@drunkcoding/agents-and-skills 0.0.18 → 0.0.23

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Files changed (62) hide show
  1. package/.claude-plugin/marketplace.json +5 -5
  2. package/README.md +23 -0
  3. package/package.json +1 -1
  4. package/plugins/auto-power/.claude-plugin/plugin.json +1 -1
  5. package/plugins/html-effectiveness/.claude-plugin/plugin.json +1 -1
  6. package/plugins/plugin-validator/.claude-plugin/plugin.json +1 -1
  7. package/plugins/team-superpower/.claude-plugin/plugin.json +1 -1
  8. package/plugins/team-superpower/README.md +186 -115
  9. package/plugins/team-superpower/agents/backend-developer.md +161 -39
  10. package/plugins/team-superpower/agents/feature-planner.md +66 -0
  11. package/plugins/team-superpower/agents/frontend-developer.md +163 -34
  12. package/plugins/team-superpower/agents/orchestrator.md +83 -0
  13. package/plugins/team-superpower/agents/qc-engineer.md +84 -0
  14. package/plugins/team-superpower/agents/security-engineer.md +90 -40
  15. package/plugins/team-superpower/agents/solution-architect.md +80 -0
  16. package/plugins/team-superpower/agents/team-leader.md +100 -0
  17. package/plugins/team-superpower/assets/AGENTS.md.template +23 -0
  18. package/plugins/team-superpower/assets/CLAUDE.md.template +25 -4
  19. package/plugins/team-superpower/assets/ESCALATION.md +114 -66
  20. package/plugins/team-superpower/assets/SESSION_README.md +233 -113
  21. package/plugins/team-superpower/commands/team-feature.md +195 -443
  22. package/plugins/team-superpower/hooks/task-completed.sh +180 -59
  23. package/plugins/team-superpower/hooks/task-created.sh +77 -19
  24. package/plugins/team-superpower/hooks/teammate-idle.sh +118 -13
  25. package/plugins/team-superpower/scripts/assess-complexity.sh +194 -0
  26. package/plugins/team-superpower/scripts/detect-stack.sh +39 -0
  27. package/plugins/team-superpower/scripts/team-state.sh +106 -37
  28. package/plugins/team-superpower/scripts/wave-collision-check.sh +60 -0
  29. package/plugins/tech-graph/.claude-plugin/plugin.json +1 -1
  30. package/plugins/html-effectiveness/tests/_tmp.test.js +0 -58
  31. package/plugins/html-effectiveness/tests/fixtures/01-exploration-code-approaches.data.json +0 -3
  32. package/plugins/html-effectiveness/tests/fixtures/02-exploration-visual-designs.data.json +0 -3
  33. package/plugins/html-effectiveness/tests/fixtures/03-code-review-pr.data.json +0 -3
  34. package/plugins/html-effectiveness/tests/fixtures/04-code-understanding.data.json +0 -3
  35. package/plugins/html-effectiveness/tests/fixtures/05-design-system.data.json +0 -3
  36. package/plugins/html-effectiveness/tests/fixtures/06-component-variants.data.json +0 -3
  37. package/plugins/html-effectiveness/tests/fixtures/07-prototype-animation.data.json +0 -3
  38. package/plugins/html-effectiveness/tests/fixtures/08-prototype-interaction.data.json +0 -3
  39. package/plugins/html-effectiveness/tests/fixtures/09-slide-deck.data.json +0 -3
  40. package/plugins/html-effectiveness/tests/fixtures/10-svg-illustrations.data.json +0 -3
  41. package/plugins/html-effectiveness/tests/fixtures/11-status-report.data.json +0 -37
  42. package/plugins/html-effectiveness/tests/fixtures/12-incident-report.data.json +0 -3
  43. package/plugins/html-effectiveness/tests/fixtures/13-flowchart-diagram.data.json +0 -3
  44. package/plugins/html-effectiveness/tests/fixtures/14-research-feature-explainer.data.json +0 -3
  45. package/plugins/html-effectiveness/tests/fixtures/15-research-concept-explainer.data.json +0 -3
  46. package/plugins/html-effectiveness/tests/fixtures/16-implementation-plan.data.json +0 -3
  47. package/plugins/html-effectiveness/tests/fixtures/17-pr-writeup.data.json +0 -3
  48. package/plugins/html-effectiveness/tests/fixtures/18-editor-triage-board.data.json +0 -3
  49. package/plugins/html-effectiveness/tests/fixtures/19-editor-feature-flags.data.json +0 -3
  50. package/plugins/html-effectiveness/tests/fixtures/20-editor-prompt-tuner.data.json +0 -3
  51. package/plugins/html-effectiveness/tests/fixtures/_canned.data.json +0 -7
  52. package/plugins/html-effectiveness/tests/fixtures/_canned.html.tmpl +0 -7
  53. package/plugins/html-effectiveness/tests/fixtures/_canned.manifest.json +0 -18
  54. package/plugins/html-effectiveness/tests/manifest.test.js +0 -61
  55. package/plugins/html-effectiveness/tests/mustache.test.js +0 -47
  56. package/plugins/html-effectiveness/tests/render.test.js +0 -118
  57. package/plugins/team-superpower/agents/designer.md +0 -50
  58. package/plugins/team-superpower/agents/planner.md +0 -186
  59. package/plugins/team-superpower/agents/qa-engineer.md +0 -47
  60. package/plugins/team-superpower/agents/reviewer.md +0 -110
  61. package/plugins/team-superpower/agents/software-architect.md +0 -45
  62. package/plugins/team-superpower/commands/team-feature-resume.md +0 -185
@@ -1,565 +1,317 @@
1
1
  ---
2
- description: Launch a Superpowers-compliant agent team to deliver a feature end-to-end with at most 3 owner touchpoints, with automatic team cleanup after the finish phase.
2
+ description: Launch a Superpowers-compliant agent team (v5 single-team lifecycle) to deliver a feature end-to-end with at most 3 owner touchpoints, with automatic cleanup after the finish phase.
3
3
  argument-hint: <one-line feature idea>
4
4
  ---
5
5
 
