@editframe/elements 0.47.2 → 0.48.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (405) hide show
  1. package/dist/DelayedLoadingState.js +1 -1
  2. package/dist/DelayedLoadingState.js.map +1 -1
  3. package/dist/EF_FRAMEGEN.js +1 -2
  4. package/dist/EF_FRAMEGEN.js.map +1 -1
  5. package/dist/EF_RENDERING.js +1 -1
  6. package/dist/EF_RENDERING.js.map +1 -1
  7. package/dist/_virtual/{_@oxc-project_runtime@0.95.0 → _@oxc-project_runtime@0.122.0}/helpers/decorate.js +2 -3
  8. package/dist/attachContextRoot.js +1 -2
  9. package/dist/attachContextRoot.js.map +1 -1
  10. package/dist/canvas/EFCanvas.d.ts +4 -7
  11. package/dist/canvas/EFCanvas.js +20 -21
  12. package/dist/canvas/EFCanvas.js.map +1 -1
  13. package/dist/canvas/EFCanvasItem.d.ts +4 -5
  14. package/dist/canvas/EFCanvasItem.js +3 -4
  15. package/dist/canvas/EFCanvasItem.js.map +1 -1
  16. package/dist/canvas/api/CanvasAPI.d.ts +0 -1
  17. package/dist/canvas/api/CanvasAPI.js +1 -1
  18. package/dist/canvas/api/CanvasAPI.js.map +1 -1
  19. package/dist/canvas/coordinateTransform.js +1 -1
  20. package/dist/canvas/coordinateTransform.js.map +1 -1
  21. package/dist/canvas/getElementBounds.js +1 -1
  22. package/dist/canvas/getElementBounds.js.map +1 -1
  23. package/dist/canvas/overlays/SelectionOverlay.d.ts +4 -4
  24. package/dist/canvas/overlays/SelectionOverlay.js +6 -7
  25. package/dist/canvas/overlays/SelectionOverlay.js.map +1 -1
  26. package/dist/canvas/overlays/overlayState.js +1 -2
  27. package/dist/canvas/overlays/overlayState.js.map +1 -1
  28. package/dist/canvas/selection/SelectionController.js +1 -2
  29. package/dist/canvas/selection/SelectionController.js.map +1 -1
  30. package/dist/canvas/selection/SelectionModel.d.ts +0 -1
  31. package/dist/canvas/selection/SelectionModel.js +1 -1
  32. package/dist/canvas/selection/SelectionModel.js.map +1 -1
  33. package/dist/canvas/selection/selectionContext.d.ts +0 -1
  34. package/dist/canvas/selection/selectionContext.js +1 -2
  35. package/dist/canvas/selection/selectionContext.js.map +1 -1
  36. package/dist/elements/ContainerInfo.js +1 -1
  37. package/dist/elements/ContainerInfo.js.map +1 -1
  38. package/dist/elements/CrossUpdateController.js +1 -1
  39. package/dist/elements/CrossUpdateController.js.map +1 -1
  40. package/dist/elements/EFAudio.d.ts +4 -4
  41. package/dist/elements/EFAudio.js +4 -6
  42. package/dist/elements/EFAudio.js.map +1 -1
  43. package/dist/elements/EFCaptions.d.ts +4 -4
  44. package/dist/elements/EFCaptions.js +8 -10
  45. package/dist/elements/EFCaptions.js.map +1 -1
  46. package/dist/elements/EFImage.d.ts +7 -7
  47. package/dist/elements/EFImage.js +4 -6
  48. package/dist/elements/EFImage.js.map +1 -1
  49. package/dist/elements/EFMedia/BufferedSeekingInput.d.ts +2 -2
  50. package/dist/elements/EFMedia/BufferedSeekingInput.js +8 -9
  51. package/dist/elements/EFMedia/BufferedSeekingInput.js.map +1 -1
  52. package/dist/elements/EFMedia/CachedFetcher.js +1 -2
  53. package/dist/elements/EFMedia/CachedFetcher.js.map +1 -1
  54. package/dist/elements/EFMedia/MediaEngine.d.ts +0 -2
  55. package/dist/elements/EFMedia/MediaEngine.js +1 -2
  56. package/dist/elements/EFMedia/MediaEngine.js.map +1 -1
  57. package/dist/elements/EFMedia/SegmentIndex.d.ts +0 -3
  58. package/dist/elements/EFMedia/SegmentIndex.js +1 -2
  59. package/dist/elements/EFMedia/SegmentIndex.js.map +1 -1
  60. package/dist/elements/EFMedia/SegmentTransport.d.ts +0 -2
  61. package/dist/elements/EFMedia/SegmentTransport.js +1 -1
  62. package/dist/elements/EFMedia/SegmentTransport.js.map +1 -1
  63. package/dist/elements/EFMedia/TimingModel.d.ts +0 -2
  64. package/dist/elements/EFMedia/TimingModel.js +1 -1
  65. package/dist/elements/EFMedia/TimingModel.js.map +1 -1
  66. package/dist/elements/EFMedia/shared/AudioSpanUtils.js +1 -1
  67. package/dist/elements/EFMedia/shared/AudioSpanUtils.js.map +1 -1
  68. package/dist/elements/EFMedia/shared/GlobalInputCache.js +1 -2
  69. package/dist/elements/EFMedia/shared/GlobalInputCache.js.map +1 -1
  70. package/dist/elements/EFMedia/shared/PrecisionUtils.js +1 -1
  71. package/dist/elements/EFMedia/shared/PrecisionUtils.js.map +1 -1
  72. package/dist/elements/EFMedia/shared/ThumbnailExtractor.js +1 -2
  73. package/dist/elements/EFMedia/shared/ThumbnailExtractor.js.map +1 -1
  74. package/dist/elements/EFMedia/shared/timeoutUtils.js +1 -2
  75. package/dist/elements/EFMedia/shared/timeoutUtils.js.map +1 -1
  76. package/dist/elements/EFMedia/videoTasks/MainVideoInputCache.js +1 -1
  77. package/dist/elements/EFMedia/videoTasks/MainVideoInputCache.js.map +1 -1
  78. package/dist/elements/EFMedia/videoTasks/ScrubInputCache.d.ts +0 -1
  79. package/dist/elements/EFMedia/videoTasks/ScrubInputCache.js +12 -12
  80. package/dist/elements/EFMedia/videoTasks/ScrubInputCache.js.map +1 -1
  81. package/dist/elements/EFMedia.d.ts +2 -2
  82. package/dist/elements/EFMedia.js +2 -3
  83. package/dist/elements/EFMedia.js.map +1 -1
  84. package/dist/elements/EFMotionBlur.d.ts +0 -1
  85. package/dist/elements/EFMotionBlur.js +8 -15
  86. package/dist/elements/EFMotionBlur.js.map +1 -1
  87. package/dist/elements/EFPanZoom.d.ts +4 -4
  88. package/dist/elements/EFPanZoom.js +3 -4
  89. package/dist/elements/EFPanZoom.js.map +1 -1
  90. package/dist/elements/EFSourceMixin.js +2 -3
  91. package/dist/elements/EFSourceMixin.js.map +1 -1
  92. package/dist/elements/EFSurface.d.ts +6 -6
  93. package/dist/elements/EFSurface.js +3 -4
  94. package/dist/elements/EFSurface.js.map +1 -1
  95. package/dist/elements/EFTemporal.d.ts +0 -1
  96. package/dist/elements/EFTemporal.js +6 -7
  97. package/dist/elements/EFTemporal.js.map +1 -1
  98. package/dist/elements/EFText.d.ts +4 -4
  99. package/dist/elements/EFText.js +6 -7
  100. package/dist/elements/EFText.js.map +1 -1
  101. package/dist/elements/EFTextSegment.d.ts +4 -4
  102. package/dist/elements/EFTextSegment.js +3 -4
  103. package/dist/elements/EFTextSegment.js.map +1 -1
  104. package/dist/elements/EFTimegroup.d.ts +4 -10
  105. package/dist/elements/EFTimegroup.js +11 -12
  106. package/dist/elements/EFTimegroup.js.map +1 -1
  107. package/dist/elements/EFVideo.d.ts +6 -7
  108. package/dist/elements/EFVideo.js +7 -9
  109. package/dist/elements/EFVideo.js.map +1 -1
  110. package/dist/elements/EFWaveform.d.ts +4 -4
  111. package/dist/elements/EFWaveform.js +4 -6
  112. package/dist/elements/EFWaveform.js.map +1 -1
  113. package/dist/elements/ElementPositionInfo.js +1 -1
  114. package/dist/elements/ElementPositionInfo.js.map +1 -1
  115. package/dist/elements/FetchMixin.js +1 -1
  116. package/dist/elements/FetchMixin.js.map +1 -1
  117. package/dist/elements/SampleBuffer.js +1 -2
  118. package/dist/elements/SampleBuffer.js.map +1 -1
  119. package/dist/elements/TargetController.d.ts +0 -1
  120. package/dist/elements/TargetController.js +1 -1
  121. package/dist/elements/TargetController.js.map +1 -1
  122. package/dist/elements/TimegroupController.js +1 -1
  123. package/dist/elements/TimegroupController.js.map +1 -1
  124. package/dist/elements/cloneFactoryRegistry.js +1 -1
  125. package/dist/elements/cloneFactoryRegistry.js.map +1 -1
  126. package/dist/elements/durationConverter.js +4 -5
  127. package/dist/elements/durationConverter.js.map +1 -1
  128. package/dist/elements/easingUtils.js +1 -1
  129. package/dist/elements/easingUtils.js.map +1 -1
  130. package/dist/elements/findRootTemporal.js +1 -2
  131. package/dist/elements/findRootTemporal.js.map +1 -1
  132. package/dist/elements/parseTimeToMs.js +1 -1
  133. package/dist/elements/parseTimeToMs.js.map +1 -1
  134. package/dist/elements/renderTemporalAudio.js +1 -2
  135. package/dist/elements/renderTemporalAudio.js.map +1 -1
  136. package/dist/elements/setupTemporalHierarchy.js +1 -1
  137. package/dist/elements/setupTemporalHierarchy.js.map +1 -1
  138. package/dist/elements/updateAnimations.js +1 -2
  139. package/dist/elements/updateAnimations.js.map +1 -1
  140. package/dist/getRenderInfo.d.ts +0 -1
  141. package/dist/getRenderInfo.js +1 -2
  142. package/dist/getRenderInfo.js.map +1 -1
  143. package/dist/gui/ContextMixin.d.ts +0 -1
  144. package/dist/gui/ContextMixin.js +2 -3
  145. package/dist/gui/ContextMixin.js.map +1 -1
  146. package/dist/gui/Controllable.d.ts +0 -2
  147. package/dist/gui/Controllable.js +1 -2
  148. package/dist/gui/Controllable.js.map +1 -1
  149. package/dist/gui/EFActiveRootTemporal.d.ts +4 -5
  150. package/dist/gui/EFActiveRootTemporal.js +3 -4
  151. package/dist/gui/EFActiveRootTemporal.js.map +1 -1
  152. package/dist/gui/EFConfiguration.d.ts +4 -4
  153. package/dist/gui/EFConfiguration.js +3 -4
  154. package/dist/gui/EFConfiguration.js.map +1 -1
  155. package/dist/gui/EFControls.d.ts +2 -3
  156. package/dist/gui/EFControls.js +4 -5
  157. package/dist/gui/EFControls.js.map +1 -1
  158. package/dist/gui/EFDial.d.ts +4 -4
  159. package/dist/gui/EFDial.js +3 -4
  160. package/dist/gui/EFDial.js.map +1 -1
  161. package/dist/gui/EFFilmstrip.d.ts +6 -7
  162. package/dist/gui/EFFilmstrip.js +3 -4
  163. package/dist/gui/EFFilmstrip.js.map +1 -1
  164. package/dist/gui/EFFitScale.d.ts +3 -3
  165. package/dist/gui/EFFitScale.js +6 -7
  166. package/dist/gui/EFFitScale.js.map +1 -1
  167. package/dist/gui/EFFocusOverlay.d.ts +6 -6
  168. package/dist/gui/EFFocusOverlay.js +3 -4
  169. package/dist/gui/EFFocusOverlay.js.map +1 -1
  170. package/dist/gui/EFOverlayItem.d.ts +4 -4
  171. package/dist/gui/EFOverlayItem.js +3 -4
  172. package/dist/gui/EFOverlayItem.js.map +1 -1
  173. package/dist/gui/EFOverlayLayer.d.ts +4 -5
  174. package/dist/gui/EFOverlayLayer.js +3 -4
  175. package/dist/gui/EFOverlayLayer.js.map +1 -1
  176. package/dist/gui/EFPause.d.ts +4 -4
  177. package/dist/gui/EFPause.js +3 -4
  178. package/dist/gui/EFPause.js.map +1 -1
  179. package/dist/gui/EFPlay.d.ts +4 -4
  180. package/dist/gui/EFPlay.js +3 -4
  181. package/dist/gui/EFPlay.js.map +1 -1
  182. package/dist/gui/EFPreview.d.ts +4 -4
  183. package/dist/gui/EFPreview.js +3 -4
  184. package/dist/gui/EFPreview.js.map +1 -1
  185. package/dist/gui/EFResizableBox.d.ts +4 -4
  186. package/dist/gui/EFResizableBox.js +3 -4
  187. package/dist/gui/EFResizableBox.js.map +1 -1
  188. package/dist/gui/EFScrubber.d.ts +4 -4
  189. package/dist/gui/EFScrubber.js +3 -4
  190. package/dist/gui/EFScrubber.js.map +1 -1
  191. package/dist/gui/EFTimeDisplay.d.ts +4 -4
  192. package/dist/gui/EFTimeDisplay.js +3 -4
  193. package/dist/gui/EFTimeDisplay.js.map +1 -1
  194. package/dist/gui/EFTimelineRuler.d.ts +4 -4
  195. package/dist/gui/EFTimelineRuler.js +5 -6
  196. package/dist/gui/EFTimelineRuler.js.map +1 -1
  197. package/dist/gui/EFToggleLoop.d.ts +4 -4
  198. package/dist/gui/EFToggleLoop.js +3 -4
  199. package/dist/gui/EFToggleLoop.js.map +1 -1
  200. package/dist/gui/EFTogglePlay.d.ts +4 -4
  201. package/dist/gui/EFTogglePlay.js +3 -4
  202. package/dist/gui/EFTogglePlay.js.map +1 -1
  203. package/dist/gui/EFTransformHandles.d.ts +4 -4
  204. package/dist/gui/EFTransformHandles.js +3 -4
  205. package/dist/gui/EFTransformHandles.js.map +1 -1
  206. package/dist/gui/EFWorkbench.d.ts +6 -7
  207. package/dist/gui/EFWorkbench.js +13 -15
  208. package/dist/gui/EFWorkbench.js.map +1 -1
  209. package/dist/gui/EFWorkbench.spacebar.js +1 -1
  210. package/dist/gui/EFWorkbench.spacebar.js.map +1 -1
  211. package/dist/gui/FitScaleHelpers.js +1 -2
  212. package/dist/gui/FitScaleHelpers.js.map +1 -1
  213. package/dist/gui/PlaybackController.js +3 -4
  214. package/dist/gui/PlaybackController.js.map +1 -1
  215. package/dist/gui/TWMixin.js +1 -1
  216. package/dist/gui/TWMixin.js.map +1 -1
  217. package/dist/gui/TWMixin2.js +1 -2
  218. package/dist/gui/TWMixin2.js.map +1 -1
  219. package/dist/gui/TargetOrContextMixin.js +2 -3
  220. package/dist/gui/TargetOrContextMixin.js.map +1 -1
  221. package/dist/gui/currentTimeContext.js +1 -2
  222. package/dist/gui/currentTimeContext.js.map +1 -1
  223. package/dist/gui/durationContext.js +1 -2
  224. package/dist/gui/durationContext.js.map +1 -1
  225. package/dist/gui/efContext.js +1 -2
  226. package/dist/gui/efContext.js.map +1 -1
  227. package/dist/gui/fetchContext.js +1 -2
  228. package/dist/gui/fetchContext.js.map +1 -1
  229. package/dist/gui/focusContext.js +1 -2
  230. package/dist/gui/focusContext.js.map +1 -1
  231. package/dist/gui/focusedElementContext.js +1 -2
  232. package/dist/gui/focusedElementContext.js.map +1 -1
  233. package/dist/gui/hierarchy/EFHierarchy.d.ts +4 -4
  234. package/dist/gui/hierarchy/EFHierarchy.js +3 -4
  235. package/dist/gui/hierarchy/EFHierarchy.js.map +1 -1
  236. package/dist/gui/hierarchy/EFHierarchyItem.d.ts +2 -2
  237. package/dist/gui/hierarchy/EFHierarchyItem.js +13 -14
  238. package/dist/gui/hierarchy/EFHierarchyItem.js.map +1 -1
  239. package/dist/gui/hierarchy/hierarchyContext.js +1 -2
  240. package/dist/gui/hierarchy/hierarchyContext.js.map +1 -1
  241. package/dist/gui/icons.js +1 -2
  242. package/dist/gui/icons.js.map +1 -1
  243. package/dist/gui/panZoomTransformContext.js +1 -2
  244. package/dist/gui/panZoomTransformContext.js.map +1 -1
  245. package/dist/gui/playingContext.js +1 -2
  246. package/dist/gui/playingContext.js.map +1 -1
  247. package/dist/gui/previewSettingsContext.d.ts +0 -1
  248. package/dist/gui/previewSettingsContext.js +1 -2
  249. package/dist/gui/previewSettingsContext.js.map +1 -1
  250. package/dist/gui/shouldSignUrl.js +1 -1
  251. package/dist/gui/shouldSignUrl.js.map +1 -1
  252. package/dist/gui/theme.js +1 -1
  253. package/dist/gui/theme.js.map +1 -1
  254. package/dist/gui/timeline/EFTimeline.d.ts +2 -5
  255. package/dist/gui/timeline/EFTimeline.js +19 -20
  256. package/dist/gui/timeline/EFTimeline.js.map +1 -1
  257. package/dist/gui/timeline/EFTimelineRow.d.ts +2 -2
  258. package/dist/gui/timeline/EFTimelineRow.js +3 -4
  259. package/dist/gui/timeline/EFTimelineRow.js.map +1 -1
  260. package/dist/gui/timeline/TrimHandles.d.ts +4 -4
  261. package/dist/gui/timeline/TrimHandles.js +3 -4
  262. package/dist/gui/timeline/TrimHandles.js.map +1 -1
  263. package/dist/gui/timeline/flattenHierarchy.js +1 -2
  264. package/dist/gui/timeline/flattenHierarchy.js.map +1 -1
  265. package/dist/gui/timeline/timelineEditingContext.js +1 -2
  266. package/dist/gui/timeline/timelineEditingContext.js.map +1 -1
  267. package/dist/gui/timeline/timelineStateContext.js +1 -14
  268. package/dist/gui/timeline/timelineStateContext.js.map +1 -1
  269. package/dist/gui/timeline/tracks/AudioTrack.d.ts +0 -1
  270. package/dist/gui/timeline/tracks/AudioTrack.js +3 -4
  271. package/dist/gui/timeline/tracks/AudioTrack.js.map +1 -1
  272. package/dist/gui/timeline/tracks/CaptionsTrack.d.ts +2 -2
  273. package/dist/gui/timeline/tracks/CaptionsTrack.js +9 -9
  274. package/dist/gui/timeline/tracks/CaptionsTrack.js.map +1 -1
  275. package/dist/gui/timeline/tracks/EFThumbnailStrip.d.ts +4 -4
  276. package/dist/gui/timeline/tracks/EFThumbnailStrip.js +3 -4
  277. package/dist/gui/timeline/tracks/EFThumbnailStrip.js.map +1 -1
  278. package/dist/gui/timeline/tracks/HTMLTrack.d.ts +2 -2
  279. package/dist/gui/timeline/tracks/HTMLTrack.js +3 -4
  280. package/dist/gui/timeline/tracks/HTMLTrack.js.map +1 -1
  281. package/dist/gui/timeline/tracks/ImageTrack.d.ts +2 -2
  282. package/dist/gui/timeline/tracks/ImageTrack.js +3 -4
  283. package/dist/gui/timeline/tracks/ImageTrack.js.map +1 -1
  284. package/dist/gui/timeline/tracks/TextTrack.d.ts +2 -2
  285. package/dist/gui/timeline/tracks/TextTrack.js +4 -5
  286. package/dist/gui/timeline/tracks/TextTrack.js.map +1 -1
  287. package/dist/gui/timeline/tracks/TimegroupTrack.d.ts +5 -6
  288. package/dist/gui/timeline/tracks/TimegroupTrack.js +3 -4
  289. package/dist/gui/timeline/tracks/TimegroupTrack.js.map +1 -1
  290. package/dist/gui/timeline/tracks/TrackItem.d.ts +2 -2
  291. package/dist/gui/timeline/tracks/TrackItem.js +3 -4
  292. package/dist/gui/timeline/tracks/TrackItem.js.map +1 -1
  293. package/dist/gui/timeline/tracks/VideoTrack.d.ts +6 -7
  294. package/dist/gui/timeline/tracks/VideoTrack.js +3 -4
  295. package/dist/gui/timeline/tracks/VideoTrack.js.map +1 -1
  296. package/dist/gui/timeline/tracks/WaveformTrack.js +3 -4
  297. package/dist/gui/timeline/tracks/WaveformTrack.js.map +1 -1
  298. package/dist/gui/timeline/tracks/ensureTrackItemInit.js +1 -1
  299. package/dist/gui/timeline/tracks/preloadTracks.d.ts +1 -9
  300. package/dist/gui/timeline/tracks/renderTrackChildren.js +1 -2
  301. package/dist/gui/timeline/tracks/renderTrackChildren.js.map +1 -1
  302. package/dist/gui/timeline/tracks/waveformUtils.js +3 -6
  303. package/dist/gui/timeline/tracks/waveformUtils.js.map +1 -1
  304. package/dist/gui/transformCalculations.js +1 -2
  305. package/dist/gui/transformCalculations.js.map +1 -1
  306. package/dist/gui/transformUtils.js +1 -1
  307. package/dist/gui/transformUtils.js.map +1 -1
  308. package/dist/gui/tree/EFTree.d.ts +4 -6
  309. package/dist/gui/tree/EFTree.js +3 -4
  310. package/dist/gui/tree/EFTree.js.map +1 -1
  311. package/dist/gui/tree/EFTreeItem.d.ts +4 -5
  312. package/dist/gui/tree/EFTreeItem.js +3 -4
  313. package/dist/gui/tree/EFTreeItem.js.map +1 -1
  314. package/dist/gui/tree/treeContext.d.ts +0 -1
  315. package/dist/gui/tree/treeContext.js +1 -2
  316. package/dist/gui/tree/treeContext.js.map +1 -1
  317. package/dist/index.d.ts +0 -2
  318. package/dist/index.js +1 -2
  319. package/dist/index.js.map +1 -1
  320. package/dist/node.js +1 -2
  321. package/dist/node_modules/lit-html/development/directives/ref.d.ts +14 -0
  322. package/dist/node_modules/lit-html/development/lit-html.d.ts +46 -0
  323. package/dist/otel/BridgeSpanExporter.js +1 -2
  324. package/dist/otel/BridgeSpanExporter.js.map +1 -1
  325. package/dist/otel/setupBrowserTracing.js +1 -2
  326. package/dist/otel/setupBrowserTracing.js.map +1 -1
  327. package/dist/otel/tracingHelpers.d.ts +0 -2
  328. package/dist/otel/tracingHelpers.js +1 -2
  329. package/dist/otel/tracingHelpers.js.map +1 -1
  330. package/dist/preview/AdaptiveResolutionTracker.js +11 -2
  331. package/dist/preview/AdaptiveResolutionTracker.js.map +1 -1
  332. package/dist/preview/FrameController.d.ts +0 -1
  333. package/dist/preview/FrameController.js +2 -32
  334. package/dist/preview/FrameController.js.map +1 -1
  335. package/dist/preview/QualityUpgradeScheduler.js +1 -1
  336. package/dist/preview/QualityUpgradeScheduler.js.map +1 -1
  337. package/dist/preview/RenderContext.d.ts +0 -1
  338. package/dist/preview/RenderContext.js +11 -2
  339. package/dist/preview/RenderContext.js.map +1 -1
  340. package/dist/preview/RenderProfiler.js +1 -1
  341. package/dist/preview/RenderProfiler.js.map +1 -1
  342. package/dist/preview/RenderStats.js +1 -1
  343. package/dist/preview/RenderStats.js.map +1 -1
  344. package/dist/preview/encoding/canvasEncoder.js +7 -2
  345. package/dist/preview/encoding/canvasEncoder.js.map +1 -1
  346. package/dist/preview/encoding/mainThreadEncoder.js +1 -1
  347. package/dist/preview/encoding/mainThreadEncoder.js.map +1 -1
  348. package/dist/preview/encoding/workerEncoder.js +1 -1
  349. package/dist/preview/encoding/workerEncoder.js.map +1 -1
  350. package/dist/preview/logger.js +1 -1
  351. package/dist/preview/logger.js.map +1 -1
  352. package/dist/preview/previewSettings.js +1 -1
  353. package/dist/preview/previewSettings.js.map +1 -1
  354. package/dist/preview/previewTypes.js +1 -1
  355. package/dist/preview/previewTypes.js.map +1 -1
  356. package/dist/preview/renderElementToCanvas.d.ts +0 -1
  357. package/dist/preview/renderElementToCanvas.js +12 -5
  358. package/dist/preview/renderElementToCanvas.js.map +1 -1
  359. package/dist/preview/renderTimegroupToCanvas.d.ts +0 -1
  360. package/dist/preview/renderTimegroupToCanvas.js +6 -7
  361. package/dist/preview/renderTimegroupToCanvas.js.map +1 -1
  362. package/dist/preview/renderTimegroupToVideo.d.ts +0 -1
  363. package/dist/preview/renderTimegroupToVideo.js +20 -8
  364. package/dist/preview/renderTimegroupToVideo.js.map +1 -1
  365. package/dist/preview/renderVideoToVideo.js +11 -2
  366. package/dist/preview/renderVideoToVideo.js.map +1 -1
  367. package/dist/preview/renderers.d.ts +0 -1
  368. package/dist/preview/renderers.js +5 -2
  369. package/dist/preview/renderers.js.map +1 -1
  370. package/dist/preview/rendering/ScaleConfig.js +2 -3
  371. package/dist/preview/rendering/ScaleConfig.js.map +1 -1
  372. package/dist/preview/rendering/inlineImages.d.ts +0 -1
  373. package/dist/preview/rendering/inlineImages.js +1 -1
