@editframe/elements 0.26.4-beta.0 → 0.30.0-beta.13

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Files changed (62) hide show
  1. package/dist/elements/EFSourceMixin.js +1 -1
  2. package/dist/elements/EFSourceMixin.js.map +1 -1
  3. package/dist/elements/EFSurface.d.ts +4 -4
  4. package/dist/elements/EFText.d.ts +52 -0
  5. package/dist/elements/EFText.js +319 -0
  6. package/dist/elements/EFText.js.map +1 -0
  7. package/dist/elements/EFTextSegment.d.ts +30 -0
  8. package/dist/elements/EFTextSegment.js +94 -0
  9. package/dist/elements/EFTextSegment.js.map +1 -0
  10. package/dist/elements/EFThumbnailStrip.d.ts +4 -4
  11. package/dist/elements/EFWaveform.d.ts +4 -4
  12. package/dist/elements/FetchMixin.js +22 -7
  13. package/dist/elements/FetchMixin.js.map +1 -1
  14. package/dist/elements/easingUtils.js +62 -0
  15. package/dist/elements/easingUtils.js.map +1 -0
  16. package/dist/elements/updateAnimations.js +57 -10
  17. package/dist/elements/updateAnimations.js.map +1 -1
  18. package/dist/gui/ContextMixin.js +11 -2
  19. package/dist/gui/ContextMixin.js.map +1 -1
  20. package/dist/gui/EFConfiguration.d.ts +4 -4
  21. package/dist/gui/EFControls.d.ts +2 -2
  22. package/dist/gui/EFDial.d.ts +4 -4
  23. package/dist/gui/EFDial.js +4 -2
  24. package/dist/gui/EFDial.js.map +1 -1
  25. package/dist/gui/EFFilmstrip.d.ts +32 -6
  26. package/dist/gui/EFFilmstrip.js +314 -50
  27. package/dist/gui/EFFilmstrip.js.map +1 -1
  28. package/dist/gui/EFFitScale.js +39 -15
  29. package/dist/gui/EFFitScale.js.map +1 -1
  30. package/dist/gui/EFFocusOverlay.d.ts +4 -4
  31. package/dist/gui/EFPause.d.ts +4 -4
  32. package/dist/gui/EFPlay.d.ts +4 -4
  33. package/dist/gui/EFPreview.d.ts +4 -4
  34. package/dist/gui/EFPreview.js +2 -2
  35. package/dist/gui/EFPreview.js.map +1 -1
  36. package/dist/gui/EFResizableBox.d.ts +4 -4
  37. package/dist/gui/EFResizableBox.js +6 -3
  38. package/dist/gui/EFResizableBox.js.map +1 -1
  39. package/dist/gui/EFScrubber.d.ts +8 -5
  40. package/dist/gui/EFScrubber.js +64 -12
  41. package/dist/gui/EFScrubber.js.map +1 -1
  42. package/dist/gui/EFTimeDisplay.d.ts +4 -4
  43. package/dist/gui/EFToggleLoop.d.ts +4 -4
  44. package/dist/gui/EFTogglePlay.d.ts +4 -4
  45. package/dist/gui/EFWorkbench.d.ts +4 -4
  46. package/dist/gui/EFWorkbench.js +16 -3
  47. package/dist/gui/EFWorkbench.js.map +1 -1
  48. package/dist/gui/TWMixin.js +1 -1
  49. package/dist/gui/TWMixin.js.map +1 -1
  50. package/dist/index.d.ts +3 -1
  51. package/dist/index.js +3 -1
  52. package/dist/index.js.map +1 -1
  53. package/dist/style.css +7 -120
  54. package/package.json +3 -3
  55. package/scripts/build-css.js +2 -6
  56. package/test/constants.ts +8 -0
  57. package/test/recordReplayProxyPlugin.js +76 -10
  58. package/test/setup.ts +32 -0
  59. package/test/useMSW.ts +3 -0
  60. package/test/useTranscodeMSW.ts +191 -0
  61. package/tsdown.config.ts +6 -4
  62. package/types.json +1 -1
@@ -230,6 +230,7 @@ let EFResizableBox = class EFResizableBox$1 extends LitElement {
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  };
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  this.handlePointerMove = (e) => {
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  if (!this.isDragging || !this.interaction || e.pointerId !== this.interaction.pointerId) return;
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+ e.preventDefault();
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  const deltaX = e.clientX - this.interaction.startPoint.x;
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  const deltaY = e.clientY - this.interaction.startPoint.y;
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  this.modifiers = {
@@ -270,7 +271,9 @@ let EFResizableBox = class EFResizableBox$1 extends LitElement {
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  }
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  this.dispatchBoundsChange();
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  };
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- this.handlePointerUp = () => {
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+ this.handlePointerUp = (e) => {
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+ if (this.interaction && e.pointerId !== this.interaction.pointerId) return;
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+ e.preventDefault();
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  this.isDragging = false;
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  this.dragMode = null;
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  this.interaction = null;
@@ -340,8 +343,8 @@ let EFResizableBox = class EFResizableBox$1 extends LitElement {
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  shift: e.shiftKey,
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  alt: e.altKey
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  };
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- document.addEventListener("pointermove", this.handlePointerMove);
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- document.addEventListener("pointerup", this.handlePointerUp);
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+ document.addEventListener("pointermove", this.handlePointerMove, { passive: false });
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+ document.addEventListener("pointerup", this.handlePointerUp, { passive: false });
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  }
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  calculateBoundsWithModeAwareConstraints(context, handle) {
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  const { modifiers, constraints, container, initialBounds } = context;
@@ -1 +1 @@
1
- {"version":3,"file":"EFResizableBox.js","names":["movementValue: number","newBounds: BoxBounds","EFResizableBox","context: ResizeContext","idealBounds: BoxBounds","result: BoxBounds"],"sources":["../../src/gui/EFResizableBox.ts"],"sourcesContent":["import { css, html, LitElement } from \"lit\";\nimport { customElement, property, state } from \"lit/decorators.js\";\nimport { styleMap } from \"lit/directives/style-map.js\";\n\n// Constants\nconst DEFAULT_MIN_SIZE = 10;\nconst CENTER_RESIZE_MULTIPLIER = 2;\n\nexport interface BoxBounds {\n x: number;\n y: number;\n width: number;\n height: number;\n}\n\ntype ResizeCorner = \"top-left\" | \"top-right\" | \"bottom-left\" | \"bottom-right\";\ntype ResizeSide = \"top\" | \"right\" | \"bottom\" | \"left\";\ntype ResizeHandle = ResizeCorner | ResizeSide;\n\ninterface Dimensions {\n width: number;\n height: number;\n}\n\ninterface ResizeContext {\n readonly initialBounds: BoxBounds;\n readonly container: Dimensions;\n readonly constraints: {\n minSize: number;\n aspectRatio?: number;\n };\n readonly movement: {\n deltaX: number;\n deltaY: number;\n };\n readonly modifiers: {\n centerResize: boolean;\n preserveAspectRatio: boolean;\n };\n}\n\n// Pure calculation functions\nfunction constrainMovementDeltas(\n initialBounds: BoxBounds,\n deltaX: number,\n deltaY: number,\n container: Dimensions,\n): { deltaX: number; deltaY: number } {\n const maxLeftMovement = -initialBounds.x;\n const maxRightMovement =\n container.width - (initialBounds.x + initialBounds.width);\n const maxUpMovement = -initialBounds.y;\n const maxDownMovement =\n container.height - (initialBounds.y + initialBounds.height);\n\n return {\n deltaX: Math.max(maxLeftMovement, Math.min(maxRightMovement, deltaX)),\n deltaY: Math.max(maxUpMovement, Math.min(maxDownMovement, deltaY)),\n };\n}\n\nfunction calculateNormalResize(\n context: ResizeContext,\n handle: ResizeHandle,\n): BoxBounds {\n const { initialBounds, movement } = context;\n const { deltaX, deltaY } = movement;\n\n switch (handle) {\n case \"bottom-right\":\n return {\n ...initialBounds,\n width: initialBounds.width + deltaX,\n height: initialBounds.height + deltaY,\n };\n\n case \"top-left\": {\n const rightEdge = initialBounds.x + initialBounds.width;\n const bottomEdge = initialBounds.y + initialBounds.height;\n const newX = initialBounds.x + deltaX;\n const newY = initialBounds.y + deltaY;\n\n return {\n x: newX,\n y: newY,\n width: rightEdge - newX,\n height: bottomEdge - newY,\n };\n }\n\n case \"top-right\": {\n const bottomEdge = initialBounds.y + initialBounds.height;\n const newY = initialBounds.y + deltaY;\n\n return {\n ...initialBounds,\n y: newY,\n width: initialBounds.width + deltaX,\n height: bottomEdge - newY,\n };\n }\n\n case \"bottom-left\": {\n const rightEdge = initialBounds.x + initialBounds.width;\n const newX = initialBounds.x + deltaX;\n\n return {\n ...initialBounds,\n x: newX,\n width: rightEdge - newX,\n height: initialBounds.height + deltaY,\n };\n }\n\n case \"top\": {\n const bottomEdge = initialBounds.y + initialBounds.height;\n const newY = initialBounds.y + deltaY;\n\n return {\n ...initialBounds,\n y: newY,\n height: bottomEdge - newY,\n };\n }\n\n case \"right\":\n return {\n ...initialBounds,\n width: initialBounds.width + deltaX,\n };\n\n case \"bottom\":\n return {\n ...initialBounds,\n height: initialBounds.height + deltaY,\n };\n\n case \"left\": {\n const rightEdge = initialBounds.x + initialBounds.width;\n const newX = initialBounds.x + deltaX;\n\n return {\n ...initialBounds,\n x: newX,\n width: rightEdge - newX,\n };\n }\n\n default:\n return initialBounds;\n }\n}\n\nfunction calculateAspectRatioResize(\n context: ResizeContext,\n handle: ResizeHandle,\n): BoxBounds {\n const { initialBounds, movement, constraints } = context;\n const { deltaX, deltaY } = movement;\n if (!constraints.aspectRatio) {\n return initialBounds;\n }\n const aspectRatio = constraints.aspectRatio;\n\n const widthMovement = deltaX;\n const heightMovement = deltaY * aspectRatio;\n\n let movementValue: number;\n switch (handle) {\n case \"bottom-right\":\n case \"top-left\":\n movementValue = (widthMovement + heightMovement) / 2;\n break;\n case \"top-right\":\n case \"bottom-left\":\n movementValue = (widthMovement - heightMovement) / 2;\n break;\n default:\n movementValue = widthMovement;\n }\n\n const baseWidth =\n handle === \"top-left\" || handle === \"bottom-left\"\n ? initialBounds.width - movementValue\n : initialBounds.width + movementValue;\n\n const width = Math.max(constraints.minSize, baseWidth);\n const height = width / aspectRatio;\n\n const newBounds: BoxBounds = { ...initialBounds, width, height };\n\n // Adjust position for handles that move the origin\n switch (handle) {\n case \"top-left\":\n newBounds.x = initialBounds.x + initialBounds.width - width;\n newBounds.y = initialBounds.y + initialBounds.height - height;\n break;\n case \"top-right\":\n newBounds.y = initialBounds.y + initialBounds.height - height;\n break;\n case \"bottom-left\":\n newBounds.x = initialBounds.x + initialBounds.width - width;\n break;\n }\n\n return newBounds;\n}\n\nfunction calculateCenterResize(\n context: ResizeContext,\n handle: ResizeHandle,\n): BoxBounds {\n const { initialBounds, movement } = context;\n const { deltaX, deltaY } = movement;\n\n const centerX = initialBounds.x + initialBounds.width / 2;\n const centerY = initialBounds.y + initialBounds.height / 2;\n\n let widthChange = 0;\n let heightChange = 0;\n\n switch (handle) {\n case \"bottom-right\":\n widthChange = deltaX * CENTER_RESIZE_MULTIPLIER;\n heightChange = deltaY * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"top-left\":\n widthChange = -deltaX * CENTER_RESIZE_MULTIPLIER;\n heightChange = -deltaY * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"top-right\":\n widthChange = deltaX * CENTER_RESIZE_MULTIPLIER;\n heightChange = -deltaY * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"bottom-left\":\n widthChange = -deltaX * CENTER_RESIZE_MULTIPLIER;\n heightChange = deltaY * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"top\":\n case \"bottom\":\n heightChange =\n (handle === \"bottom\" ? deltaY : -deltaY) * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"left\":\n case \"right\":\n widthChange =\n (handle === \"right\" ? deltaX : -deltaX) * CENTER_RESIZE_MULTIPLIER;\n break;\n }\n\n const newWidth = initialBounds.width + widthChange;\n const newHeight = initialBounds.height + heightChange;\n\n return {\n x: centerX - newWidth / 2,\n y: centerY - newHeight / 2,\n width: newWidth,\n height: newHeight,\n };\n}\n\nfunction calculateCenterResizeWithAspectRatio(\n context: ResizeContext,\n handle: ResizeHandle,\n): BoxBounds {\n const { initialBounds, movement, constraints } = context;\n const { deltaX, deltaY } = movement;\n if (!constraints.aspectRatio) {\n return initialBounds;\n }\n const aspectRatio = constraints.aspectRatio;\n\n const centerX = initialBounds.x + initialBounds.width / 2;\n const centerY = initialBounds.y + initialBounds.height / 2;\n\n let movementValue: number;\n switch (handle) {\n case \"bottom-right\":\n movementValue = Math.max(deltaX, deltaY);\n break;\n case \"top-left\":\n movementValue = -Math.max(-deltaX, -deltaY);\n break;\n case \"top-right\":\n movementValue = Math.max(deltaX, -deltaY);\n break;\n case \"bottom-left\":\n movementValue = Math.max(-deltaX, deltaY);\n break;\n case \"top\":\n case \"bottom\":\n movementValue = handle === \"bottom\" ? deltaY : -deltaY;\n break;\n case \"left\":\n case \"right\":\n movementValue = handle === \"right\" ? deltaX : -deltaX;\n break;\n default:\n movementValue = Math.max(deltaX, deltaY);\n }\n\n const newWidth = Math.max(\n constraints.minSize,\n initialBounds.width + movementValue * CENTER_RESIZE_MULTIPLIER,\n );\n const newHeight = newWidth / aspectRatio;\n\n return {\n x: centerX - newWidth / 2,\n y: centerY - newHeight / 2,\n width: newWidth,\n height: newHeight,\n };\n}\n\n@customElement(\"ef-resizable-box\")\nexport class EFResizableBox extends LitElement {\n @property({ type: Object })\n bounds: BoxBounds = { x: 0, y: 0, width: 100, height: 100 };\n\n @state()\n private containerWidth = 0;\n\n @state()\n private containerHeight = 0;\n\n @property({ type: Number })\n minSize = DEFAULT_MIN_SIZE;\n\n @state()\n private isDragging = false;\n\n @state()\n private dragMode: \"move\" | \"resize\" | null = null;\n\n private interaction: {\n startPoint: { x: number; y: number };\n target: { mode: \"move\" | \"resize\"; handle?: ResizeHandle };\n initialBounds: BoxBounds;\n pointerId: number;\n } | null = null;\n\n private modifiers = { shift: false, alt: false };\n\n static styles = css`\n .box {\n position: absolute;\n border: 2px solid var(--ef-resizable-box-border-color, #3b82f6);\n background-color: var(--ef-resizable-box-bg-color, rgba(59, 130, 246, 0.2));\n cursor: grab;\n }\n .box.dragging {\n border-color: var(--ef-resizable-box-dragging-border-color, #2563eb);\n background-color: var(--ef-resizable-box-dragging-bg-color, rgba(37, 99, 235, 0.3));\n }\n .handle {\n position: absolute;\n background-color: var(--ef-resizable-box-handle-color, #3b82f6);\n touch-action: none;\n }\n .top-left { top: -4px; left: -4px; width: 8px; height: 8px; cursor: nwse-resize; }\n .top-right { top: -4px; right: -4px; width: 8px; height: 8px; cursor: nesw-resize; }\n .bottom-left { bottom: -4px; left: -4px; width: 8px; height: 8px; cursor: nesw-resize; }\n .bottom-right { bottom: -4px; right: -4px; width: 8px; height: 8px; cursor: nwse-resize; }\n .top { top: -4px; left: 4px; right: 4px; height: 8px; cursor: ns-resize; }\n .right { top: 4px; bottom: 4px; right: -4px; width: 8px; cursor: ew-resize; }\n .bottom { bottom: -4px; left: 4px; right: 4px; height: 8px; cursor: ns-resize; }\n .left { top: 4px; bottom: 4px; left: -4px; width: 8px; cursor: ew-resize; }\n `;\n\n private resizeObserver?: ResizeObserver;\n\n connectedCallback() {\n super.connectedCallback();\n if (this.offsetParent) {\n this.containerWidth = this.offsetParent.clientWidth;\n this.containerHeight = this.offsetParent.clientHeight;\n }\n this.resizeObserver = new ResizeObserver(() => {\n if (this.offsetParent) {\n this.containerWidth = this.offsetParent.clientWidth;\n this.containerHeight = this.offsetParent.clientHeight;\n }\n });\n if (this.offsetParent) {\n this.resizeObserver.observe(this.offsetParent);\n }\n }\n\n private handlePointerDown(\n e: PointerEvent,\n mode: \"move\" | \"resize\",\n handle?: ResizeHandle,\n ) {\n e.preventDefault();\n e.stopPropagation();\n this.isDragging = true;\n this.dragMode = mode;\n\n this.interaction = {\n startPoint: { x: e.clientX, y: e.clientY },\n target: { mode, handle },\n initialBounds: { ...this.bounds },\n pointerId: e.pointerId,\n };\n this.modifiers = { shift: e.shiftKey, alt: e.altKey };\n\n document.addEventListener(\"pointermove\", this.handlePointerMove);\n document.addEventListener(\"pointerup\", this.handlePointerUp);\n }\n\n private handlePointerMove = (e: PointerEvent) => {\n if (\n !this.isDragging ||\n !this.interaction ||\n e.pointerId !== this.interaction.pointerId\n )\n return;\n\n const deltaX = e.clientX - this.interaction.startPoint.x;\n const deltaY = e.clientY - this.interaction.startPoint.y;\n\n this.modifiers = { shift: e.shiftKey, alt: e.altKey };\n\n if (this.dragMode === \"move\") {\n const constrainedMovement = constrainMovementDeltas(\n this.interaction.initialBounds,\n deltaX,\n deltaY,\n { width: this.containerWidth, height: this.containerHeight },\n );\n this.bounds = {\n ...this.interaction.initialBounds,\n x: this.interaction.initialBounds.x + constrainedMovement.deltaX,\n y: this.interaction.initialBounds.y + constrainedMovement.deltaY,\n };\n } else if (this.dragMode === \"resize\" && this.interaction.target.handle) {\n const context: ResizeContext = {\n initialBounds: this.interaction.initialBounds,\n container: { width: this.containerWidth, height: this.containerHeight },\n constraints: {\n minSize: this.minSize,\n aspectRatio: this.modifiers.shift\n ? this.interaction.initialBounds.width /\n this.interaction.initialBounds.height\n : undefined,\n },\n movement: { deltaX, deltaY },\n modifiers: {\n centerResize: this.modifiers.alt,\n preserveAspectRatio: this.modifiers.shift,\n },\n };\n this.bounds = this.calculateBoundsWithModeAwareConstraints(\n context,\n this.interaction.target.handle,\n );\n }\n\n this.dispatchBoundsChange();\n };\n\n private handlePointerUp = () => {\n this.isDragging = false;\n this.dragMode = null;\n this.interaction = null;\n document.removeEventListener(\"pointermove\", this.handlePointerMove);\n document.removeEventListener(\"pointerup\", this.handlePointerUp);\n };\n\n private calculateBoundsWithModeAwareConstraints(\n context: ResizeContext,\n handle: ResizeHandle,\n ): BoxBounds {\n const { modifiers, constraints, container, initialBounds } = context;\n\n // For normal resize, use the simple delta constraint approach\n if (!modifiers.centerResize && !modifiers.preserveAspectRatio) {\n const constrainedMovement = this.constrainResizeDeltas(\n initialBounds,\n context.movement.deltaX,\n context.movement.deltaY,\n handle,\n container,\n constraints.minSize,\n );\n\n return calculateNormalResize(\n {\n ...context,\n movement: constrainedMovement,\n },\n handle,\n );\n }\n\n // For modifier-based resizes, calculate ideal bounds then constrain smartly\n let idealBounds: BoxBounds;\n\n if (modifiers.centerResize && modifiers.preserveAspectRatio) {\n idealBounds = calculateCenterResizeWithAspectRatio(context, handle);\n } else if (modifiers.centerResize) {\n idealBounds = calculateCenterResize(context, handle);\n } else {\n idealBounds = calculateAspectRatioResize(context, handle);\n }\n\n // Smart constraint that preserves the resize mode's behavior\n return this.constrainBoundsForMode(idealBounds, context, handle);\n }\n\n private constrainBoundsForMode(\n idealBounds: BoxBounds,\n context: ResizeContext,\n handle: ResizeHandle,\n ): BoxBounds {\n const { container, constraints, modifiers } = context;\n\n // Check if bounds are already valid\n if (this.isValidBounds(idealBounds, container, constraints.minSize)) {\n return idealBounds;\n }\n\n // For combined center + aspect ratio, need special handling\n if (\n modifiers.centerResize &&\n modifiers.preserveAspectRatio &&\n constraints.aspectRatio\n ) {\n return this.constrainCenterResizeWithAspectRatio(idealBounds, context);\n }\n\n // For aspect ratio modes, we need to scale the bounds proportionally\n if (modifiers.preserveAspectRatio && constraints.aspectRatio) {\n return this.constrainWithAspectRatio(idealBounds, context, handle);\n }\n\n // For center resize, we need to adjust from the center\n if (modifiers.centerResize) {\n return this.constrainCenterResize(idealBounds, context);\n }\n\n // Fallback to simple constraint\n return this.simpleConstrainBounds(\n idealBounds,\n container,\n constraints.minSize,\n );\n }\n\n private isValidBounds(\n bounds: BoxBounds,\n container: Dimensions,\n minSize: number,\n ): boolean {\n return (\n bounds.x >= 0 &&\n bounds.y >= 0 &&\n bounds.width >= minSize &&\n bounds.height >= minSize &&\n bounds.x + bounds.width <= container.width &&\n bounds.y + bounds.height <= container.height\n );\n }\n\n private constrainWithAspectRatio(\n idealBounds: BoxBounds,\n context: ResizeContext,\n handle: ResizeHandle,\n ): BoxBounds {\n const { container, constraints, initialBounds } = context;\n if (!constraints.aspectRatio) {\n return initialBounds;\n }\n const aspectRatio = constraints.aspectRatio;\n\n // Calculate maximum allowed dimensions\n const maxWidth = container.width - Math.max(0, idealBounds.x);\n const maxHeight = container.height - Math.max(0, idealBounds.y);\n\n // Find the largest size that fits both constraints\n let constrainedWidth = Math.max(\n constraints.minSize,\n Math.min(maxWidth, idealBounds.width),\n );\n let constrainedHeight = constrainedWidth / aspectRatio;\n\n // If height is too big, constrain by height instead\n if (constrainedHeight > maxHeight) {\n constrainedHeight = Math.max(constraints.minSize, maxHeight);\n constrainedWidth = constrainedHeight * aspectRatio;\n }\n\n // Ensure we don't go smaller than minimum\n if (constrainedWidth < constraints.minSize) {\n constrainedWidth = constraints.minSize;\n constrainedHeight = constrainedWidth / aspectRatio;\n }\n\n const result: BoxBounds = {\n ...idealBounds,\n width: constrainedWidth,\n height: constrainedHeight,\n };\n\n // Adjust position for handles that move the origin\n switch (handle) {\n case \"top-left\":\n result.x = initialBounds.x + initialBounds.width - constrainedWidth;\n result.y = initialBounds.y + initialBounds.height - constrainedHeight;\n break;\n case \"top-right\":\n result.y = initialBounds.y + initialBounds.height - constrainedHeight;\n break;\n case \"bottom-left\":\n result.x = initialBounds.x + initialBounds.width - constrainedWidth;\n break;\n }\n\n // Ensure position is within bounds\n result.x = Math.max(0, Math.min(container.width - result.width, result.x));\n result.y = Math.max(\n 0,\n Math.min(container.height - result.height, result.y),\n );\n\n return result;\n }\n\n private constrainCenterResize(\n idealBounds: BoxBounds,\n context: ResizeContext,\n ): BoxBounds {\n const { container, constraints, initialBounds } = context;\n\n const centerX = initialBounds.x + initialBounds.width / 2;\n const centerY = initialBounds.y + initialBounds.height / 2;\n\n // Calculate maximum dimensions from center\n const maxWidthFromCenter = Math.min(\n centerX * 2,\n (container.width - centerX) * 2,\n );\n const maxHeightFromCenter = Math.min(\n centerY * 2,\n (container.height - centerY) * 2,\n );\n\n const constrainedWidth = Math.max(\n constraints.minSize,\n Math.min(maxWidthFromCenter, idealBounds.width),\n );\n const constrainedHeight = Math.max(\n constraints.minSize,\n Math.min(maxHeightFromCenter, idealBounds.height),\n );\n\n return {\n x: centerX - constrainedWidth / 2,\n y: centerY - constrainedHeight / 2,\n width: constrainedWidth,\n height: constrainedHeight,\n };\n }\n\n private constrainCenterResizeWithAspectRatio(\n idealBounds: BoxBounds,\n context: ResizeContext,\n ): BoxBounds {\n const { container, constraints, initialBounds } = context;\n if (!constraints.aspectRatio) {\n return initialBounds;\n }\n const aspectRatio = constraints.aspectRatio;\n\n const centerX = initialBounds.x + initialBounds.width / 2;\n const centerY = initialBounds.y + initialBounds.height / 2;\n\n // Calculate maximum dimensions from center while maintaining aspect ratio\n const maxWidthFromCenter = Math.min(\n centerX * 2,\n (container.width - centerX) * 2,\n );\n const maxHeightFromCenter = Math.min(\n centerY * 2,\n (container.height - centerY) * 2,\n );\n\n // Start with the ideal width, then constrain\n let constrainedWidth = Math.max(\n constraints.minSize,\n Math.min(maxWidthFromCenter, idealBounds.width),\n );\n let constrainedHeight = constrainedWidth / aspectRatio;\n\n // If height doesn't fit, constrain by height instead\n if (constrainedHeight > maxHeightFromCenter) {\n constrainedHeight = Math.max(constraints.minSize, maxHeightFromCenter);\n constrainedWidth = constrainedHeight * aspectRatio;\n }\n\n // Ensure minimum size\n if (constrainedWidth < constraints.minSize) {\n constrainedWidth = constraints.minSize;\n constrainedHeight = constrainedWidth / aspectRatio;\n }\n\n if (constrainedHeight < constraints.minSize) {\n constrainedHeight = constraints.minSize;\n constrainedWidth = constrainedHeight * aspectRatio;\n }\n\n return {\n x: centerX - constrainedWidth / 2,\n y: centerY - constrainedHeight / 2,\n width: constrainedWidth,\n height: constrainedHeight,\n };\n }\n\n private simpleConstrainBounds(\n bounds: BoxBounds,\n container: Dimensions,\n minSize: number,\n ): BoxBounds {\n return {\n x: Math.max(0, Math.min(container.width - bounds.width, bounds.x)),\n y: Math.max(0, Math.min(container.height - bounds.height, bounds.y)),\n width: Math.max(\n minSize,\n Math.min(container.width - bounds.x, bounds.width),\n ),\n height: Math.max(\n minSize,\n Math.min(container.height - bounds.y, bounds.height),\n ),\n };\n }\n\n private constrainResizeDeltas(\n initialBounds: BoxBounds,\n deltaX: number,\n deltaY: number,\n handle: ResizeHandle,\n container: Dimensions,\n minSize: number,\n ): { deltaX: number; deltaY: number } {\n let constrainedDeltaX = deltaX;\n let constrainedDeltaY = deltaY;\n\n switch (handle) {\n case \"bottom-right\":\n // Can't make smaller than minSize, can't go beyond container\n constrainedDeltaX = Math.max(\n minSize - initialBounds.width,\n Math.min(\n container.width - initialBounds.x - initialBounds.width,\n deltaX,\n ),\n );\n constrainedDeltaY = Math.max(\n minSize - initialBounds.height,\n Math.min(\n container.height - initialBounds.y - initialBounds.height,\n deltaY,\n ),\n );\n break;\n\n case \"top-left\":\n // Can't make smaller than minSize, can't go beyond 0\n constrainedDeltaX = Math.max(\n -initialBounds.x,\n Math.min(initialBounds.width - minSize, deltaX),\n );\n constrainedDeltaY = Math.max(\n -initialBounds.y,\n Math.min(initialBounds.height - minSize, deltaY),\n );\n break;\n\n case \"top-right\":\n constrainedDeltaX = Math.max(\n minSize - initialBounds.width,\n Math.min(\n container.width - initialBounds.x - initialBounds.width,\n deltaX,\n ),\n );\n constrainedDeltaY = Math.max(\n -initialBounds.y,\n Math.min(initialBounds.height - minSize, deltaY),\n );\n break;\n\n case \"bottom-left\":\n constrainedDeltaX = Math.max(\n -initialBounds.x,\n Math.min(initialBounds.width - minSize, deltaX),\n );\n constrainedDeltaY = Math.max(\n minSize - initialBounds.height,\n Math.min(\n container.height - initialBounds.y - initialBounds.height,\n deltaY,\n ),\n );\n break;\n\n case \"right\":\n constrainedDeltaX = Math.max(\n minSize - initialBounds.width,\n Math.min(\n container.width - initialBounds.x - initialBounds.width,\n deltaX,\n ),\n );\n break;\n\n case \"left\":\n constrainedDeltaX = Math.max(\n -initialBounds.x,\n Math.min(initialBounds.width - minSize, deltaX),\n );\n break;\n\n case \"bottom\":\n constrainedDeltaY = Math.max(\n minSize - initialBounds.height,\n Math.min(\n container.height - initialBounds.y - initialBounds.height,\n deltaY,\n ),\n );\n break;\n\n case \"top\":\n constrainedDeltaY = Math.max(\n -initialBounds.y,\n Math.min(initialBounds.height - minSize, deltaY),\n );\n break;\n }\n\n return { deltaX: constrainedDeltaX, deltaY: constrainedDeltaY };\n }\n\n private dispatchBoundsChange() {\n this.dispatchEvent(\n new CustomEvent(\"bounds-change\", {\n detail: { bounds: this.bounds },\n bubbles: true,\n composed: true,\n }),\n );\n }\n\n render() {\n const boxStyles = {\n left: `${this.bounds.x}px`,\n top: `${this.bounds.y}px`,\n width: 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+ {"version":3,"file":"EFResizableBox.js","names":["movementValue: number","newBounds: BoxBounds","EFResizableBox","context: ResizeContext","idealBounds: BoxBounds","result: BoxBounds"],"sources":["../../src/gui/EFResizableBox.ts"],"sourcesContent":["import { css, html, LitElement } from \"lit\";\nimport { customElement, property, state } from \"lit/decorators.js\";\nimport { styleMap } from \"lit/directives/style-map.js\";\n\n// Constants\nconst DEFAULT_MIN_SIZE = 10;\nconst CENTER_RESIZE_MULTIPLIER = 2;\n\nexport interface BoxBounds {\n x: number;\n y: number;\n width: number;\n height: number;\n}\n\ntype ResizeCorner = \"top-left\" | \"top-right\" | \"bottom-left\" | \"bottom-right\";\ntype ResizeSide = \"top\" | \"right\" | \"bottom\" | \"left\";\ntype ResizeHandle = ResizeCorner | ResizeSide;\n\ninterface Dimensions {\n width: number;\n height: number;\n}\n\ninterface ResizeContext {\n readonly initialBounds: BoxBounds;\n readonly container: Dimensions;\n readonly constraints: {\n minSize: number;\n aspectRatio?: number;\n };\n readonly movement: {\n deltaX: number;\n deltaY: number;\n };\n readonly modifiers: {\n centerResize: boolean;\n preserveAspectRatio: boolean;\n };\n}\n\n// Pure calculation functions\nfunction constrainMovementDeltas(\n initialBounds: BoxBounds,\n deltaX: number,\n deltaY: number,\n container: Dimensions,\n): { deltaX: number; deltaY: number } {\n const maxLeftMovement = -initialBounds.x;\n const maxRightMovement =\n container.width - (initialBounds.x + initialBounds.width);\n const maxUpMovement = -initialBounds.y;\n const maxDownMovement =\n container.height - (initialBounds.y + initialBounds.height);\n\n return {\n deltaX: Math.max(maxLeftMovement, Math.min(maxRightMovement, deltaX)),\n deltaY: Math.max(maxUpMovement, Math.min(maxDownMovement, deltaY)),\n };\n}\n\nfunction calculateNormalResize(\n context: ResizeContext,\n handle: ResizeHandle,\n): BoxBounds {\n const { initialBounds, movement } = context;\n const { deltaX, deltaY } = movement;\n\n switch (handle) {\n case \"bottom-right\":\n return {\n ...initialBounds,\n width: initialBounds.width + deltaX,\n height: initialBounds.height + deltaY,\n };\n\n case \"top-left\": {\n const rightEdge = initialBounds.x + initialBounds.width;\n const bottomEdge = initialBounds.y + initialBounds.height;\n const newX = initialBounds.x + deltaX;\n const newY = initialBounds.y + deltaY;\n\n return {\n x: newX,\n y: newY,\n width: rightEdge - newX,\n height: bottomEdge - newY,\n };\n }\n\n case \"top-right\": {\n const bottomEdge = initialBounds.y + initialBounds.height;\n const newY = initialBounds.y + deltaY;\n\n return {\n ...initialBounds,\n y: newY,\n width: initialBounds.width + deltaX,\n height: bottomEdge - newY,\n };\n }\n\n case \"bottom-left\": {\n const rightEdge = initialBounds.x + initialBounds.width;\n const newX = initialBounds.x + deltaX;\n\n return {\n ...initialBounds,\n x: newX,\n width: rightEdge - newX,\n height: initialBounds.height + deltaY,\n };\n }\n\n case \"top\": {\n const bottomEdge = initialBounds.y + initialBounds.height;\n const newY = initialBounds.y + deltaY;\n\n return {\n ...initialBounds,\n y: newY,\n height: bottomEdge - newY,\n };\n }\n\n case \"right\":\n return {\n ...initialBounds,\n width: initialBounds.width + deltaX,\n };\n\n case \"bottom\":\n return {\n ...initialBounds,\n height: initialBounds.height + deltaY,\n };\n\n case \"left\": {\n const rightEdge = initialBounds.x + initialBounds.width;\n const newX = initialBounds.x + deltaX;\n\n return {\n ...initialBounds,\n x: newX,\n width: rightEdge - newX,\n };\n }\n\n default:\n return initialBounds;\n }\n}\n\nfunction calculateAspectRatioResize(\n context: ResizeContext,\n handle: ResizeHandle,\n): BoxBounds {\n const { initialBounds, movement, constraints } = context;\n const { deltaX, deltaY } = movement;\n if (!constraints.aspectRatio) {\n return initialBounds;\n }\n const aspectRatio = constraints.aspectRatio;\n\n const widthMovement = deltaX;\n const heightMovement = deltaY * aspectRatio;\n\n let movementValue: number;\n switch (handle) {\n case \"bottom-right\":\n case \"top-left\":\n movementValue = (widthMovement + heightMovement) / 2;\n break;\n case \"top-right\":\n case \"bottom-left\":\n movementValue = (widthMovement - heightMovement) / 2;\n break;\n default:\n movementValue = widthMovement;\n }\n\n const baseWidth =\n handle === \"top-left\" || handle === \"bottom-left\"\n ? initialBounds.width - movementValue\n : initialBounds.width + movementValue;\n\n const width = Math.max(constraints.minSize, baseWidth);\n const height = width / aspectRatio;\n\n const newBounds: BoxBounds = { ...initialBounds, width, height };\n\n // Adjust position for handles that move the origin\n switch (handle) {\n case \"top-left\":\n newBounds.x = initialBounds.x + initialBounds.width - width;\n newBounds.y = initialBounds.y + initialBounds.height - height;\n break;\n case \"top-right\":\n newBounds.y = initialBounds.y + initialBounds.height - height;\n break;\n case \"bottom-left\":\n newBounds.x = initialBounds.x + initialBounds.width - width;\n break;\n }\n\n return newBounds;\n}\n\nfunction calculateCenterResize(\n context: ResizeContext,\n handle: ResizeHandle,\n): BoxBounds {\n const { initialBounds, movement } = context;\n const { deltaX, deltaY } = movement;\n\n const centerX = initialBounds.x + initialBounds.width / 2;\n const centerY = initialBounds.y + initialBounds.height / 2;\n\n let widthChange = 0;\n let heightChange = 0;\n\n switch (handle) {\n case \"bottom-right\":\n widthChange = deltaX * CENTER_RESIZE_MULTIPLIER;\n heightChange = deltaY * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"top-left\":\n widthChange = -deltaX * CENTER_RESIZE_MULTIPLIER;\n heightChange = -deltaY * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"top-right\":\n widthChange = deltaX * CENTER_RESIZE_MULTIPLIER;\n heightChange = -deltaY * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"bottom-left\":\n widthChange = -deltaX * CENTER_RESIZE_MULTIPLIER;\n heightChange = deltaY * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"top\":\n case \"bottom\":\n heightChange =\n (handle === \"bottom\" ? deltaY : -deltaY) * CENTER_RESIZE_MULTIPLIER;\n break;\n case \"left\":\n case \"right\":\n widthChange =\n (handle === \"right\" ? deltaX : -deltaX) * CENTER_RESIZE_MULTIPLIER;\n break;\n }\n\n const newWidth = initialBounds.width + widthChange;\n const newHeight = initialBounds.height + heightChange;\n\n return {\n x: centerX - newWidth / 2,\n y: centerY - newHeight / 2,\n width: newWidth,\n height: newHeight,\n };\n}\n\nfunction calculateCenterResizeWithAspectRatio(\n context: ResizeContext,\n handle: ResizeHandle,\n): BoxBounds {\n const { initialBounds, movement, constraints } = context;\n const { deltaX, deltaY } = movement;\n if (!constraints.aspectRatio) {\n return initialBounds;\n }\n const aspectRatio = constraints.aspectRatio;\n\n const centerX = initialBounds.x + initialBounds.width / 2;\n const centerY = initialBounds.y + initialBounds.height / 2;\n\n let movementValue: number;\n switch (handle) {\n case \"bottom-right\":\n movementValue = Math.max(deltaX, deltaY);\n break;\n case \"top-left\":\n movementValue = -Math.max(-deltaX, -deltaY);\n break;\n case \"top-right\":\n movementValue = Math.max(deltaX, -deltaY);\n break;\n case \"bottom-left\":\n movementValue = Math.max(-deltaX, deltaY);\n break;\n case \"top\":\n case \"bottom\":\n movementValue = handle === \"bottom\" ? deltaY : -deltaY;\n break;\n case \"left\":\n case \"right\":\n movementValue = handle === \"right\" ? deltaX : -deltaX;\n break;\n default:\n movementValue = Math.max(deltaX, deltaY);\n }\n\n const newWidth = Math.max(\n constraints.minSize,\n initialBounds.width + movementValue * CENTER_RESIZE_MULTIPLIER,\n );\n const newHeight = newWidth / aspectRatio;\n\n return {\n x: centerX - newWidth / 2,\n y: centerY - newHeight / 2,\n width: newWidth,\n height: newHeight,\n };\n}\n\n@customElement(\"ef-resizable-box\")\nexport class EFResizableBox extends LitElement {\n @property({ type: Object })\n bounds: BoxBounds = { x: 0, y: 0, width: 100, height: 100 };\n\n @state()\n private containerWidth = 0;\n\n @state()\n private containerHeight = 0;\n\n @property({ type: Number })\n minSize = DEFAULT_MIN_SIZE;\n\n @state()\n private isDragging = false;\n\n @state()\n private dragMode: \"move\" | \"resize\" | null = null;\n\n private interaction: {\n startPoint: { x: number; y: number };\n target: { mode: \"move\" | \"resize\"; handle?: ResizeHandle };\n initialBounds: BoxBounds;\n pointerId: number;\n } | null = null;\n\n private modifiers = { shift: false, alt: false };\n\n static styles = css`\n .box {\n position: absolute;\n border: 2px solid var(--ef-resizable-box-border-color, #3b82f6);\n background-color: var(--ef-resizable-box-bg-color, rgba(59, 130, 246, 0.2));\n cursor: grab;\n }\n .box.dragging {\n border-color: var(--ef-resizable-box-dragging-border-color, #2563eb);\n background-color: var(--ef-resizable-box-dragging-bg-color, rgba(37, 99, 235, 0.3));\n }\n .handle {\n position: absolute;\n background-color: var(--ef-resizable-box-handle-color, #3b82f6);\n touch-action: none;\n }\n .top-left { top: -4px; left: -4px; width: 8px; height: 8px; cursor: nwse-resize; }\n .top-right { top: -4px; right: -4px; width: 8px; height: 8px; cursor: nesw-resize; }\n .bottom-left { bottom: -4px; left: -4px; width: 8px; height: 8px; cursor: nesw-resize; }\n .bottom-right { bottom: -4px; right: -4px; width: 8px; height: 8px; cursor: nwse-resize; }\n .top { top: -4px; left: 4px; right: 4px; height: 8px; cursor: ns-resize; }\n .right { top: 4px; bottom: 4px; right: -4px; width: 8px; cursor: ew-resize; }\n .bottom { bottom: -4px; left: 4px; right: 4px; height: 8px; cursor: ns-resize; }\n .left { top: 4px; bottom: 4px; left: -4px; width: 8px; cursor: ew-resize; }\n `;\n\n private resizeObserver?: ResizeObserver;\n\n connectedCallback() {\n super.connectedCallback();\n if (this.offsetParent) {\n this.containerWidth = this.offsetParent.clientWidth;\n this.containerHeight = this.offsetParent.clientHeight;\n }\n this.resizeObserver = new ResizeObserver(() => {\n if (this.offsetParent) {\n this.containerWidth = this.offsetParent.clientWidth;\n this.containerHeight = this.offsetParent.clientHeight;\n }\n });\n if (this.offsetParent) {\n this.resizeObserver.observe(this.offsetParent);\n }\n }\n\n private handlePointerDown(\n e: PointerEvent,\n mode: \"move\" | \"resize\",\n handle?: ResizeHandle,\n ) {\n e.preventDefault();\n e.stopPropagation();\n this.isDragging = true;\n this.dragMode = mode;\n\n this.interaction = {\n startPoint: { x: e.clientX, y: e.clientY },\n target: { mode, handle },\n initialBounds: { ...this.bounds },\n pointerId: e.pointerId,\n };\n this.modifiers = { shift: e.shiftKey, alt: e.altKey };\n\n document.addEventListener(\"pointermove\", this.handlePointerMove, {\n passive: false,\n });\n document.addEventListener(\"pointerup\", this.handlePointerUp, {\n passive: false,\n });\n }\n\n private handlePointerMove = (e: PointerEvent) => {\n if (\n !this.isDragging ||\n !this.interaction ||\n e.pointerId !== this.interaction.pointerId\n )\n return;\n\n e.preventDefault();\n\n const deltaX = e.clientX - this.interaction.startPoint.x;\n const deltaY = e.clientY - this.interaction.startPoint.y;\n\n this.modifiers = { shift: e.shiftKey, alt: e.altKey };\n\n if (this.dragMode === \"move\") {\n const constrainedMovement = constrainMovementDeltas(\n this.interaction.initialBounds,\n deltaX,\n deltaY,\n { width: this.containerWidth, height: this.containerHeight },\n );\n this.bounds = {\n ...this.interaction.initialBounds,\n x: this.interaction.initialBounds.x + constrainedMovement.deltaX,\n y: this.interaction.initialBounds.y + constrainedMovement.deltaY,\n };\n } else if (this.dragMode === \"resize\" && this.interaction.target.handle) {\n const context: ResizeContext = {\n initialBounds: this.interaction.initialBounds,\n container: { width: this.containerWidth, height: this.containerHeight },\n constraints: {\n minSize: this.minSize,\n aspectRatio: this.modifiers.shift\n ? this.interaction.initialBounds.width /\n this.interaction.initialBounds.height\n : undefined,\n },\n movement: { deltaX, deltaY },\n modifiers: {\n centerResize: this.modifiers.alt,\n preserveAspectRatio: this.modifiers.shift,\n },\n };\n this.bounds = this.calculateBoundsWithModeAwareConstraints(\n context,\n this.interaction.target.handle,\n );\n }\n\n this.dispatchBoundsChange();\n };\n\n private handlePointerUp = (e: PointerEvent) => {\n if (this.interaction && e.pointerId !== this.interaction.pointerId) {\n return;\n }\n e.preventDefault();\n this.isDragging = false;\n this.dragMode = null;\n this.interaction = null;\n document.removeEventListener(\"pointermove\", this.handlePointerMove);\n document.removeEventListener(\"pointerup\", this.handlePointerUp);\n };\n\n private calculateBoundsWithModeAwareConstraints(\n context: ResizeContext,\n handle: ResizeHandle,\n ): BoxBounds {\n const { modifiers, constraints, container, initialBounds } = context;\n\n // For normal resize, use the simple delta constraint approach\n if (!modifiers.centerResize && !modifiers.preserveAspectRatio) {\n const constrainedMovement = this.constrainResizeDeltas(\n initialBounds,\n context.movement.deltaX,\n context.movement.deltaY,\n handle,\n container,\n constraints.minSize,\n );\n\n return calculateNormalResize(\n {\n ...context,\n movement: constrainedMovement,\n },\n handle,\n );\n }\n\n // For modifier-based resizes, calculate ideal bounds then constrain smartly\n let idealBounds: BoxBounds;\n\n if (modifiers.centerResize && modifiers.preserveAspectRatio) {\n idealBounds = calculateCenterResizeWithAspectRatio(context, handle);\n } else if (modifiers.centerResize) {\n idealBounds = calculateCenterResize(context, handle);\n } else {\n idealBounds = calculateAspectRatioResize(context, handle);\n }\n\n // Smart constraint that preserves the resize mode's behavior\n return this.constrainBoundsForMode(idealBounds, context, handle);\n }\n\n private constrainBoundsForMode(\n idealBounds: BoxBounds,\n context: ResizeContext,\n handle: ResizeHandle,\n ): BoxBounds {\n const { container, constraints, modifiers } = context;\n\n // Check if bounds are already valid\n if (this.isValidBounds(idealBounds, container, constraints.minSize)) {\n return idealBounds;\n }\n\n // For combined center + aspect ratio, need special handling\n if (\n modifiers.centerResize &&\n modifiers.preserveAspectRatio &&\n constraints.aspectRatio\n ) {\n return this.constrainCenterResizeWithAspectRatio(idealBounds, context);\n }\n\n // For aspect ratio modes, we need to scale the bounds proportionally\n if (modifiers.preserveAspectRatio && constraints.aspectRatio) {\n return this.constrainWithAspectRatio(idealBounds, context, handle);\n }\n\n // For center resize, we need to adjust from the center\n if (modifiers.centerResize) {\n return this.constrainCenterResize(idealBounds, context);\n }\n\n // Fallback to simple constraint\n return