@editframe/elements 0.37.3-beta → 0.38.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (327) hide show
  1. package/dist/EF_FRAMEGEN.js +17 -14
  2. package/dist/EF_FRAMEGEN.js.map +1 -1
  3. package/dist/EF_RENDERING.js.map +1 -1
  4. package/dist/canvas/EFCanvas.d.ts +9 -2
  5. package/dist/canvas/EFCanvas.js +14 -4
  6. package/dist/canvas/EFCanvas.js.map +1 -1
  7. package/dist/canvas/EFCanvasItem.d.ts +2 -2
  8. package/dist/canvas/overlays/SelectionOverlay.d.ts +10 -2
  9. package/dist/canvas/overlays/SelectionOverlay.js +5 -12
  10. package/dist/canvas/overlays/SelectionOverlay.js.map +1 -1
  11. package/dist/canvas/overlays/overlayState.js.map +1 -1
  12. package/dist/canvas/selection/SelectionController.js.map +1 -1
  13. package/dist/elements/EFAudio.d.ts +1 -11
  14. package/dist/elements/EFAudio.js +2 -10
  15. package/dist/elements/EFAudio.js.map +1 -1
  16. package/dist/elements/EFCaptions.d.ts +5 -9
  17. package/dist/elements/EFCaptions.js +34 -11
  18. package/dist/elements/EFCaptions.js.map +1 -1
  19. package/dist/elements/EFImage.d.ts +10 -8
  20. package/dist/elements/EFImage.js +117 -32
  21. package/dist/elements/EFImage.js.map +1 -1
  22. package/dist/elements/EFMedia/AssetMediaEngine.js +2 -2
  23. package/dist/elements/EFMedia/AssetMediaEngine.js.map +1 -1
  24. package/dist/elements/EFMedia/BaseMediaEngine.js +15 -92
  25. package/dist/elements/EFMedia/BaseMediaEngine.js.map +1 -1
  26. package/dist/elements/EFMedia/BufferedSeekingInput.js +10 -11
  27. package/dist/elements/EFMedia/BufferedSeekingInput.js.map +1 -1
  28. package/dist/elements/EFMedia/{AssetIdMediaEngine.js → FileMediaEngine.js} +44 -24
  29. package/dist/elements/EFMedia/FileMediaEngine.js.map +1 -0
  30. package/dist/elements/EFMedia/JitMediaEngine.js +14 -13
  31. package/dist/elements/EFMedia/JitMediaEngine.js.map +1 -1
  32. package/dist/elements/EFMedia/shared/AudioSpanUtils.js +3 -3
  33. package/dist/elements/EFMedia/shared/AudioSpanUtils.js.map +1 -1
  34. package/dist/elements/EFMedia/shared/ThumbnailExtractor.js +12 -7
  35. package/dist/elements/EFMedia/shared/ThumbnailExtractor.js.map +1 -1
  36. package/dist/elements/EFMedia/shared/timeoutUtils.js +44 -0
  37. package/dist/elements/EFMedia/shared/timeoutUtils.js.map +1 -0
  38. package/dist/elements/EFMedia/videoTasks/MainVideoInputCache.js +1 -1
  39. package/dist/elements/EFMedia/videoTasks/MainVideoInputCache.js.map +1 -1
  40. package/dist/elements/EFMedia/videoTasks/ScrubInputCache.js +4 -4
  41. package/dist/elements/EFMedia/videoTasks/ScrubInputCache.js.map +1 -1
  42. package/dist/elements/EFMedia.d.ts +14 -8
  43. package/dist/elements/EFMedia.js +52 -19
  44. package/dist/elements/EFMedia.js.map +1 -1
  45. package/dist/elements/EFPanZoom.d.ts +2 -2
  46. package/dist/elements/EFPanZoom.js +1 -1
  47. package/dist/elements/EFPanZoom.js.map +1 -1
  48. package/dist/elements/EFSourceMixin.js +16 -8
  49. package/dist/elements/EFSourceMixin.js.map +1 -1
  50. package/dist/elements/EFSurface.d.ts +5 -8
  51. package/dist/elements/EFSurface.js +4 -43
  52. package/dist/elements/EFSurface.js.map +1 -1
  53. package/dist/elements/EFTemporal.d.ts +33 -8
  54. package/dist/elements/EFTemporal.js +92 -40
  55. package/dist/elements/EFTemporal.js.map +1 -1
  56. package/dist/elements/EFText.d.ts +3 -0
  57. package/dist/elements/EFText.js +54 -21
  58. package/dist/elements/EFText.js.map +1 -1
  59. package/dist/elements/EFTextSegment.js +8 -4
  60. package/dist/elements/EFTextSegment.js.map +1 -1
  61. package/dist/elements/EFTimegroup.d.ts +26 -43
  62. package/dist/elements/EFTimegroup.js +295 -314
  63. package/dist/elements/EFTimegroup.js.map +1 -1
  64. package/dist/elements/EFVideo.d.ts +44 -42
  65. package/dist/elements/EFVideo.js +259 -172
  66. package/dist/elements/EFVideo.js.map +1 -1
  67. package/dist/elements/EFWaveform.d.ts +3 -8
  68. package/dist/elements/EFWaveform.js +18 -13
  69. package/dist/elements/EFWaveform.js.map +1 -1
  70. package/dist/elements/ElementPositionInfo.js.map +1 -1
  71. package/dist/elements/FetchMixin.js.map +1 -1
  72. package/dist/elements/TargetController.d.ts +0 -3
  73. package/dist/elements/TargetController.js +12 -35
  74. package/dist/elements/TargetController.js.map +1 -1
  75. package/dist/elements/TimegroupController.js.map +1 -1
  76. package/dist/elements/cloneFactoryRegistry.d.ts +14 -0
  77. package/dist/elements/cloneFactoryRegistry.js +15 -0
  78. package/dist/elements/cloneFactoryRegistry.js.map +1 -0
  79. package/dist/elements/renderTemporalAudio.js +8 -6
  80. package/dist/elements/renderTemporalAudio.js.map +1 -1
  81. package/dist/elements/setupTemporalHierarchy.js +62 -0
  82. package/dist/elements/setupTemporalHierarchy.js.map +1 -0
  83. package/dist/elements/updateAnimations.js +62 -87
  84. package/dist/elements/updateAnimations.js.map +1 -1
  85. package/dist/getRenderInfo.d.ts +3 -2
  86. package/dist/getRenderInfo.js +20 -4
  87. package/dist/getRenderInfo.js.map +1 -1
  88. package/dist/gui/ContextMixin.js +68 -12
  89. package/dist/gui/ContextMixin.js.map +1 -1
  90. package/dist/gui/Controllable.js +1 -1
  91. package/dist/gui/Controllable.js.map +1 -1
  92. package/dist/gui/EFActiveRootTemporal.d.ts +2 -2
  93. package/dist/gui/EFActiveRootTemporal.js.map +1 -1
  94. package/dist/gui/EFControls.d.ts +2 -2
  95. package/dist/gui/EFControls.js +2 -2
  96. package/dist/gui/EFControls.js.map +1 -1
  97. package/dist/gui/EFDial.d.ts +2 -2
  98. package/dist/gui/EFDial.js +12 -9
  99. package/dist/gui/EFDial.js.map +1 -1
  100. package/dist/gui/EFFilmstrip.d.ts +2 -0
  101. package/dist/gui/EFFilmstrip.js +18 -10
  102. package/dist/gui/EFFilmstrip.js.map +1 -1
  103. package/dist/gui/EFFitScale.d.ts +28 -4
  104. package/dist/gui/EFFitScale.js +88 -26
  105. package/dist/gui/EFFitScale.js.map +1 -1
  106. package/dist/gui/EFFocusOverlay.d.ts +2 -2
  107. package/dist/gui/EFFocusOverlay.js +3 -3
  108. package/dist/gui/EFFocusOverlay.js.map +1 -1
  109. package/dist/gui/EFOverlayItem.d.ts +2 -2
  110. package/dist/gui/EFOverlayLayer.d.ts +2 -2
  111. package/dist/gui/EFPause.d.ts +2 -2
  112. package/dist/gui/EFPause.js +1 -1
  113. package/dist/gui/EFPlay.d.ts +2 -2
  114. package/dist/gui/EFPlay.js +1 -1
  115. package/dist/gui/EFPreview.js +1 -1
  116. package/dist/gui/EFResizableBox.d.ts +2 -2
  117. package/dist/gui/EFResizableBox.js +5 -5
  118. package/dist/gui/EFResizableBox.js.map +1 -1
  119. package/dist/gui/EFScrubber.d.ts +2 -2
  120. package/dist/gui/EFScrubber.js +8 -13
  121. package/dist/gui/EFScrubber.js.map +1 -1
  122. package/dist/gui/EFTimeDisplay.d.ts +6 -2
  123. package/dist/gui/EFTimeDisplay.js +25 -7
  124. package/dist/gui/EFTimeDisplay.js.map +1 -1
  125. package/dist/gui/EFTimelineRuler.d.ts +2 -2
  126. package/dist/gui/EFTimelineRuler.js +3 -3
  127. package/dist/gui/EFTimelineRuler.js.map +1 -1
  128. package/dist/gui/EFToggleLoop.d.ts +2 -2
  129. package/dist/gui/EFToggleLoop.js +1 -1
  130. package/dist/gui/EFTogglePlay.d.ts +2 -2
  131. package/dist/gui/EFTogglePlay.js +1 -1
  132. package/dist/gui/EFTransformHandles.d.ts +2 -2
  133. package/dist/gui/EFTransformHandles.js +6 -6
  134. package/dist/gui/EFTransformHandles.js.map +1 -1
  135. package/dist/gui/EFWorkbench.d.ts +40 -36
  136. package/dist/gui/EFWorkbench.js +436 -822
  137. package/dist/gui/EFWorkbench.js.map +1 -1
  138. package/dist/gui/FitScaleHelpers.js.map +1 -1
  139. package/dist/gui/PlaybackController.d.ts +3 -8
  140. package/dist/gui/PlaybackController.js +59 -56
  141. package/dist/gui/PlaybackController.js.map +1 -1
  142. package/dist/gui/TWMixin.js +1 -1
  143. package/dist/gui/TWMixin.js.map +1 -1
  144. package/dist/gui/TargetOrContextMixin.js +43 -6
  145. package/dist/gui/TargetOrContextMixin.js.map +1 -1
  146. package/dist/gui/ef-theme.css +136 -0
  147. package/dist/gui/hierarchy/EFHierarchy.d.ts +2 -2
  148. package/dist/gui/hierarchy/EFHierarchy.js +14 -24
  149. package/dist/gui/hierarchy/EFHierarchy.js.map +1 -1
  150. package/dist/gui/hierarchy/EFHierarchyItem.d.ts +3 -3
  151. package/dist/gui/hierarchy/EFHierarchyItem.js +22 -10
  152. package/dist/gui/hierarchy/EFHierarchyItem.js.map +1 -1
  153. package/dist/gui/icons.js.map +1 -1
  154. package/dist/gui/previewSettingsContext.d.ts +18 -0
  155. package/dist/gui/previewSettingsContext.js.map +1 -1
  156. package/dist/gui/theme.js +34 -0
  157. package/dist/gui/theme.js.map +1 -0
  158. package/dist/gui/timeline/EFTimeline.d.ts +2 -2
  159. package/dist/gui/timeline/EFTimeline.js +70 -52
  160. package/dist/gui/timeline/EFTimeline.js.map +1 -1
  161. package/dist/gui/timeline/EFTimelineRow.d.ts +5 -3
  162. package/dist/gui/timeline/EFTimelineRow.js +55 -32
  163. package/dist/gui/timeline/EFTimelineRow.js.map +1 -1
  164. package/dist/gui/timeline/TrimHandles.d.ts +23 -9
  165. package/dist/gui/timeline/TrimHandles.js +224 -51
  166. package/dist/gui/timeline/TrimHandles.js.map +1 -1
  167. package/dist/gui/timeline/flattenHierarchy.js.map +1 -1
  168. package/dist/gui/timeline/timelineEditingContext.d.ts +34 -0
  169. package/dist/gui/timeline/timelineEditingContext.js +24 -0
  170. package/dist/gui/timeline/timelineEditingContext.js.map +1 -0
  171. package/dist/gui/timeline/timelineStateContext.js.map +1 -1
  172. package/dist/gui/timeline/tracks/AudioTrack.js +1 -1
  173. package/dist/gui/timeline/tracks/AudioTrack.js.map +1 -1
  174. package/dist/gui/timeline/tracks/CaptionsTrack.d.ts +2 -3
  175. package/dist/gui/timeline/tracks/CaptionsTrack.js +17 -75
  176. package/dist/gui/timeline/tracks/CaptionsTrack.js.map +1 -1
  177. package/dist/gui/timeline/tracks/EFThumbnailStrip.d.ts +52 -0
  178. package/dist/gui/timeline/tracks/EFThumbnailStrip.js +596 -0
  179. package/dist/gui/timeline/tracks/EFThumbnailStrip.js.map +1 -0
  180. package/dist/gui/timeline/tracks/HTMLTrack.js.map +1 -1
  181. package/dist/gui/timeline/tracks/ImageTrack.js.map +1 -1
  182. package/dist/gui/timeline/tracks/TextTrack.d.ts +3 -2
  183. package/dist/gui/timeline/tracks/TextTrack.js +17 -43
  184. package/dist/gui/timeline/tracks/TextTrack.js.map +1 -1
  185. package/dist/gui/timeline/tracks/TimegroupTrack.d.ts +3 -4
  186. package/dist/gui/timeline/tracks/TimegroupTrack.js +33 -23
  187. package/dist/gui/timeline/tracks/TimegroupTrack.js.map +1 -1
  188. package/dist/gui/timeline/tracks/TrackItem.d.ts +7 -9
  189. package/dist/gui/timeline/tracks/TrackItem.js +18 -17
  190. package/dist/gui/timeline/tracks/TrackItem.js.map +1 -1
  191. package/dist/gui/timeline/tracks/VideoTrack.d.ts +3 -3
  192. package/dist/gui/timeline/tracks/VideoTrack.js +11 -14
  193. package/dist/gui/timeline/tracks/VideoTrack.js.map +1 -1
  194. package/dist/gui/timeline/tracks/WaveformTrack.js.map +1 -1
  195. package/dist/gui/timeline/tracks/renderTrackChildren.js.map +1 -1
  196. package/dist/gui/timeline/tracks/waveformUtils.js +1 -1
  197. package/dist/gui/timeline/tracks/waveformUtils.js.map +1 -1
  198. package/dist/gui/tree/EFTree.d.ts +2 -2
  199. package/dist/gui/tree/EFTree.js +8 -14
  200. package/dist/gui/tree/EFTree.js.map +1 -1
  201. package/dist/gui/tree/EFTreeItem.d.ts +2 -2
  202. package/dist/gui/tree/EFTreeItem.js +3 -3
  203. package/dist/gui/tree/EFTreeItem.js.map +1 -1
  204. package/dist/gui/tree/treeContext.js.map +1 -1
  205. package/dist/index.d.ts +10 -8
  206. package/dist/index.js +6 -5
  207. package/dist/index.js.map +1 -1
  208. package/dist/node.d.ts +2 -2
  209. package/dist/node.js +2 -2
  210. package/dist/preview/AdaptiveResolutionTracker.js +3 -3
  211. package/dist/preview/AdaptiveResolutionTracker.js.map +1 -1
  212. package/dist/preview/FrameController.d.ts +2 -17
  213. package/dist/preview/FrameController.js +40 -63
  214. package/dist/preview/FrameController.js.map +1 -1
  215. package/dist/preview/QualityUpgradeScheduler.d.ts +76 -0
  216. package/dist/preview/QualityUpgradeScheduler.js +158 -0
  217. package/dist/preview/QualityUpgradeScheduler.js.map +1 -0
  218. package/dist/preview/RenderContext.d.ts +119 -1
  219. package/dist/preview/RenderContext.js +21 -3
  220. package/dist/preview/RenderContext.js.map +1 -1
  221. package/dist/preview/RenderProfiler.js.map +1 -1
  222. package/dist/preview/RenderStats.js +85 -0
  223. package/dist/preview/RenderStats.js.map +1 -0
  224. package/dist/preview/encoding/canvasEncoder.js +2 -52
  225. package/dist/preview/encoding/canvasEncoder.js.map +1 -1
  226. package/dist/preview/encoding/mainThreadEncoder.js.map +1 -1
  227. package/dist/preview/encoding/workerEncoder.js.map +1 -1
  228. package/dist/preview/logger.js.map +1 -1
  229. package/dist/preview/previewSettings.d.ts +34 -0
  230. package/dist/preview/previewSettings.js +29 -17
  231. package/dist/preview/previewSettings.js.map +1 -1
  232. package/dist/preview/previewTypes.js +4 -4
  233. package/dist/preview/previewTypes.js.map +1 -1
  234. package/dist/preview/renderElementToCanvas.d.ts +44 -0
  235. package/dist/preview/renderElementToCanvas.js +72 -0
  236. package/dist/preview/renderElementToCanvas.js.map +1 -0
  237. package/dist/preview/renderTimegroupToCanvas.d.ts +134 -32
  238. package/dist/preview/renderTimegroupToCanvas.js +321 -146
  239. package/dist/preview/renderTimegroupToCanvas.js.map +1 -1
  240. package/dist/preview/renderTimegroupToCanvas.types.d.ts +51 -0
  241. package/dist/preview/renderTimegroupToVideo.d.ts +20 -35
  242. package/dist/preview/renderTimegroupToVideo.js +94 -106
  243. package/dist/preview/renderTimegroupToVideo.js.map +1 -1
  244. package/dist/preview/renderTimegroupToVideo.types.d.ts +42 -0
  245. package/dist/preview/renderVideoToVideo.js +286 -0
  246. package/dist/preview/renderVideoToVideo.js.map +1 -0
  247. package/dist/preview/renderers.d.ts +56 -0
  248. package/dist/preview/renderers.js +13 -1
  249. package/dist/preview/renderers.js.map +1 -1
  250. package/dist/preview/rendering/ScaleConfig.js +74 -0
  251. package/dist/preview/rendering/ScaleConfig.js.map +1 -0
  252. package/dist/preview/rendering/inlineImages.d.ts +13 -0
