@dxos/react-ui-gameboard 0.8.4-main.c1de068 → 0.8.4-main.fd6878d

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Files changed (61) hide show
  1. package/dist/lib/browser/index.mjs +309 -274
  2. package/dist/lib/browser/index.mjs.map +4 -4
  3. package/dist/lib/browser/meta.json +1 -1
  4. package/dist/lib/node-esm/index.mjs +309 -274
  5. package/dist/lib/node-esm/index.mjs.map +4 -4
  6. package/dist/lib/node-esm/meta.json +1 -1
  7. package/dist/types/src/components/Chessboard/Chessboard.d.ts.map +1 -0
  8. package/dist/types/src/components/Chessboard/Chessboard.stories.d.ts +28 -0
  9. package/dist/types/src/components/Chessboard/Chessboard.stories.d.ts.map +1 -0
  10. package/dist/types/src/{Chessboard → components/Chessboard}/chess.d.ts +19 -6
  11. package/dist/types/src/components/Chessboard/chess.d.ts.map +1 -0
  12. package/dist/types/src/components/Chessboard/index.d.ts.map +1 -0
  13. package/dist/types/src/components/Gameboard/Gameboard.d.ts +37 -0
  14. package/dist/types/src/components/Gameboard/Gameboard.d.ts.map +1 -0
  15. package/dist/types/src/{Gameboard → components/Gameboard}/Piece.d.ts +3 -2
  16. package/dist/types/src/components/Gameboard/Piece.d.ts.map +1 -0
  17. package/dist/types/src/components/Gameboard/Square.d.ts.map +1 -0
  18. package/dist/types/src/components/Gameboard/index.d.ts +4 -0
  19. package/dist/types/src/components/Gameboard/index.d.ts.map +1 -0
  20. package/dist/types/src/{Gameboard → components/Gameboard}/types.d.ts +1 -0
  21. package/dist/types/src/components/Gameboard/types.d.ts.map +1 -0
  22. package/dist/types/src/components/Gameboard/util.d.ts.map +1 -0
  23. package/dist/types/src/components/index.d.ts +3 -0
  24. package/dist/types/src/components/index.d.ts.map +1 -0
  25. package/dist/types/src/index.d.ts +1 -2
  26. package/dist/types/src/index.d.ts.map +1 -1
  27. package/dist/types/tsconfig.tsbuildinfo +1 -1
  28. package/package.json +14 -12
  29. package/src/{Chessboard → components/Chessboard}/Chessboard.stories.tsx +26 -25
  30. package/src/{Chessboard → components/Chessboard}/Chessboard.tsx +32 -35
  31. package/src/{Chessboard → components/Chessboard}/chess.ts +86 -26
  32. package/src/components/Gameboard/Gameboard.tsx +139 -0
  33. package/src/{Gameboard → components/Gameboard}/Piece.tsx +19 -20
  34. package/src/{Gameboard → components/Gameboard}/Square.tsx +4 -4
  35. package/src/{Gameboard → components/Gameboard}/index.ts +0 -3
  36. package/src/{Gameboard → components/Gameboard}/types.ts +2 -0
  37. package/src/components/index.ts +6 -0
  38. package/src/index.ts +1 -2
  39. package/dist/types/src/Chessboard/Chessboard.d.ts.map +0 -1
  40. package/dist/types/src/Chessboard/Chessboard.stories.d.ts +0 -16
  41. package/dist/types/src/Chessboard/Chessboard.stories.d.ts.map +0 -1
  42. package/dist/types/src/Chessboard/chess.d.ts.map +0 -1
  43. package/dist/types/src/Chessboard/index.d.ts.map +0 -1
  44. package/dist/types/src/Gameboard/Gameboard.d.ts +0 -23
  45. package/dist/types/src/Gameboard/Gameboard.d.ts.map +0 -1
  46. package/dist/types/src/Gameboard/Piece.d.ts.map +0 -1
  47. package/dist/types/src/Gameboard/Square.d.ts.map +0 -1