this.simpleConstrainBounds(\n idealBounds,\n container,\n constraints.minSize,\n );\n }\n\n private isValidBounds(\n bounds: BoxBounds,\n container: Dimensions,\n minSize: number,\n ): boolean {\n return (\n bounds.x >= 0 &&\n bounds.y >= 0 &&\n bounds.width >= minSize &&\n bounds.height >= minSize &&\n bounds.x + bounds.width <= container.width &&\n bounds.y + bounds.height <= container.height\n );\n }\n\n private constrainWithAspectRatio(\n idealBounds: BoxBounds,\n context: ResizeContext,\n handle: ResizeHandle,\n ): BoxBounds {\n const { container, constraints, initialBounds } = context;\n if (!constraints.aspectRatio) {\n return initialBounds;\n }\n const aspectRatio = constraints.aspectRatio;\n\n // Calculate maximum allowed dimensions\n const maxWidth = container.width - Math.max(0, idealBounds.x);\n const maxHeight = container.height - Math.max(0, idealBounds.y);\n\n // Find the largest size that fits both constraints\n let constrainedWidth = Math.max(\n constraints.minSize,\n Math.min(maxWidth, idealBounds.width),\n );\n let constrainedHeight = constrainedWidth / aspectRatio;\n\n // If height is too big, constrain by height instead\n if (constrainedHeight > maxHeight) {\n constrainedHeight = Math.max(constraints.minSize, maxHeight);\n constrainedWidth = constrainedHeight * aspectRatio;\n }\n\n // Ensure we don't go smaller than minimum\n if (constrainedWidth < constraints.minSize) {\n constrainedWidth = constraints.minSize;\n constrainedHeight = constrainedWidth / aspectRatio;\n }\n\n const result: BoxBounds = {\n ...idealBounds,\n width: constrainedWidth,\n height: constrainedHeight,\n };\n\n // Adjust position for handles that move the origin\n switch (handle) {\n case \"top-left\":\n result.x = initialBounds.x + initialBounds.width - constrainedWidth;\n result.y = initialBounds.y + initialBounds.height - constrainedHeight;\n break;\n case \"top-right\":\n result.y = initialBounds.y + initialBounds.height - constrainedHeight;\n break;\n case \"bottom-left\":\n result.x = initialBounds.x + initialBounds.width - constrainedWidth;\n break;\n }\n\n // Ensure position is within bounds\n result.x = Math.max(0, Math.min(container.width - result.width, result.x));\n result.y = Math.max(\n 0,\n Math.min(container.height - result.height, result.y),\n );\n\n return result;\n }\n\n private constrainCenterResize(\n idealBounds: BoxBounds,\n context: ResizeContext,\n ): BoxBounds {\n const { container, constraints, initialBounds } = context;\n\n const centerX = initialBounds.x + initialBounds.width / 2;\n const centerY = initialBounds.y + initialBounds.height / 2;\n\n // Calculate maximum dimensions from center\n const maxWidthFromCenter = Math.min(\n centerX * 2,\n (container.width - centerX) * 2,\n );\n const maxHeightFromCenter = Math.min(\n centerY * 2,\n (container.height - centerY) * 2,\n );\n\n const constrainedWidth = Math.max(\n constraints.minSize,\n Math.min(maxWidthFromCenter, idealBounds.width),\n );\n const constrainedHeight = Math.max(\n constraints.minSize,\n Math.min(maxHeightFromCenter, idealBounds.height),\n );\n\n return {\n x: centerX - constrainedWidth / 2,\n y: centerY - constrainedHeight / 2,\n width: constrainedWidth,\n height: constrainedHeight,\n };\n }\n\n private constrainCenterResizeWithAspectRatio(\n idealBounds: BoxBounds,\n context: ResizeContext,\n ): BoxBounds {\n const { container, constraints, initialBounds } = context;\n if (!constraints.aspectRatio) {\n return initialBounds;\n }\n const aspectRatio = constraints.aspectRatio;\n\n const centerX = initialBounds.x + initialBounds.width / 2;\n const centerY = initialBounds.y + initialBounds.height / 2;\n\n // Calculate maximum dimensions from center while maintaining aspect ratio\n const maxWidthFromCenter = Math.min(\n centerX * 2,\n (container.width - centerX) * 2,\n );\n const maxHeightFromCenter = Math.min(\n centerY * 2,\n (container.height - centerY) * 2,\n );\n\n // Start with the ideal width, then constrain\n let constrainedWidth = Math.max(\n constraints.minSize,\n Math.min(maxWidthFromCenter, idealBounds.width),\n );\n let constrainedHeight = constrainedWidth / aspectRatio;\n\n // If height doesn't fit, constrain by height instead\n if (constrainedHeight > maxHeightFromCenter) {\n constrainedHeight = Math.max(constraints.minSize, maxHeightFromCenter);\n constrainedWidth = constrainedHeight * aspectRatio;\n }\n\n // Ensure minimum size\n if (constrainedWidth < constraints.minSize) {\n constrainedWidth = constraints.minSize;\n constrainedHeight = constrainedWidth / aspectRatio;\n }\n\n if (constrainedHeight < constraints.minSize) {\n constrainedHeight = constraints.minSize;\n constrainedWidth = constrainedHeight * aspectRatio;\n }\n\n return {\n x: centerX - constrainedWidth / 2,\n y: centerY - constrainedHeight / 2,\n width: constrainedWidth,\n height: constrainedHeight,\n };\n }\n\n private simpleConstrainBounds(\n bounds: BoxBounds,\n container: Dimensions,\n minSize: number,\n ): BoxBounds {\n return {\n x: Math.max(0, Math.min(container.width - bounds.width, bounds.x)),\n y: Math.max(0, Math.min(container.height - bounds.height, bounds.y)),\n width: Math.max(\n minSize,\n Math.min(container.width - bounds.x, bounds.width),\n ),\n height: Math.max(\n minSize,\n Math.min(container.height - bounds.y, bounds.height),\n ),\n };\n }\n\n private constrainResizeDeltas(\n initialBounds: BoxBounds,\n deltaX: number,\n deltaY: number,\n handle: ResizeHandle,\n container: Dimensions,\n minSize: number,\n ): { deltaX: number; deltaY: number } {\n let constrainedDeltaX = deltaX;\n let constrainedDeltaY = deltaY;\n\n switch (handle) {\n case \"bottom-right\":\n // Can't make smaller than minSize, can't go beyond container\n constrainedDeltaX = Math.max(\n minSize - initialBounds.width,\n Math.min(\n container.width - initialBounds.x - initialBounds.width,\n deltaX,\n ),\n );\n constrainedDeltaY = Math.max(\n minSize - initialBounds.height,\n Math.min(\n container.height - initialBounds.y - initialBounds.height,\n deltaY,\n ),\n );\n break;\n\n case \"top-left\":\n // Can't make smaller than minSize, can't go beyond 0\n constrainedDeltaX = Math.max(\n -initialBounds.x,\n Math.min(initialBounds.width - minSize, deltaX),\n );\n constrainedDeltaY = Math.max(\n -initialBounds.y,\n Math.min(initialBounds.height - minSize, deltaY),\n );\n break;\n\n case \"top-right\":\n constrainedDeltaX = Math.max(\n minSize - initialBounds.width,\n Math.min(\n container.width - initialBounds.x - initialBounds.width,\n deltaX,\n ),\n );\n constrainedDeltaY = Math.max(\n -initialBounds.y,\n Math.min(initialBounds.height - minSize, deltaY),\n );\n break;\n\n case \"bottom-left\":\n constrainedDeltaX = Math.max(\n -initialBounds.x,\n Math.min(initialBounds.width - minSize, deltaX),\n );\n constrainedDeltaY = Math.max(\n minSize - initialBounds.height,\n Math.min(\n container.height - initialBounds.y - initialBounds.height,\n deltaY,\n ),\n );\n break;\n\n case \"right\":\n constrainedDeltaX = Math.max(\n minSize - initialBounds.width,\n Math.min(\n container.width - initialBounds.x - initialBounds.width,\n deltaX,\n ),\n );\n break;\n\n case \"left\":\n constrainedDeltaX = Math.max(\n -initialBounds.x,\n Math.min(initialBounds.width - minSize, deltaX),\n );\n break;\n\n case \"bottom\":\n constrainedDeltaY = Math.max(\n minSize - initialBounds.height,\n Math.min(\n container.height - initialBounds.y - initialBounds.height,\n deltaY,\n ),\n );\n break;\n\n case \"top\":\n constrainedDeltaY = Math.max(\n -initialBounds.y,\n Math.min(initialBounds.height - minSize, deltaY),\n );\n break;\n }\n\n return { deltaX: constrainedDeltaX, deltaY: constrainedDeltaY };\n }\n\n private dispatchBoundsChange() {\n this.dispatchEvent(\n new CustomEvent(\"bounds-change\", {\n detail: { bounds: this.bounds },\n bubbles: true,\n composed: true,\n }),\n );\n }\n\n render() {\n const boxStyles = {\n left: `${this.bounds.x}px`,\n top: `${this.bounds.y}px`,\n width: `${this.bounds.width}px`,\n height: `${this.bounds.height}px`,\n };\n\n return html`\n <div\n class=\"box ${this.isDragging ? \"dragging\" : \"\"}\"\n style=${styleMap(boxStyles)}\n @pointerdown=${(e: PointerEvent) => this.handlePointerDown(e, \"move\")}\n >\n ${this.renderHandles()}\n <slot></slot>\n </div>\n `;\n }\n\n private renderHandles() {\n const handles: ResizeHandle[] = [\n \"top-left\",\n \"top-right\",\n \"bottom-left\",\n \"bottom-right\",\n \"top\",\n \"right\",\n \"bottom\",\n \"left\",\n ];\n return handles.map(\n (handle) => html`\n <div\n class=\"handle ${handle}\"\n @pointerdown=${(e: PointerEvent) => this.handlePointerDown(e, \"resize\", handle)}\n ></div>\n `,\n );\n 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@@ -1,7 +1,7 @@
1
1
  import { ControllableInterface } from "./Controllable.js";
2
- import * as lit18 from "lit";
2
+ import * as lit20 from "lit";
3
3
  import { LitElement } from "lit";
4
- import * as lit_html16 from "lit-html";
4
+ import * as lit_html18 from "lit-html";
5
5
 
6
6
  //#region src/gui/EFScrubber.d.ts
7
7
  declare const EFScrubber_base: (new (...args: any[]) => {
@@ -10,7 +10,7 @@ declare const EFScrubber_base: (new (...args: any[]) => {
10
10
  effectiveContext: ControllableInterface | null;
11
11
  }) & typeof LitElement;
12
12
  declare class EFScrubber extends EFScrubber_base {
13
- static styles: lit18.CSSResult[];
13
+ static styles: lit20.CSSResult[];
14
14
  playing: boolean;
15
15
  currentTimeMs: number;
16
16
  durationMs: number;
@@ -18,11 +18,14 @@ declare class EFScrubber extends EFScrubber_base {
18
18
  private scrubProgress;
19
19
  private isMoving;
20
20
  private scrubberRef?;
21
+ private capturedPointerId;
21
22
  private updateProgress;
22
- private boundHandlePointerDown;
23
+ private handlePointerDown;
23
24
  private boundHandlePointerMove;
24
25
  private boundHandlePointerUp;
25
- render(): lit_html16.TemplateResult<1>;
26
+ private boundHandlePointerCancel;
27
+ private boundHandleContextMenu;
28
+ render(): lit_html18.TemplateResult<1>;
26
29
  connectedCallback(): void;
27
30
  disconnectedCallback(): void;
28
31
  }
@@ -6,7 +6,7 @@ import { efContext } from "./efContext.js";
6
6
  import { TargetOrContextMixin } from "./TargetOrContextMixin.js";
7
7
  import { consume } from "@lit/context";
8
8
  import { LitElement, css, html } from "lit";
9
- import { customElement, state } from "lit/decorators.js";
9
+ import { customElement, eventOptions, state } from "lit/decorators.js";
10
10
  import { ref } from "lit/directives/ref.js";
11
11
 
12
12
  //#region src/gui/EFScrubber.ts
@@ -18,16 +18,39 @@ let EFScrubber = class EFScrubber$1 extends TargetOrContextMixin(LitElement, efC
18
18
  this.durationMs = 0;
19
19
  this.scrubProgress = 0;
20
20
  this.isMoving = false;
21
- this.boundHandlePointerDown = (e) => {
22
- this.isMoving = true;
23
- e.preventDefault();
24
- this.updateProgress(e);
25
- };
21
+ this.capturedPointerId = null;
26
22
