@egjs/flicking-plugins 4.7.1 → 4.8.0-beta.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/declaration/Arrow.d.ts +51 -45
- package/declaration/AutoPlay.d.ts +40 -40
- package/declaration/Fade.d.ts +16 -16
- package/declaration/Parallax.d.ts +16 -16
- package/declaration/Perspective.d.ts +28 -28
- package/declaration/Sync.d.ts +37 -37
- package/declaration/const.d.ts +31 -31
- package/declaration/event.d.ts +5 -5
- package/declaration/index.d.ts +10 -10
- package/declaration/pagination/Pagination.d.ts +61 -61
- package/declaration/pagination/index.d.ts +3 -3
- package/declaration/pagination/renderer/BulletRenderer.d.ts +11 -11
- package/declaration/pagination/renderer/FractionRenderer.d.ts +9 -9
- package/declaration/pagination/renderer/Renderer.d.ts +19 -19
- package/declaration/pagination/renderer/ScrollBulletRenderer.d.ts +12 -12
- package/declaration/type.d.ts +9 -9
- package/declaration/utils.d.ts +3 -3
- package/dist/plugins.esm.js +107 -74
- package/dist/plugins.esm.js.map +1 -1
- package/dist/plugins.js +107 -74
- package/dist/plugins.js.map +1 -1
- package/dist/plugins.min.js +2 -2
- package/dist/plugins.min.js.map +1 -1
- package/package.json +3 -3
- package/src/Arrow.ts +37 -13
|
@@ -1,19 +1,19 @@
|
|
|
1
|
-
import Flicking from "@egjs/flicking";
|
|
2
|
-
import Pagination from "../Pagination";
|
|
3
|
-
export interface RendererOptions {
|
|
4
|
-
flicking: Flicking;
|
|
5
|
-
pagination: Pagination;
|
|
6
|
-
wrapper: HTMLElement;
|
|
7
|
-
}
|
|
8
|
-
declare abstract class Renderer {
|
|
9
|
-
protected _flicking: Flicking;
|
|
10
|
-
protected _pagination: Pagination;
|
|
11
|
-
protected _wrapper: HTMLElement;
|
|
12
|
-
constructor({ flicking, pagination, wrapper }: RendererOptions);
|
|
13
|
-
abstract destroy(): void;
|
|
14
|
-
abstract render(): void;
|
|
15
|
-
abstract update(index: number): void;
|
|
16
|
-
protected _createBulletFromString(html: string, index: number): HTMLElement;
|
|
17
|
-
protected _addBulletEvents(bullet: HTMLElement, index: number): void;
|
|
18
|
-
}
|
|
19
|
-
export default Renderer;
|
|
1
|
+
import Flicking from "@egjs/flicking";
|
|
2
|
+
import Pagination from "../Pagination";
|
|
3
|
+
export interface RendererOptions {
|
|
4
|
+
flicking: Flicking;
|
|
5
|
+
pagination: Pagination;
|
|
6
|
+
wrapper: HTMLElement;
|
|
7
|
+
}
|
|
8
|
+
declare abstract class Renderer {
|
|
9
|
+
protected _flicking: Flicking;
|
|
10
|
+
protected _pagination: Pagination;
|
|
11
|
+
protected _wrapper: HTMLElement;
|
|
12
|
+
constructor({ flicking, pagination, wrapper }: RendererOptions);
|
|
13
|
+
abstract destroy(): void;
|
|
14
|
+
abstract render(): void;
|
|
15
|
+
abstract update(index: number): void;
|
|
16
|
+
protected _createBulletFromString(html: string, index: number): HTMLElement;
|
|
17
|
+
protected _addBulletEvents(bullet: HTMLElement, index: number): void;
|
|
18
|
+
}
|
|
19
|
+
