@duyquangnvx/pixi-game-engine 0.1.0 → 0.1.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +10 -10
- package/dist/index.cjs +244 -180
- package/dist/index.cjs.map +1 -1
- package/dist/index.d.cts +86 -63
- package/dist/index.d.ts +86 -63
- package/dist/index.js +243 -179
- package/dist/index.js.map +1 -1
- package/package.json +2 -2
package/dist/index.d.cts
CHANGED
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@@ -285,7 +285,7 @@ interface ModalButtonConfig {
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/**
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* Base modal class providing backdrop, close button, animations, and dragging.
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* Extend this class and build your content in onShow or constructor.
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* Uses
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* Uses Engine static class for screen dimensions - no need to pass them.
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*/
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declare class BaseModal<TData = void> extends PIXI.Container {
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protected backdrop: PIXI.Graphics;
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@@ -303,9 +303,9 @@ declare class BaseModal<TData = void> extends PIXI.Container {
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readonly didHide: Signal<void>;
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/** Signal emitted when modal is shown (with data) */
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readonly didShow: Signal<TData>;
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/** Get screen width from
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/** Get screen width from Engine */
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protected get screenWidth(): number;
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-
/** Get screen height from
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/** Get screen height from Engine */
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protected get screenHeight(): number;
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constructor(config?: BaseModalConfig);
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private setup;
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@@ -379,8 +379,8 @@ declare class ParticleManager {
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}
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declare abstract class Scene extends PIXI.Container {
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/** Get
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protected get
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/** Get engine class for static access */
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protected get engine(): typeof Engine;
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/** Called when scene becomes active */
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abstract onEnter(): void | Promise<void>;
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/** Called every frame while scene is active */
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@@ -549,9 +549,9 @@ declare class ToastManager {
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private currentColors;
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private currentThemeName;
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private resizeBinding;
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-
/** Get screen width from
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/** Get screen width from Engine */
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private get screenWidth();
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-
/** Get screen height from
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/** Get screen height from Engine */
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private get screenHeight();
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constructor(stage: PIXI.Container, config?: ToastManagerConfig);
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/**
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@@ -657,7 +657,7 @@ declare class UIManager {
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}
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type ScaleMode = 'none' | 'letterbox' | 'fill';
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-
interface
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interface EngineConfig {
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width: number;
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height: number;
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backgroundColor?: number;
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@@ -669,66 +669,94 @@ interface GameConfig {
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/** Auto-resize on window resize. Default: true */
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autoResize?: boolean;
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}
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declare class
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private
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-
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static
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static
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-
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-
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-
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-
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-
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-
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readonly
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readonly
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/**
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readonly
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/** Signal emitted when game is paused */
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readonly onPause: Signal<void>;
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/** Signal emitted when game is resumed */
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readonly onResume: Signal<void>;
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/** Signal emitted when game is resized */
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readonly onResize: Signal<{
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declare class Engine {
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private constructor();
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private static _app;
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private static _scenes;
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private static _input;
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private static _assets;
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private static _sound;
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private static _particles;
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private static _tween;
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private static _ui;
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private static _spine;
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private static _toast;
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private static _alert;
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private static _modal;
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/** Signal emitted when engine is paused */
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static readonly onPause: Signal<void>;
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/** Signal emitted when engine is resumed */
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static readonly onResume: Signal<void>;
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/** Signal emitted when engine is resized */
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static readonly onResize: Signal<{
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width: number;
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height: number;
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scale: number;
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}>;
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/** Signal emitted when
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readonly onUpdate: Signal<number>;
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/** Signal emitted when engine is updated */
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static readonly onUpdate: Signal<number>;
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/** Signal emitted at the end of init() after all managers are constructed */
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static readonly onReady: Signal<void>;
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/** Signal emitted at the start of destroy() before any teardown */
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static readonly onDestroy: Signal<void>;
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/** Signal emitted when browser tab visibility changes (true = visible, false = hidden) */
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static readonly onVisibilityChange: Signal<boolean>;
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/** Signal emitted when browser window gains/loses focus (true = focused, false = blurred) */