6
- You are the **lead** of an agent team implementing the Superpowers methodology across multiple parallel Claude Code sessions.
6
+ You are the **lead** of the team-superpower v5 single-team lifecycle. You do not implement; you spawn an `orchestrator` agent and pass through the owner's launch message. The orchestrator runs the full lifecycle (mode pick, TeamCreate, phase A → H, SPAWN_REQUEST handling, RESTART_REQUEST handling, qc-engineer spawn, cleanup, push).
7
7
 
8
- > **Lead model:** run this command in an **Opus** session. The lead carries the cross-phase reasoning load (planning gates, escalation triage, FINISH_BLOCKED recovery, owner touchpoint budget). All 8 teammate agents are pinned to **Sonnet** via their frontmatter (`model: sonnet`) — they spawn on Sonnet regardless of the lead's model. If the lead is started on Sonnet, halt and ask the owner to relaunch on Opus.
8
+ > **Lead model:** run this command in an **Opus** session. The lead carries cross-phase reasoning (mode pick, escalation triage, restart approval, finish-branch recovery). Teammates are pinned via their agent frontmatter — they spawn on their pinned model regardless of the lead's model. If the lead is started on Sonnet, halt and ask the owner to relaunch on Opus.
9
9
  >
10
- > **Lead thinking discipline:** adaptive. Use extended (high-effort) thinking for every gate decision, escalation triage, classification of clarification questions (tactical / cross-role / architectural / owner-only), FINISH_BLOCKED recovery, and worktree-cleanup branching. Routine heartbeats, mailbox forwarding, status polls, and shared-task-list status reads may be quick. Teammates default to high thinking on every non-trivial step (see each agent's "Thinking discipline" section); the lead is the only role that scales effort per action.
10
+ > **Lead thinking discipline:** adaptive. Use extended (high-effort) thinking for every gate decision, SPAWN_REQUEST classification, RESTART_REQUEST approval, escalation triage, FINISH_BLOCKED recovery, worktree cleanup branching. Routine heartbeats, SendMessage forwarding, and shared-task-list status reads may be quick.
11
11
 