export default Renderer;
|
|
@@ -1,12 +1,12 @@
|
|
|
1
|
-
import Renderer from "./Renderer";
|
|
2
|
-
declare class ScrollBulletRenderer extends Renderer {
|
|
3
|
-
private _bullets;
|
|
4
|
-
private _bulletSize;
|
|
5
|
-
private _previousIndex;
|
|
6
|
-
private _sliderIndex;
|
|
7
|
-
destroy(): void;
|
|
8
|
-
render(): void;
|
|
9
|
-
update(index: number): void;
|
|
10
|
-
moveTo: (index: number) => void;
|
|
11
|
-
}
|
|
12
|
-
export default ScrollBulletRenderer;
|
|
1
|
+
import Renderer from "./Renderer";
|
|
2
|
+
declare class ScrollBulletRenderer extends Renderer {
|
|
3
|
+
private _bullets;
|
|
4
|
+
private _bulletSize;
|
|
5
|
+
private _previousIndex;
|
|
6
|
+
private _sliderIndex;
|
|
7
|
+
destroy(): void;
|
|
8
|
+
render(): void;
|
|
9
|
+
update(index: number): void;
|
|
10
|
+
moveTo: (index: number) => void;
|
|
11
|
+
}
|
|
12
|
+
export default ScrollBulletRenderer;
|
package/declaration/type.d.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
interface ScrollContext {
|
|
2
|
-
total: number;
|
|
3
|
-
prevIndex: number;
|
|
4
|
-
sliderIndex: number;
|
|
5
|
-
direction: "NEXT" | "PREV";
|
|
6
|
-
bullets: HTMLElement[];
|
|
7
|
-
moveTo: (index: number) => void;
|
|
8
|
-
}
|
|
9
|
-
export default ScrollContext;
|
|
1
|
+
interface ScrollContext {
|
|
2
|
+
total: number;
|
|
3
|
+
prevIndex: number;
|
|
4
|
+
sliderIndex: number;
|
|
5
|
+
direction: "NEXT" | "PREV";
|
|
6
|
+
bullets: HTMLElement[];
|
|
7
|
+
moveTo: (index: number) => void;
|
|
8
|
+
}
|
|
9
|
+
export default ScrollContext;
|
package/declaration/utils.d.ts
CHANGED
|
@@ -1,3 +1,3 @@
|
|
|
1
|
-
export declare const addClass: (el: HTMLElement, className: string) => void;
|
|
2
|
-
export declare const removeClass: (el: HTMLElement, className: string) => void;
|
|
3
|
-
export declare const getElement: (selector: string, parent: HTMLElement, pluginName: string) => HTMLElement;
|
|
1
|
+
export declare const addClass: (el: HTMLElement, className: string) => void;
|
|
2
|
+
export declare const removeClass: (el: HTMLElement, className: string) => void;
|
|
3
|
+
export declare const getElement: (selector: string, parent: HTMLElement, pluginName: string) => HTMLElement;
|
package/dist/plugins.esm.js
CHANGED
|
@@ -4,26 +4,26 @@ name: @egjs/flicking-plugins
|
|
|
4
4
|
license: MIT
|
|
5
5
|
author: NAVER Corp.
|
|
6
6
|
repository: https://github.com/naver/egjs-flicking-plugins
|
|
7
|
-
version: 4.
|
|
7
|
+
version: 4.8.0-beta.0
|
|
8
8
|
*/
|
|
9
9
|
import { EVENTS, MOVE_TYPE, DIRECTION, FlickingError, clamp } from '@egjs/flicking';
|
|
10
10
|
|
|
11
|
-
/**
|
|
12
|
-
* You can apply parallax effect while panel is moving.
|
|
13
|
-
* @ko 패널들을 움직이면서 parallax 효과를 부여할 수 있습니다.
|
|
14
|
-
* @memberof Flicking.Plugins
|
|
11
|
+
/**
|
|
12
|
+
* You can apply parallax effect while panel is moving.
|
|
13
|
+
* @ko 패널들을 움직이면서 parallax 효과를 부여할 수 있습니다.