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static readonly onFocusChange: Signal<boolean>;
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/** Design resolution width (original config width) */
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-
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private static _designWidth;
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/** Design resolution height (original config height) */
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-
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private static _designHeight;
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/** Current scale mode */
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-
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private static _scaleMode;
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/** Current scale factor */
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private _scale;
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private _isRunning;
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private
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private
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private
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private static _scale;
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private static _isRunning;
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private static _resizeHandler;
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private static _visibilityHandler;
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private static _focusHandler;
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private static _blurHandler;
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private static _initialized;
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/** Logger instance for consistent logging across the engine */
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static readonly logger: LoggerClass;
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static get scenes(): SceneManager;
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static get input(): InputManager;
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static get assets(): AssetManager;
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static get sound(): SoundManager;
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static get particles(): ParticleManager;
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static get tween(): TweenManager;
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static get ui(): UIManager;
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static get spine(): SpineManager;
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static get toast(): ToastManager;
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static get alert(): AlertManager;
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static get modal(): ModalManager;
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static get app(): PIXI.Application;
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static get view(): PIXI.ICanvas;
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static get stage(): PIXI.Container;
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/** Returns design resolution dimensions (use for positioning game elements) */
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get screen(): PIXI.Rectangle;
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static get screen(): PIXI.Rectangle;
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/** Returns actual renderer/viewport dimensions */
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get viewport(): PIXI.Rectangle;
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get isRunning(): boolean;
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static get viewport(): PIXI.Rectangle;
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static get isRunning(): boolean;
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/** Design resolution width (original config width) */
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static get designWidth(): number;
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/** Design resolution height (original config height) */
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static get designHeight(): number;
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/** Current scale mode */
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static get scaleMode(): ScaleMode;
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static set scaleMode(value: ScaleMode);
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/** Get current scale factor */
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get scale(): number;
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static get scale(): number;
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/** Initialize the Engine. Throws if already initialized. */
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static init(config: EngineConfig): void;
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private static update;
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static pause(): void;
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static resume(): void;
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/**
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* Get bounds in stage coordinates that cover the full viewport (including letterbox areas).
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* Use this for fullscreen overlays, backdrops, modals that need to cover the entire screen.
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*/
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getFullscreenBounds(): {
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static getFullscreenBounds(): {
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x: number;
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y: number;
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width: number;
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@@ -737,17 +765,12 @@ declare class Game {
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/**
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* Resize to fit window while maintaining aspect ratio based on scaleMode
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*/
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resizeToWindow(): void;
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/**
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* Resize game to fit target dimensions while maintaining aspect ratio
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*/
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resize(targetWidth: number, targetHeight: number): void;
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static resizeToWindow(): void;
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/**
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*
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* Note: Toast/BaseModal auto-resize via Game.instance.onResize signal
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* Resize engine to fit target dimensions while maintaining aspect ratio
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*/
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destroy(): void;
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static resize(targetWidth: number, targetHeight: number): void;
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static destroy(): void;
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}
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/**
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@@ -977,4 +1000,4 @@ declare class LoggerClass {
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/** Global logger instance */
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declare const Logger: LoggerClass;
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-
export { type AlertButton, type AlertConfig, AlertManager, type AlertType, type AssetBundle, type AssetEntry, AssetManager, type AssetManifest, BaseModal, type BaseModalConfig, COUNT_PRESETS, type CloseButtonPosition, CountAnimator, type CountAnimatorConfig, type CountPreset,
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export { type AlertButton, type AlertConfig, AlertManager, type AlertType, type AssetBundle, type AssetEntry, AssetManager, type AssetManifest, BaseModal, type BaseModalConfig, COUNT_PRESETS, type CloseButtonPosition, CountAnimator, type CountAnimatorConfig, type CountPreset, Engine, type EngineConfig, GamepadManager, type ICountRenderer, InputManager, KeyboardManager, type LogLevel, Logger, LoggerClass, type ModalAnimation, type ModalButtonConfig, ModalManager, ParticleManager, PointerManager, type ScaleMode, Scene, SceneManager, Signal, type SignalBinding, SoundManager, SpineManager, TOAST_PRESETS, TextCountRenderer, type ToastColorSet, type ToastConfig, ToastManager, type ToastManagerConfig, type ToastTheme, type ToastThemePreset, type ToastType, TweenManager, UIManager, createTheme, getCountPreset, getDefaultColors, getPreset };
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package/dist/index.d.ts
CHANGED
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@@ -285,7 +285,7 @@ interface ModalButtonConfig {
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|
|
285
285
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/**
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|
286
286
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* Base modal class providing backdrop, close button, animations, and dragging.
