@dudousxd/nestjs-agent-opencode 0.3.0 → 0.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -94,8 +94,9 @@ the dashboard and `GET /quota` see an OpenCode turn like any other.
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  the turn's last message) is added up from the turn's own calls, not read back from the store: each
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  milestone carries what was spent since the last one, and a durable run journals it with the
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  milestone, so a run resumed in another process (an approval answered after a restart) still reports
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- the whole run, cache tokens included. A process that dies while OpenCode works loses the calls it
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- saw from that total (their ledger rows are already written).
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+ the whole run, cache tokens included. A process that dies while OpenCode works does not lose the
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+ calls it saw: the `observe` re-run reads each step's usage back from the session's messages (see
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+ below).
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  ## Durable turns
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@@ -109,7 +110,13 @@ AgentModule.forRoot({ engine: openCodeDurable({ host: MyOpenCodeHost, sessions:
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  Every step of a turn is checkpointed (`begin → prompt → observe → [wait for a person → reply →
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  observe]* → finish`) and a person's decision is a durable signal: a turn waiting on an approval
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  survives restarts and is resumed by whichever process gets the decision. If OpenCode restarted
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- meanwhile, a new session is opened with the conversation and the decision. `openCode()` runs the
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+ meanwhile, a new session is opened with the conversation and the decision. If the API restarted
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+ while OpenCode worked (its `observe` step re-runs), the rebuilt turn catches up on what OpenCode
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+ asked meanwhile and, when the execution ends, on what it said: the text, tool calls and results and
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+ each step's usage are read back from the session's messages after the turn's prompt (the prompt
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+ carries the run id in its `metadata`), less what was already taken before the restart (journaled
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+ with each ask). A session that left no answer at all fails the turn (`LOST_ANSWER_ERROR`) instead
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+ of settling it as an empty success. It needs the client's `message.list`. `openCode()` runs the
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  same steps in memory (single replica). Several processes need a cross-process sink and a persistent
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  `OpenCodeSessionStore`.
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@@ -154,6 +154,7 @@ OpenCodeMcpController = _ts_decorate([
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  // src/mcp.ts
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  var import_node_crypto = require("crypto");
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  var import_nestjs_agent_core3 = require("@dudousxd/nestjs-agent-core");
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+ var import_genui = require("@dudousxd/nestjs-agent-core/genui");
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  var import_server = require("@modelcontextprotocol/sdk/server/index.js");
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  var import_streamableHttp = require("@modelcontextprotocol/sdk/server/streamableHttp.js");
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  var import_zod_json_schema_compat = require("@modelcontextprotocol/sdk/server/zod-json-schema-compat.js");
@@ -284,6 +285,9 @@ function subUsage(a, b) {
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  };
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  }
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  __name(subUsage, "subUsage");
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+ var LOST_ANSWER_ERROR = "The answer was lost while the agent restarted; ask again.";
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+ var RECOVER_PAGES = 10;
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+ var RECOVER_PAGE_SIZE = 100;
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  var ASK_TOOL_NAME = "ask";
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  var FAILED_STATUSES = /* @__PURE__ */ new Set([
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  "error",
@@ -372,6 +376,14 @@ var OpenCodeTurn = class {
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  wroteMessage = false;
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  ended = false;
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  stepError;
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+ /** What this turn object took from the session's assistant messages (see {@link TurnProgress}). */
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+ took = {
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+ text: /* @__PURE__ */ new Map(),
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+ reasoning: /* @__PURE__ */ new Map(),
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+ called: /* @__PURE__ */ new Set(),
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+ settled: /* @__PURE__ */ new Set(),
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+ steps: /* @__PURE__ */ new Set()
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+ };
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  constructor(a) {
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  this.a = a;
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  this.model = modelOfLabel(a.input.model);
@@ -389,6 +401,30 @@ var OpenCodeTurn = class {
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  tokens: info.tokens
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  };
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  }
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+ /** What the turn took so far: carried from before this turn object, plus what it took. */
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+ progress() {
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+ const before = this.a.progress;
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+ const merged = /* @__PURE__ */ __name((carried, own) => {
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+ const out = {
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+ ...carried ?? {}
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+ };
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+ for (const [id, n] of own) out[id] = (out[id] ?? 0) + n;