|
|
14
|
+
* @memberof Flicking.Plugins
|
|
15
15
|
*/
|
|
16
16
|
|
|
17
17
|
var Parallax =
|
|
18
18
|
/*#__PURE__*/
|
|
19
19
|
function () {
|
|
20
|
-
/**
|
|
21
|
-
* @param {string} selector Selector of the element to apply parallax effect<ko> Parallax 효과를 적용할 엘리먼트의 선택자 </ko>
|
|
22
|
-
* @param {number} scale Effect amplication scale<ko>효과 증폭도</ko>
|
|
23
|
-
* @example
|
|
24
|
-
* ```ts
|
|
25
|
-
* flicking.addPlugins(new Parallax("img", 1));
|
|
26
|
-
* ```
|
|
20
|
+
/**
|
|
21
|
+
* @param {string} selector Selector of the element to apply parallax effect<ko> Parallax 효과를 적용할 엘리먼트의 선택자 </ko>
|
|
22
|
+
* @param {number} scale Effect amplication scale<ko>효과 증폭도</ko>
|
|
23
|
+
* @example
|
|
24
|
+
* ```ts
|
|
25
|
+
* flicking.addPlugins(new Parallax("img", 1));
|
|
26
|
+
* ```
|
|
27
27
|
*/
|
|
28
28
|
function Parallax(selector, scale) {
|
|
29
29
|
var _this = this;
|
|
@@ -110,22 +110,22 @@ function () {
|
|
|
110
110
|
return Parallax;
|
|
111
111
|
}();
|
|
112
112
|
|
|
113
|
-
/**
|
|
114
|
-
* You can apply fade in / out effect while panel is moving.
|
|
115
|
-
* @ko 패널들을 움직이면서 fade in / out 효과를 부여할 수 있습니다.
|
|
116
|
-
* @memberof Flicking.Plugins
|
|
113
|
+
/**
|
|
114
|
+
* You can apply fade in / out effect while panel is moving.
|
|
115
|
+
* @ko 패널들을 움직이면서 fade in / out 효과를 부여할 수 있습니다.
|
|
116
|
+
* @memberof Flicking.Plugins
|
|
117
117
|
*/
|
|
118
118
|
|
|
119
119
|
var Fade =
|
|
120
120
|
/*#__PURE__*/
|
|
121
121
|
function () {
|
|
122
|
-
/**
|
|
123
|
-
* @param - The selector of the element to which the fade effect is to be applied. If the selector is blank, it applies to panel element. <ko>Fade 효과를 적용할 대상의 선택자. 선택자가 공백이면 패널 엘리먼트에 적용된다.</ko>
|
|
124
|
-
* @param - Effect amplication scale<ko>효과 증폭도</ko>
|
|
125
|
-
* @example
|
|
126
|
-
* ```ts
|
|
127
|
-
* flicking.addPlugins(new Fade("p", 1));
|
|
128
|
-
* ```
|
|
122
|
+
/**
|
|
123
|
+
* @param - The selector of the element to which the fade effect is to be applied. If the selector is blank, it applies to panel element. <ko>Fade 효과를 적용할 대상의 선택자. 선택자가 공백이면 패널 엘리먼트에 적용된다.</ko>
|
|
124
|
+
* @param - Effect amplication scale<ko>효과 증폭도</ko>
|
|
125
|
+
* @example
|
|
126
|
+
* ```ts
|
|
127
|
+
* flicking.addPlugins(new Fade("p", 1));
|
|
128
|
+
* ```
|
|
129
129
|
*/
|
|
130
130
|
function Fade(selector, scale) {
|
|
131
131
|
var _this = this;
|
|
@@ -212,26 +212,26 @@ function () {
|
|
|
212
212
|
return Fade;
|
|
213
213
|
}();
|
|
214
214
|
|
|
215
|
-
/**
|
|
216
|
-
* Plugin that allow you to automatically move to the next/previous panel, on a specific time basis
|
|
217
|
-
* @ko 일정 시간마다, 자동으로 다음/이전 패널로 넘어가도록 할 수 있는 플러그인
|
|
218
|
-
* @memberof Flicking.Plugins
|
|
215
|
+
/**
|
|
216
|
+
* Plugin that allow you to automatically move to the next/previous panel, on a specific time basis
|
|
217
|
+
* @ko 일정 시간마다, 자동으로 다음/이전 패널로 넘어가도록 할 수 있는 플러그인
|
|
218
|
+
* @memberof Flicking.Plugins
|
|
219
219
|
*/
|
|
220
220
|
|
|
221
221
|
var AutoPlay =
|
|
222
222
|
/*#__PURE__*/
|
|
223
223
|
function () {
|
|
224
|
-
/**
|
|
225
|
-