  374. package/dist/preview/rendering/inlineImages.js.map +1 -1
  375. package/dist/preview/rendering/loadImage.js +1 -2
  376. package/dist/preview/rendering/loadImage.js.map +1 -1
  377. package/dist/preview/rendering/renderToImageNative.js +4 -5
  378. package/dist/preview/rendering/renderToImageNative.js.map +1 -1
  379. package/dist/preview/rendering/serializeTimelineDirect.js +16 -4
  380. package/dist/preview/rendering/serializeTimelineDirect.js.map +1 -1
  381. package/dist/preview/statsTrackingStrategy.js +1 -1
  382. package/dist/preview/statsTrackingStrategy.js.map +1 -1
  383. package/dist/preview/workers/WorkerPool.js +5 -2
  384. package/dist/preview/workers/WorkerPool.js.map +1 -1
  385. package/dist/preview/workers/encoderWorkerInline.js +1 -1
  386. package/dist/preview/workers/encoderWorkerInline.js.map +1 -1
  387. package/dist/render/EFRenderAPI.d.ts +0 -1
  388. package/dist/render/EFRenderAPI.js +1 -2
  389. package/dist/render/EFRenderAPI.js.map +1 -1
  390. package/dist/render/getRenderData.js +1 -1
  391. package/dist/render/getRenderData.js.map +1 -1
  392. package/dist/transcoding/cache/RequestDeduplicator.js +1 -1
  393. package/dist/transcoding/cache/RequestDeduplicator.js.map +1 -1
  394. package/dist/transcoding/cache/URLTokenDeduplicator.js +1 -1
  395. package/dist/transcoding/cache/URLTokenDeduplicator.js.map +1 -1
  396. package/dist/transcoding/types/index.d.ts +0 -1
  397. package/dist/transcoding/utils/UrlGenerator.js +1 -1
  398. package/dist/transcoding/utils/UrlGenerator.js.map +1 -1
  399. package/dist/utils/LRUCache.js +1 -1
  400. package/dist/utils/LRUCache.js.map +1 -1
  401. package/dist/utils/frameTime.js +2 -9
  402. package/dist/utils/frameTime.js.map +1 -1
  403. package/dist/version.js +2 -2
  404. package/dist/version.js.map +1 -1
  405. package/package.json +5 -4
@@ -1 +1 @@
1
- {"version":3,"file":"renderVideoToVideo.js","names":["width: number","height: number","output: Output | null","videoSource: CanvasSource | null","audioSource: AudioBufferSource | null","target: BufferTarget | StreamTarget | null","fileStream: {\n writable: WritableStream<Uint8Array>;\n close: () => Promise<void>;\n } | null","thumbCanvas: HTMLCanvasElement | null","thumbCtx: CanvasRenderingContext2D | null"],"sources":["../../src/preview/renderVideoToVideo.ts"],"sourcesContent":["/**\n * Direct video-to-video rendering — fast path for single video elements.\n *\n * Bypasses the full DOM serialization pipeline (foreignObject/native canvas)\n * by decoding frames directly from the media engine and re-encoding to MP4.\n *\n * Supports CSS effects via canvas 2D context:\n * - filter (ctx.filter)\n * - opacity (ctx.globalAlpha)\n */\n\nimport {\n Output,\n Mp4OutputFormat,\n BufferTarget,\n StreamTarget,\n CanvasSource,\n AudioBufferSource,\n canEncodeAudio,\n getEncodableAudioCodecs,\n type VideoEncodingConfig,\n type AudioEncodingConfig,\n type AudioCodec,\n} from \"mediabunny\";\nimport type { EFVideo } from \"../elements/EFVideo.js\";\nimport { NoSupportedAudioCodecError, RenderCancelledError } from \"./renderTimegroupToVideo.js\";\nimport type { RenderToVideoOptions } from \"./renderTimegroupToVideo.types.js\";\nimport { logger } from \"./logger.js\";\n\n// ============================================================================\n// Configuration\n// ============================================================================\n\ninterface ResolvedVideoConfig {\n fps: number;\n codec: \"avc\" | \"hevc\" | \"vp9\" | \"av1\" | \"vp8\";\n bitrate: number;\n filename: string;\n scale: number;\n keyFrameInterval: number;\n startMs: number;\n endMs: number;\n renderDurationMs: number;\n videoWidth: number;\n videoHeight: number;\n totalFrames: number;\n frameDurationMs: number;\n frameDurationS: number;\n streaming: boolean;\n includeAudio: boolean;\n audioBitrate: number;\n returnBuffer: boolean;\n preferredAudioCodecs: AudioCodec[];\n progressPreviewInterval: number;\n trimStartMs: number;\n}\n\nasync function resolveVideoConfig(\n video: EFVideo,\n options: RenderToVideoOptions = {},\n): Promise<ResolvedVideoConfig> {\n const fps = options.fps ?? 30;\n const codec = options.codec ?? \"avc\";\n const bitrate = options.bitrate ?? 8_000_000;\n const filename = options.filename ?? \"video-export.mp4\";\n const scale = options.scale ?? 1;\n const keyFrameInterval = options.keyFrameInterval ?? 2;\n const streaming = options.streaming ?? false;\n const includeAudio = options.includeAudio ?? true;\n const audioBitrate = options.audioBitrate ?? 128_000;\n const returnBuffer = options.returnBuffer ?? false;\n const preferredAudioCodecs = options.preferredAudioCodecs ?? [\"aac\", \"opus\"];\n const progressPreviewInterval = options.progressPreviewInterval ?? 60;\n\n const trimStartMs = video.trimStartMs ?? 0;\n const trimEndMs = video.trimEndMs ?? 0;\n const intrinsicDurationMs = video.intrinsicDurationMs;\n\n if (!intrinsicDurationMs || intrinsicDurationMs <= 0) {\n throw new Error(\"Video has no intrinsic duration. Ensure the media engine is loaded.\");\n }\n\n const effectiveDurationMs = intrinsicDurationMs - trimStartMs - trimEndMs;\n if (effectiveDurationMs <= 0) {\n throw new Error(\n `Invalid trim range: trimStart=${trimStartMs}ms, trimEnd=${trimEndMs}ms, ` +\n `intrinsicDuration=${intrinsicDurationMs}ms leaves no content.`,\n );\n }\n\n const startMs = options.fromMs !== undefined ? Math.max(0, options.fromMs) : 0;\n const endMs =\n options.toMs !== undefined ? Math.min(options.toMs, effectiveDurationMs) : effectiveDurationMs;\n const renderDurationMs = endMs - startMs;\n\n if (renderDurationMs <= 0) {\n throw new Error(`Invalid render range: from ${startMs}ms to ${endMs}ms`);\n }\n\n let width: number;\n let height: number;\n\n // Decode first frame to determine dimensions\n {\n const firstFrame = await video.getVideoFrameAtSourceTime(trimStartMs, {\n quality: \"main\",\n });\n try {\n width = firstFrame.displayWidth;\n height = firstFrame.displayHeight;\n } finally {\n firstFrame.close();\n }\n }\n\n const videoWidth = Math.floor(width * scale);\n const videoHeight = Math.floor(height * scale);\n // Ensure even dimensions for video encoding\n const evenWidth = videoWidth % 2 === 0 ? videoWidth : videoWidth - 1;\n const evenHeight = videoHeight % 2 === 0 ? videoHeight : videoHeight - 1;\n\n const frameDurationMs = 1000 / fps;\n const totalFrames = Math.ceil(renderDurationMs / frameDurationMs);\n const frameDurationS = frameDurationMs / 1000;\n\n return {\n fps,\n codec,\n bitrate,\n filename,\n scale,\n keyFrameInterval,\n startMs,\n endMs,\n renderDurationMs,\n videoWidth: evenWidth,\n videoHeight: evenHeight,\n totalFrames,\n frameDurationMs,\n frameDurationS,\n streaming,\n includeAudio,\n audioBitrate,\n returnBuffer,\n preferredAudioCodecs,\n progressPreviewInterval,\n trimStartMs,\n };\n}\n\n// ============================================================================\n// Utilities (same as renderTimegroupToVideo — not exported from there)\n// ============================================================================\n\nfunction isFileSystemAccessSupported(): boolean {\n return typeof window !== \"undefined\" && \"showSaveFilePicker\" in window;\n}\n\nasync function getFileWritableStream(filename: string): Promise<{\n writable: WritableStream<Uint8Array>;\n close: () => Promise<void>;\n} | null> {\n if (!isFileSystemAccessSupported()) {\n return null;\n }\n\n try {\n const fileHandle = await (window as any).showSaveFilePicker({\n suggestedName: filename,\n types: [{ description: \"MP4 Video\", accept: { \"video/mp4\": [\".mp4\"] } }],\n });\n const writable = await fileHandle.createWritable();\n return {\n writable,\n close: async () => {\n await writable.close();\n },\n };\n } catch (e) {\n if ((e as Error).name !== \"AbortError\") {\n logger.warn(\"[renderVideoToVideo] File System Access failed:\", e);\n }\n return null;\n }\n}\n\nfunction downloadBlob(blob: Blob, filename: string): void {\n const url = URL.createObjectURL(blob);\n const a = document.createElement(\"a\");\n a.href = url;\n a.download = filename;\n document.body.appendChild(a);\n a.click();\n document.body.removeChild(a);\n URL.revokeObjectURL(url);\n}\n\nasync function selectAudioCodec(\n preferredCodecs: AudioCodec[],\n encodingOptions: {\n numberOfChannels: number;\n sampleRate: number;\n bitrate: number;\n },\n): Promise<AudioCodec> {\n for (const codec of preferredCodecs) {\n try {\n const isSupported = await canEncodeAudio(codec, encodingOptions);\n if (isSupported) return codec;\n } catch (e) {\n logger.warn(`[selectAudioCodec] Check failed for ${codec}:`, e);\n }\n }\n const availableCodecs = await getEncodableAudioCodecs(undefined, encodingOptions);\n throw new NoSupportedAudioCodecError(preferredCodecs, availableCodecs);\n}\n\n// ============================================================================\n// Main render function\n// ============================================================================\n\n/**\n * Render a single EFVideo element directly to MP4.\n *\n * This is the fast path: frames are decoded from the media engine,\n * drawn to an encoding canvas (with CSS filter/opacity applied),\n * and encoded to video. No DOM serialization involved.\n */\nexport async function renderVideoToVideo(\n video: EFVideo,\n options: RenderToVideoOptions = {},\n): Promise<Uint8Array | undefined> {\n const { signal, onProgress } = options;\n\n const checkCancelled = () => {\n if (signal?.aborted) throw new RenderCancelledError();\n };\n\n // Ensure media engine is loaded\n await video.waitForMediaDurations(signal);\n checkCancelled();\n\n const config = await resolveVideoConfig(video, options);\n\n // Suspend the PlaybackController's self-render loop for the duration of\n // this render to prevent concurrent frame fetches from interfering.\n const pc = (video as any).playbackController;\n\n // Read CSS effects once before the frame loop (values don't change during rendering)\n const computedStyle = getComputedStyle(video);\n const cssFilter = computedStyle.filter;\n const cssOpacity = parseFloat(computedStyle.opacity);\n const hasFilter = cssFilter && cssFilter !== \"none\";\n const hasOpacity = cssOpacity < 1;\n\n logger.debug(\n `[renderVideoToVideo] starting: ${config.totalFrames} frames, ` +\n `${config.videoWidth}x${config.videoHeight} @ ${config.fps}fps, ` +\n `trim=[${config.trimStartMs}, -${video.trimEndMs ?? 0}], ` +\n `css: filter=${hasFilter ? cssFilter : \"none\"}, opacity=${cssOpacity}`,\n );\n\n // =========================================================================\n // Set up video encoding\n // =========================================================================\n let output: Output | null = null;\n let videoSource: CanvasSource | null = null;\n let audioSource: AudioBufferSource | null = null;\n let target: BufferTarget | StreamTarget | null = null;\n let fileStream: {\n writable: WritableStream<Uint8Array>;\n close: () => Promise<void>;\n } | null = null;\n let useStreaming = false;\n\n const encodingCanvas = new OffscreenCanvas(config.videoWidth, config.videoHeight);\n const encodingCtx = encodingCanvas.getContext(\n \"2d\",\n hasFilter || hasOpacity ? { willReadFrequently: true } : undefined,\n );\n if (!encodingCtx) {\n throw new Error(\"Failed to get encoding canvas context\");\n }\n\n if (hasFilter) {\n encodingCtx.filter = cssFilter;\n }\n if (hasOpacity) {\n encodingCtx.globalAlpha = cssOpacity;\n }\n\n if (options.customWritableStream) {\n target = new StreamTarget(options.customWritableStream as any);\n output = new Output({\n format: new Mp4OutputFormat({ fastStart: \"fragmented\" }),\n target,\n });\n useStreaming = true;\n } else if (config.streaming) {\n fileStream = await getFileWritableStream(config.filename);\n useStreaming = fileStream !== null;\n\n if (useStreaming && fileStream) {\n target = new StreamTarget(fileStream.writable as any);\n output = new Output({\n format: new Mp4OutputFormat({ fastStart: \"fragmented\" }),\n target,\n });\n }\n }\n\n if (!target) {\n target = new BufferTarget();\n output = new Output({ format: new Mp4OutputFormat(), target });\n }\n\n if (!output) {\n throw new Error(\"Output not initialized\");\n }\n\n const videoConfig: VideoEncodingConfig = {\n codec: config.codec,\n bitrate: config.bitrate,\n keyFrameInterval: config.keyFrameInterval,\n };\n\n // Use CanvasSource directly - filter and opacity don't require special handling\n videoSource = new CanvasSource(encodingCanvas, videoConfig);\n output.addVideoTrack(videoSource);\n\n if (config.includeAudio) {\n try {\n const selectedCodec = await selectAudioCodec(config.preferredAudioCodecs, {\n numberOfChannels: 2,\n sampleRate: 48000,\n bitrate: config.audioBitrate,\n });\n const audioConfig: AudioEncodingConfig = {\n codec: selectedCodec,\n bitrate: config.audioBitrate,\n };\n audioSource = new AudioBufferSource(audioConfig);\n output.addAudioTrack(audioSource);\n } catch (e) {\n logger.warn(\"[renderVideoToVideo] Audio codec selection failed, rendering without audio:\", e);\n }\n }\n\n await output.start();\n\n // =========================================================================\n // Frame loop\n // =========================================================================\n const renderStartTime = performance.now();\n let lastRenderedAudioEndMs = config.startMs;\n const audioChunkDurationMs = 2000;\n\n let thumbCanvas: HTMLCanvasElement | null = null;\n let thumbCtx: CanvasRenderingContext2D | null = null;\n\n if (config.progressPreviewInterval > 0) {\n const thumbScale = 160 / config.videoWidth;\n thumbCanvas = document.createElement(\"canvas\");\n thumbCanvas.width = Math.round(config.videoWidth * thumbScale);\n thumbCanvas.height = Math.round(config.videoHeight * thumbScale);\n thumbCtx = thumbCanvas.getContext(\"2d\");\n }\n\n let totalSeekMs = 0;\n let totalDrawMs = 0;\n let totalEncodeMs = 0;\n\n pc?.suspendSelfRender();\n\n try {\n for (let frameIndex = 0; frameIndex < config.totalFrames; frameIndex++) {\n checkCancelled();\n\n const timelineTimeMs = config.startMs + frameIndex * config.frameDurationMs;\n const sourceTimeMs = timelineTimeMs + config.trimStartMs;\n const timestampS = (frameIndex * config.frameDurationMs) / 1000;\n\n // Decode frame\n const seekStart = performance.now();\n const videoFrame = await video.getVideoFrameAtSourceTime(sourceTimeMs, {\n quality: \"main\",\n signal,\n });\n totalSeekMs += performance.now() - seekStart;\n\n try {\n const drawStart = performance.now();\n\n encodingCtx.drawImage(\n videoFrame,\n 0,\n 0,\n videoFrame.displayWidth,\n videoFrame.displayHeight,\n 0,\n 0,\n config.videoWidth,\n config.videoHeight,\n );\n\n totalDrawMs += performance.now() - drawStart;\n } finally {\n videoFrame.close();\n }\n\n // Encode frame\n const encodeStart = performance.now();\n await videoSource!.add(timestampS, config.frameDurationS);\n totalEncodeMs += performance.now() - encodeStart;\n\n // Render audio in chunks\n if (audioSource && timelineTimeMs >= lastRenderedAudioEndMs + audioChunkDurationMs) {\n const chunkEndMs = Math.min(timelineTimeMs + audioChunkDurationMs, config.endMs);\n try {\n const audioBuffer = await video.renderAudio(lastRenderedAudioEndMs, chunkEndMs);\n if (audioBuffer && audioBuffer.length > 0) {\n await audioSource.add(audioBuffer);\n }\n } catch (_e) {\n // Audio render failures are non-fatal\n }\n lastRenderedAudioEndMs = chunkEndMs;\n }\n\n // Progress preview thumbnail\n if (thumbCanvas && thumbCtx && frameIndex % config.progressPreviewInterval === 0) {\n thumbCtx.drawImage(encodingCanvas as any, 0, 0, thumbCanvas.width, thumbCanvas.height);\n }\n\n // Progress reporting\n const currentFrame = frameIndex + 1;\n const progress = currentFrame / config.totalFrames;\n const renderedMs = currentFrame * config.frameDurationMs;\n const elapsedMs = performance.now() - renderStartTime;\n const msPerFrame = elapsedMs / currentFrame;\n const remainingFrames = config.totalFrames - currentFrame;\n const estimatedRemainingMs = remainingFrames * msPerFrame;\n const speedMultiplier = renderedMs / elapsedMs;\n\n onProgress?.({\n progress,\n currentFrame,\n totalFrames: config.totalFrames,\n renderedMs,\n totalDurationMs: config.renderDurationMs,\n elapsedMs,\n estimatedRemainingMs,\n speedMultiplier,\n framePreviewCanvas: thumbCanvas || undefined,\n });\n }\n\n // Render remaining audio\n if (audioSource && lastRenderedAudioEndMs < config.endMs) {\n try {\n const audioBuffer = await video.renderAudio(lastRenderedAudioEndMs, config.endMs);\n if (audioBuffer && audioBuffer.length > 0) {\n await audioSource.add(audioBuffer);\n }\n } catch (_e) {\n // Audio render failures are non-fatal\n }\n }\n\n // =========================================================================\n // Finalize\n // =========================================================================\n const totalElapsed = performance.now() - renderStartTime;\n logger.debug(\n `[renderVideoToVideo] complete: ${config.totalFrames} frames in ${totalElapsed.toFixed(0)}ms ` +\n `(seek=${totalSeekMs.toFixed(0)}ms, draw=${totalDrawMs.toFixed(0)}ms, encode=${totalEncodeMs.toFixed(0)}ms) ` +\n `speed=${(config.renderDurationMs / totalElapsed).toFixed(1)}x`,\n );\n\n await output.finalize();\n\n if (useStreaming) {\n if (fileStream) {\n await fileStream.close();\n }\n return undefined;\n } else {\n const bufferTarget = target as BufferTarget;\n const videoBuffer = bufferTarget.buffer;\n if (!videoBuffer) {\n throw new Error(\"Video encoding failed: no buffer produced\");\n }\n\n if (config.returnBuffer) {\n return new Uint8Array(videoBuffer);\n }\n\n const videoBlob = new Blob([videoBuffer], { type: \"video/mp4\" });\n downloadBlob(videoBlob, config.filename);\n return undefined;\n }\n } catch (error) {\n // Clean up output on failure\n try {\n await output?.finalize();\n } catch {\n // Ignore finalize errors during cleanup\n }\n throw error;\n } finally {\n pc?.resumeSelfRender();\n }\n}\n"],"mappings":";;;;;AAyDA,eAAe,mBACb,OACA,UAAgC,EAAE,EACJ;CAC9B,MAAM,MAAM,QAAQ,OAAO;CAC3B,MAAM,QAAQ,QAAQ,SAAS;CAC/B,MAAM,UAAU,QAAQ,WAAW;CACnC,MAAM,WAAW,QAAQ,YAAY;CACrC,MAAM,QAAQ,QAAQ,SAAS;CAC/B,MAAM,mBAAmB,QAAQ,oBAAoB;CACrD,MAAM,YAAY,QAAQ,aAAa;CACvC,MAAM,eAAe,QAAQ,gBAAgB;CAC7C,MAAM,eAAe,QAAQ,gBAAgB;CAC7C,MAAM,eAAe,QAAQ,gBAAgB;CAC7C,MAAM,uBAAuB,QAAQ,wBAAwB,CAAC,OAAO,OAAO;CAC5E,MAAM,0BAA0B,QAAQ,2BAA2B;CAEnE,MAAM,cAAc,MAAM,eAAe;CACzC,MAAM,YAAY,MAAM,aAAa;CACrC,MAAM,sBAAsB,MAAM;AAElC,KAAI,CAAC,uBAAuB,uBAAuB,EACjD,OAAM,IAAI,MAAM,sEAAsE;CAGxF,MAAM,sBAAsB,sBAAsB,cAAc;AAChE,KAAI,uBAAuB,EACzB,OAAM,IAAI,MACR,iCAAiC,YAAY,cAAc,UAAU,wBAC9C,oBAAoB,uBAC5C;CAGH,MAAM,UAAU,QAAQ,WAAW,SAAY,KAAK,IAAI,GAAG,QAAQ,OAAO,GAAG;CAC7E,MAAM,QACJ,QAAQ,SAAS,SAAY,KAAK,IAAI,QAAQ,MAAM,oBAAoB,GAAG;CAC7E,MAAM,mBAAmB,QAAQ;AAEjC,KAAI,oBAAoB,EACtB,OAAM,IAAI,MAAM,8BAA8B,QAAQ,QAAQ,MAAM,IAAI;CAG1E,IAAIA;CACJ,IAAIC;CAGJ;EACE,MAAM,aAAa,MAAM,MAAM,0BAA0B,aAAa,EACpE,SAAS,QACV,CAAC;AACF,MAAI;AACF,WAAQ,WAAW;AACnB,YAAS,WAAW;YACZ;AACR,cAAW,OAAO;;;CAItB,MAAM,aAAa,KAAK,MAAM,QAAQ,MAAM;CAC5C,MAAM,cAAc,KAAK,MAAM,SAAS,MAAM;CAE9C,MAAM,YAAY,aAAa,MAAM,IAAI,aAAa,aAAa;CACnE,MAAM,aAAa,cAAc,MAAM,IAAI,cAAc,cAAc;CAEvE,MAAM,kBAAkB,MAAO;AAI/B,QAAO;EACL;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA,YAAY;EACZ,aAAa;EACb,aAfkB,KAAK,KAAK,mBAAmB,gBAAgB;EAgB/D;EACA,gBAhBqB,kBAAkB;EAiBvC;EACA;EACA;EACA;EACA;EACA;EACA;EACD;;AAOH,SAAS,8BAAuC;AAC9C,QAAO,OAAO,WAAW,eAAe,wBAAwB;;AAGlE,eAAe,sBAAsB,UAG3B;AACR,KAAI,CAAC,6BAA6B,CAChC,QAAO;AAGT,KAAI;EAKF,MAAM,WAAW,OAJE,MAAO,OAAe,mBAAmB;GAC1D,eAAe;GACf,OAAO,CAAC;IAAE,aAAa;IAAa,QAAQ,EAAE,aAAa,CAAC,OAAO,EAAE;IAAE,CAAC;GACzE,CAAC,EACgC,gBAAgB;AAClD,SAAO;GACL;GACA,OAAO,YAAY;AACjB,UAAM,SAAS,OAAO;;GAEzB;UACM,GAAG;AACV,MAAK,EAAY,SAAS,aACxB,QAAO,KAAK,mDAAmD,EAAE;AAEnE,SAAO;;;AAIX,SAAS,aAAa,MAAY,UAAwB;CACxD,MAAM,MAAM,IAAI,gBAAgB,KAAK;CACrC,MAAM,IAAI,SAAS,cAAc,IAAI;AACrC,GAAE,OAAO;AACT,GAAE,WAAW;AACb,UAAS,KAAK,YAAY,EAAE;AAC5B,GAAE,OAAO;AACT,UAAS,KAAK,YAAY,EAAE;AAC5B,KAAI,gBAAgB,IAAI;;AAG1B,eAAe,iBACb,iBACA,iBAKqB;AACrB,MAAK,MAAM,SAAS,gBAClB,KAAI;AAEF,MADoB,MAAM,eAAe,OAAO,gBAAgB,CAC/C,QAAO;UACjB,GAAG;AACV,SAAO,KAAK,uCAAuC,MAAM,IAAI,EAAE;;AAInE,OAAM,IAAI,2BAA2B,iBADb,MAAM,wBAAwB,QAAW,gBAAgB,CACX;;;;;;;;;AAcxE,eAAsB,mBACpB,OACA,UAAgC,EAAE,EACD;CACjC,MAAM,EAAE,QAAQ,eAAe;CAE/B,MAAM,uBAAuB;AAC3B,MAAI,QAAQ,QAAS,OAAM,IAAI,sBAAsB;;AAIvD,OAAM,MAAM,sBAAsB,OAAO;AACzC,iBAAgB;CAEhB,MAAM,SAAS,MAAM,mBAAmB,OAAO,QAAQ;CAIvD,MAAM,KAAM,MAAc;CAG1B,MAAM,gBAAgB,iBAAiB,MAAM;CAC7C,MAAM,YAAY,cAAc;CAChC,MAAM,aAAa,WAAW,cAAc,QAAQ;CACpD,MAAM,YAAY,aAAa,cAAc;CAC7C,MAAM,aAAa,aAAa;AAEhC,QAAO,MACL,kCAAkC,OAAO,YAAY,WAChD,OAAO,WAAW,GAAG,OAAO,YAAY,KAAK,OAAO,IAAI,aAClD,OAAO,YAAY,KAAK,MAAM,aAAa,EAAE,iBACvC,YAAY,YAAY,OAAO,YAAY,aAC7D;CAKD,IAAIC,SAAwB;CAC5B,IAAIC,cAAmC;CACvC,IAAIC,cAAwC;CAC5C,IAAIC,SAA6C;CACjD,IAAIC,aAGO;CACX,IAAI,eAAe;CAEnB,MAAM,iBAAiB,IAAI,gBAAgB,OAAO,YAAY,OAAO,YAAY;CACjF,MAAM,cAAc,eAAe,WACjC,MACA,aAAa,aAAa,EAAE,oBAAoB,MAAM,GAAG,OAC1D;AACD,KAAI,CAAC,YACH,OAAM,IAAI,MAAM,wCAAwC;AAG1D,KAAI,UACF,aAAY,SAAS;AAEvB,KAAI,WACF,aAAY,cAAc;AAG5B,KAAI,QAAQ,sBAAsB;AAChC,WAAS,IAAI,aAAa,QAAQ,qBAA4B;AAC9D,WAAS,IAAI,OAAO;GAClB,QAAQ,IAAI,gBAAgB,EAAE,WAAW,cAAc,CAAC;GACxD;GACD,CAAC;AACF,iBAAe;YACN,OAAO,WAAW;AAC3B,eAAa,MAAM,sBAAsB,OAAO,SAAS;AACzD,iBAAe,eAAe;AAE9B,MAAI,gBAAgB,YAAY;AAC9B,YAAS,IAAI,aAAa,WAAW,SAAgB;AACrD,YAAS,IAAI,OAAO;IAClB,QAAQ,IAAI,gBAAgB,EAAE,WAAW,cAAc,CAAC;IACxD;IACD,CAAC;;;AAIN,KAAI,CAAC,QAAQ;AACX,WAAS,IAAI,cAAc;AAC3B,WAAS,IAAI,OAAO;GAAE,QAAQ,IAAI,iBAAiB;GAAE;GAAQ,CAAC;;AAGhE,KAAI,CAAC,OACH,OAAM,IAAI,MAAM,yBAAyB;AAU3C,eAAc,IAAI,aAAa,gBAPU;EACvC,OAAO,OAAO;EACd,SAAS,OAAO;EAChB,kBAAkB,OAAO;EAC1B,CAG0D;AAC3D,QAAO,cAAc,YAAY;AAEjC,KAAI,OAAO,aACT,KAAI;AAUF,gBAAc,IAAI,kBAJuB;GACvC,OANoB,MAAM,iBAAiB,OAAO,sBAAsB;IACxE,kBAAkB;IAClB,YAAY;IACZ,SAAS,OAAO;IACjB,CAAC;GAGA,SAAS,OAAO;GACjB,CAC+C;AAChD,SAAO,cAAc,YAAY;UAC1B,GAAG;AACV,SAAO,KAAK,+EAA+E,EAAE;;AAIjG,OAAM,OAAO,OAAO;CAKpB,MAAM,kBAAkB,YAAY,KAAK;CACzC,IAAI,yBAAyB,OAAO;CACpC,MAAM,uBAAuB;CAE7B,IAAIC,cAAwC;CAC5C,IAAIC,WAA4C;AAEhD,KAAI,OAAO,0BAA0B,GAAG;EACtC,MAAM,aAAa,MAAM,OAAO;AAChC,gBAAc,SAAS,cAAc,SAAS;AAC9C,cAAY,QAAQ,KAAK,MAAM,OAAO,aAAa,WAAW;AAC9D,cAAY,SAAS,KAAK,MAAM,OAAO,cAAc,WAAW;AAChE,aAAW,YAAY,WAAW,KAAK;;CAGzC,IAAI,cAAc;CAClB,IAAI,cAAc;CAClB,IAAI,gBAAgB;AAEpB,KAAI,mBAAmB;AAEvB,KAAI;AACF,OAAK,IAAI,aAAa,GAAG,aAAa,OAAO,aAAa,cAAc;AACtE,mBAAgB;GAEhB,MAAM,iBAAiB,OAAO,UAAU,aAAa,OAAO;GAC5D,MAAM,eAAe,iBAAiB,OAAO;GAC7C,MAAM,aAAc,aAAa,OAAO,kBAAmB;GAG3D,MAAM,YAAY,YAAY,KAAK;GACnC,MAAM,aAAa,MAAM,MAAM,0BAA0B,cAAc;IACrE,SAAS;IACT;IACD,CAAC;AACF,kBAAe,YAAY,KAAK,GAAG;AAEnC,OAAI;IACF,MAAM,YAAY,YAAY,KAAK;AAEnC,gBAAY,UACV,YACA,GACA,GACA,WAAW,cACX,WAAW,eACX,GACA,GACA,OAAO,YACP,OAAO,YACR;AAED,mBAAe,YAAY,KAAK,GAAG;aAC3B;AACR,eAAW,OAAO;;GAIpB,MAAM,cAAc,YAAY,KAAK;AACrC,SAAM,YAAa,IAAI,YAAY,OAAO,eAAe;AACzD,oBAAiB,YAAY,KAAK,GAAG;AAGrC,OAAI,eAAe,kBAAkB,yBAAyB,sBAAsB;IAClF,MAAM,aAAa,KAAK,IAAI,iBAAiB,sBAAsB,OAAO,MAAM;AAChF,QAAI;KACF,MAAM,cAAc,MAAM,MAAM,YAAY,wBAAwB,WAAW;AAC/E,SAAI,eAAe,YAAY,SAAS,EACtC,OAAM,YAAY,IAAI,YAAY;aAE7B,IAAI;AAGb,6BAAyB;;AAI3B,OAAI,eAAe,YAAY,aAAa,OAAO,4BAA4B,EAC7E,UAAS,UAAU,gBAAuB,GAAG,GAAG,YAAY,OAAO,YAAY,OAAO;GAIxF,MAAM,eAAe,aAAa;GAClC,MAAM,WAAW,eAAe,OAAO;GACvC,MAAM,aAAa,eAAe,OAAO;GACzC,MAAM,YAAY,YAAY,KAAK,GAAG;GACtC,MAAM,aAAa,YAAY;GAE/B,MAAM,wBADkB,OAAO,cAAc,gBACE;GAC/C,MAAM,kBAAkB,aAAa;AAErC,gBAAa;IACX;IACA;IACA,aAAa,OAAO;IACpB;IACA,iBAAiB,OAAO;IACxB;IACA;IACA;IACA,oBAAoB,eAAe;IACpC,CAAC;;AAIJ,MAAI,eAAe,yBAAyB,OAAO,MACjD,KAAI;GACF,MAAM,cAAc,MAAM,MAAM,YAAY,wBAAwB,OAAO,MAAM;AACjF,OAAI,eAAe,YAAY,SAAS,EACtC,OAAM,YAAY,IAAI,YAAY;WAE7B,IAAI;EAQf,MAAM,eAAe,YAAY,KAAK,GAAG;AACzC,SAAO,MACL,kCAAkC,OAAO,YAAY,aAAa,aAAa,QAAQ,EAAE,CAAC,WAC/E,YAAY,QAAQ,EAAE,CAAC,WAAW,YAAY,QAAQ,EAAE,CAAC,aAAa,cAAc,QAAQ,EAAE,CAAC,aAC9F,OAAO,mBAAmB,cAAc,QAAQ,EAAE,CAAC,GAChE;AAED,QAAM,OAAO,UAAU;AAEvB,MAAI,cAAc;AAChB,OAAI,WACF,OAAM,WAAW,OAAO;AAE1B;SACK;GAEL,MAAM,cADe,OACY;AACjC,OAAI,CAAC,YACH,OAAM,IAAI,MAAM,4CAA4C;AAG9D,OAAI,OAAO,aACT,QAAO,IAAI,WAAW,YAAY;AAIpC,gBADkB,IAAI,KAAK,CAAC,YAAY,EAAE,EAAE,MAAM,aAAa,CAAC,EACxC,OAAO,SAAS;AACxC;;UAEK,OAAO;AAEd,MAAI;AACF,SAAM,QAAQ,UAAU;UAClB;AAGR,QAAM;WACE;AACR,MAAI,kBAAkB"}
1
+ {"version":3,"file":"renderVideoToVideo.js","names":[],"sources":["../../src/preview/renderVideoToVideo.ts"],"mappings":";;;;;;;;;;;;;;AAyDA,eAAe,mBACb,OACA,UAAgC,EAAE,EACJ;CAC9B,MAAM,MAAM,QAAQ,OAAO;CAC3B,MAAM,QAAQ,QAAQ,SAAS;CAC/B,MAAM,UAAU,QAAQ,WAAW;CACnC,MAAM,WAAW,QAAQ,YAAY;CACrC,MAAM,QAAQ,QAAQ,SAAS;CAC/B,MAAM,mBAAmB,QAAQ,oBAAoB;CACrD,MAAM,YAAY,QAAQ,aAAa;CACvC,MAAM,eAAe,QAAQ,gBAAgB;CAC7C,MAAM,eAAe,QAAQ,gBAAgB;CAC7C,MAAM,eAAe,QAAQ,gBAAgB;CAC7C,MAAM,uBAAuB,QAAQ,wBAAwB,CAAC,OAAO,OAAO;CAC5E,MAAM,0BAA0B,QAAQ,2BAA2B;CAEnE,MAAM,cAAc,MAAM,eAAe;CACzC,MAAM,YAAY,MAAM,aAAa;CACrC,MAAM,sBAAsB,MAAM;AAElC,KAAI,CAAC,uBAAuB,uBAAuB,EACjD,OAAM,IAAI,MAAM,sEAAsE;CAGxF,MAAM,sBAAsB,sBAAsB,cAAc;AAChE,KAAI,uBAAuB,EACzB,OAAM,IAAI,MACR,iCAAiC,YAAY,cAAc,UAAU,wBAC9C,oBAAoB,uBAC5C;CAGH,MAAM,UAAU,QAAQ,WAAW,KAAA,IAAY,KAAK,IAAI,GAAG,QAAQ,OAAO,GAAG;CAC7E,MAAM,QACJ,QAAQ,SAAS,KAAA,IAAY,KAAK,IAAI,QAAQ,MAAM,oBAAoB,GAAG;CAC7E,MAAM,mBAAmB,QAAQ;AAEjC,KAAI,oBAAoB,EACtB,OAAM,IAAI,MAAM,8BAA8B,QAAQ,QAAQ,MAAM,IAAI;CAG1E,IAAI;CACJ,IAAI;CAGJ;EACE,MAAM,aAAa,MAAM,MAAM,0BAA0B,aAAa,EACpE,SAAS,QACV,CAAC;AACF,MAAI;AACF,WAAQ,WAAW;AACnB,YAAS,WAAW;YACZ;AACR,cAAW,OAAO;;;CAItB,MAAM,aAAa,KAAK,MAAM,QAAQ,MAAM;CAC5C,MAAM,cAAc,KAAK,MAAM,SAAS,MAAM;CAE9C,MAAM,YAAY,aAAa,MAAM,IAAI,aAAa,aAAa;CACnE,MAAM,aAAa,cAAc,MAAM,IAAI,cAAc,cAAc;CAEvE,MAAM,kBAAkB,MAAO;AAI/B,QAAO;EACL;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA;EACA,YAAY;EACZ,aAAa;EACb,aAfkB,KAAK,KAAK,mBAAmB,gBAAgB;EAgB/D;EACA,gBAhBqB,kBAAkB;EAiBvC;EACA;EACA;EACA;EACA;EACA;EACA;EACD;;AAOH,SAAS,8BAAuC;AAC9C,QAAO,OAAO,WAAW,eAAe,wBAAwB;;AAGlE,eAAe,sBAAsB,UAG3B;AACR,KAAI,CAAC,6BAA6B,CAChC,QAAO;AAGT,KAAI;EAKF,MAAM,WAAW,OAJE,MAAO,OAAe,mBAAmB;GAC1D,eAAe;GACf,OAAO,CAAC;IAAE,aAAa;IAAa,QAAQ,EAAE,aAAa,CAAC,OAAO,EAAE;IAAE,CAAC;GACzE,CAAC,EACgC,gBAAgB;AAClD,SAAO;GACL;GACA,OAAO,YAAY;AACjB,UAAM,SAAS,OAAO;;GAEzB;UACM,GAAG;AACV,MAAK,EAAY,SAAS,aACxB,QAAO,KAAK,mDAAmD,EAAE;AAEnE,SAAO;;;AAIX,SAAS,aAAa,MAAY,UAAwB;CACxD,MAAM,MAAM,IAAI,gBAAgB,KAAK;CACrC,MAAM,IAAI,SAAS,cAAc,IAAI;AACrC,GAAE,OAAO;AACT,GAAE,WAAW;AACb,UAAS,KAAK,YAAY,EAAE;AAC5B,GAAE,OAAO;AACT,UAAS,KAAK,YAAY,EAAE;AAC5B,KAAI,gBAAgB,IAAI;;AAG1B,eAAe,iBACb,iBACA,iBAKqB;AACrB,MAAK,MAAM,SAAS,gBAClB,KAAI;AAEF,MADoB,MAAM,eAAe,OAAO,gBAAgB,CAC/C,QAAO;UACjB,GAAG;AACV,SAAO,KAAK,uCAAuC,MAAM,IAAI,EAAE;;AAInE,OAAM,IAAI,2BAA2B,iBADb,MAAM,wBAAwB,KAAA,GAAW,gBAAgB,CACX;;;;;;;;;AAcxE,eAAsB,mBACpB,OACA,UAAgC,EAAE,EACD;CACjC,MAAM,EAAE,QAAQ,eAAe;CAE/B,MAAM,uBAAuB;AAC3B,MAAI,QAAQ,QAAS,OAAM,IAAI,sBAAsB;;AAIvD,OAAM,MAAM,sBAAsB,OAAO;AACzC,iBAAgB;CAEhB,MAAM,SAAS,MAAM,mBAAmB,OAAO,QAAQ;CAIvD,MAAM,KAAM,MAAc;CAG1B,MAAM,gBAAgB,iBAAiB,MAAM;CAC7C,MAAM,YAAY,cAAc;CAChC,MAAM,aAAa,WAAW,cAAc,QAAQ;CACpD,MAAM,YAAY,aAAa,cAAc;CAC7C,MAAM,aAAa,aAAa;AAEhC,QAAO,MACL,kCAAkC,OAAO,YAAY,WAChD,OAAO,WAAW,GAAG,OAAO,YAAY,KAAK,OAAO,IAAI,aAClD,OAAO,YAAY,KAAK,MAAM,aAAa,EAAE,iBACvC,YAAY,YAAY,OAAO,YAAY,aAC7D;CAKD,IAAI,SAAwB;CAC5B,IAAI,cAAmC;CACvC,IAAI,cAAwC;CAC5C,IAAI,SAA6C;CACjD,IAAI,aAGO;CACX,IAAI,eAAe;CAEnB,MAAM,iBAAiB,IAAI,gBAAgB,OAAO,YAAY,OAAO,YAAY;CACjF,MAAM,cAAc,eAAe,WACjC,MACA,aAAa,aAAa,EAAE,oBAAoB,MAAM,GAAG,KAAA,EAC1D;AACD,KAAI,CAAC,YACH,OAAM,IAAI,MAAM,wCAAwC;AAG1D,KAAI,UACF,aAAY,SAAS;AAEvB,KAAI,WACF,aAAY,cAAc;AAG5B,KAAI,QAAQ,sBAAsB;AAChC,WAAS,IAAI,aAAa,QAAQ,qBAA4B;AAC9D,WAAS,IAAI,OAAO;GAClB,QAAQ,IAAI,gBAAgB,EAAE,WAAW,cAAc,CAAC;GACxD;GACD,CAAC;AACF,iBAAe;YACN,OAAO,WAAW;AAC3B,eAAa,MAAM,sBAAsB,OAAO,SAAS;AACzD,iBAAe,eAAe;AAE9B,MAAI,gBAAgB,YAAY;AAC9B,YAAS,IAAI,aAAa,WAAW,SAAgB;AACrD,YAAS,IAAI,OAAO;IAClB,QAAQ,IAAI,gBAAgB,EAAE,WAAW,cAAc,CAAC;IACxD;IACD,CAAC;;;AAIN,KAAI,CAAC,QAAQ;AACX,WAAS,IAAI,cAAc;AAC3B,WAAS,IAAI,OAAO;GAAE,QAAQ,IAAI,iBAAiB;GAAE;GAAQ,CAAC;;AAGhE,KAAI,CAAC,OACH,OAAM,IAAI,MAAM,yBAAyB;AAU3C,eAAc,IAAI,aAAa,gBAPU;EACvC,OAAO,OAAO;EACd,SAAS,OAAO;EAChB,kBAAkB,OAAO;EAC1B,CAG0D;AAC3D,QAAO,cAAc,YAAY;AAEjC,KAAI,OAAO,aACT,KAAI;AAUF,gBAAc,IAAI,kBAJuB;GACvC,OANoB,MAAM,iBAAiB,OAAO,sBAAsB;IACxE,kBAAkB;IAClB,YAAY;IACZ,SAAS,OAAO;IACjB,CAAC;GAGA,SAAS,OAAO;GACjB,CAC+C;AAChD,SAAO,cAAc,YAAY;UAC1B,GAAG;AACV,SAAO,KAAK,+EAA+E,EAAE;;AAIjG,OAAM,OAAO,OAAO;CAKpB,MAAM,kBAAkB,YAAY,KAAK;CACzC,IAAI,yBAAyB,OAAO;CACpC,MAAM,uBAAuB;CAE7B,IAAI,cAAwC;CAC5C,IAAI,WAA4C;AAEhD,KAAI,OAAO,0BAA0B,GAAG;EACtC,MAAM,aAAa,MAAM,OAAO;AAChC,gBAAc,SAAS,cAAc,SAAS;AAC9C,cAAY,QAAQ,KAAK,MAAM,OAAO,aAAa,WAAW;AAC9D,cAAY,SAAS,KAAK,MAAM,OAAO,cAAc,WAAW;AAChE,aAAW,YAAY,WAAW,KAAK;;CAGzC,IAAI,cAAc;CAClB,IAAI,cAAc;CAClB,IAAI,gBAAgB;AAEpB,KAAI,mBAAmB;AAEvB,KAAI;AACF,OAAK,IAAI,aAAa,GAAG,aAAa,OAAO,aAAa,cAAc;AACtE,mBAAgB;GAEhB,MAAM,iBAAiB,OAAO,UAAU,aAAa,OAAO;GAC5D,MAAM,eAAe,iBAAiB,OAAO;GAC7C,MAAM,aAAc,aAAa,OAAO,kBAAmB;GAG3D,MAAM,YAAY,YAAY,KAAK;GACnC,MAAM,aAAa,MAAM,MAAM,0BAA0B,cAAc;IACrE,SAAS;IACT;IACD,CAAC;AACF,kBAAe,YAAY,KAAK,GAAG;AAEnC,OAAI;IACF,MAAM,YAAY,YAAY,KAAK;AAEnC,gBAAY,UACV,YACA,GACA,GACA,WAAW,cACX,WAAW,eACX,GACA,GACA,OAAO,YACP,OAAO,YACR;AAED,mBAAe,YAAY,KAAK,GAAG;aAC3B;AACR,eAAW,OAAO;;GAIpB,MAAM,cAAc,YAAY,KAAK;AACrC,SAAM,YAAa,IAAI,YAAY,OAAO,eAAe;AACzD,oBAAiB,YAAY,KAAK,GAAG;AAGrC,OAAI,eAAe,kBAAkB,yBAAyB,sBAAsB;IAClF,MAAM,aAAa,KAAK,IAAI,iBAAiB,sBAAsB,OAAO,MAAM;AAChF,QAAI;KACF,MAAM,cAAc,MAAM,MAAM,YAAY,wBAAwB,WAAW;AAC/E,SAAI,eAAe,YAAY,SAAS,EACtC,OAAM,YAAY,IAAI,YAAY;aAE7B,IAAI;AAGb,6BAAyB;;AAI3B,OAAI,eAAe,YAAY,aAAa,OAAO,4BAA4B,EAC7E,UAAS,UAAU,gBAAuB,GAAG,GAAG,YAAY,OAAO,YAAY,OAAO;GAIxF,MAAM,eAAe,aAAa;GAClC,MAAM,WAAW,eAAe,OAAO;GACvC,MAAM,aAAa,eAAe,OAAO;GACzC,MAAM,YAAY,YAAY,KAAK,GAAG;GACtC,MAAM,aAAa,YAAY;GAE/B,MAAM,wBADkB,OAAO,cAAc,gBACE;GAC/C,MAAM,kBAAkB,aAAa;AAErC,gBAAa;IACX;IACA;IACA,aAAa,OAAO;IACpB;IACA,iBAAiB,OAAO;IACxB;IACA;IACA;IACA,oBAAoB,eAAe,KAAA;IACpC,CAAC;;AAIJ,MAAI,eAAe,yBAAyB,OAAO,MACjD,KAAI;GACF,MAAM,cAAc,MAAM,MAAM,YAAY,wBAAwB,OAAO,MAAM;AACjF,OAAI,eAAe,YAAY,SAAS,EACtC,OAAM,YAAY,IAAI,YAAY;WAE7B,IAAI;EAQf,MAAM,eAAe,YAAY,KAAK,GAAG;AACzC,SAAO,MACL,kCAAkC,OAAO,YAAY,aAAa,aAAa,QAAQ,EAAE,CAAC,WAC/E,YAAY,QAAQ,EAAE,CAAC,WAAW,YAAY,QAAQ,EAAE,CAAC,aAAa,cAAc,QAAQ,EAAE,CAAC,aAC9F,OAAO,mBAAmB,cAAc,QAAQ,EAAE,CAAC,GAChE;AAED,QAAM,OAAO,UAAU;AAEvB,MAAI,cAAc;AAChB,OAAI,WACF,OAAM,WAAW,OAAO;AAE1B;SACK;GAEL,MAAM,cADe,OACY;AACjC,OAAI,CAAC,YACH,OAAM,IAAI,MAAM,4CAA4C;AAG9D,OAAI,OAAO,aACT,QAAO,IAAI,WAAW,YAAY;AAIpC,gBADkB,IAAI,KAAK,CAAC,YAAY,EAAE,EAAE,MAAM,aAAa,CAAC,EACxC,OAAO,SAAS;AACxC;;UAEK,OAAO;AAEd,MAAI;AACF,SAAM,QAAQ,UAAU;UAClB;AAGR,QAAM;WACE;AACR,MAAI,kBAAkB"}
@@ -1,7 +1,6 @@
1
1
  import { RenderMode } from "./previewSettings.js";
2
2
 
3
3
  //#region src/preview/renderers.d.ts
4
-
5
4
  /**
6
5
  * Options for rendering HTML to an image or canvas.
7
6
  */
@@ -1,7 +1,10 @@
1
1
  import { getRenderMode, isNativeCanvasApiAvailable } from "./previewSettings.js";
2
-
3
2
  //#region src/preview/renderers.ts
4
3
  /**
4
+ * Renderer strategy pattern for HTML-to-image rendering.
5
+ * Provides a unified interface for native (drawElementImage) and foreignObject paths.
6
+ */
7
+ /**
5
8
  * Get the effective render mode, validating that native is available when selected.
6
9
  * Falls back to foreignObject if native is selected but not available.
7
10
  */
@@ -22,7 +25,7 @@ function isCanvas(result) {
22
25
  function isImage(result) {
23
26
  return result instanceof HTMLImageElement;
24
27
  }
25
-
26
28
  //#endregion
27
29
  export { getEffectiveRenderMode, isCanvas, isImage };
30
+
28
31
  //# sourceMappingURL=renderers.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderers.js","names":[],"sources":["../../src/preview/renderers.ts"],"sourcesContent":["/**\n * Renderer strategy pattern for HTML-to-image rendering.\n * Provides a unified interface for native (drawElementImage) and foreignObject paths.\n */\n\nimport { isNativeCanvasApiAvailable, getRenderMode, type RenderMode } from \"./previewSettings.js\";\n\n/**\n * Options for rendering HTML to an image or canvas.\n */\nexport interface RenderOptions {\n /** Skip device pixel ratio scaling (render at logical pixels) */\n skipDprScaling?: boolean;\n /** Scale factor for encoding internal canvases (foreignObject only) */\n canvasScale?: number;\n /** Whether to reuse an existing canvas (native only) */\n reuseCanvas?: HTMLCanvasElement;\n}\n\n/**\n * Result of a render operation.\n * Native path returns a canvas, foreignObject path returns an image.\n */\nexport type RenderResult = HTMLCanvasElement | HTMLImageElement;\n\n/**\n * Renderer interface for HTML-to-image conversion.\n */\nexport interface Renderer {\n /** The render mode this renderer implements */\n readonly mode: RenderMode;\n\n /**\n * Render an HTML container to an image or canvas.\n * @param container - The HTML element to render\n * @param width - Target width in logical pixels\n * @param height - Target height in logical pixels\n * @param options - Rendering options\n * @returns Promise resolving to a canvas or image element\n */\n render(\n container: HTMLElement,\n width: number,\n height: number,\n options?: RenderOptions,\n ): Promise<RenderResult>;\n\n /**\n * Check if this renderer is available in the current environment.\n */\n isAvailable(): boolean;\n}\n\n/**\n * Get the effective render mode, validating that native is available when selected.\n * Falls back to foreignObject if native is selected but not available.\n */\nexport function getEffectiveRenderMode(): RenderMode {\n const mode = getRenderMode();\n\n if (mode === \"native\" && !isNativeCanvasApiAvailable()) {\n return \"foreignObject\";\n }\n\n return mode;\n}\n\n/**\n * Check if a render result is a canvas element.\n */\nexport function isCanvas(result: RenderResult): result is HTMLCanvasElement {\n return result instanceof HTMLCanvasElement;\n}\n\n/**\n * Check if a render result is an image element.\n */\nexport function isImage(result: RenderResult): result is HTMLImageElement {\n return result instanceof HTMLImageElement;\n}\n"],"mappings":";;;;;;;AAyDA,SAAgB,yBAAqC;CACnD,MAAM,OAAO,eAAe;AAE5B,KAAI,SAAS,YAAY,CAAC,4BAA4B,CACpD,QAAO;AAGT,QAAO;;;;;AAMT,SAAgB,SAAS,QAAmD;AAC1E,QAAO,kBAAkB;;;;;AAM3B,SAAgB,QAAQ,QAAkD;AACxE,QAAO,kBAAkB"}
1
+ {"version":3,"file":"renderers.js","names":[],"sources":["../../src/preview/renderers.ts"],"mappings":";;;;;;;;;;AAyDA,SAAgB,yBAAqC;CACnD,MAAM,OAAO,eAAe;AAE5B,KAAI,SAAS,YAAY,CAAC,4BAA4B,CACpD,QAAO;AAGT,QAAO;;;;;AAMT,SAAgB,SAAS,QAAmD;AAC1E,QAAO,kBAAkB;;;;;AAM3B,SAAgB,QAAQ,QAAkD;AACxE,QAAO,kBAAkB"}
@@ -35,8 +35,7 @@ var ScaleConfig = class ScaleConfig {
35
35
  const { naturalWidth, naturalHeight, displayWidth, displayHeight } = params;
36
36
  const displayScaleX = displayWidth / naturalWidth;
37
37
  const displayScaleY = displayHeight / naturalHeight;
38
- const displayScale = Math.min(displayScaleX, displayScaleY);
39
- return Math.min(1, displayScale * this.exportScale * this.qualityMultiplier);
38
+ return Math.min(1, Math.min(displayScaleX, displayScaleY) * this.exportScale * this.qualityMultiplier);
40
39
  }
41
40
  /**
42
41
  * Get the CSS transform value for DOM scaling.
@@ -68,7 +67,7 @@ var ScaleConfig = class ScaleConfig {
68
67
  return new ScaleConfig(width, height, canvasScale);
69
68
  }
70
69
  };
71
-
72
70
  //#endregion
73
71
  export { ScaleConfig };
72
+
74
73
  //# sourceMappingURL=ScaleConfig.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"ScaleConfig.js","names":[],"sources":["../../../src/preview/rendering/ScaleConfig.ts"],"sourcesContent":["/**\n * ScaleConfig - Unified scaling configuration for timeline serialization.\n *\n * Consolidates the multi-stage scaling architecture into a single,\n * well-defined abstraction with clear contracts.\n *\n * Previously, scaling was applied in 4 separate stages with implicit contracts:\n * 1. captureTimelineToDataUri: scaled output dimensions\n * 2. captureElementParts: CSS transform wrapper for DOM content\n * 3. serializeCanvas: independent optimalScale calculation per canvas\n * 4. encodeCanvasesInParallel: received pre-scaled snapshots\n *\n * Now, ScaleConfig centralizes all scaling logic and makes the contracts explicit.\n */\n\nexport interface CanvasScaleParams {\n /** Natural canvas pixel dimensions */\n naturalWidth: number;\n naturalHeight: number;\n /** CSS display dimensions (how big it appears) */\n displayWidth: number;\n displayHeight: number;\n}\n\n/**\n * Immutable scaling configuration for a serialization operation.\n *\n * All scaling decisions are computed once at construction and cached.\n * This ensures consistency across all stages of serialization.\n */\nexport class ScaleConfig {\n /** User-specified export scale (e.g., 0.25 for thumbnails, 1.0 for full resolution) */\n readonly exportScale: number;\n\n /** Input dimensions (before scaling) */\n readonly inputWidth: number;\n readonly inputHeight: number;\n\n /** Output SVG dimensions (after scaling) */\n readonly outputWidth: number;\n readonly outputHeight: number;\n\n /** Whether DOM content needs CSS transform:scale() wrapper */\n readonly needsDOMScaling: boolean;\n\n /** Quality multiplier for canvas encoding (1.5x for sharpness) */\n readonly qualityMultiplier: number = 1.5;\n\n constructor(width: number, height: number, exportScale: number) {\n this.inputWidth = width;\n this.inputHeight = height;\n this.exportScale = exportScale;\n\n // Compute output dimensions (Stage 1)\n this.outputWidth = Math.floor(width * exportScale);\n this.outputHeight = Math.floor(height * exportScale);\n\n // Determine if DOM needs CSS scaling (Stage 2)\n this.needsDOMScaling = exportScale < 1;\n\n // Freeze to ensure immutability\n Object.freeze(this);\n }\n\n /**\n * Compute optimal encoding scale for a canvas element.\n *\n * This is Stage 3 of the scaling architecture. Canvas pixels are scaled\n * independently from DOM content because they have intrinsic resolution.\n *\n * Algorithm:\n * 1. Calculate display scale (CSS size vs natural size)\n * 2. Multiply by export scale\n * 3. Multiply by quality multiplier (1.5x for sharpness)\n * 4. Cap at 1.0 (never upscale beyond natural resolution)\n *\n * @param params - Canvas dimensions (natural and display)\n * @returns Optimal scale for encoding (0.0 to 1.0)\n */\n computeCanvasScale(params: CanvasScaleParams): number {\n const { naturalWidth, naturalHeight, displayWidth, displayHeight } = params;\n\n // Calculate how much smaller the display is vs natural size\n const displayScaleX = displayWidth / naturalWidth;\n const displayScaleY = displayHeight / naturalHeight;\n const displayScale = Math.min(displayScaleX, displayScaleY);\n\n // Combine display scale, export scale, and quality multiplier\n // Cap at 1.0 to never upscale beyond natural resolution\n const optimalScale = Math.min(1.0, displayScale * this.exportScale * this.qualityMultiplier);\n\n return optimalScale;\n }\n\n /**\n * Get the CSS transform value for DOM scaling.\n * Returns null if no scaling is needed.\n */\n getDOMTransform(): string | null {\n return this.needsDOMScaling ? `scale(${this.exportScale})` : null;\n }\n\n /**\n * Get the wrapper dimensions for the CSS transform.\n * When DOM is scaled, the wrapper must be larger to accommodate\n * the scaled-down content.\n */\n getDOMWrapperDimensions(): { width: number; height: number } {\n if (!this.needsDOMScaling) {\n return { width: this.outputWidth, height: this.outputHeight };\n }\n\n return {\n width: Math.floor(this.outputWidth / this.exportScale),\n height: Math.floor(this.outputHeight / this.exportScale),\n };\n }\n\n /**\n * Create a ScaleConfig from legacy options.\n * Maintains backward compatibility with existing callsites.\n */\n static fromOptions(width: number, height: number, canvasScale: number): ScaleConfig {\n return new ScaleConfig(width, height, canvasScale);\n }\n}\n"],"mappings":";;;;;;;AA8BA,IAAa,cAAb,MAAa,YAAY;CAkBvB,YAAY,OAAe,QAAgB,aAAqB;2BAF3B;AAGnC,OAAK,aAAa;AAClB,OAAK,cAAc;AACnB,OAAK,cAAc;AAGnB,OAAK,cAAc,KAAK,MAAM,QAAQ,YAAY;AAClD,OAAK,eAAe,KAAK,MAAM,SAAS,YAAY;AAGpD,OAAK,kBAAkB,cAAc;AAGrC,SAAO,OAAO,KAAK;;;;;;;;;;;;;;;;;CAkBrB,mBAAmB,QAAmC;EACpD,MAAM,EAAE,cAAc,eAAe,cAAc,kBAAkB;EAGrE,MAAM,gBAAgB,eAAe;EACrC,MAAM,gBAAgB,gBAAgB;EACtC,MAAM,eAAe,KAAK,IAAI,eAAe,cAAc;AAM3D,SAFqB,KAAK,IAAI,GAAK,eAAe,KAAK,cAAc,KAAK,kBAAkB;;;;;;CAS9F,kBAAiC;AAC/B,SAAO,KAAK,kBAAkB,SAAS,KAAK,YAAY,KAAK;;;;;;;CAQ/D,0BAA6D;AAC3D,MAAI,CAAC,KAAK,gBACR,QAAO;GAAE,OAAO,KAAK;GAAa,QAAQ,KAAK;GAAc;AAG/D,SAAO;GACL,OAAO,KAAK,MAAM,KAAK,cAAc,KAAK,YAAY;GACtD,QAAQ,KAAK,MAAM,KAAK,eAAe,KAAK,YAAY;GACzD;;;;;;CAOH,OAAO,YAAY,OAAe,QAAgB,aAAkC;AAClF,SAAO,IAAI,YAAY,OAAO,QAAQ,YAAY"}
1
+ {"version":3,"file":"ScaleConfig.js","names":[],"sources":["../../../src/preview/rendering/ScaleConfig.ts"],"mappings":";;;;;;;AA8BA,IAAa,cAAb,MAAa,YAAY;CAkBvB,YAAY,OAAe,QAAgB,aAAqB;2BAF3B;AAGnC,OAAK,aAAa;AAClB,OAAK,cAAc;AACnB,OAAK,cAAc;AAGnB,OAAK,cAAc,KAAK,MAAM,QAAQ,YAAY;AAClD,OAAK,eAAe,KAAK,MAAM,SAAS,YAAY;AAGpD,OAAK,kBAAkB,cAAc;AAGrC,SAAO,OAAO,KAAK;;;;;;;;;;;;;;;;;CAkBrB,mBAAmB,QAAmC;EACpD,MAAM,EAAE,cAAc,eAAe,cAAc,kBAAkB;EAGrE,MAAM,gBAAgB,eAAe;EACrC,MAAM,gBAAgB,gBAAgB;AAOtC,SAFqB,KAAK,IAAI,GAJT,KAAK,IAAI,eAAe,cAAc,GAIT,KAAK,cAAc,KAAK,kBAAkB;;;;;;CAS9F,kBAAiC;AAC/B,SAAO,KAAK,kBAAkB,SAAS,KAAK,YAAY,KAAK;;;;;;;CAQ/D,0BAA6D;AAC3D,MAAI,CAAC,KAAK,gBACR,QAAO;GAAE,OAAO,KAAK;GAAa,QAAQ,KAAK;GAAc;AAG/D,SAAO;GACL,OAAO,KAAK,MAAM,KAAK,cAAc,KAAK,YAAY;GACtD,QAAQ,KAAK,MAAM,KAAK,eAAe,KAAK,YAAY;GACzD;;;;;;CAOH,OAAO,YAAY,OAAe,QAAgB,aAAkC;AAClF,SAAO,IAAI,YAAY,OAAO,QAAQ,YAAY"}
@@ -1,5 +1,4 @@
1
1
  //#region src/preview/rendering/inlineImages.d.ts
2
-
3
2
  /**
4
3
  * Clear the inline image cache. Useful for memory management in long-running sessions.