12
12
  Owner's feature request:
13
13
 
14
14
  $ARGUMENTS
15
15
 
16
- ## Your job
17
-
18
- You are a **conductor**, not an implementer. Spawn teammates and coordinate them through the canonical Superpowers skill chain. Do not run skills yourself — delegate every skill to the correct teammate. The team-superpower agent definitions (`designer`, `planner`, `software-architect`, `security-engineer`, `backend-developer`, `frontend-developer`, `qa-engineer`, `reviewer`) shipped with this plugin tell each teammate exactly which Superpowers skill to run.
19
-
20
- ## Required prechecks (run these first, in order)
21
-
22
- 0. **Lead-model self-attestation.** Before doing anything else, state which model you (the lead) are currently running on. If you are not running on Opus, halt and instruct the owner: "Lead must be on Opus. Relaunch this session with `claude --model opus` (or pick Opus in the model switcher) and rerun `/team-feature`." Teammates are pinned to Sonnet via their agent frontmatter; only the lead model is set by the session.
23
- 1. Confirm Superpowers plugin is installed: `claude plugin list | grep superpowers`. If missing, **halt** and instruct the owner: `/plugin install superpowers@claude-plugins-official`. Capture the version string from `claude plugin list --json` (e.g. `5.0.7`) — you'll write it to the checkpoint in phase 0 step 5 below.
24
- 2. Confirm Claude Code version is `2.1.32` or later: `claude --version`. If older, halt.
25
- 3. Confirm `CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1` is set in the environment. If not, halt and instruct the owner to add it to `~/.claude/settings.json` under `env`.
26
- 4. Generate a kebab-case `<slug>` from the owner's request. Use it in every artifact filename for the rest of the run. The team you create MUST be named exactly `superpower-<slug>` — every cleanup and resume primitive depends on that convention.
27
- 5. Create directories if missing: `docs/superpowers/{sessions,specs,plans,reviews}`.
28
- 6. Seed `docs/superpowers/ESCALATION.md` from `${CLAUDE_PLUGIN_ROOT}/assets/ESCALATION.md` if it does not already exist. Seed `docs/superpowers/README.md` from `${CLAUDE_PLUGIN_ROOT}/assets/SESSION_README.md` if missing. Commit any seeded files.
29
-
30
- ## Phase 0 — Stack detection, version pinning, shape decision
31
-
32
- This phase runs **after** preflight clears (see the next section) and **before** spawning any teammate. It decides which teammates to spawn and pins the Superpowers version so a mid-feature skill update can't corrupt recovery.
33
-
34
- ### 0.1 — Read CLAUDE.md, or detect
35
-
36
- 1. Check whether `CLAUDE.md` exists at the repo root AND contains a fenced `team-superpower` block:
37
- ```bash
38
- bash ${CLAUDE_PLUGIN_ROOT}/scripts/parse-claudemd.sh extract CLAUDE.md
39
- ```
40
- - Exit 0: a block was extracted. Parse it. Skip to 0.2.
41
- - Exit 1 (file missing or no block): run detection.
42
-
43
- 2. Run detection:
44
- ```bash
45
- bash ${CLAUDE_PLUGIN_ROOT}/scripts/detect-stack.sh "$PWD" > /tmp/team-superpower-detected.yaml
46
- ```
47
- - Exit 0 (confident): write the detected YAML (plus a one-line header) to `docs/superpowers/stack.detected.md` and commit. Halt with this message to the owner (via §7 escalation): "I detected this stack — `docs/superpowers/stack.detected.md`. Review the `# CONFIRM:` lines, paste the corrected block into a `team-superpower` fenced section of your CLAUDE.md (or create CLAUDE.md from `${CLAUDE_PLUGIN_ROOT}/assets/CLAUDE.md.template`), then re-run `/team-feature`." **Do NOT auto-edit CLAUDE.md — the spec forbids it.**
48
- - Exit 1 (no signal): halt. Escalate to the owner: "No backend or frontend signal found in the repo. Create a CLAUDE.md from `${CLAUDE_PLUGIN_ROOT}/assets/CLAUDE.md.template` and re-run."
49
- - Exit 2 (ambiguous): write the detected YAML to `docs/superpowers/stack.detected.md` with both candidate BE languages marked; halt and escalate so the owner picks one.
16
+ ## Parsing the launch flags
50
17
 
51
- ### 0.2 Determine stack shape
18
+ Before doing anything else, parse override flags from the owner's request. Tokens are space-separated, may appear before the feature description, and use `=` to bind their value:
52
19
 
53
- Use the parser:
20
+ - `--mode=<solo|single-agent|team>` — force execution mode; skip the heuristic ladder.
21
+ - `--size=<minimal|standard|full>` — force team size (only meaningful with `--mode=team`).
22
+ - `--explain` — run mode pick, print the decision, and STOP. Do not spawn anything.
54
23
 
55
- ```bash
56
- shape="$(bash ${CLAUDE_PLUGIN_ROOT}/scripts/parse-claudemd.sh shape CLAUDE.md)"
57
- ```
58
-
59
- `$shape` is one of `full-stack` | `be-only` | `fe-only` | `none`. If `none` (the block has `backend: none` AND `frontend: none`), halt and escalate — that combination is non-sensical.
60
-
61
- ### 0.3 — Cross-validate: claimed stack vs. filesystem
62
-
63
- For every claimed component, verify at least one corresponding source file exists. Example checks:
64
-
65
- - `backend.language: csharp` → at least one `*.csproj` or `*.sln` exists.
66
- - `backend.language: node-ts` → `package.json` exists and declares a server dep (`express`, `fastify`, `koa`, `@nestjs/core`, etc.).
67
- - `frontend.framework: react` → `package.json` declares `react`.
68
- - `contracts.source_of_truth: openapi` → an OpenAPI file exists at `contracts.openapi_path` if specified.
69
-
70
- If any claimed component has no file evidence, halt and escalate. CLAUDE.md is the contract, but a contract that contradicts the filesystem is a bug to flag, not a configuration to act on.
24
+ If any of these flags appear, strip them from `$ARGUMENTS` and treat the remainder as the actual launch message. Record the flags used in the checkpoint field `overrides_applied:`.
71
25
 