* @param {AutoPlayOptions} options Options for the AutoPlay instance.<ko>AutoPlay 옵션</ko>
|
|
226
|
-
* @param {number} options.duration Time to wait before moving on to the next panel.<ko>다음 패널로 움직이기까지 대기 시간</ko>
|
|
227
|
-
* @param {number | undefined} options.animationDuration Duration of animation of moving to the next panel. If undefined, duration option of the Flicking instance is used instead.<ko>패널이 움직이는 애니메이션의 지속 시간, undefined라면 Flicking 인스턴스의 duration 값을 사용한다</ko>
|
|
228
|
-
* @param {"PREV" | "NEXT"} options.direction The direction in which the panel moves.<ko>패널이 움직이는 방향</ko>
|
|
229
|
-
* @param {boolean} options.stopOnHover Whether to stop when mouse hover upon the element.<ko>엘리먼트에 마우스를 올렸을 때 AutoPlay를 정지할지 여부</ko>
|
|
230
|
-
* @param {number} options.delayAfterHover If stopOnHover is true, the amount of time to wait before moving on to the next panel when mouse leaves the element.<ko>stopOnHover를 사용한다면 마우스가 엘리먼트로부터 나간 뒤 다음 패널로 움직이기까지 대기 시간</ko>
|
|
231
|
-
* @example
|
|
232
|
-
* ```ts
|
|
233
|
-
* flicking.addPlugins(new AutoPlay({ duration: 2000, direction: "NEXT" }));
|
|
234
|
-
* ```
|
|
224
|
+
/**
|
|
225
|
+
* @param {AutoPlayOptions} options Options for the AutoPlay instance.<ko>AutoPlay 옵션</ko>
|
|
226
|
+
* @param {number} options.duration Time to wait before moving on to the next panel.<ko>다음 패널로 움직이기까지 대기 시간</ko>
|
|
227
|
+
* @param {number | undefined} options.animationDuration Duration of animation of moving to the next panel. If undefined, duration option of the Flicking instance is used instead.<ko>패널이 움직이는 애니메이션의 지속 시간, undefined라면 Flicking 인스턴스의 duration 값을 사용한다</ko>
|
|
228
|
+
* @param {"PREV" | "NEXT"} options.direction The direction in which the panel moves.<ko>패널이 움직이는 방향</ko>
|
|
229
|
+
* @param {boolean} options.stopOnHover Whether to stop when mouse hover upon the element.<ko>엘리먼트에 마우스를 올렸을 때 AutoPlay를 정지할지 여부</ko>
|
|
230
|
+
* @param {number} options.delayAfterHover If stopOnHover is true, the amount of time to wait before moving on to the next panel when mouse leaves the element.<ko>stopOnHover를 사용한다면 마우스가 엘리먼트로부터 나간 뒤 다음 패널로 움직이기까지 대기 시간</ko>
|
|
231
|
+
* @example
|
|
232
|
+
* ```ts
|
|
233
|
+
* flicking.addPlugins(new AutoPlay({ duration: 2000, direction: "NEXT" }));
|
|
234
|
+
* ```
|
|
235
235
|
*/
|
|
236
236
|
function AutoPlay(_a) {
|
|
237
237
|
var _this = this;
|
|
@@ -537,10 +537,10 @@ var getElement = function (selector, parent, pluginName) {
|
|
|
537
537
|
return el;
|
|
538
538
|
};
|
|
539
539
|
|
|
540
|
-
/**
|
|
541
|
-
* A plugin to easily create prev/right arrow button of Flicking
|
|
542
|
-
* @ko 이전/다음 버튼을 쉽게 만들 수 있는 플러그인
|
|
543
|
-
* @memberof Flicking.Plugins
|
|
540
|
+
/**
|
|
541
|
+
* A plugin to easily create prev/right arrow button of Flicking
|
|
542
|
+
* @ko 이전/다음 버튼을 쉽게 만들 수 있는 플러그인
|
|
543
|
+
* @memberof Flicking.Plugins
|
|
544
544
|
*/
|
|
545
545
|
|
|
546
546
|
var Arrow =
|
|
@@ -561,7 +561,9 @@ function () {
|
|
|
561
561
|
_g = _b.moveCount,
|
|
562
562
|
moveCount = _g === void 0 ? 1 : _g,
|
|
563
563
|
_h = _b.moveByViewportSize,
|