  this.boundHandlePointerMove = (e) => {
27
- if (this.isMoving) this.updateProgress(e);
23
+ if (this.isMoving && e.pointerId === this.capturedPointerId) {
24
+ e.preventDefault();
25
+ e.stopPropagation();
26
+ this.updateProgress(e);
27
+ }
28
+ };
29
+ this.boundHandlePointerUp = (e) => {
30
+ if (e.pointerId === this.capturedPointerId && this.scrubberRef) {
31
+ e.preventDefault();
32
+ e.stopPropagation();
33
+ try {
34
+ this.scrubberRef.releasePointerCapture(e.pointerId);
35
+ } catch (_err) {}
36
+ this.capturedPointerId = null;
37
+ this.isMoving = false;
38
+ }
39
+ };
40
+ this.boundHandlePointerCancel = (e) => {
41
+ if (e.pointerId === this.capturedPointerId && this.scrubberRef) {
42
+ try {
43
+ this.scrubberRef.releasePointerCapture(e.pointerId);
44
+ } catch (_err) {}
45
+ this.capturedPointerId = null;
46
+ this.isMoving = false;
47
+ }
28
48
  };
29
- this.boundHandlePointerUp = () => {
30
- this.isMoving = false;
49
+ this.boundHandleContextMenu = (e) => {
50
+ if (this.isMoving) {
51
+ e.preventDefault();
52
+ e.stopPropagation();
53
+ }
31
54
  };
32
55
  }
33
56
  static {
@@ -43,6 +66,11 @@ let EFScrubber = class EFScrubber$1 extends TargetOrContextMixin(LitElement, efC
43
66
  justify-content: center;
44
67
  }
45
68
 
69
+ :host(.dark), :host-context(.dark) {
70
+ --ef-scrubber-background: rgb(75 85 99);
71
+ --ef-scrubber-progress-color: rgb(96 165 250);
72
+ }
73
+
46
74
  .scrubber {
47
75
  width: 100%;
48
76
  height: var(--ef-scrubber-height);
@@ -50,6 +78,8 @@ let EFScrubber = class EFScrubber$1 extends TargetOrContextMixin(LitElement, efC
50
78
  position: relative;
51
79
  cursor: pointer;
52
80
  border-radius: 2px;
81
+ touch-action: none;
82
+ user-select: none;
53
83
  }
54
84
 
55
85
  .progress {
@@ -87,6 +117,19 @@ let EFScrubber = class EFScrubber$1 extends TargetOrContextMixin(LitElement, efC
87
117
  this.scrubProgress = progress;
88
118
  this.context.currentTimeMs = progress * this.durationMs;
89
119
  }
120
+ handlePointerDown(e) {
121
+ if (!this.scrubberRef) return;
122
+ this.isMoving = true;
123
+ e.preventDefault();
124
+ e.stopPropagation();
125
+ this.capturedPointerId = e.pointerId;
126
+ try {
127
+ this.scrubberRef.setPointerCapture(e.pointerId);
128
+ } catch (err) {
129
+ console.warn("Failed to set pointer capture:", err);
130
+ }
131
+ this.updateProgress(e);
132
+ }
90
133
  render() {
91
134
  const currentProgress = this.durationMs > 0 ? (this.currentTimeMs ?? 0) / this.durationMs : 0;
92
135
  const displayProgress = this.isMoving ? this.scrubProgress : currentProgress;
@@ -97,7 +140,8 @@ let EFScrubber = class EFScrubber$1 extends TargetOrContextMixin(LitElement, efC
97
140
  })}
98
141
  part="scrubber"
99
142
  class="scrubber"
100
- @mousedown=${this.boundHandlePointerDown}
143
+ @pointerdown=${this.handlePointerDown}
144
+ @contextmenu=${this.boundHandleContextMenu}
101
145
  >
102
146
  <div class="progress" style="width: ${displayProgress * 100}%"></div>
103
147
  <div class="handle" style="left: ${displayProgress * 100}%"></div>
@@ -106,13 +150,17 @@ let EFScrubber = class EFScrubber$1 extends TargetOrContextMixin(LitElement, efC
106
150
  }
107
151
  connectedCallback() {
108
152
  super.connectedCallback();
109
- window.addEventListener("pointerup", this.boundHandlePointerUp);
110
- window.addEventListener("pointermove", this.boundHandlePointerMove);
153
+ window.addEventListener("pointerup", this.boundHandlePointerUp, { passive: false });
154
+ window.addEventListener("pointermove", this.boundHandlePointerMove, { passive: false });
155
+ window.addEventListener("pointercancel", this.boundHandlePointerCancel, { passive: false });
156
+ this.addEventListener("contextmenu", this.boundHandleContextMenu, { passive: false });
111
157
  }
112
158
  disconnectedCallback() {
113
159
  super.disconnectedCallback();
114
160
  window.removeEventListener("pointerup", this.boundHandlePointerUp);
115
161
  window.removeEventListener("pointermove", this.boundHandlePointerMove);
162
+ window.removeEventListener("pointercancel", this.boundHandlePointerCancel);
163
+ this.removeEventListener("contextmenu", this.boundHandleContextMenu);
116
164
  }
117
165
  };
118
166
  __decorate([consume({
@@ -129,6 +177,10 @@ __decorate([consume({
129
177
  })], EFScrubber.prototype, "durationMs", void 0);
130
178
  __decorate([state()], EFScrubber.prototype, "scrubProgress", void 0);
131
179
  __decorate([state()], EFScrubber.prototype, "isMoving", void 0);
180
+ __decorate([eventOptions({
181
+ passive: false,
182
+ capture: false
183
+ })], EFScrubber.prototype, "handlePointerDown", null);
132
184
  EFScrubber = __decorate([customElement("ef-scrubber")], EFScrubber);
133
185
 
134
186
  //#endregion
@@ -1 +1 @@
1
- {"version":3,"file":"EFScrubber.js","names":["EFScrubber"],"sources":["../../src/gui/EFScrubber.ts"],"sourcesContent":["import { consume } from \"@lit/context\";\nimport { css, html, LitElement } from \"lit\";\nimport { customElement, state } from \"lit/decorators.js\";\n\nimport { ref } from \"lit/directives/ref.js\";\nimport type { ControllableInterface } from \"./Controllable.js\";\nimport { currentTimeContext } from \"./currentTimeContext.js\";\nimport { durationContext } from \"./durationContext.js\";\nimport { efContext } from \"./efContext.js\";\nimport { playingContext } from \"./playingContext.js\";\nimport { TargetOrContextMixin } from \"./TargetOrContextMixin.js\";\n\n@customElement(\"ef-scrubber\")\nexport class EFScrubber extends TargetOrContextMixin(LitElement, efContext) {\n static styles = [\n css`\n :host {\n --ef-scrubber-height: 4px;\n --ef-scrubber-background: rgb(209 213 219);\n --ef-scrubber-progress-color: rgb(37 99 235);\n --ef-scrubber-handle-size: 12px;\n width: 100%;\n display: flex;\n align-items: center;\n justify-content: center;\n }\n \n .scrubber {\n width: 100%;\n height: var(--ef-scrubber-height);\n background: var(--ef-scrubber-background);\n position: relative;\n cursor: pointer;\n border-radius: 2px;\n }\n\n .progress {\n position: absolute;\n height: 100%;\n background: var(--ef-scrubber-progress-color);\n border-radius: 2px;\n }\n\n .handle {\n position: absolute;\n width: var(--ef-scrubber-handle-size);\n height: var(--ef-scrubber-handle-size);\n background: var(--ef-scrubber-progress-color);\n border-radius: 50%;\n top: 50%;\n transform: translate(-50%, -50%);\n cursor: grab;\n }\n\n /* Add CSS Shadow Parts */\n ::part(scrubber) { }\n ::part(progress) { }\n ::part(handle) { }\n `,\n ];\n\n @consume({ context: playingContext, subscribe: true })\n playing = false;\n\n @consume({ context: currentTimeContext, subscribe: true })\n currentTimeMs = Number.NaN;\n\n @consume({ context: durationContext, subscribe: true })\n durationMs = 0;\n\n get context(): ControllableInterface | null {\n return this.effectiveContext;\n }\n\n @state()\n private scrubProgress = 0;\n\n @state()\n private isMoving = false;\n\n private scrubberRef?: HTMLElement;\n\n private updateProgress(e: MouseEvent) {\n if (!this.context || !this.scrubberRef) return;\n\n const rect = this.scrubberRef.getBoundingClientRect();\n const x = e.clientX - rect.left;\n const progress = Math.max(0, Math.min(1, x / rect.width));\n\n this.scrubProgress = progress;\n this.context.currentTimeMs = progress * this.durationMs;\n }\n\n private boundHandlePointerDown = (e: MouseEvent) => {\n this.isMoving = true;\n e.preventDefault();\n this.updateProgress(e);\n };\n\n private boundHandlePointerMove = (e: MouseEvent) => {\n if (this.isMoving) {\n this.updateProgress(e);\n }\n };\n\n private boundHandlePointerUp = () => {\n this.isMoving = false;\n };\n\n render() {\n // Calculate progress from currentTimeMs and duration\n const currentProgress =\n this.durationMs > 0 ? (this.currentTimeMs ?? 0) / this.durationMs : 0;\n\n const displayProgress = this.isMoving\n ? this.scrubProgress\n : currentProgress;\n\n return html`\n <div \n ${ref((el) => {\n this.scrubberRef = el as HTMLElement;\n })}\n part=\"scrubber\"\n class=\"scrubber\"\n @mousedown=${this.boundHandlePointerDown}\n >\n <div class=\"progress\" style=\"width: ${displayProgress * 100}%\"></div>\n <div class=\"handle\" style=\"left: ${displayProgress * 100}%\"></div>\n </div>\n `;\n }\n\n connectedCallback() {\n super.connectedCallback();\n window.addEventListener(\"pointerup\", this.boundHandlePointerUp);\n window.addEventListener(\"pointermove\", this.boundHandlePointerMove);\n }\n\n disconnectedCallback() {\n super.disconnectedCallback();\n window.removeEventListener(\"pointerup\", this.boundHandlePointerUp);\n window.removeEventListener(\"pointermove\", this.boundHandlePointerMove);\n }\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n \"ef-scrubber\": EFScrubber;\n }\n}\n"],"mappings":";;;;;;;;;;;;AAaO,uBAAMA,qBAAmB,qBAAqB,YAAY,UAAU,CAAC;;;iBAiDhE;uBAGM;oBAGH;uBAOW;kBAGL;iCAee,MAAkB;AAClD,QAAK,WAAW;AAChB,KAAE,gBAAgB;AAClB,QAAK,eAAe,EAAE;;iCAGU,MAAkB;AAClD,OAAI,KAAK,SACP,MAAK,eAAe,EAAE;;oCAIW;AACnC,QAAK,WAAW;;;;gBA5FF,CACd,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MA4CJ;;CAWD,IAAI,UAAwC;AAC1C,SAAO,KAAK;;CAWd,AAAQ,eAAe,GAAe;AACpC,MAAI,CAAC,KAAK,WAAW,CAAC,KAAK,YAAa;EAExC,MAAM,OAAO,KAAK,YAAY,uBAAuB;EACrD,MAAM,IAAI,EAAE,UAAU,KAAK;EAC3B,MAAM,WAAW,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,IAAI,KAAK,MAAM,CAAC;AAEzD,OAAK,gBAAgB;AACrB,OAAK,QAAQ,gBAAgB,WAAW,KAAK;;CAmB/C,SAAS;EAEP,MAAM,kBACJ,KAAK,aAAa,KAAK,KAAK,iBAAiB,KAAK,KAAK,aAAa;EAEtE,MAAM,kBAAkB,KAAK,WACzB,KAAK,gBACL;AAEJ,SAAO,IAAI;;UAEL,KAAK,OAAO;AACZ,QAAK,cAAc;IACnB,CAAC;;;qBAGU,KAAK,uBAAuB;;8CAEH,kBAAkB,IAAI;2CACzB,kBAAkB,IAAI;;;;CAK/D,oBAAoB;AAClB,QAAM,mBAAmB;AACzB,SAAO,iBAAiB,aAAa,KAAK,qBAAqB;AAC/D,SAAO,iBAAiB,eAAe,KAAK,uBAAuB;;CAGrE,uBAAuB;AACrB,QAAM,sBAAsB;AAC5B,SAAO,oBAAoB,aAAa,KAAK,qBAAqB;AAClE,SAAO,oBAAoB,eAAe,KAAK,uBAAuB;;;YAjFvE,QAAQ;CAAE,SAAS;CAAgB,WAAW;CAAM,CAAC;YAGrD,QAAQ;CAAE,SAAS;CAAoB,WAAW;CAAM,CAAC;YAGzD,QAAQ;CAAE,SAAS;CAAiB,WAAW;CAAM,CAAC;YAOtD,OAAO;YAGP,OAAO;yBAjET,cAAc,cAAc"}
1
