@effected/lsp 0.0.0-stage → 0.1.0

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package/LspProcess.js ADDED
@@ -0,0 +1,282 @@
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+ import { LspFrame, LspFrameError } from "./LspFrame.js";
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+ import { LspTestFailure } from "./LspTestFailure.js";
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+ import { isLspMessage, notJsonRpc, truncate } from "./internal/messages.js";
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+ import { Cause, Deferred, Duration, Effect, Option, Queue, Ref, Result, Stream, SubscriptionRef } from "effect";
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+ import { ChildProcessSpawner } from "effect/process";
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+
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+ //#region src/LspProcess.ts
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+ const concat = (chunks) => {
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+ const bytes = new Uint8Array(chunks.reduce((total, chunk) => total + chunk.length, 0));
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+ let at = 0;
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+ for (const chunk of chunks) {
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+ bytes.set(chunk, at);
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+ at += chunk.length;
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+ }
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+ return bytes;
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+ };
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+ /**
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+ * A spawned Language Server bin a test writes `Content-Length` frames to
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+ * while it runs — the LSP twin of `@effected/mcp/testing`'s `McpProcess`.
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+ *
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+ * @remarks
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+ * Build the command in the test file with `execPath` and an explicit `env`:
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+ * `ChildProcess.make(process.execPath, [bin, "--stdio"], { env })`. The child
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+ * lives for the scope `spawn` runs in, and is killed when it closes.
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+ *
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+ * - `nextMessage` fails `StreamEnded` once stdout ends — a stream that ends
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+ * inside a frame included — so a child that exits early fails the test
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+ * instead of hanging it. Bytes that are not a frame fail `InvalidFrame`; a
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+ * frame whose body is not a JSON-RPC 2.0 message fails `NotJsonRpc`.
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+ * - `send` writes one frame with `LspFrame.encode` from the main entry, so `Content-Length`
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+ * counts bytes; `sendRaw` writes a string or bytes exactly as given, for a
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+ * malformed frame or one frame split across writes.
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+ * - `readUntilResponse` reads past notifications and server requests to the
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+ * response with the matching id, and returns what it saw.
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+ * - `closeStdin` is `Queue.end`, so every frame already sent is delivered
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+ * before stdin closes. The specification makes a server exit on the `exit`
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+ * notification with stdin still open; close stdin only to test a client
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+ * disconnect.
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+ * - Every stdout byte is kept, apart from the decoder: `stdoutSoFar` and
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+ * `stdoutFinal` return it raw, and `assertOnlyFrames` proves it held
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+ * nothing but well-formed frames, even after the decoder has failed.
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+ *
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+ * @example
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+ * ```ts
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+ * import { LspProcess } from "@effected/lsp/testing";
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+ * import { Effect } from "effect";
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+ * import { ChildProcess } from "effect/process";
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+ *
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+ * const program = Effect.gen(function* () {
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+ * const server = yield* LspProcess.spawn(ChildProcess.make(process.execPath, ["./bin/lsp.js", "--stdio"]));
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+ * yield* server.send({ jsonrpc: "2.0", id: 1, method: "initialize", params: { processId: null, rootUri: null, capabilities: {} } });
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+ * const { response } = yield* server.readUntilResponse(1);
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+ * yield* server.send({ jsonrpc: "2.0", method: "initialized", params: {} });
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+ * yield* server.send({ jsonrpc: "2.0", id: 2, method: "shutdown" });
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+ * yield* server.readUntilResponse(2);
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+ * yield* server.send({ jsonrpc: "2.0", method: "exit" });
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+ * const exitCode = yield* server.exitCode;
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+ * // Stdout carried nothing but frames: no stray log line before, between or after them.
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+ * yield* server.assertOnlyFrames;
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+ * return { response, exitCode };
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+ * }).pipe(Effect.scoped);
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+ * // Requires a `ChildProcessSpawner` from the platform layer.
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+ * ```
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+ *
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+ * @public
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+ */
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+ var LspProcess = class LspProcess {
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+ /**
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+ * Write one message to the child's stdin as a `Content-Length` frame.
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+ *
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+ * @remarks
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+ * Never fails. A frame sent after `closeStdin` is dropped, and a write the
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+ * child can no longer receive fails the stdin pump instead; the next
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+ * `StreamEnded` message names that failure.