|
|
287
287
|
* Extend this class and build your content in onShow or constructor.
|
|
288
|
-
* Uses
|
|
288
|
+
* Uses Engine static class for screen dimensions - no need to pass them.
|
|
289
289
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*/
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290
290
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declare class BaseModal<TData = void> extends PIXI.Container {
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291
291
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protected backdrop: PIXI.Graphics;
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@@ -303,9 +303,9 @@ declare class BaseModal<TData = void> extends PIXI.Container {
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303
303
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readonly didHide: Signal<void>;
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304
304
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/** Signal emitted when modal is shown (with data) */
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305
305
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readonly didShow: Signal<TData>;
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306
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-
/** Get screen width from
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306
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+
/** Get screen width from Engine */
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307
307
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protected get screenWidth(): number;
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308
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-
/** Get screen height from
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308
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+
/** Get screen height from Engine */
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309
309
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protected get screenHeight(): number;
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310
310
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constructor(config?: BaseModalConfig);
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311
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private setup;
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@@ -379,8 +379,8 @@ declare class ParticleManager {
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379
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}
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380
380
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381
381
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declare abstract class Scene extends PIXI.Container {
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382
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-
/** Get
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383
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-
protected get
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382
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+
/** Get engine class for static access */
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383
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+
protected get engine(): typeof Engine;
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384
384
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/** Called when scene becomes active */
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385
385
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abstract onEnter(): void | Promise<void>;
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386
386
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/** Called every frame while scene is active */
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|
@@ -549,9 +549,9 @@ declare class ToastManager {
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549
549
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private currentColors;
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550
550
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private currentThemeName;
|
|
551
551
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private resizeBinding;
|
|
552
|
-
/** Get screen width from
|
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552
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+
/** Get screen width from Engine */
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|
553
553
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private get screenWidth();
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554
|
-
/** Get screen height from
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554
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+
/** Get screen height from Engine */
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555
555
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private get screenHeight();
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556
556
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constructor(stage: PIXI.Container, config?: ToastManagerConfig);
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557
557
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/**
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@@ -657,7 +657,7 @@ declare class UIManager {
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657
657
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}
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658
658
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|
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659
659
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type ScaleMode = 'none' | 'letterbox' | 'fill';
|
|
660
|
-
interface
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660
|
+
interface EngineConfig {
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661
661
|
width: number;
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662
662
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height: number;
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663
663
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backgroundColor?: number;
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|
@@ -669,66 +669,94 @@ interface GameConfig {
|
|
|
669
669
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/** Auto-resize on window resize. Default: true */
|
|
670
670
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autoResize?: boolean;
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|
671
671
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}
|
|
672
|
-
declare class
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673
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-
private
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674
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-
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675
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-
static
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676
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-
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677
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-
static
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678
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-
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679
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-
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680
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-
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681
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-
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682
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-
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683
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-
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684