+ {"version":3,"file":"EFScrubber.js","names":["EFScrubber"],"sources":["../../src/gui/EFScrubber.ts"],"sourcesContent":["import { consume } from \"@lit/context\";\nimport { css, html, LitElement } from \"lit\";\nimport { customElement, eventOptions, state } from \"lit/decorators.js\";\n\nimport { ref } from \"lit/directives/ref.js\";\nimport type { ControllableInterface } from \"./Controllable.js\";\nimport { currentTimeContext } from \"./currentTimeContext.js\";\nimport { durationContext } from \"./durationContext.js\";\nimport { efContext } from \"./efContext.js\";\nimport { playingContext } from \"./playingContext.js\";\nimport { TargetOrContextMixin } from \"./TargetOrContextMixin.js\";\n\n@customElement(\"ef-scrubber\")\nexport class EFScrubber extends TargetOrContextMixin(LitElement, efContext) {\n static styles = [\n css`\n :host {\n --ef-scrubber-height: 4px;\n --ef-scrubber-background: rgb(209 213 219);\n --ef-scrubber-progress-color: rgb(37 99 235);\n --ef-scrubber-handle-size: 12px;\n width: 100%;\n display: flex;\n align-items: center;\n justify-content: center;\n }\n \n :host(.dark), :host-context(.dark) {\n --ef-scrubber-background: rgb(75 85 99);\n --ef-scrubber-progress-color: rgb(96 165 250);\n }\n \n .scrubber {\n width: 100%;\n height: var(--ef-scrubber-height);\n background: var(--ef-scrubber-background);\n position: relative;\n cursor: pointer;\n border-radius: 2px;\n touch-action: none;\n user-select: none;\n }\n\n .progress {\n position: absolute;\n height: 100%;\n background: var(--ef-scrubber-progress-color);\n border-radius: 2px;\n }\n\n .handle {\n position: absolute;\n width: var(--ef-scrubber-handle-size);\n height: var(--ef-scrubber-handle-size);\n background: var(--ef-scrubber-progress-color);\n border-radius: 50%;\n top: 50%;\n transform: translate(-50%, -50%);\n cursor: grab;\n }\n\n /* Add CSS Shadow Parts */\n ::part(scrubber) { }\n ::part(progress) { }\n ::part(handle) { }\n `,\n ];\n\n @consume({ context: playingContext, subscribe: true })\n playing = false;\n\n @consume({ context: currentTimeContext, subscribe: true })\n currentTimeMs = Number.NaN;\n\n @consume({ context: durationContext, subscribe: true })\n durationMs = 0;\n\n get context(): ControllableInterface | null {\n return this.effectiveContext;\n }\n\n @state()\n private scrubProgress = 0;\n\n @state()\n private isMoving = false;\n\n private scrubberRef?: HTMLElement;\n private capturedPointerId: number | null = null;\n\n private updateProgress(e: PointerEvent) {\n if (!this.context || !this.scrubberRef) return;\n\n const rect = this.scrubberRef.getBoundingClientRect();\n const x = e.clientX - rect.left;\n const progress = Math.max(0, Math.min(1, x / rect.width));\n\n this.scrubProgress = progress;\n this.context.currentTimeMs = progress * this.durationMs;\n }\n\n @eventOptions({ passive: false, capture: false })\n private handlePointerDown(e: PointerEvent) {\n if (!this.scrubberRef) return;\n\n this.isMoving = true;\n e.preventDefault();\n e.stopPropagation();\n this.capturedPointerId = e.pointerId;\n try {\n this.scrubberRef.setPointerCapture(e.pointerId);\n } catch (err) {\n // setPointerCapture may fail in some cases, continue anyway\n console.warn(\"Failed to set pointer capture:\", err);\n }\n this.updateProgress(e);\n }\n\n private boundHandlePointerMove = (e: PointerEvent) => {\n if (this.isMoving && e.pointerId === this.capturedPointerId) {\n e.preventDefault();\n e.stopPropagation();\n this.updateProgress(e);\n }\n };\n\n private boundHandlePointerUp = (e: PointerEvent) => {\n if (e.pointerId === this.capturedPointerId && this.scrubberRef) {\n e.preventDefault();\n e.stopPropagation();\n try {\n this.scrubberRef.releasePointerCapture(e.pointerId);\n } catch (_err) {\n // releasePointerCapture may fail if capture was already lost\n }\n this.capturedPointerId = null;\n this.isMoving = false;\n }\n };\n\n private boundHandlePointerCancel = (e: PointerEvent) => {\n if (e.pointerId === this.capturedPointerId && this.scrubberRef) {\n try {\n this.scrubberRef.releasePointerCapture(e.pointerId);\n } catch (_err) {\n // releasePointerCapture may fail if capture was already lost\n }\n this.capturedPointerId = null;\n this.isMoving = false;\n }\n };\n\n private boundHandleContextMenu = (e: Event) => {\n if (this.isMoving) {\n e.preventDefault();\n e.stopPropagation();\n }\n };\n\n render() {\n // Calculate progress from currentTimeMs and duration\n const currentProgress =\n this.durationMs > 0 ? (this.currentTimeMs ?? 0) / this.durationMs : 0;\n\n const displayProgress = this.isMoving\n ? this.scrubProgress\n : currentProgress;\n\n return html`\n <div \n ${ref((el) => {\n this.scrubberRef = el as HTMLElement;\n })}\n part=\"scrubber\"\n class=\"scrubber\"\n @pointerdown=${this.handlePointerDown}\n @contextmenu=${this.boundHandleContextMenu}\n >\n <div class=\"progress\" style=\"width: ${displayProgress * 100}%\"></div>\n <div class=\"handle\" style=\"left: ${displayProgress * 100}%\"></div>\n </div>\n `;\n }\n\n connectedCallback() {\n super.connectedCallback();\n window.addEventListener(\n \"pointerup\",\n this.boundHandlePointerUp as EventListener,\n { passive: false },\n );\n window.addEventListener(\"pointermove\", this.boundHandlePointerMove, {\n passive: false,\n });\n window.addEventListener(\n \"pointercancel\",\n this.boundHandlePointerCancel as EventListener,\n { passive: false },\n );\n this.addEventListener(\"contextmenu\", this.boundHandleContextMenu, {\n passive: false,\n });\n }\n\n disconnectedCallback() {\n super.disconnectedCallback();\n window.removeEventListener(\n \"pointerup\",\n this.boundHandlePointerUp as EventListener,\n );\n window.removeEventListener(\"pointermove\", this.boundHandlePointerMove);\n window.removeEventListener(\n \"pointercancel\",\n this.boundHandlePointerCancel as EventListener,\n );\n this.removeEventListener(\"contextmenu\", this.boundHandleContextMenu);\n }\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n \"ef-scrubber\": EFScrubber;\n }\n}\n"],"mappings":";;;;;;;;;;;;AAaO,uBAAMA,qBAAmB,qBAAqB,YAAY,UAAU,CAAC;;;iBAwDhE;uBAGM;oBAGH;uBAOW;kBAGL;2BAGwB;iCA8BT,MAAoB;AACpD,OAAI,KAAK,YAAY,EAAE,cAAc,KAAK,mBAAmB;AAC3D,MAAE,gBAAgB;AAClB,MAAE,iBAAiB;AACnB,SAAK,eAAe,EAAE;;;+BAIM,MAAoB;AAClD,OAAI,EAAE,cAAc,KAAK,qBAAqB,KAAK,aAAa;AAC9D,MAAE,gBAAgB;AAClB,MAAE,iBAAiB;AACnB,QAAI;AACF,UAAK,YAAY,sBAAsB,EAAE,UAAU;aAC5C,MAAM;AAGf,SAAK,oBAAoB;AACzB,SAAK,WAAW;;;mCAIgB,MAAoB;AACtD,OAAI,EAAE,cAAc,KAAK,qBAAqB,KAAK,aAAa;AAC9D,QAAI;AACF,UAAK,YAAY,sBAAsB,EAAE,UAAU;aAC5C,MAAM;AAGf,SAAK,oBAAoB;AACzB,SAAK,WAAW;;;iCAIc,MAAa;AAC7C,OAAI,KAAK,UAAU;AACjB,MAAE,gBAAgB;AAClB,MAAE,iBAAiB;;;;;gBA7IP,CACd,GAAG;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;MAmDJ;;CAWD,IAAI,UAAwC;AAC1C,SAAO,KAAK;;CAYd,AAAQ,eAAe,GAAiB;AACtC,MAAI,CAAC,KAAK,WAAW,CAAC,KAAK,YAAa;EAExC,MAAM,OAAO,KAAK,YAAY,uBAAuB;EACrD,MAAM,IAAI,EAAE,UAAU,KAAK;EAC3B,MAAM,WAAW,KAAK,IAAI,GAAG,KAAK,IAAI,GAAG,IAAI,KAAK,MAAM,CAAC;AAEzD,OAAK,gBAAgB;AACrB,OAAK,QAAQ,gBAAgB,WAAW,KAAK;;CAG/C,AACQ,kBAAkB,GAAiB;AACzC,MAAI,CAAC,KAAK,YAAa;AAEvB,OAAK,WAAW;AAChB,IAAE,gBAAgB;AAClB,IAAE,iBAAiB;AACnB,OAAK,oBAAoB,EAAE;AAC3B,MAAI;AACF,QAAK,YAAY,kBAAkB,EAAE,UAAU;WACxC,KAAK;AAEZ,WAAQ,KAAK,kCAAkC,IAAI;;AAErD,OAAK,eAAe,EAAE;;CA4CxB,SAAS;EAEP,MAAM,kBACJ,KAAK,aAAa,KAAK,KAAK,iBAAiB,KAAK,KAAK,aAAa;EAEtE,MAAM,kBAAkB,KAAK,WACzB,KAAK,gBACL;AAEJ,SAAO,IAAI;;UAEL,KAAK,OAAO;AACZ,QAAK,cAAc;IACnB,CAAC;;;uBAGY,KAAK,kBAAkB;uBACvB,KAAK,uBAAuB;;8CAEL,kBAAkB,IAAI;2CACzB,kBAAkB,IAAI;;;;CAK/D,oBAAoB;AAClB,QAAM,mBAAmB;AACzB,SAAO,iBACL,aACA,KAAK,sBACL,EAAE,SAAS,OAAO,CACnB;AACD,SAAO,iBAAiB,eAAe,KAAK,wBAAwB,EAClE,SAAS,OACV,CAAC;AACF,SAAO,iBACL,iBACA,KAAK,0BACL,EAAE,SAAS,OAAO,CACnB;AACD,OAAK,iBAAiB,eAAe,KAAK,wBAAwB,EAChE,SAAS,OACV,CAAC;;CAGJ,uBAAuB;AACrB,QAAM,sBAAsB;AAC5B,SAAO,oBACL,aACA,KAAK,qBACN;AACD,SAAO,oBAAoB,eAAe,KAAK,uBAAuB;AACtE,SAAO,oBACL,iBACA,KAAK,yBACN;AACD,OAAK,oBAAoB,eAAe,KAAK,uBAAuB;;;YAnJrE,QAAQ;CAAE,SAAS;CAAgB,WAAW;CAAM,CAAC;YAGrD,QAAQ;CAAE,SAAS;CAAoB,WAAW;CAAM,CAAC;YAGzD,QAAQ;CAAE,SAAS;CAAiB,WAAW;CAAM,CAAC;YAOtD,OAAO;YAGP,OAAO;YAiBP,aAAa;CAAE,SAAS;CAAO,SAAS;CAAO,CAAC;yBAzFlD,cAAc,cAAc"}
@@ -1,7 +1,7 @@
1
1
  import { ControllableInterface } from "./Controllable.js";
2
- import * as lit19 from "lit";
2
+ import * as lit21 from "lit";
3
3
  import { LitElement } from "lit";
4
- import * as lit_html17 from "lit-html";
4
+ import * as lit_html19 from "lit-html";
5
5
 
6
6
  //#region src/gui/EFTimeDisplay.d.ts
7
7
  declare const EFTimeDisplay_base: (new (...args: any[]) => {
@@ -10,11 +10,11 @@ declare const EFTimeDisplay_base: (new (...args: any[]) => {
10
10
  effectiveContext: ControllableInterface | null;
11
11
  }) & typeof LitElement;
12
12
  declare class EFTimeDisplay extends EFTimeDisplay_base {
13
- static styles: lit19.CSSResult;
13
+ static styles: lit21.CSSResult;
14
14
  currentTimeMs: number;
15
15
  durationMs: number;
16
16
  private formatTime;
17
- render(): lit_html17.TemplateResult<1>;
17
+ render(): lit_html19.TemplateResult<1>;
18
18
  }
19
19
  declare global {
20
20
  interface HTMLElementTagNameMap {
@@ -1,7 +1,7 @@
1
1
  import { ControllableInterface } from "./Controllable.js";
2
- import * as lit17 from "lit";
2
+ import * as lit19 from "lit";
3
3
  import { LitElement } from "lit";
4
- import * as lit_html15 from "lit-html";
4
+ import * as lit_html17 from "lit-html";
5
5
 
6
6
  //#region src/gui/EFToggleLoop.d.ts
7
7
  declare const EFToggleLoop_base: (new (...args: any[]) => {
@@ -10,9 +10,9 @@ declare const EFToggleLoop_base: (new (...args: any[]) => {
10
10
  effectiveContext: ControllableInterface | null;
11
11
  }) & typeof LitElement;
12
12
  declare class EFToggleLoop extends EFToggleLoop_base {
13
- static styles: lit17.CSSResult[];
13
+ static styles: lit19.CSSResult[];
14
14
  get context(): ControllableInterface | null;
15
- render(): lit_html15.TemplateResult<1>;
15
+ render(): lit_html17.TemplateResult<1>;
16
16
  }
17
17
  declare global {
18
18
  interface HTMLElementTagNameMap {
@@ -1,7 +1,7 @@
1
1
  import { ControllableInterface } from "./Controllable.js";
2
- import * as lit14 from "lit";
2
+ import * as lit16 from "lit";
3
3
  import { LitElement } from "lit";
4
- import * as lit_html12 from "lit-html";
4
+ import * as lit_html14 from "lit-html";
5
5
 
6
6
  //#region src/gui/EFTogglePlay.d.ts
7
7
  declare const EFTogglePlay_base: (new (...args: any[]) => {
@@ -10,12 +10,12 @@ declare const EFTogglePlay_base: (new (...args: any[]) => {
10
10
  effectiveContext: ControllableInterface | null;
11
11
  }) & typeof LitElement;
12
12
  declare class EFTogglePlay extends EFTogglePlay_base {
13
- static styles: lit14.CSSResult[];
13
+ static styles: lit16.CSSResult[];
14
14
  playing: boolean;
15
15
  get efContext(): ControllableInterface | null;
16
16
  connectedCallback(): void;
17
17
  disconnectedCallback(): void;
18
- render(): lit_html12.TemplateResult<1>;
18
+ render(): lit_html14.TemplateResult<1>;
19
19
  togglePlay: () => void;
20
20
  }
21
21
  declare global {
@@ -1,13 +1,13 @@
1
1
  import { ContextMixinInterface } from "./ContextMixin.js";
2
- import * as lit10 from "lit";
2
+ import * as lit12 from "lit";
3
3
  import { LitElement, PropertyValueMap } from "lit";
4
- import * as lit_html10 from "lit-html";
4
+ import * as lit_html12 from "lit-html";
5
5
  import * as lit_html_directives_ref_js2 from "lit-html/directives/ref.js";
6
6
 
7
7
  //#region src/gui/EFWorkbench.d.ts
8
8
  declare const EFWorkbench_base: (new (...args: any[]) => ContextMixinInterface) & typeof LitElement;
9
9
  declare class EFWorkbench extends EFWorkbench_base {
10
- static styles: lit10.CSSResult[];
10
+ static styles: lit12.CSSResult[];
11
11
  rendering: boolean;
12
12
  focusOverlay: lit_html_directives_ref_js2.Ref<HTMLDivElement>;
13
13
  handleStageWheel(event: WheelEvent): void;
@@ -15,7 +15,7 @@ declare class EFWorkbench extends EFWorkbench_base {
15
15
  disconnectedCallback(): void;
16