|
564
|
-
moveByViewportSize = _h === void 0 ? false : _h
|
|
564
|
+
moveByViewportSize = _h === void 0 ? false : _h,
|
|
565
|
+
_j = _b.interruptable,
|
|
566
|
+
interruptable = _j === void 0 ? false : _j;
|
|
565
567
|
/* Internal Values */
|
|
566
568
|
|
|
567
569
|
|
|
@@ -573,9 +575,16 @@ function () {
|
|
|
573
575
|
|
|
574
576
|
this._onPrevClick = function () {
|
|
575
577
|
var flicking = _this._flicking;
|
|
578
|
+
var index = flicking.animating ? _this._nextIndex : flicking.index;
|
|
579
|
+
var currentPanel = flicking.animating ? flicking.panels[_this._nextIndex] : flicking.currentPanel;
|
|
576
580
|
var camera = flicking.camera;
|
|
577
581
|
var anchorPoints = camera.anchorPoints;
|
|
578
|
-
if (flicking.animating || anchorPoints.length <= 0) return;
|
|
582
|
+
if (flicking.animating && !_this.interruptable || anchorPoints.length <= 0) return;
|
|
583
|
+
|
|
584
|
+
if (flicking.animating) {
|
|
585
|
+
flicking.stopAnimation();
|
|
586
|
+
}
|
|
587
|
+
|
|
579
588
|
var firstAnchor = anchorPoints[0];
|
|
580
589
|
var moveCount = _this._moveCount;
|
|
581
590
|
|
|
@@ -583,26 +592,33 @@ function () {
|
|
|
583
592
|
flicking.control.moveToPosition(camera.position - camera.size, flicking.duration).catch(_this._onCatch);
|
|
584
593
|
} else {
|
|
585
594
|
if (flicking.circularEnabled) {
|
|
586
|
-
var targetPanel =
|
|
595
|
+
var targetPanel = currentPanel;
|
|
587
596
|
|
|
588
597
|
for (var i = 0; i < moveCount; i++) {
|
|
589
598
|
targetPanel = targetPanel.prev();
|
|
590
599
|
}
|
|
591
600
|
|
|
592
601
|
targetPanel.focus().catch(_this._onCatch);
|
|
593
|
-
} else if (
|
|
594
|
-
flicking.moveTo(Math.max(
|
|
602
|
+
} else if (index > firstAnchor.panel.index) {
|
|
603
|
+
flicking.moveTo(Math.max(index - moveCount, firstAnchor.panel.index)).catch(_this._onCatch);
|
|
595
604
|
} else if (camera.position > camera.range.min) {
|
|
596
|
-
flicking.moveTo(
|
|
605
|
+
flicking.moveTo(index).catch(_this._onCatch);
|
|
597
606
|
}
|
|
598
607
|
}
|
|
599
608
|
};
|
|
600
609
|
|
|
601
610
|
this._onNextClick = function () {
|
|
602
611
|
var flicking = _this._flicking;
|
|
612
|
+
var index = flicking.animating ? _this._nextIndex : flicking.index;
|
|
613
|
+
var currentPanel = flicking.animating ? flicking.panels[_this._nextIndex] : flicking.currentPanel;
|
|
603
614
|
var camera = flicking.camera;
|
|
604
615
|
var anchorPoints = camera.anchorPoints;
|
|
605
|
-
if (flicking.animating || anchorPoints.length <= 0) return;
|
|
616
|
+
if (flicking.animating && !_this.interruptable || anchorPoints.length <= 0) return;
|
|
617
|
+
|
|
618
|
+
if (flicking.animating) {
|
|
619
|
+
flicking.stopAnimation();
|
|
620
|
+
}
|
|
621
|
+
|
|
606
622
|
var lastAnchor = anchorPoints[anchorPoints.length - 1];
|
|
607
623
|
var moveCount = _this._moveCount;
|
|
608
624
|
|
|
@@ -610,17 +626,17 @@ function () {
|
|
|
610
626
|
flicking.control.moveToPosition(camera.position + camera.size, flicking.duration).catch(_this._onCatch);
|
|
611
627
|
} else {
|
|
612
628
|
if (flicking.circularEnabled) {
|
|
613
|
-