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+ */
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+ send;
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+ /**
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+ * Write `bytes` to the child's stdin exactly as given: a string as UTF-8,
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+ * bytes unchanged, with no framing added.
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+ *
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+ * @remarks
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+ * For frames `send` cannot produce: a header without `Content-Length`, a
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+ * body that is not JSON, or one frame split across several writes,
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+ * including mid-character by passing bytes. Never fails, on the same terms
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+ * as `send`.
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+ */
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+ sendRaw;
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+ /**
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+ * The next message on stdout.
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+ *
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+ * @remarks
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+ * Fails `StreamEnded` once stdout ends, including inside a frame;
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+ * `InvalidFrame` when stdout carried bytes that are not a frame (a log
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+ * line on the wire); `NotJsonRpc` for a well-framed body that is not a
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+ * JSON-RPC 2.0 message. A frame failure is final: every later read fails
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+ * the same way.
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+ */
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+ nextMessage;
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+ /** Read messages up to and including the response with this id; `seen` holds every message read, the response last. */
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+ readUntilResponse;
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+ /** End stdin after every frame already sent. */
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+ closeStdin;
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+ /** Wait for the child to exit. */
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+ exitCode;
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+ /** Everything written to stderr so far. */
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+ stderrSoFar;
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+ /**
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+ * Wait until everything written to stderr so far satisfies `predicate`,
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+ * and return that text.
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+ *
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+ * @remarks
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+ * Event-driven: the predicate is checked against the current text at once,
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+ * then again on every chunk the child writes, never on a polling timer.
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+ * Fails `StreamEnded` when stderr ends (the child exited) without the
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+ * predicate holding, and `TimedOut` once `options.timeout` passes; both
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+ * messages carry the stderr seen so far. Reach for it whenever a report
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+ * lands on a later tick than the messages a test reads, such as a crash
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+ * guard's report once the server is serving. `options.timeout` is real
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+ * time: run the test under `it.live`.
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+ */
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+ stderrUntil;
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+ /** Everything written to stderr, once stderr has ended. Waits for the child to exit. */
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+ stderrFinal;
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+ /** Every byte written to stdout so far, undecoded. */
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+ stdoutSoFar;
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+ /** Every byte written to stdout, once stdout has ended. Waits for the child to exit. */
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+ stdoutFinal;
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+ /**
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+ * Wait for stdout to end, then prove it carried nothing but well-formed
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+ * `Content-Length` frames of JSON-RPC 2.0 messages, and return those
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+ * messages.
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+ *
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+ * @remarks
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+ * The stdout hygiene check: a stray byte before the first frame, between
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+ * two frames or after the last fails `InvalidFrame`, whose message names
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+ * the stream offset and quotes the offending bytes; so does a stream that
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+ * ends inside a frame. A well-framed body that is not JSON-RPC fails
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+ * `NotJsonRpc`. It reads the raw capture, not `nextMessage`'s queue, so
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+ * the messages a test already read are still checked. It waits for the
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+ * child to exit: send `exit` (or close stdin) first.
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+ */
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+ assertOnlyFrames;
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+ constructor(parts) {
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+ this.send = parts.send;
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+ this.sendRaw = parts.sendRaw;
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+ this.nextMessage = parts.nextMessage;
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+ this.readUntilResponse = parts.readUntilResponse;
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+ this.closeStdin = parts.closeStdin;
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+ this.exitCode = parts.exitCode;
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+ this.stderrSoFar = parts.stderrSoFar;
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+ this.stderrUntil = parts.stderrUntil;
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+ this.stderrFinal = parts.stderrFinal;
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+ this.stdoutSoFar = parts.stdoutSoFar;
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+ this.stdoutFinal = parts.stdoutFinal;
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+ this.assertOnlyFrames = parts.assertOnlyFrames;
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+ }
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+ /** Spawn `command` for the life of the current scope. */
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+ static spawn = (command) => Effect.map(spawnParts(command), (parts) => new LspProcess(parts));
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+ };
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+ /**
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+ * The machinery behind {@link LspProcess.spawn}, shared with `LspProbe` so
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+ * there is one stdout reader.