72
- ### 0.4 — Write the shape marker
26
+ ## Your job
73
27
 
74
- Write the resolved shape to a marker file the hooks read:
28
+ You are a **conductor**. Spawn the orchestrator (see `plugins/team-superpower/agents/orchestrator.md`) with the owner's launch message and forward owner replies. Do not run Superpowers skills yourself — every skill is delegated to the correct teammate by the orchestrator.
75
29
 
76
- ```bash
77
- mkdir -p docs/superpowers/sessions
78
- echo "$shape" > docs/superpowers/sessions/<slug>.shape
79
- git add docs/superpowers/sessions/<slug>.shape
80
- ```
30
+ ## Required prechecks (run these first, in order)
81
31
 
82
- The `TaskCreated` hook reads this marker to enforce shape-appropriate `impl:` sub-prefixes.
32
+ 0. **Lead-model self-attestation.** State which model you are running on. If not Opus, halt and instruct the owner: "Lead must be on Opus. Relaunch with `claude --model opus` and rerun `/team-feature`."
33
+ 1. Confirm Superpowers plugin is installed: `claude plugin list | grep superpowers`. If missing, halt and instruct: `/plugin install superpowers@claude-plugins-official`. Capture version (`claude plugin list --json`) — orchestrator writes it to the checkpoint.
34
+ 2. Confirm Claude Code version `2.1.32` or later: `claude --version`. If older, halt.
35
+ 3. Confirm `CLAUDE_CODE_EXPERIMENTAL_AGENT_TEAMS=1` is set. If not, halt and instruct the owner to add it to `~/.claude/settings.json` under `env`.
36
+ 4. Generate a kebab-case `<slug>` from the owner's request. Use it in every artifact filename. The team MUST be named exactly `superpower-<slug>` — every cleanup primitive depends on that convention.
37
+ 5. Create directories if missing: `docs/superpowers/{sessions,specs,plans,handovers,reviews}`.
38
+ 6. Seed `docs/superpowers/ESCALATION.md` from `${CLAUDE_PLUGIN_ROOT}/assets/ESCALATION.md` if not present. Seed `docs/superpowers/README.md` from `${CLAUDE_PLUGIN_ROOT}/assets/SESSION_README.md` if missing. Commit any seeded files.
83
39
 
84
- ### 0.5 Decide team composition (shape-adaptive spawn)
40
+ ## Lead behavior (v5 single-team lifecycle)
85
41
 
86
- | Shape | Teammates to spawn |
87
- |---------------|--------------------|
88
- | `full-stack` | designer, planner, software-architect, security-engineer, backend-developer, frontend-developer, qa-engineer, reviewer (**8 total**) |
89
- | `be-only` | designer, planner, software-architect, security-engineer, backend-developer, qa-engineer, reviewer (**7 total**) |
90
- | `fe-only` | designer, planner, software-architect, security-engineer, frontend-developer, qa-engineer, reviewer (**7 total**) |
42
+ You spawn the `orchestrator` agent type to perform all in-feature work; do not act as orchestrator yourself. Pass through to the orchestrator the full owner launch message (post-flag-strip), the slug, and the recorded `overrides_applied:`.
91
43
 
92
- `software-architect`, `security-engineer`, `qa-engineer`, and `reviewer` are stack-agnostic and ALWAYS spawn. Designer, planner, and the implementers adapt.
44
+ The orchestrator handles: auto-resume detection (spec §8.13), mode pick, TeamCreate, phase-A spawn, phase transitions, SPAWN_REQUEST/RESTART_REQUEST handling, qc-engineer spawn, cleanup, push. See `plugins/team-superpower/agents/orchestrator.md` for full responsibilities.
93
45
 
94
- Spawning happens at phase boundaries (you don't spawn implementers until phase 4 starts; you don't spawn the reviewer until phase 6) — this section just decides which teammates the team will EVER spawn for this feature. Record the list in the checkpoint.
46
+ In team mode the orchestrator runs the single-team lifecycle (spec §3.1):
95
47
 
96
- ### 0.6 — Pin the Superpowers version
48
+ 1. `TeamCreate(superpower-<slug>)`.
49
+ 2. Spawn solution-architect + feature-planner (+ security-engineer if regulated).
50
+ 3. Phase A: spec sign-off → arch-map → plan approval → handover.
51
+ 4. Shut down solution-architect + feature-planner + security-engineer.
52
+ 5. Spawn team-leader.
53
+ 6. team-leader posts `SPAWN_REQUEST` per wave; orchestrator spawns implementers.
54
+ 7. Per plan-phase end: team-leader posts `PHASE_COMPLETE`; orchestrator acks.
55
+ 8. Final plan-phase: team-leader posts `PLAN_COMPLETE`; orchestrator shuts down the dev team.
56
+ 9. Spawn qc-engineer.
57
+ 10. qc-engineer posts `QC_PASS` or `QC_REWORK_NEEDED` (max `limits.max_qc_rounds`, default 3).
58
+ 11. On pass: push + cleanup + notify owner.
97
59
 