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+ return out;
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+ }, "merged");
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+ const union = /* @__PURE__ */ __name((carried, own) => [
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+ .../* @__PURE__ */ new Set([
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+ ...carried ?? [],
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+ ...own
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+ ])
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+ ], "union");
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+ return {
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+ text: merged(before?.text, this.took.text),
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+ reasoning: merged(before?.reasoning, this.took.reasoning),
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+ called: union(before?.called, this.took.called),
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+ settled: union(before?.settled, this.took.settled),
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+ steps: union(before?.steps, this.took.steps)
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+ };
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+ }
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  /** What the run spent so far: carried from before this turn object, plus what it saw. */
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  totalUsage() {
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  return addUsage(this.a.carried, this.spent);
@@ -479,7 +515,11 @@ var OpenCodeTurn = class {
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  this.reported = {
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  ...this.spent
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  };
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- const milestone = {
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+ const milestone = reached.kind === "ask" ? {
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+ ...reached,
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+ usage,
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+ progress: this.progress()
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+ } : {
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  ...reached,
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  usage
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  };
@@ -534,6 +574,7 @@ var OpenCodeTurn = class {
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  innerSettled: /* @__PURE__ */ new Set()
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  };
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  this.tools.set(id, state);
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+ this.took.called.add(id);
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  this.segment.calls.push({
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  id,
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  name,
@@ -661,6 +702,7 @@ var OpenCodeTurn = class {
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  case "session.text.delta": {
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  const delta = typeof d.delta === "string" ? d.delta : "";
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  if (!delta) return;
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+ this.count(this.took.text, d.assistantMessageID, delta.length);
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  this.endReasoning();
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  if (!this.sawText && !delta.trim()) return;
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  await this.step();
@@ -682,6 +724,7 @@ ${delta}` : delta;
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  case "session.reasoning.delta": {
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  const delta = typeof d.delta === "string" ? d.delta : "";
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  if (!delta) return;
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+ this.count(this.took.reasoning, d.assistantMessageID, delta.length);
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  this.reasoningSince ??= Date.now();
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  await this.step();
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  this.segment.reasoning += delta;
@@ -736,6 +779,7 @@ ${delta}` : delta;
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  }
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  case "session.step.ended":
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  this.endReasoning();
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+ if (typeof d.assistantMessageID === "string") this.took.steps.add(d.assistantMessageID);
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  await this.stepEnded(d);
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  return;
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  case "session.step.failed":
@@ -776,10 +820,16 @@ ${delta}` : delta;
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  return;
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  }
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  }
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+ /** Characters taken from an assistant message's text or reasoning. */
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+ count(into, messageId, n) {
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+ if (typeof messageId !== "string") return;
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+ into.set(messageId, (into.get(messageId) ?? 0) + n);
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+ }
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  async settleTool(id, ok, error = "failed") {
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  const state = this.tool(id);
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  if (state.settled) return;
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  state.settled = true;
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+ this.took.settled.add(id);
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  if (ok) {
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  this.segment.results.push({
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  id,
@@ -1329,9 +1379,171 @@ ${delta}` : delta;
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  cost: cost < 1e-9 ? 0 : cost
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  }, this.compacted ? "history_summary" : "title");
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  }
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- async end(outcome) {
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+ /**
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+ * The session's messages since this turn's prompt, oldest first: everything after its newest user
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+ * message. `undefined` when they cannot be read (no `message.list`, no prompt within reach); empty
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+ * when the newest prompt is another run's (this turn's never reached the session).