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+ *
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+ * @internal
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+ */
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+ const spawnParts = (command, options = {}) => Effect.gen(function* () {
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+ const handle = yield* (yield* ChildProcessSpawner.ChildProcessSpawner).spawn(command);
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+ const encoder = new TextEncoder();
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+ const stdin = yield* Queue.unbounded();
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+ const pumpFailure = yield* Ref.make(void 0);
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+ yield* Stream.run(Stream.fromQueue(stdin), handle.stdin).pipe(Effect.catch((error) => Ref.set(pumpFailure, error.message)), Effect.forkScoped);
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+ const raw = [];
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+ const stdoutDone = yield* Deferred.make();
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+ const chunks = yield* Queue.unbounded();
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+ yield* handle.stdout.pipe(Stream.runForEach((chunk) => {
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+ raw.push(chunk);
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+ return Effect.asVoid(Queue.offer(chunks, chunk));
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+ }), Effect.matchEffect({
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+ onFailure: (error) => Queue.fail(chunks, error),
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+ onSuccess: () => Queue.end(chunks)
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+ }), Effect.ensuring(Deferred.succeed(stdoutDone, void 0)), Effect.forkScoped);
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+ const inbox = yield* Queue.unbounded();
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+ yield* LspFrame.decodeStream(Stream.fromQueue(chunks)).pipe(Stream.runForEach((message) => Effect.asVoid(Queue.offer(inbox, message))), Effect.matchEffect({
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+ onFailure: (error) => Queue.fail(inbox, error),
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+ onSuccess: () => Queue.end(inbox)
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+ }), Effect.forkScoped);
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+ const stdoutSoFar = Effect.sync(() => concat(raw));
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+ const stdoutFinal = Effect.andThen(Deferred.await(stdoutDone), stdoutSoFar);
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+ const stderr = yield* SubscriptionRef.make({
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+ text: "",
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+ done: false
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+ });
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+ const stderrDone = yield* Deferred.make();
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+ yield* Stream.decodeText(handle.stderr).pipe(Stream.runForEach((text) => SubscriptionRef.update(stderr, (sofar) => ({
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+ text: sofar.text + text,
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+ done: false
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+ }))), Effect.ignore, Effect.ensuring(Effect.andThen(SubscriptionRef.update(stderr, (sofar) => ({
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+ text: sofar.text,
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+ done: true
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+ })), Deferred.succeed(stderrDone, void 0))), Effect.forkScoped);
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+ const stderrSoFar = Effect.map(SubscriptionRef.get(stderr), (state) => state.text);
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+ const stderrFinal = Effect.andThen(Deferred.await(stderrDone), stderrSoFar);
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+ const stderrUntil = (predicate, until) => SubscriptionRef.changes(stderr).pipe(Stream.filter((state) => state.done || predicate(state.text)), Stream.runHead, Effect.flatMap((found) => {
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+ const state = Option.getOrElse(found, () => ({
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+ text: "",
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+ done: true
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+ }));
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+ return predicate(state.text) ? Effect.succeed(state.text) : Effect.fail(new LspTestFailure({
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+ reason: "StreamEnded",
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+ message: `the server's stderr ended before it matched; stderr: ${truncate(state.text)}`
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+ }));
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+ }), Effect.timeoutOrElse({
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+ duration: until.timeout,
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+ orElse: () => Effect.flatMap(stderrSoFar, (text) => Effect.fail(new LspTestFailure({
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+ reason: "TimedOut",
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+ message: `the server's stderr did not match within ${Duration.format(Duration.fromInputUnsafe(until.timeout))}; stderr so far: ${truncate(text)}`
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+ })))
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+ }));
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+ const ended = (why) => Effect.gen(function* () {
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+ const pending = options.pending === void 0 ? "the expected message" : yield* options.pending;
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+ const pump = yield* Ref.get(pumpFailure);
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+ const pumpText = pump === void 0 ? "" : `; stdin pump failed: ${truncate(pump)}`;
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+ if (options.settle === true) {
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+ const code = yield* Effect.match(handle.exitCode, {
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+ onFailure: (error) => `unknown (${error.message})`,
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+ onSuccess: (exitCode) => String(Number(exitCode))
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+ });
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+ const text = yield* stderrFinal;
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+ return yield* new LspTestFailure({
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+ reason: "StreamEnded",
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+ message: `the server's stdout ${why} before ${pending}; the server exited with code ${code}; stderr: ${text === "" ? "(empty)" : truncate(text)}${pumpText}`
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+ });
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+ }
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+ const text = yield* stderrSoFar;
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+ return yield* new LspTestFailure({
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+ reason: "StreamEnded",
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+ message: `the server's stdout ${why} before ${pending}; stderr so far: ${text === "" ? "(empty)" : truncate(text)}${pumpText}`