  253. package/dist/preview/rendering/inlineImages.js +7 -44
  254. package/dist/preview/rendering/inlineImages.js.map +1 -1
  255. package/dist/preview/rendering/loadImage.d.ts +8 -0
  256. package/dist/preview/rendering/loadImage.js +22 -0
  257. package/dist/preview/rendering/loadImage.js.map +1 -0
  258. package/dist/preview/rendering/renderToImageNative.js +3 -3
  259. package/dist/preview/rendering/renderToImageNative.js.map +1 -1
  260. package/dist/preview/rendering/serializeTimelineDirect.js +224 -68
  261. package/dist/preview/rendering/serializeTimelineDirect.js.map +1 -1
  262. package/dist/preview/statsTrackingStrategy.js +1 -101
  263. package/dist/preview/statsTrackingStrategy.js.map +1 -1
  264. package/dist/preview/workers/WorkerPool.js +0 -1
  265. package/dist/preview/workers/WorkerPool.js.map +1 -1
  266. package/dist/preview/workers/encoderWorkerInline.js +21 -54
  267. package/dist/preview/workers/encoderWorkerInline.js.map +1 -1
  268. package/dist/render/EFRenderAPI.d.ts +2 -1
  269. package/dist/render/EFRenderAPI.js +12 -36
  270. package/dist/render/EFRenderAPI.js.map +1 -1
  271. package/dist/render/getRenderData.js +4 -4
  272. package/dist/render/getRenderData.js.map +1 -1
  273. package/dist/style.css +114 -163
  274. package/dist/transcoding/cache/RequestDeduplicator.js +1 -0
  275. package/dist/transcoding/cache/RequestDeduplicator.js.map +1 -1
  276. package/dist/transcoding/types/index.d.ts +1 -1
  277. package/dist/transcoding/utils/UrlGenerator.js +10 -3
  278. package/dist/transcoding/utils/UrlGenerator.js.map +1 -1
  279. package/dist/utils/LRUCache.js +1 -0
  280. package/dist/utils/LRUCache.js.map +1 -1
  281. package/dist/utils/frameTime.js +23 -1
  282. package/dist/utils/frameTime.js.map +1 -1
  283. package/package.json +45 -8
  284. package/scripts/build-css.js +8 -1
  285. package/test/setup.ts +0 -1
  286. package/test/useAssetMSW.ts +50 -0
  287. package/test/visualRegressionUtils.ts +23 -9
  288. package/tsdown.config.ts +6 -1
  289. package/dist/_virtual/rolldown_runtime.js +0 -27
  290. package/dist/elements/EFMedia/AssetIdMediaEngine.js.map +0 -1
  291. package/dist/elements/EFThumbnailStrip.d.ts +0 -167
  292. package/dist/elements/EFThumbnailStrip.js +0 -731
  293. package/dist/elements/EFThumbnailStrip.js.map +0 -1
  294. package/dist/elements/SessionThumbnailCache.js +0 -154
  295. package/dist/elements/SessionThumbnailCache.js.map +0 -1
  296. package/dist/node_modules/react/cjs/react-jsx-runtime.development.js +0 -688
  297. package/dist/node_modules/react/cjs/react-jsx-runtime.development.js.map +0 -1
  298. package/dist/node_modules/react/cjs/react.development.js +0 -1521
  299. package/dist/node_modules/react/cjs/react.development.js.map +0 -1
  300. package/dist/node_modules/react/index.js +0 -13
  301. package/dist/node_modules/react/index.js.map +0 -1
  302. package/dist/node_modules/react/jsx-runtime.js +0 -13
  303. package/dist/node_modules/react/jsx-runtime.js.map +0 -1
  304. package/dist/preview/encoding/types.d.ts +0 -1
  305. package/dist/preview/renderTimegroupPreview.js +0 -686
  306. package/dist/preview/renderTimegroupPreview.js.map +0 -1
  307. package/dist/preview/rendering/renderToImage.d.ts +0 -2
  308. package/dist/preview/rendering/renderToImage.js +0 -95
  309. package/dist/preview/rendering/renderToImage.js.map +0 -1
  310. package/dist/preview/rendering/renderToImageForeignObject.js +0 -163
  311. package/dist/preview/rendering/renderToImageForeignObject.js.map +0 -1
  312. package/dist/preview/rendering/renderToImageNative.d.ts +0 -1
  313. package/dist/preview/rendering/svgSerializer.js +0 -43
  314. package/dist/preview/rendering/svgSerializer.js.map +0 -1
  315. package/dist/preview/rendering/types.d.ts +0 -2
  316. package/dist/preview/thumbnailCacheSettings.js +0 -52
  317. package/dist/preview/thumbnailCacheSettings.js.map +0 -1
  318. package/dist/sandbox/PlaybackControls.d.ts +0 -1
  319. package/dist/sandbox/PlaybackControls.js +0 -10
  320. package/dist/sandbox/PlaybackControls.js.map +0 -1
  321. package/dist/sandbox/ScenarioRunner.d.ts +0 -1
  322. package/dist/sandbox/ScenarioRunner.js +0 -1
  323. package/dist/sandbox/defineSandbox.d.ts +0 -1
  324. package/dist/sandbox/index.d.ts +0 -3
  325. package/dist/sandbox/index.js +0 -2
  326. package/test/EFVideo.framegen.browsertest.ts +0 -80
  327. package/test/thumbnail-performance-test.html +0 -116
@@ -1,9 +1,23 @@
1
- import { isVisibleAtTime } from "../previewTypes.js";
2
- import { collectDocumentStyles } from "../renderTimegroupPreview.js";
3
1
  import { encodeCanvasesInParallel } from "../encoding/canvasEncoder.js";
2
+ import { isTemporal, isVisibleAtTime } from "../previewTypes.js";
3
+ import { ScaleConfig } from "./ScaleConfig.js";
4
4
 
5
5
  //#region src/preview/rendering/serializeTimelineDirect.ts
6
6
  /**
7
+ * Collect document styles for shadow DOM injection.
8
+ */
9
+ function collectDocumentStyles() {
10
+ const rules = [];
11
+ try {
12
+ for (const sheet of document.styleSheets) try {
13
+ if (sheet.cssRules) for (const rule of sheet.cssRules) rules.push(rule.cssText);
14
+ } catch {}
15
+ } catch (e) {
16
+ console.warn("[collectDocumentStyles] Failed to access document.styleSheets:", e);
17
+ }
18
+ return rules.join("\n");
19
+ }
20
+ /**
7
21
  * Elements to skip entirely when serializing.
8
22
  * NOTE: SLOT is NOT skipped - it's handled specially to serialize light DOM children.
9
23
  */
@@ -129,27 +143,50 @@ function escapeXML(str) {
129
143
  return str.replace(/&/g, "&amp;").replace(/</g, "&lt;").replace(/>/g, "&gt;").replace(/"/g, "&quot;").replace(/'/g, "&apos;");
130
144
  }
131
145
  /**
146
+ * Resolve the natural display value for an element that has display:none
147
+ * set as an inline style (e.g., from temporal visibility via updateAnimations).
148
+ *
149
+ * Temporarily removes the inline display override so getComputedStyle falls
150
+ * through to the element's stylesheet rules (including shadow DOM :host styles),
151
+ * reads the natural value, then restores the override.
152
+ */
153
+ function resolveNaturalDisplay(element) {
154
+ const htmlEl = element;
155
+ if (htmlEl.style?.getPropertyValue("display") === "none" && htmlEl.style) {
156
+ htmlEl.style.removeProperty("display");
157
+ const natural = getComputedStyle(element).getPropertyValue("display");
158
+ htmlEl.style.setProperty("display", "none");
159
+ return natural || "block";
160
+ }
161
+ return "block";
162
+ }
163
+ /**
132
164
  * Serialize computed styles as inline style string.
133
- * Handles display:none block conversion for non-caption elements
134
- * (temporal visibility is handled separately).
165
+ * Handles display:none recovery for non-caption elements by resolving
166
+ * the element's natural display value from its stylesheet rules.
167
+ * @param element - The element to serialize styles for
168
+ * @param styles - Optional pre-computed CSSStyleDeclaration (avoids redundant getComputedStyle calls)
135
169
  */
136
- function serializeComputedStyles(element) {
137
- const styles = getComputedStyle(element);
170
+ function serializeComputedStyles(element, styles) {
171
+ const computed = styles ?? getComputedStyle(element);
138
172
  const styleParts = [];
139
173
  const tagName = element.tagName;
140
174
  const isCaptionChild = CAPTION_CHILD_TAGS.has(tagName);
175
+ const htmlEl = element;
176
+ const hasExplicitWidth = !!htmlEl.style?.getPropertyValue("width");
177
+ const hasExplicitHeight = !!htmlEl.style?.getPropertyValue("height");
141
178
  for (const prop of SERIALIZED_STYLE_PROPERTIES) {
142
- const value = styles[prop];
179
+ const kebab = prop.replace(/[A-Z]/g, (m) => `-${m.toLowerCase()}`);
180
+ const value = computed.getPropertyValue(kebab);
143
181
  if (!value || value === "") continue;
144
182
  let finalValue = value;
145
183
  if (prop === "display") {
146
- if (tagName === "EF-TEXT") finalValue = element.getAttribute("split") === "line" ? "flex" : "inline-flex";
147
- else if (tagName === "EF-TEXT-SEGMENT") finalValue = element.hasAttribute("data-line-segment") ? "block" : "inline-block";
148
- else if (value === "none" && !isCaptionChild) finalValue = "block";
184
+ if (value === "none" && !isCaptionChild) finalValue = resolveNaturalDisplay(element);
149
185
  }
150
186
  if (prop === "visibility") finalValue = "visible";
151
187
  if (prop === "clipPath") continue;
152
- const kebab = prop.replace(/[A-Z]/g, (m) => `-${m.toLowerCase()}`);
188
+ if (prop === "width" && !hasExplicitWidth) continue;
189
+ if (prop === "height" && !hasExplicitHeight) continue;
153
190
  styleParts.push(`${kebab}:${finalValue}`);
154
191
  }
155
192
  styleParts.push("animation:none", "transition:none");
@@ -168,75 +205,153 @@ function serializeAttributes(element, parts) {
168
205
  /**
169
206
  * Check if a canvas element should preserve alpha channel.
170
207
  * EF-WAVEFORM always needs alpha, EF-IMAGE checks hasAlpha property.
208
+ * EF-SURFACE needs alpha because:
209
+ * 1. Without a target, its canvas is transparent and CSS background should show through
210
+ * 2. The target element may have transparent content
211
+ * Raw canvas elements must preserve alpha - we don't know what they contain.
171
212
  */
172
213
  function shouldPreserveAlpha(sourceElement) {
173
214
  const tagName = sourceElement.tagName;
174
215
  if (tagName === "EF-WAVEFORM") return true;
216
+ if (tagName === "EF-SURFACE") return true;
175
217
  if (tagName === "EF-IMAGE") return "hasAlpha" in sourceElement && sourceElement.hasAlpha === true;
218
+ if (sourceElement instanceof HTMLCanvasElement) return true;
176
219
  return false;
177
220
  }
178
221
  /**
222
+ * Find the capture proxy canvas for an offscreen-rendered canvas.
223
+ * When a canvas is transferred to offscreen via transferControlToOffscreen(),
224
+ * the main thread can no longer read pixels from it. OffscreenCompositionCanvas
225
+ * creates a hidden capture canvas (marked with data-offscreen-capture) that
226
+ * receives ImageBitmap frames from the worker.
227
+ */
228
+ function findCaptureProxy(canvas) {
229
+ const container = canvas.parentElement;
230
+ if (!container) return null;
231
+ return container.querySelector("canvas[data-offscreen-capture=\"true\"]");
232
+ }
233
+ /**
234
+ * Read pixels directly from a WebGL canvas's drawing buffer via gl.readPixels().
235
+ *
236
+ * drawImage(webglCanvas) reads from the compositor's "presented" surface, which
237
+ * is only refreshed during requestAnimationFrame / compositing cycles. In hidden
238
+ * browser tabs, compositing is suspended, so drawImage returns stale pixels even
239
+ * though gl.render() produced new content in the drawing buffer.
240
+ *
241
+ * readPixels() reads from the drawing buffer directly, bypassing the compositor.
242
+ *
243
+ * Returns null for non-WebGL canvases (getContext returns null when a different
244
+ * context type is already active).
245
+ */
246
+ function readWebGLPixels(canvas) {
247
+ const gl = canvas.getContext("webgl2") ?? canvas.getContext("webgl");
248
+ if (!gl) return null;
249
+ const width = canvas.width;
250
+ const height = canvas.height;
251
+ if (width === 0 || height === 0) return null;
252
+ gl.bindFramebuffer(gl.FRAMEBUFFER, null);
253
+ const pixels = new Uint8Array(width * height * 4);
254
+ gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);
255
+ const rowSize = width * 4;
256
+ const halfHeight = Math.floor(height / 2);
257
+ const temp = new Uint8Array(rowSize);
258
+ for (let y = 0; y < halfHeight; y++) {
259
+ const topOffset = y * rowSize;
260
+ const bottomOffset = (height - 1 - y) * rowSize;
261
+ temp.set(pixels.subarray(topOffset, topOffset + rowSize));
262
+ pixels.set(pixels.subarray(bottomOffset, bottomOffset + rowSize), topOffset);
263
+ pixels.set(temp, bottomOffset);
264
+ }
265
+ return new Uint8ClampedArray(pixels.buffer);
266
+ }
267
+ /**
179
268
  * Create a snapshot copy of a canvas's current pixels.
180
269
  * This captures the pixels synchronously before any async encoding,
181
270
  * preventing race conditions where the source canvas is modified.
271
+ *
272
+ * For WebGL canvases, uses gl.readPixels() to bypass the compositor's
273
+ * presentation layer (which is suspended in hidden browser tabs).
274
+ *
275
+ * For offscreen-rendered canvases, this automatically uses the capture proxy
276
+ * canvas instead of the transferred display canvas.
182
277
  */
183
278
  function snapshotCanvas(canvas, scale, preserveAlpha) {
184
- const targetWidth = Math.max(1, Math.floor(canvas.width * scale));
185
- const targetHeight = Math.max(1, Math.floor(canvas.height * scale));
279
+ const sourceCanvas = findCaptureProxy(canvas) ?? canvas;
280
+ const targetWidth = Math.max(1, Math.floor(sourceCanvas.width * scale));
281
+ const targetHeight = Math.max(1, Math.floor(sourceCanvas.height * scale));
186
282
  const copy = document.createElement("canvas");
187
283
  copy.width = targetWidth;
188
284
  copy.height = targetHeight;
189
285
  if (preserveAlpha) copy.dataset.preserveAlpha = "true";
190
286
  const ctx = copy.getContext("2d");
191
- if (ctx && canvas.width > 0 && canvas.height > 0) ctx.drawImage(canvas, 0, 0, targetWidth, targetHeight);
287
+ if (ctx && sourceCanvas.width > 0 && sourceCanvas.height > 0) {
288
+ const glPixels = document.hidden ? readWebGLPixels(sourceCanvas) : null;
289
+ if (glPixels) {
290
+ const srcW = sourceCanvas.width;
291
+ const srcH = sourceCanvas.height;
292
+ const imageData = new ImageData(glPixels, srcW, srcH);
293
+ if (targetWidth === srcW && targetHeight === srcH) ctx.putImageData(imageData, 0, 0);
294
+ else {
295
+ const temp = document.createElement("canvas");
296
+ temp.width = srcW;
297
+ temp.height = srcH;
298
+ temp.getContext("2d").putImageData(imageData, 0, 0);
299
+ ctx.drawImage(temp, 0, 0, targetWidth, targetHeight);
300
+ }
301
+ } else ctx.drawImage(sourceCanvas, 0, 0, targetWidth, targetHeight);
302
+ }
192
303
  return copy;
193
304
  }
194
305
  /**
195
306
  * Serialize a canvas element as an <img> with base64 data URL.
