@egjs/flicking 4.10.5-beta.0 → 4.10.5

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (72) hide show
  1. package/declaration/Flicking.d.ts +236 -236
  2. package/declaration/camera/Camera.d.ts +82 -82
  3. package/declaration/camera/index.d.ts +4 -4
  4. package/declaration/camera/mode/BoundCameraMode.d.ts +13 -13
  5. package/declaration/camera/mode/CameraMode.d.ts +20 -20
  6. package/declaration/camera/mode/CircularCameraMode.d.ts +19 -19
  7. package/declaration/camera/mode/LinearCameraMode.d.ts +9 -9
  8. package/declaration/camera/mode/index.d.ts +6 -6
  9. package/declaration/cfc/getDefaultCameraTransform.d.ts +3 -3
  10. package/declaration/cfc/getRenderingPanels.d.ts +4 -4
  11. package/declaration/cfc/index.d.ts +5 -5
  12. package/declaration/cfc/sync.d.ts +4 -4
  13. package/declaration/cfc/withFlickingMethods.d.ts +2 -2
  14. package/declaration/const/axes.d.ts +8 -8
  15. package/declaration/const/error.d.ts +34 -34
  16. package/declaration/const/external.d.ts +44 -44
  17. package/declaration/control/AxesController.d.ts +44 -44
  18. package/declaration/control/Control.d.ts +44 -44
  19. package/declaration/control/FreeControl.d.ts +14 -14
  20. package/declaration/control/SnapControl.d.ts +16 -16
  21. package/declaration/control/StateMachine.d.ts +14 -14
  22. package/declaration/control/StrictControl.d.ts +20 -20
  23. package/declaration/control/index.d.ts +14 -14
  24. package/declaration/control/states/AnimatingState.d.ts +9 -9
  25. package/declaration/control/states/DisabledState.d.ts +9 -9
  26. package/declaration/control/states/DraggingState.d.ts +8 -8
  27. package/declaration/control/states/HoldingState.d.ts +10 -10
  28. package/declaration/control/states/IdleState.d.ts +9 -9
  29. package/declaration/control/states/State.d.ts +47 -47
  30. package/declaration/core/AnchorPoint.d.ts +15 -15
  31. package/declaration/core/AutoResizer.d.ts +16 -16
  32. package/declaration/core/FlickingError.d.ts +5 -5
  33. package/declaration/core/ResizeWatcher.d.ts +33 -33
  34. package/declaration/core/Viewport.d.ts +25 -25
  35. package/declaration/core/VirtualManager.d.ts +37 -37
  36. package/declaration/core/index.d.ts +6 -6
  37. package/declaration/core/panel/Panel.d.ts +89 -89
  38. package/declaration/core/panel/VirtualPanel.d.ts +19 -19
  39. package/declaration/core/panel/index.d.ts +5 -5
  40. package/declaration/core/panel/provider/ElementProvider.d.ts +8 -8
  41. package/declaration/core/panel/provider/VanillaElementProvider.d.ts +12 -12
  42. package/declaration/core/panel/provider/VirtualElementProvider.d.ts +15 -15
  43. package/declaration/core/panel/provider/index.d.ts +5 -5
  44. package/declaration/index.d.ts +13 -13
  45. package/declaration/index.umd.d.ts +2 -2
  46. package/declaration/renderer/ExternalRenderer.d.ts +7 -7
  47. package/declaration/renderer/Renderer.d.ts +58 -58
  48. package/declaration/renderer/VanillaRenderer.d.ts +10 -10
  49. package/declaration/renderer/index.d.ts +6 -6
  50. package/declaration/renderer/strategy/NormalRenderingStrategy.d.ts +23 -23
  51. package/declaration/renderer/strategy/RenderingStrategy.d.ts +15 -15
  52. package/declaration/renderer/strategy/VirtualRenderingStrategy.d.ts +17 -17
  53. package/declaration/renderer/strategy/index.d.ts +5 -5
  54. package/declaration/type/event.d.ts +88 -88
  55. package/declaration/type/external.d.ts +31 -31
  56. package/declaration/type/internal.d.ts +13 -13
  57. package/declaration/utils.d.ts +45 -45
  58. package/dist/flicking.esm.js +16 -8
  59. package/dist/flicking.esm.js.map +1 -1
  60. package/dist/flicking.js +16 -8
  61. package/dist/flicking.js.map +1 -1
  62. package/dist/flicking.min.js +2 -2
  63. package/dist/flicking.min.js.map +1 -1
  64. package/dist/flicking.pkgd.js +858 -842
  65. package/dist/flicking.pkgd.js.map +1 -1
  66. package/dist/flicking.pkgd.min.js +2 -2
  67. package/dist/flicking.pkgd.min.js.map +1 -1
  68. package/package.json +1 -1
  69. package/src/control/SnapControl.ts +2 -2
  70. package/src/control/StrictControl.ts +9 -3
  71. package/src/core/ResizeWatcher.ts +1 -1
  72. package/src/utils.ts +1 -1
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "@egjs/flicking",
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- "version": "4.10.5-beta.0",
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+ "version": "4.10.5",
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  "description": "Everyday 30 million people experience. It's reliable, flexible and extendable carousel.",
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  "main": "dist/flicking.js",
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  "module": "dist/flicking.esm.js",
@@ -113,8 +113,8 @@ class SnapControl extends Control {
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  // Move to the adjacent panel
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  targetAnchor = this._findAdjacentAnchor(position, posDelta, anchorAtCamera);
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  } else {
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- // Restore to active panel
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- return this.moveToPanel(activeAnchor.panel, {
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+ // Fallback to nearest panel from current camera
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+ return this.moveToPanel(anchorAtCamera.panel, {
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  duration,
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  axesEvent
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  });
@@ -242,9 +242,15 @@ class StrictControl extends Control {
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  targetPanel = adjacentAnchor!.panel;
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  targetPos = adjacentAnchor!.position;
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  } else {
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- // Restore to active panel
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- targetPos = camera.clampToReachablePosition(activePanel.position);
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- targetPanel = activePanel;
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+ // Fallback to nearest panel from current camera
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+ const anchorAtCamera = camera.findNearestAnchor(camera.position);
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+ if (!anchorAtCamera) {
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+ return Promise.reject(new FlickingError(ERROR.MESSAGE.POSITION_NOT_REACHABLE(position), ERROR.CODE.POSITION_NOT_REACHABLE));
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+ }
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+ return this.moveToPanel(anchorAtCamera.panel, {
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+ duration,
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+ axesEvent
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+ });
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  }
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  this._triggerIndexChangeEvent(targetPanel, position, axesEvent);
@@ -67,7 +67,7 @@ class ResizeWatcher {
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  public destroy() {
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  this._observer?.disconnect();
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  if (this._options.useWindowResize) {
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- window.removeEventListener("reisze", this._onResize);
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+ window.removeEventListener("resize", this._onResize);
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  }
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  }
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package/src/utils.ts CHANGED
@@ -214,7 +214,7 @@ export const circulatePosition = (pos: number, min: number, max: number) => {
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  if (pos < min) {
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  const offset = (min - pos) % size;
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  pos = max - offset;
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- } else if (pos >= max) {
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+ } else if (pos > max) {
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  const offset = (pos - max) % size;
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  pos = min + offset;
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  }