@effing/annie-player 0.38.0 → 0.38.1

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Files changed (2) hide show
  1. package/README.md +14 -10
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -123,16 +123,18 @@ function HeadlessPlayer() {
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  #### Available Sub-components
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- | Component | Description |
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- | ------------------------- | ----------------------------------------------------------------------------------------------------------- |
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- | `AnniePlayer.Root` | Provider that manages player state. Accepts `src`, `height`, `defaultWidth`, `fps`, `autoLoad`, `autoPlay`. |
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- | `AnniePlayer.Wrapper` | Container with hover detection. Sets `data-hovering` and `data-playing` attributes. |
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- | `AnniePlayer.Canvas` | The canvas element where frames are rendered. |
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- | `AnniePlayer.Controls` | Container for buttons. Auto-hides when playing (unless hovering). |
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- | `AnniePlayer.LoadButton` | Load button with default "Load"/"Loading..." text. |
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- | `AnniePlayer.PlayButton` | Play button with default "Play" text. |
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- | `AnniePlayer.PauseButton` | Pause button with default "Pause" text. |
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- | `AnniePlayer.Status` | Status overlay showing current state. |
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+ | Component | Description |
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+ | -------------------------- | ----------------------------------------------------------------------------------------------------------- |
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+ | `AnniePlayer.Root` | Provider that manages player state. Accepts `src`, `height`, `defaultWidth`, `fps`, `autoLoad`, `autoPlay`. |
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+ | `AnniePlayer.Wrapper` | Container with hover detection. Sets `data-hovering` and `data-playing` attributes. |
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+ | `AnniePlayer.Canvas` | The canvas element where frames are rendered. |
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+ | `AnniePlayer.Controls` | Container for buttons. Auto-hides when playing (unless hovering). |
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+ | `AnniePlayer.LoadButton` | Load button with default "Load"/"Loading..." text. |
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+ | `AnniePlayer.PlayButton` | Play button with default "Play" text. |
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+ | `AnniePlayer.PauseButton` | Pause button with default "Pause" text. |
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+ | `AnniePlayer.Scrubber` | Range slider that seeks through frames. Accepts `pauseWhileScrubbing`. |
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+ | `AnniePlayer.FrameCounter` | Shows `current / total` frame. Accepts a render-prop child `({ current, total }) => ReactNode`. |
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+ | `AnniePlayer.Status` | Status overlay showing current state. |
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  ### Vanilla JavaScript
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@@ -176,6 +178,7 @@ class AnniePlayerCore {
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  play(): void;
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  pause(): void;
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  stop(): void;
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+ seek(frameIndex: number): void;
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  // State
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  getState(): AnniePlayerState;
@@ -205,6 +208,7 @@ type AnniePlayerState = {
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  isLoading: boolean;
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  isPlaying: boolean;
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  frameCount: number;
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+ currentFrame: number;
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  dimensions: { width: number; height: number } | null;
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  };
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  ```
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@effing/annie-player",
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- "version": "0.38.0",
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+ "version": "0.38.1",
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  "description": "Annie animation player that runs in the browser",
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  "repository": {
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  "type": "git",