5
4
  */
@@ -13,7 +13,7 @@ function clearInlineImageCache() {
13
13
  function getInlineImageCacheSize() {
14
14
  return _inlineImageCache.size;
15
15
  }
16
-
17
16
  //#endregion
18
17
  export { clearInlineImageCache, getInlineImageCacheSize };
18
+
19
19
  //# sourceMappingURL=inlineImages.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"inlineImages.js","names":[],"sources":["../../../src/preview/rendering/inlineImages.ts"],"sourcesContent":["/**\n * Image inlining utilities for SVG foreignObject rendering.\n * SVG foreignObject can't load external images due to security restrictions,\n * so we convert them to base64 data URIs.\n */\n\nimport { logger } from \"../logger.js\";\n\n/** Maximum number of cached inline images before eviction */\nconst MAX_INLINE_IMAGE_CACHE_SIZE = 100;\n\n/** Image cache for inlining external images as data URIs (foreignObject path) */\nconst _inlineImageCache = new Map<string, string>();\n\n/**\n * Convert a Blob to a data URL.\n */\nfunction blobToDataURL(blob: Blob): Promise<string> {\n return new Promise((resolve, reject) => {\n const reader = new FileReader();\n reader.onload = () => resolve(reader.result as string);\n reader.onerror = reject;\n reader.readAsDataURL(blob);\n });\n}\n\n/**\n * Inline all images in a container as base64 data URIs.\n * SVG foreignObject can't load external images due to security restrictions.\n * Uses an LRU-style cache with size limits to prevent memory leaks.\n */\nexport async function inlineImages(container: HTMLElement): Promise<void> {\n const images = container.querySelectorAll(\"img\");\n for (const image of images) {\n const src = image.getAttribute(\"src\");\n if (!src || src.startsWith(\"data:\")) continue;\n\n const cached = _inlineImageCache.get(src);\n if (cached) {\n image.setAttribute(\"src\", cached);\n continue;\n }\n\n try {\n const response = await fetch(src);\n const blob = await response.blob();\n const dataUrl = await blobToDataURL(blob);\n image.setAttribute(\"src\", dataUrl);\n\n // Evict oldest entries if cache is full (simple FIFO eviction)\n if (_inlineImageCache.size >= MAX_INLINE_IMAGE_CACHE_SIZE) {\n const firstKey = _inlineImageCache.keys().next().value;\n if (firstKey) _inlineImageCache.delete(firstKey);\n }\n _inlineImageCache.set(src, dataUrl);\n } catch (e) {\n logger.warn(\"Failed to inline image:\", src, e);\n }\n }\n}\n\n/**\n * Clear the inline image cache. Useful for memory management in long-running sessions.\n */\nexport function clearInlineImageCache(): void {\n _inlineImageCache.clear();\n}\n\n/**\n * Get current inline image cache size for diagnostics.\n */\nexport function getInlineImageCacheSize(): number {\n return _inlineImageCache.size;\n}\n"],"mappings":";;AAYA,MAAM,oCAAoB,IAAI,KAAqB;;;;AAoDnD,SAAgB,wBAA8B;AAC5C,mBAAkB,OAAO;;;;;AAM3B,SAAgB,0BAAkC;AAChD,QAAO,kBAAkB"}
1
+ {"version":3,"file":"inlineImages.js","names":[],"sources":["../../../src/preview/rendering/inlineImages.ts"],"mappings":";;AAYA,MAAM,oCAAoB,IAAI,KAAqB;;;;AAoDnD,SAAgB,wBAA8B;AAC5C,mBAAkB,OAAO;;;;;AAM3B,SAAgB,0BAAkC;AAChD,QAAO,kBAAkB"}
@@ -1,5 +1,4 @@
1
1
  import { defaultProfiler } from "../RenderProfiler.js";
2
-
3
2
  //#region src/preview/rendering/loadImage.ts
4
3
  /**
5
4
  * Load an image from a data URI. Returns a Promise that resolves when loaded.
@@ -16,7 +15,7 @@ function loadImageFromDataUri(dataUri) {
16
15
  img.src = dataUri;
17
16
  });
18
17
  }
19
-
20
18
  //#endregion
21
19
  export { loadImageFromDataUri };
20
+
22
21
  //# sourceMappingURL=loadImage.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"loadImage.js","names":[],"sources":["../../../src/preview/rendering/loadImage.ts"],"sourcesContent":["import { defaultProfiler } from \"../RenderProfiler.js\";\n\n/**\n * Load an image from a data URI. Returns a Promise that resolves when loaded.\n */\nexport function loadImageFromDataUri(dataUri: string): Promise<HTMLImageElement> {\n const img = new Image();\n const imageLoadStart = performance.now();\n\n return new Promise<HTMLImageElement>((resolve, reject) => {\n img.onload = () => {\n defaultProfiler.addTime(\"imageLoad\", performance.now() - imageLoadStart);\n resolve(img);\n };\n img.onerror = reject;\n img.src = dataUri;\n });\n}\n"],"mappings":";;;;;;AAKA,SAAgB,qBAAqB,SAA4C;CAC/E,MAAM,MAAM,IAAI,OAAO;CACvB,MAAM,iBAAiB,YAAY,KAAK;AAExC,QAAO,IAAI,SAA2B,SAAS,WAAW;AACxD,MAAI,eAAe;AACjB,mBAAgB,QAAQ,aAAa,YAAY,KAAK,GAAG,eAAe;AACxE,WAAQ,IAAI;;AAEd,MAAI,UAAU;AACd,MAAI,MAAM;GACV"}
1
+ {"version":3,"file":"loadImage.js","names":[],"sources":["../../../src/preview/rendering/loadImage.ts"],"mappings":";;;;;AAKA,SAAgB,qBAAqB,SAA4C;CAC/E,MAAM,MAAM,IAAI,OAAO;CACvB,MAAM,iBAAiB,YAAY,KAAK;AAExC,QAAO,IAAI,SAA2B,SAAS,WAAW;AACxD,MAAI,eAAe;AACjB,mBAAgB,QAAQ,aAAa,YAAY,KAAK,GAAG,eAAe;AACxE,WAAQ,IAAI;;AAEd,MAAI,UAAU;AACd,MAAI,MAAM;GACV"}
@@ -1,5 +1,4 @@
1
1
  import { defaultProfiler } from "../RenderProfiler.js";
2
-
3
2
  //#region src/preview/rendering/renderToImageNative.ts
4
3
  /** Track canvases that have been initialized for layoutsubtree (only need to wait once) */
5
4
  const _layoutInitializedCanvases = /* @__PURE__ */ new WeakSet();
@@ -46,9 +45,9 @@ async function renderToImageNative(container, width, height, options = {}) {
46
45
  let shouldCleanup = false;
47
46
  if (reuseCanvas) {
48
47
  captureCanvas = reuseCanvas;
49
- const dpr$1 = skipDprScaling ? 1 : window.devicePixelRatio || 1;
50
- const targetWidth = Math.floor(width * dpr$1);
51
- const targetHeight = Math.floor(height * dpr$1);
48
+ const dpr = skipDprScaling ? 1 : window.devicePixelRatio || 1;
49
+ const targetWidth = Math.floor(width * dpr);
50
+ const targetHeight = Math.floor(height * dpr);
52
51
  if (captureCanvas.width !== targetWidth) captureCanvas.width = targetWidth;
53
52
  if (captureCanvas.height !== targetHeight) captureCanvas.height = targetHeight;
54
53
  captureCanvas.style.cssText = `
@@ -128,7 +127,7 @@ async function renderToImageNative(container, width, height, options = {}) {
128
127
  defaultProfiler.incrementRenderCount();
129
128
  return outputCanvas;
130
129
  }
131
-
132
130
  //#endregion
133
131
  export { createDprCanvas, renderToImageNative };
132
+
134
133
  //# sourceMappingURL=renderToImageNative.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"renderToImageNative.js","names":["captureCanvas: HTMLCanvasElement","dpr"],"sources":["../../../src/preview/rendering/renderToImageNative.ts"],"sourcesContent":["/**\n * Native HTML-in-Canvas rendering using drawElementImage API.\n */\n\nimport type { HtmlInCanvasContext, HtmlInCanvasElement, NativeRenderOptions } from \"./types.js\";\nimport { defaultProfiler } from \"../RenderProfiler.js\";\n\n/** Track canvases that have been initialized for layoutsubtree (only need to wait once) */\nconst _layoutInitializedCanvases = new WeakSet<HTMLCanvasElement>();\n\n/**\n * Wait for next animation frame (allows browser to complete layout)\n */\nfunction waitForFrame(): Promise<void> {\n return new Promise((resolve) => requestAnimationFrame(() => resolve()));\n}\n\n/**\n * Create a canvas element with proper DPR handling.\n * Buffer size is based on renderWidth/renderHeight (internal resolution).\n * CSS size is based on fullWidth/fullHeight (logical display size).\n */\nexport function createDprCanvas(options: {\n renderWidth: number;\n renderHeight: number;\n scale: number;\n dpr?: number;\n fullWidth: number;\n fullHeight: number;\n}): HTMLCanvasElement {\n const { renderWidth, renderHeight, scale, fullWidth, fullHeight } = options;\n const dpr = options.dpr ?? window.devicePixelRatio ?? 1;\n\n const canvas = document.createElement(\"canvas\");\n canvas.width = Math.floor(renderWidth * scale * dpr);\n canvas.height = Math.floor(renderHeight * scale * dpr);\n canvas.style.width = `${Math.floor(fullWidth * scale)}px`;\n canvas.style.height = `${Math.floor(fullHeight * scale)}px`;\n\n return canvas;\n}\n\n/**\n * Render HTML content to canvas using native HTML-in-Canvas API (drawElementImage).\n * This is much faster than the foreignObject approach and avoids canvas tainting.\n *\n * Note: The native API renders at device pixel ratio, so we capture at DPR scale\n * and then downsample to logical pixels to match the foreignObject path's output.\n *\n * @param container - The HTML element to render\n * @param width - Target width in logical pixels\n * @param height - Target height in logical pixels\n * @param options - Rendering options (skipWait for batch mode)\n *\n * @see https://github.com/WICG/html-in-canvas\n */\nexport async function renderToImageNative(\n container: HTMLElement,\n width: number,\n height: number,\n options: NativeRenderOptions = {},\n): Promise<HTMLCanvasElement> {\n const t0 = performance.now();\n const { reuseCanvas, skipDprScaling = false } = options;\n // Use 1x DPR when skipDprScaling is true (for video export) - 4x fewer pixels!\n const dpr = skipDprScaling ? 1 : window.devicePixelRatio || 1;\n\n // Use provided canvas or create new one\n let captureCanvas: HTMLCanvasElement;\n let shouldCleanup = false;\n\n if (reuseCanvas) {\n captureCanvas = reuseCanvas;\n\n // Ensure canvas dimensions match (both attribute and CSS)\n const dpr = skipDprScaling ? 1 : window.devicePixelRatio || 1;\n const targetWidth = Math.floor(width * dpr);\n const targetHeight = Math.floor(height * dpr);\n\n // Set attribute dimensions (pixel buffer size)\n if (captureCanvas.width !== targetWidth) {\n captureCanvas.width = targetWidth;\n }\n if (captureCanvas.height !== targetHeight) {\n captureCanvas.height = targetHeight;\n }\n\n // Ensure CSS dimensions and positioning (same as non-reuse path)\n // This ensures consistent behavior and avoids layout issues\n captureCanvas.style.cssText = `\n position: fixed;\n left: 0;\n top: 0;\n width: ${width}px;\n height: ${height}px;\n opacity: 0;\n pointer-events: none;\n z-index: -9999;\n `;\n\n // Ensure layoutsubtree is set (required for drawElementImage)\n if (!captureCanvas.hasAttribute(\"layoutsubtree\")) {\n captureCanvas.setAttribute(\"layoutsubtree\", \"\");\n (captureCanvas as HtmlInCanvasElement).layoutSubtree = true;\n }\n\n // Ensure canvas is in DOM (required for drawElementImage layout)\n if (!captureCanvas.parentNode) {\n document.body.appendChild(captureCanvas);\n }\n\n // Ensure container is child of canvas\n if (container.parentElement !== captureCanvas) {\n captureCanvas.appendChild(container);\n }\n\n // Ensure container is visible (not display: none) for layout\n // drawElementImage requires the element to be laid out\n const containerStyle = getComputedStyle(container);\n if (containerStyle.display === \"none\") {\n container.style.display = \"block\";\n }\n\n // Force synchronous layout ONLY on first use with this canvas\n // For batch rendering (video export), repeated layout forces are expensive\n // We only need to force layout once to ensure everything is ready\n if (!_layoutInitializedCanvases.has(captureCanvas)) {\n void captureCanvas.offsetHeight;\n void container.offsetHeight;\n void getComputedStyle(captureCanvas).opacity;\n void getComputedStyle(container).opacity;\n _layoutInitializedCanvases.add(captureCanvas);\n }\n } else {\n captureCanvas = document.createElement(\"canvas\");\n captureCanvas.width = Math.floor(width * dpr);\n captureCanvas.height = Math.floor(height * dpr);\n\n // Enable HTML-in-Canvas mode via layoutsubtree attribute/property\n captureCanvas.setAttribute(\"layoutsubtree\", \"\");\n (captureCanvas as HtmlInCanvasElement).layoutSubtree = true;\n\n captureCanvas.appendChild(container);\n\n captureCanvas.style.cssText = `\n position: fixed;\n left: 0;\n top: 0;\n width: ${width}px;\n height: ${height}px;\n opacity: 0;\n pointer-events: none;\n z-index: -9999;\n `;\n document.body.appendChild(captureCanvas);\n shouldCleanup = true;\n }\n\n const t1 = performance.now();\n defaultProfiler.addTime(\"setup\", t1 - t0);\n\n try {\n // Force style calculation to ensure CSS is computed before capture\n // This ensures both canvas and container are laid out (required for drawElementImage)\n void getComputedStyle(container).opacity;\n\n if (reuseCanvas) {\n // When reusing canvas with layoutsubtree, wait for initial layout (first use only)\n // Use a WeakSet to track canvases that have been initialized\n if ((captureCanvas as any).layoutSubtree && !_layoutInitializedCanvases.has(captureCanvas)) {\n await waitForFrame();\n _layoutInitializedCanvases.add(captureCanvas);\n\n // Canvas may have been detached during async wait (e.g., test cleanup)\n if (!captureCanvas.parentNode) {\n return captureCanvas;\n }\n }\n } else {\n // Single-shot capture: wait one frame so the browser composites the element\n // into the layoutsubtree canvas before drawElementImage reads GPU textures.\n // Without this, images loaded just before capture may render blank.\n await waitForFrame();\n\n // Canvas may have been detached during async wait (e.g., test cleanup)\n if (!captureCanvas.parentNode) {\n return captureCanvas;\n }\n }\n\n const ctx = captureCanvas.getContext(\"2d\") as HtmlInCanvasContext;\n ctx.drawElementImage(container, 0, 0);\n } finally {\n // Only clean up if we created the canvas\n if (shouldCleanup && captureCanvas.parentNode) {\n captureCanvas.parentNode.removeChild(captureCanvas);\n }\n }\n\n const t2 = performance.now();\n defaultProfiler.addTime(\"draw\", t2 - t1);\n\n // If DPR is 1, no downsampling needed - return as-is\n if (dpr === 1) {\n defaultProfiler.incrementRenderCount();\n return captureCanvas;\n }\n\n // Downsample to logical pixel dimensions to match foreignObject path output\n // This ensures consistent behavior regardless of which rendering path is used\n const outputCanvas = document.createElement(\"canvas\");\n outputCanvas.width = width;\n outputCanvas.height = height;\n\n const outputCtx = outputCanvas.getContext(\"2d\")!;\n // Draw the DPR-scaled capture onto the 1x output canvas\n outputCtx.drawImage(\n captureCanvas,\n 0,\n 0,\n captureCanvas.width,\n captureCanvas.height, // source (full DPR capture)\n 0,\n 0,\n width,\n height, // destination (logical pixels)\n );\n\n const t3 = performance.now();\n defaultProfiler.addTime(\"downsample\", t3 - t2);\n defaultProfiler.incrementRenderCount();\n\n return outputCanvas;\n}\n"],"mappings":";;;;AAQA,MAAM,6CAA6B,IAAI,SAA4B;;;;AAKnE,SAAS,eAA8B;AACrC,QAAO,IAAI,SAAS,YAAY,4BAA4B,SAAS,CAAC,CAAC;;;;;;;AAQzE,SAAgB,gBAAgB,SAOV;CACpB,MAAM,EAAE,aAAa,cAAc,OAAO,WAAW,eAAe;CACpE,MAAM,MAAM,QAAQ,OAAO,OAAO,oBAAoB;CAEtD,MAAM,SAAS,SAAS,cAAc,SAAS;AAC/C,QAAO,QAAQ,KAAK,MAAM,cAAc,QAAQ,IAAI;AACpD,QAAO,SAAS,KAAK,MAAM,eAAe,QAAQ,IAAI;AACtD,QAAO,MAAM,QAAQ,GAAG,KAAK,MAAM,YAAY,MAAM,CAAC;AACtD,QAAO,MAAM,SAAS,GAAG,KAAK,MAAM,aAAa,MAAM,CAAC;AAExD,QAAO;;;;;;;;;;;;;;;;AAiBT,eAAsB,oBACpB,WACA,OACA,QACA,UAA+B,EAAE,EACL;CAC5B,MAAM,KAAK,YAAY,KAAK;CAC5B,MAAM,EAAE,aAAa,iBAAiB,UAAU;CAEhD,MAAM,MAAM,iBAAiB,IAAI,OAAO,oBAAoB;CAG5D,IAAIA;CACJ,IAAI,gBAAgB;AAEpB,KAAI,aAAa;AACf,kBAAgB;EAGhB,MAAMC,QAAM,iBAAiB,IAAI,OAAO,oBAAoB;EAC5D,MAAM,cAAc,KAAK,MAAM,QAAQA,MAAI;EAC3C,MAAM,eAAe,KAAK,MAAM,SAASA,MAAI;AAG7C,MAAI,cAAc,UAAU,YAC1B,eAAc,QAAQ;AAExB,MAAI,cAAc,WAAW,aAC3B,eAAc,SAAS;AAKzB,gBAAc,MAAM,UAAU;;;;eAInB,MAAM;gBACL,OAAO;;;;;AAOnB,MAAI,CAAC,cAAc,aAAa,gBAAgB,EAAE;AAChD,iBAAc,aAAa,iBAAiB,GAAG;AAC/C,GAAC,cAAsC,gBAAgB;;AAIzD,MAAI,CAAC,cAAc,WACjB,UAAS,KAAK,YAAY,cAAc;AAI1C,MAAI,UAAU,kBAAkB,cAC9B,eAAc,YAAY,UAAU;AAMtC,MADuB,iBAAiB,UAAU,CAC/B,YAAY,OAC7B,WAAU,MAAM,UAAU;AAM5B,MAAI,CAAC,2BAA2B,IAAI,cAAc,EAAE;AAClD,GAAK,cAAc;AACnB,GAAK,UAAU;AACf,GAAK,iBAAiB,cAAc,CAAC;AACrC,GAAK,iBAAiB,UAAU,CAAC;AACjC,8BAA2B,IAAI,cAAc;;QAE1C;AACL,kBAAgB,SAAS,cAAc,SAAS;AAChD,gBAAc,QAAQ,KAAK,MAAM,QAAQ,IAAI;AAC7C,gBAAc,SAAS,KAAK,MAAM,SAAS,IAAI;AAG/C,gBAAc,aAAa,iBAAiB,GAAG;AAC/C,EAAC,cAAsC,gBAAgB;AAEvD,gBAAc,YAAY,UAAU;AAEpC,gBAAc,MAAM,UAAU;;;;eAInB,MAAM;gBACL,OAAO;;;;;AAKnB,WAAS,KAAK,YAAY,cAAc;AACxC,kBAAgB;;CAGlB,MAAM,KAAK,YAAY,KAAK;AAC5B,iBAAgB,QAAQ,SAAS,KAAK,GAAG;AAEzC,KAAI;AAGF,EAAK,iBAAiB,UAAU,CAAC;AAEjC,MAAI,aAGF;OAAK,cAAsB,iBAAiB,CAAC,2BAA2B,IAAI,cAAc,EAAE;AAC1F,UAAM,cAAc;AACpB,+BAA2B,IAAI,cAAc;AAG7C,QAAI,CAAC,cAAc,WACjB,QAAO;;SAGN;AAIL,SAAM,cAAc;AAGpB,OAAI,CAAC,cAAc,WACjB,QAAO;;AAKX,EADY,cAAc,WAAW,KAAK,CACtC,iBAAiB,WAAW,GAAG,EAAE;WAC7B;AAER,MAAI,iBAAiB,cAAc,WACjC,eAAc,WAAW,YAAY,cAAc;;CAIvD,MAAM,KAAK,YAAY,KAAK;AAC5B,iBAAgB,QAAQ,QAAQ,KAAK,GAAG;AAGxC,KAAI,QAAQ,GAAG;AACb,kBAAgB,sBAAsB;AACtC,SAAO;;CAKT,MAAM,eAAe,SAAS,cAAc,SAAS;AACrD,cAAa,QAAQ;AACrB,cAAa,SAAS;AAItB,CAFkB,aAAa,WAAW,KAAK,CAErC,UACR,eACA,GACA,GACA,cAAc,OACd,cAAc,QACd,GACA,GACA,OACA,OACD;CAED,MAAM,KAAK,YAAY,KAAK;AAC5B,iBAAgB,QAAQ,cAAc,KAAK,GAAG;AAC9C,iBAAgB,sBAAsB;AAEtC,QAAO"}
1
+ {"version":3,"file":"renderToImageNative.js","names":[],"sources":["../../../src/preview/rendering/renderToImageNative.ts"],"mappings":";;;AAQA,MAAM,6CAA6B,IAAI,SAA4B;;;;AAKnE,SAAS,eAA8B;AACrC,QAAO,IAAI,SAAS,YAAY,4BAA4B,SAAS,CAAC,CAAC;;;;;;;AAQzE,SAAgB,gBAAgB,SAOV;CACpB,MAAM,EAAE,aAAa,cAAc,OAAO,WAAW,eAAe;CACpE,MAAM,MAAM,QAAQ,OAAO,OAAO,oBAAoB;CAEtD,MAAM,SAAS,SAAS,cAAc,SAAS;AAC/C,QAAO,QAAQ,KAAK,MAAM,cAAc,QAAQ,IAAI;AACpD,QAAO,SAAS,KAAK,MAAM,eAAe,QAAQ,IAAI;AACtD,QAAO,MAAM,QAAQ,GAAG,KAAK,MAAM,YAAY,MAAM,CAAC;AACtD,QAAO,MAAM,SAAS,GAAG,KAAK,MAAM,aAAa,MAAM,CAAC;AAExD,QAAO;;;;;;;;;;;;;;;;AAiBT,eAAsB,oBACpB,WACA,OACA,QACA,UAA+B,EAAE,EACL;CAC5B,MAAM,KAAK,YAAY,KAAK;CAC5B,MAAM,EAAE,aAAa,iBAAiB,UAAU;CAEhD,MAAM,MAAM,iBAAiB,IAAI,OAAO,oBAAoB;CAG5D,IAAI;CACJ,IAAI,gBAAgB;AAEpB,KAAI,aAAa;AACf,kBAAgB;EAGhB,MAAM,MAAM,iBAAiB,IAAI,OAAO,oBAAoB;EAC5D,MAAM,cAAc,KAAK,MAAM,QAAQ,IAAI;EAC3C,MAAM,eAAe,KAAK,MAAM,SAAS,IAAI;AAG7C,MAAI,cAAc,UAAU,YAC1B,eAAc,QAAQ;AAExB,MAAI,cAAc,WAAW,aAC3B,eAAc,SAAS;AAKzB,gBAAc,MAAM,UAAU;;;;eAInB,MAAM;gBACL,OAAO;;;;;AAOnB,MAAI,CAAC,cAAc,aAAa,gBAAgB,EAAE;AAChD,iBAAc,aAAa,iBAAiB,GAAG;AAC9C,iBAAsC,gBAAgB;;AAIzD,MAAI,CAAC,cAAc,WACjB,UAAS,KAAK,YAAY,cAAc;AAI1C,MAAI,UAAU,kBAAkB,cAC9B,eAAc,YAAY,UAAU;AAMtC,MADuB,iBAAiB,UAAU,CAC/B,YAAY,OAC7B,WAAU,MAAM,UAAU;AAM5B,MAAI,CAAC,2BAA2B,IAAI,cAAc,EAAE;AAC7C,iBAAc;AACd,aAAU;AACV,oBAAiB,cAAc,CAAC;AAChC,oBAAiB,UAAU,CAAC;AACjC,8BAA2B,IAAI,cAAc;;QAE1C;AACL,kBAAgB,SAAS,cAAc,SAAS;AAChD,gBAAc,QAAQ,KAAK,MAAM,QAAQ,IAAI;AAC7C,gBAAc,SAAS,KAAK,MAAM,SAAS,IAAI;AAG/C,gBAAc,aAAa,iBAAiB,GAAG;AAC9C,gBAAsC,gBAAgB;AAEvD,gBAAc,YAAY,UAAU;AAEpC,gBAAc,MAAM,UAAU;;;;eAInB,MAAM;gBACL,OAAO;;;;;AAKnB,WAAS,KAAK,YAAY,cAAc;AACxC,kBAAgB;;CAGlB,MAAM,KAAK,YAAY,KAAK;AAC5B,iBAAgB,QAAQ,SAAS,KAAK,GAAG;AAEzC,KAAI;AAGG,mBAAiB,UAAU,CAAC;AAEjC,MAAI;OAGG,cAAsB,iBAAiB,CAAC,2BAA2B,IAAI,cAAc,EAAE;AAC1F,UAAM,cAAc;AACpB,+BAA2B,IAAI,cAAc;AAG7C,QAAI,CAAC,cAAc,WACjB,QAAO;;SAGN;AAIL,SAAM,cAAc;AAGpB,OAAI,CAAC,cAAc,WACjB,QAAO;;AAIC,gBAAc,WAAW,KAAK,CACtC,iBAAiB,WAAW,GAAG,EAAE;WAC7B;AAER,MAAI,iBAAiB,cAAc,WACjC,eAAc,WAAW,YAAY,cAAc;;CAIvD,MAAM,KAAK,YAAY,KAAK;AAC5B,iBAAgB,QAAQ,QAAQ,KAAK,GAAG;AAGxC,KAAI,QAAQ,GAAG;AACb,kBAAgB,sBAAsB;AACtC,SAAO;;CAKT,MAAM,eAAe,SAAS,cAAc,SAAS;AACrD,cAAa,QAAQ;AACrB,cAAa,SAAS;AAEJ,cAAa,WAAW,KAAK,CAErC,UACR,eACA,GACA,GACA,cAAc,OACd,cAAc,QACd,GACA,GACA,OACA,OACD;CAED,MAAM,KAAK,YAAY,KAAK;AAC5B,iBAAgB,QAAQ,cAAc,KAAK,GAAG;AAC9C,iBAAgB,sBAAsB;AAEtC,QAAO"}
@@ -1,9 +1,21 @@
1
1
  import { encodeCanvasesInParallel } from "../encoding/canvasEncoder.js";
2
2
  import { isTemporal, isVisibleAtTime } from "../previewTypes.js";
3
3
  import { ScaleConfig } from "./ScaleConfig.js";
4
-
5
4
  //#region src/preview/rendering/serializeTimelineDirect.ts
6
5
  /**
6
+ * Direct timeline serialization - no intermediate passive structure.
7
+ *
8
+ * Walks the timeline DOM once and builds XML string directly with promise parts
9
+ * for async canvas encoding. 3x faster than DOM creation + XMLSerializer.
10
+ *
11
+ * Architecture:
12
+ * 1. Walk timeline recursively
13
+ * 2. Build array of string parts (some are promises for canvas encoding)
14
+ * 3. Handle shadow DOM by serializing shadow content instead of light DOM
15
+ * 4. Await all promises
16
+ * 5. Join parts into final XML
17
+ */
18
+ /**
7
19
  * Collect document styles for shadow DOM injection.