196
307
  * Creates a snapshot of current pixels before async encoding to prevent race conditions.
197
- *
308
+ *
198
309
  * OPTIMIZATION: Calculate optimal encoding resolution based on:
199
310
  * 1. CSS display size (how big it actually appears)
200
311
  * 2. Video export scale (output resolution multiplier)
201
312
  * 3. Quality multiplier (for sharpness, default 1.5x)
202
313
  */
203
314
  function serializeCanvas(sourceElement, canvas, parts, canvasJobs, options) {
204
- const width = canvas.width;
205
- const height = canvas.height;
315
+ const sourceCanvas = findCaptureProxy(canvas) ?? canvas;
316
+ const width = sourceCanvas.width;
317
+ const height = sourceCanvas.height;
206
318
  if (width === 0 || height === 0) return;
207
- const styleStr = serializeComputedStyles(sourceElement);
208
319
  const computedStyle = getComputedStyle(sourceElement);
320
+ const styleStr = serializeComputedStyles(sourceElement, computedStyle);
209
321
  const computedWidth = computedStyle.width;
210
322
  const computedHeight = computedStyle.height;
211
- const styleParts = styleStr ? styleStr.split(";").filter((s) => s.trim()) : [];
212
- const hasWidth = styleParts.some((s) => s.trim().startsWith("width:"));
213
- const hasHeight = styleParts.some((s) => s.trim().startsWith("height:"));
214
- if (!hasWidth) styleParts.push(`width:${computedWidth || `${width}px`}`);
215
- if (!hasHeight) styleParts.push(`height:${computedHeight || `${height}px`}`);
216
- styleParts.push(`display:block`);
217
- const finalStyle = styleParts.join(";");
323
+ const filteredParts = (styleStr ? styleStr.split(";").filter((s) => s.trim()) : []).filter((s) => {
324
+ const trimmed = s.trim();
325
+ return !trimmed.startsWith("width:") && !trimmed.startsWith("height:");
326
+ });
327
+ const displayWidth = computedWidth || `${width}px`;
328
+ const displayHeight = computedHeight || `${height}px`;
329
+ filteredParts.push(`width:${displayWidth}`);
330
+ filteredParts.push(`height:${displayHeight}`);
331
+ filteredParts.push(`display:block`);
332
+ const finalStyle = filteredParts.join(";");
218
333
  const preserveAlpha = shouldPreserveAlpha(sourceElement);
219
- let optimalScale = options.canvasScale;
220
- const qualityMultiplier = 1.5;
334
+ let optimalScale = options.scaleConfig.exportScale;
221
335
  try {
222
- const cssWidth = parseFloat(computedWidth) || canvas.width;
223
- const cssHeight = parseFloat(computedHeight) || canvas.height;
224
- const displayScaleX = cssWidth / canvas.width;
225
- const displayScaleY = cssHeight / canvas.height;
226
- const displayScale = Math.min(displayScaleX, displayScaleY);
227
- optimalScale = Math.min(1, displayScale * options.canvasScale * qualityMultiplier);
336
+ const cssWidth = parseFloat(computedWidth) || sourceCanvas.width;
337
+ const cssHeight = parseFloat(computedHeight) || sourceCanvas.height;
338
+ optimalScale = options.scaleConfig.computeCanvasScale({
339
+ naturalWidth: sourceCanvas.width,
340
+ naturalHeight: sourceCanvas.height,
341
+ displayWidth: cssWidth,
342
+ displayHeight: cssHeight
343
+ });
228
344
  } catch (e) {
229
345
  console.warn(`[serializeCanvas] Failed to get computed style for ${sourceElement.tagName}:`, e);
230
346
  }
231
347
  const snapshot = snapshotCanvas(canvas, optimalScale, preserveAlpha);
232
348
  parts.push(`<img style="${escapeXML(finalStyle)}" src="`);
233
349
  const promiseIndex = parts.length;
234
- const sourceMap = /* @__PURE__ */ new WeakMap();
235
- sourceMap.set(snapshot, sourceElement);
350
+ options.sourceMap.set(snapshot, sourceElement);
236
351
  const encodePromise = encodeCanvasesInParallel([snapshot], {
237
352
  scale: 1,
238
353
  renderContext: options.renderContext,
239
- sourceMap
354
+ sourceMap: options.sourceMap
240
355
  }).then((results) => results[0]?.dataUrl || "");
241
356
  parts.push(encodePromise);
242
357
  canvasJobs.push({
@@ -280,7 +395,8 @@ function serializeElement(element, parts, canvasJobs, options, parentIsSVG = fal
280
395
  serializeSlottedContent(slotHost, parts, canvasJobs, options, parentIsSVG);
281
396
  return;
282
397
  }
283
- if (!isTemporallyVisible(element, options.timeMs)) return;
398
+ if (!isVisibleAtTime(element, options.timeMs)) return;
399
+ if (isTemporal(element) && element.style?.getPropertyValue("display") === "none") return;
284
400
  if (element.tagName.includes("-") && element.shadowRoot) {
285
401
  const shadowCanvas = element.shadowRoot.querySelector("canvas");
286
402
  if (shadowCanvas) {
@@ -292,9 +408,11 @@ function serializeElement(element, parts, canvasJobs, options, parentIsSVG = fal
292
408
  serializeImageAsCanvas(element, shadowImg, parts, canvasJobs, options);
293
409
  return;
294
410
  }
295
- const computedDisplay = getComputedStyle(element).display;
411
+ const computedStyle = getComputedStyle(element);
412
+ let computedDisplay = computedStyle.display;
413
+ if (computedDisplay === "none") computedDisplay = resolveNaturalDisplay(element);
296
414
  const containerTag = computedDisplay === "inline" || computedDisplay === "inline-block" || computedDisplay === "inline-flex" ? "span" : "div";
297
- let styleStr$1 = serializeComputedStyles(element);
415
+ let styleStr$1 = serializeComputedStyles(element, computedStyle);
298
416
  parts.push(`<${containerTag}`);
299
417
  for (const attr of element.attributes) {
300
418
  const name = attr.name.toLowerCase();
@@ -334,46 +452,84 @@ function serializeElement(element, parts, canvasJobs, options, parentIsSVG = fal
334
452
  parts.push(`</${tagName}>`);
335
453
  }
336
454
  /**
337
- * Check if an element is temporally visible at the given time.
338
- * Returns false if the element or any ancestor is outside its temporal bounds.
455
+ * TextEncoder instance for SVG-to-base64 encoding.
456
+ * encode() converts to UTF-8 bytes in a single native call, then we
457
+ * base64-encode the bytes. ~33% overhead vs ~200% for percent-encoding.
339
458
  */
340
- function isTemporallyVisible(element, timeMs) {
341
- if (!isVisibleAtTime(element, timeMs)) return false;
342
- return true;
343
- }
459
+ const textEncoder = new TextEncoder();
344
460
  /**
345
- * Serialize a timeline element directly to XHTML string.
346
- *
347
- * @param timeline - The timeline element to serialize (e.g., EFTimegroup)
348
- * @param width - Output width
349
- * @param height - Output height
350
- * @param options - Serialization options (renderContext, canvasScale, timeMs)
351
- * @returns XHTML string with all canvases encoded as base64 data URLs
461
+ * Synchronous DOM capture phase. Walks the element tree, snapshots canvas
462
+ * pixels, and kicks off async encoding. Returns parts array containing
463
+ * string fragments and encoding promises.
464
+ *
465
+ * After this function returns, the source element's DOM is no longer
466
+ * referenced the clone can safely be seeked to the next frame.
467
+ *
468
+ * SCALING ARCHITECTURE (unified via ScaleConfig):
469
+ *
470
+ * ScaleConfig centralizes all scaling logic and provides:
471
+ * 1. Output SVG dimensions (width * exportScale, height * exportScale)
472
+ * 2. DOM scaling wrapper (CSS transform:scale when exportScale < 1)
473
+ * 3. Per-canvas optimal encoding scale via computeCanvasScale()
474
+ *
475
+ * Canvas scaling is independent from DOM scaling because:
476
+ * - Canvas elements have intrinsic pixel dimensions and can be downsampled
477
+ * efficiently before encoding (prevents encoding 1920px at full resolution
478
+ * when displayed at 420px)
479
+ * - DOM content has no intrinsic resolution and must be scaled via CSS
480
+ * transforms, which the browser handles during SVG foreignObject rendering
481
+ *
482
+ * Example: 1920x1080 @ 0.5 export scale
483
+ * - Output SVG: 960x540
484
+ * - DOM wrapper: transform:scale(0.5) on 1920x1080 content
485
+ * - Canvas (1920px displayed at 420px): encoded at ~0.16x (315px)
486
+ * via computeCanvasScale(420/1920 * 0.5 * 1.5 quality = 0.164)
352
487
  */
353
- async function serializeTimelineToXHTML(timeline, width, height, options) {
488
+ function captureElementParts(element, width, height, options) {
354
489
  const parts = [];
355
490
  const canvasJobs = [];
356
- const documentStyles = collectDocumentStyles();
357
- parts.push(`<div xmlns="http://www.w3.org/1999/xhtml" style="width:${width}px;height:${height}px;overflow:hidden;position:relative;">`);
491
+ const sourceMap = /* @__PURE__ */ new WeakMap();
492
+ const scaleConfig = ScaleConfig.fromOptions(width, height, options.canvasScale);
493
+ const documentStyles = options.renderContext?.getCachedDocumentStyles() ?? collectDocumentStyles();
494
+ if (options.renderContext && documentStyles) options.renderContext.setCachedDocumentStyles(documentStyles);
495
+ parts.push(`<div xmlns="http://www.w3.org/1999/xhtml" style="width:${scaleConfig.outputWidth}px;height:${scaleConfig.outputHeight}px;overflow:hidden;position:relative;">`);
358
496
  if (documentStyles) parts.push(`<style type="text/css"><![CDATA[${documentStyles}]]></style>`);
359
- serializeElement(timeline, parts, canvasJobs, options);
497
+ const domTransform = scaleConfig.getDOMTransform();
498
+ if (domTransform) {
499
+ const wrapperDims = scaleConfig.getDOMWrapperDimensions();
500
+ parts.push(`<div style="transform:${domTransform};transform-origin:0 0;width:${wrapperDims.width}px;height:${wrapperDims.height}px;">`);
501
+ }
502
+ serializeElement(element, parts, canvasJobs, {
503
+ renderContext: options.renderContext,
504
+ timeMs: options.timeMs,
505
+ scaleConfig,
506
+ sourceMap
507
+ });
508
+ if (domTransform) parts.push("</div>");
360
509
  parts.push("</div>");
361
- return (await Promise.all(parts)).join("");
510
+ return parts;
362
511
  }
363
512
  /**
364
- * Serialize timeline to SVG foreignObject data URI (ready for rendering).
365
- *
366
- * @param timeline - The timeline element to serialize
367
- * @param width - Output width
368
- * @param height - Output height
369
- * @param options - Serialization options
370
- * @returns SVG data URI
513
+ * Synchronous capture with deferred data URI encoding.
514
+ *
515
+ * Walks the DOM and snapshots canvas pixels synchronously, then returns
516
+ * a promise that resolves to the SVG data URI once async canvas-to-base64
517
+ * encoding completes. The source element is NOT referenced after this
518
+ * function returns the caller can immediately mutate/seek the clone.
371
519
  */
372
- async function serializeTimelineToDataUri(timeline, width, height, options) {
373
- const svg = `<svg xmlns="http://www.w3.org/2000/svg" width="${width}" height="${height}"><foreignObject x="0" y="0" width="${width}" height="${height}">${await serializeTimelineToXHTML(timeline, width, height, options)}</foreignObject></svg>`;
374
- return `data:image/svg+xml;charset=utf-8,${encodeURIComponent(svg)}`;
520
+ function captureTimelineToDataUri(element, width, height, options) {
521
+ const scaleConfig = ScaleConfig.fromOptions(width, height, options.canvasScale);
522
+ const parts = captureElementParts(element, width, height, options);
523
+ return Promise.all(parts).then((resolvedParts) => {
524
+ const xhtml = resolvedParts.join("");
525
+ const svg = `<svg xmlns="http://www.w3.org/2000/svg" width="${scaleConfig.outputWidth}" height="${scaleConfig.outputHeight}"><foreignObject x="0" y="0" width="${scaleConfig.outputWidth}" height="${scaleConfig.outputHeight}">${xhtml}</foreignObject></svg>`;
526
+ const bytes = textEncoder.encode(svg);
527
+ let binary = "";
528
+ for (let i = 0; i < bytes.length; i += 8192) binary += String.fromCharCode.apply(null, bytes.subarray(i, i + 8192));
529
+ return `data:image/svg+xml;base64,${btoa(binary)}`;
530
+ });
375
531
  }
376
532
 
377
533
  //#endregion
378
- export { serializeTimelineToDataUri };
534
+ export { captureTimelineToDataUri };
379
535