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+ });
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+ });
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+ const nextMessage = Queue.take(inbox).pipe(Effect.catch((error) => Cause.isDone(error) ? ended("ended") : error instanceof LspFrameError ? error.code === "Truncated" ? ended(`ended inside a frame (${error.message})`) : Effect.fail(new LspTestFailure({
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+ reason: "InvalidFrame",
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+ message: `the server's stdout is not LSP frames: ${error.message}`
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+ })) : ended(`failed to read (${error.message})`)), Effect.flatMap((message) => isLspMessage(message) ? Effect.succeed(message) : Effect.fail(notJsonRpc(message))));
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+ const readUntilResponse = (id) => Effect.gen(function* () {
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+ const seen = [];
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+ while (true) {
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+ const message = yield* nextMessage;
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+ seen.push(message);
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+ if (message.method === void 0 && message.id === id) return {
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+ response: message,
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+ seen
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+ };
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+ }
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+ });
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+ const assertOnlyFrames = Effect.flatMap(stdoutFinal, (bytes) => {
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+ const decoded = LspFrame.decodeAllResult(bytes);
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+ if (Result.isFailure(decoded)) return Effect.fail(new LspTestFailure({
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+ reason: "InvalidFrame",
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+ message: `the server's stdout carried bytes outside a well-formed frame: ${decoded.failure.message}`
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+ }));
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+ const stray = decoded.success.find((message) => !isLspMessage(message));
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+ return stray === void 0 ? Effect.succeed(decoded.success) : Effect.fail(notJsonRpc(stray));
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+ });
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+ const sendRaw = (bytes) => Effect.asVoid(Queue.offer(stdin, typeof bytes === "string" ? encoder.encode(bytes) : bytes));
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+ return {
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+ send: (message) => sendRaw(LspFrame.encode(message)),
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+ sendRaw,
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+ nextMessage,
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+ readUntilResponse,
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+ closeStdin: Effect.asVoid(Queue.end(stdin)),
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+ exitCode: Effect.map(handle.exitCode, (code) => Number(code)),
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+ stderrSoFar,
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+ stderrUntil,
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+ stderrFinal,
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+ stdoutSoFar,
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+ stdoutFinal,
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+ assertOnlyFrames
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+ };
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+ });
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+
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+ //#endregion
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+ export { LspProcess, spawnParts };
package/LspStdio.js ADDED
@@ -0,0 +1,117 @@
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+ import { LaunchFailed } from "./internal/LaunchFailed.js";
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+ import { Cause, Effect, Exit, References, Runtime } from "effect";
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+
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+ //#region src/LspStdio.ts
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+ /**
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+ * Run an Effect Language Server over stdio without ever writing a log line or
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+ * a failure report onto stdout, which is the LSP wire, and exit with the code
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+ * the LSP specification requires.
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+ *
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+ * @remarks
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+ * The `main.ts`, where `serve` is the server's own program and returns an
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+ * {@link LspSessionEnd} when its message loop stops:
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+ *
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+ * ```ts
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+ * NodeRuntime.runMain(LspStdio.launch(serve.pipe(Effect.provide(AppLayer))), { teardown: LspStdio.teardown(process) })
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+ * ```
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+ *
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+ * - {@link LspStdio.launch} provides `LogToStderr` to the whole program, and
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+ * reports a failure itself, on stderr, hiding it from `runMain`, whose own
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+ * report is written outside anything the program can provide. A layer that
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+ * fails to build (a missing `HOME`, a bad config) is such a failure.
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+ * - {@link LspStdio.exitCode} is the specification's rule: `exit` without a
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+ * prior `shutdown` exits 1, everything else 0. `launch` applies it to the
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+ * program's result.
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+ * - {@link LspStdio.teardown} keeps that code, maps an interrupt-only exit
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+ * (SIGINT, SIGTERM) to 0 instead of 130, and ends the process explicitly:
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+ * with stdin still open, as the specification leaves it after `exit`, the
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+ * event loop never drains on its own.
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+ *
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+ * Never `NodeRuntime.runMain(serve.pipe(Effect.provide(Layer.succeed(References.LogToStderr, true))))`:
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+ * it typechecks and serves, but a failure is still reported by `runMain`
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+ * through `console.log`, straight onto the wire, where the client reads it as
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+ * a malformed frame instead of an error.