98
- Read the installed Superpowers version (from precheck step 1) and write it to the checkpoint frontmatter. This pins the skill-set for this feature. `/team-feature-resume` reads it back and refuses to continue if the installed version has drifted.
60
+ There is **no architect standby**. Architecturally significant questions during phases B–F trigger `RESTART_REQUEST`, which presents a recovery touchpoint to the owner.
99
61
 
100
- The frontmatter format is in the **Checkpointing** section below; the relevant added fields are:
62
+ ## Auto-resume detection (orchestrator runs before mode pick)
101
63
 
102
- ```yaml
103
- superpowers_version: <e.g. 5.0.7>
104
- plugin_version: <team-superpower plugin version>
105
- claude_code_version: <e.g. 2.1.32>
106
- stack_shape: full-stack | be-only | fe-only
107
- ```
64
+ On invocation, before picking mode, scan for in-progress features:
108
65
 
109
- ## Preflight detect stale or orphaned state
66
+ 1. List `~/.claude/teams/superpower-*/config.json` files. Each is a candidate slug.
67
+ 2. List `docs/superpowers/handovers/*-handover.md` files with NO matching `docs/superpowers/reviews/*-qc-report.md`.
68
+ 3. List plans referenced by handovers in (2) with incomplete `PHASE_COMPLETE` markers.
69
+ 4. Check `git log --oneline <base>..HEAD` for partial plan-task commits not pushed.
70
+ 5. Match slug against the worktree dir name or the owner's launch text.
110
71
 
111
- Before writing any checkpoint or spawning any teammate, run the helper:
72
+ If any candidate matches, present:
112
73
 
113
- ```bash
114
- bash ${CLAUDE_PLUGIN_ROOT}/scripts/team-state.sh scan
115
74
  ```
116
-
117
- Then run a targeted scan for this run's slug:
118
-
119
- ```bash
120
- bash ${CLAUDE_PLUGIN_ROOT}/scripts/team-state.sh scan <slug>
75
+ Found in-progress feature: <slug> at phase <X>
76
+ Spec: <path>
77
+ Arch-map: <path>
78
+ Plan: <path>
79
+ Handover: <path>
80
+ Last commit: <sha> "<msg>"
81
+ Continue this feature, or start fresh?
82
+ [1] Continue (re-spawn teammates per current phase)
83
+ [2] Start fresh (archive prior artefacts; new feature)
121
84
  ```
122
85
 
123
- Interpret the output:
86
+ On `[1] Continue`:
87
+ - If team config (`~/.claude/teams/superpower-<slug>/`) still exists: skip TeamCreate.
88
+ - If gone: `TeamCreate(superpower-<slug>)`.
89
+ - Re-spawn teammates per current phase (team-leader for B–F, qc-engineer for G, finish flow for H).
90
+ - Spawn prompts include `"this is a resume; read existing handover/spec/plan; continue from current state; do not re-run completed work"`.
124
91
 
125
- | Outcome | What to do |
126
- |---|---|
127
- | `No team-superpower teams found` and no checkpoint for `<slug>` | Clean slate. Proceed. |
128
- | Team config exists for `<slug>` and `liveness: LIKELY ALIVE` | Halt. Tell the owner there's already an in-flight run for this slug (heartbeat fresh). Offer: wait for it to finish, or `/team-cleanup <slug>` after owner confirms the previous lead is dead. |
129
- | Team config exists for `<slug>` and `liveness: stale` or `unknown` | Tell the owner: "Stale state from a previous run detected." Offer two paths: **(a) Resume** via `/team-feature-resume YYYY-MM-DD-<slug>.md`, or **(b) Cleanup and restart** via `/team-cleanup <slug>` then re-run `/team-feature`. Halt — do NOT auto-decide. |
130
- | Other slugs have configs but not this one | Note in the checkpoint that other in-flight runs exist; proceed with this slug. |
131
-
132
- Same-session check: if the current Claude Code session already manages an agent team (the runtime enforces "one team per session"), halt. The owner must finish or `/team-cleanup` the current team before launching a new feature.
92
+ On `[2] Start fresh`:
93
+ - Move existing artefacts under `docs/superpowers/archive/YYYY-MM-DD-<slug>/`.
94
+ - Run cleanup on stale team config.
95
+ - Proceed to mode pick for new feature.
133
96
 
134
- ## Initial checkpoint and heartbeat
97
+ If multiple candidates: list all, owner picks one or `[0] start fresh`.
98
+ If none: skip to mode pick.
135
99
 
136
- After preflight clears AND phase 0 has decided the shape:
100
+ ## Modes
137
101
 