  //# sourceMappingURL=serializeTimelineDirect.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"serializeTimelineDirect.js","names":["styleParts: string[]","styleStr","parts: Array<string | Promise<string>>","canvasJobs: CanvasJob[]"],"sources":["../../../src/preview/rendering/serializeTimelineDirect.ts"],"sourcesContent":["/**\n * Direct timeline serialization - no intermediate passive structure.\n * \n * Walks the timeline DOM once and builds XML string directly with promise parts\n * for async canvas encoding. 3x faster than DOM creation + XMLSerializer.\n * \n * Architecture:\n * 1. Walk timeline recursively\n * 2. Build array of string parts (some are promises for canvas encoding)\n * 3. Handle shadow DOM by serializing shadow content instead of light DOM\n * 4. Await all promises\n * 5. Join parts into final XML\n */\n\nimport { encodeCanvasesInParallel } from \"../encoding/canvasEncoder.js\";\nimport type { RenderContext } from \"../RenderContext.js\";\nimport { isVisibleAtTime } from \"../previewTypes.js\";\nimport { collectDocumentStyles } from \"../renderTimegroupPreview.js\";\n\n/**\n * Elements to skip entirely when serializing.\n * NOTE: SLOT is NOT skipped - it's handled specially to serialize light DOM children.\n */\nconst SKIP_TAGS = new Set([\n \"EF-AUDIO\",\n \"EF-THUMBNAIL-STRIP\",\n \"EF-FILMSTRIP\",\n \"EF-TIMELINE\",\n \"EF-WORKBENCH\",\n \"SCRIPT\",\n \"STYLE\",\n \"TEMPLATE\",\n]);\n\n\n/**\n * HTML void elements - these cannot have children and must be self-closing in XHTML.\n * Using `<br />` instead of `<br></br>`.\n */\nconst VOID_ELEMENTS = new Set([\n \"area\", \"base\", \"br\", \"col\", \"embed\", \"hr\", \"img\", \"input\",\n \"link\", \"meta\", \"param\", \"source\", \"track\", \"wbr\",\n]);\n\n/**\n * CSS properties to serialize as inline styles.\n */\nconst SERIALIZED_STYLE_PROPERTIES = [\n \"display\", \"visibility\", \"opacity\",\n \"position\", \"top\", \"right\", \"bottom\", \"left\", \"zIndex\",\n \"width\", \"height\", \"minWidth\", \"minHeight\", \"maxWidth\", \"maxHeight\",\n \"flexGrow\", \"flexShrink\", \"flexBasis\", \"flexDirection\", \"flexWrap\",\n \"justifyContent\", \"alignItems\", \"alignContent\", \"alignSelf\", \"gap\",\n \"gridTemplate\", \"gridColumn\", \"gridRow\", \"gridArea\",\n \"margin\", \"padding\", \"boxSizing\",\n \"border\", \"borderTop\", \"borderRight\", \"borderBottom\", \"borderLeft\", \"borderRadius\",\n \"background\", \"color\", \"boxShadow\", \"filter\", \"backdropFilter\", \"clipPath\",\n \"fontFamily\", \"fontSize\", \"fontWeight\", \"fontStyle\", \"fontVariant\",\n \"textAlign\", \"textDecoration\", \"textTransform\",\n \"letterSpacing\", \"wordSpacing\", \"whiteSpace\", \"textOverflow\", \"lineHeight\",\n \"verticalAlign\",\n \"transform\", \"transformOrigin\", \"transformStyle\",\n \"perspective\", \"perspectiveOrigin\", \"backfaceVisibility\",\n \"cursor\", \"pointerEvents\", \"userSelect\", \"overflow\", \"objectFit\", \"objectPosition\",\n] as const;\n\n/**\n * Caption child elements that should preserve display:none.\n * These use display:none for content visibility, not temporal visibility.\n */\nconst CAPTION_CHILD_TAGS = new Set([\n 'EF-CAPTIONS-ACTIVE-WORD',\n 'EF-CAPTIONS-BEFORE-ACTIVE-WORD',\n 'EF-CAPTIONS-AFTER-ACTIVE-WORD',\n 'EF-CAPTIONS-SEGMENT',\n]);\n\ninterface SerializationOptions {\n renderContext?: RenderContext;\n canvasScale: number;\n timeMs: number;\n}\n\ninterface CanvasJob {\n canvas: HTMLCanvasElement;\n sourceElement: Element;\n promiseIndex: number;\n}\n\n/**\n * Escape special XML characters.\n */\nfunction escapeXML(str: string): string {\n return str\n .replace(/&/g, '&amp;')\n .replace(/</g, '&lt;')\n .replace(/>/g, '&gt;')\n .replace(/\"/g, '&quot;')\n .replace(/'/g, '&apos;');\n}\n\n\n/**\n * Serialize computed styles as inline style string.\n * Handles display:none → block conversion for non-caption elements\n * (temporal visibility is handled separately).\n */\nfunction serializeComputedStyles(element: Element): string {\n const styles = getComputedStyle(element);\n const styleParts: string[] = [];\n const tagName = element.tagName;\n const isCaptionChild = CAPTION_CHILD_TAGS.has(tagName);\n \n for (const prop of SERIALIZED_STYLE_PROPERTIES) {\n const value = styles[prop as any];\n // Skip only truly empty values\n if (!value || value === '') {\n continue;\n }\n \n // Handle display property specially\n let finalValue = value;\n if (prop === 'display') {\n // Fix for cloned Lit elements: shadow DOM stylesheets aren't adopted properly\n // so computed display is wrong. Use the correct values based on element type.\n if (tagName === 'EF-TEXT') {\n // EFText: inline-flex (or flex for split=\"line\")\n finalValue = element.getAttribute('split') === 'line' ? 'flex' : 'inline-flex';\n } else if (tagName === 'EF-TEXT-SEGMENT') {\n // EFTextSegment: inline-block (or block for data-line-segment)\n finalValue = element.hasAttribute('data-line-segment') ? 'block' : 'inline-block';\n }\n // For non-caption elements, convert display:none to block since temporal\n // visibility is handled separately, not by CSS display\n else if (value === 'none' && !isCaptionChild) {\n finalValue = 'block';\n }\n }\n \n // Force visibility:visible - the source container may have visibility:hidden\n // for off-screen rendering, but we want the serialized output to be visible\n if (prop === 'visibility') {\n finalValue = 'visible';\n }\n \n // Skip clipPath - clones always render without clip-path\n // (source may have clip-path: inset(100%) from proxy mode)\n if (prop === 'clipPath') {\n continue;\n }\n \n // Convert camelCase to kebab-case\n const kebab = prop.replace(/[A-Z]/g, m => `-${m.toLowerCase()}`);\n styleParts.push(`${kebab}:${finalValue}`);\n }\n \n // Disable animations/transitions to prevent re-animation\n styleParts.push('animation:none', 'transition:none');\n \n return styleParts.join(';');\n}\n\n/**\n * Serialize element attributes (excluding style, id, xmlns, event handlers).\n */\nfunction serializeAttributes(element: Element, parts: Array<string | Promise<string>>): void {\n for (const attr of element.attributes) {\n const name = attr.name.toLowerCase();\n // Skip: id, style, xmlns (namespace handled separately), event handlers\n if (name === 'id' || name === 'style' || name === 'xmlns' || name.startsWith('on')) {\n continue;\n }\n parts.push(` ${attr.name}=\"${escapeXML(attr.value)}\"`);\n }\n}\n\n/**\n * Check if a canvas element should preserve alpha channel.\n * EF-WAVEFORM always needs alpha, EF-IMAGE checks hasAlpha property.\n */\nfunction shouldPreserveAlpha(sourceElement: Element): boolean {\n const tagName = sourceElement.tagName;\n if (tagName === 'EF-WAVEFORM') {\n return true;\n }\n if (tagName === 'EF-IMAGE') {\n return 'hasAlpha' in sourceElement && (sourceElement as any).hasAlpha === true;\n }\n return false;\n}\n\n/**\n * Create a snapshot copy of a canvas's current pixels.\n * This captures the pixels synchronously before any async encoding,\n * preventing race conditions where the source canvas is modified.\n */\nfunction snapshotCanvas(\n canvas: HTMLCanvasElement,\n scale: number,\n preserveAlpha: boolean\n): HTMLCanvasElement {\n const targetWidth = Math.max(1, Math.floor(canvas.width * scale));\n const targetHeight = Math.max(1, Math.floor(canvas.height * scale));\n \n const copy = document.createElement('canvas');\n copy.width = targetWidth;\n copy.height = targetHeight;\n \n if (preserveAlpha) {\n copy.dataset.preserveAlpha = 'true';\n }\n \n const ctx = copy.getContext('2d');\n if (ctx && canvas.width > 0 && canvas.height > 0) {\n // drawImage with scaling is SYNCHRONOUS - pixels are copied immediately\n ctx.drawImage(canvas, 0, 0, targetWidth, targetHeight);\n }\n \n return copy;\n}\n\n/**\n * Serialize a canvas element as an <img> with base64 data URL.\n * Creates a snapshot of current pixels before async encoding to prevent race conditions.\n * \n * OPTIMIZATION: Calculate optimal encoding resolution based on:\n * 1. CSS display size (how big it actually appears)\n * 2. Video export scale (output resolution multiplier)\n * 3. Quality multiplier (for sharpness, default 1.5x)\n */\nfunction serializeCanvas(\n sourceElement: Element,\n canvas: HTMLCanvasElement,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: SerializationOptions\n): void {\n // Use intrinsic canvas dimensions, not computed styles (which may be zoom-affected)\n const width = canvas.width;\n const height = canvas.height;\n \n // Skip empty canvases\n if (width === 0 || height === 0) {\n return;\n }\n \n // Get all computed styles from source element\n const styleStr = serializeComputedStyles(sourceElement);\n \n // Get computed dimensions from source element (respects CSS like w-[420px])\n const computedStyle = getComputedStyle(sourceElement);\n const computedWidth = computedStyle.width;\n const computedHeight = computedStyle.height;\n \n // Use computed dimensions if available, otherwise fall back to canvas natural dimensions\n const styleParts = styleStr ? styleStr.split(';').filter(s => s.trim()) : [];\n \n // Only override dimensions if they weren't already captured from computed styles\n const hasWidth = styleParts.some(s => s.trim().startsWith('width:'));\n const hasHeight = styleParts.some(s => s.trim().startsWith('height:'));\n \n if (!hasWidth) {\n styleParts.push(`width:${computedWidth || `${width}px`}`);\n }\n if (!hasHeight) {\n styleParts.push(`height:${computedHeight || `${height}px`}`);\n }\n styleParts.push(`display:block`);\n \n const finalStyle = styleParts.join(';');\n \n // Check if we need to preserve alpha channel\n const preserveAlpha = shouldPreserveAlpha(sourceElement);\n \n // CRITICAL: Calculate optimal encoding scale BEFORE creating snapshot.\n // This prevents encoding at full resolution when CSS display size is much smaller.\n let optimalScale = options.canvasScale; // Start with video export scale\n const qualityMultiplier = 1.5; // Encode at 1.5x display size for quality\n \n try {\n const cssWidth = parseFloat(computedWidth) || canvas.width;\n const cssHeight = parseFloat(computedHeight) || canvas.height;\n \n // Calculate how much smaller the display is vs natural size\n const displayScaleX = cssWidth / canvas.width;\n const displayScaleY = cssHeight / canvas.height;\n const displayScale = Math.min(displayScaleX, displayScaleY);\n \n // Combine display scale, video scale, and quality multiplier\n // Clamp to 1.0 max (never upscale beyond natural resolution)\n optimalScale = Math.min(1.0, displayScale * options.canvasScale * qualityMultiplier);\n } catch (e) {\n // Fallback to just video scale if we can't get computed style\n console.warn(`[serializeCanvas] Failed to get computed style for ${sourceElement.tagName}:`, e);\n }\n \n // CRITICAL: Create a snapshot of canvas pixels SYNCHRONOUSLY before any async work.\n // This prevents race conditions where concurrent renders overwrite the shared\n // shadow canvas while encoding is in progress.\n const snapshot = snapshotCanvas(canvas, optimalScale, preserveAlpha);\n \n // Open img tag with all styles from source element\n parts.push(`<img style=\"${escapeXML(finalStyle)}\" src=\"`);\n \n // Kick off async encoding of the SNAPSHOT (not the live canvas)\n const promiseIndex = parts.length;\n const sourceMap = new WeakMap<HTMLCanvasElement, Element>();\n sourceMap.set(snapshot, sourceElement);\n \n // Snapshot is already scaled, so encode at 1.0 scale\n const encodePromise = encodeCanvasesInParallel([snapshot], {\n scale: 1.0,\n renderContext: options.renderContext,\n sourceMap,\n }).then(results => results[0]?.dataUrl || '');\n \n parts.push(encodePromise);\n canvasJobs.push({ canvas: snapshot, sourceElement, promiseIndex });\n \n // Close img tag\n parts.push('\" />');\n}\n\n/**\n * Serialize an image element as a canvas (for shadow DOM img elements).\n */\nfunction serializeImageAsCanvas(\n sourceElement: Element,\n img: HTMLImageElement,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: SerializationOptions\n): void {\n // Convert img to canvas for serialization\n const canvas = document.createElement('canvas');\n canvas.width = img.naturalWidth;\n canvas.height = img.naturalHeight;\n \n const ctx = canvas.getContext('2d');\n if (ctx) {\n try {\n ctx.drawImage(img, 0, 0);\n } catch (e) {\n // Cross-origin image - skip\n return;\n }\n }\n \n serializeCanvas(sourceElement, canvas, parts, canvasJobs, options);\n}\n\n/**\n * Serialize slotted light DOM children of a host element.\n */\nfunction serializeSlottedContent(\n slotHost: Element,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: SerializationOptions,\n parentIsSVG: boolean\n): void {\n for (const slottedChild of slotHost.childNodes) {\n if (slottedChild.nodeType === Node.TEXT_NODE) {\n const text = slottedChild.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (slottedChild.nodeType === Node.ELEMENT_NODE) {\n serializeElement(slottedChild as Element, parts, canvasJobs, options, parentIsSVG, null);\n }\n }\n}\n\n/**\n * Recursively serialize an element and its children to XML parts.\n * @param slotHost - When serializing inside shadow DOM, the custom element whose light DOM children should be serialized for slots\n */\nfunction serializeElement(\n element: Element,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: SerializationOptions,\n parentIsSVG = false,\n slotHost: Element | null = null\n): void {\n // Skip certain elements\n if (SKIP_TAGS.has(element.tagName)) {\n return;\n }\n \n // Handle SLOT elements - serialize light DOM children of the slot host\n if (element.tagName === 'SLOT' && slotHost) {\n serializeSlottedContent(slotHost, parts, canvasJobs, options, parentIsSVG);\n return;\n }\n \n // Check temporal visibility - skip elements outside their time bounds\n // This is non-destructive (doesn't modify DOM)\n // NOTE: We do NOT check CSS visibility/display here because:\n // 1. The container may have visibility:hidden for off-screen rendering\n // 2. Temporal elements control their own visibility via time bounds\n if (!isTemporallyVisible(element, options.timeMs)) {\n return;\n }\n \n // Custom element with shadow DOM?