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+ */
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+ async messagesSincePrompt() {
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+ const messages = this.a.client.message;
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+ if (messages === void 0) return void 0;
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+ const since = [];
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+ let cursor;
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+ for (let page = 0; page < RECOVER_PAGES; page += 1) {
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+ const listed = await messages.list({
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+ sessionID: this.a.sessionId,
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+ order: "desc",
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+ limit: RECOVER_PAGE_SIZE,
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+ ...cursor !== void 0 ? {
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+ cursor
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+ } : {}
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+ });
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+ for (const message of listed.data) {
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+ if (message.type === "user") {
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+ const runId = message.metadata?.runId;
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+ if (typeof runId === "string" && runId !== this.a.runId) return [];
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+ return since.reverse();
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+ }
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+ since.push(message);
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+ }
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+ const next = listed.cursor?.next;
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+ if (typeof next !== "string" || next.length === 0 || listed.data.length === 0) break;
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+ cursor = next;
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+ }
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+ return void 0;
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+ }
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+ /**
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+ * A turn rebuilt after a restart heard only what the session said once it re-attached: what it
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+ * said in between — read back from the session's messages since the prompt, less what an earlier
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+ * process already took ({@link TurnProgress}) and what this one heard — is taken now, as its
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+ * events would have been: text, reasoning, tool calls and results, each step's usage. A session
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+ * that left nothing for the turn fails it ({@link LOST_ANSWER_ERROR}) rather than reading as an
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+ * empty answer.
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+ */
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+ async recover(outcome) {
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+ const messages = await this.messagesSincePrompt().catch((error) => {
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+ this.a.logger.warn(`run ${this.a.runId}: ${errorText(error, "could not read the session messages")}`);
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+ return void 0;
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+ });
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+ const before = this.a.progress;
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+ const text = [];
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+ let reasoning = "";
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+ let lastError;
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+ for (const message of messages ?? []) {
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+ if (message.type !== "assistant") continue;
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+ const id = message.id;
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+ const parts = message.content ?? [];
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+ text.push(...missed(parts, "text", before?.text[id] ?? 0, this.took.text.get(id) ?? 0));
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+ reasoning += missed(parts, "reasoning", before?.reasoning[id] ?? 0, this.took.reasoning.get(id) ?? 0).map((piece) => piece.text).join("");
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+ for (const part of parts) if (part.type === "tool") await this.missedTool(part);
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+ if (message.tokens !== void 0 && !before?.steps.includes(id) && !this.took.steps.has(id)) {
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+ this.took.steps.add(id);
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+ const model = message.model;
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+ if (typeof model?.id === "string" && typeof model.providerID === "string") this.model = {
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+ providerID: model.providerID,
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+ id: model.id
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+ };
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+ await this.spend({
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+ tokens: message.tokens,
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+ cost: message.cost
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+ }, "chat");
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+ }
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+ if (message.error?.message) lastError = message.error.message;
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+ }
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+ const recovered = text.map((piece) => piece.text).join("\n\n").trimStart();
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+ if (recovered.trim()) {
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+ await this.step();
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+ const joint = this.segment.text && !text.at(-1)?.continues ? "\n\n" : "";
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+ this.segment.text = `${recovered}${joint}${this.segment.text}`;
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+ this.sawText = true;
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+ await this.write({
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+ kind: "text",
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+ text: recovered
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+ });
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+ }
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+ if (reasoning) {