var targetPanel =
|
|
629
|
+
var targetPanel = currentPanel;
|
|
614
630
|
|
|
615
631
|
for (var i = 0; i < moveCount; i++) {
|
|
616
632
|
targetPanel = targetPanel.next();
|
|
617
633
|
}
|
|
618
634
|
|
|
619
635
|
targetPanel.focus().catch(_this._onCatch);
|
|
620
|
-
} else if (
|
|
621
|
-
flicking.moveTo(Math.min(
|
|
636
|
+
} else if (index < lastAnchor.panel.index) {
|
|
637
|
+
flicking.moveTo(Math.min(index + moveCount, lastAnchor.panel.index)).catch(_this._onCatch);
|
|
622
638
|
} else if (camera.position > camera.range.min) {
|
|
623
|
-
flicking.moveTo(
|
|
639
|
+
flicking.moveTo(index).catch(_this._onCatch);
|
|
624
640
|
}
|
|
625
641
|
}
|
|
626
642
|
};
|
|
@@ -637,6 +653,10 @@ function () {
|
|
|
637
653
|
}
|
|
638
654
|
};
|
|
639
655
|
|
|
656
|
+
this._onWillChange = function (e) {
|
|
657
|
+
_this._nextIndex = e.index;
|
|
658
|
+
};
|
|
659
|
+
|
|
640
660
|
this._onCatch = function (err) {
|
|
641
661
|
if (err instanceof FlickingError) return;
|
|
642
662
|
throw err;
|
|
@@ -648,6 +668,7 @@ function () {
|
|
|
648
668
|
this._disabledClass = disabledClass;
|
|
649
669
|
this._moveCount = moveCount;
|
|
650
670
|
this._moveByViewportSize = moveByViewportSize;
|
|
671
|
+
this._interruptable = interruptable;
|
|
651
672
|
}
|
|
652
673
|
|
|
653
674
|
var __proto = Arrow.prototype;
|
|
@@ -725,6 +746,16 @@ function () {
|
|
|
725
746
|
enumerable: false,
|
|
726
747
|
configurable: true
|
|
727
748
|
});
|
|
749
|
+
Object.defineProperty(__proto, "interruptable", {
|
|
750
|
+
get: function () {
|
|
751
|
+
return this._interruptable;
|
|
752
|
+
},
|
|
753
|
+
set: function (val) {
|
|
754
|
+
this._interruptable = val;
|
|
755
|
+
},
|
|
756
|
+
enumerable: false,
|
|
757
|
+
configurable: true
|
|
758
|
+
});
|
|
728
759
|
|
|
729
760
|
__proto.init = function (flicking) {
|
|
730
761
|
var _this = this;
|
|
@@ -735,6 +766,7 @@ function () {
|
|
|
735
766
|
|
|
736
767
|
this._flicking = flicking;
|
|
737
768
|
flicking.on(EVENTS.MOVE, this._onAnimation);
|
|
769
|
+
flicking.on(EVENTS.WILL_CHANGE, this._onWillChange);
|
|
738
770
|
var parentEl = this._parentEl ? this._parentEl : flicking.element;
|
|
739
771
|
var prevEl = getElement(this._prevElSelector, parentEl, "Arrow");
|
|
740
772
|
var nextEl = getElement(this._nextElSelector, parentEl, "Arrow");
|
|
@@ -763,6 +795,7 @@ function () {
|
|
|
763
795
|
}
|
|
764
796
|
|
|
765
797
|
flicking.off(EVENTS.MOVE, this._onAnimation);
|
|
798
|
+
flicking.off(EVENTS.WILL_CHANGE, this._onWillChange);
|
|
766
799
|
var prevEl = this._prevEl;
|
|
767
800
|
var nextEl = this._nextEl;
|
|
768
801
|
[BROWSER.MOUSE_DOWN, BROWSER.TOUCH_START].forEach(function (evt) {
|
|
@@ -803,10 +836,10 @@ function () {
|
|
|
803
836
|
return Arrow;
|
|
804
837
|
}();
|
|
805
838
|
|
|
806
|
-
/**
|
|
807
|
-
* Plugin for synchronizing multiple flickings
|
|
808
|
-
* @ko 다양한 형태로 Flicking들이 같이 움직이게 할 수 있습니다.
|
|
809
|
-
* @memberof Flicking.Plugins
|
|
839
|
+
/**
|
|
840
|
+
* Plugin for synchronizing multiple flickings
|
|
841
|
+
* @ko 다양한 형태로 Flicking들이 같이 움직이게 할 수 있습니다.