\n const isCustom = element.tagName.includes('-');\n if (isCustom && element.shadowRoot) {\n const shadowCanvas = element.shadowRoot.querySelector('canvas');\n if (shadowCanvas) {\n serializeCanvas(element, shadowCanvas, parts, canvasJobs, options);\n return;\n }\n \n const shadowImg = element.shadowRoot.querySelector('img');\n if (shadowImg?.complete && shadowImg.naturalWidth > 0) {\n serializeImageAsCanvas(element, shadowImg, parts, canvasJobs, options);\n return;\n }\n \n // Serialize custom element with its styles, then shadow DOM content inside\n // Use span for inline/inline-block/inline-flex elements to preserve inline behavior\n const computedDisplay = getComputedStyle(element).display;\n const isInline = computedDisplay === 'inline' || computedDisplay === 'inline-block' || computedDisplay === 'inline-flex';\n const containerTag = isInline ? 'span' : 'div';\n \n let styleStr = serializeComputedStyles(element);\n \n \n parts.push(`<${containerTag}`);\n \n // Copy data attributes and class from custom element\n for (const attr of element.attributes) {\n const name = attr.name.toLowerCase();\n if (name === 'class' || name.startsWith('data-')) {\n parts.push(` ${attr.name}=\"${escapeXML(attr.value)}\"`);\n }\n }\n \n if (styleStr) {\n parts.push(` style=\"${escapeXML(styleStr)}\"`);\n }\n parts.push('>');\n \n // Serialize shadow DOM content with this element as the slot host\n for (const child of element.shadowRoot.childNodes) {\n if (child.nodeType === Node.TEXT_NODE) {\n const text = child.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (child.nodeType === Node.ELEMENT_NODE) {\n // Pass this element as slotHost so nested SLOTs can access light DOM children\n serializeElement(child as Element, parts, canvasJobs, options, parentIsSVG, element);\n }\n }\n \n parts.push(`</${containerTag}>`);\n return;\n }\n \n // Raw canvas in light DOM\n if (element instanceof HTMLCanvasElement) {\n serializeCanvas(element, element, parts, canvasJobs, options);\n return;\n }\n \n // Standard element - serialize to XHTML\n const tagName = element.tagName.toLowerCase();\n const isSVG = element instanceof SVGElement;\n const isVoid = VOID_ELEMENTS.has(tagName);\n \n // Open tag with namespace (only add xmlns for root SVG elements, not children)\n if (isSVG && !parentIsSVG) {\n // Root SVG element - needs xmlns declaration\n parts.push(`<${tagName} xmlns=\"http://www.w3.org/2000/svg\"`);\n } else {\n parts.push(`<${tagName}`);\n }\n \n // Attributes\n serializeAttributes(element, parts);\n \n // Computed styles as inline style attribute\n const styleStr = serializeComputedStyles(element);\n if (styleStr) {\n parts.push(` style=\"${escapeXML(styleStr)}\"`);\n }\n \n // Void elements: self-close with /> (XHTML requirement)\n if (isVoid) {\n parts.push(' />');\n return;\n }\n \n parts.push('>');\n \n // Children (shadow or light)\n const children = element.shadowRoot?.childNodes || element.childNodes;\n for (const child of children) {\n if (child.nodeType === Node.TEXT_NODE) {\n const text = child.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (child.nodeType === Node.ELEMENT_NODE) {\n // Preserve slotHost when recursing into standard elements inside shadow DOM\n serializeElement(child as Element, parts, canvasJobs, options, isSVG, slotHost);\n }\n }\n \n // Close tag\n parts.push(`</${tagName}>`);\n}\n\n/**\n * Check if an element is temporally visible at the given time.\n * Returns false if the element or any ancestor is outside its temporal bounds.\n */\nfunction isTemporallyVisible(element: Element, timeMs: number): boolean {\n // Check this element's temporal bounds\n if (!isVisibleAtTime(element, timeMs)) {\n return false;\n }\n return true;\n}\n\n/**\n * Serialize a timeline element directly to XHTML string.\n * \n * @param timeline - The timeline element to serialize (e.g., EFTimegroup)\n * @param width - Output width\n * @param height - Output height\n * @param options - Serialization options (renderContext, canvasScale, timeMs)\n * @returns XHTML string with all canvases encoded as base64 data URLs\n */\nexport async function serializeTimelineToXHTML(\n timeline: Element,\n width: number,\n height: number,\n options: SerializationOptions\n): Promise<string> {\n // Note: Temporal visibility is checked non-destructively during serialization\n // We do NOT modify the source DOM - this allows serializing the main timeline safely\n \n const parts: Array<string | Promise<string>> = [];\n const canvasJobs: CanvasJob[] = [];\n \n // Collect document styles for proper CSS cascade\n const documentStyles = collectDocumentStyles();\n \n // Open wrapper div with embedded styles\n parts.push(\n `<div xmlns=\"http://www.w3.org/1999/xhtml\" ` +\n `style=\"width:${width}px;height:${height}px;overflow:hidden;position:relative;\">`\n );\n \n // Inject document styles (CSS content is wrapped in CDATA to avoid XML escaping issues)\n if (documentStyles) {\n parts.push(`<style type=\"text/css\"><![CDATA[${documentStyles}]]></style>`);\n }\n \n // Recursively serialize timeline\n serializeElement(timeline, parts, canvasJobs, options);\n \n // Close wrapper\n parts.push('</div>');\n \n // Wait for all canvas encodings to complete\n const resolvedParts = await Promise.all(parts);\n \n // Join into final XHTML string\n const xhtml = resolvedParts.join('');\n \n return xhtml;\n}\n\n/**\n * Serialize timeline to SVG foreignObject data URI (ready for rendering).\n * \n * @param timeline - The timeline element to serialize\n * @param width - Output width\n * @param height - Output height\n * @param options - Serialization options\n * @returns SVG data URI\n */\nexport async function serializeTimelineToDataUri(\n timeline: Element,\n width: number,\n height: number,\n options: SerializationOptions\n): Promise<string> {\n const xhtml = await serializeTimelineToXHTML(timeline, width, height, options);\n \n // Wrap in SVG foreignObject\n // Use explicit pixel dimensions for foreignObject to match SVG viewport exactly\n const svg = \n `<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"${width}\" height=\"${height}\">` +\n `<foreignObject x=\"0\" y=\"0\" width=\"${width}\" height=\"${height}\">${xhtml}</foreignObject>` +\n `</svg>`;\n \n // Use percent-encoding instead of base64 for faster encoding\n // encodeURIComponent is faster than btoa(unescape(encodeURIComponent()))\n return `data:image/svg+xml;charset=utf-8,${encodeURIComponent(svg)}`;\n}\n"],"mappings":";;;;;;;;;AAuBA,MAAM,YAAY,IAAI,IAAI;CACxB;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,CAAC;;;;;AAOF,MAAM,gBAAgB,IAAI,IAAI;CAC5B;CAAQ;CAAQ;CAAM;CAAO;CAAS;CAAM;CAAO;CACnD;CAAQ;CAAQ;CAAS;CAAU;CAAS;CAC7C,CAAC;;;;AAKF,MAAM,8BAA8B;CAClC;CAAW;CAAc;CACzB;CAAY;CAAO;CAAS;CAAU;CAAQ;CAC9C;CAAS;CAAU;CAAY;CAAa;CAAY;CACxD;CAAY;CAAc;CAAa;CAAiB;CACxD;CAAkB;CAAc;CAAgB;CAAa;CAC7D;CAAgB;CAAc;CAAW;CACzC;CAAU;CAAW;CACrB;CAAU;CAAa;CAAe;CAAgB;CAAc;CACpE;CAAc;CAAS;CAAa;CAAU;CAAkB;CAChE;CAAc;CAAY;CAAc;CAAa;CACrD;CAAa;CAAkB;CAC/B;CAAiB;CAAe;CAAc;CAAgB;CAC9D;CACA;CAAa;CAAmB;CAChC;CAAe;CAAqB;CACpC;CAAU;CAAiB;CAAc;CAAY;CAAa;CACnE;;;;;AAMD,MAAM,qBAAqB,IAAI,IAAI;CACjC;CACA;CACA;CACA;CACD,CAAC;;;;AAiBF,SAAS,UAAU,KAAqB;AACtC,QAAO,IACJ,QAAQ,MAAM,QAAQ,CACtB,QAAQ,MAAM,OAAO,CACrB,QAAQ,MAAM,OAAO,CACrB,QAAQ,MAAM,SAAS,CACvB,QAAQ,MAAM,SAAS;;;;;;;AAS5B,SAAS,wBAAwB,SAA0B;CACzD,MAAM,SAAS,iBAAiB,QAAQ;CACxC,MAAMA,aAAuB,EAAE;CAC/B,MAAM,UAAU,QAAQ;CACxB,MAAM,iBAAiB,mBAAmB,IAAI,QAAQ;AAEtD,MAAK,MAAM,QAAQ,6BAA6B;EAC9C,MAAM,QAAQ,OAAO;AAErB,MAAI,CAAC,SAAS,UAAU,GACtB;EAIF,IAAI,aAAa;AACjB,MAAI,SAAS,WAGX;OAAI,YAAY,UAEd,cAAa,QAAQ,aAAa,QAAQ,KAAK,SAAS,SAAS;YACxD,YAAY,kBAErB,cAAa,QAAQ,aAAa,oBAAoB,GAAG,UAAU;YAI5D,UAAU,UAAU,CAAC,eAC5B,cAAa;;AAMjB,MAAI,SAAS,aACX,cAAa;AAKf,MAAI,SAAS,WACX;EAIF,MAAM,QAAQ,KAAK,QAAQ,WAAU,MAAK,IAAI,EAAE,aAAa,GAAG;AAChE,aAAW,KAAK,GAAG,MAAM,GAAG,aAAa;;AAI3C,YAAW,KAAK,kBAAkB,kBAAkB;AAEpD,QAAO,WAAW,KAAK,IAAI;;;;;AAM7B,SAAS,oBAAoB,SAAkB,OAA8C;AAC3F,MAAK,MAAM,QAAQ,QAAQ,YAAY;EACrC,MAAM,OAAO,KAAK,KAAK,aAAa;AAEpC,MAAI,SAAS,QAAQ,SAAS,WAAW,SAAS,WAAW,KAAK,WAAW,KAAK,CAChF;AAEF,QAAM,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,MAAM,CAAC,GAAG;;;;;;;AAQ1D,SAAS,oBAAoB,eAAiC;CAC5D,MAAM,UAAU,cAAc;AAC9B,KAAI,YAAY,cACd,QAAO;AAET,KAAI,YAAY,WACd,QAAO,cAAc,iBAAkB,cAAsB,aAAa;AAE5E,QAAO;;;;;;;AAQT,SAAS,eACP,QACA,OACA,eACmB;CACnB,MAAM,cAAc,KAAK,IAAI,GAAG,KAAK,MAAM,OAAO,QAAQ,MAAM,CAAC;CACjE,MAAM,eAAe,KAAK,IAAI,GAAG,KAAK,MAAM,OAAO,SAAS,MAAM,CAAC;CAEnE,MAAM,OAAO,SAAS,cAAc,SAAS;AAC7C,MAAK,QAAQ;AACb,MAAK,SAAS;AAEd,KAAI,cACF,MAAK,QAAQ,gBAAgB;CAG/B,MAAM,MAAM,KAAK,WAAW,KAAK;AACjC,KAAI,OAAO,OAAO,QAAQ,KAAK,OAAO,SAAS,EAE7C,KAAI,UAAU,QAAQ,GAAG,GAAG,aAAa,aAAa;AAGxD,QAAO;;;;;;;;;;;AAYT,SAAS,gBACP,eACA,QACA,OACA,YACA,SACM;CAEN,MAAM,QAAQ,OAAO;CACrB,MAAM,SAAS,OAAO;AAGtB,KAAI,UAAU,KAAK,WAAW,EAC5B;CAIF,MAAM,WAAW,wBAAwB,cAAc;CAGvD,MAAM,gBAAgB,iBAAiB,cAAc;CACrD,MAAM,gBAAgB,cAAc;CACpC,MAAM,iBAAiB,cAAc;CAGrC,MAAM,aAAa,WAAW,SAAS,MAAM,IAAI,CAAC,QAAO,MAAK,EAAE,MAAM,CAAC,GAAG,EAAE;CAG5E,MAAM,WAAW,WAAW,MAAK,MAAK,EAAE,MAAM,CAAC,WAAW,SAAS,CAAC;CACpE,MAAM,YAAY,WAAW,MAAK,MAAK,EAAE,MAAM,CAAC,WAAW,UAAU,CAAC;AAEtE,KAAI,CAAC,SACH,YAAW,KAAK,SAAS,iBAAiB,GAAG,MAAM,MAAM;AAE3D,KAAI,CAAC,UACH,YAAW,KAAK,UAAU,kBAAkB,GAAG,OAAO,MAAM;AAE9D,YAAW,KAAK,gBAAgB;CAEhC,MAAM,aAAa,WAAW,KAAK,IAAI;CAGvC,MAAM,gBAAgB,oBAAoB,cAAc;CAIxD,IAAI,eAAe,QAAQ;CAC3B,MAAM,oBAAoB;AAE1B,KAAI;EACF,MAAM,WAAW,WAAW,cAAc,IAAI,OAAO;EACrD,MAAM,YAAY,WAAW,eAAe,IAAI,OAAO;EAGvD,MAAM,gBAAgB,WAAW,OAAO;EACxC,MAAM,gBAAgB,YAAY,OAAO;EACzC,MAAM,eAAe,KAAK,IAAI,eAAe,cAAc;AAI3D,iBAAe,KAAK,IAAI,GAAK,eAAe,QAAQ,cAAc,kBAAkB;UAC7E,GAAG;AAEV,UAAQ,KAAK,sDAAsD,cAAc,QAAQ,IAAI,EAAE;;CAMjG,MAAM,WAAW,eAAe,QAAQ,cAAc,cAAc;AAGpE,OAAM,KAAK,eAAe,UAAU,WAAW,CAAC,SAAS;CAGzD,MAAM,eAAe,MAAM;CAC3B,MAAM,4BAAY,IAAI,SAAqC;AAC3D,WAAU,IAAI,UAAU,cAAc;CAGtC,MAAM,gBAAgB,yBAAyB,CAAC,SAAS,EAAE;EACzD,OAAO;EACP,eAAe,QAAQ;EACvB;EACD,CAAC,CAAC,MAAK,YAAW,QAAQ,IAAI,WAAW,GAAG;AAE7C,OAAM,KAAK,cAAc;AACzB,YAAW,KAAK;EAAE,QAAQ;EAAU;EAAe;EAAc,CAAC;AAGlE,OAAM,KAAK,QAAO;;;;;AAMpB,SAAS,uBACP,eACA,KACA,OACA,YACA,SACM;CAEN,MAAM,SAAS,SAAS,cAAc,SAAS;AAC/C,QAAO,QAAQ,IAAI;AACnB,QAAO,SAAS,IAAI;CAEpB,MAAM,MAAM,OAAO,WAAW,KAAK;AACnC,KAAI,IACF,KAAI;AACF,MAAI,UAAU,KAAK,GAAG,EAAE;UACjB,GAAG;AAEV;;AAIJ,iBAAgB,eAAe,QAAQ,OAAO,YAAY,QAAQ;;;;;AAMpE,SAAS,wBACP,UACA,OACA,YACA,SACA,aACM;AACN,MAAK,MAAM,gBAAgB,SAAS,WAClC,KAAI,aAAa,aAAa,KAAK,WAAW;EAC5C,MAAM,OAAO,aAAa;AAC1B,MAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;YAEpB,aAAa,aAAa,KAAK,aACxC,kBAAiB,cAAyB,OAAO,YAAY,SAAS,aAAa,KAAK;;;;;;AAS9F,SAAS,iBACP,SACA,OACA,YACA,SACA,cAAc,OACd,WAA2B,MACrB;AAEN,KAAI,UAAU,IAAI,QAAQ,QAAQ,CAChC;AAIF,KAAI,QAAQ,YAAY,UAAU,UAAU;AAC1C,0BAAwB,UAAU,OAAO,YAAY,SAAS,YAAY;AAC1E;;AAQF,KAAI,CAAC,oBAAoB,SAAS,QAAQ,OAAO,CAC/C;AAKF,KADiB,QAAQ,QAAQ,SAAS,IAAI,IAC9B,QAAQ,YAAY;EAClC,MAAM,eAAe,QAAQ,WAAW,cAAc,SAAS;AAC/D,MAAI,cAAc;AAChB,mBAAgB,SAAS,cAAc,OAAO,YAAY,QAAQ;AAClE;;EAGF,MAAM,YAAY,QAAQ,WAAW,cAAc,MAAM;AACzD,MAAI,WAAW,YAAY,UAAU,eAAe,GAAG;AACrD,0BAAuB,SAAS,WAAW,OAAO,YAAY,QAAQ;AACtE;;EAKF,MAAM,kBAAkB,iBAAiB,QAAQ,CAAC;EAElD,MAAM,eADW,oBAAoB,YAAY,oBAAoB,kBAAkB,oBAAoB,gBAC3E,SAAS;EAEzC,IAAIC,aAAW,wBAAwB,QAAQ;AAG/C,QAAM,KAAK,IAAI,eAAe;AAG9B,OAAK,MAAM,QAAQ,QAAQ,YAAY;GACrC,MAAM,OAAO,KAAK,KAAK,aAAa;AACpC,OAAI,SAAS,WAAW,KAAK,WAAW,QAAQ,CAC9C,OAAM,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,MAAM,CAAC,GAAG;;AAI1D,MAAIA,WACF,OAAM,KAAK,WAAW,UAAUA,WAAS,CAAC,GAAG;AAE/C,QAAM,KAAK,IAAI;AAGf,OAAK,MAAM,SAAS,QAAQ,WAAW,WACrC,KAAI,MAAM,aAAa,KAAK,WAAW;GACrC,MAAM,OAAO,MAAM;AACnB,OAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;aAEpB,MAAM,aAAa,KAAK,aAEjC,kBAAiB,OAAkB,OAAO,YAAY,SAAS,aAAa,QAAQ;AAIxF,QAAM,KAAK,KAAK,aAAa,GAAG;AAChC;;AAIF,KAAI,mBAAmB,mBAAmB;AACxC,kBAAgB,SAAS,SAAS,OAAO,YAAY,QAAQ;AAC7D;;CAIF,MAAM,UAAU,QAAQ,QAAQ,aAAa;CAC7C,MAAM,QAAQ,mBAAmB;CACjC,MAAM,SAAS,cAAc,IAAI,QAAQ;AAGzC,KAAI,SAAS,CAAC,YAEZ,OAAM,KAAK,IAAI,QAAQ,qCAAqC;KAE5D,OAAM,KAAK,IAAI,UAAU;AAI3B,qBAAoB,SAAS,MAAM;CAGnC,MAAM,WAAW,wBAAwB,QAAQ;AACjD,KAAI,SACF,OAAM,KAAK,WAAW,UAAU,SAAS,CAAC,GAAG;AAI/C,KAAI,QAAQ;AACV,QAAM,KAAK,MAAM;AACjB;;AAGF,OAAM,KAAK,IAAI;CAGf,MAAM,WAAW,QAAQ,YAAY,cAAc,QAAQ;AAC3D,MAAK,MAAM,SAAS,SAClB,KAAI,MAAM,aAAa,KAAK,WAAW;EACrC,MAAM,OAAO,MAAM;AACnB,MAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;YAEpB,MAAM,aAAa,KAAK,aAEjC,kBAAiB,OAAkB,OAAO,YAAY,SAAS,OAAO,SAAS;AAKnF,OAAM,KAAK,KAAK,QAAQ,GAAG;;;;;;AAO7B,SAAS,oBAAoB,SAAkB,QAAyB;AAEtE,KAAI,CAAC,gBAAgB,SAAS,OAAO,CACnC,QAAO;AAET,QAAO;;;;;;;;;;;AAYT,eAAsB,yBACpB,UACA,OACA,QACA,SACiB;CAIjB,MAAMC,QAAyC,EAAE;CACjD,MAAMC,aAA0B,EAAE;CAGlC,MAAM,iBAAiB,uBAAuB;AAG9C,OAAM,KACJ,0DACgB,MAAM,YAAY,OAAO,yCAC1C;AAGD,KAAI,eACF,OAAM,KAAK,mCAAmC,eAAe,aAAa;AAI5E,kBAAiB,UAAU,OAAO,YAAY,QAAQ;AAGtD,OAAM,KAAK,SAAS;AAQpB,SALsB,MAAM,QAAQ,IAAI,MAAM,EAGlB,KAAK,GAAG;;;;;;;;;;;AActC,eAAsB,2BACpB,UACA,OACA,QACA,SACiB;CAKjB,MAAM,MACJ,kDAAkD,MAAM,YAAY,OAAO,sCACtC,MAAM,YAAY,OAAO,IANlD,MAAM,yBAAyB,UAAU,OAAO,QAAQ,QAAQ,CAMJ;AAK1E,QAAO,oCAAoC,mBAAmB,IAAI"}
1