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+ *
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+ * This is not an LSP framework: the message loop, `initialize` and every
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+ * request handler stay with whatever the server is built on.
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+ *
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+ * @public
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+ */
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+ var LspStdio = class LspStdio {
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+ constructor() {}
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+ /**
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+ * The specification's exit code for a session: 1 when `exit` arrived
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+ * without a prior `shutdown`, otherwise 0.
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+ *
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+ * @remarks
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+ * A session whose stdin closed without `exit` (`"closed"`) is a client
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+ * disconnect the specification gives no code for; it maps to 0, with or
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+ * without `shutdown`.
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+ */
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+ static exitCode(end) {
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+ return end.reason === "exit" && !end.shutdownReceived ? 1 : 0;
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+ }
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+ /**
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+ * Run `program` with `LogToStderr` set, map its {@link LspSessionEnd} to
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+ * an exit code with {@link LspStdio.exitCode}, and report any failure
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+ * other than an interrupt on stderr here, re-raising it marked as already
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+ * reported and keeping its exit code.
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+ *
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+ * @remarks
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+ * `runMain` logs an unhandled failure from outside the program, where no
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+ * `Effect.provide` the program applies reaches, and Effect's default logger
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+ * writes through `console.log` unless `LogToStderr` is set. For a Language
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+ * Server that is stdout, the wire. `launch` catches the cause inside its
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+ * own `LogToStderr` provision, logs it there, and fails with an error
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+ * `runMain` does not report again, whose `Runtime.errorExitCode` is the
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+ * original failure's (1 unless it carries its own).
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+ *
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+ * `LogToStderr` reaches every logger that honours it: Effect's default
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+ * logger and `Logger.consolePretty`. `Logger.consoleJson`,
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+ * `Logger.consoleLogFmt` and `Logger.consoleStructured` write through
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+ * `console.log` whatever it says; wrap a formatter in
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+ * `Logger.withConsoleError` instead. `Console.log` is not a logger and
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+ * still writes to stdout.
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+ *
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+ * The success value is the exit code; pair `launch` with
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+ * {@link LspStdio.teardown}, which hands it to `runMain` and ends the
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+ * process with it.
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+ */
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+ static launch = (program) => program.pipe(Effect.map(LspStdio.exitCode), Effect.catchCause((cause) => Cause.hasInterruptsOnly(cause) ? Effect.failCause(cause) : Effect.logError(cause).pipe(Effect.andThen(Effect.fail(new LaunchFailed(Runtime.getErrorExitCode(Cause.squash(cause))))))), Effect.provideService(References.LogToStderr, true));
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+ /**
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+ * The teardown for `runMain`: a success hands its value on as the exit
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+ * code when it is a number (0 otherwise), an interrupt-only exit maps to 0,
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+ * and anything else goes to `Runtime.defaultTeardown`; then `host.exit`
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+ * ends the process with that code.
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+ *
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+ * @remarks
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+ * SIGINT and SIGTERM interrupt the program, and both exit 0 here, not the
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+ * 130 a default teardown reports.
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+ *
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+ * The explicit exit is the point. The specification makes the server
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+ * terminate on `exit` with stdin still open, but `runMain` ends the process
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+ * itself only for a non-zero code or a signal, and leaves a code-0 exit to
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+ * the event loop draining. It never drains while stdin is open: a server
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+ * reading stdin through `NodeStdio` sits until the client closes the pipe
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+ * (probed), which an editor never does first. Any other handle the server
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+ * does not own holds it the same way, such as the client-liveness interval
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+ * `vscode-languageserver`'s node entry installs under `--clientProcessId`.
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+ *
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+ * `host` is the process: `LspStdio.teardown(process)`. The package never
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+ * reads `process` itself. A non-zero code is ended by `runMain` before
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+ * `host.exit` is reached.
