@dubsdotapp/expo 0.5.3 → 0.5.4

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package/dist/index.d.mts CHANGED
@@ -404,7 +404,9 @@ interface BuildArcadeEntryResult {
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  transaction: string;
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  poolId: string;
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  amount: string;
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- destination: string;
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+ destination?: string;
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+ gameId?: string;
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+ gameAddress?: string;
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  }
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  interface EnterArcadePoolResult {
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  poolId: string;
@@ -580,6 +582,8 @@ declare class DubsClient {
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  enterArcadePool(poolId: number, params: {
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  walletAddress: string;
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  txSignature: string;
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+ gameId?: string;
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+ gameAddress?: string;
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  }): Promise<ArcadeEntry>;
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  startArcadeAttempt(poolId: number, walletAddress: string): Promise<StartAttemptResult>;
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  submitArcadeScore(poolId: number, params: {
package/dist/index.d.ts CHANGED
@@ -404,7 +404,9 @@ interface BuildArcadeEntryResult {
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  transaction: string;
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  poolId: string;
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  amount: string;
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- destination: string;
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+ destination?: string;
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+ gameId?: string;
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+ gameAddress?: string;
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  }
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  interface EnterArcadePoolResult {
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  poolId: string;
@@ -580,6 +582,8 @@ declare class DubsClient {
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  enterArcadePool(poolId: number, params: {
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  walletAddress: string;
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  txSignature: string;
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+ gameId?: string;
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+ gameAddress?: string;
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  }): Promise<ArcadeEntry>;
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  startArcadeAttempt(poolId: number, walletAddress: string): Promise<StartAttemptResult>;
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  submitArcadeScore(poolId: number, params: {
package/dist/index.js CHANGED
@@ -624,7 +624,9 @@ var DubsClient = class {
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  transaction: res.transaction,
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  poolId: res.poolId,
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  amount: res.amount,
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- destination: res.destination
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+ destination: res.destination,
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+ gameId: res.gameId,
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+ gameAddress: res.gameAddress
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  };
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  }
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  async enterArcadePool(poolId, params) {
@@ -2784,7 +2786,9 @@ function useEnterArcadePool() {
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  console.log("[useEnterArcadePool] Step 3: Confirming with backend...");
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  const entry = await client.enterArcadePool(poolId, {
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  walletAddress,
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- txSignature: signature
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+ txSignature: signature,
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+ gameId: buildResult.gameId,
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+ gameAddress: buildResult.gameAddress
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  });
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  console.log("[useEnterArcadePool] Step 3 done. Entry recorded.");
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  const result = {