8
20
  */
9
21
  function collectDocumentStyles() {
@@ -420,13 +432,13 @@ function serializeElement(element, parts, canvasJobs, options, parentIsSVG = fal
420
432
  let computedDisplay = computedStyle.display;
421
433
  if (computedDisplay === "none") computedDisplay = resolveNaturalDisplay(element);
422
434
  const containerTag = computedDisplay === "inline" || computedDisplay === "inline-block" || computedDisplay === "inline-flex" ? "span" : "div";
423
- let styleStr$1 = serializeComputedStyles(element, computedStyle);
435
+ let styleStr = serializeComputedStyles(element, computedStyle);
424
436
  parts.push(`<${containerTag}`);
425
437
  for (const attr of element.attributes) {
426
438
  const name = attr.name.toLowerCase();
427
439
  if (name === "class" || name.startsWith("data-")) parts.push(` ${attr.name}="${escapeXML(attr.value)}"`);
428
440
  }
429
- if (styleStr$1) parts.push(` style="${escapeXML(styleStr$1)}"`);
441
+ if (styleStr) parts.push(` style="${escapeXML(styleStr)}"`);
430
442
  parts.push(">");
431
443
  for (const child of element.shadowRoot.childNodes) if (child.nodeType === Node.TEXT_NODE) {
432
444
  const text = child.textContent;
@@ -527,7 +539,7 @@ function captureTimelineToDataUri(element, width, height, options) {
527
539
  return `data:image/svg+xml;base64,${btoa(binary)}`;
528
540
  });
529
541
  }
530
-
531
542
  //#endregion
532
543
  export { captureTimelineToDataUri };
544
+
533
545
  //# sourceMappingURL=serializeTimelineDirect.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"serializeTimelineDirect.js","names":["rules: string[]","styleParts: string[]","styleStr","parts: Array<string | Promise<string>>","canvasJobs: CanvasJob[]","svgDefs: string[]"],"sources":["../../../src/preview/rendering/serializeTimelineDirect.ts"],"sourcesContent":["/**\n * Direct timeline serialization - no intermediate passive structure.\n *\n * Walks the timeline DOM once and builds XML string directly with promise parts\n * for async canvas encoding. 3x faster than DOM creation + XMLSerializer.\n *\n * Architecture:\n * 1. Walk timeline recursively\n * 2. Build array of string parts (some are promises for canvas encoding)\n * 3. Handle shadow DOM by serializing shadow content instead of light DOM\n * 4. Await all promises\n * 5. Join parts into final XML\n */\n\nimport { encodeCanvasesInParallel } from \"../encoding/canvasEncoder.js\";\nimport type { RenderContext } from \"../RenderContext.js\";\nimport { isTemporal, isVisibleAtTime } from \"../previewTypes.js\";\nimport { ScaleConfig } from \"./ScaleConfig.js\";\n\n/**\n * Collect document styles for shadow DOM injection.\n */\nfunction collectDocumentStyles(): string {\n const rules: string[] = [];\n try {\n for (const sheet of document.styleSheets) {\n try {\n if (sheet.cssRules) {\n for (const rule of sheet.cssRules) {\n rules.push(rule.cssText);\n }\n }\n } catch {\n // Expected: cross-origin stylesheets block cssRules access\n }\n }\n } catch (e) {\n console.warn(\"[collectDocumentStyles] Failed to access document.styleSheets:\", e);\n }\n return rules.join(\"\\n\");\n}\n\n/**\n * Elements to skip entirely when serializing.\n * NOTE: SLOT is NOT skipped - it's handled specially to serialize light DOM children.\n */\nconst SKIP_TAGS = new Set([\n \"EF-AUDIO\",\n \"EF-THUMBNAIL-STRIP\",\n \"EF-FILMSTRIP\",\n \"EF-TIMELINE\",\n \"EF-WORKBENCH\",\n \"SCRIPT\",\n \"STYLE\",\n \"TEMPLATE\",\n]);\n\n/**\n * HTML void elements - these cannot have children and must be self-closing in XHTML.\n * Using `<br />` instead of `<br></br>`.\n */\nconst VOID_ELEMENTS = new Set([\n \"area\",\n \"base\",\n \"br\",\n \"col\",\n \"embed\",\n \"hr\",\n \"img\",\n \"input\",\n \"link\",\n \"meta\",\n \"param\",\n \"source\",\n \"track\",\n \"wbr\",\n]);\n\n/**\n * CSS properties to serialize as inline styles.\n */\nconst SERIALIZED_STYLE_PROPERTIES = [\n \"display\",\n \"visibility\",\n \"opacity\",\n \"position\",\n \"top\",\n \"right\",\n \"bottom\",\n \"left\",\n \"zIndex\",\n \"width\",\n \"height\",\n \"minWidth\",\n \"minHeight\",\n \"maxWidth\",\n \"maxHeight\",\n \"flexGrow\",\n \"flexShrink\",\n \"flexBasis\",\n \"flexDirection\",\n \"flexWrap\",\n \"justifyContent\",\n \"alignItems\",\n \"alignContent\",\n \"alignSelf\",\n \"gap\",\n \"gridTemplate\",\n \"gridColumn\",\n \"gridRow\",\n \"gridArea\",\n \"margin\",\n \"padding\",\n \"boxSizing\",\n \"border\",\n \"borderTop\",\n \"borderRight\",\n \"borderBottom\",\n \"borderLeft\",\n \"borderRadius\",\n \"background\",\n \"backgroundColor\",\n \"color\",\n \"boxShadow\",\n \"filter\",\n \"backdropFilter\",\n \"clipPath\",\n \"fontFamily\",\n \"fontSize\",\n \"fontWeight\",\n \"fontStyle\",\n \"fontVariant\",\n \"textAlign\",\n \"textDecoration\",\n \"textShadow\",\n \"textTransform\",\n \"letterSpacing\",\n \"wordSpacing\",\n \"whiteSpace\",\n \"textOverflow\",\n \"lineHeight\",\n \"verticalAlign\",\n \"transform\",\n \"transformOrigin\",\n \"transformStyle\",\n \"perspective\",\n \"perspectiveOrigin\",\n \"backfaceVisibility\",\n \"cursor\",\n \"pointerEvents\",\n \"userSelect\",\n \"overflow\",\n \"objectFit\",\n \"objectPosition\",\n] as const;\n\n/**\n * Caption child elements that should preserve display:none.\n * These use display:none for content visibility, not temporal visibility.\n */\nconst CAPTION_CHILD_TAGS = new Set([\n \"EF-CAPTIONS-ACTIVE-WORD\",\n \"EF-CAPTIONS-BEFORE-ACTIVE-WORD\",\n \"EF-CAPTIONS-AFTER-ACTIVE-WORD\",\n \"EF-CAPTIONS-SEGMENT\",\n]);\n\ninterface SerializationOptions {\n renderContext?: RenderContext;\n canvasScale: number;\n timeMs: number;\n}\n\ninterface InternalSerializationOptions {\n renderContext?: RenderContext;\n timeMs: number;\n scaleConfig: ScaleConfig;\n sourceMap: WeakMap<HTMLCanvasElement, Element>;\n /** SVG filter/clipPath/gradient defs collected during serialization.\n * Hoisted into the outer <svg>'s <defs> so url(#id) references from\n * XHTML inside foreignObject can resolve them. */\n svgDefs: string[];\n}\n\ninterface CanvasJob {\n canvas: HTMLCanvasElement;\n sourceElement: Element;\n promiseIndex: number;\n}\n\n/**\n * Escape special XML characters.\n */\nfunction escapeXML(str: string): string {\n return str\n .replace(/&/g, \"&amp;\")\n .replace(/</g, \"&lt;\")\n .replace(/>/g, \"&gt;\")\n .replace(/\"/g, \"&quot;\")\n .replace(/'/g, \"&apos;\");\n}\n\n/**\n * Resolve the natural display value for an element that has display:none\n * set as an inline style (e.g., from temporal visibility via updateAnimations).\n *\n * Temporarily removes the inline display override so getComputedStyle falls\n * through to the element's stylesheet rules (including shadow DOM :host styles),\n * reads the natural value, then restores the override.\n */\nfunction resolveNaturalDisplay(element: Element): string {\n const htmlEl = element as HTMLElement;\n const inlineDisplay = htmlEl.style?.getPropertyValue(\"display\");\n if (inlineDisplay === \"none\" && htmlEl.style) {\n htmlEl.style.removeProperty(\"display\");\n const natural = getComputedStyle(element).getPropertyValue(\"display\");\n htmlEl.style.setProperty(\"display\", \"none\");\n return natural || \"block\";\n }\n return \"block\";\n}\n\n/**\n * Serialize computed styles as inline style string.\n * Handles display:none recovery for non-caption elements by resolving\n * the element's natural display value from its stylesheet rules.\n * @param element - The element to serialize styles for\n * @param styles - Optional pre-computed CSSStyleDeclaration (avoids redundant getComputedStyle calls)\n */\nfunction serializeComputedStyles(element: Element, styles?: CSSStyleDeclaration): string {\n const computed = styles ?? getComputedStyle(element);\n const styleParts: string[] = [];\n const tagName = element.tagName;\n const isCaptionChild = CAPTION_CHILD_TAGS.has(tagName);\n\n // Check if the element has explicit width/height in its inline style.\n // For elements that auto-size to content (inline, inline-block text),\n // serializing the computed \"used\" pixel width/height would lock them to\n // exact dimensions that may not match the foreignObject rendering context,\n // causing text wrapping when font metrics differ slightly.\n const htmlEl = element as HTMLElement;\n const hasExplicitWidth = !!htmlEl.style?.getPropertyValue(\"width\");\n const hasExplicitHeight = !!htmlEl.style?.getPropertyValue(\"height\");\n\n for (const prop of SERIALIZED_STYLE_PROPERTIES) {\n // Convert camelCase to kebab-case first\n const kebab = prop.replace(/[A-Z]/g, (m) => `-${m.toLowerCase()}`);\n const value = computed.getPropertyValue(kebab);\n\n // Skip only truly empty values\n if (!value || value === \"\") {\n continue;\n }\n\n // Handle display property specially\n let finalValue = value;\n if (prop === \"display\") {\n // For non-caption elements, recover the natural display value when display:none\n // was set by the temporal visibility system (updateAnimations). This prevents\n // inline elements (like ef-text-segment) from being serialized as display:block.\n if (value === \"none\" && !isCaptionChild) {\n finalValue = resolveNaturalDisplay(element);\n }\n }\n\n // Force visibility:visible - the source container may have visibility:hidden\n // for off-screen rendering, but we want the serialized output to be visible\n if (prop === \"visibility\") {\n finalValue = \"visible\";\n }\n\n // Skip the proxy-mode sentinel value: inset(100%) hides the element\n // off-screen while keeping it in the layout. All other clip-path values\n // are legitimate visual effects and must be preserved.\n if (prop === \"clipPath\" && value === \"inset(100%)\") {\n continue;\n }\n\n // Skip width/height when not explicitly set on the element.\n // getComputedStyle returns \"used\" pixel values for width/height even when\n // the specified value is auto. Serializing these pixel values locks\n // content-sized elements (text segments, inline-block spans) to exact\n // dimensions, which breaks when the foreignObject context renders text\n // with different font metrics.\n if (prop === \"width\" && !hasExplicitWidth) {\n continue;\n }\n if (prop === \"height\" && !hasExplicitHeight) {\n continue;\n }\n\n // Rewrite absolute url() references in filter/clipPath to bare fragment\n // references. getComputedStyle resolves url(#id) to url(\"http://host/path#id\")\n // which won't resolve inside a foreignObject data URI. Bare url(#id) works\n // because the SVG filter/clip definition is inside the same foreignObject document.\n if ((prop === \"filter\" || prop === \"clipPath\") && finalValue.includes(\"url(\")) {\n finalValue = finalValue.replace(/url\\(\"?[^#)]*#([^\")]+)\"?\\)/g, \"url(#$1)\");\n }\n\n styleParts.push(`${kebab}:${finalValue}`);\n }\n\n // Disable animations/transitions to prevent re-animation\n styleParts.push(\"animation:none\", \"transition:none\");\n\n return styleParts.join(\";\");\n}\n\n/**\n * Serialize element attributes (excluding style, xmlns, event handlers).\n * `id` is preserved on SVG elements (needed for filter/clipPath/gradient references)\n * but stripped from HTML elements (avoids duplicate-id issues in the serialized document).\n */\nfunction serializeAttributes(element: Element, parts: Array<string | Promise<string>>): void {\n const isSVGElement = element instanceof SVGElement;\n for (const attr of element.attributes) {\n const name = attr.name.toLowerCase();\n if (name === \"style\" || name === \"xmlns\" || name.startsWith(\"on\")) {\n continue;\n }\n // Keep id on SVG elements (filter, clipPath, etc. need referenceable ids).\n if (name === \"id\" && !isSVGElement) {\n continue;\n }\n parts.push(` ${attr.name}=\"${escapeXML(attr.value)}\"`);\n }\n}\n\n/**\n * Check if a canvas element should preserve alpha channel.\n * EF-WAVEFORM always needs alpha, EF-IMAGE checks hasAlpha property.\n * EF-SURFACE needs alpha because:\n * 1. Without a target, its canvas is transparent and CSS background should show through\n * 2. The target element may have transparent content\n * Raw canvas elements must preserve alpha - we don't know what they contain.\n */\nfunction shouldPreserveAlpha(sourceElement: Element): boolean {\n const tagName = sourceElement.tagName;\n if (tagName === \"EF-WAVEFORM\") {\n return true;\n }\n if (tagName === \"EF-SURFACE\") {\n // Surface needs alpha to allow CSS background to show through empty areas\n return true;\n }\n if (tagName === \"EF-IMAGE\") {\n return \"hasAlpha\" in sourceElement && (sourceElement as any).hasAlpha === true;\n }\n // ef-video with the `alpha` attribute has a transparent canvas — encode as PNG\n if (tagName === \"EF-VIDEO\") {\n return (sourceElement as HTMLElement).hasAttribute(\"alpha\");\n }\n // Raw canvas elements must preserve alpha\n if (sourceElement instanceof HTMLCanvasElement) {\n return true;\n }\n return false;\n}\n\n/**\n * Find the capture proxy canvas for an offscreen-rendered canvas.\n * When a canvas is transferred to offscreen via transferControlToOffscreen(),\n * the main thread can no longer read pixels from it. OffscreenCompositionCanvas\n * creates a hidden capture canvas (marked with data-offscreen-capture) that\n * receives ImageBitmap frames from the worker.\n */\nfunction findCaptureProxy(canvas: HTMLCanvasElement): HTMLCanvasElement | null {\n const container = canvas.parentElement;\n if (!container) return null;\n return container.querySelector('canvas[data-offscreen-capture=\"true\"]');\n}\n\n/**\n * Read pixels directly from a WebGL canvas's drawing buffer via gl.readPixels().\n *\n * drawImage(webglCanvas) reads from the compositor's \"presented\" surface, which\n * is only refreshed during requestAnimationFrame / compositing cycles. In hidden\n * browser tabs, compositing is suspended, so drawImage returns stale pixels even\n * though gl.render() produced new content in the drawing buffer.\n *\n * readPixels() reads from the drawing buffer directly, bypassing the compositor.\n *\n * Returns null for non-WebGL canvases (getContext returns null when a different\n * context type is already active).\n */\nfunction readWebGLPixels(canvas: HTMLCanvasElement): Uint8ClampedArray | null {\n const gl = (canvas.getContext(\"webgl2\") ??\n canvas.getContext(\"webgl\")) as WebGLRenderingContext | null;\n if (!gl) return null;\n\n const width = canvas.width;\n const height = canvas.height;\n if (width === 0 || height === 0) return null;\n\n // Ensure we read from the drawing buffer, not a leftover FBO\n gl.bindFramebuffer(gl.FRAMEBUFFER, null);\n\n const pixels = new Uint8Array(width * height * 4);\n gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);\n\n // readPixels returns rows bottom-to-top; flip to top-to-bottom for ImageData\n const rowSize = width * 4;\n const halfHeight = Math.floor(height / 2);\n const temp = new Uint8Array(rowSize);\n for (let y = 0; y < halfHeight; y++) {\n const topOffset = y * rowSize;\n const bottomOffset = (height - 1 - y) * rowSize;\n temp.set(pixels.subarray(topOffset, topOffset + rowSize));\n pixels.set(pixels.subarray(bottomOffset, bottomOffset + rowSize), topOffset);\n pixels.set(temp, bottomOffset);\n }\n\n return new Uint8ClampedArray(pixels.buffer);\n}\n\n/**\n * Create a snapshot copy of a canvas's current pixels.\n * This captures the pixels synchronously before any async encoding,\n * preventing race conditions where the source canvas is modified.\n *\n * For WebGL canvases, uses gl.readPixels() to bypass the compositor's\n * presentation layer (which is suspended in hidden browser tabs).\n *\n * For offscreen-rendered canvases, this automatically uses the capture proxy\n * canvas instead of the transferred display canvas.\n */\nfunction snapshotCanvas(\n canvas: HTMLCanvasElement,\n scale: number,\n preserveAlpha: boolean,\n): HTMLCanvasElement {\n // If this canvas was transferred to offscreen, use its capture proxy\n const captureProxy = findCaptureProxy(canvas);\n const sourceCanvas = captureProxy ?? canvas;\n\n const targetWidth = Math.max(1, Math.floor(sourceCanvas.width * scale));\n const targetHeight = Math.max(1, Math.floor(sourceCanvas.height * scale));\n\n const copy = document.createElement(\"canvas\");\n copy.width = targetWidth;\n copy.height = targetHeight;\n\n if (preserveAlpha) {\n copy.dataset.preserveAlpha = \"true\";\n }\n\n const ctx = copy.getContext(\"2d\");\n if (ctx && sourceCanvas.width > 0 && sourceCanvas.height > 0) {\n // Try reading directly from WebGL drawing buffer (bypasses compositor)\n // Only needed when page is hidden - compositor is suspended in hidden tabs\n const useGlBypass = document.hidden;\n const glPixels = useGlBypass ? readWebGLPixels(sourceCanvas) : null;\n if (glPixels) {\n const srcW = sourceCanvas.width;\n const srcH = sourceCanvas.height;\n const imageData = new ImageData(\n glPixels as unknown as Uint8ClampedArray<ArrayBuffer>,\n srcW,\n srcH,\n );\n\n if (targetWidth === srcW && targetHeight === srcH) {\n ctx.putImageData(imageData, 0, 0);\n } else {\n // putImageData doesn't scale — bounce through a temp canvas\n const temp = document.createElement(\"canvas\");\n temp.width = srcW;\n temp.height = srcH;\n temp.getContext(\"2d\")!.putImageData(imageData, 0, 0);\n ctx.drawImage(temp, 0, 0, targetWidth, targetHeight);\n }\n } else {\n // Non-WebGL canvas: drawImage is synchronous and correct\n ctx.drawImage(sourceCanvas, 0, 0, targetWidth, targetHeight);\n }\n }\n\n return copy;\n}\n\n/**\n * Serialize a canvas element as an <img> with base64 data URL.\n * Creates a snapshot of current pixels before async encoding to prevent race conditions.\n *\n * OPTIMIZATION: Calculate optimal encoding resolution based on:\n * 1. CSS display size (how big it actually appears)\n * 2. Video export scale (output resolution multiplier)\n * 3. Quality multiplier (for sharpness, default 1.5x)\n */\nfunction serializeCanvas(\n sourceElement: Element,\n canvas: HTMLCanvasElement,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: InternalSerializationOptions,\n): void {\n // If this canvas was transferred to offscreen, use its capture proxy\n const captureProxy = findCaptureProxy(canvas);\n const sourceCanvas = captureProxy ?? canvas;\n\n // Use intrinsic canvas dimensions, not computed styles (which may be zoom-affected)\n const width = sourceCanvas.width;\n const height = sourceCanvas.height;\n\n // Skip empty canvases\n if (width === 0 || height === 0) {\n return;\n }\n\n // Get computed style once and reuse\n const computedStyle = getComputedStyle(sourceElement);\n const styleStr = serializeComputedStyles(sourceElement, computedStyle);\n\n // Get computed dimensions from source element (respects CSS like w-[420px])\n const computedWidth = computedStyle.width;\n const computedHeight = computedStyle.height;\n\n // Preserve the source element's object-fit and object-position for correct scaling.\n // These CSS properties control how the canvas content fits its container and must be\n // carried through to the serialized <img> to maintain visual fidelity.\n const styleParts = styleStr ? styleStr.split(\";\").filter((s) => s.trim()) : [];\n\n // Remove width/height from computed styles (we'll set them explicitly from computed dimensions)\n const filteredParts = styleParts.filter((s) => {\n const trimmed = s.trim();\n return !trimmed.startsWith(\"width:\") && !trimmed.startsWith(\"height:\");\n });\n\n // Use host element dimensions if available, otherwise fall back to canvas natural dimensions\n const displayWidth = computedWidth || `${width}px`;\n const displayHeight = computedHeight || `${height}px`;\n\n filteredParts.push(`width:${displayWidth}`);\n filteredParts.push(`height:${displayHeight}`);\n filteredParts.push(`display:block`);\n\n const finalStyle = filteredParts.join(\";\");\n\n // Check if we need to preserve alpha channel\n const preserveAlpha = shouldPreserveAlpha(sourceElement);\n\n // CRITICAL: Calculate optimal encoding scale BEFORE creating snapshot.\n // This prevents encoding at full resolution when CSS display size is much smaller.\n let optimalScale = options.scaleConfig.exportScale; // Start with export scale as fallback\n\n try {\n const cssWidth = parseFloat(computedWidth) || sourceCanvas.width;\n const cssHeight = parseFloat(computedHeight) || sourceCanvas.height;\n\n // Use ScaleConfig to compute optimal canvas scale\n optimalScale = options.scaleConfig.computeCanvasScale({\n naturalWidth: sourceCanvas.width,\n naturalHeight: sourceCanvas.height,\n displayWidth: cssWidth,\n displayHeight: cssHeight,\n });\n } catch (e) {\n // Fallback to export scale if we can't get computed style\n console.warn(`[serializeCanvas] Failed to get computed style for ${sourceElement.tagName}:`, e);\n }\n\n // CRITICAL: Create a snapshot of canvas pixels SYNCHRONOUSLY before any async work.\n // This prevents race conditions where concurrent renders overwrite the shared\n // shadow canvas while encoding is in progress.\n // Note: snapshotCanvas already handles finding the capture proxy internally\n const snapshot = snapshotCanvas(canvas, optimalScale, preserveAlpha);\n\n // Open img tag with all styles from source element\n parts.push(`<img style=\"${escapeXML(finalStyle)}\" src=\"`);\n\n // Kick off async encoding of the SNAPSHOT (not the live canvas)\n const promiseIndex = parts.length;\n options.sourceMap.set(snapshot, sourceElement);\n\n // Snapshot is already scaled, so encode at 1.0 scale\n const encodePromise = encodeCanvasesInParallel([snapshot], {\n scale: 1.0,\n renderContext: options.renderContext,\n sourceMap: options.sourceMap,\n }).then((results) => results[0]?.dataUrl || \"\");\n\n parts.push(encodePromise);\n canvasJobs.push({ canvas: snapshot, sourceElement, promiseIndex });\n\n // Close img tag\n parts.push('\" />');\n}\n\n/**\n * Serialize an image element as a canvas (for shadow DOM img elements).\n */\nfunction serializeImageAsCanvas(\n sourceElement: Element,\n img: HTMLImageElement,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: InternalSerializationOptions,\n): void {\n // Convert img to canvas for serialization\n const canvas = document.createElement(\"canvas\");\n canvas.width = img.naturalWidth;\n canvas.height = img.naturalHeight;\n\n const ctx = canvas.getContext(\"2d\");\n if (ctx) {\n try {\n ctx.drawImage(img, 0, 0);\n } catch (_e) {\n // Cross-origin image - skip\n return;\n }\n }\n\n serializeCanvas(sourceElement, canvas, parts, canvasJobs, options);\n}\n\n/**\n * Serialize slotted light DOM children of a host element.\n */\nfunction serializeSlottedContent(\n slotHost: Element,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: InternalSerializationOptions,\n parentIsSVG: boolean,\n): void {\n for (const slottedChild of slotHost.childNodes) {\n if (slottedChild.nodeType === Node.TEXT_NODE) {\n const text = slottedChild.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (slottedChild.nodeType === Node.ELEMENT_NODE) {\n serializeElement(slottedChild as Element, parts, canvasJobs, options, parentIsSVG, null);\n }\n }\n}\n\n/**\n * Recursively serialize an element and its children to XML parts.