@edadma/logo 0.2.0 → 0.2.1

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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@edadma/logo",
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- "version": "0.2.0",
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+ "version": "0.2.1",
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  "description": "Logo programming language interpreter with React component",
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  "main": "dist/main.js",
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  "module": "dist/main.js",
package/src/Logo.d.ts CHANGED
@@ -55,6 +55,15 @@ export declare class Logo {
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  /** Set a callback for print output */
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  setOutputHandler(handler: (text: string) => void): void
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+ /** Clear the output handler (print goes to console) */
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+ clearOutputHandler(): void
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+
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+ /** Set a callback for turtle events (called after each drawing command) */
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+ setEventHandler(handler: () => void): void
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+
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+ /** Clear the event handler (use default auto-render behavior) */
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+ clearEventHandler(): void
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+
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  /** Get the current drawing data */
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  getDrawing(): LogoDrawing
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@@ -53,9 +53,14 @@ class LogoJS(canvas: html.Canvas) extends js.Object:
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  private var autoRender: Boolean = true
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  private var initialized: Boolean = false
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  private var backgroundColor: String = "white"
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+ private var eventHandler: Option[js.Function0[Unit]] = None
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  private val logo = new Logo:
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- def event(): Unit = if initialized && autoRender then render()
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+ def event(): Unit =
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+ if initialized then
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+ eventHandler match
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+ case Some(handler) => handler()
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+ case None => if autoRender then render()
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  initialized = true
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@@ -117,6 +122,14 @@ class LogoJS(canvas: html.Canvas) extends js.Object:
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  def clearOutputHandler(): Unit =
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  logo.clearOutputHandler()
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+ /** Set a callback for turtle events (called after each drawing command) */
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+ def setEventHandler(handler: js.Function0[Unit]): Unit =
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+ eventHandler = Some(handler)
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+
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+ /** Clear the event handler (use default auto-render behavior) */
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+ def clearEventHandler(): Unit =
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+ eventHandler = None
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+
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  /** Force a render */
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  def render(): Unit =
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  val width = canvas.width