@eaprelsky/nocturna-wheel 3.1.1 → 4.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +41 -1
- package/dist/nocturna-wheel.bundle.js +15 -1
- package/dist/nocturna-wheel.bundle.js.map +1 -1
- package/dist/nocturna-wheel.es.js +15 -1
- package/dist/nocturna-wheel.es.js.map +1 -1
- package/dist/nocturna-wheel.min.js +1 -1
- package/dist/nocturna-wheel.min.js.map +1 -1
- package/dist/nocturna-wheel.umd.js +15 -1
- package/dist/nocturna-wheel.umd.js.map +1 -1
- package/package.json +1 -1
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@@ -287,7 +287,7 @@ class IconProvider {
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/**
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* IconData.js
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* Auto-generated module containing inline SVG icons as data URLs
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-
* Generated at: 2025-11-
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+
* Generated at: 2025-11-23T10:05:25.858Z
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*
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* This file is automatically generated by the build process.
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* Do not edit manually - changes will be overwritten.
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@@ -1125,6 +1125,13 @@ class ChartConfig {
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mc: this.astronomicalData.mc
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}
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);
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+
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// Auto-rotate the wheel to position the Ascendant at 9 o'clock
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// Only set if not already explicitly configured
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if (this.houseCusps.length > 0 && this.houseSettings.rotationAngle === 0) {
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console.log(`ChartConfig: Auto-rotating wheel to Ascendant at ${this.astronomicalData.ascendant}°`);
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this.houseSettings.rotationAngle = this.astronomicalData.ascendant;
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}
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} catch (error) {
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console.error("Failed to calculate house cusps:", error?.message || error);
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// Set empty cusps array if calculation fails
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@@ -4910,6 +4917,13 @@ class NocturnaWheel {
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this.houses = options.houses || [];
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// Auto-rotate the wheel if houses are provided
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// This ensures the Ascendant (1st house cusp) is positioned at 9 o'clock
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if (this.houses.length > 0 && this.houses[0] && typeof this.houses[0].lon === 'number') {
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console.log(`NocturnaWheel: Auto-rotating wheel to Ascendant at ${this.houses[0].lon}°`);
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this.config.houseSettings.rotationAngle = this.houses[0].lon;
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}
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+
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// Override aspect settings if provided (legacy support)
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if (options.aspectSettings) {
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this.config.updateAspectSettings(options.aspectSettings);
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