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+ */
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+ static teardown(host) {
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+ return (exit, onExit) => {
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+ const code = Exit.isSuccess(exit) ? typeof exit.value === "number" ? exit.value : 0 : Cause.hasInterruptsOnly(exit.cause) ? 0 : void 0;
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+ const finish = (resolved) => {
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+ onExit(resolved);
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+ host.exit(resolved);
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+ };
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+ return code === void 0 ? Runtime.defaultTeardown(exit, finish) : finish(code);
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+ };
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+ }
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+ };
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+
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+ //#endregion
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+ export { LspStdio };
@@ -0,0 +1,37 @@
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+ import { Schema } from "effect";
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+
3
+ //#region src/LspTestFailure.ts
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+ /**
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+ * Why {@link LspProbe.initialize} could not prove a Language Server boots.
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+ *
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+ * @remarks
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+ * - `StreamEnded`: the server's stdout ended before the response the probe
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+ * was waiting for, usually because it exited; a stream that ended inside a
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+ * frame lands here too. The message carries the exit code and stderr.
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+ * - `InvalidFrame`: stdout carried bytes that are not an LSP frame — most
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+ * often a log line written to stdout, which is the protocol wire. The
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+ * message carries the frame error, excerpt included.
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+ * - `NotJsonRpc`: a well-framed body that is not a JSON-RPC 2.0 message.
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+ * - `TimedOut`: the exchange outlived `LspProbeOptions.timeout`. The message
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+ * names the step the probe was waiting on and the stderr so far; a server
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+ * that ignores `exit` and waits for stdin to close fails here.
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+ *
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+ * A JSON-RPC error answering `initialize` or `shutdown` is not a failure: it
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+ * is returned in the result for the caller to assert on.
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+ *
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+ * @public
23
+ */
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+ var LspTestFailure = class extends Schema.TaggedError()("LspTestFailure", {
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+ /** Which failure occurred; see the list above. */
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+ reason: Schema.Literals([
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+ "StreamEnded",
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+ "InvalidFrame",
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+ "NotJsonRpc",
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+ "TimedOut"
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+ ]),
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+ /** A human-readable description of what went wrong. */
33
+ message: Schema.String
34
+ }) {};
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+
36
+ //#endregion
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+ export { LspTestFailure };
package/README.md CHANGED
@@ -1,3 +1,145 @@
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- # Temporary Holding Version
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+ # @effected/lsp
2
2
 
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- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
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+ Language Server Protocol base-protocol framing for Effect v4 — `Content-Length` frames encoded by byte length and decoded incrementally — a stdio launcher that keeps stdout the LSP wire and exits with the code the specification requires, and a `./testing` subpath whose `LspProbe` proves a Language Server bin boots and whose `LspProcess` drives one frame by frame.
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+
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+ [![npm](https://img.shields.io/npm/v/@effected%2Flsp?label=npm&color=cb3837)](https://www.npmjs.com/package/@effected/lsp)
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+ [![License: MIT](https://img.shields.io/badge/License-MIT-4caf50.svg)](https://opensource.org/licenses/MIT)
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+ [![Node.js %3E%3D24.11.0](https://img.shields.io/badge/Node.js-%3E%3D24.11.0-5fa04e.svg)](https://nodejs.org/)
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+ [![TypeScript 7.0](https://img.shields.io/badge/TypeScript-7.0-3178c6.svg)](https://www.typescriptlang.org/)
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+
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+ > **Pre-`1.0.0`.** This package is part of the `@effected/*` kit, built on stable
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+ > Effect v4 (`effect` `^4.0.0`) and still in `0.x` development. Stable Effect
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+ > makes a kit `1.0.0` possible, not automatic. To keep your `effect` and
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+ > `@effect/*` versions on the line the kit is built and tested against, install
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+ > [`@effected/pnpm-plugin-effect`](https://www.npmjs.com/package/@effected/pnpm-plugin-effect).
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+ >
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+ > **Stability: unstable.** This package's API surface is not yet considered
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+ > complete and may change across `0.x` releases. Pin an exact version — even a
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+ > package marked *stable* before `1.0.0` can introduce a breaking change by
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+ > accident, and an exact pin turns that into a type-check error rather than a
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+ > runtime surprise. Full policy: [release strategy](https://github.com/spencerbeggs/effected#release-strategy).
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+
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+ ## Install
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+
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+ ```bash
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+ npm install @effected/lsp effect
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+ ```
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+
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+ ```bash
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+ pnpm add @effected/lsp effect
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+ ```
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+
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+ Requires Node.js >=24.11.0.
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+
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+ All `@effected/*` packages are ESM-only: the exports maps publish only `import` conditions, so `require()` fails with Node's `ERR_PACKAGE_PATH_NOT_EXPORTED`. Import from an ES module.