  48. package/dist/types/src/Gameboard/context.d.ts +0 -10
  49. package/dist/types/src/Gameboard/context.d.ts.map +0 -1
  50. package/dist/types/src/Gameboard/index.d.ts +0 -7
  51. package/dist/types/src/Gameboard/index.d.ts.map +0 -1
  52. package/dist/types/src/Gameboard/types.d.ts.map +0 -1
  53. package/dist/types/src/Gameboard/util.d.ts.map +0 -1
  54. package/src/Gameboard/Gameboard.tsx +0 -103
  55. package/src/Gameboard/context.ts +0 -22
  56. /package/dist/types/src/{Chessboard → components/Chessboard}/Chessboard.d.ts +0 -0
  57. /package/dist/types/src/{Chessboard → components/Chessboard}/index.d.ts +0 -0
  58. /package/dist/types/src/{Gameboard → components/Gameboard}/Square.d.ts +0 -0
  59. /package/dist/types/src/{Gameboard → components/Gameboard}/util.d.ts +0 -0
  60. /package/src/{Chessboard → components/Chessboard}/index.ts +0 -0
  61. /package/src/{Gameboard → components/Gameboard}/util.ts +0 -0
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@dxos/react-ui-gameboard",
3
- "version": "0.8.4-main.c1de068",
3
+ "version": "0.8.4-main.fd6878d",
4
4
  "description": "Game board.",
5
5
  "homepage": "https://dxos.org",
6
6
  "bugs": "https://github.com/dxos/dxos/issues",
@@ -9,6 +9,7 @@
9
9
  "type": "module",
10
10
  "exports": {
11
11
  ".": {
12
+ "source": "./src/index.ts",
12
13
  "types": "./dist/types/src/index.d.ts",
13
14
  "browser": "./dist/lib/browser/index.mjs",
14
15
  "node": "./dist/lib/node-esm/index.mjs"
@@ -27,13 +28,14 @@
27
28
  "@atlaskit/pragmatic-drag-and-drop-hitbox": "^1.0.3",
28
29
  "@preact-signals/safe-react": "^0.9.0",
29
30
  "@preact/signals-core": "^1.9.0",
30
- "chess.js": "^1.0.0",
31
+ "@radix-ui/react-context": "1.1.1",
32
+ "chess.js": "^1.4.0",
31
33
  "react-resize-detector": "^11.0.1",
32
- "@dxos/debug": "0.8.4-main.c1de068",
33
- "@dxos/invariant": "0.8.4-main.c1de068",
34
- "@dxos/log": "0.8.4-main.c1de068",
35
- "@dxos/node-std": "0.8.4-main.c1de068",
36
- "@dxos/util": "0.8.4-main.c1de068"
34
+ "@dxos/invariant": "0.8.4-main.fd6878d",
35
+ "@dxos/debug": "0.8.4-main.fd6878d",
36
+ "@dxos/log": "0.8.4-main.fd6878d",
37
+ "@dxos/node-std": "0.8.4-main.fd6878d",
38
+ "@dxos/util": "0.8.4-main.fd6878d"
37
39
  },
38
40
  "devDependencies": {
39
41
  "@svgr/cli": "^8.1.0",
@@ -44,15 +46,15 @@
44
46
  "react": "~18.2.0",
45
47
  "react-dom": "~18.2.0",
46
48
  "vite": "5.4.7",
47
- "@dxos/react-ui": "0.8.4-main.c1de068",
48
- "@dxos/react-ui-theme": "0.8.4-main.c1de068",
49
- "@dxos/storybook-utils": "0.8.4-main.c1de068"
49
+ "@dxos/react-ui": "0.8.4-main.fd6878d",
50
+ "@dxos/react-ui-theme": "0.8.4-main.fd6878d",
51
+ "@dxos/storybook-utils": "0.8.4-main.fd6878d"
50
52
  },
51
53
  "peerDependencies": {
52
54
  "react": "~18.2.0",
53
55
  "react-dom": "~18.2.0",
54
- "@dxos/react-ui": "0.8.4-main.c1de068",
55
- "@dxos/react-ui-theme": "0.8.4-main.c1de068"
56
+ "@dxos/react-ui": "0.8.4-main.fd6878d",
57
+ "@dxos/react-ui-theme": "0.8.4-main.fd6878d"
56
58
  },
57
59
  "publishConfig": {
58
60
  "access": "public"
@@ -7,26 +7,27 @@ import '@dxos-theme';
7
7
  import type { Meta, StoryObj } from '@storybook/react-vite';
8
8
  import React, { useCallback, useEffect, useMemo, useState } from 'react';
9
9
 