16
  update(changedProperties: PropertyValueMap<any> | Map<PropertyKey, unknown>): void;
17
17
  drawOverlays: () => void;
18
- render(): lit_html10.TemplateResult<1>;
18
+ render(): lit_html12.TemplateResult<1>;
19
19
  }
20
20
  declare global {
21
21
  interface HTMLElementTagNameMap {
@@ -33,6 +33,18 @@ let EFWorkbench = class EFWorkbench$1 extends ContextMixin(TWMixin(LitElement))
33
33
  display: block;
34
34
  width: 100%;
35
35
  height: 100%;
36
+
37
+ /* Light mode colors */
38
+ --workbench-bg: rgb(30 41 59); /* slate-800 */
39
+ --workbench-overlay-border: rgb(59 130 246); /* blue-500 */
40
+ --workbench-overlay-bg: rgb(191 219 254); /* blue-200 */
41
+ }
42
+
43
+ :host(.dark), :host-context(.dark) {
44
+ /* Dark mode colors */
45
+ --workbench-bg: rgb(2 6 23); /* slate-950 */
46
+ --workbench-overlay-border: rgb(96 165 250); /* blue-400 */
47
+ --workbench-overlay-bg: rgb(30 58 138); /* blue-900 */
36
48
  }
37
49
  `];
38
50
  }
@@ -63,8 +75,8 @@ let EFWorkbench = class EFWorkbench$1 extends ContextMixin(TWMixin(LitElement))
63
75
  `;
64
76
  return html`
65
77
  <div
66
- class="grid h-full w-full bg-slate-800"
67
- style="grid-template-rows: 1fr 300px; grid-template-columns: 100%;"
78
+ class="grid h-full w-full"
79
+ style="grid-template-rows: 1fr 300px; grid-template-columns: 100%; background-color: var(--workbench-bg);"
68
80
  >
69
81
  <div
70
82
  class="relative h-full w-full overflow-hidden"
@@ -74,7 +86,8 @@ let EFWorkbench = class EFWorkbench$1 extends ContextMixin(TWMixin(LitElement))
74
86
  <slot name="canvas" class="contents"></slot>
75
87
  </ef-fit-scale>
76
88
  <div
77
- class="border border-blue-500 bg-blue-200 bg-opacity-20 absolute"
89
+ class="border bg-opacity-20 absolute"
90
+ style="border-color: var(--workbench-overlay-border); background-color: var(--workbench-overlay-bg);"
78
91
  ${ref(this.focusOverlay)}
79
92
  ></div>
80
93
  </div>
@@ -1 +1 @@
1
- {"version":3,"file":"EFWorkbench.js","names":["EFWorkbench"],"sources":["../../src/gui/EFWorkbench.ts"],"sourcesContent":["import { css, html, LitElement, type PropertyValueMap } from \"lit\";\nimport { customElement, eventOptions, property } from \"lit/decorators.js\";\nimport { createRef, ref } from \"lit/directives/ref.js\";\n\nimport { ContextMixin } from \"./ContextMixin.js\";\nimport { TWMixin } from \"./TWMixin.js\";\n\n@customElement(\"ef-workbench\")\nexport class EFWorkbench extends ContextMixin(TWMixin(LitElement)) {\n static styles = [\n css`\n :host {\n display: block;\n width: 100%;\n height: 100%;\n }\n `,\n ];\n\n @property({ type: Boolean })\n rendering = false;\n\n focusOverlay = createRef<HTMLDivElement>();\n\n @eventOptions({ passive: false, capture: true })\n handleStageWheel(event: WheelEvent) {\n event.preventDefault();\n }\n\n connectedCallback(): void {\n document.body.style.width = \"100%\";\n document.body.style.height = \"100%\";\n document.documentElement.style.width = \"100%\";\n document.documentElement.style.height = \"100%\";\n super.connectedCallback();\n }\n\n disconnectedCallback(): void {\n super.disconnectedCallback();\n document.body.style.width = \"\";\n document.body.style.height = \"\";\n document.documentElement.style.width = \"\";\n document.documentElement.style.height = \"\";\n }\n\n update(\n changedProperties: PropertyValueMap<any> | Map<PropertyKey, unknown>,\n ): void {\n super.update(changedProperties);\n\n if (changedProperties.has(\"focusedElement\")) {\n this.drawOverlays();\n }\n }\n\n drawOverlays = () => {\n const focusOverlay = this.focusOverlay.value;\n if (focusOverlay) {\n if (this.focusedElement) {\n focusOverlay.style.display = \"block\";\n const rect = this.focusedElement.getBoundingClientRect();\n Object.assign(focusOverlay.style, {\n position: \"fixed\",\n top: `${rect.top}px`,\n left: `${rect.left}px`,\n width: `${rect.width}px`,\n height: `${rect.height}px`,\n });\n requestAnimationFrame(this.drawOverlays);\n } else {\n focusOverlay.style.display = \"none\";\n }\n }\n };\n\n render() {\n // TODO: this.rendering is not correctly set when using the framegen bridge\n // so to hack we're checking for the existence of EF_RENDERING on the window\n if (\n this.rendering ||\n (typeof window !== \"undefined\" && window.EF_RENDERING?.() === true)\n ) {\n return html`\n <slot class=\"fixed inset-0 h-full w-full\" name=\"canvas\"></slot>\n `;\n }\n return html`\n <div\n class=\"grid h-full w-full bg-slate-800\"\n style=\"grid-template-rows: 1fr 300px; grid-template-columns: 100%;\"\n >\n <div\n class=\"relative h-full w-full overflow-hidden\"\n @wheel=${this.handleStageWheel}\n >\n <ef-fit-scale class=\"h-full grid place-content-center\">\n <slot name=\"canvas\" class=\"contents\"></slot>\n </ef-fit-scale>\n <div\n class=\"border border-blue-500 bg-blue-200 bg-opacity-20 absolute\"\n ${ref(this.focusOverlay)}\n ></div>\n </div>\n\n <slot class=\"overflow inline-block\" name=\"timeline\"></slot>\n </div>\n `;\n }\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n \"ef-workbench\": EFWorkbench;\n }\n}\n"],"mappings":";;;;;;;;AAQO,wBAAMA,sBAAoB,aAAa,QAAQ,WAAW,CAAC,CAAC;;;mBAYrD;sBAEG,WAA2B;4BAiCrB;GACnB,MAAM,eAAe,KAAK,aAAa;AACvC,OAAI,aACF,KAAI,KAAK,gBAAgB;AACvB,iBAAa,MAAM,UAAU;IAC7B,MAAM,OAAO,KAAK,eAAe,uBAAuB;AACxD,WAAO,OAAO,aAAa,OAAO;KAChC,UAAU;KACV,KAAK,GAAG,KAAK,IAAI;KACjB,MAAM,GAAG,KAAK,KAAK;KACnB,OAAO,GAAG,KAAK,MAAM;KACrB,QAAQ,GAAG,KAAK,OAAO;KACxB,CAAC;AACF,0BAAsB,KAAK,aAAa;SAExC,cAAa,MAAM,UAAU;;;;gBA7DnB,CACd,GAAG;;;;;;MAOJ;;CAOD,AACA,iBAAiB,OAAmB;AAClC,QAAM,gBAAgB;;CAGxB,oBAA0B;AACxB,WAAS,KAAK,MAAM,QAAQ;AAC5B,WAAS,KAAK,MAAM,SAAS;AAC7B,WAAS,gBAAgB,MAAM,QAAQ;AACvC,WAAS,gBAAgB,MAAM,SAAS;AACxC,QAAM,mBAAmB;;CAG3B,uBAA6B;AAC3B,QAAM,sBAAsB;AAC5B,WAAS,KAAK,MAAM,QAAQ;AAC5B,WAAS,KAAK,MAAM,SAAS;AAC7B,WAAS,gBAAgB,MAAM,QAAQ;AACvC,WAAS,gBAAgB,MAAM,SAAS;;CAG1C,OACE,mBACM;AACN,QAAM,OAAO,kBAAkB;AAE/B,MAAI,kBAAkB,IAAI,iBAAiB,CACzC,MAAK,cAAc;;CAwBvB,SAAS;AAGP,MACE,KAAK,aACJ,OAAO,WAAW,eAAe,OAAO,gBAAgB,KAAK,KAE9D,QAAO,IAAI;;;AAIb,SAAO,IAAI;;;;;;;mBAOI,KAAK,iBAAiB;;;;;;;cAO3B,IAAI,KAAK,aAAa,CAAC;;;;;;;;;YAjFlC,SAAS,EAAE,MAAM,SAAS,CAAC;YAK3B,aAAa;CAAE,SAAS;CAAO,SAAS;CAAM,CAAC;0BAjBjD,cAAc,eAAe"}
1
+ {"version":3,"file":"EFWorkbench.js","names":["EFWorkbench"],"sources":["../../src/gui/EFWorkbench.ts"],"sourcesContent":["import { css, html, LitElement, type PropertyValueMap } from \"lit\";\nimport { customElement, eventOptions, property } from \"lit/decorators.js\";\nimport { createRef, ref } from \"lit/directives/ref.js\";\n\nimport { ContextMixin } from \"./ContextMixin.js\";\nimport { TWMixin } from \"./TWMixin.js\";\n\n@customElement(\"ef-workbench\")\nexport class EFWorkbench extends ContextMixin(TWMixin(LitElement)) {\n static styles = [\n css`\n :host {\n display: block;\n width: 100%;\n height: 100%;\n \n /* Light mode colors */\n --workbench-bg: rgb(30 41 59); /* slate-800 */\n --workbench-overlay-border: rgb(59 130 246); /* blue-500 */\n --workbench-overlay-bg: rgb(191 219 254); /* blue-200 */\n }\n \n :host(.dark), :host-context(.dark) {\n /* Dark mode colors */\n --workbench-bg: rgb(2 6 23); /* slate-950 */\n --workbench-overlay-border: rgb(96 165 250); /* blue-400 */\n --workbench-overlay-bg: rgb(30 58 138); /* blue-900 */\n }\n `,\n ];\n\n @property({ type: Boolean })\n rendering = false;\n\n focusOverlay = createRef<HTMLDivElement>();\n\n @eventOptions({ passive: false, capture: true })\n handleStageWheel(event: WheelEvent) {\n event.preventDefault();\n }\n\n connectedCallback(): void {\n document.body.style.width = \"100%\";\n document.body.style.height = \"100%\";\n document.documentElement.style.width = \"100%\";\n document.documentElement.style.height = \"100%\";\n super.connectedCallback();\n }\n\n disconnectedCallback(): void {\n super.disconnectedCallback();\n document.body.style.width = \"\";\n document.body.style.height = \"\";\n document.documentElement.style.width = \"\";\n document.documentElement.style.height = \"\";\n }\n\n update(\n changedProperties: PropertyValueMap<any> | Map<PropertyKey, unknown>,\n ): void {\n super.update(changedProperties);\n\n if (changedProperties.has(\"focusedElement\")) {\n this.drawOverlays();\n }\n }\n\n drawOverlays = () => {\n const focusOverlay = this.focusOverlay.value;\n if (focusOverlay) {\n if (this.focusedElement) {\n focusOverlay.style.display = \"block\";\n const rect = this.focusedElement.getBoundingClientRect();\n Object.assign(focusOverlay.style, {\n position: \"fixed\",\n top: `${rect.top}px`,\n left: `${rect.left}px`,\n width: `${rect.width}px`,\n height: `${rect.height}px`,\n });\n requestAnimationFrame(this.drawOverlays);\n } else {\n focusOverlay.style.display = \"none\";\n }\n }\n };\n\n render() {\n // TODO: this.rendering is not correctly set when using the framegen bridge\n // so to hack we're checking for the existence of EF_RENDERING on the window\n if (\n this.rendering ||\n (typeof window !== \"undefined\" && window.EF_RENDERING?.() === true)\n ) {\n return html`\n <slot class=\"fixed inset-0 h-full w-full\" name=\"canvas\"></slot>\n `;\n }\n return html`\n <div\n class=\"grid h-full w-full\"\n style=\"grid-template-rows: 1fr 300px; grid-template-columns: 100%; background-color: var(--workbench-bg);\"\n >\n <div\n class=\"relative h-full w-full overflow-hidden\"\n @wheel=${this.handleStageWheel}\n >\n <ef-fit-scale class=\"h-full grid place-content-center\">\n <slot name=\"canvas\" class=\"contents\"></slot>\n </ef-fit-scale>\n <div\n class=\"border bg-opacity-20 absolute\"\n style=\"border-color: var(--workbench-overlay-border); background-color: var(--workbench-overlay-bg);\"\n ${ref(this.focusOverlay)}\n ></div>\n </div>\n\n <slot class=\"overflow inline-block\" name=\"timeline\"></slot>\n </div>\n `;\n }\n}\n\ndeclare global {\n interface HTMLElementTagNameMap {\n \"ef-workbench\": EFWorkbench;\n }\n}\n"],"mappings":";;;;;;;;AAQO,wBAAMA,sBAAoB,aAAa,QAAQ,WAAW,CAAC,CAAC;;;mBAwBrD;sBAEG,WAA2B;4BAiCrB;GACnB,MAAM,eAAe,KAAK,aAAa;AACvC,OAAI,aACF,KAAI,KAAK,gBAAgB;AACvB,iBAAa,MAAM,UAAU;IAC7B,MAAM,OAAO,KAAK,eAAe,uBAAuB;AACxD,WAAO,OAAO,aAAa,OAAO;KAChC,UAAU;KACV,KAAK,GAAG,KAAK,IAAI;KACjB,MAAM,GAAG,KAAK,KAAK;KACnB,OAAO,GAAG,KAAK,MAAM;KACrB,QAAQ,GAAG,KAAK,OAAO;KACxB,CAAC;AACF,0BAAsB,KAAK,aAAa;SAExC,cAAa,MAAM,UAAU;;;;gBAzEnB,CACd,GAAG;;;;;;;;;;;;;;;;;;MAmBJ;;CAOD,AACA,iBAAiB,OAAmB;AAClC,QAAM,gBAAgB;;CAGxB,oBAA0B;AACxB,WAAS,KAAK,MAAM,QAAQ;AAC5B,WAAS,KAAK,MAAM,SAAS;AAC7B,WAAS,gBAAgB,MAAM,QAAQ;AACvC,WAAS,gBAAgB,MAAM,SAAS;AACxC,QAAM,mBAAmB;;CAG3B,uBAA6B;AAC3B,QAAM,sBAAsB;AAC5B,WAAS,KAAK,MAAM,QAAQ;AAC5B,WAAS,KAAK,MAAM,SAAS;AAC7B,WAAS,gBAAgB,MAAM,QAAQ;AACvC,WAAS,gBAAgB,MAAM,SAAS;;CAG1C,OACE,mBACM;AACN,QAAM,OAAO,kBAAkB;AAE/B,MAAI,kBAAkB,IAAI,iBAAiB,CACzC,MAAK,cAAc;;CAwBvB,SAAS;AAGP,MACE,KAAK,aACJ,OAAO,WAAW,eAAe,OAAO,gBAAgB,KAAK,KAE9D,QAAO,IAAI;;;AAIb,SAAO,IAAI;;;;;;;mBAOI,KAAK,iBAAiB;;;;;;;;cAQ3B,IAAI,KAAK,aAAa,CAAC;;;;;;;;;YAlFlC,SAAS,EAAE,MAAM,SAAS,CAAC;YAK3B,aAAa;CAAE,SAAS;CAAO,SAAS;CAAM,CAAC;0BA7BjD,cAAc,eAAe"}