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-
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685
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-
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686
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-
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687
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-
readonly
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688
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-
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689
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-
readonly
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690
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-
/**
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691
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-
readonly
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692
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-
/** Signal emitted when game is paused */
|
|
693
|
-
readonly onPause: Signal<void>;
|
|
694
|
-
/** Signal emitted when game is resumed */
|
|
695
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-
readonly onResume: Signal<void>;
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|
696
|
-
/** Signal emitted when game is resized */
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|
697
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-
readonly onResize: Signal<{
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672
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+
declare class Engine {
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|
673
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+
private constructor();
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674
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+
private static _app;
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675
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+
private static _scenes;
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676
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+
private static _input;
|
|
677
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+
private static _assets;
|
|
678
|
+
private static _sound;
|
|
679
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+
private static _particles;
|
|
680
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+
private static _tween;
|
|
681
|
+
private static _ui;
|
|
682
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+
private static _spine;
|
|
683
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+
private static _toast;
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|
684
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+
private static _alert;
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685
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+
private static _modal;
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|
686
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+
/** Signal emitted when engine is paused */
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687
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+
static readonly onPause: Signal<void>;
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688
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+
/** Signal emitted when engine is resumed */
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689
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+
static readonly onResume: Signal<void>;
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690
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+
/** Signal emitted when engine is resized */
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691
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+
static readonly onResize: Signal<{
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|
698
692
|
width: number;
|
|
699
693
|
height: number;
|
|
700
694
|
scale: number;
|
|
701
695
|
}>;
|
|
702
|
-
/** Signal emitted when
|
|
703
|
-
readonly onUpdate: Signal<number>;
|
|
696
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+
/** Signal emitted when engine is updated */
|
|
697
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+
static readonly onUpdate: Signal<number>;
|
|
698
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+
/** Signal emitted at the end of init() after all managers are constructed */
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699
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+
static readonly onReady: Signal<void>;
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|
700
|
+
/** Signal emitted at the start of destroy() before any teardown */
|
|
701
|
+
static readonly onDestroy: Signal<void>;
|
|
702
|
+
/** Signal emitted when browser tab visibility changes (true = visible, false = hidden) */
|
|
703
|
+
static readonly onVisibilityChange: Signal<boolean>;
|
|
704
|
+
/** Signal emitted when browser window gains/loses focus (true = focused, false = blurred) */
|
|
705
|
+
static readonly onFocusChange: Signal<boolean>;
|
|
704
706
|
/** Design resolution width (original config width) */
|
|
705
|
-
|
|
707
|
+
private static _designWidth;
|
|
706
708
|
/** Design resolution height (original config height) */
|
|
707
|
-
|
|
709
|
+
private static _designHeight;
|
|
708
710
|
/** Current scale mode */
|
|
709
|
-
|
|
711
|
+
private static _scaleMode;
|
|
710
712
|
/** Current scale factor */
|
|
711
|
-
private _scale;
|
|
712
|
-
private _isRunning;
|
|
713
|
-
private
|
|
714
|
-
private
|
|
715
|
-
private
|
|
716
|
-
|
|
717
|
-
|
|
713
|
+
private static _scale;
|
|
714
|
+
private static _isRunning;
|
|
715
|
+
private static _resizeHandler;
|
|
716
|
+
private static _visibilityHandler;
|
|
717
|
+
private static _focusHandler;
|
|
718
|
+
private static _blurHandler;
|
|
719
|
+
private static _initialized;
|
|
720
|
+
/** Logger instance for consistent logging across the engine */
|
|
721
|
+
static readonly logger: LoggerClass;
|
|
722
|
+
static get scenes(): SceneManager;
|
|
723
|
+
static get input(): InputManager;
|
|
724
|
+
static get assets(): AssetManager;
|
|
725
|
+
static get sound(): SoundManager;
|
|
726
|
+
static get particles(): ParticleManager;
|
|
727
|
+
static get tween(): TweenManager;
|
|
728
|
+
static get ui(): UIManager;
|
|
729
|
+
static get spine(): SpineManager;
|
|
730
|
+
static get toast(): ToastManager;
|
|
731
|
+
static get alert(): AlertManager;
|
|
732
|
+
static get modal(): ModalManager;
|
|
733
|
+
static get app(): PIXI.Application;
|
|
734
|
+
static get view(): PIXI.ICanvas;
|
|
735
|
+
static get stage(): PIXI.Container;
|
|
718
736
|
/** Returns design resolution dimensions (use for positioning game elements) */
|
|
719
|
-
get screen(): PIXI.Rectangle;
|
|
737
|
+
static get screen(): PIXI.Rectangle;
|
|
720
738
|
/** Returns actual renderer/viewport dimensions */
|
|
721
|
-
get viewport(): PIXI.Rectangle;
|
|
722
|
-
get isRunning(): boolean;
|
|
723
|
-
|
|
724
|
-
|
|
739
|
+
static get viewport(): PIXI.Rectangle;
|
|
740
|
+
static get isRunning(): boolean;
|
|
741
|
+
/** Design resolution width (original config width) */
|
|
742
|
+
static get designWidth(): number;
|
|
743
|
+
/** Design resolution height (original config height) */
|
|
744
|
+
static get designHeight(): number;
|
|
745
|
+
/** Current scale mode */
|
|
746
|
+
static get scaleMode(): ScaleMode;
|
|
747
|
+
static set scaleMode(value: ScaleMode);
|
|
725
748
|
/** Get current scale factor */
|
|
726
|
-
get scale(): number;
|
|
749
|
+
static get scale(): number;
|
|
750
|
+
/** Initialize the Engine. Throws if already initialized. */
|
|
751
|
+
static init(config: EngineConfig): void;
|
|
752
|
+
private static update;
|
|
753
|
+
static pause(): void;
|
|
754
|
+
static resume(): void;
|
|
727
755
|
/**
|
|
728
756
|
* Get bounds in stage coordinates that cover the full viewport (including letterbox areas).