10
- import { log } from '@dxos/log';
11
10
  import { Button, Toolbar } from '@dxos/react-ui';
12
11
  import { withLayout, withTheme } from '@dxos/storybook-utils';
13
12
 
14
- import { Chessboard, type ChessboardProps } from './Chessboard';
13
+ import { Gameboard, type GameboardRootProps, type Move, type Player } from '../Gameboard';
14
+
15
15
  import { ChessModel } from './chess';
16
- import { Gameboard, type GameboardRootProps, type Player, type Move } from '../Gameboard';
16
+ import { Chessboard, type ChessboardProps } from './Chessboard';
17
17
 
18
- type RenderProps = Pick<ChessboardProps, 'orientation' | 'showLabels' | 'debug'> & {
19
- fen: string;
18
+ type DefaultStoryProps = Pick<ChessboardProps, 'orientation' | 'showLabels' | 'debug'> & {
19
+ pgn?: string;
20
20
  };
21
21
 
22
- const DefaultStory = ({ fen, orientation: _orientation, ...props }: RenderProps) => {
23
- const model = useMemo(() => new ChessModel(fen), [fen]);
22
+ const DefaultStory = ({ orientation: _orientation, pgn, ...props }: DefaultStoryProps) => {
23
+ const model = useMemo(() => new ChessModel(pgn), [pgn]);
24
24
  const [orientation, setOrientation] = useState<Player | undefined>(_orientation);
25
25
 
26
- const handleDrop = useCallback<NonNullable<GameboardRootProps['onDrop']>>(
26
+ const handleDrop = useCallback<NonNullable<GameboardRootProps<ChessModel>['onDrop']>>(
27
27
  (move: Move) => {
28
- log.info('handleDrop', { move });
29
- return model.makeMove(move);
28
+ const result = model.makeMove(move);
29
+ console.log(model.pgn);
30
+ return result;
30
31
  },
31
32
  [model],
32
33
  );
@@ -34,7 +35,7 @@ const DefaultStory = ({ fen, orientation: _orientation, ...props }: RenderProps)
34
35
  return (
35
36
  <div className='flex flex-col grow gap-2 overflow-hidden'>
36
37
  <Toolbar.Root>
37
- <Button onClick={() => model.initialize()}>Reset</Button>
38
+ <Button onClick={() => model.update()}>Reset</Button>
38
39
  <Button onClick={() => model.makeRandomMove()}>Move</Button>
39
40
  <div className='grow'></div>
40
41
  <Button
@@ -44,7 +45,7 @@ const DefaultStory = ({ fen, orientation: _orientation, ...props }: RenderProps)
44
45
  </Button>
45
46
  </Toolbar.Root>
46
47
  <Gameboard.Root model={model} onDrop={handleDrop}>
47
- <Gameboard.Content>
48
+ <Gameboard.Content grow contain>
48
49
  <Chessboard orientation={orientation} {...props} />
49
50
  </Gameboard.Content>
50
51
  </Gameboard.Root>
@@ -52,7 +53,7 @@ const DefaultStory = ({ fen, orientation: _orientation, ...props }: RenderProps)
52
53
  );
53
54
  };
54
55
 
55
- const Grid = (props: RenderProps) => {
56
+ const GridStory = () => {
56
57
  const models = useMemo(() => Array.from({ length: 9 }).map(() => new ChessModel()), []);
57
58
  useEffect(() => {
58
59
  const i = setInterval(() => {
@@ -88,23 +89,23 @@ export default meta;
88
89
 