|
|
842
|
+
* @memberof Flicking.Plugins
|
|
810
843
|
*/
|
|
811
844
|
|
|
812
845
|
var Sync =
|
|
@@ -1053,24 +1086,24 @@ function () {
|
|
|
1053
1086
|
}();
|
|
1054
1087
|
|
|
1055
1088
|
/* eslint-disable no-underscore-dangle */
|
|
1056
|
-
/**
|
|
1057
|
-
* You can apply perspective effect while panel is moving.
|
|
1058
|
-
* @ko 패널들을 움직이면서 입체감을 부여할 수 있습니다.
|
|
1059
|
-
* @memberof Flicking.Plugins
|
|
1089
|
+
/**
|
|
1090
|
+
* You can apply perspective effect while panel is moving.
|
|
1091
|
+
* @ko 패널들을 움직이면서 입체감을 부여할 수 있습니다.
|
|
1092
|
+
* @memberof Flicking.Plugins
|
|
1060
1093
|
*/
|
|
1061
1094
|
|
|
1062
1095
|
var Perspective =
|
|
1063
1096
|
/*#__PURE__*/
|
|
1064
1097
|
function () {
|
|
1065
|
-
/**
|
|
1066
|
-
* @param - The selector of the element to which the perspective effect is to be applied. If the selector is blank, it applies to panel element. <ko>입체 효과를 적용할 대상의 선택자. 선택자가 공백이면 패널 엘리먼트에 적용된다.</ko>
|
|
1067
|
-
* @param - Effect amplication scale.<ko>효과 증폭도</ko>
|
|
1068
|
-
* @param - Effect amplication rotate.<ko>회전 증폭도</ko>
|
|
1069
|
-
* @param - The value of perspective CSS property. <ko>css perspective 속성 값</ko>
|
|
1070
|
-
* @example
|
|
1071
|
-
* ```ts
|
|
1072
|
-
* flicking.addPlugins(new Perspective({ selector: "p", scale: 1, rotate: 1, perspective = 1000 }));
|
|
1073
|
-
* ```
|
|
1098
|
+
/**
|
|
1099
|
+
* @param - The selector of the element to which the perspective effect is to be applied. If the selector is blank, it applies to panel element. <ko>입체 효과를 적용할 대상의 선택자. 선택자가 공백이면 패널 엘리먼트에 적용된다.</ko>
|
|
1100
|
+
* @param - Effect amplication scale.<ko>효과 증폭도</ko>
|
|
1101
|
+
* @param - Effect amplication rotate.<ko>회전 증폭도</ko>
|
|
1102
|
+
* @param - The value of perspective CSS property. <ko>css perspective 속성 값</ko>
|
|
1103
|
+
* @example
|
|
1104
|
+
* ```ts
|
|
1105
|
+
* flicking.addPlugins(new Perspective({ selector: "p", scale: 1, rotate: 1, perspective = 1000 }));
|
|
1106
|
+
* ```
|
|
1074
1107
|
*/
|
|
1075
1108
|
function Perspective(_a) {
|
|
1076
1109
|
var _this = this;
|
|
@@ -1607,8 +1640,8 @@ function (_super) {
|
|
|
1607
1640
|
return ScrollBulletRenderer;
|
|
1608
1641
|
}(Renderer);
|
|
1609
1642
|
|
|
1610
|
-
/**
|
|
1611
|
-
* @memberof Flicking.Plugins
|
|
1643
|
+
/**
|
|
1644
|
+
* @memberof Flicking.Plugins
|
|
1612
1645
|
*/
|
|
1613
1646
|
|
|
1614
1647
|
var Pagination =
|
|
@@ -1868,8 +1901,8 @@ function () {
|
|
|
1868
1901
|
return Pagination;
|
|
1869
1902
|
}();
|
|
1870
1903
|
|
|
1871
|
-
/**
|
|
1872
|
-
* @namespace Flicking
|
|
1904
|
+
/**
|
|
1905
|
+
* @namespace Flicking
|
|
1873
1906
|
*/
|
|
1874
1907
|
|
|
1875
1908
|
export { ARROW, Arrow, AutoPlay, Fade, PAGINATION, Pagination, Parallax, Perspective, SYNC, Sync };
|