|
|
729
757
|
* Use this for fullscreen overlays, backdrops, modals that need to cover the entire screen.
|
|
730
758
|
*/
|
|
731
|
-
getFullscreenBounds(): {
|
|
759
|
+
static getFullscreenBounds(): {
|
|
732
760
|
x: number;
|
|
733
761
|
y: number;
|
|
734
762
|
width: number;
|
|
@@ -737,17 +765,12 @@ declare class Game {
|
|
|
737
765
|
/**
|
|
738
766
|
* Resize to fit window while maintaining aspect ratio based on scaleMode
|
|
739
767
|
*/
|
|
740
|
-
resizeToWindow(): void;
|
|
741
|
-
/**
|
|
742
|
-
* Resize game to fit target dimensions while maintaining aspect ratio
|
|
743
|
-
*/
|
|
744
|
-
resize(targetWidth: number, targetHeight: number): void;
|
|
768
|
+
static resizeToWindow(): void;
|
|
745
769
|
/**
|
|
746
|
-
*
|
|
747
|
-
* Note: Toast/BaseModal auto-resize via Game.instance.onResize signal
|
|
770
|
+
* Resize engine to fit target dimensions while maintaining aspect ratio
|
|
748
771
|
*/
|
|
749
|
-
|
|
750
|
-
destroy(): void;
|
|
772
|
+
static resize(targetWidth: number, targetHeight: number): void;
|
|
773
|
+
static destroy(): void;
|
|
751
774
|
}
|
|
752
775
|
|
|
753
776
|
/**
|
|
@@ -977,4 +1000,4 @@ declare class LoggerClass {
|
|
|
977
1000
|
/** Global logger instance */
|
|
978
1001
|
declare const Logger: LoggerClass;
|
|
979
1002
|
|
|
980
|
-
export { type AlertButton, type AlertConfig, AlertManager, type AlertType, type AssetBundle, type AssetEntry, AssetManager, type AssetManifest, BaseModal, type BaseModalConfig, COUNT_PRESETS, type CloseButtonPosition, CountAnimator, type CountAnimatorConfig, type CountPreset,
|
|
1003
|
+
export { type AlertButton, type AlertConfig, AlertManager, type AlertType, type AssetBundle, type AssetEntry, AssetManager, type AssetManifest, BaseModal, type BaseModalConfig, COUNT_PRESETS, type CloseButtonPosition, CountAnimator, type CountAnimatorConfig, type CountPreset, Engine, type EngineConfig, GamepadManager, type ICountRenderer, InputManager, KeyboardManager, type LogLevel, Logger, LoggerClass, type ModalAnimation, type ModalButtonConfig, ModalManager, ParticleManager, PointerManager, type ScaleMode, Scene, SceneManager, Signal, type SignalBinding, SoundManager, SpineManager, TOAST_PRESETS, TextCountRenderer, type ToastColorSet, type ToastConfig, ToastManager, type ToastManagerConfig, type ToastTheme, type ToastThemePreset, type ToastType, TweenManager, UIManager, createTheme, getCountPreset, getDefaultColors, getPreset };
|