\n * @param slotHost - When serializing inside shadow DOM, the custom element whose light DOM children should be serialized for slots\n */\nfunction serializeElement(\n element: Element,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: InternalSerializationOptions,\n parentIsSVG = false,\n slotHost: Element | null = null,\n): void {\n // Skip certain elements\n if (SKIP_TAGS.has(element.tagName)) {\n return;\n }\n\n // Handle SLOT elements - serialize light DOM children of the slot host\n if (element.tagName === \"SLOT\" && slotHost) {\n serializeSlottedContent(slotHost, parts, canvasJobs, options, parentIsSVG);\n return;\n }\n\n // Check temporal visibility - skip elements outside their time bounds\n // This is non-destructive (doesn't modify DOM)\n // NOTE: Ancestor checking is unnecessary - serializeElement walks top-down,\n // so if a parent is temporally invisible, its children are never visited\n if (!isVisibleAtTime(element, options.timeMs)) {\n return;\n }\n\n // Respect updateAnimations' visibility decision for temporal elements.\n // isVisibleAtTime uses inclusive end bounds, but updateAnimations uses\n // exclusive end for mid-composition elements (VisibilityPolicy). When\n // updateAnimations has set display:none, that is the authoritative decision.\n if (\n isTemporal(element) &&\n (element as HTMLElement).style?.getPropertyValue(\"display\") === \"none\"\n ) {\n return;\n }\n\n // Custom element with shadow DOM?\n const isCustom = element.tagName.includes(\"-\");\n if (isCustom && element.shadowRoot) {\n const shadowCanvas = element.shadowRoot.querySelector(\"canvas\");\n if (shadowCanvas) {\n serializeCanvas(element, shadowCanvas, parts, canvasJobs, options);\n return;\n }\n\n const shadowImg = element.shadowRoot.querySelector(\"img\");\n if (shadowImg?.complete && shadowImg.naturalWidth > 0) {\n serializeImageAsCanvas(element, shadowImg, parts, canvasJobs, options);\n return;\n }\n\n // Serialize custom element with its styles, then shadow DOM content inside\n // Use span for inline/inline-block/inline-flex elements to preserve inline behavior\n const computedStyle = getComputedStyle(element);\n let computedDisplay = computedStyle.display;\n // If display:none was set by temporal visibility, resolve the natural display\n // to determine the correct container tag (span vs div)\n if (computedDisplay === \"none\") {\n computedDisplay = resolveNaturalDisplay(element);\n }\n const isInline =\n computedDisplay === \"inline\" ||\n computedDisplay === \"inline-block\" ||\n computedDisplay === \"inline-flex\";\n const containerTag = isInline ? \"span\" : \"div\";\n\n let styleStr = serializeComputedStyles(element, computedStyle);\n\n parts.push(`<${containerTag}`);\n\n // Copy data attributes and class from custom element\n for (const attr of element.attributes) {\n const name = attr.name.toLowerCase();\n if (name === \"class\" || name.startsWith(\"data-\")) {\n parts.push(` ${attr.name}=\"${escapeXML(attr.value)}\"`);\n }\n }\n\n if (styleStr) {\n parts.push(` style=\"${escapeXML(styleStr)}\"`);\n }\n parts.push(\">\");\n\n // Serialize shadow DOM content with this element as the slot host\n for (const child of element.shadowRoot.childNodes) {\n if (child.nodeType === Node.TEXT_NODE) {\n const text = child.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (child.nodeType === Node.ELEMENT_NODE) {\n // Pass this element as slotHost so nested SLOTs can access light DOM children\n serializeElement(child as Element, parts, canvasJobs, options, parentIsSVG, element);\n }\n }\n\n parts.push(`</${containerTag}>`);\n return;\n }\n\n // Raw canvas in light DOM\n if (element instanceof HTMLCanvasElement) {\n serializeCanvas(element, element, parts, canvasJobs, options);\n return;\n }\n\n // Hoist SVG filter defs from ef-motionblur into the outer SVG's <defs>.\n // SVG filters referenced by CSS filter:url(#id) inside foreignObject XHTML\n // can only resolve ids defined in the enclosing SVG document, not in nested\n // inline SVGs within the XHTML content.\n if (element instanceof SVGSVGElement && element.parentElement?.hasAttribute(\"data-blur-outer\")) {\n // Prefer the pre-built serialization cache on the parent element.\n // EFMotionBlur maintains this string in _update(), avoiding repeated\n // XMLSerializer calls on filter DOM containing large base64 data URIs.\n const cached = (element.parentElement as any)?._cachedFilterSVG as string | undefined;\n if (cached) {\n options.svgDefs.push(cached);\n } else {\n const defs = element.querySelector(\"defs\");\n if (defs) {\n const serializer = new XMLSerializer();\n for (const child of defs.children) {\n options.svgDefs.push(serializer.serializeToString(child));\n }\n }\n }\n return;\n }\n\n // Standard element - serialize to XHTML\n const tagName = element.tagName.toLowerCase();\n const isSVG = element instanceof SVGElement;\n const isVoid = VOID_ELEMENTS.has(tagName);\n\n // Open tag with namespace (only add xmlns for root SVG elements, not children)\n if (isSVG && !parentIsSVG) {\n // Root SVG element - needs xmlns declaration\n parts.push(`<${tagName} xmlns=\"http://www.w3.org/2000/svg\"`);\n } else {\n parts.push(`<${tagName}`);\n }\n\n // Attributes\n serializeAttributes(element, parts);\n\n // Elements with data-ef-static-style carry a pre-computed style string that\n // fully describes their visual state. Skip the expensive getComputedStyle()\n // call for these known-trivial wrappers.\n const staticStyle = (element as HTMLElement).dataset?.efStaticStyle;\n const styleStr = staticStyle ?? serializeComputedStyles(element);\n if (styleStr) {\n parts.push(` style=\"${escapeXML(styleStr)}\"`);\n }\n\n // Void elements: self-close with /> (XHTML requirement)\n if (isVoid) {\n parts.push(\" />\");\n return;\n }\n\n parts.push(\">\");\n\n // Children (shadow or light)\n const children = element.shadowRoot?.childNodes || element.childNodes;\n for (const child of children) {\n if (child.nodeType === Node.TEXT_NODE) {\n const text = child.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (child.nodeType === Node.ELEMENT_NODE) {\n // Preserve slotHost when recursing into standard elements inside shadow DOM\n serializeElement(child as Element, parts, canvasJobs, options, isSVG, slotHost);\n }\n }\n\n // Close tag\n parts.push(`</${tagName}>`);\n}\n\n/**\n * TextEncoder instance for SVG-to-base64 encoding.\n * encode() converts to UTF-8 bytes in a single native call, then we\n * base64-encode the bytes. ~33% overhead vs ~200% for percent-encoding.\n */\nconst textEncoder = new TextEncoder();\n\n/**\n * Synchronous DOM capture phase. Walks the element tree, snapshots canvas\n * pixels, and kicks off async encoding. Returns parts array containing\n * string fragments and encoding promises.\n *\n * After this function returns, the source element's DOM is no longer\n * referenced — the clone can safely be seeked to the next frame.\n *\n * SCALING ARCHITECTURE (unified via ScaleConfig):\n *\n * ScaleConfig centralizes all scaling logic and provides:\n * 1. Output SVG dimensions (width * exportScale, height * exportScale)\n * 2. DOM scaling wrapper (CSS transform:scale when exportScale < 1)\n * 3. Per-canvas optimal encoding scale via computeCanvasScale()\n *\n * Canvas scaling is independent from DOM scaling because:\n * - Canvas elements have intrinsic pixel dimensions and can be downsampled\n * efficiently before encoding (prevents encoding 1920px at full resolution\n * when displayed at 420px)\n * - DOM content has no intrinsic resolution and must be scaled via CSS\n * transforms, which the browser handles during SVG foreignObject rendering\n *\n * Example: 1920x1080 @ 0.5 export scale\n * - Output SVG: 960x540\n * - DOM wrapper: transform:scale(0.5) on 1920x1080 content\n * - Canvas (1920px displayed at 420px): encoded at ~0.16x (315px)\n * via computeCanvasScale(420/1920 * 0.5 * 1.5 quality = 0.164)\n */\ninterface CaptureResult {\n parts: Array<string | Promise<string>>;\n svgDefs: string[];\n}\n\nexport function captureElementParts(\n element: Element,\n width: number,\n height: number,\n options: SerializationOptions,\n): CaptureResult {\n const parts: Array<string | Promise<string>> = [];\n const canvasJobs: CanvasJob[] = [];\n const sourceMap = new WeakMap<HTMLCanvasElement, Element>();\n\n // Create ScaleConfig to centralize all scaling logic\n const scaleConfig = ScaleConfig.fromOptions(width, height, options.canvasScale);\n\n const documentStyles =\n options.renderContext?.getCachedDocumentStyles() ?? collectDocumentStyles();\n if (options.renderContext && documentStyles) {\n options.renderContext.setCachedDocumentStyles(documentStyles);\n }\n\n parts.push(\n `<div xmlns=\"http://www.w3.org/1999/xhtml\" ` +\n `style=\"width:${scaleConfig.outputWidth}px;height:${scaleConfig.outputHeight}px;overflow:hidden;position:relative;\">`,\n );\n\n if (documentStyles) {\n parts.push(`<style type=\"text/css\"><![CDATA[${documentStyles}]]></style>`);\n }\n\n // Apply DOM scaling wrapper if needed\n const domTransform = scaleConfig.getDOMTransform();\n if (domTransform) {\n const wrapperDims = scaleConfig.getDOMWrapperDimensions();\n parts.push(\n `<div style=\"transform:${domTransform};transform-origin:0 0;` +\n `width:${wrapperDims.width}px;height:${wrapperDims.height}px;\">`,\n );\n }\n\n // Create internal options with ScaleConfig\n const svgDefs: string[] = [];\n const internalOptions: InternalSerializationOptions = {\n renderContext: options.renderContext,\n timeMs: options.timeMs,\n scaleConfig,\n sourceMap,\n svgDefs,\n };\n\n serializeElement(element, parts, canvasJobs, internalOptions);\n\n if (domTransform) {\n parts.push(\"</div>\");\n }\n\n parts.push(\"</div>\");\n\n return { parts, svgDefs };\n}\n\n/**\n * Serialize any element directly to XHTML string.\n *\n * @param element - The element to serialize (timegroup, temporal element, or plain DOM)\n * @param width - Output width\n * @param height - Output height\n * @param options - Serialization options (renderContext, canvasScale, timeMs)\n * @returns XHTML string with all canvases encoded as base64 data URLs\n */\nexport async function serializeElementToXHTML(\n element: Element,\n width: number,\n height: number,\n options: SerializationOptions,\n): Promise<string> {\n const { parts } = captureElementParts(element, width, height, options);\n const resolvedParts = await Promise.all(parts);\n return resolvedParts.join(\"\");\n}\n\n/**\n * Synchronous capture with deferred data URI encoding.\n *\n * Walks the DOM and snapshots canvas pixels synchronously, then returns\n * a promise that resolves to the SVG data URI once async canvas-to-base64\n * encoding completes. The source element is NOT referenced after this\n * function returns — the caller can immediately mutate/seek the clone.\n */\nexport function captureTimelineToDataUri(\n element: Element,\n width: number,\n height: number,\n options: SerializationOptions,\n): Promise<string> {\n const scaleConfig = ScaleConfig.fromOptions(width, height, options.canvasScale);\n\n const { parts, svgDefs } = captureElementParts(element, width, height, options);\n\n return Promise.all(parts).then((resolvedParts) => {\n const xhtml = resolvedParts.join(\"\");\n // Hoist collected SVG filter/clipPath defs into the outer <svg>'s <defs>.\n // url(#id) from XHTML inside foreignObject resolves against the root SVG document,\n // so filter definitions must be in the root <svg>'s <defs>, not nested inline.\n const defsBlock = svgDefs.length > 0 ? `<defs>${svgDefs.join(\"\")}</defs>` : \"\";\n const svg =\n `<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"${scaleConfig.outputWidth}\" height=\"${scaleConfig.outputHeight}\">` +\n defsBlock +\n `<foreignObject x=\"0\" y=\"0\" width=\"${scaleConfig.outputWidth}\" height=\"${scaleConfig.outputHeight}\">${xhtml}</foreignObject>` +\n `</svg>`;\n const bytes = textEncoder.encode(svg);\n let binary = \"\";\n for (let i = 0; i < bytes.length; i += 8192) {\n binary += String.fromCharCode.apply(null, bytes.subarray(i, i + 8192) as unknown as number[]);\n }\n return `data:image/svg+xml;base64,${btoa(binary)}`;\n });\n}\n"],"mappings":";;;;;;;;AAsBA,SAAS,wBAAgC;CACvC,MAAMA,QAAkB,EAAE;AAC1B,KAAI;AACF,OAAK,MAAM,SAAS,SAAS,YAC3B,KAAI;AACF,OAAI,MAAM,SACR,MAAK,MAAM,QAAQ,MAAM,SACvB,OAAM,KAAK,KAAK,QAAQ;UAGtB;UAIH,GAAG;AACV,UAAQ,KAAK,kEAAkE,EAAE;;AAEnF,QAAO,MAAM,KAAK,KAAK;;;;;;AAOzB,MAAM,YAAY,IAAI,IAAI;CACxB;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,CAAC;;;;;AAMF,MAAM,gBAAgB,IAAI,IAAI;CAC5B;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,CAAC;;;;AAKF,MAAM,8BAA8B;CAClC;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD;;;;;AAMD,MAAM,qBAAqB,IAAI,IAAI;CACjC;CACA;CACA;CACA;CACD,CAAC;;;;AA4BF,SAAS,UAAU,KAAqB;AACtC,QAAO,IACJ,QAAQ,MAAM,QAAQ,CACtB,QAAQ,MAAM,OAAO,CACrB,QAAQ,MAAM,OAAO,CACrB,QAAQ,MAAM,SAAS,CACvB,QAAQ,MAAM,SAAS;;;;;;;;;;AAW5B,SAAS,sBAAsB,SAA0B;CACvD,MAAM,SAAS;AAEf,KADsB,OAAO,OAAO,iBAAiB,UAAU,KACzC,UAAU,OAAO,OAAO;AAC5C,SAAO,MAAM,eAAe,UAAU;EACtC,MAAM,UAAU,iBAAiB,QAAQ,CAAC,iBAAiB,UAAU;AACrE,SAAO,MAAM,YAAY,WAAW,OAAO;AAC3C,SAAO,WAAW;;AAEpB,QAAO;;;;;;;;;AAUT,SAAS,wBAAwB,SAAkB,QAAsC;CACvF,MAAM,WAAW,UAAU,iBAAiB,QAAQ;CACpD,MAAMC,aAAuB,EAAE;CAC/B,MAAM,UAAU,QAAQ;CACxB,MAAM,iBAAiB,mBAAmB,IAAI,QAAQ;CAOtD,MAAM,SAAS;CACf,MAAM,mBAAmB,CAAC,CAAC,OAAO,OAAO,iBAAiB,QAAQ;CAClE,MAAM,oBAAoB,CAAC,CAAC,OAAO,OAAO,iBAAiB,SAAS;AAEpE,MAAK,MAAM,QAAQ,6BAA6B;EAE9C,MAAM,QAAQ,KAAK,QAAQ,WAAW,MAAM,IAAI,EAAE,aAAa,GAAG;EAClE,MAAM,QAAQ,SAAS,iBAAiB,MAAM;AAG9C,MAAI,CAAC,SAAS,UAAU,GACtB;EAIF,IAAI,aAAa;AACjB,MAAI,SAAS,WAIX;OAAI,UAAU,UAAU,CAAC,eACvB,cAAa,sBAAsB,QAAQ;;AAM/C,MAAI,SAAS,aACX,cAAa;AAMf,MAAI,SAAS,cAAc,UAAU,cACnC;AASF,MAAI,SAAS,WAAW,CAAC,iBACvB;AAEF,MAAI,SAAS,YAAY,CAAC,kBACxB;AAOF,OAAK,SAAS,YAAY,SAAS,eAAe,WAAW,SAAS,OAAO,CAC3E,cAAa,WAAW,QAAQ,+BAA+B,WAAW;AAG5E,aAAW,KAAK,GAAG,MAAM,GAAG,aAAa;;AAI3C,YAAW,KAAK,kBAAkB,kBAAkB;AAEpD,QAAO,WAAW,KAAK,IAAI;;;;;;;AAQ7B,SAAS,oBAAoB,SAAkB,OAA8C;CAC3F,MAAM,eAAe,mBAAmB;AACxC,MAAK,MAAM,QAAQ,QAAQ,YAAY;EACrC,MAAM,OAAO,KAAK,KAAK,aAAa;AACpC,MAAI,SAAS,WAAW,SAAS,WAAW,KAAK,WAAW,KAAK,CAC/D;AAGF,MAAI,SAAS,QAAQ,CAAC,aACpB;AAEF,QAAM,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,MAAM,CAAC,GAAG;;;;;;;;;;;AAY1D,SAAS,oBAAoB,eAAiC;CAC5D,MAAM,UAAU,cAAc;AAC9B,KAAI,YAAY,cACd,QAAO;AAET,KAAI,YAAY,aAEd,QAAO;AAET,KAAI,YAAY,WACd,QAAO,cAAc,iBAAkB,cAAsB,aAAa;AAG5E,KAAI,YAAY,WACd,QAAQ,cAA8B,aAAa,QAAQ;AAG7D,KAAI,yBAAyB,kBAC3B,QAAO;AAET,QAAO;;;;;;;;;AAUT,SAAS,iBAAiB,QAAqD;CAC7E,MAAM,YAAY,OAAO;AACzB,KAAI,CAAC,UAAW,QAAO;AACvB,QAAO,UAAU,cAAc,0CAAwC;;;;;;;;;;;;;;;AAgBzE,SAAS,gBAAgB,QAAqD;CAC5E,MAAM,KAAM,OAAO,WAAW,SAAS,IACrC,OAAO,WAAW,QAAQ;AAC5B,KAAI,CAAC,GAAI,QAAO;CAEhB,MAAM,QAAQ,OAAO;CACrB,MAAM,SAAS,OAAO;AACtB,KAAI,UAAU,KAAK,WAAW,EAAG,QAAO;AAGxC,IAAG,gBAAgB,GAAG,aAAa,KAAK;CAExC,MAAM,SAAS,IAAI,WAAW,QAAQ,SAAS,EAAE;AACjD,IAAG,WAAW,GAAG,GAAG,OAAO,QAAQ,GAAG,MAAM,GAAG,eAAe,OAAO;CAGrE,MAAM,UAAU,QAAQ;CACxB,MAAM,aAAa,KAAK,MAAM,SAAS,EAAE;CACzC,MAAM,OAAO,IAAI,WAAW,QAAQ;AACpC,MAAK,IAAI,IAAI,GAAG,IAAI,YAAY,KAAK;EACnC,MAAM,YAAY,IAAI;EACtB,MAAM,gBAAgB,SAAS,IAAI,KAAK;AACxC,OAAK,IAAI,OAAO,SAAS,WAAW,YAAY,QAAQ,CAAC;AACzD,SAAO,IAAI,OAAO,SAAS,cAAc,eAAe,QAAQ,EAAE,UAAU;AAC5E,SAAO,IAAI,MAAM,aAAa;;AAGhC,QAAO,IAAI,kBAAkB,OAAO,OAAO;;;;;;;;;;;;;AAc7C,SAAS,eACP,QACA,OACA,eACmB;CAGnB,MAAM,eADe,iBAAiB,OAAO,IACR;CAErC,MAAM,cAAc,KAAK,IAAI,GAAG,KAAK,MAAM,aAAa,QAAQ,MAAM,CAAC;CACvE,MAAM,eAAe,KAAK,IAAI,GAAG,KAAK,MAAM,aAAa,SAAS,MAAM,CAAC;CAEzE,MAAM,OAAO,SAAS,cAAc,SAAS;AAC7C,MAAK,QAAQ;AACb,MAAK,SAAS;AAEd,KAAI,cACF,MAAK,QAAQ,gBAAgB;CAG/B,MAAM,MAAM,KAAK,WAAW,KAAK;AACjC,KAAI,OAAO,aAAa,QAAQ,KAAK,aAAa,SAAS,GAAG;EAI5D,MAAM,WADc,SAAS,SACE,gBAAgB,aAAa,GAAG;AAC/D,MAAI,UAAU;GACZ,MAAM,OAAO,aAAa;GAC1B,MAAM,OAAO,aAAa;GAC1B,MAAM,YAAY,IAAI,UACpB,UACA,MACA,KACD;AAED,OAAI,gBAAgB,QAAQ,iBAAiB,KAC3C,KAAI,aAAa,WAAW,GAAG,EAAE;QAC5B;IAEL,MAAM,OAAO,SAAS,cAAc,SAAS;AAC7C,SAAK,QAAQ;AACb,SAAK,SAAS;AACd,SAAK,WAAW,KAAK,CAAE,aAAa,WAAW,GAAG,EAAE;AACpD,QAAI,UAAU,MAAM,GAAG,GAAG,aAAa,aAAa;;QAItD,KAAI,UAAU,cAAc,GAAG,GAAG,aAAa,aAAa;;AAIhE,QAAO;;;;;;;;;;;AAYT,SAAS,gBACP,eACA,QACA,OACA,YACA,SACM;CAGN,MAAM,eADe,iBAAiB,OAAO,IACR;CAGrC,MAAM,QAAQ,aAAa;CAC3B,MAAM,SAAS,aAAa;AAG5B,KAAI,UAAU,KAAK,WAAW,EAC5B;CAIF,MAAM,gBAAgB,iBAAiB,cAAc;CACrD,MAAM,WAAW,wBAAwB,eAAe,cAAc;CAGtE,MAAM,gBAAgB,cAAc;CACpC,MAAM,iBAAiB,cAAc;CAQrC,MAAM,iBAHa,WAAW,SAAS,MAAM,IAAI,CAAC,QAAQ,MAAM,EAAE,MAAM,CAAC,GAAG,EAAE,EAG7C,QAAQ,MAAM;EAC7C,MAAM,UAAU,EAAE,MAAM;AACxB,SAAO,CAAC,QAAQ,WAAW,SAAS,IAAI,CAAC,QAAQ,WAAW,UAAU;GACtE;CAGF,MAAM,eAAe,iBAAiB,GAAG,MAAM;CAC/C,MAAM,gBAAgB,kBAAkB,GAAG,OAAO;AAElD,eAAc,KAAK,SAAS,eAAe;AAC3C,eAAc,KAAK,UAAU,gBAAgB;AAC7C,eAAc,KAAK,gBAAgB;CAEnC,MAAM,aAAa,cAAc,KAAK,IAAI;CAG1C,MAAM,gBAAgB,oBAAoB,cAAc;CAIxD,IAAI,eAAe,QAAQ,YAAY;AAEvC,KAAI;EACF,MAAM,WAAW,WAAW,cAAc,IAAI,aAAa;EAC3D,MAAM,YAAY,WAAW,eAAe,IAAI,aAAa;AAG7D,iBAAe,QAAQ,YAAY,mBAAmB;GACpD,cAAc,aAAa;GAC3B,eAAe,aAAa;GAC5B,cAAc;GACd,eAAe;GAChB,CAAC;UACK,GAAG;AAEV,UAAQ,KAAK,sDAAsD,cAAc,QAAQ,IAAI,EAAE;;CAOjG,MAAM,WAAW,eAAe,QAAQ,cAAc,cAAc;AAGpE,OAAM,KAAK,eAAe,UAAU,WAAW,CAAC,SAAS;CAGzD,MAAM,eAAe,MAAM;AAC3B,SAAQ,UAAU,IAAI,UAAU,cAAc;CAG9C,MAAM,gBAAgB,yBAAyB,CAAC,SAAS,EAAE;EACzD,OAAO;EACP,eAAe,QAAQ;EACvB,WAAW,QAAQ;EACpB,CAAC,CAAC,MAAM,YAAY,QAAQ,IAAI,WAAW,GAAG;AAE/C,OAAM,KAAK,cAAc;AACzB,YAAW,KAAK;EAAE,QAAQ;EAAU;EAAe;EAAc,CAAC;AAGlE,OAAM,KAAK,QAAO;;;;;AAMpB,SAAS,uBACP,eACA,KACA,OACA,YACA,SACM;CAEN,MAAM,SAAS,SAAS,cAAc,SAAS;AAC/C,QAAO,QAAQ,IAAI;AACnB,QAAO,SAAS,IAAI;CAEpB,MAAM,MAAM,OAAO,WAAW,KAAK;AACnC,KAAI,IACF,KAAI;AACF,MAAI,UAAU,KAAK,GAAG,EAAE;UACjB,IAAI;AAEX;;AAIJ,iBAAgB,eAAe,QAAQ,OAAO,YAAY,QAAQ;;;;;AAMpE,SAAS,wBACP,UACA,OACA,YACA,SACA,aACM;AACN,MAAK,MAAM,gBAAgB,SAAS,WAClC,KAAI,aAAa,aAAa,KAAK,WAAW;EAC5C,MAAM,OAAO,aAAa;AAC1B,MAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;YAEpB,aAAa,aAAa,KAAK,aACxC,kBAAiB,cAAyB,OAAO,YAAY,SAAS,aAAa,KAAK;;;;;;AAS9F,SAAS,iBACP,SACA,OACA,YACA,SACA,cAAc,OACd,WAA2B,MACrB;AAEN,KAAI,UAAU,IAAI,QAAQ,QAAQ,CAChC;AAIF,KAAI,QAAQ,YAAY,UAAU,UAAU;AAC1C,0BAAwB,UAAU,OAAO,YAAY,SAAS,YAAY;AAC1E;;AAOF,KAAI,CAAC,gBAAgB,SAAS,QAAQ,OAAO,CAC3C;AAOF,KACE,WAAW,QAAQ,IAClB,QAAwB,OAAO,iBAAiB,UAAU,KAAK,OAEhE;AAKF,KADiB,QAAQ,QAAQ,SAAS,IAAI,IAC9B,QAAQ,YAAY;EAClC,MAAM,eAAe,QAAQ,WAAW,cAAc,SAAS;AAC/D,MAAI,cAAc;AAChB,mBAAgB,SAAS,cAAc,OAAO,YAAY,QAAQ;AAClE;;EAGF,MAAM,YAAY,QAAQ,WAAW,cAAc,MAAM;AACzD,MAAI,WAAW,YAAY,UAAU,eAAe,GAAG;AACrD,0BAAuB,SAAS,WAAW,OAAO,YAAY,QAAQ;AACtE;;EAKF,MAAM,gBAAgB,iBAAiB,QAAQ;EAC/C,IAAI,kBAAkB,cAAc;AAGpC,MAAI,oBAAoB,OACtB,mBAAkB,sBAAsB,QAAQ;EAMlD,MAAM,eAHJ,oBAAoB,YACpB,oBAAoB,kBACpB,oBAAoB,gBACU,SAAS;EAEzC,IAAIC,aAAW,wBAAwB,SAAS,cAAc;AAE9D,QAAM,KAAK,IAAI,eAAe;AAG9B,OAAK,MAAM,QAAQ,QAAQ,YAAY;GACrC,MAAM,OAAO,KAAK,KAAK,aAAa;AACpC,OAAI,SAAS,WAAW,KAAK,WAAW,QAAQ,CAC9C,OAAM,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,MAAM,CAAC,GAAG;;AAI1D,MAAIA,WACF,OAAM,KAAK,WAAW,UAAUA,WAAS,CAAC,GAAG;AAE/C,QAAM,KAAK,IAAI;AAGf,OAAK,MAAM,SAAS,QAAQ,WAAW,WACrC,KAAI,MAAM,aAAa,KAAK,WAAW;GACrC,MAAM,OAAO,MAAM;AACnB,OAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;aAEpB,MAAM,aAAa,KAAK,aAEjC,kBAAiB,OAAkB,OAAO,YAAY,SAAS,aAAa,QAAQ;AAIxF,QAAM,KAAK,KAAK,aAAa,GAAG;AAChC;;AAIF,KAAI,mBAAmB,mBAAmB;AACxC,kBAAgB,SAAS,SAAS,OAAO,YAAY,QAAQ;AAC7D;;AAOF,KAAI,mBAAmB,iBAAiB,QAAQ,eAAe,aAAa,kBAAkB,EAAE;EAI9F,MAAM,SAAU,QAAQ,eAAuB;AAC/C,MAAI,OACF,SAAQ,QAAQ,KAAK,OAAO;OACvB;GACL,MAAM,OAAO,QAAQ,cAAc,OAAO;AAC1C,OAAI,MAAM;IACR,MAAM,aAAa,IAAI,eAAe;AACtC,SAAK,MAAM,SAAS,KAAK,SACvB,SAAQ,QAAQ,KAAK,WAAW,kBAAkB,MAAM,CAAC;;;AAI/D;;CAIF,MAAM,UAAU,QAAQ,QAAQ,aAAa;CAC7C,MAAM,QAAQ,mBAAmB;CACjC,MAAM,SAAS,cAAc,IAAI,QAAQ;AAGzC,KAAI,SAAS,CAAC,YAEZ,OAAM,KAAK,IAAI,QAAQ,qCAAqC;KAE5D,OAAM,KAAK,IAAI,UAAU;AAI3B,qBAAoB,SAAS,MAAM;CAMnC,MAAM,WADe,QAAwB,SAAS,iBACtB,wBAAwB,QAAQ;AAChE,KAAI,SACF,OAAM,KAAK,WAAW,UAAU,SAAS,CAAC,GAAG;AAI/C,KAAI,QAAQ;AACV,QAAM,KAAK,MAAM;AACjB;;AAGF,OAAM,KAAK,IAAI;CAGf,MAAM,WAAW,QAAQ,YAAY,cAAc,QAAQ;AAC3D,MAAK,MAAM,SAAS,SAClB,KAAI,MAAM,aAAa,KAAK,WAAW;EACrC,MAAM,OAAO,MAAM;AACnB,MAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;YAEpB,MAAM,aAAa,KAAK,aAEjC,kBAAiB,OAAkB,OAAO,YAAY,SAAS,OAAO,SAAS;AAKnF,OAAM,KAAK,KAAK,QAAQ,GAAG;;;;;;;AAQ7B,MAAM,cAAc,IAAI,aAAa;AAmCrC,SAAgB,oBACd,SACA,OACA,QACA,SACe;CACf,MAAMC,QAAyC,EAAE;CACjD,MAAMC,aAA0B,EAAE;CAClC,MAAM,4BAAY,IAAI,SAAqC;CAG3D,MAAM,cAAc,YAAY,YAAY,OAAO,QAAQ,QAAQ,YAAY;CAE/E,MAAM,iBACJ,QAAQ,eAAe,yBAAyB,IAAI,uBAAuB;AAC7E,KAAI,QAAQ,iBAAiB,eAC3B,SAAQ,cAAc,wBAAwB,eAAe;AAG/D,OAAM,KACJ,0DACkB,YAAY,YAAY,YAAY,YAAY,aAAa,yCAChF;AAED,KAAI,eACF,OAAM,KAAK,mCAAmC,eAAe,aAAa;CAI5E,MAAM,eAAe,YAAY,iBAAiB;AAClD,KAAI,cAAc;EAChB,MAAM,cAAc,YAAY,yBAAyB;AACzD,QAAM,KACJ,yBAAyB,aAAa,8BAC3B,YAAY,MAAM,YAAY,YAAY,OAAO,OAC7D;;CAIH,MAAMC,UAAoB,EAAE;AAS5B,kBAAiB,SAAS,OAAO,YARqB;EACpD,eAAe,QAAQ;EACvB,QAAQ,QAAQ;EAChB;EACA;EACA;EACD,CAE4D;AAE7D,KAAI,aACF,OAAM,KAAK,SAAS;AAGtB,OAAM,KAAK,SAAS;AAEpB,QAAO;EAAE;EAAO;EAAS;;;;;;;;;;AA+B3B,SAAgB,yBACd,SACA,OACA,QACA,SACiB;CACjB,MAAM,cAAc,YAAY,YAAY,OAAO,QAAQ,QAAQ,YAAY;CAE/E,MAAM,EAAE,OAAO,YAAY,oBAAoB,SAAS,OAAO,QAAQ,QAAQ;AAE/E,QAAO,QAAQ,IAAI,MAAM,CAAC,MAAM,kBAAkB;EAChD,MAAM,QAAQ,cAAc,KAAK,GAAG;EAIpC,MAAM,YAAY,QAAQ,SAAS,IAAI,SAAS,QAAQ,KAAK,GAAG,CAAC,WAAW;EAC5E,MAAM,MACJ,kDAAkD,YAAY,YAAY,YAAY,YAAY,aAAa,MAC/G,YACA,qCAAqC,YAAY,YAAY,YAAY,YAAY,aAAa,IAAI,MAAM;EAE9G,MAAM,QAAQ,YAAY,OAAO,IAAI;EACrC,IAAI,SAAS;AACb,OAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK,KACrC,WAAU,OAAO,aAAa,MAAM,MAAM,MAAM,SAAS,GAAG,IAAI,KAAK,CAAwB;AAE/F,SAAO,6BAA6B,KAAK,OAAO;GAChD"}
1