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+
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+ `effect` v4 is the only peer dependency. Boundary tier: the main entry is pure, and `./testing` runs a child process only through core's `ChildProcessSpawner`, which you provide with one platform layer (`NodeServices.layer` from `@effect/platform-node`).
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+
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+ This is not an LSP server framework. It frames the wire, launches a server you wrote, and tests the bin; the message loop and every handler stay with whatever you serve the protocol with.
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+
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+ ## LspFrame
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+
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+ An LSP message travels as a header block, a blank line, and a UTF-8 JSON body whose `Content-Length` counts **bytes**. A hand-rolled frame that writes `body.length` is right for ASCII and wrong by one for every extra byte of a multi-byte character, so the server reads into the next frame. `LspFrame.encode` counts the encoding:
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+
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+ ```ts
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+ import { LspFrame } from "@effected/lsp";
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+
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+ const frame = LspFrame.encode({ jsonrpc: "2.0", method: "note", params: { text: "✓" } });
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+ console.log(new TextDecoder().decode(frame));
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+ // => Content-Length: 57
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+ //
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+ // {"jsonrpc":"2.0","method":"note","params":{"text":"✓"}}
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+ ```
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+
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+ Decoding is incremental. `LspFrame.decodeResult` takes whatever bytes have arrived and returns every complete frame plus the bytes of an incomplete one, so a chunk may end inside a header, a body or a character, and may carry several frames. `LspFrame.decodeStream` threads that across a `Stream` of chunks, and `LspFrame.decodeAllResult` decodes a collected stdout in one go:
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+
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+ ```ts
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+ import { LspFrame } from "@effected/lsp";
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+ import { Result } from "effect";
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+
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+ const decoded = LspFrame.decodeAllResult('Content-Length: 2\r\n\r\n{}Content-Length: 5\r\n\r\n"✓"');
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+ console.log(Result.getOrThrow(decoded));
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+ // => [ {}, '✓' ]
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+ ```
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+
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+ A malformed stream fails with a typed `LspFrameError` whose `code` says which rule broke (`MissingContentLength`, `InvalidContentLength`, `InvalidHeader`, `HeaderTooLarge`, `InvalidBody`, `Truncated`), whose `offset` is the frame's stream position, and whose `excerpt` echoes the frame's start — a log line written to stdout before the first frame shows up there verbatim. `decode` and `decodeAll` are the `Effect` forms.
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+
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+ ## LspStdio
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+
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+ An Effect Language Server over stdio has three traps, and `LspStdio` closes each:
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+
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+ - **`runMain` reports a failed program on stdout.** Its report runs outside every `Effect.provide` the program applies, so a `LogToStderr` provided inside never reaches it: a layer that fails to build (a missing `HOME`, a bad config) prints its report onto the wire. `LspStdio.launch` provides `LogToStderr` to the whole program, reports a failure on stderr itself, and re-raises it marked as already reported, keeping its exit code.
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+ - **The exit code is the specification's.** `exit` without a prior `shutdown` exits 1; everything else 0. `LspStdio.exitCode` is that rule, and `launch` applies it to the `LspSessionEnd` your message loop returns.
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+ - **A clean exit never happens on its own.** `runMain` ends the process itself only for a non-zero code or a signal, and leaves code 0 to the event loop draining, which it never does while stdin is open — and after `exit`, stdin is still open. `LspStdio.teardown(process)` ends the process explicitly, and maps SIGINT and SIGTERM to 0 instead of 130.
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+
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+ ```ts
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+ import * as NodeRuntime from "@effect/platform-node/NodeRuntime";
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+ import { LspStdio } from "@effected/lsp";
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+ import { Effect } from "effect";
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+ import { AppLayer, serve } from "./server.js";
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+
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+ // `serve` is your server: it runs the message loop and returns how the session ended.
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+ NodeRuntime.runMain(LspStdio.launch(serve.pipe(Effect.provide(AppLayer))), {
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+ teardown: LspStdio.teardown(process),
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+ });
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+ ```
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+
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+ The kit does not own the message loop, so it cannot see `shutdown` or `exit` itself: your loop records them and returns `{ reason: "exit" | "closed", shutdownReceived }`. A `vscode-languageserver` connection reports both through `onShutdown` and `onExit`.