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+ await this.step();
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+ this.segment.reasoning = `${reasoning}${this.segment.reasoning}`;
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+ await this.write({
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+ kind: "reasoning",
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+ text: reasoning
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+ });
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+ }
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+ if (outcome.status !== "succeeded") return outcome;
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+ const idle = (messages ?? []).filter((m) => m.type === "idle").at(-1);
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+ if (idle?.outcome === "failed") return {
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+ status: "failed",
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+ error: lastError ?? this.stepError ?? "the execution failed"
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+ };
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+ if (idle?.outcome === "interrupted") return {
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+ status: "interrupted"
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+ };
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+ const s = this.segment;
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+ const said = s.text || s.reasoning || s.calls.length > 0 || s.ui.length > 0;
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+ const progress = this.progress();
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+ const tookAny = Object.keys(progress.text).length > 0 || progress.called.length > 0 || progress.steps.length > 0;
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+ if (!said && !this.wroteMessage && !tookAny) return {
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+ status: "failed",
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+ error: LOST_ANSWER_ERROR
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+ };
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+ return outcome;
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+ }
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+ /** A tool part of a message the turn did not hear: its call, its result, whichever it lacks. */
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+ async missedTool(part) {
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+ const id = part.id;
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+ const name = part.name ?? "tool";
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+ if (id === void 0 || HIDDEN_TOOLS.has(name)) return;
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+ const state = part.state ?? {};
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+ const before = this.a.progress;
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+ if (!before?.called.includes(id) && !this.tools.has(id)) {
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+ await this.step();
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+ this.setInput(id, state.input, name);
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+ await this.makeAvailable(id);
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+ }
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+ const ok = state.status === "completed";
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+ if (!ok && state.status !== "error" || before?.settled.includes(id)) return;
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+ const error = errorText(state.error, "tool failed");
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+ if (this.tools.has(id)) {
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+ await this.settleTool(id, ok, error);
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+ return;
1509
+ }
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+ this.took.settled.add(id);
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+ const result = ok ? {
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+ id,
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+ name,
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+ output: {
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+ ok: true
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+ }
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+ } : {
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+ id,
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+ name,
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+ output: {
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+ ok: false
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+ },
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+ error
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+ };
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+ const messageId = await this.messageOf(id);
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+ if (messageId !== void 0) await this.addResult(messageId, result);
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+ else this.segment.results.push(result);
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+ await this.write(ok ? {
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+ kind: "tool-output",
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+ id,
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+ output: {
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+ ok: true
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+ }
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+ } : {
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+ kind: "tool-output-error",
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+ id,
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+ error
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+ });
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+ }
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+ async end(ended) {
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  if (this.ended) return;
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  this.ended = true;
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+ const outcome = this.a.resumed === true ? await this.recover(ended).catch((error) => {
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+ this.a.logger.warn(`run ${this.a.runId}: ${errorText(error, "could not recover the turn")}`);
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+ return ended;
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+ }) : ended;
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  await this.unreported().catch((error) => this.a.logger.warn(`run ${this.a.runId}: ${errorText(error, "could not read the session usage")}`));
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  if (outcome.status !== "failed" || this.segment.text || this.segment.calls.length > 0 || this.segment.ui.length > 0) {
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  await this.flush(true);
@@ -1348,6 +1560,26 @@ ${delta}` : delta;