+ {"version":3,"file":"serializeTimelineDirect.js","names":[],"sources":["../../../src/preview/rendering/serializeTimelineDirect.ts"],"mappings":";;;;;;;;;;;;;;;;;;;;AAsBA,SAAS,wBAAgC;CACvC,MAAM,QAAkB,EAAE;AAC1B,KAAI;AACF,OAAK,MAAM,SAAS,SAAS,YAC3B,KAAI;AACF,OAAI,MAAM,SACR,MAAK,MAAM,QAAQ,MAAM,SACvB,OAAM,KAAK,KAAK,QAAQ;UAGtB;UAIH,GAAG;AACV,UAAQ,KAAK,kEAAkE,EAAE;;AAEnF,QAAO,MAAM,KAAK,KAAK;;;;;;AAOzB,MAAM,YAAY,IAAI,IAAI;CACxB;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,CAAC;;;;;AAMF,MAAM,gBAAgB,IAAI,IAAI;CAC5B;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,CAAC;;;;AAKF,MAAM,8BAA8B;CAClC;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD;;;;;AAMD,MAAM,qBAAqB,IAAI,IAAI;CACjC;CACA;CACA;CACA;CACD,CAAC;;;;AA4BF,SAAS,UAAU,KAAqB;AACtC,QAAO,IACJ,QAAQ,MAAM,QAAQ,CACtB,QAAQ,MAAM,OAAO,CACrB,QAAQ,MAAM,OAAO,CACrB,QAAQ,MAAM,SAAS,CACvB,QAAQ,MAAM,SAAS;;;;;;;;;;AAW5B,SAAS,sBAAsB,SAA0B;CACvD,MAAM,SAAS;AAEf,KADsB,OAAO,OAAO,iBAAiB,UAAU,KACzC,UAAU,OAAO,OAAO;AAC5C,SAAO,MAAM,eAAe,UAAU;EACtC,MAAM,UAAU,iBAAiB,QAAQ,CAAC,iBAAiB,UAAU;AACrE,SAAO,MAAM,YAAY,WAAW,OAAO;AAC3C,SAAO,WAAW;;AAEpB,QAAO;;;;;;;;;AAUT,SAAS,wBAAwB,SAAkB,QAAsC;CACvF,MAAM,WAAW,UAAU,iBAAiB,QAAQ;CACpD,MAAM,aAAuB,EAAE;CAC/B,MAAM,UAAU,QAAQ;CACxB,MAAM,iBAAiB,mBAAmB,IAAI,QAAQ;CAOtD,MAAM,SAAS;CACf,MAAM,mBAAmB,CAAC,CAAC,OAAO,OAAO,iBAAiB,QAAQ;CAClE,MAAM,oBAAoB,CAAC,CAAC,OAAO,OAAO,iBAAiB,SAAS;AAEpE,MAAK,MAAM,QAAQ,6BAA6B;EAE9C,MAAM,QAAQ,KAAK,QAAQ,WAAW,MAAM,IAAI,EAAE,aAAa,GAAG;EAClE,MAAM,QAAQ,SAAS,iBAAiB,MAAM;AAG9C,MAAI,CAAC,SAAS,UAAU,GACtB;EAIF,IAAI,aAAa;AACjB,MAAI,SAAS;OAIP,UAAU,UAAU,CAAC,eACvB,cAAa,sBAAsB,QAAQ;;AAM/C,MAAI,SAAS,aACX,cAAa;AAMf,MAAI,SAAS,cAAc,UAAU,cACnC;AASF,MAAI,SAAS,WAAW,CAAC,iBACvB;AAEF,MAAI,SAAS,YAAY,CAAC,kBACxB;AAOF,OAAK,SAAS,YAAY,SAAS,eAAe,WAAW,SAAS,OAAO,CAC3E,cAAa,WAAW,QAAQ,+BAA+B,WAAW;AAG5E,aAAW,KAAK,GAAG,MAAM,GAAG,aAAa;;AAI3C,YAAW,KAAK,kBAAkB,kBAAkB;AAEpD,QAAO,WAAW,KAAK,IAAI;;;;;;;AAQ7B,SAAS,oBAAoB,SAAkB,OAA8C;CAC3F,MAAM,eAAe,mBAAmB;AACxC,MAAK,MAAM,QAAQ,QAAQ,YAAY;EACrC,MAAM,OAAO,KAAK,KAAK,aAAa;AACpC,MAAI,SAAS,WAAW,SAAS,WAAW,KAAK,WAAW,KAAK,CAC/D;AAGF,MAAI,SAAS,QAAQ,CAAC,aACpB;AAEF,QAAM,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,MAAM,CAAC,GAAG;;;;;;;;;;;AAY1D,SAAS,oBAAoB,eAAiC;CAC5D,MAAM,UAAU,cAAc;AAC9B,KAAI,YAAY,cACd,QAAO;AAET,KAAI,YAAY,aAEd,QAAO;AAET,KAAI,YAAY,WACd,QAAO,cAAc,iBAAkB,cAAsB,aAAa;AAG5E,KAAI,YAAY,WACd,QAAQ,cAA8B,aAAa,QAAQ;AAG7D,KAAI,yBAAyB,kBAC3B,QAAO;AAET,QAAO;;;;;;;;;AAUT,SAAS,iBAAiB,QAAqD;CAC7E,MAAM,YAAY,OAAO;AACzB,KAAI,CAAC,UAAW,QAAO;AACvB,QAAO,UAAU,cAAc,0CAAwC;;;;;;;;;;;;;;;AAgBzE,SAAS,gBAAgB,QAAqD;CAC5E,MAAM,KAAM,OAAO,WAAW,SAAS,IACrC,OAAO,WAAW,QAAQ;AAC5B,KAAI,CAAC,GAAI,QAAO;CAEhB,MAAM,QAAQ,OAAO;CACrB,MAAM,SAAS,OAAO;AACtB,KAAI,UAAU,KAAK,WAAW,EAAG,QAAO;AAGxC,IAAG,gBAAgB,GAAG,aAAa,KAAK;CAExC,MAAM,SAAS,IAAI,WAAW,QAAQ,SAAS,EAAE;AACjD,IAAG,WAAW,GAAG,GAAG,OAAO,QAAQ,GAAG,MAAM,GAAG,eAAe,OAAO;CAGrE,MAAM,UAAU,QAAQ;CACxB,MAAM,aAAa,KAAK,MAAM,SAAS,EAAE;CACzC,MAAM,OAAO,IAAI,WAAW,QAAQ;AACpC,MAAK,IAAI,IAAI,GAAG,IAAI,YAAY,KAAK;EACnC,MAAM,YAAY,IAAI;EACtB,MAAM,gBAAgB,SAAS,IAAI,KAAK;AACxC,OAAK,IAAI,OAAO,SAAS,WAAW,YAAY,QAAQ,CAAC;AACzD,SAAO,IAAI,OAAO,SAAS,cAAc,eAAe,QAAQ,EAAE,UAAU;AAC5E,SAAO,IAAI,MAAM,aAAa;;AAGhC,QAAO,IAAI,kBAAkB,OAAO,OAAO;;;;;;;;;;;;;AAc7C,SAAS,eACP,QACA,OACA,eACmB;CAGnB,MAAM,eADe,iBAAiB,OAAO,IACR;CAErC,MAAM,cAAc,KAAK,IAAI,GAAG,KAAK,MAAM,aAAa,QAAQ,MAAM,CAAC;CACvE,MAAM,eAAe,KAAK,IAAI,GAAG,KAAK,MAAM,aAAa,SAAS,MAAM,CAAC;CAEzE,MAAM,OAAO,SAAS,cAAc,SAAS;AAC7C,MAAK,QAAQ;AACb,MAAK,SAAS;AAEd,KAAI,cACF,MAAK,QAAQ,gBAAgB;CAG/B,MAAM,MAAM,KAAK,WAAW,KAAK;AACjC,KAAI,OAAO,aAAa,QAAQ,KAAK,aAAa,SAAS,GAAG;EAI5D,MAAM,WADc,SAAS,SACE,gBAAgB,aAAa,GAAG;AAC/D,MAAI,UAAU;GACZ,MAAM,OAAO,aAAa;GAC1B,MAAM,OAAO,aAAa;GAC1B,MAAM,YAAY,IAAI,UACpB,UACA,MACA,KACD;AAED,OAAI,gBAAgB,QAAQ,iBAAiB,KAC3C,KAAI,aAAa,WAAW,GAAG,EAAE;QAC5B;IAEL,MAAM,OAAO,SAAS,cAAc,SAAS;AAC7C,SAAK,QAAQ;AACb,SAAK,SAAS;AACd,SAAK,WAAW,KAAK,CAAE,aAAa,WAAW,GAAG,EAAE;AACpD,QAAI,UAAU,MAAM,GAAG,GAAG,aAAa,aAAa;;QAItD,KAAI,UAAU,cAAc,GAAG,GAAG,aAAa,aAAa;;AAIhE,QAAO;;;;;;;;;;;AAYT,SAAS,gBACP,eACA,QACA,OACA,YACA,SACM;CAGN,MAAM,eADe,iBAAiB,OAAO,IACR;CAGrC,MAAM,QAAQ,aAAa;CAC3B,MAAM,SAAS,aAAa;AAG5B,KAAI,UAAU,KAAK,WAAW,EAC5B;CAIF,MAAM,gBAAgB,iBAAiB,cAAc;CACrD,MAAM,WAAW,wBAAwB,eAAe,cAAc;CAGtE,MAAM,gBAAgB,cAAc;CACpC,MAAM,iBAAiB,cAAc;CAQrC,MAAM,iBAHa,WAAW,SAAS,MAAM,IAAI,CAAC,QAAQ,MAAM,EAAE,MAAM,CAAC,GAAG,EAAE,EAG7C,QAAQ,MAAM;EAC7C,MAAM,UAAU,EAAE,MAAM;AACxB,SAAO,CAAC,QAAQ,WAAW,SAAS,IAAI,CAAC,QAAQ,WAAW,UAAU;GACtE;CAGF,MAAM,eAAe,iBAAiB,GAAG,MAAM;CAC/C,MAAM,gBAAgB,kBAAkB,GAAG,OAAO;AAElD,eAAc,KAAK,SAAS,eAAe;AAC3C,eAAc,KAAK,UAAU,gBAAgB;AAC7C,eAAc,KAAK,gBAAgB;CAEnC,MAAM,aAAa,cAAc,KAAK,IAAI;CAG1C,MAAM,gBAAgB,oBAAoB,cAAc;CAIxD,IAAI,eAAe,QAAQ,YAAY;AAEvC,KAAI;EACF,MAAM,WAAW,WAAW,cAAc,IAAI,aAAa;EAC3D,MAAM,YAAY,WAAW,eAAe,IAAI,aAAa;AAG7D,iBAAe,QAAQ,YAAY,mBAAmB;GACpD,cAAc,aAAa;GAC3B,eAAe,aAAa;GAC5B,cAAc;GACd,eAAe;GAChB,CAAC;UACK,GAAG;AAEV,UAAQ,KAAK,sDAAsD,cAAc,QAAQ,IAAI,EAAE;;CAOjG,MAAM,WAAW,eAAe,QAAQ,cAAc,cAAc;AAGpE,OAAM,KAAK,eAAe,UAAU,WAAW,CAAC,SAAS;CAGzD,MAAM,eAAe,MAAM;AAC3B,SAAQ,UAAU,IAAI,UAAU,cAAc;CAG9C,MAAM,gBAAgB,yBAAyB,CAAC,SAAS,EAAE;EACzD,OAAO;EACP,eAAe,QAAQ;EACvB,WAAW,QAAQ;EACpB,CAAC,CAAC,MAAM,YAAY,QAAQ,IAAI,WAAW,GAAG;AAE/C,OAAM,KAAK,cAAc;AACzB,YAAW,KAAK;EAAE,QAAQ;EAAU;EAAe;EAAc,CAAC;AAGlE,OAAM,KAAK,QAAO;;;;;AAMpB,SAAS,uBACP,eACA,KACA,OACA,YACA,SACM;CAEN,MAAM,SAAS,SAAS,cAAc,SAAS;AAC/C,QAAO,QAAQ,IAAI;AACnB,QAAO,SAAS,IAAI;CAEpB,MAAM,MAAM,OAAO,WAAW,KAAK;AACnC,KAAI,IACF,KAAI;AACF,MAAI,UAAU,KAAK,GAAG,EAAE;UACjB,IAAI;AAEX;;AAIJ,iBAAgB,eAAe,QAAQ,OAAO,YAAY,QAAQ;;;;;AAMpE,SAAS,wBACP,UACA,OACA,YACA,SACA,aACM;AACN,MAAK,MAAM,gBAAgB,SAAS,WAClC,KAAI,aAAa,aAAa,KAAK,WAAW;EAC5C,MAAM,OAAO,aAAa;AAC1B,MAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;YAEpB,aAAa,aAAa,KAAK,aACxC,kBAAiB,cAAyB,OAAO,YAAY,SAAS,aAAa,KAAK;;;;;;AAS9F,SAAS,iBACP,SACA,OACA,YACA,SACA,cAAc,OACd,WAA2B,MACrB;AAEN,KAAI,UAAU,IAAI,QAAQ,QAAQ,CAChC;AAIF,KAAI,QAAQ,YAAY,UAAU,UAAU;AAC1C,0BAAwB,UAAU,OAAO,YAAY,SAAS,YAAY;AAC1E;;AAOF,KAAI,CAAC,gBAAgB,SAAS,QAAQ,OAAO,CAC3C;AAOF,KACE,WAAW,QAAQ,IAClB,QAAwB,OAAO,iBAAiB,UAAU,KAAK,OAEhE;AAKF,KADiB,QAAQ,QAAQ,SAAS,IAAI,IAC9B,QAAQ,YAAY;EAClC,MAAM,eAAe,QAAQ,WAAW,cAAc,SAAS;AAC/D,MAAI,cAAc;AAChB,mBAAgB,SAAS,cAAc,OAAO,YAAY,QAAQ;AAClE;;EAGF,MAAM,YAAY,QAAQ,WAAW,cAAc,MAAM;AACzD,MAAI,WAAW,YAAY,UAAU,eAAe,GAAG;AACrD,0BAAuB,SAAS,WAAW,OAAO,YAAY,QAAQ;AACtE;;EAKF,MAAM,gBAAgB,iBAAiB,QAAQ;EAC/C,IAAI,kBAAkB,cAAc;AAGpC,MAAI,oBAAoB,OACtB,mBAAkB,sBAAsB,QAAQ;EAMlD,MAAM,eAHJ,oBAAoB,YACpB,oBAAoB,kBACpB,oBAAoB,gBACU,SAAS;EAEzC,IAAI,WAAW,wBAAwB,SAAS,cAAc;AAE9D,QAAM,KAAK,IAAI,eAAe;AAG9B,OAAK,MAAM,QAAQ,QAAQ,YAAY;GACrC,MAAM,OAAO,KAAK,KAAK,aAAa;AACpC,OAAI,SAAS,WAAW,KAAK,WAAW,QAAQ,CAC9C,OAAM,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,MAAM,CAAC,GAAG;;AAI1D,MAAI,SACF,OAAM,KAAK,WAAW,UAAU,SAAS,CAAC,GAAG;AAE/C,QAAM,KAAK,IAAI;AAGf,OAAK,MAAM,SAAS,QAAQ,WAAW,WACrC,KAAI,MAAM,aAAa,KAAK,WAAW;GACrC,MAAM,OAAO,MAAM;AACnB,OAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;aAEpB,MAAM,aAAa,KAAK,aAEjC,kBAAiB,OAAkB,OAAO,YAAY,SAAS,aAAa,QAAQ;AAIxF,QAAM,KAAK,KAAK,aAAa,GAAG;AAChC;;AAIF,KAAI,mBAAmB,mBAAmB;AACxC,kBAAgB,SAAS,SAAS,OAAO,YAAY,QAAQ;AAC7D;;AAOF,KAAI,mBAAmB,iBAAiB,QAAQ,eAAe,aAAa,kBAAkB,EAAE;EAI9F,MAAM,SAAU,QAAQ,eAAuB;AAC/C,MAAI,OACF,SAAQ,QAAQ,KAAK,OAAO;OACvB;GACL,MAAM,OAAO,QAAQ,cAAc,OAAO;AAC1C,OAAI,MAAM;IACR,MAAM,aAAa,IAAI,eAAe;AACtC,SAAK,MAAM,SAAS,KAAK,SACvB,SAAQ,QAAQ,KAAK,WAAW,kBAAkB,MAAM,CAAC;;;AAI/D;;CAIF,MAAM,UAAU,QAAQ,QAAQ,aAAa;CAC7C,MAAM,QAAQ,mBAAmB;CACjC,MAAM,SAAS,cAAc,IAAI,QAAQ;AAGzC,KAAI,SAAS,CAAC,YAEZ,OAAM,KAAK,IAAI,QAAQ,qCAAqC;KAE5D,OAAM,KAAK,IAAI,UAAU;AAI3B,qBAAoB,SAAS,MAAM;CAMnC,MAAM,WADe,QAAwB,SAAS,iBACtB,wBAAwB,QAAQ;AAChE,KAAI,SACF,OAAM,KAAK,WAAW,UAAU,SAAS,CAAC,GAAG;AAI/C,KAAI,QAAQ;AACV,QAAM,KAAK,MAAM;AACjB;;AAGF,OAAM,KAAK,IAAI;CAGf,MAAM,WAAW,QAAQ,YAAY,cAAc,QAAQ;AAC3D,MAAK,MAAM,SAAS,SAClB,KAAI,MAAM,aAAa,KAAK,WAAW;EACrC,MAAM,OAAO,MAAM;AACnB,MAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;YAEpB,MAAM,aAAa,KAAK,aAEjC,kBAAiB,OAAkB,OAAO,YAAY,SAAS,OAAO,SAAS;AAKnF,OAAM,KAAK,KAAK,QAAQ,GAAG;;;;;;;AAQ7B,MAAM,cAAc,IAAI,aAAa;AAmCrC,SAAgB,oBACd,SACA,OACA,QACA,SACe;CACf,MAAM,QAAyC,EAAE;CACjD,MAAM,aAA0B,EAAE;CAClC,MAAM,4BAAY,IAAI,SAAqC;CAG3D,MAAM,cAAc,YAAY,YAAY,OAAO,QAAQ,QAAQ,YAAY;CAE/E,MAAM,iBACJ,QAAQ,eAAe,yBAAyB,IAAI,uBAAuB;AAC7E,KAAI,QAAQ,iBAAiB,eAC3B,SAAQ,cAAc,wBAAwB,eAAe;AAG/D,OAAM,KACJ,0DACkB,YAAY,YAAY,YAAY,YAAY,aAAa,yCAChF;AAED,KAAI,eACF,OAAM,KAAK,mCAAmC,eAAe,aAAa;CAI5E,MAAM,eAAe,YAAY,iBAAiB;AAClD,KAAI,cAAc;EAChB,MAAM,cAAc,YAAY,yBAAyB;AACzD,QAAM,KACJ,yBAAyB,aAAa,8BAC3B,YAAY,MAAM,YAAY,YAAY,OAAO,OAC7D;;CAIH,MAAM,UAAoB,EAAE;AAS5B,kBAAiB,SAAS,OAAO,YARqB;EACpD,eAAe,QAAQ;EACvB,QAAQ,QAAQ;EAChB;EACA;EACA;EACD,CAE4D;AAE7D,KAAI,aACF,OAAM,KAAK,SAAS;AAGtB,OAAM,KAAK,SAAS;AAEpB,QAAO;EAAE;EAAO;EAAS;;;;;;;;;;AA+B3B,SAAgB,yBACd,SACA,OACA,QACA,SACiB;CACjB,MAAM,cAAc,YAAY,YAAY,OAAO,QAAQ,QAAQ,YAAY;CAE/E,MAAM,EAAE,OAAO,YAAY,oBAAoB,SAAS,OAAO,QAAQ,QAAQ;AAE/E,QAAO,QAAQ,IAAI,MAAM,CAAC,MAAM,kBAAkB;EAChD,MAAM,QAAQ,cAAc,KAAK,GAAG;EAIpC,MAAM,YAAY,QAAQ,SAAS,IAAI,SAAS,QAAQ,KAAK,GAAG,CAAC,WAAW;EAC5E,MAAM,MACJ,kDAAkD,YAAY,YAAY,YAAY,YAAY,aAAa,MAC/G,YACA,qCAAqC,YAAY,YAAY,YAAY,YAAY,aAAa,IAAI,MAAM;EAE9G,MAAM,QAAQ,YAAY,OAAO,IAAI;EACrC,IAAI,SAAS;AACb,OAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK,KACrC,WAAU,OAAO,aAAa,MAAM,MAAM,MAAM,SAAS,GAAG,IAAI,KAAK,CAAwB;AAE/F,SAAO,6BAA6B,KAAK,OAAO;GAChD"}
@@ -97,7 +97,7 @@ var DomStatsStrategy = class {
97
97
  };
98
98
  }
99
99
  };
100
-
101
100
  //#endregion
102
101
  export { DomStatsStrategy };
102
+
103
103
  //# sourceMappingURL=statsTrackingStrategy.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"statsTrackingStrategy.js","names":[],"sources":["../../src/preview/statsTrackingStrategy.ts"],"sourcesContent":["/**\n * Stats tracking strategy for different presentation modes.\n *\n * Uses strategy pattern to encapsulate mode-specific stats tracking logic,\n * allowing each mode to report what stats it supports and provide its own implementation.\n */\n\nimport type { EFTimegroup } from \"../elements/EFTimegroup.js\";\nimport type { AdaptiveResolutionTracker } from \"./AdaptiveResolutionTracker.js\";\nimport type { CanvasPreviewResult } from \"./renderTimegroupToCanvas.js\";\nimport type { PreviewPresentationMode } from \"./previewSettings.js\";\n\n/**\n * Stat types that can be tracked.\n */\nexport type StatType =\n | \"fps\"\n | \"renderTime\"\n | \"headroom\"\n | \"resolution\"\n | \"resolutionScale\"\n | \"cpuPressure\"\n | \"adaptiveResolution\";\n\n/**\n * Playback statistics for display.\n */\nexport interface PlaybackStats {\n fps: number;\n avgRenderTime: number | null; // null if not measurable\n headroom: number | null; // null if not applicable\n pressureState: string;\n pressureHistory: string[];\n renderWidth: number;\n renderHeight: number;\n resolutionScale: number | null; // null if not applicable\n samplesAtCurrentScale?: number; // only for adaptive resolution\n canScaleUp?: boolean; // only for adaptive resolution\n canScaleDown?: boolean; // only for adaptive resolution\n}\n\n/**\n * Strategy interface for tracking stats in different presentation modes.\n */\nexport interface StatsTrackingStrategy {\n /** Start tracking stats (called when mode is initialized and stats are enabled) */\n start(): void;\n /** Stop tracking stats (called when mode stops or stats are disabled) */\n stop(): void;\n /** Get current stats, or null if not available */\n getStats(): PlaybackStats | null;\n /** Check if this strategy supports a specific stat type */\n supportsStat(stat: StatType): boolean;\n /**\n * Record render timing (optional - only implemented by canvas stats).\n * Called by EFWorkbench after each canvas refresh.\n */\n recordRenderTime?(renderTimeMs: number, timestamp: number): void;\n}\n\n/**\n * Canvas mode stats tracking strategy.\n * Tracks all stats including render time, headroom, resolution scale, and adaptive resolution.\n *\n * This strategy is PASSIVE - it receives render timing from EFWorkbench rather than\n * driving its own render loop. This prevents race conditions and ensures accurate measurements.\n */\nexport class CanvasStatsStrategy implements StatsTrackingStrategy {\n private adaptiveTracker: AdaptiveResolutionTracker;\n private readonly compositionWidth: number;\n private readonly compositionHeight: number;\n private getResolutionScale: () => number;\n private isAtRest: () => boolean;\n private isExporting: () => boolean;\n\n private lastStatsUpdateTime = 0;\n private currentStats: PlaybackStats | null = null;\n\n constructor(options: {\n canvasPreviewResult: CanvasPreviewResult;\n adaptiveTracker: AdaptiveResolutionTracker;\n compositionWidth: number;\n compositionHeight: number;\n getResolutionScale: () => number;\n isAtRest: () => boolean;\n isExporting: () => boolean;\n }) {\n // Note: canvasPreviewResult no longer needed since we don't call refresh()\n this.adaptiveTracker = options.adaptiveTracker;\n this.compositionWidth = options.compositionWidth;\n this.compositionHeight = options.compositionHeight;\n this.getResolutionScale = options.getResolutionScale;\n this.isAtRest = options.isAtRest;\n this.isExporting = options.isExporting;\n }\n\n start(): void {\n // Initialize stats update time\n this.lastStatsUpdateTime = performance.now();\n }\n\n stop(): void {\n this.currentStats = null;\n }\n\n /**\n * Record render timing from EFWorkbench's render loop.\n * This is called after each successful canvas refresh.\n */\n recordRenderTime(renderTimeMs: number, timestamp: number): void {\n // Skip during export\n if (this.isExporting()) return;\n\n // Only record frame timing when in motion (playing/scrubbing)\n // This prevents inflated stats at rest and focuses tracking on actual playback\n if (!this.isAtRest()) {\n this.adaptiveTracker.recordFrame(renderTimeMs, timestamp);\n }\n\n // Update playback stats every 100ms (10 times per second)\n if (timestamp - this.lastStatsUpdateTime > 100) {\n this.lastStatsUpdateTime = timestamp;\n // Get CURRENT resolution from the canvas result (may have changed dynamically)\n const currentScale = this.getResolutionScale();\n const renderWidth = Math.floor(this.compositionWidth * currentScale);\n const renderHeight = Math.floor(this.compositionHeight * currentScale);\n this.updateStats(renderWidth, renderHeight, currentScale);\n }\n }\n\n getStats(): PlaybackStats | null {\n return this.currentStats;\n }\n\n supportsStat(_stat: StatType): boolean {\n // Canvas mode supports all stats\n return true;\n }\n\n private updateStats(renderWidth: number, renderHeight: number, resolutionScale: number): void {\n const trackerStats = this.adaptiveTracker.getStats();\n\n this.currentStats = {\n fps: trackerStats.fps,\n avgRenderTime: trackerStats.avgRenderTime,\n headroom: trackerStats.headroom,\n pressureState: trackerStats.pressureState,\n pressureHistory: trackerStats.pressureHistory,\n renderWidth,\n renderHeight,\n resolutionScale,\n samplesAtCurrentScale: trackerStats.samplesAtCurrentScale,\n canScaleUp: trackerStats.canScaleUp,\n canScaleDown: trackerStats.canScaleDown,\n };\n }\n}\n\n/**\n * DOM mode stats tracking strategy.\n * Tracks FPS, resolution, CPU pressure, and frame seek time.\n */\nexport class DomStatsStrategy implements StatsTrackingStrategy {\n private timegroup: EFTimegroup;\n private adaptiveTracker: AdaptiveResolutionTracker;\n\n private animationFrame: number | null = null;\n private lastFrameTime = 0;\n private frameIntervals: number[] = [];\n private lastStatsUpdateTime = 0;\n private currentStats: PlaybackStats | null = null;\n\n // Frame seek time tracking\n private seekStartTime = 0;\n private seekTimes: number[] = [];\n private frameTaskCleanup: (() => void) | null = null;\n\n private readonly ROLLING_WINDOW_SIZE = 30; // ~1 second at 30fps\n private readonly TARGET_FRAME_TIME_MS = 33.33; // 30fps target\n\n constructor(options: { timegroup: EFTimegroup; adaptiveTracker: AdaptiveResolutionTracker }) {\n this.timegroup = options.timegroup;\n this.adaptiveTracker = options.adaptiveTracker;\n }\n\n start(): void {\n if (this.animationFrame !== null) return;\n\n // Track frame seek times using frameTask callback\n // This measures how long it takes for the timegroup to fully update after a seek\n const frameTaskCallback = async () => {\n if (this.seekStartTime > 0) {\n const seekTime = performance.now() - this.seekStartTime;\n this.seekTimes.push(seekTime);\n if (this.seekTimes.length > this.ROLLING_WINDOW_SIZE) {\n this.seekTimes.shift();\n }\n this.seekStartTime = 0; // Reset after recording\n }\n };\n\n this.timegroup.addFrameTask(frameTaskCallback);\n this.frameTaskCleanup = () => {\n // Note: EFTimegroup doesn't have removeFrameTask, but this is fine\n // The callback will be cleaned up when the timegroup is destroyed\n };\n\n // Track currentTimeMs changes to detect seeks\n let lastCurrentTimeMs = this.timegroup.currentTimeMs;\n const checkSeek = () => {\n const currentTimeMs = this.timegroup.currentTimeMs;\n if (currentTimeMs !== lastCurrentTimeMs) {\n // Seek detected - start timing\n this.seekStartTime = performance.now();\n lastCurrentTimeMs = currentTimeMs;\n }\n };\n\n const loop = (timestamp: number) => {\n if (this.animationFrame === null) return; // Stopped\n\n // Check for seeks\n checkSeek();\n\n // Track frame intervals for FPS calculation\n if (this.lastFrameTime > 0) {\n const interval = timestamp - this.lastFrameTime;\n this.frameIntervals.push(interval);\n if (this.frameIntervals.length > this.ROLLING_WINDOW_SIZE) {\n this.frameIntervals.shift();\n }\n }\n this.lastFrameTime = timestamp;\n\n // Update stats every 100ms (10 times per second)\n if (timestamp - this.lastStatsUpdateTime > 100) {\n this.lastStatsUpdateTime = timestamp;\n this.updateStats();\n }\n\n this.animationFrame = requestAnimationFrame(loop);\n };\n\n this.animationFrame = requestAnimationFrame(loop);\n }\n\n stop(): void {\n if (this.animationFrame !== null) {\n cancelAnimationFrame(this.animationFrame);\n this.animationFrame = null;\n }\n if (this.frameTaskCleanup) {\n this.frameTaskCleanup();\n this.frameTaskCleanup = null;\n }\n this.lastFrameTime = 0;\n this.frameIntervals = [];\n this.seekStartTime = 0;\n this.seekTimes = [];\n this.currentStats = null;\n }\n\n getStats(): PlaybackStats | null {\n return this.currentStats;\n }\n\n supportsStat(stat: StatType): boolean {\n // DOM mode supports: fps, resolution, cpuPressure, renderTime (seek time), headroom\n // Does NOT support: resolutionScale, adaptiveResolution\n return (\n stat === \"fps\" ||\n stat === \"resolution\" ||\n stat === \"cpuPressure\" ||\n stat === \"renderTime\" ||\n stat === \"headroom\"\n );\n }\n\n private updateStats(): void {\n // Calculate FPS from frame intervals\n const avgFrameInterval =\n this.frameIntervals.length > 0\n ? this.frameIntervals.reduce((a, b) => a + b, 0) / this.frameIntervals.length\n : 16.67;\n const fps = avgFrameInterval > 0 ? 1000 / avgFrameInterval : 0;\n\n // Calculate average seek time (frame update time)\n const avgSeekTime =\n this.seekTimes.length > 0\n ? this.seekTimes.reduce((a, b) => a + b, 0) / this.seekTimes.length\n : 0;\n\n // Calculate headroom (positive = faster than target, negative = slower)\n const headroom = avgSeekTime > 0 ? this.TARGET_FRAME_TIME_MS - avgSeekTime : 0;\n\n // Get CPU pressure from adaptive tracker\n const trackerStats = this.adaptiveTracker.getStats();\n\n // Calculate displayed resolution from timegroup bounding rect\n const rect = this.timegroup.getBoundingClientRect();\n const renderWidth = Math.round(rect.width);\n const renderHeight = Math.round(rect.height);\n\n this.currentStats = {\n fps,\n avgRenderTime: avgSeekTime > 0 ? avgSeekTime : null,\n headroom: avgSeekTime > 0 ? headroom : null,\n pressureState: trackerStats.pressureState,\n pressureHistory: trackerStats.pressureHistory,\n renderWidth,\n renderHeight,\n resolutionScale: null, // Not applicable in DOM mode\n };\n }\n}\n\n/**\n * Factory function to create the appropriate stats tracking strategy for a presentation mode.\n * Returns null for modes that don't support stats tracking.\n */\nexport function createStatsTrackingStrategy(\n mode: PreviewPresentationMode,\n options: {\n timegroup: EFTimegroup;\n adaptiveTracker: AdaptiveResolutionTracker;\n canvasPreviewResult?: CanvasPreviewResult | null;\n compositionWidth: number;\n compositionHeight: number;\n getResolutionScale?: () => number;\n isAtRest?: () => boolean;\n isExporting?: () => boolean;\n },\n): StatsTrackingStrategy | null {\n switch (mode) {\n case \"canvas\":\n if (\n !options.canvasPreviewResult ||\n !options.getResolutionScale ||\n !options.isAtRest ||\n !options.isExporting\n ) {\n return null;\n }\n return new CanvasStatsStrategy({\n canvasPreviewResult: options.canvasPreviewResult,\n adaptiveTracker: options.adaptiveTracker,\n compositionWidth: options.compositionWidth,\n compositionHeight: options.compositionHeight,\n getResolutionScale: options.getResolutionScale,\n isAtRest: options.isAtRest,\n isExporting: options.isExporting,\n });\n\n case \"dom\":\n return new DomStatsStrategy({\n timegroup: options.timegroup,\n adaptiveTracker: options.adaptiveTracker,\n });\n\n default:\n return null;\n }\n}\n"],"mappings":";;;;;AAkKA,IAAa,mBAAb,MAA+D;CAkB7D,YAAY,SAAiF;wBAdrD;uBAChB;wBACW,EAAE;6BACP;sBACe;uBAGrB;mBACM,EAAE;0BACgB;6BAET;8BACC;AAGtC,OAAK,YAAY,QAAQ;AACzB,OAAK,kBAAkB,QAAQ;;CAGjC,QAAc;AACZ,MAAI,KAAK,mBAAmB,KAAM;EAIlC,MAAM,oBAAoB,YAAY;AACpC,OAAI,KAAK,gBAAgB,GAAG;IAC1B,MAAM,WAAW,YAAY,KAAK,GAAG,KAAK;AAC1C,SAAK,UAAU,KAAK,SAAS;AAC7B,QAAI,KAAK,UAAU,SAAS,KAAK,oBAC/B,MAAK,UAAU,OAAO;AAExB,SAAK,gBAAgB;;;AAIzB,OAAK,UAAU,aAAa,kBAAkB;AAC9C,OAAK,yBAAyB;EAM9B,IAAI,oBAAoB,KAAK,UAAU;EACvC,MAAM,kBAAkB;GACtB,MAAM,gBAAgB,KAAK,UAAU;AACrC,OAAI,kBAAkB,mBAAmB;AAEvC,SAAK,gBAAgB,YAAY,KAAK;AACtC,wBAAoB;;;EAIxB,MAAM,QAAQ,cAAsB;AAClC,OAAI,KAAK,mBAAmB,KAAM;AAGlC,cAAW;AAGX,OAAI,KAAK,gBAAgB,GAAG;IAC1B,MAAM,WAAW,YAAY,KAAK;AAClC,SAAK,eAAe,KAAK,SAAS;AAClC,QAAI,KAAK,eAAe,SAAS,KAAK,oBACpC,MAAK,eAAe,OAAO;;AAG/B,QAAK,gBAAgB;AAGrB,OAAI,YAAY,KAAK,sBAAsB,KAAK;AAC9C,SAAK,sBAAsB;AAC3B,SAAK,aAAa;;AAGpB,QAAK,iBAAiB,sBAAsB,KAAK;;AAGnD,OAAK,iBAAiB,sBAAsB,KAAK;;CAGnD,OAAa;AACX,MAAI,KAAK,mBAAmB,MAAM;AAChC,wBAAqB,KAAK,eAAe;AACzC,QAAK,iBAAiB;;AAExB,MAAI,KAAK,kBAAkB;AACzB,QAAK,kBAAkB;AACvB,QAAK,mBAAmB;;AAE1B,OAAK,gBAAgB;AACrB,OAAK,iBAAiB,EAAE;AACxB,OAAK,gBAAgB;AACrB,OAAK,YAAY,EAAE;AACnB,OAAK,eAAe;;CAGtB,WAAiC;AAC/B,SAAO,KAAK;;CAGd,aAAa,MAAyB;AAGpC,SACE,SAAS,SACT,SAAS,gBACT,SAAS,iBACT,SAAS,gBACT,SAAS;;CAIb,AAAQ,cAAoB;EAE1B,MAAM,mBACJ,KAAK,eAAe,SAAS,IACzB,KAAK,eAAe,QAAQ,GAAG,MAAM,IAAI,GAAG,EAAE,GAAG,KAAK,eAAe,SACrE;EACN,MAAM,MAAM,mBAAmB,IAAI,MAAO,mBAAmB;EAG7D,MAAM,cACJ,KAAK,UAAU,SAAS,IACpB,KAAK,UAAU,QAAQ,GAAG,MAAM,IAAI,GAAG,EAAE,GAAG,KAAK,UAAU,SAC3D;EAGN,MAAM,WAAW,cAAc,IAAI,KAAK,uBAAuB,cAAc;EAG7E,MAAM,eAAe,KAAK,gBAAgB,UAAU;EAGpD,MAAM,OAAO,KAAK,UAAU,uBAAuB;EACnD,MAAM,cAAc,KAAK,MAAM,KAAK,MAAM;EAC1C,MAAM,eAAe,KAAK,MAAM,KAAK,OAAO;AAE5C,OAAK,eAAe;GAClB;GACA,eAAe,cAAc,IAAI,cAAc;GAC/C,UAAU,cAAc,IAAI,WAAW;GACvC,eAAe,aAAa;GAC5B,iBAAiB,aAAa;GAC9B;GACA;GACA,iBAAiB;GAClB"}
1
+ {"version":3,"file":"statsTrackingStrategy.js","names":[],"sources":["../../src/preview/statsTrackingStrategy.ts"],"mappings":";;;;;AAkKA,IAAa,mBAAb,MAA+D;CAkB7D,YAAY,SAAiF;wBAdrD;uBAChB;wBACW,EAAE;6BACP;sBACe;uBAGrB;mBACM,EAAE;0BACgB;6BAET;8BACC;AAGtC,OAAK,YAAY,QAAQ;AACzB,OAAK,kBAAkB,QAAQ;;CAGjC,QAAc;AACZ,MAAI,KAAK,mBAAmB,KAAM;EAIlC,MAAM,oBAAoB,YAAY;AACpC,OAAI,KAAK,gBAAgB,GAAG;IAC1B,MAAM,WAAW,YAAY,KAAK,GAAG,KAAK;AAC1C,SAAK,UAAU,KAAK,SAAS;AAC7B,QAAI,KAAK,UAAU,SAAS,KAAK,oBAC/B,MAAK,UAAU,OAAO;AAExB,SAAK,gBAAgB;;;AAIzB,OAAK,UAAU,aAAa,kBAAkB;AAC9C,OAAK,yBAAyB;EAM9B,IAAI,oBAAoB,KAAK,UAAU;EACvC,MAAM,kBAAkB;GACtB,MAAM,gBAAgB,KAAK,UAAU;AACrC,OAAI,kBAAkB,mBAAmB;AAEvC,SAAK,gBAAgB,YAAY,KAAK;AACtC,wBAAoB;;;EAIxB,MAAM,QAAQ,cAAsB;AAClC,OAAI,KAAK,mBAAmB,KAAM;AAGlC,cAAW;AAGX,OAAI,KAAK,gBAAgB,GAAG;IAC1B,MAAM,WAAW,YAAY,KAAK;AAClC,SAAK,eAAe,KAAK,SAAS;AAClC,QAAI,KAAK,eAAe,SAAS,KAAK,oBACpC,MAAK,eAAe,OAAO;;AAG/B,QAAK,gBAAgB;AAGrB,OAAI,YAAY,KAAK,sBAAsB,KAAK;AAC9C,SAAK,sBAAsB;AAC3B,SAAK,aAAa;;AAGpB,QAAK,iBAAiB,sBAAsB,KAAK;;AAGnD,OAAK,iBAAiB,sBAAsB,KAAK;;CAGnD,OAAa;AACX,MAAI,KAAK,mBAAmB,MAAM;AAChC,wBAAqB,KAAK,eAAe;AACzC,QAAK,iBAAiB;;AAExB,MAAI,KAAK,kBAAkB;AACzB,QAAK,kBAAkB;AACvB,QAAK,mBAAmB;;AAE1B,OAAK,gBAAgB;AACrB,OAAK,iBAAiB,EAAE;AACxB,OAAK,gBAAgB;AACrB,OAAK,YAAY,EAAE;AACnB,OAAK,eAAe;;CAGtB,WAAiC;AAC/B,SAAO,KAAK;;CAGd,aAAa,MAAyB;AAGpC,SACE,SAAS,SACT,SAAS,gBACT,SAAS,iBACT,SAAS,gBACT,SAAS;;CAIb,cAA4B;EAE1B,MAAM,mBACJ,KAAK,eAAe,SAAS,IACzB,KAAK,eAAe,QAAQ,GAAG,MAAM,IAAI,GAAG,EAAE,GAAG,KAAK,eAAe,SACrE;EACN,MAAM,MAAM,mBAAmB,IAAI,MAAO,mBAAmB;EAG7D,MAAM,cACJ,KAAK,UAAU,SAAS,IACpB,KAAK,UAAU,QAAQ,GAAG,MAAM,IAAI,GAAG,EAAE,GAAG,KAAK,UAAU,SAC3D;EAGN,MAAM,WAAW,cAAc,IAAI,KAAK,uBAAuB,cAAc;EAG7E,MAAM,eAAe,KAAK,gBAAgB,UAAU;EAGpD,MAAM,OAAO,KAAK,UAAU,uBAAuB;EACnD,MAAM,cAAc,KAAK,MAAM,KAAK,MAAM;EAC1C,MAAM,eAAe,KAAK,MAAM,KAAK,OAAO;AAE5C,OAAK,eAAe;GAClB;GACA,eAAe,cAAc,IAAI,cAAc;GAC/C,UAAU,cAAc,IAAI,WAAW;GACvC,eAAe,aAAa;GAC5B,iBAAiB,aAAa;GAC9B;GACA;GACA,iBAAiB;GAClB"}
@@ -1,6 +1,9 @@
1
1
  import { logger } from "../logger.js";
2
-
3
2
  //#region src/preview/workers/WorkerPool.ts
3
+ /**
4
+ * Worker pool for parallel task execution.