89
90
  type Story = StoryObj<typeof DefaultStory>;
90
91
 
91
- export const Default: Story = {};
92
+ export const Default = {} satisfies Story;
92
93
 
93
- export const Promotion: Story = {
94
+ export const Promotion = {
94
95
  args: {
95
- fen: '4k3/7P/8/8/8/8/1p6/4K3 w - - 0 1',
96
+ pgn: '1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. c3 Nf6 5. d4 exd4 6. cxd4 Bb4+ 7. Nc3 d5 8. exd5 Nxd5 9. O-O Be6 10. Qb3 Na5 11. Qa4+ c6 12. Bxd5 Bxc3 13. Bxe6 fxe6 14. d5 Qg5 15. dxe6 Kf8 16. e7+ Kg8 *',
96
97
  },
97
- };
98
+ } satisfies Story;
98
99
 
99
- export const Debug: Story = {
100
+ export const Debug = {
100
101
  args: {
101
- debug: true,
102
- showLabels: true,
102
+ pgn: '1. e4 e5 2. Nf3 Nc6 3. Bc4 Bc5 4. c3 Nf6 5. d4 exd4 6. cxd4 Bb4+ 7. Nc3 d5 8. exd5 Nxd5 9. O-O Be6 10. Qb3 Na5 11. Qa4+ c6 12. Bxd5 Bxc3 13. Bxe6 fxe6 *',
103
103
  orientation: 'black',
104
- fen: 'q3k1nr/1pp1nQpp/3p4/1P2p3/4P3/B1PP1b2/B5PP/5K2 b k - 0 17',
104
+ showLabels: true,
105
+ debug: true,
105
106
  },
106
- };
107
+ } satisfies Story;
107
108
 
108
- export const Nine: Story = {
109
- render: Grid,
110
- };
109
+ export const Grid = {
110
+ render: GridStory,
111
+ } satisfies Story;
@@ -2,26 +2,26 @@
2
2
  // Copyright 2025 DXOS.org
3
3
  //
4
4
 
5
- import React, { type PropsWithChildren, useRef, useMemo, useEffect, useState, memo } from 'react';
5
+ import React, { Fragment, type PropsWithChildren, memo, useEffect, useMemo, useRef, useState } from 'react';
6
6
  import { useResizeDetector } from 'react-resize-detector';
7
7
 
8
8
  import { type ThemedClassName, useTrackProps } from '@dxos/react-ui';
9
9
  import { mx } from '@dxos/react-ui-theme';
10
10
  import { isNotFalsy } from '@dxos/util';
11
11
 
12
- import { boardStyles, type ChessPiece, ChessPieces, getSquareColor, locationToPos } from './chess';
13
12
  import {
14
13
  type DOMRectBounds,
14
+ Gameboard,
15
15
  type Location,
16
16
  type PieceRecord,
17
17
  type Player,
18
- Piece,
19
- Square,
20
18
  getRelativeBounds,
21
19
  locationToString,
22
- useBoardContext,
20
+ useGameboardContext,
23
21
  } from '../Gameboard';
24
22
 
23
+ import { type ChessModel, type ChessPiece, ChessPieces, boardStyles, getSquareColor, locationToPos } from './chess';
24
+
25
25
  export type ChessboardProps = ThemedClassName<
26
26
  PropsWithChildren<{
27
27
  orientation?: Player;
@@ -39,7 +39,7 @@ export const Chessboard = memo(
39
39
  ({ orientation, showLabels, debug, rows = 8, cols = 8, classNames }: ChessboardProps) => {
40
40
  useTrackProps({ orientation, showLabels, debug }, Chessboard.displayName, false);
41
41
  const { ref: containerRef, width, height } = useResizeDetector({ refreshRate: 200 });
42
- const { model, promoting, onPromotion } = useBoardContext();
42
+ const { model, promoting, onPromotion } = useGameboardContext<ChessModel>(Chessboard.displayName!);
43
43
 