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+
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+ `LogToStderr` reaches Effect's default logger and `Logger.consolePretty`. `Logger.consoleJson`, `consoleLogFmt` and `consoleStructured` write through `console.log` regardless — wrap a formatter in `Logger.withConsoleError` instead — and `Console.log` still writes to stdout.
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+
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+ ## LspProbe (`@effected/lsp/testing`)
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+
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+ The packed-install proof for a Language Server bin, the twin of `@effected/mcp/testing`'s `McpProbe`. It spawns the command and runs the lifecycle an editor runs — `initialize`, `initialized`, `shutdown`, `exit` — then waits for the server to exit:
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+
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+ ```ts
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+ import * as NodeServices from "@effect/platform-node/NodeServices";
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+ import { LspProbe } from "@effected/lsp/testing";
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+ import { Effect } from "effect";
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+ import { ChildProcess } from "effect/process";
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+
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+ const program = Effect.gen(function* () {
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+ const probe = yield* LspProbe.initialize(ChildProcess.make("my-lsp", ["--stdio"]));
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+ // A clean boot: no JSON-RPC error, exit code 0 (shutdown preceded exit), nothing on stderr.
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+ return probe.response.error === undefined && probe.exitCode === 0 && probe.stderr === "";
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+ }).pipe(Effect.provide(NodeServices.layer));
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+ ```
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+
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+ - `initialize` goes out with `processId` and `rootUri` `null` and empty client capabilities unless `LspProbeOptions` says otherwise.
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+ - Stdin stays open after `exit`: the server must stop on `exit`, as it must under an editor. A server that waits for stdin to close fails with `TimedOut`.
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+ - Every message the server sent is in `messages`, in order; requests it sends to the client are recorded and never answered.
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+ - It never hangs: stdout that ends early fails `StreamEnded` with the exit code and stderr, bytes that are not frames fail `InvalidFrame`, and the whole exchange runs under `timeout` (30 seconds by default). Run it under `it.live` — the timeout reads `Clock`.
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+
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+ ## LspProcess (`@effected/lsp/testing`)
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+
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+ A spawned server a test drives frame by frame — the LSP twin of `@effected/mcp/testing`'s `McpProcess`. The child lives for the enclosing scope:
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+
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+ ```ts
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+ import * as NodeServices from "@effect/platform-node/NodeServices";
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+ import { LspProcess } from "@effected/lsp/testing";
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+ import { Effect } from "effect";
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+ import { ChildProcess } from "effect/process";
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+
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+ const program = Effect.gen(function* () {
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+ const server = yield* LspProcess.spawn(ChildProcess.make("my-lsp", ["--stdio"]));
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+ yield* server.send({ jsonrpc: "2.0", id: 1, method: "initialize", params: { processId: null, rootUri: null, capabilities: {} } });
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+ const { response, seen } = yield* server.readUntilResponse(1);
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+ yield* server.send({ jsonrpc: "2.0", method: "initialized", params: {} });
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+ yield* server.send({ jsonrpc: "2.0", id: 2, method: "shutdown" });
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+ yield* server.readUntilResponse(2);
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+ yield* server.send({ jsonrpc: "2.0", method: "exit" });
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+ const exitCode = yield* server.exitCode;
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+ // Stdout held nothing but frames: no stray byte before, between or after them.
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+ const messages = yield* server.assertOnlyFrames;
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+ return { response, seen, exitCode, messages };
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+ }).pipe(Effect.scoped, Effect.provide(NodeServices.layer));
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+ ```
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+
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+ - `send` frames with `LspFrame.encode`; `sendRaw` writes bytes as given, for a malformed or split frame.
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+ - `nextMessage` and `readUntilResponse` never hang: stdout that ends fails `StreamEnded` (inside a frame too), bytes that are not a frame fail `InvalidFrame`, and a body that is not JSON-RPC fails `NotJsonRpc`.
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+ - `stderrUntil(predicate, { timeout })` waits for a report that lands on a later tick, woken by each stderr chunk rather than a polling timer, and fails `StreamEnded` or `TimedOut` with the stderr so far. Run it under `it.live`.
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+ - `stdoutSoFar` and `stdoutFinal` return the raw bytes; `assertOnlyFrames` waits for stdout to end and fails `InvalidFrame`, naming the offset and quoting the stray bytes, unless every byte belonged to a well-formed frame.
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+
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+ ## License
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+
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+ MIT