5
+ * Manages a pool of workers and distributes tasks across them.
6
+ */
4
7
  const WORKER_INIT_TEST_TIMEOUT_MS = 2e3;
5
8
  var WorkerPool = class {
6
9
  constructor(workerScriptUrl, poolSize = navigator.hardwareConcurrency || 4) {
@@ -122,7 +125,7 @@ var WorkerPool = class {
122
125
  this.availableWorkers = [];
123
126
  }
124
127
  };
125
-
126
128
  //#endregion
127
129
  export { WorkerPool };
130
+
128
131
  //# sourceMappingURL=WorkerPool.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"WorkerPool.js","names":["poolSize: number","testTimeout: number | null","testHandler: ((event: MessageEvent) => void) | null"],"sources":["../../../src/preview/workers/WorkerPool.ts"],"sourcesContent":["/**\n * Worker pool for parallel task execution.\n * Manages a pool of workers and distributes tasks across them.\n */\n\nimport { logger } from \"../logger.js\";\n\n// Constants\nconst WORKER_INIT_TEST_TIMEOUT_MS = 2000;\n\ninterface QueuedTask<T> {\n resolve: (value: T) => void;\n reject: (error: Error) => void;\n task: (worker: Worker) => Promise<T>;\n}\n\nexport class WorkerPool {\n private workers: Worker[] = [];\n private availableWorkers: Worker[] = [];\n private taskQueue: QueuedTask<unknown>[] = [];\n private isTerminated = false;\n private workerUrl: string;\n\n constructor(\n workerScriptUrl: string,\n private poolSize: number = navigator.hardwareConcurrency || 4,\n ) {\n this.workerUrl = workerScriptUrl;\n\n // Check browser support first, then initialize workers\n if (this.hasBrowserSupport()) {\n this.initializeWorkers();\n }\n }\n\n /**\n * Check if browser supports workers (before initialization).\n */\n private hasBrowserSupport(): boolean {\n return (\n typeof Worker !== \"undefined\" &&\n typeof OffscreenCanvas !== \"undefined\" &&\n typeof createImageBitmap !== \"undefined\"\n );\n }\n\n private initializeWorkers(): void {\n for (let i = 0; i < this.poolSize; i++) {\n try {\n // Create worker from URL (typically a blob URL from inlined worker code)\n const worker = new Worker(this.workerUrl, { type: \"module\" });\n\n // Test if worker is responding - cleanup handler after confirmation\n let testTimeout: number | null = null;\n let testHandler: ((event: MessageEvent) => void) | null = null;\n\n const cleanupTest = () => {\n if (testTimeout !== null) {\n clearTimeout(testTimeout);\n testTimeout = null;\n }\n if (testHandler !== null) {\n worker.removeEventListener(\"message\", testHandler);\n testHandler = null;\n }\n };\n\n testTimeout = window.setTimeout(() => {\n cleanupTest();\n }, WORKER_INIT_TEST_TIMEOUT_MS);\n\n testHandler = (event: MessageEvent) => {\n // Check if this is a test response (worker startup message)\n if (\n event.data &&\n typeof event.data === \"string\" &&\n event.data.includes(\"encoderWorker\")\n ) {\n cleanupTest();\n }\n };\n worker.addEventListener(\"message\", testHandler);\n\n worker.onerror = (error) => {\n cleanupTest();\n logger.error(`[WorkerPool] Worker ${i} error:`, {\n message: error.message,\n filename: error.filename,\n lineno: error.lineno,\n colno: error.colno,\n });\n };\n worker.onmessageerror = (error) => {\n logger.error(`[WorkerPool] Worker ${i} message error:`, error);\n };\n this.workers.push(worker);\n this.availableWorkers.push(worker);\n } catch (error) {\n logger.error(\n `[WorkerPool] Failed to create worker ${i}:`,\n error instanceof Error ? error.message : String(error),\n );\n }\n }\n if (this.workers.length === 0) {\n logger.error(`[WorkerPool] Failed to create any workers. URL: ${this.workerUrl}`);\n logger.error(`[WorkerPool] Browser support check:`, {\n Worker: typeof Worker !== \"undefined\",\n OffscreenCanvas: typeof OffscreenCanvas !== \"undefined\",\n createImageBitmap: typeof createImageBitmap !== \"undefined\",\n });\n }\n }\n\n /**\n * Get the number of workers in the pool.\n */\n get workerCount(): number {\n return this.workers.length;\n }\n\n /**\n * Check if workers are available and initialized.\n */\n isAvailable(): boolean {\n return this.hasBrowserSupport() && this.workers.length > 0 && !this.isTerminated;\n }\n\n /**\n * Execute a task using an available worker from the pool.\n */\n async execute<T>(task: (worker: Worker) => Promise<T>): Promise<T> {\n if (this.isTerminated) {\n throw new Error(\"WorkerPool has been terminated\");\n }\n\n // If workers aren't available, this will be handled by the caller's fallback\n if (!this.isAvailable()) {\n throw new Error(\"Workers not available\");\n }\n\n return new Promise<T>((resolve, reject) => {\n this.taskQueue.push({\n resolve: resolve as (value: unknown) => void,\n reject,\n task,\n });\n this.processQueue();\n });\n }\n\n private processQueue(): void {\n // Process tasks while we have available workers and queued tasks\n while (this.availableWorkers.length > 0 && this.taskQueue.length > 0) {\n const worker = this.availableWorkers.shift();\n const queuedTask = this.taskQueue.shift();\n\n if (!worker || !queuedTask) {\n // Safety check - should not happen but prevents crashes\n break;\n }\n\n const { resolve, reject, task } = queuedTask;\n\n // Execute the task\n task(worker)\n .then((result) => {\n resolve(result);\n // Return worker to pool\n this.availableWorkers.push(worker);\n // Process next task\n this.processQueue();\n })\n .catch((error) => {\n reject(error instanceof Error ? error : new Error(String(error)));\n // Return worker to pool\n this.availableWorkers.push(worker);\n // Process next task\n this.processQueue();\n });\n }\n }\n\n /**\n * Terminate all workers and clear the task queue.\n */\n terminate(): void {\n this.isTerminated = true;\n\n // Reject all pending tasks\n for (const { reject } of this.taskQueue) {\n reject(new Error(\"WorkerPool terminated\"));\n }\n this.taskQueue = [];\n\n // Terminate all workers\n for (const worker of this.workers) {\n worker.terminate();\n }\n this.workers = [];\n this.availableWorkers = [];\n }\n}\n"],"mappings":";;;AAQA,MAAM,8BAA8B;AAQpC,IAAa,aAAb,MAAwB;CAOtB,YACE,iBACA,AAAQA,WAAmB,UAAU,uBAAuB,GAC5D;EADQ;iBARkB,EAAE;0BACO,EAAE;mBACI,EAAE;sBACtB;AAOrB,OAAK,YAAY;AAGjB,MAAI,KAAK,mBAAmB,CAC1B,MAAK,mBAAmB;;;;;CAO5B,AAAQ,oBAA6B;AACnC,SACE,OAAO,WAAW,eAClB,OAAO,oBAAoB,eAC3B,OAAO,sBAAsB;;CAIjC,AAAQ,oBAA0B;AAChC,OAAK,IAAI,IAAI,GAAG,IAAI,KAAK,UAAU,IACjC,KAAI;GAEF,MAAM,SAAS,IAAI,OAAO,KAAK,WAAW,EAAE,MAAM,UAAU,CAAC;GAG7D,IAAIC,cAA6B;GACjC,IAAIC,cAAsD;GAE1D,MAAM,oBAAoB;AACxB,QAAI,gBAAgB,MAAM;AACxB,kBAAa,YAAY;AACzB,mBAAc;;AAEhB,QAAI,gBAAgB,MAAM;AACxB,YAAO,oBAAoB,WAAW,YAAY;AAClD,mBAAc;;;AAIlB,iBAAc,OAAO,iBAAiB;AACpC,iBAAa;MACZ,4BAA4B;AAE/B,kBAAe,UAAwB;AAErC,QACE,MAAM,QACN,OAAO,MAAM,SAAS,YACtB,MAAM,KAAK,SAAS,gBAAgB,CAEpC,cAAa;;AAGjB,UAAO,iBAAiB,WAAW,YAAY;AAE/C,UAAO,WAAW,UAAU;AAC1B,iBAAa;AACb,WAAO,MAAM,uBAAuB,EAAE,UAAU;KAC9C,SAAS,MAAM;KACf,UAAU,MAAM;KAChB,QAAQ,MAAM;KACd,OAAO,MAAM;KACd,CAAC;;AAEJ,UAAO,kBAAkB,UAAU;AACjC,WAAO,MAAM,uBAAuB,EAAE,kBAAkB,MAAM;;AAEhE,QAAK,QAAQ,KAAK,OAAO;AACzB,QAAK,iBAAiB,KAAK,OAAO;WAC3B,OAAO;AACd,UAAO,MACL,wCAAwC,EAAE,IAC1C,iBAAiB,QAAQ,MAAM,UAAU,OAAO,MAAM,CACvD;;AAGL,MAAI,KAAK,QAAQ,WAAW,GAAG;AAC7B,UAAO,MAAM,mDAAmD,KAAK,YAAY;AACjF,UAAO,MAAM,uCAAuC;IAClD,QAAQ,OAAO,WAAW;IAC1B,iBAAiB,OAAO,oBAAoB;IAC5C,mBAAmB,OAAO,sBAAsB;IACjD,CAAC;;;;;;CAON,IAAI,cAAsB;AACxB,SAAO,KAAK,QAAQ;;;;;CAMtB,cAAuB;AACrB,SAAO,KAAK,mBAAmB,IAAI,KAAK,QAAQ,SAAS,KAAK,CAAC,KAAK;;;;;CAMtE,MAAM,QAAW,MAAkD;AACjE,MAAI,KAAK,aACP,OAAM,IAAI,MAAM,iCAAiC;AAInD,MAAI,CAAC,KAAK,aAAa,CACrB,OAAM,IAAI,MAAM,wBAAwB;AAG1C,SAAO,IAAI,SAAY,SAAS,WAAW;AACzC,QAAK,UAAU,KAAK;IACT;IACT;IACA;IACD,CAAC;AACF,QAAK,cAAc;IACnB;;CAGJ,AAAQ,eAAqB;AAE3B,SAAO,KAAK,iBAAiB,SAAS,KAAK,KAAK,UAAU,SAAS,GAAG;GACpE,MAAM,SAAS,KAAK,iBAAiB,OAAO;GAC5C,MAAM,aAAa,KAAK,UAAU,OAAO;AAEzC,OAAI,CAAC,UAAU,CAAC,WAEd;GAGF,MAAM,EAAE,SAAS,QAAQ,SAAS;AAGlC,QAAK,OAAO,CACT,MAAM,WAAW;AAChB,YAAQ,OAAO;AAEf,SAAK,iBAAiB,KAAK,OAAO;AAElC,SAAK,cAAc;KACnB,CACD,OAAO,UAAU;AAChB,WAAO,iBAAiB,QAAQ,QAAQ,IAAI,MAAM,OAAO,MAAM,CAAC,CAAC;AAEjE,SAAK,iBAAiB,KAAK,OAAO;AAElC,SAAK,cAAc;KACnB;;;;;;CAOR,YAAkB;AAChB,OAAK,eAAe;AAGpB,OAAK,MAAM,EAAE,YAAY,KAAK,UAC5B,wBAAO,IAAI,MAAM,wBAAwB,CAAC;AAE5C,OAAK,YAAY,EAAE;AAGnB,OAAK,MAAM,UAAU,KAAK,QACxB,QAAO,WAAW;AAEpB,OAAK,UAAU,EAAE;AACjB,OAAK,mBAAmB,EAAE"}
1
+ {"version":3,"file":"WorkerPool.js","names":[],"sources":["../../../src/preview/workers/WorkerPool.ts"],"mappings":";;;;;;AAQA,MAAM,8BAA8B;AAQpC,IAAa,aAAb,MAAwB;CAOtB,YACE,iBACA,WAA2B,UAAU,uBAAuB,GAC5D;AADQ,OAAA,WAAA;iBARkB,EAAE;0BACO,EAAE;mBACI,EAAE;sBACtB;AAOrB,OAAK,YAAY;AAGjB,MAAI,KAAK,mBAAmB,CAC1B,MAAK,mBAAmB;;;;;CAO5B,oBAAqC;AACnC,SACE,OAAO,WAAW,eAClB,OAAO,oBAAoB,eAC3B,OAAO,sBAAsB;;CAIjC,oBAAkC;AAChC,OAAK,IAAI,IAAI,GAAG,IAAI,KAAK,UAAU,IACjC,KAAI;GAEF,MAAM,SAAS,IAAI,OAAO,KAAK,WAAW,EAAE,MAAM,UAAU,CAAC;GAG7D,IAAI,cAA6B;GACjC,IAAI,cAAsD;GAE1D,MAAM,oBAAoB;AACxB,QAAI,gBAAgB,MAAM;AACxB,kBAAa,YAAY;AACzB,mBAAc;;AAEhB,QAAI,gBAAgB,MAAM;AACxB,YAAO,oBAAoB,WAAW,YAAY;AAClD,mBAAc;;;AAIlB,iBAAc,OAAO,iBAAiB;AACpC,iBAAa;MACZ,4BAA4B;AAE/B,kBAAe,UAAwB;AAErC,QACE,MAAM,QACN,OAAO,MAAM,SAAS,YACtB,MAAM,KAAK,SAAS,gBAAgB,CAEpC,cAAa;;AAGjB,UAAO,iBAAiB,WAAW,YAAY;AAE/C,UAAO,WAAW,UAAU;AAC1B,iBAAa;AACb,WAAO,MAAM,uBAAuB,EAAE,UAAU;KAC9C,SAAS,MAAM;KACf,UAAU,MAAM;KAChB,QAAQ,MAAM;KACd,OAAO,MAAM;KACd,CAAC;;AAEJ,UAAO,kBAAkB,UAAU;AACjC,WAAO,MAAM,uBAAuB,EAAE,kBAAkB,MAAM;;AAEhE,QAAK,QAAQ,KAAK,OAAO;AACzB,QAAK,iBAAiB,KAAK,OAAO;WAC3B,OAAO;AACd,UAAO,MACL,wCAAwC,EAAE,IAC1C,iBAAiB,QAAQ,MAAM,UAAU,OAAO,MAAM,CACvD;;AAGL,MAAI,KAAK,QAAQ,WAAW,GAAG;AAC7B,UAAO,MAAM,mDAAmD,KAAK,YAAY;AACjF,UAAO,MAAM,uCAAuC;IAClD,QAAQ,OAAO,WAAW;IAC1B,iBAAiB,OAAO,oBAAoB;IAC5C,mBAAmB,OAAO,sBAAsB;IACjD,CAAC;;;;;;CAON,IAAI,cAAsB;AACxB,SAAO,KAAK,QAAQ;;;;;CAMtB,cAAuB;AACrB,SAAO,KAAK,mBAAmB,IAAI,KAAK,QAAQ,SAAS,KAAK,CAAC,KAAK;;;;;CAMtE,MAAM,QAAW,MAAkD;AACjE,MAAI,KAAK,aACP,OAAM,IAAI,MAAM,iCAAiC;AAInD,MAAI,CAAC,KAAK,aAAa,CACrB,OAAM,IAAI,MAAM,wBAAwB;AAG1C,SAAO,IAAI,SAAY,SAAS,WAAW;AACzC,QAAK,UAAU,KAAK;IACT;IACT;IACA;IACD,CAAC;AACF,QAAK,cAAc;IACnB;;CAGJ,eAA6B;AAE3B,SAAO,KAAK,iBAAiB,SAAS,KAAK,KAAK,UAAU,SAAS,GAAG;GACpE,MAAM,SAAS,KAAK,iBAAiB,OAAO;GAC5C,MAAM,aAAa,KAAK,UAAU,OAAO;AAEzC,OAAI,CAAC,UAAU,CAAC,WAEd;GAGF,MAAM,EAAE,SAAS,QAAQ,SAAS;AAGlC,QAAK,OAAO,CACT,MAAM,WAAW;AAChB,YAAQ,OAAO;AAEf,SAAK,iBAAiB,KAAK,OAAO;AAElC,SAAK,cAAc;KACnB,CACD,OAAO,UAAU;AAChB,WAAO,iBAAiB,QAAQ,QAAQ,IAAI,MAAM,OAAO,MAAM,CAAC,CAAC;AAEjE,SAAK,iBAAiB,KAAK,OAAO;AAElC,SAAK,cAAc;KACnB;;;;;;CAOR,YAAkB;AAChB,OAAK,eAAe;AAGpB,OAAK,MAAM,EAAE,YAAY,KAAK,UAC5B,wBAAO,IAAI,MAAM,wBAAwB,CAAC;AAE5C,OAAK,YAAY,EAAE;AAGnB,OAAK,MAAM,UAAU,KAAK,QACxB,QAAO,WAAW;AAEpB,OAAK,UAAU,EAAE;AACjB,OAAK,mBAAmB,EAAE"}
@@ -64,7 +64,7 @@ function getEncoderWorkerUrl() {
64
64
  cachedBlobUrl = URL.createObjectURL(blob);
65
65
  return cachedBlobUrl;
66
66
  }
67
-
68
67
  //#endregion
69
68
  export { getEncoderWorkerUrl };
69
+
70
70
  //# sourceMappingURL=encoderWorkerInline.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"encoderWorkerInline.js","names":["cachedBlobUrl: string | null"],"sources":["../../../src/preview/workers/encoderWorkerInline.ts"],"sourcesContent":["/**\n * Inline encoder worker - creates a blob URL from inlined worker code.\n * This approach works in any bundler environment (Vite, webpack, etc.)\n * because the worker code is embedded in the bundle rather than loaded\n * from a separate file.\n */\n\n// The worker code as a string. This is the same logic as encoderWorker.ts\n// but inlined so it can be converted to a blob URL at runtime.\nconst workerCode = `\n// Send a startup message to confirm worker is loaded\npostMessage(\"encoderWorker-loaded\");\n\n// Use addEventListener for better compatibility\naddEventListener(\"message\", async (event) => {\n const { taskId, bitmap, preserveAlpha, targetWidth, targetHeight } = event.data;\n\n try {\n // Resize to target dimensions in worker (ARCHITECTURE.md §2.4)\n const w = targetWidth || bitmap.width;\n const h = targetHeight || bitmap.height;\n const canvas = new OffscreenCanvas(w, h);\n const ctx = canvas.getContext(\"2d\");\n\n if (!ctx) {\n throw new Error(\"Failed to get 2d context from OffscreenCanvas\");\n }\n\n ctx.drawImage(bitmap, 0, 0, w, h);\n bitmap.close();\n\n const blob = await canvas.convertToBlob({\n type: preserveAlpha ? \"image/png\" : \"image/jpeg\",\n quality: preserveAlpha ? undefined : 0.95,\n });\n\n // ARCHITECTURE.md §4.4: chunked String.fromCharCode + native btoa\n // Native btoa is implemented in C++ and ~100x faster than JS-based\n // base64 encoding for large payloads (e.g. 2MB PNG blobs).\n const arrayBuffer = await blob.arrayBuffer();\n const bytes = new Uint8Array(arrayBuffer);\n let binary = \"\";\n for (let i = 0; i < bytes.length; i += 8192) {\n binary += String.fromCharCode.apply(null, bytes.subarray(i, i + 8192));\n }\n const mimeType = preserveAlpha ? \"image/png\" : \"image/jpeg\";\n const dataUrl = \"data:\" + mimeType + \";base64,\" + btoa(binary);\n\n postMessage({ taskId, dataUrl });\n } catch (error) {\n const errorMessage = error instanceof Error ? error.message : String(error);\n postMessage({ taskId, dataUrl: \"\", error: errorMessage });\n }\n});\n`;\n\n// Cache the blob URL so we only create it once\nlet cachedBlobUrl: string | null = null;\n\n/**\n * Creates a blob URL for the encoder worker.\n * The blob URL is cached so multiple calls return the same URL.\n *\n * @returns The blob URL that can be passed to `new Worker(url, { type: \"module\" })`\n */\nexport function getEncoderWorkerUrl(): string {\n if (cachedBlobUrl) {\n return cachedBlobUrl;\n }\n\n const blob = new Blob([workerCode], { type: \"application/javascript\" });\n cachedBlobUrl = URL.createObjectURL(blob);\n return cachedBlobUrl;\n}\n\n/**\n * Revokes the cached blob URL to free memory.\n * Call this when you're done with all workers (e.g., during cleanup).\n */\nexport function revokeEncoderWorkerUrl(): void {\n if (cachedBlobUrl) {\n URL.revokeObjectURL(cachedBlobUrl);\n cachedBlobUrl = null;\n }\n}\n"],"mappings":";;;;;;;AASA,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAgDnB,IAAIA,gBAA+B;;;;;;;AAQnC,SAAgB,sBAA8B;AAC5C,KAAI,cACF,QAAO;CAGT,MAAM,OAAO,IAAI,KAAK,CAAC,WAAW,EAAE,EAAE,MAAM,0BAA0B,CAAC;AACvE,iBAAgB,IAAI,gBAAgB,KAAK;AACzC,QAAO"}
1
+ {"version":3,"file":"encoderWorkerInline.js","names":[],"sources":["../../../src/preview/workers/encoderWorkerInline.ts"],"mappings":";;;;;;;AASA,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AAgDnB,IAAI,gBAA+B;;;;;;;AAQnC,SAAgB,sBAA8B;AAC5C,KAAI,cACF,QAAO;CAGT,MAAM,OAAO,IAAI,KAAK,CAAC,WAAW,EAAE,EAAE,MAAM,0BAA0B,CAAC;AACvE,iBAAgB,IAAI,gBAAgB,KAAK;AACzC,QAAO"}
@@ -2,7 +2,6 @@ import { RenderProgress, RenderToVideoOptions } from "../preview/renderTimegroup
2
2
  import { RenderInfo } from "../getRenderInfo.js";
3
3
 
4
4
  //#region src/render/EFRenderAPI.d.ts
5
-
6
5
  interface IEFRenderAPI {
7
6
  /**
8
7
  * Render with streaming output (calls window.onRenderChunk for each chunk).
@@ -1,5 +1,4 @@
1
1
  import { getRenderInfo } from "../getRenderInfo.js";
2
-
3
2
  //#region src/render/EFRenderAPI.ts
4
3
  function findRootTimegroup() {
5
4
  const workbench = document.querySelector("ef-workbench");
@@ -84,6 +83,6 @@ const api = {
84
83
  }
85
84
  };
86
85
  if (typeof window !== "undefined") window.EF_RENDER = api;
87
-
88
86
  //#endregion
87
+
89
88
  //# sourceMappingURL=EFRenderAPI.js.map