44
44
  const locations = useMemo<Location[]>(() => {
45
45
  return Array.from({ length: rows }, (_, i) => (orientation === 'black' ? i : rows - 1 - i)).flatMap((row) =>
@@ -102,7 +102,7 @@ export const Chessboard = memo(
102
102
  </div>
103
103
  <div>
104
104
  {locations.map((location) => (
105
- <Square
105
+ <Gameboard.Square
106
106
  key={locationToString(location)}
107
107
  location={location}
108
108
  label={showLabels ? locationToPos(location) : undefined}
@@ -113,7 +113,7 @@ export const Chessboard = memo(
113
113
  </div>
114
114
  <div className={mx(promoting && 'opacity-50')}>
115
115
  {positions.map(({ bounds, piece }) => (
116
- <Piece
116
+ <Gameboard.Piece
117
117
  key={piece.id}
118
118
  piece={piece}
119
119
  bounds={bounds}
@@ -123,22 +123,20 @@ export const Chessboard = memo(
123
123
  />
124
124
  ))}
125
125
  </div>
126
- <div>
127
- {promoting && (
128
- <PromotionSelector
129
- grid={grid}
130
- piece={promoting}
131
- onSelect={(piece) => {
132
- onPromotion({
133
- from: Object.values(model!.pieces.value).find((p) => p.id === promoting.id)!.location,
134
- to: piece.location,
135
- piece: promoting.type,
136
- promotion: piece.type,
137
- });
138
- }}
139
- />
140
- )}
141
- </div>
126
+ {promoting && (
127
+ <PromotionSelector
128
+ grid={grid}
129
+ piece={promoting}
130
+ onSelect={(piece) => {
131
+ onPromotion({
132
+ from: Object.values(model!.pieces.value).find((p) => p.id === promoting.id)!.location,
133
+ to: piece.location,
134
+ piece: promoting.type,
135
+ promotion: piece.type,
136
+ });
137
+ }}
138
+ />
139
+ )}
142
140
  </div>
143
141
  );
144
142
  },
@@ -176,19 +174,18 @@ const PromotionSelector = ({
176
174
  onSelect({ ...piece, type: selected.type });
177
175
  };
178
176
 
179
- // TODO(burdon): Circle.
180
177
  return (
181
- <div>
178
+ <>
182
179
  {positions.map(({ piece, bounds }) => (
183
- <div key={piece.id} style={bounds} onClick={() => handleSelect(piece)}>
184
- <Piece
185
- piece={piece}
186
- bounds={bounds}
187
- Component={ChessPieces[piece.type as ChessPiece]}
188
- classNames={mx('border-2 border-neutral-700 rounded-full', boardStyles.promotion)}
189
- />
190
- </div>
180
+ <Gameboard.Piece
181
+ key={piece.id}
182
+ piece={piece}
183
+ bounds={bounds}
184
+ Component={ChessPieces[piece.type as ChessPiece]}
185
+ classNames={mx('border-2 border-neutral-700 rounded-full', boardStyles.promotion)}
186
+ onClick={() => handleSelect(piece)}
187
+ />
191
188
  ))}
192
- </div>
189
+ </>
193
190
  );
194
191
  };
@@ -3,21 +3,21 @@
3
3
  //
4
4
 
5
5
  import { type ReadonlySignal, signal } from '@preact/signals-core';
6
- import { Chess, validateFen } from 'chess.js';
6
+ import { Chess as ChessJS } from 'chess.js';
7
7
  import { type FC, type SVGProps } from 'react';
8
8
 
9
9
  import { log } from '@dxos/log';
10
10
 
11
+ import * as Alpha from '../../gen/pieces/chess/alpha';
11
12
  import {
12
- type Move,
13
+ type GameboardModel,
13
14
  type Location,
15
+ type Move,
14
16
  type PieceMap,
15
- locationToString,
16
17
  type PieceType,
17
- type GameboardModel,
18
18
  type Player,
19
+ locationToString,
19
20
  } from '../Gameboard';
20
- import * as Alpha from '../gen/pieces/chess/alpha';
21
21
 