138
- 1. Write the initial checkpoint `docs/superpowers/sessions/YYYY-MM-DD-<slug>.md` per the format in the **Checkpointing** section — including the v2 frontmatter fields (`superpowers_version`, `plugin_version`, `claude_code_version`, `stack_shape`) — and commit it.
139
- 2. `touch docs/superpowers/sessions/<slug>.heartbeat` and commit (or leave uncommitted — the file is intentionally ephemeral; either is fine). **Touch this heartbeat at every phase boundary** and any time you remain active for more than ~10 minutes inside a phase. The cleanup script uses its mtime to decide whether a future session is allowed to wipe state.
140
- 3. Ensure `docs/superpowers/sessions/<slug>.shape` was written in phase 0.4 and is committed.
141
- 4. Write checkpoint updates atomically: write to `<file>.tmp` then `mv -f <file>.tmp <file>`. Half-written checkpoints corrupt recovery.
102
+ ### Solo mode (1 touchpoint)
142
103
 
143
- ## Create the team (canonical primitive)
104
+ For bug fix, typo, rename, version bump, single-file/≤10-line diff.
144
105
 
145
- Immediately after writing the initial checkpoint and **before** spawning any teammate, create the team via the canonical Claude Code `TeamCreate` tool. Do NOT mkdir `~/.claude/teams/...` by hand the runtime owns that directory and the inbox files inside it.
106
+ The orchestrator does not TeamCreate. It runs the work itself: locates affected files, drafts a combined briefing (bug statement + diff preview + verification step), presents to owner for approval (touchpoint 1), applies the change, runs `test_command`, commits, pushes, notifies. See spec §9.1.
146
107
 
147
- Call:
108
+ ### Single-agent mode (1 touchpoint)
148
109
 
149
- ```
150
- TeamCreate({
151
- team_name: "superpower-<slug>",
152
- agent_type: "team-lead",
153
- description: "<one-line owner request, ≤120 chars>"
154
- })
155
- ```
110
+ For small enhancement, 1–3 files, no architecture impact.
156
111
 
157
- This creates:
112
+ The orchestrator drafts a combined briefing (one-paragraph spec + one-task plan), presents to owner for combined approval (touchpoint 1). On approval: `TeamCreate`, spawn one implementer (Sonnet/medium). Implementer runs TDD, static checks, commits. Orchestrator shuts down implementer, spawns qc-engineer for a single round. On pass: push + cleanup + notify. On blocking after 3 rounds: recovery escalation. See spec §9.2.
158
113
 
159
- ```
160
- ~/.claude/teams/superpower-<slug>/
161
- ├── config.json ← team configuration & members (lead-managed)
162
- └── inboxes/
163
- ├── team-lead.json ← your inbox (auto-populated as teammates SendMessage you)
164
- ├── designer.json ← created when the designer teammate is spawned
165
- ├── planner.json ← created when the planner is spawned
166
- └── ... ← one file per teammate name (= the agent's role)
167
-
168
- ~/.claude/tasks/superpower-<slug>/
169
- └── ... ← shared task list (TaskCreate / TaskUpdate)
170
- ```
114
+ ### Team mode (2 touchpoints + finish)
171
115
 
172
- The runtime appends every inbound `SendMessage` to the recipient's JSON array with shape:
173
-
174
- ```json
175
- {
176
- "from": "<sender role name>",
177
- "text": "<message body>",
178
- "summary": "<5-10 word preview>",
179
- "timestamp": "<ISO 8601 UTC>",
180
- "read": false,
181
- "color": "<UI hint>"
182
- }
183
- ```
116
+ For feature work spanning ≥2 modules or ≥4 files, or introducing a new component.
184
117
 
185
- You never write these files directly. Always use `SendMessage` to deliver, and read your inbox through the automatic delivery the runtime hands you (see "Automatic Message Delivery" in the TeamCreate tool docs). The only hand-read is `~/.claude/teams/superpower-<slug>/config.json` when you need to discover member roles by name.
118
+ The orchestrator runs the full single-team lifecycle above. Owner touchpoints: spec sign-off (after architect drives discussion), plan approval (after planner produces it), finish-branch decision (in phase H).
186
119
 
187
- ### Spawning teammates (canonical Agent call)
120
+ #### Heuristic ladder (when `--mode` is not set)
188
121
 
189
- When you spawn a teammate (per the phase chain below), use the `Agent` tool with **all four** of these parameters:
122
+ 1. Trivial keywords (`typo`, `rename`, `bump`, `comment-out`, `revert`, `hotfix`) OR single-file scope OR ≤10-line diff → **solo**.
123
+ 2. Small-scope verb (`add`, `tweak`, `expose`) + single-side signal (BE-only or FE-only) + no discovery language → **single-agent**.
124
+ 3. Otherwise → **team**.
190
125
 