+ {"version":3,"file":"serializeTimelineDirect.js","names":["rules: string[]","styleParts: string[]","styleStr","parts: Array<string | Promise<string>>","canvasJobs: CanvasJob[]"],"sources":["../../../src/preview/rendering/serializeTimelineDirect.ts"],"sourcesContent":["/**\n * Direct timeline serialization - no intermediate passive structure.\n *\n * Walks the timeline DOM once and builds XML string directly with promise parts\n * for async canvas encoding. 3x faster than DOM creation + XMLSerializer.\n *\n * Architecture:\n * 1. Walk timeline recursively\n * 2. Build array of string parts (some are promises for canvas encoding)\n * 3. Handle shadow DOM by serializing shadow content instead of light DOM\n * 4. Await all promises\n * 5. Join parts into final XML\n */\n\nimport { encodeCanvasesInParallel } from \"../encoding/canvasEncoder.js\";\nimport type { RenderContext } from \"../RenderContext.js\";\nimport { isTemporal, isVisibleAtTime } from \"../previewTypes.js\";\nimport { ScaleConfig } from \"./ScaleConfig.js\";\n\n/**\n * Collect document styles for shadow DOM injection.\n */\nfunction collectDocumentStyles(): string {\n const rules: string[] = [];\n try {\n for (const sheet of document.styleSheets) {\n try {\n if (sheet.cssRules) {\n for (const rule of sheet.cssRules) {\n rules.push(rule.cssText);\n }\n }\n } catch {\n // Expected: cross-origin stylesheets block cssRules access\n }\n }\n } catch (e) {\n console.warn(\n \"[collectDocumentStyles] Failed to access document.styleSheets:\",\n e,\n );\n }\n return rules.join(\"\\n\");\n}\n\n/**\n * Elements to skip entirely when serializing.\n * NOTE: SLOT is NOT skipped - it's handled specially to serialize light DOM children.\n */\nconst SKIP_TAGS = new Set([\n \"EF-AUDIO\",\n \"EF-THUMBNAIL-STRIP\",\n \"EF-FILMSTRIP\",\n \"EF-TIMELINE\",\n \"EF-WORKBENCH\",\n \"SCRIPT\",\n \"STYLE\",\n \"TEMPLATE\",\n]);\n\n/**\n * HTML void elements - these cannot have children and must be self-closing in XHTML.\n * Using `<br />` instead of `<br></br>`.\n */\nconst VOID_ELEMENTS = new Set([\n \"area\",\n \"base\",\n \"br\",\n \"col\",\n \"embed\",\n \"hr\",\n \"img\",\n \"input\",\n \"link\",\n \"meta\",\n \"param\",\n \"source\",\n \"track\",\n \"wbr\",\n]);\n\n/**\n * CSS properties to serialize as inline styles.\n */\nconst SERIALIZED_STYLE_PROPERTIES = [\n \"display\",\n \"visibility\",\n \"opacity\",\n \"position\",\n \"top\",\n \"right\",\n \"bottom\",\n \"left\",\n \"zIndex\",\n \"width\",\n \"height\",\n \"minWidth\",\n \"minHeight\",\n \"maxWidth\",\n \"maxHeight\",\n \"flexGrow\",\n \"flexShrink\",\n \"flexBasis\",\n \"flexDirection\",\n \"flexWrap\",\n \"justifyContent\",\n \"alignItems\",\n \"alignContent\",\n \"alignSelf\",\n \"gap\",\n \"gridTemplate\",\n \"gridColumn\",\n \"gridRow\",\n \"gridArea\",\n \"margin\",\n \"padding\",\n \"boxSizing\",\n \"border\",\n \"borderTop\",\n \"borderRight\",\n \"borderBottom\",\n \"borderLeft\",\n \"borderRadius\",\n \"background\",\n \"color\",\n \"boxShadow\",\n \"filter\",\n \"backdropFilter\",\n \"clipPath\",\n \"fontFamily\",\n \"fontSize\",\n \"fontWeight\",\n \"fontStyle\",\n \"fontVariant\",\n \"textAlign\",\n \"textDecoration\",\n \"textTransform\",\n \"letterSpacing\",\n \"wordSpacing\",\n \"whiteSpace\",\n \"textOverflow\",\n \"lineHeight\",\n \"verticalAlign\",\n \"transform\",\n \"transformOrigin\",\n \"transformStyle\",\n \"perspective\",\n \"perspectiveOrigin\",\n \"backfaceVisibility\",\n \"cursor\",\n \"pointerEvents\",\n \"userSelect\",\n \"overflow\",\n \"objectFit\",\n \"objectPosition\",\n] as const;\n\n/**\n * Caption child elements that should preserve display:none.\n * These use display:none for content visibility, not temporal visibility.\n */\nconst CAPTION_CHILD_TAGS = new Set([\n \"EF-CAPTIONS-ACTIVE-WORD\",\n \"EF-CAPTIONS-BEFORE-ACTIVE-WORD\",\n \"EF-CAPTIONS-AFTER-ACTIVE-WORD\",\n \"EF-CAPTIONS-SEGMENT\",\n]);\n\ninterface SerializationOptions {\n renderContext?: RenderContext;\n canvasScale: number;\n timeMs: number;\n}\n\ninterface InternalSerializationOptions {\n renderContext?: RenderContext;\n timeMs: number;\n scaleConfig: ScaleConfig;\n sourceMap: WeakMap<HTMLCanvasElement, Element>;\n}\n\ninterface CanvasJob {\n canvas: HTMLCanvasElement;\n sourceElement: Element;\n promiseIndex: number;\n}\n\n/**\n * Escape special XML characters.\n */\nfunction escapeXML(str: string): string {\n return str\n .replace(/&/g, \"&amp;\")\n .replace(/</g, \"&lt;\")\n .replace(/>/g, \"&gt;\")\n .replace(/\"/g, \"&quot;\")\n .replace(/'/g, \"&apos;\");\n}\n\n/**\n * Resolve the natural display value for an element that has display:none\n * set as an inline style (e.g., from temporal visibility via updateAnimations).\n *\n * Temporarily removes the inline display override so getComputedStyle falls\n * through to the element's stylesheet rules (including shadow DOM :host styles),\n * reads the natural value, then restores the override.\n */\nfunction resolveNaturalDisplay(element: Element): string {\n const htmlEl = element as HTMLElement;\n const inlineDisplay = htmlEl.style?.getPropertyValue(\"display\");\n if (inlineDisplay === \"none\" && htmlEl.style) {\n htmlEl.style.removeProperty(\"display\");\n const natural = getComputedStyle(element).getPropertyValue(\"display\");\n htmlEl.style.setProperty(\"display\", \"none\");\n return natural || \"block\";\n }\n return \"block\";\n}\n\n/**\n * Serialize computed styles as inline style string.\n * Handles display:none recovery for non-caption elements by resolving\n * the element's natural display value from its stylesheet rules.\n * @param element - The element to serialize styles for\n * @param styles - Optional pre-computed CSSStyleDeclaration (avoids redundant getComputedStyle calls)\n */\nfunction serializeComputedStyles(\n element: Element,\n styles?: CSSStyleDeclaration,\n): string {\n const computed = styles ?? getComputedStyle(element);\n const styleParts: string[] = [];\n const tagName = element.tagName;\n const isCaptionChild = CAPTION_CHILD_TAGS.has(tagName);\n\n // Check if the element has explicit width/height in its inline style.\n // For elements that auto-size to content (inline, inline-block text),\n // serializing the computed \"used\" pixel width/height would lock them to\n // exact dimensions that may not match the foreignObject rendering context,\n // causing text wrapping when font metrics differ slightly.\n const htmlEl = element as HTMLElement;\n const hasExplicitWidth = !!htmlEl.style?.getPropertyValue(\"width\");\n const hasExplicitHeight = !!htmlEl.style?.getPropertyValue(\"height\");\n\n for (const prop of SERIALIZED_STYLE_PROPERTIES) {\n // Convert camelCase to kebab-case first\n const kebab = prop.replace(/[A-Z]/g, (m) => `-${m.toLowerCase()}`);\n const value = computed.getPropertyValue(kebab);\n\n // Skip only truly empty values\n if (!value || value === \"\") {\n continue;\n }\n\n // Handle display property specially\n let finalValue = value;\n if (prop === \"display\") {\n // For non-caption elements, recover the natural display value when display:none\n // was set by the temporal visibility system (updateAnimations). This prevents\n // inline elements (like ef-text-segment) from being serialized as display:block.\n if (value === \"none\" && !isCaptionChild) {\n finalValue = resolveNaturalDisplay(element);\n }\n }\n\n // Force visibility:visible - the source container may have visibility:hidden\n // for off-screen rendering, but we want the serialized output to be visible\n if (prop === \"visibility\") {\n finalValue = \"visible\";\n }\n\n // Skip clipPath - clones always render without clip-path\n // (source may have clip-path: inset(100%) from proxy mode)\n if (prop === \"clipPath\") {\n continue;\n }\n\n // Skip width/height when not explicitly set on the element.\n // getComputedStyle returns \"used\" pixel values for width/height even when\n // the specified value is auto. Serializing these pixel values locks\n // content-sized elements (text segments, inline-block spans) to exact\n // dimensions, which breaks when the foreignObject context renders text\n // with different font metrics.\n if (prop === \"width\" && !hasExplicitWidth) {\n continue;\n }\n if (prop === \"height\" && !hasExplicitHeight) {\n continue;\n }\n\n styleParts.push(`${kebab}:${finalValue}`);\n }\n\n // Disable animations/transitions to prevent re-animation\n styleParts.push(\"animation:none\", \"transition:none\");\n\n return styleParts.join(\";\");\n}\n\n/**\n * Serialize element attributes (excluding style, id, xmlns, event handlers).\n */\nfunction serializeAttributes(\n element: Element,\n parts: Array<string | Promise<string>>,\n): void {\n for (const attr of element.attributes) {\n const name = attr.name.toLowerCase();\n // Skip: id, style, xmlns (namespace handled separately), event handlers\n if (\n name === \"id\" ||\n name === \"style\" ||\n name === \"xmlns\" ||\n name.startsWith(\"on\")\n ) {\n continue;\n }\n parts.push(` ${attr.name}=\"${escapeXML(attr.value)}\"`);\n }\n}\n\n/**\n * Check if a canvas element should preserve alpha channel.\n * EF-WAVEFORM always needs alpha, EF-IMAGE checks hasAlpha property.\n * EF-SURFACE needs alpha because:\n * 1. Without a target, its canvas is transparent and CSS background should show through\n * 2. The target element may have transparent content\n * Raw canvas elements must preserve alpha - we don't know what they contain.\n */\nfunction shouldPreserveAlpha(sourceElement: Element): boolean {\n const tagName = sourceElement.tagName;\n if (tagName === \"EF-WAVEFORM\") {\n return true;\n }\n if (tagName === \"EF-SURFACE\") {\n // Surface needs alpha to allow CSS background to show through empty areas\n return true;\n }\n if (tagName === \"EF-IMAGE\") {\n return (\n \"hasAlpha\" in sourceElement && (sourceElement as any).hasAlpha === true\n );\n }\n // Raw canvas elements must preserve alpha\n if (sourceElement instanceof HTMLCanvasElement) {\n return true;\n }\n return false;\n}\n\n/**\n * Find the capture proxy canvas for an offscreen-rendered canvas.\n * When a canvas is transferred to offscreen via transferControlToOffscreen(),\n * the main thread can no longer read pixels from it. OffscreenCompositionCanvas\n * creates a hidden capture canvas (marked with data-offscreen-capture) that\n * receives ImageBitmap frames from the worker.\n */\nfunction findCaptureProxy(canvas: HTMLCanvasElement): HTMLCanvasElement | null {\n const container = canvas.parentElement;\n if (!container) return null;\n return container.querySelector('canvas[data-offscreen-capture=\"true\"]');\n}\n\n/**\n * Read pixels directly from a WebGL canvas's drawing buffer via gl.readPixels().\n *\n * drawImage(webglCanvas) reads from the compositor's \"presented\" surface, which\n * is only refreshed during requestAnimationFrame / compositing cycles. In hidden\n * browser tabs, compositing is suspended, so drawImage returns stale pixels even\n * though gl.render() produced new content in the drawing buffer.\n *\n * readPixels() reads from the drawing buffer directly, bypassing the compositor.\n *\n * Returns null for non-WebGL canvases (getContext returns null when a different\n * context type is already active).\n */\nfunction readWebGLPixels(canvas: HTMLCanvasElement): Uint8ClampedArray | null {\n const gl = (canvas.getContext(\"webgl2\") ??\n canvas.getContext(\"webgl\")) as WebGLRenderingContext | null;\n if (!gl) return null;\n\n const width = canvas.width;\n const height = canvas.height;\n if (width === 0 || height === 0) return null;\n\n // Ensure we read from the drawing buffer, not a leftover FBO\n gl.bindFramebuffer(gl.FRAMEBUFFER, null);\n\n const pixels = new Uint8Array(width * height * 4);\n gl.readPixels(0, 0, width, height, gl.RGBA, gl.UNSIGNED_BYTE, pixels);\n\n // readPixels returns rows bottom-to-top; flip to top-to-bottom for ImageData\n const rowSize = width * 4;\n const halfHeight = Math.floor(height / 2);\n const temp = new Uint8Array(rowSize);\n for (let y = 0; y < halfHeight; y++) {\n const topOffset = y * rowSize;\n const bottomOffset = (height - 1 - y) * rowSize;\n temp.set(pixels.subarray(topOffset, topOffset + rowSize));\n pixels.set(\n pixels.subarray(bottomOffset, bottomOffset + rowSize),\n topOffset,\n );\n pixels.set(temp, bottomOffset);\n }\n\n return new Uint8ClampedArray(pixels.buffer);\n}\n\n/**\n * Create a snapshot copy of a canvas's current pixels.\n * This captures the pixels synchronously before any async encoding,\n * preventing race conditions where the source canvas is modified.\n *\n * For WebGL canvases, uses gl.readPixels() to bypass the compositor's\n * presentation layer (which is suspended in hidden browser tabs).\n *\n * For offscreen-rendered canvases, this automatically uses the capture proxy\n * canvas instead of the transferred display canvas.