22
22
  export type ChessPiece = 'BK' | 'BQ' | 'BR' | 'BB' | 'BN' | 'BP' | 'WK' | 'WQ' | 'WR' | 'WB' | 'WN' | 'WP';
23
23
 
@@ -62,18 +62,30 @@ export const getSquareColor = ([row, col]: Location) => {
62
62
  return (col + row) % 2 === 0 ? boardStyles.black : boardStyles.white;
63
63
  };
64
64
 
65
+ export const createChess = (pgn?: string) => {
66
+ const chess = new ChessJS();
67
+ if (pgn) {
68
+ try {
69
+ chess.loadPgn(pgn);
70
+ } catch {
71
+ log.warn(pgn);
72
+ }
73
+ }
74
+
75
+ return chess;
76
+ };
77
+
65
78
  /**
66
79
  * Attempt move.
67
80
  */
68
- const makeMove = (game: Chess, move: Move): Chess | null => {
81
+ const tryMove = (chess: ChessJS, move: Move): ChessJS | null => {
69
82
  const from = locationToPos(move.from);
70
83
  const to = locationToPos(move.to);
71
84
  try {
72
- log('makeMove', { move });
73
85
  const promotion = move.promotion ? move.promotion[1].toLowerCase() : 'q';
74
- game.move({ from, to, promotion }, { strict: false });
75
- return game;
76
- } catch (err) {
86
+ chess.move({ from, to, promotion }, { strict: false });
87
+ return chess;
88
+ } catch {
77
89
  // Ignore.
78
90
  return null;
79
91
  }
@@ -83,37 +95,70 @@ const makeMove = (game: Chess, move: Move): Chess | null => {
83
95
  * Chess model.
84
96
  */
85
97
  export class ChessModel implements GameboardModel<ChessPiece> {
86
- private _game!: Chess;
98
+ private readonly _chess = new ChessJS();
87
99
  private readonly _pieces = signal<PieceMap<ChessPiece>>({});
88
100
 
89
- constructor(fen?: string) {
90
- this.initialize(fen);
101
+ constructor(pgn?: string) {
102
+ this.update(pgn);
91
103
  }
92
104
 
93
105
  get turn(): Player {
94
- return this._game.turn() === 'w' ? 'white' : 'black';
106
+ return this._chess.turn() === 'w' ? 'white' : 'black';
95
107
  }
96
108
 
97
109
  get pieces(): ReadonlySignal<PieceMap<ChessPiece>> {
98
110
  return this._pieces;
99
111
  }
100
112
 
101
- get game(): Chess {
102
- return this._game;
113
+ get game(): ChessJS {
114
+ return this._chess;
115
+ }
116
+
117
+ /**
118
+ * PGN with headers.
119
+ *
120
+ * [Event "?"]
121
+ * [Site "?"]
122
+ * [Date "2025.08.05"]
123
+ * [Round "?"]
124
+ * [White "?"]
125
+ * [Black "?"]
126
+ * [Result "*"]
127
+ */
128
+ // TODO(burdon): Update headers.
129
+ get pgn(): string {
130
+ return this._chess.pgn();
103
131
  }
104
132
 
105
133
  get fen(): string {
106
- return this._game.fen();
134
+ return this._chess.fen();
107
135
  }
108
136
 
109
- initialize(fen?: string): void {
110
- this._pieces.value = {};
111
- this._game = new Chess(fen ? (validateFen(fen).ok ? fen : undefined) : undefined);
137
+ update(pgn = ''): void {
138
+ const previous = this._chess.history();
139
+ try {
140
+ this._chess.loadPgn(pgn);
141
+ // TODO(burdon): Get from TS.
142
+ // TODO(burdon): Update if not set.
143
+ this._chess.setHeader('Date', createDate());
144
+ this._chess.setHeader('Site', 'dxos.org');
145
+ // TODO(burdon): Update player keys.
146
+ // this._chess.setHeader('White', 'White');
147
+ // this._chess.setHeader('Black', 'Black');
148
+ } catch {
149
+ // Ignore.
150
+ }
151
+
152
+ const current = this._chess.history();
153
+ if (!isValidNextMove(previous, current)) {
154
+ this._pieces.value = {};
155
+ }
156
+
112
157
  this._update();
113
158
  }
114
159
 