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  });
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  }
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  };
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+ function missed(parts, type, head, tail) {
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+ const texts = parts.flatMap((p) => p.type === type && typeof p.text === "string" ? [
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+ p.text
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+ ] : []);
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+ const total = texts.reduce((n, t) => n + t.length, 0);
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+ const end = total - tail;
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+ const out = [];
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+ let at = 0;
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+ for (const t of texts) {
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+ const from = Math.max(head, at);
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+ const to = Math.min(end, at + t.length);
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+ if (to > from) out.push({
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+ text: t.slice(from - at, to - at),
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+ continues: to < at + t.length
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+ });
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+ at += t.length;
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+ }
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+ return out;
1581
+ }
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+ __name(missed, "missed");
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  function modelOfLabel(label) {
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  const slash = label?.indexOf("/") ?? -1;
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  if (label === void 0 || slash <= 0 || slash === label.length - 1) return void 0;
@@ -1474,6 +1706,8 @@ var OpenCodeMcpEndpoint2 = class {
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  }
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  turns;
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  tokens;
1709
+ /** Genui telemetry of the UI calls OpenCode makes (its code mode calls tools here, not in the loop). */
1710
+ genui = new import_nestjs_agent_core3.GenuiRunRecorder();
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  constructor(turns, tokens) {
1478
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  this.turns = turns;
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  this.tokens = tokens;
@@ -1605,7 +1839,7 @@ var OpenCodeMcpEndpoint2 = class {
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  if (spec.kind === "action" && !await this.turns.spendApproval(turn.runId, name, turn.input)) {
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  throw new OpenCodeToolRefusedError(`"${name}" is an action and nobody approved this call; ask for the permission first.`);
1607
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  }
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- return registry.invoke(name, args ?? {}, {
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+ const invoke = /* @__PURE__ */ __name(() => registry.invoke(name, args ?? {}, {
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  actor,
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  threadId: turn.ctx.threadId,
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  runId: turn.runId,
@@ -1622,7 +1856,24 @@ var OpenCodeMcpEndpoint2 = class {
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  } : {}
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  }, this.turns.rolesPolicyFor(turn.input), allowed !== void 0 ? {
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  allowedTools: allowed
1625
- } : {});
1859
+ } : {}), "invoke");
1860
+ return this.genui.track({
1861
+ store: this.turns.store,
1862
+ marker: spec.genui,
1863
+ runId: turn.runId,
1864
+ threadId: turn.ctx.threadId,
1865
+ actorRef: actor.id,
1866
+ ...turn.input.agentName !== void 0 ? {
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+ agentName: turn.input.agentName
1868
+ } : {},
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+ channel: (0, import_genui.turnChannel)(turn.input.pageContext),
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+ modelId: turn.input.model ?? "opencode",
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+ call: {
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+ id: `mcp:${turn.runId}:${requestId}`,
1873
+ name,
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+ input: args ?? {}
1875
+ }
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+ }, invoke);
1626
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  }
1627
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  /** `remember`: one fact, at the actor's own scope only — as the loop serves it. */
1628
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  async remember(turn, args) {
@@ -2474,7 +2725,11 @@ ${body}
2474
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  text: prompt.text,
2475
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  ...prompt.files?.length ? {
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  files: prompt.files
2477
- } : {}
2728
+ } : {},
2729
+ // Marks the prompt as this run's: a turn resumed after a restart reads what came after it.
2730
+ metadata: {
2731
+ runId
2732
+ }
2478
2733
  });
2479
2734
  } catch (error) {
2480
2735
  live.turn.fail(`OpenCode refused the message: ${error.message}`);
@@ -2487,9 +2742,11 @@ ${body}
2487
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  *
2488
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  * `spent` is what the run spent before (the sum of the `usage` of its earlier milestones): a turn
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  * rebuilt here starts from it, so the answer it persists carries the whole run's usage.
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+ * `progress` is what the turn took before (its last `ask` milestone's): a turn rebuilt here reads
2746
+ * back from the session's messages, when the execution ends, what nobody heard after that.
2490
2747
  */
2491
- async observe(runId, input, handle, spent) {
2492
- const live = await this.ensureLive(runId, input, handle, true, spent);
2748
+ async observe(runId, input, handle, spent, progress) {
2749
+ const live = await this.ensureLive(runId, input, handle, true, spent, progress);
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  const { turn, client } = live;
2494
2751
  if (turn.hasMilestone()) return this.reached(runId, input, handle, await turn.next());
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  let done = false;
@@ -2528,12 +2785,12 @@ ${body}
2528
2785
  * request is gone with it: a new session is opened, told what the person decided, and prompted
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  * to go on.