191
- ```
192
- Agent({
193
- subagent_type: "<role>", // e.g. "team-superpower:designer"; matches the agent .md filename
194
- team_name: "superpower-<slug>",
195
- name: "<role>", // e.g. "designer"; becomes the inbox filename (designer.json) and the SendMessage `to` value
196
- prompt: "<filled Spawn prompt template, see below>"
197
- })
198
- ```
126
+ Forced overrides:
127
+ - `security.domain ∈ {payments, healthcare}` OR `security.pii: yes` in CLAUDE.md → forces `team` mode + `size=full` (security-engineer must run in phase A).
128
+ - Regulated keywords (`PCI`, `HIPAA`, `GDPR`, `audit`, `compliance`, `legal`) in launch message → same.
199
129
 
200
- Hard rules for the spawn call:
130
+ #### Team size (team mode only)
201
131
 
202
- - `name` MUST equal the role string (`designer`, `planner`, `software-architect`, `security-engineer`, `backend-developer`, `frontend-developer`, `qa-engineer`, `reviewer`). Inbox filenames depend on this.
203
- - `team_name` MUST equal `superpower-<slug>` every cleanup, resume, and `team-state.sh` primitive depends on this convention.
204
- - `subagent_type` MUST match the agent definition shipped by this plugin (`team-superpower:<role>`).
205
- - Do NOT spawn the same role twice in parallel. If a role needs a second pass, mailbox the existing teammate instead of spawning a duplicate.
132
+ - **minimal** solution-architect + feature-planner + team-leader + 1 BE or 1 FE + qc-engineer (5).
133
+ - **standard** (default)adds the second implementer side when shape is full-stack (6).
134
+ - **full** adds security-engineer in phase A (7 lifetime).
206
135
 
207
- ## Spawn prompt template (use verbatim — do NOT improvise per role)
136
+ ## SPAWN_REQUEST handling (orchestrator behavior)
208
137
 
209
- Every teammate spawn MUST hand over the same minimum context. A teammate inherits project context (`CLAUDE.md`, MCP servers, skills) automatically but does NOT inherit your conversation history — anything implicit on your side is invisible on theirs. Use this template:
138
+ When team-leader posts:
210
139
 
211
140
  ```
212
- You are the <role> teammate for feature `<slug>`.
213
-
214
- Stack shape: <full-stack | be-only | fe-only> (read docs/superpowers/sessions/<slug>.shape if you need to confirm)
215
- Worktree: <absolute path> (planner records this in WORKTREE_READY)
216
- Resume: <yes | no> (yes when spawned by /team-feature-resume; pick up at the next pending task)
217
-
218
- Read first:
219
- - CLAUDE.md (free-form prose AND the `team-superpower` block)
220
- - Your role brief: <relative path to plugins/team-superpower/agents/<role>.md>
221
- - <role-relevant artefact paths — list them all; e.g. design doc, plan, ARCH/SEC reports, QA report>
222
-
223
- Open escalations:
224
- <one-line summary per open escalation in the checkpoint, or "(none)">
225
-
226
- Your task: <one sentence describing the specific phase work the role is being spawned for>
227
- Mailbox signal expected back: <e.g. DESIGN_APPROVED <path>, PLAN_READY <path>, ARCH_PASSED <path>, BE_DONE <task-id>, etc.>
141
+ SPAWN_REQUEST wave=<plan-phase>.<wave>
142
+ roles_needed: { backend-developer: N, frontend-developer: M }
143
+ brief_path: .team-superpower/spawn-briefs/wave-<plan-phase>.<wave>.md
144
+ expected_tasks: [<task-id-1>, <task-id-2>, ...]
228
145
  ```
229
146
 
230
- Fill every field. If a field is genuinely N/A for a role (e.g. there is no QA report when spawning the designer), write `n/a` rather than omitting the line — the template's stability is what keeps respawns deterministic.
231
-
232
- ## Phase chain (strict order no skipping, no inlining)
233
-
234
- 1. **Design (designer).** Spawn the `designer` teammate. Hand it `<slug>` and the owner's request. Wait for `DESIGN_APPROVED <path>` in your mailbox. If the designer asks a clarifying question, answer from project context if unambiguous; otherwise batch with any open questions and use the §7 escalation template to the owner. Checkpoint: `phase: design, status: complete`. Touch heartbeat.
235
-
236
- 2. **Plan (planner).** Spawn the `planner` teammate. Hand it `<slug>` and the design doc path. Wait for `WORKTREE_READY <path> <branch> <origin>` (`<origin>` ∈ {`reused`, `created`} — if the planner posts the legacy 2-arg form, treat as `created` for backward compatibility) then `PLAN_READY <path>`. Record both `**Worktree:** <path>` and `**Worktree origin:** <origin>` in the checkpoint. Route the plan to the owner for approval (second owner touchpoint). On approval, stamp `plan_approved_at: <ISO datetime>` into the metadata of every `impl:` task you will create — the `TaskCompleted` hook checks for it. Checkpoint: `phase: plan, status: approved`. Touch heartbeat.
237
-
238
- 3. **Pre-impl review gate (software-architect + security-engineer, parallel).** Spawn both. Hand each the design doc path AND the plan path. Wait for `ARCH_PASSED <path>` AND `SEC_PASSED <path>`. If either posts `ARCH_BLOCKED` / `SEC_BLOCKED`, route the findings to `planner` for a plan revision, then re-route to whichever gate is still blocking. Cap at three plan-revision rounds — escalate to owner via §7 if it does not converge. Checkpoint: `phase: pre_impl_review, status: passed | blocked`. Touch heartbeat.
239
-
240
- 4. **Implementation (shape-adaptive, parallel where allowed).** Read the approved plan. Create one shared-task-list entry per plan task with the planner's assigned title (`impl:be-*`, `impl:fe-*`, `impl:be-migration-*`, `impl:be-contract-publish-*`), body = full task text including verification, and `depends_on` + `files` + `tests` + `estimated_minutes` + `plan_approved_at` metadata from the plan.
147
+ Orchestrator:
148
+ 1. Reads the brief file.
149
+ 2. `TaskCreate` for each expected_task. Title carries the `impl:` prefix per spec §8.2; metadata carries `wave: <plan-phase>.<wave>`; body excerpted from brief.
150
+ 3. Spawns the requested counts. Each implementer spawn prompt:
241
151
 