115
160
  isValidMove(move: Move): boolean {
116
- return makeMove(new Chess(this._game.fen()), move) !== null;
161
+ return tryMove(new ChessJS(this._chess.fen()), move) !== null;
117
162
  }
118
163
 
119
164
  canPromote(move: Move): boolean {
@@ -123,24 +168,23 @@ export class ChessModel implements GameboardModel<ChessPiece> {
123
168
  }
124
169
 
125
170
  makeMove(move: Move): boolean {
126
- const game = makeMove(this._game, move);
171
+ const game = tryMove(this._chess, move);
127
172
  if (!game) {
128
173
  return false;
129
174
  }
130
175
 
131
- this._game = game;
132
176
  this._update();
133
177
  return true;
134
178
  }
135
179
 
136
180
  makeRandomMove(): boolean {
137
- const moves = this._game.moves();
181
+ const moves = this._chess.moves();
138
182
  if (!moves.length) {
139
183
  return false;
140
184
  }
141
185
 
142
186
  const move = moves[Math.floor(Math.random() * moves.length)];
143
- this._game.move(move);
187
+ this._chess.move(move);
144
188
  this._update();
145
189
  return true;
146
190
  }
@@ -150,7 +194,7 @@ export class ChessModel implements GameboardModel<ChessPiece> {
150
194
  */
151
195
  private _update(): void {
152
196
  const pieces: PieceMap<ChessPiece> = {};
153
- this._game.board().flatMap((row) =>
197
+ this._chess.board().flatMap((row) =>
154
198
  row.forEach((record) => {
155
199
  if (!record) {
156
200
  return;
@@ -172,6 +216,20 @@ export class ChessModel implements GameboardModel<ChessPiece> {
172
216
  }
173
217
  }
174
218
 
219
+ const isValidNextMove = (previous: string[], current: string[]) => {
220
+ if (current.length > previous.length + 1) {
221
+ return false;
222
+ }
223
+
224
+ for (let i = 0; i < previous.length; i++) {
225
+ if (previous[i] !== current[i]) {
226
+ return false;
227
+ }
228
+ }
229
+
230
+ return true;
231
+ };
232
+
175
233
  /**
176
234
  * Preserve the original piece objects (and IDs).
177
235
  */
@@ -211,3 +269,5 @@ export const mapPieces = <T extends PieceType>(before: PieceMap<T>, after: Piece
211
269
 