2530
2787
  */
2531
- async reply(runId, input, handle, ask, reply, spent) {
2788
+ async reply(runId, input, handle, ask, reply, spent, progress) {
2532
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  const server = await this.host.server(input.actor);
2533
2790
  if (server.key !== handle.serverKey || server.bootId !== handle.bootId) {
2534
2791
  return this.continueAfterRestart(runId, input, server, ask, reply, spent);
2535
2792
  }
2536
- const live = await this.ensureLive(runId, input, handle, false, spent);
2793
+ const live = await this.ensureLive(runId, input, handle, false, spent, progress);
2537
2794
  await live.turn.decide(ask, reply);
2538
2795
  return handle;
2539
2796
  }
@@ -2551,7 +2808,10 @@ ${body}
2551
2808
  live.turn.setBaseline(await this.sessionUsage(live.client, handle.sessionId));
2552
2809
  await live.client.session.prompt({
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2810
  sessionID: handle.sessionId,
2554
- text: note
2811
+ text: note,
2812
+ metadata: {
2813
+ runId
2814
+ }
2555
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  });
2556
2816
  return handle;
2557
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  }
@@ -2575,9 +2835,10 @@ ${body}
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  sessionID: known.sessionId
2576
2836
  });
2577
2837
  }
2578
- async ensureLive(runId, input, handle, catchUp, spent) {
2838
+ async ensureLive(runId, input, handle, catchUp, spent, progress) {
2579
2839
  const current = this.live.get(runId);
2580
2840
  if (current !== void 0 && current.handle.sessionId === handle.sessionId) return current;
2841
+ const resumed = catchUp && current === void 0;
2581
2842
  current?.stop();
2582
2843
  const server = await this.host.server(input.actor);
2583
2844
  const deps = this.deps.forAgent(input.agentName);
@@ -2608,6 +2869,10 @@ ${body}
2608
2869
  ...spent !== void 0 ? {
2609
2870
  carried: spent
2610
2871
  } : {},
2872
+ ...progress !== void 0 ? {
2873
+ progress
2874
+ } : {},
2875
+ resumed,
2611
2876
  logger: this.logger,
2612
2877
  onGranted: /* @__PURE__ */ __name((action, id) => {
2613
2878
  const grants = this.grants.get(runId) ?? [];
@@ -2627,7 +2892,7 @@ ${body}
2627
2892
  stop
2628
2893
  };
2629
2894
  this.live.set(runId, live);
2630
- if (catchUp && current === void 0) await turn.catchUp().catch(() => void 0);
2895
+ if (resumed) await turn.catchUp().catch(() => void 0);
2631
2896
  return live;
2632
2897
  }
2633
2898
  /** Stop following a run in this process. */
@@ -3205,6 +3470,7 @@ var OpenCodeRunWorkflow = class {
3205
3470
  }
3206
3471
  async run(ctx, input) {
3207
3472
  let spent = emptyUsage();
3473
+ let progress;
3208
3474
  try {
3209
3475
  const begun = await ctx.localStep("begin", async () => ({
3210
3476
  handle: await this.turns.begin(ctx.runId, input),
@@ -3217,7 +3483,8 @@ var OpenCodeRunWorkflow = class {
3217
3483
  });
3218
3484
  for (let n = 0; ; n += 1) {
3219
3485
  const before = spent;
3220
- const milestone = await ctx.localStep(`observe:${n}`, () => this.turns.observe(ctx.runId, input, handle, before));
3486
+ const taken = progress;
3487
+ const milestone = await ctx.localStep(`observe:${n}`, () => this.turns.observe(ctx.runId, input, handle, before, taken));
3221
3488
  spent = addUsage(spent, milestone.usage);
3222
3489
  const total = spent;
3223
3490
  if (milestone.kind === "finished") {
@@ -3243,7 +3510,9 @@ var OpenCodeRunWorkflow = class {
3243
3510
  };
3244
3511
  }
3245
3512
  const ask = milestone.ask;
3246
- handle = await ctx.localStep(`reply:${n}`, () => this.turns.reply(ctx.runId, input, handle, ask, reply, total));
3513
+ progress = milestone.progress ?? progress;
3514
+ const tookSoFar = progress;
3515
+ handle = await ctx.localStep(`reply:${n}`, () => this.turns.reply(ctx.runId, input, handle, ask, reply, total, tookSoFar));
3247
3516
  }
3248
3517
  } catch (error) {
3249
3518
  if ((0, import_nestjs_durable_core.isWorkflowControlFlowSignal)(error)) throw error;