\n */\nfunction snapshotCanvas(\n canvas: HTMLCanvasElement,\n scale: number,\n preserveAlpha: boolean,\n): HTMLCanvasElement {\n // If this canvas was transferred to offscreen, use its capture proxy\n const captureProxy = findCaptureProxy(canvas);\n const sourceCanvas = captureProxy ?? canvas;\n\n const targetWidth = Math.max(1, Math.floor(sourceCanvas.width * scale));\n const targetHeight = Math.max(1, Math.floor(sourceCanvas.height * scale));\n\n const copy = document.createElement(\"canvas\");\n copy.width = targetWidth;\n copy.height = targetHeight;\n\n if (preserveAlpha) {\n copy.dataset.preserveAlpha = \"true\";\n }\n\n const ctx = copy.getContext(\"2d\");\n if (ctx && sourceCanvas.width > 0 && sourceCanvas.height > 0) {\n // Try reading directly from WebGL drawing buffer (bypasses compositor)\n // Only needed when page is hidden - compositor is suspended in hidden tabs\n const useGlBypass = document.hidden;\n const glPixels = useGlBypass ? readWebGLPixels(sourceCanvas) : null;\n if (glPixels) {\n const srcW = sourceCanvas.width;\n const srcH = sourceCanvas.height;\n const imageData = new ImageData(\n glPixels as unknown as Uint8ClampedArray<ArrayBuffer>,\n srcW,\n srcH,\n );\n\n if (targetWidth === srcW && targetHeight === srcH) {\n ctx.putImageData(imageData, 0, 0);\n } else {\n // putImageData doesn't scale — bounce through a temp canvas\n const temp = document.createElement(\"canvas\");\n temp.width = srcW;\n temp.height = srcH;\n temp.getContext(\"2d\")!.putImageData(imageData, 0, 0);\n ctx.drawImage(temp, 0, 0, targetWidth, targetHeight);\n }\n } else {\n // Non-WebGL canvas: drawImage is synchronous and correct\n ctx.drawImage(sourceCanvas, 0, 0, targetWidth, targetHeight);\n }\n }\n\n return copy;\n}\n\n/**\n * Serialize a canvas element as an <img> with base64 data URL.\n * Creates a snapshot of current pixels before async encoding to prevent race conditions.\n *\n * OPTIMIZATION: Calculate optimal encoding resolution based on:\n * 1. CSS display size (how big it actually appears)\n * 2. Video export scale (output resolution multiplier)\n * 3. Quality multiplier (for sharpness, default 1.5x)\n */\nfunction serializeCanvas(\n sourceElement: Element,\n canvas: HTMLCanvasElement,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: InternalSerializationOptions,\n): void {\n // If this canvas was transferred to offscreen, use its capture proxy\n const captureProxy = findCaptureProxy(canvas);\n const sourceCanvas = captureProxy ?? canvas;\n\n // Use intrinsic canvas dimensions, not computed styles (which may be zoom-affected)\n const width = sourceCanvas.width;\n const height = sourceCanvas.height;\n\n // Skip empty canvases\n if (width === 0 || height === 0) {\n return;\n }\n\n // Get computed style once and reuse\n const computedStyle = getComputedStyle(sourceElement);\n const styleStr = serializeComputedStyles(sourceElement, computedStyle);\n\n // Get computed dimensions from source element (respects CSS like w-[420px])\n const computedWidth = computedStyle.width;\n const computedHeight = computedStyle.height;\n\n // Preserve the source element's object-fit and object-position for correct scaling.\n // These CSS properties control how the canvas content fits its container and must be\n // carried through to the serialized <img> to maintain visual fidelity.\n const styleParts = styleStr\n ? styleStr.split(\";\").filter((s) => s.trim())\n : [];\n\n // Remove width/height from computed styles (we'll set them explicitly from computed dimensions)\n const filteredParts = styleParts.filter((s) => {\n const trimmed = s.trim();\n return !trimmed.startsWith(\"width:\") && !trimmed.startsWith(\"height:\");\n });\n\n // Use host element dimensions if available, otherwise fall back to canvas natural dimensions\n const displayWidth = computedWidth || `${width}px`;\n const displayHeight = computedHeight || `${height}px`;\n\n filteredParts.push(`width:${displayWidth}`);\n filteredParts.push(`height:${displayHeight}`);\n filteredParts.push(`display:block`);\n\n const finalStyle = filteredParts.join(\";\");\n\n // Check if we need to preserve alpha channel\n const preserveAlpha = shouldPreserveAlpha(sourceElement);\n\n // CRITICAL: Calculate optimal encoding scale BEFORE creating snapshot.\n // This prevents encoding at full resolution when CSS display size is much smaller.\n let optimalScale = options.scaleConfig.exportScale; // Start with export scale as fallback\n\n try {\n const cssWidth = parseFloat(computedWidth) || sourceCanvas.width;\n const cssHeight = parseFloat(computedHeight) || sourceCanvas.height;\n\n // Use ScaleConfig to compute optimal canvas scale\n optimalScale = options.scaleConfig.computeCanvasScale({\n naturalWidth: sourceCanvas.width,\n naturalHeight: sourceCanvas.height,\n displayWidth: cssWidth,\n displayHeight: cssHeight,\n });\n } catch (e) {\n // Fallback to export scale if we can't get computed style\n console.warn(\n `[serializeCanvas] Failed to get computed style for ${sourceElement.tagName}:`,\n e,\n );\n }\n\n // CRITICAL: Create a snapshot of canvas pixels SYNCHRONOUSLY before any async work.\n // This prevents race conditions where concurrent renders overwrite the shared\n // shadow canvas while encoding is in progress.\n // Note: snapshotCanvas already handles finding the capture proxy internally\n const snapshot = snapshotCanvas(canvas, optimalScale, preserveAlpha);\n\n // Open img tag with all styles from source element\n parts.push(`<img style=\"${escapeXML(finalStyle)}\" src=\"`);\n\n // Kick off async encoding of the SNAPSHOT (not the live canvas)\n const promiseIndex = parts.length;\n options.sourceMap.set(snapshot, sourceElement);\n\n // Snapshot is already scaled, so encode at 1.0 scale\n const encodePromise = encodeCanvasesInParallel([snapshot], {\n scale: 1.0,\n renderContext: options.renderContext,\n sourceMap: options.sourceMap,\n }).then((results) => results[0]?.dataUrl || \"\");\n\n parts.push(encodePromise);\n canvasJobs.push({ canvas: snapshot, sourceElement, promiseIndex });\n\n // Close img tag\n parts.push('\" />');\n}\n\n/**\n * Serialize an image element as a canvas (for shadow DOM img elements).\n */\nfunction serializeImageAsCanvas(\n sourceElement: Element,\n img: HTMLImageElement,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: InternalSerializationOptions,\n): void {\n // Convert img to canvas for serialization\n const canvas = document.createElement(\"canvas\");\n canvas.width = img.naturalWidth;\n canvas.height = img.naturalHeight;\n\n const ctx = canvas.getContext(\"2d\");\n if (ctx) {\n try {\n ctx.drawImage(img, 0, 0);\n } catch (e) {\n // Cross-origin image - skip\n return;\n }\n }\n\n serializeCanvas(sourceElement, canvas, parts, canvasJobs, options);\n}\n\n/**\n * Serialize slotted light DOM children of a host element.\n */\nfunction serializeSlottedContent(\n slotHost: Element,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: InternalSerializationOptions,\n parentIsSVG: boolean,\n): void {\n for (const slottedChild of slotHost.childNodes) {\n if (slottedChild.nodeType === Node.TEXT_NODE) {\n const text = slottedChild.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (slottedChild.nodeType === Node.ELEMENT_NODE) {\n serializeElement(\n slottedChild as Element,\n parts,\n canvasJobs,\n options,\n parentIsSVG,\n null,\n );\n }\n }\n}\n\n/**\n * Recursively serialize an element and its children to XML parts.\n * @param slotHost - When serializing inside shadow DOM, the custom element whose light DOM children should be serialized for slots\n */\nfunction serializeElement(\n element: Element,\n parts: Array<string | Promise<string>>,\n canvasJobs: CanvasJob[],\n options: InternalSerializationOptions,\n parentIsSVG = false,\n slotHost: Element | null = null,\n): void {\n // Skip certain elements\n if (SKIP_TAGS.has(element.tagName)) {\n return;\n }\n\n // Handle SLOT elements - serialize light DOM children of the slot host\n if (element.tagName === \"SLOT\" && slotHost) {\n serializeSlottedContent(slotHost, parts, canvasJobs, options, parentIsSVG);\n return;\n }\n\n // Check temporal visibility - skip elements outside their time bounds\n // This is non-destructive (doesn't modify DOM)\n // NOTE: Ancestor checking is unnecessary - serializeElement walks top-down,\n // so if a parent is temporally invisible, its children are never visited\n if (!isVisibleAtTime(element, options.timeMs)) {\n return;\n }\n\n // Respect updateAnimations' visibility decision for temporal elements.\n // isVisibleAtTime uses inclusive end bounds, but updateAnimations uses\n // exclusive end for mid-composition elements (VisibilityPolicy). When\n // updateAnimations has set display:none, that is the authoritative decision.\n if (\n isTemporal(element) &&\n (element as HTMLElement).style?.getPropertyValue(\"display\") === \"none\"\n ) {\n return;\n }\n\n // Custom element with shadow DOM?\n const isCustom = element.tagName.includes(\"-\");\n if (isCustom && element.shadowRoot) {\n const shadowCanvas = element.shadowRoot.querySelector(\"canvas\");\n if (shadowCanvas) {\n serializeCanvas(element, shadowCanvas, parts, canvasJobs, options);\n return;\n }\n\n const shadowImg = element.shadowRoot.querySelector(\"img\");\n if (shadowImg?.complete && shadowImg.naturalWidth > 0) {\n serializeImageAsCanvas(element, shadowImg, parts, canvasJobs, options);\n return;\n }\n\n // Serialize custom element with its styles, then shadow DOM content inside\n // Use span for inline/inline-block/inline-flex elements to preserve inline behavior\n const computedStyle = getComputedStyle(element);\n let computedDisplay = computedStyle.display;\n // If display:none was set by temporal visibility, resolve the natural display\n // to determine the correct container tag (span vs div)\n if (computedDisplay === \"none\") {\n computedDisplay = resolveNaturalDisplay(element);\n }\n const isInline =\n computedDisplay === \"inline\" ||\n computedDisplay === \"inline-block\" ||\n computedDisplay === \"inline-flex\";\n const containerTag = isInline ? \"span\" : \"div\";\n\n let styleStr = serializeComputedStyles(element, computedStyle);\n\n parts.push(`<${containerTag}`);\n\n // Copy data attributes and class from custom element\n for (const attr of element.attributes) {\n const name = attr.name.toLowerCase();\n if (name === \"class\" || name.startsWith(\"data-\")) {\n parts.push(` ${attr.name}=\"${escapeXML(attr.value)}\"`);\n }\n }\n\n if (styleStr) {\n parts.push(` style=\"${escapeXML(styleStr)}\"`);\n }\n parts.push(\">\");\n\n // Serialize shadow DOM content with this element as the slot host\n for (const child of element.shadowRoot.childNodes) {\n if (child.nodeType === Node.TEXT_NODE) {\n const text = child.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (child.nodeType === Node.ELEMENT_NODE) {\n // Pass this element as slotHost so nested SLOTs can access light DOM children\n serializeElement(\n child as Element,\n parts,\n canvasJobs,\n options,\n parentIsSVG,\n element,\n );\n }\n }\n\n parts.push(`</${containerTag}>`);\n return;\n }\n\n // Raw canvas in light DOM\n if (element instanceof HTMLCanvasElement) {\n serializeCanvas(element, element, parts, canvasJobs, options);\n return;\n }\n\n // Standard element - serialize to XHTML\n const tagName = element.tagName.toLowerCase();\n const isSVG = element instanceof SVGElement;\n const isVoid = VOID_ELEMENTS.has(tagName);\n\n // Open tag with namespace (only add xmlns for root SVG elements, not children)\n if (isSVG && !parentIsSVG) {\n // Root SVG element - needs xmlns declaration\n parts.push(`<${tagName} xmlns=\"http://www.w3.org/2000/svg\"`);\n } else {\n parts.push(`<${tagName}`);\n }\n\n // Attributes\n serializeAttributes(element, parts);\n\n // Computed styles as inline style attribute\n const styleStr = serializeComputedStyles(element);\n if (styleStr) {\n parts.push(` style=\"${escapeXML(styleStr)}\"`);\n }\n\n // Void elements: self-close with /> (XHTML requirement)\n if (isVoid) {\n parts.push(\" />\");\n return;\n }\n\n parts.push(\">\");\n\n // Children (shadow or light)\n const children = element.shadowRoot?.childNodes || element.childNodes;\n for (const child of children) {\n if (child.nodeType === Node.TEXT_NODE) {\n const text = child.textContent;\n if (text && text.length > 0) {\n parts.push(escapeXML(text));\n }\n } else if (child.nodeType === Node.ELEMENT_NODE) {\n // Preserve slotHost when recursing into standard elements inside shadow DOM\n serializeElement(\n child as Element,\n parts,\n canvasJobs,\n options,\n isSVG,\n slotHost,\n );\n }\n }\n\n // Close tag\n parts.push(`</${tagName}>`);\n}\n\n/**\n * TextEncoder instance for SVG-to-base64 encoding.\n * encode() converts to UTF-8 bytes in a single native call, then we\n * base64-encode the bytes. ~33% overhead vs ~200% for percent-encoding.\n */\nconst textEncoder = new TextEncoder();\n\n/**\n * Synchronous DOM capture phase. Walks the element tree, snapshots canvas\n * pixels, and kicks off async encoding. Returns parts array containing\n * string fragments and encoding promises.\n *\n * After this function returns, the source element's DOM is no longer\n * referenced — the clone can safely be seeked to the next frame.