212
270
  return after;
213
271
  };
272
+
273
+ const createDate = (date = new Date()) => date.toISOString().slice(0, 10).replace(/-/g, '.'); // e.g., "2025.08.05"
@@ -0,0 +1,139 @@
1
+ //
2
+ // Copyright 2025 DXOS.org
3
+ //
4
+
5
+ import { monitorForElements } from '@atlaskit/pragmatic-drag-and-drop/element/adapter';
6
+ import { createContext } from '@radix-ui/react-context';
7
+ import React, { type PropsWithChildren, forwardRef, useCallback, useEffect, useState } from 'react';
8
+
9
+ import { log } from '@dxos/log';
10
+ import { type ThemedClassName } from '@dxos/react-ui';
11
+ import { mx } from '@dxos/react-ui-theme';
12
+
13
+ import { Piece, type PieceProps } from './Piece';
14
+ import { Square, type SquareProps } from './Square';
15
+ import { type GameboardModel, type Move, type PieceRecord, isLocation, isPiece } from './types';
16
+
17
+ export type GameboardContextValue<M extends GameboardModel> = {
18
+ model: M;
19
+ dragging?: boolean; // TODO(burdon): Change to PieceRecord.
20
+ promoting?: PieceRecord;
21
+ onPromotion: (move: Move) => void;
22
+ };
23
+
24
+ const [GameboardContextProvider, useRadixGameboardContext] = createContext<GameboardContextValue<any>>('Gameboard');
25
+
26
+ const useGameboardContext = <M extends GameboardModel>(consumerName: string): GameboardContextValue<M> => {
27
+ return useRadixGameboardContext(consumerName);
28
+ };
29
+
30
+ //
31
+ // Root
32
+ //
33
+
34
+ type GameboardRootProps<M extends GameboardModel> = PropsWithChildren<{
35
+ model?: M;
36
+ onDrop?: (move: Move) => boolean;
37
+ }>;
38
+
39
+ /**
40
+ * Generic board container.
41
+ */
42
+ const GameboardRoot = <M extends GameboardModel>({ children, model, onDrop }: GameboardRootProps<M>) => {
43
+ const [dragging, setDragging] = useState(false);
44
+ const [promoting, setPromoting] = useState<PieceRecord | undefined>();
45
+
46
+ const handlePromotion = useCallback<GameboardContextValue<M>['onPromotion']>((move) => {
47
+ log('onPromotion', { move });
48
+ setPromoting(undefined);
49
+ onDrop?.(move);
50
+ }, []);
51
+
52
+ useEffect(() => {
53
+ if (!model) {
54
+ return;
55
+ }
56
+
57
+ // TODO(burdon): Should target specific container.
58
+ return monitorForElements({
59
+ onDragStart: ({ source }) => {
60
+ log('onDragStart', { source });
61
+ setDragging(true);
62
+ },
63
+ onDrop: ({ source, location }) => {
64
+ log('onDrop', { source, location });
65
+ const target = location.current.dropTargets[0];
66
+ if (!target) {
67
+ return;
68
+ }
69
+
70
+ const targetLocation = target.data.location;
71
+ const piece = source.data.piece;
72
+ if (!isLocation(targetLocation) || !isPiece(piece)) {
73
+ return;
74
+ }
75
+
76
+ const move: Move = { from: piece.location, to: targetLocation, piece: piece.type };
77
+ if (model.isValidMove(move)) {
78
+ if (model.canPromote?.(move)) {
79
+ setPromoting({ ...piece, location: targetLocation });
80
+ } else {
81
+ onDrop?.(move);
82
+ }
83
+ }
84
+
85
+ setDragging(false);
86
+ },
87
+ });
88
+ }, [model]);
89
+
90
+ return (
91
+ <GameboardContextProvider model={model} dragging={dragging} promoting={promoting} onPromotion={handlePromotion}>
92
+ {children}
93
+ </GameboardContextProvider>
94
+ );
95
+ };
96
+
97
+ GameboardRoot.displayName = 'Gameboard.Root';
98
+
99
+ //
100
+ // Content
101
+ //
102
+
103
+ type GameboardContentProps = ThemedClassName<PropsWithChildren<{ grow?: boolean; contain?: boolean }>>;
104
+
105
+ const GameboardContent = forwardRef<HTMLDivElement, GameboardContentProps>(
106
+ ({ children, classNames, grow, contain }, forwardedRef) => {
107
+ return (
108
+ <div
109
+ role='none'
110
+ className={mx(grow && 'grid is-full bs-full size-container place-content-center', classNames)}
111
+ ref={forwardedRef}
112
+ >
113
+ {contain ? <div className='is-[min(100cqw,100cqh)] bs-[min(100cqw,100cqh)]'>{children}</div> : children}
114
+ </div>
115
+ );
116
+ },
117
+ );
118
+
119
+ GameboardContent.displayName = 'Gameboard.Content';
120
+
121
+ //
122
+ // Gameboard
123
+ //
124
+
125
+ export const Gameboard = {
126
+ Root: GameboardRoot,
127
+ Content: GameboardContent,
128
+ Piece,
129
+ Square,
130
+ };
131
+
132
+ export { useGameboardContext };
133
+
134
+ export type {
135
+ GameboardRootProps,
136
+ GameboardContentProps,
137
+ PieceProps as GameboardPieceProps,
138
+ SquareProps as GameboardSquareProps,
139
+ };