\n *\n * SCALING ARCHITECTURE (unified via ScaleConfig):\n *\n * ScaleConfig centralizes all scaling logic and provides:\n * 1. Output SVG dimensions (width * exportScale, height * exportScale)\n * 2. DOM scaling wrapper (CSS transform:scale when exportScale < 1)\n * 3. Per-canvas optimal encoding scale via computeCanvasScale()\n *\n * Canvas scaling is independent from DOM scaling because:\n * - Canvas elements have intrinsic pixel dimensions and can be downsampled\n * efficiently before encoding (prevents encoding 1920px at full resolution\n * when displayed at 420px)\n * - DOM content has no intrinsic resolution and must be scaled via CSS\n * transforms, which the browser handles during SVG foreignObject rendering\n *\n * Example: 1920x1080 @ 0.5 export scale\n * - Output SVG: 960x540\n * - DOM wrapper: transform:scale(0.5) on 1920x1080 content\n * - Canvas (1920px displayed at 420px): encoded at ~0.16x (315px)\n * via computeCanvasScale(420/1920 * 0.5 * 1.5 quality = 0.164)\n */\nexport function captureElementParts(\n element: Element,\n width: number,\n height: number,\n options: SerializationOptions,\n): Array<string | Promise<string>> {\n const parts: Array<string | Promise<string>> = [];\n const canvasJobs: CanvasJob[] = [];\n const sourceMap = new WeakMap<HTMLCanvasElement, Element>();\n\n // Create ScaleConfig to centralize all scaling logic\n const scaleConfig = ScaleConfig.fromOptions(\n width,\n height,\n options.canvasScale,\n );\n\n const documentStyles =\n options.renderContext?.getCachedDocumentStyles() ?? collectDocumentStyles();\n if (options.renderContext && documentStyles) {\n options.renderContext.setCachedDocumentStyles(documentStyles);\n }\n\n parts.push(\n `<div xmlns=\"http://www.w3.org/1999/xhtml\" ` +\n `style=\"width:${scaleConfig.outputWidth}px;height:${scaleConfig.outputHeight}px;overflow:hidden;position:relative;\">`,\n );\n\n if (documentStyles) {\n parts.push(`<style type=\"text/css\"><![CDATA[${documentStyles}]]></style>`);\n }\n\n // Apply DOM scaling wrapper if needed\n const domTransform = scaleConfig.getDOMTransform();\n if (domTransform) {\n const wrapperDims = scaleConfig.getDOMWrapperDimensions();\n parts.push(\n `<div style=\"transform:${domTransform};transform-origin:0 0;` +\n `width:${wrapperDims.width}px;height:${wrapperDims.height}px;\">`,\n );\n }\n\n // Create internal options with ScaleConfig\n const internalOptions: InternalSerializationOptions = {\n renderContext: options.renderContext,\n timeMs: options.timeMs,\n scaleConfig,\n sourceMap,\n };\n\n serializeElement(element, parts, canvasJobs, internalOptions);\n\n if (domTransform) {\n parts.push(\"</div>\");\n }\n\n parts.push(\"</div>\");\n\n return parts;\n}\n\n/**\n * Serialize any element directly to XHTML string.\n *\n * @param element - The element to serialize (timegroup, temporal element, or plain DOM)\n * @param width - Output width\n * @param height - Output height\n * @param options - Serialization options (renderContext, canvasScale, timeMs)\n * @returns XHTML string with all canvases encoded as base64 data URLs\n */\nexport async function serializeElementToXHTML(\n element: Element,\n width: number,\n height: number,\n options: SerializationOptions,\n): Promise<string> {\n const parts = captureElementParts(element, width, height, options);\n const resolvedParts = await Promise.all(parts);\n return resolvedParts.join(\"\");\n}\n\n/**\n * Synchronous capture with deferred data URI encoding.\n *\n * Walks the DOM and snapshots canvas pixels synchronously, then returns\n * a promise that resolves to the SVG data URI once async canvas-to-base64\n * encoding completes. The source element is NOT referenced after this\n * function returns — the caller can immediately mutate/seek the clone.\n */\nexport function captureTimelineToDataUri(\n element: Element,\n width: number,\n height: number,\n options: SerializationOptions,\n): Promise<string> {\n // Create ScaleConfig to compute scaled dimensions\n const scaleConfig = ScaleConfig.fromOptions(\n width,\n height,\n options.canvasScale,\n );\n\n const parts = captureElementParts(element, width, height, options);\n\n return Promise.all(parts).then((resolvedParts) => {\n const xhtml = resolvedParts.join(\"\");\n const svg =\n `<svg xmlns=\"http://www.w3.org/2000/svg\" width=\"${scaleConfig.outputWidth}\" height=\"${scaleConfig.outputHeight}\">` +\n `<foreignObject x=\"0\" y=\"0\" width=\"${scaleConfig.outputWidth}\" height=\"${scaleConfig.outputHeight}\">${xhtml}</foreignObject>` +\n `</svg>`;\n // Encode SVG to base64 data URI inline (avoids module-level function reference issues)\n const bytes = textEncoder.encode(svg);\n let binary = \"\";\n for (let i = 0; i < bytes.length; i += 8192) {\n binary += String.fromCharCode.apply(\n null,\n bytes.subarray(i, i + 8192) as unknown as number[],\n );\n }\n return `data:image/svg+xml;base64,${btoa(binary)}`;\n });\n}\n"],"mappings":";;;;;;;;AAsBA,SAAS,wBAAgC;CACvC,MAAMA,QAAkB,EAAE;AAC1B,KAAI;AACF,OAAK,MAAM,SAAS,SAAS,YAC3B,KAAI;AACF,OAAI,MAAM,SACR,MAAK,MAAM,QAAQ,MAAM,SACvB,OAAM,KAAK,KAAK,QAAQ;UAGtB;UAIH,GAAG;AACV,UAAQ,KACN,kEACA,EACD;;AAEH,QAAO,MAAM,KAAK,KAAK;;;;;;AAOzB,MAAM,YAAY,IAAI,IAAI;CACxB;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,CAAC;;;;;AAMF,MAAM,gBAAgB,IAAI,IAAI;CAC5B;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD,CAAC;;;;AAKF,MAAM,8BAA8B;CAClC;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACA;CACD;;;;;AAMD,MAAM,qBAAqB,IAAI,IAAI;CACjC;CACA;CACA;CACA;CACD,CAAC;;;;AAwBF,SAAS,UAAU,KAAqB;AACtC,QAAO,IACJ,QAAQ,MAAM,QAAQ,CACtB,QAAQ,MAAM,OAAO,CACrB,QAAQ,MAAM,OAAO,CACrB,QAAQ,MAAM,SAAS,CACvB,QAAQ,MAAM,SAAS;;;;;;;;;;AAW5B,SAAS,sBAAsB,SAA0B;CACvD,MAAM,SAAS;AAEf,KADsB,OAAO,OAAO,iBAAiB,UAAU,KACzC,UAAU,OAAO,OAAO;AAC5C,SAAO,MAAM,eAAe,UAAU;EACtC,MAAM,UAAU,iBAAiB,QAAQ,CAAC,iBAAiB,UAAU;AACrE,SAAO,MAAM,YAAY,WAAW,OAAO;AAC3C,SAAO,WAAW;;AAEpB,QAAO;;;;;;;;;AAUT,SAAS,wBACP,SACA,QACQ;CACR,MAAM,WAAW,UAAU,iBAAiB,QAAQ;CACpD,MAAMC,aAAuB,EAAE;CAC/B,MAAM,UAAU,QAAQ;CACxB,MAAM,iBAAiB,mBAAmB,IAAI,QAAQ;CAOtD,MAAM,SAAS;CACf,MAAM,mBAAmB,CAAC,CAAC,OAAO,OAAO,iBAAiB,QAAQ;CAClE,MAAM,oBAAoB,CAAC,CAAC,OAAO,OAAO,iBAAiB,SAAS;AAEpE,MAAK,MAAM,QAAQ,6BAA6B;EAE9C,MAAM,QAAQ,KAAK,QAAQ,WAAW,MAAM,IAAI,EAAE,aAAa,GAAG;EAClE,MAAM,QAAQ,SAAS,iBAAiB,MAAM;AAG9C,MAAI,CAAC,SAAS,UAAU,GACtB;EAIF,IAAI,aAAa;AACjB,MAAI,SAAS,WAIX;OAAI,UAAU,UAAU,CAAC,eACvB,cAAa,sBAAsB,QAAQ;;AAM/C,MAAI,SAAS,aACX,cAAa;AAKf,MAAI,SAAS,WACX;AASF,MAAI,SAAS,WAAW,CAAC,iBACvB;AAEF,MAAI,SAAS,YAAY,CAAC,kBACxB;AAGF,aAAW,KAAK,GAAG,MAAM,GAAG,aAAa;;AAI3C,YAAW,KAAK,kBAAkB,kBAAkB;AAEpD,QAAO,WAAW,KAAK,IAAI;;;;;AAM7B,SAAS,oBACP,SACA,OACM;AACN,MAAK,MAAM,QAAQ,QAAQ,YAAY;EACrC,MAAM,OAAO,KAAK,KAAK,aAAa;AAEpC,MACE,SAAS,QACT,SAAS,WACT,SAAS,WACT,KAAK,WAAW,KAAK,CAErB;AAEF,QAAM,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,MAAM,CAAC,GAAG;;;;;;;;;;;AAY1D,SAAS,oBAAoB,eAAiC;CAC5D,MAAM,UAAU,cAAc;AAC9B,KAAI,YAAY,cACd,QAAO;AAET,KAAI,YAAY,aAEd,QAAO;AAET,KAAI,YAAY,WACd,QACE,cAAc,iBAAkB,cAAsB,aAAa;AAIvE,KAAI,yBAAyB,kBAC3B,QAAO;AAET,QAAO;;;;;;;;;AAUT,SAAS,iBAAiB,QAAqD;CAC7E,MAAM,YAAY,OAAO;AACzB,KAAI,CAAC,UAAW,QAAO;AACvB,QAAO,UAAU,cAAc,0CAAwC;;;;;;;;;;;;;;;AAgBzE,SAAS,gBAAgB,QAAqD;CAC5E,MAAM,KAAM,OAAO,WAAW,SAAS,IACrC,OAAO,WAAW,QAAQ;AAC5B,KAAI,CAAC,GAAI,QAAO;CAEhB,MAAM,QAAQ,OAAO;CACrB,MAAM,SAAS,OAAO;AACtB,KAAI,UAAU,KAAK,WAAW,EAAG,QAAO;AAGxC,IAAG,gBAAgB,GAAG,aAAa,KAAK;CAExC,MAAM,SAAS,IAAI,WAAW,QAAQ,SAAS,EAAE;AACjD,IAAG,WAAW,GAAG,GAAG,OAAO,QAAQ,GAAG,MAAM,GAAG,eAAe,OAAO;CAGrE,MAAM,UAAU,QAAQ;CACxB,MAAM,aAAa,KAAK,MAAM,SAAS,EAAE;CACzC,MAAM,OAAO,IAAI,WAAW,QAAQ;AACpC,MAAK,IAAI,IAAI,GAAG,IAAI,YAAY,KAAK;EACnC,MAAM,YAAY,IAAI;EACtB,MAAM,gBAAgB,SAAS,IAAI,KAAK;AACxC,OAAK,IAAI,OAAO,SAAS,WAAW,YAAY,QAAQ,CAAC;AACzD,SAAO,IACL,OAAO,SAAS,cAAc,eAAe,QAAQ,EACrD,UACD;AACD,SAAO,IAAI,MAAM,aAAa;;AAGhC,QAAO,IAAI,kBAAkB,OAAO,OAAO;;;;;;;;;;;;;AAc7C,SAAS,eACP,QACA,OACA,eACmB;CAGnB,MAAM,eADe,iBAAiB,OAAO,IACR;CAErC,MAAM,cAAc,KAAK,IAAI,GAAG,KAAK,MAAM,aAAa,QAAQ,MAAM,CAAC;CACvE,MAAM,eAAe,KAAK,IAAI,GAAG,KAAK,MAAM,aAAa,SAAS,MAAM,CAAC;CAEzE,MAAM,OAAO,SAAS,cAAc,SAAS;AAC7C,MAAK,QAAQ;AACb,MAAK,SAAS;AAEd,KAAI,cACF,MAAK,QAAQ,gBAAgB;CAG/B,MAAM,MAAM,KAAK,WAAW,KAAK;AACjC,KAAI,OAAO,aAAa,QAAQ,KAAK,aAAa,SAAS,GAAG;EAI5D,MAAM,WADc,SAAS,SACE,gBAAgB,aAAa,GAAG;AAC/D,MAAI,UAAU;GACZ,MAAM,OAAO,aAAa;GAC1B,MAAM,OAAO,aAAa;GAC1B,MAAM,YAAY,IAAI,UACpB,UACA,MACA,KACD;AAED,OAAI,gBAAgB,QAAQ,iBAAiB,KAC3C,KAAI,aAAa,WAAW,GAAG,EAAE;QAC5B;IAEL,MAAM,OAAO,SAAS,cAAc,SAAS;AAC7C,SAAK,QAAQ;AACb,SAAK,SAAS;AACd,SAAK,WAAW,KAAK,CAAE,aAAa,WAAW,GAAG,EAAE;AACpD,QAAI,UAAU,MAAM,GAAG,GAAG,aAAa,aAAa;;QAItD,KAAI,UAAU,cAAc,GAAG,GAAG,aAAa,aAAa;;AAIhE,QAAO;;;;;;;;;;;AAYT,SAAS,gBACP,eACA,QACA,OACA,YACA,SACM;CAGN,MAAM,eADe,iBAAiB,OAAO,IACR;CAGrC,MAAM,QAAQ,aAAa;CAC3B,MAAM,SAAS,aAAa;AAG5B,KAAI,UAAU,KAAK,WAAW,EAC5B;CAIF,MAAM,gBAAgB,iBAAiB,cAAc;CACrD,MAAM,WAAW,wBAAwB,eAAe,cAAc;CAGtE,MAAM,gBAAgB,cAAc;CACpC,MAAM,iBAAiB,cAAc;CAUrC,MAAM,iBALa,WACf,SAAS,MAAM,IAAI,CAAC,QAAQ,MAAM,EAAE,MAAM,CAAC,GAC3C,EAAE,EAG2B,QAAQ,MAAM;EAC7C,MAAM,UAAU,EAAE,MAAM;AACxB,SAAO,CAAC,QAAQ,WAAW,SAAS,IAAI,CAAC,QAAQ,WAAW,UAAU;GACtE;CAGF,MAAM,eAAe,iBAAiB,GAAG,MAAM;CAC/C,MAAM,gBAAgB,kBAAkB,GAAG,OAAO;AAElD,eAAc,KAAK,SAAS,eAAe;AAC3C,eAAc,KAAK,UAAU,gBAAgB;AAC7C,eAAc,KAAK,gBAAgB;CAEnC,MAAM,aAAa,cAAc,KAAK,IAAI;CAG1C,MAAM,gBAAgB,oBAAoB,cAAc;CAIxD,IAAI,eAAe,QAAQ,YAAY;AAEvC,KAAI;EACF,MAAM,WAAW,WAAW,cAAc,IAAI,aAAa;EAC3D,MAAM,YAAY,WAAW,eAAe,IAAI,aAAa;AAG7D,iBAAe,QAAQ,YAAY,mBAAmB;GACpD,cAAc,aAAa;GAC3B,eAAe,aAAa;GAC5B,cAAc;GACd,eAAe;GAChB,CAAC;UACK,GAAG;AAEV,UAAQ,KACN,sDAAsD,cAAc,QAAQ,IAC5E,EACD;;CAOH,MAAM,WAAW,eAAe,QAAQ,cAAc,cAAc;AAGpE,OAAM,KAAK,eAAe,UAAU,WAAW,CAAC,SAAS;CAGzD,MAAM,eAAe,MAAM;AAC3B,SAAQ,UAAU,IAAI,UAAU,cAAc;CAG9C,MAAM,gBAAgB,yBAAyB,CAAC,SAAS,EAAE;EACzD,OAAO;EACP,eAAe,QAAQ;EACvB,WAAW,QAAQ;EACpB,CAAC,CAAC,MAAM,YAAY,QAAQ,IAAI,WAAW,GAAG;AAE/C,OAAM,KAAK,cAAc;AACzB,YAAW,KAAK;EAAE,QAAQ;EAAU;EAAe;EAAc,CAAC;AAGlE,OAAM,KAAK,QAAO;;;;;AAMpB,SAAS,uBACP,eACA,KACA,OACA,YACA,SACM;CAEN,MAAM,SAAS,SAAS,cAAc,SAAS;AAC/C,QAAO,QAAQ,IAAI;AACnB,QAAO,SAAS,IAAI;CAEpB,MAAM,MAAM,OAAO,WAAW,KAAK;AACnC,KAAI,IACF,KAAI;AACF,MAAI,UAAU,KAAK,GAAG,EAAE;UACjB,GAAG;AAEV;;AAIJ,iBAAgB,eAAe,QAAQ,OAAO,YAAY,QAAQ;;;;;AAMpE,SAAS,wBACP,UACA,OACA,YACA,SACA,aACM;AACN,MAAK,MAAM,gBAAgB,SAAS,WAClC,KAAI,aAAa,aAAa,KAAK,WAAW;EAC5C,MAAM,OAAO,aAAa;AAC1B,MAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;YAEpB,aAAa,aAAa,KAAK,aACxC,kBACE,cACA,OACA,YACA,SACA,aACA,KACD;;;;;;AASP,SAAS,iBACP,SACA,OACA,YACA,SACA,cAAc,OACd,WAA2B,MACrB;AAEN,KAAI,UAAU,IAAI,QAAQ,QAAQ,CAChC;AAIF,KAAI,QAAQ,YAAY,UAAU,UAAU;AAC1C,0BAAwB,UAAU,OAAO,YAAY,SAAS,YAAY;AAC1E;;AAOF,KAAI,CAAC,gBAAgB,SAAS,QAAQ,OAAO,CAC3C;AAOF,KACE,WAAW,QAAQ,IAClB,QAAwB,OAAO,iBAAiB,UAAU,KAAK,OAEhE;AAKF,KADiB,QAAQ,QAAQ,SAAS,IAAI,IAC9B,QAAQ,YAAY;EAClC,MAAM,eAAe,QAAQ,WAAW,cAAc,SAAS;AAC/D,MAAI,cAAc;AAChB,mBAAgB,SAAS,cAAc,OAAO,YAAY,QAAQ;AAClE;;EAGF,MAAM,YAAY,QAAQ,WAAW,cAAc,MAAM;AACzD,MAAI,WAAW,YAAY,UAAU,eAAe,GAAG;AACrD,0BAAuB,SAAS,WAAW,OAAO,YAAY,QAAQ;AACtE;;EAKF,MAAM,gBAAgB,iBAAiB,QAAQ;EAC/C,IAAI,kBAAkB,cAAc;AAGpC,MAAI,oBAAoB,OACtB,mBAAkB,sBAAsB,QAAQ;EAMlD,MAAM,eAHJ,oBAAoB,YACpB,oBAAoB,kBACpB,oBAAoB,gBACU,SAAS;EAEzC,IAAIC,aAAW,wBAAwB,SAAS,cAAc;AAE9D,QAAM,KAAK,IAAI,eAAe;AAG9B,OAAK,MAAM,QAAQ,QAAQ,YAAY;GACrC,MAAM,OAAO,KAAK,KAAK,aAAa;AACpC,OAAI,SAAS,WAAW,KAAK,WAAW,QAAQ,CAC9C,OAAM,KAAK,IAAI,KAAK,KAAK,IAAI,UAAU,KAAK,MAAM,CAAC,GAAG;;AAI1D,MAAIA,WACF,OAAM,KAAK,WAAW,UAAUA,WAAS,CAAC,GAAG;AAE/C,QAAM,KAAK,IAAI;AAGf,OAAK,MAAM,SAAS,QAAQ,WAAW,WACrC,KAAI,MAAM,aAAa,KAAK,WAAW;GACrC,MAAM,OAAO,MAAM;AACnB,OAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;aAEpB,MAAM,aAAa,KAAK,aAEjC,kBACE,OACA,OACA,YACA,SACA,aACA,QACD;AAIL,QAAM,KAAK,KAAK,aAAa,GAAG;AAChC;;AAIF,KAAI,mBAAmB,mBAAmB;AACxC,kBAAgB,SAAS,SAAS,OAAO,YAAY,QAAQ;AAC7D;;CAIF,MAAM,UAAU,QAAQ,QAAQ,aAAa;CAC7C,MAAM,QAAQ,mBAAmB;CACjC,MAAM,SAAS,cAAc,IAAI,QAAQ;AAGzC,KAAI,SAAS,CAAC,YAEZ,OAAM,KAAK,IAAI,QAAQ,qCAAqC;KAE5D,OAAM,KAAK,IAAI,UAAU;AAI3B,qBAAoB,SAAS,MAAM;CAGnC,MAAM,WAAW,wBAAwB,QAAQ;AACjD,KAAI,SACF,OAAM,KAAK,WAAW,UAAU,SAAS,CAAC,GAAG;AAI/C,KAAI,QAAQ;AACV,QAAM,KAAK,MAAM;AACjB;;AAGF,OAAM,KAAK,IAAI;CAGf,MAAM,WAAW,QAAQ,YAAY,cAAc,QAAQ;AAC3D,MAAK,MAAM,SAAS,SAClB,KAAI,MAAM,aAAa,KAAK,WAAW;EACrC,MAAM,OAAO,MAAM;AACnB,MAAI,QAAQ,KAAK,SAAS,EACxB,OAAM,KAAK,UAAU,KAAK,CAAC;YAEpB,MAAM,aAAa,KAAK,aAEjC,kBACE,OACA,OACA,YACA,SACA,OACA,SACD;AAKL,OAAM,KAAK,KAAK,QAAQ,GAAG;;;;;;;AAQ7B,MAAM,cAAc,IAAI,aAAa;;;;;;;;;;;;;;;;;;;;;;;;;;;;;AA8BrC,SAAgB,oBACd,SACA,OACA,QACA,SACiC;CACjC,MAAMC,QAAyC,EAAE;CACjD,MAAMC,aAA0B,EAAE;CAClC,MAAM,4BAAY,IAAI,SAAqC;CAG3D,MAAM,cAAc,YAAY,YAC9B,OACA,QACA,QAAQ,YACT;CAED,MAAM,iBACJ,QAAQ,eAAe,yBAAyB,IAAI,uBAAuB;AAC7E,KAAI,QAAQ,iBAAiB,eAC3B,SAAQ,cAAc,wBAAwB,eAAe;AAG/D,OAAM,KACJ,0DACkB,YAAY,YAAY,YAAY,YAAY,aAAa,yCAChF;AAED,KAAI,eACF,OAAM,KAAK,mCAAmC,eAAe,aAAa;CAI5E,MAAM,eAAe,YAAY,iBAAiB;AAClD,KAAI,cAAc;EAChB,MAAM,cAAc,YAAY,yBAAyB;AACzD,QAAM,KACJ,yBAAyB,aAAa,8BAC3B,YAAY,MAAM,YAAY,YAAY,OAAO,OAC7D;;AAWH,kBAAiB,SAAS,OAAO,YAPqB;EACpD,eAAe,QAAQ;EACvB,QAAQ,QAAQ;EAChB;EACA;EACD,CAE4D;AAE7D,KAAI,aACF,OAAM,KAAK,SAAS;AAGtB,OAAM,KAAK,SAAS;AAEpB,QAAO;;;;;;;;;;AA+BT,SAAgB,yBACd,SACA,OACA,QACA,SACiB;CAEjB,MAAM,cAAc,YAAY,YAC9B,OACA,QACA,QAAQ,YACT;CAED,MAAM,QAAQ,oBAAoB,SAAS,OAAO,QAAQ,QAAQ;AAElE,QAAO,QAAQ,IAAI,MAAM,CAAC,MAAM,kBAAkB;EAChD,MAAM,QAAQ,cAAc,KAAK,GAAG;EACpC,MAAM,MACJ,kDAAkD,YAAY,YAAY,YAAY,YAAY,aAAa,sCAC1E,YAAY,YAAY,YAAY,YAAY,aAAa,IAAI,MAAM;EAG9G,MAAM,QAAQ,YAAY,OAAO,IAAI;EACrC,IAAI,SAAS;AACb,OAAK,IAAI,IAAI,GAAG,IAAI,MAAM,QAAQ,KAAK,KACrC,WAAU,OAAO,aAAa,MAC5B,MACA,MAAM,SAAS,GAAG,IAAI,KAAK,CAC5B;AAEH,SAAO,6BAA6B,KAAK,OAAO;GAChD"}