242
- **Spawn rule (shape-adaptive):**
243
- - `full-stack`: spawn one `backend-developer` AND one `frontend-developer`.
244
- - `be-only`: spawn one `backend-developer` only. Do NOT spawn `frontend-developer`.
245
- - `fe-only`: spawn one `frontend-developer` only. Do NOT spawn `backend-developer`.
246
-
247
- **Contract publish (full-stack only).** If the planner emitted `impl:be-contract-publish-<slug>` as the first task, the backend-developer claims it first. Do NOT release any `impl:fe-*` task to the frontend-developer until you see `CONTRACT_PUBLISHED <task-id>` in your mailbox. The plan tasks already encode `depends_on: [impl:be-contract-publish-<slug>]` on every FE task, but you enforce the gate at the assignment level too.
152
+ ```
153
+ You are a <role> on team superpower-<slug>. Read the next unclaimed unblocked task in the shared task list at ~/.claude/tasks/superpower-<slug>/. Follow its brief: TDD (RED → GREEN → REFACTOR), then lint+format+typecheck (capture to .team-superpower/static-check-<task-id>.log), then commit per team format. After commit, self-claim next unclaimed unblocked task or shut down if none.
154
+ ```
248
155
 
249
- **Mid-implementation contract drift.** If you receive `CONTRACT_DRIFT_DETECTED` from frontend-developer, or backend-developer files an `impl:contract-update-*` task on its own, pause all `impl:fe-*` in-flight work (post a "pause" message to frontend-developer's mailbox; it will idle on its current task). Wait for `CONTRACT_UPDATED <task-id>` from backend-developer, then unpause FE. Frontend-developer re-pulls the contract hash on resume.
156
+ 4. Replies to team-leader: `SPAWN_DONE wave=<plan-phase>.<wave> agent_ids=[...]`.
250
157
 
251
- **Migration serialization.** `impl:be-migration-*` tasks must run one at a time. The planner chains them via `depends_on`, the `TaskCompleted` hook is a backstop with `MIGRATION_RACE`, and you enforce it at assignment: do not release a second migration task while one is `in_progress`.
158
+ Concurrency cap: orchestrator refuses to spawn beyond `limits.max_concurrent_teammates` (default 5). Excess spawns are queued; reply notes `queued: <ids>`.
252
159
 
253
- **File-scope conflict check.** Verify no two active implementer tasks overlap in file scope — if a conflict appears, serialize by holding the second task. Watch for `BE_DONE` / `FE_DONE`.
160
+ ## RESTART_REQUEST handling (orchestrator behavior)
254
161
 
255
- Checkpoint after each task transition: `phase: implementation, tasks_complete: M/N`. Touch heartbeat at every transition.
162
+ When team-leader (or qc-engineer) posts `RESTART_REQUEST <reason>`:
256
163
 
257
- 5. **QA gate (qa-engineer).** Once every `impl:` task is complete, spawn `qa-engineer`. Wait for `QA_PASSED <path>` or `QA_BLOCKED <path>`. If blocked, the QA report contains `impl:qa-fix-be-` / `impl:qa-fix-fe-` tasks file them in the shared task list and loop to phase 4. Checkpoint: `phase: qa, status: passed | blocked`. Touch heartbeat.
164
+ 1. Read `.team-superpower/restart-count` (default 0). If `limits.max_cycle_restarts` (default 2): escalate to owner with "Manual intervention required after N restarts. Feature appears not tractable in this shape."
165
+ 2. Otherwise present recovery touchpoint to owner:
258
166
 
259
- 6. **Code review (reviewer).** Once `QA_PASSED`, file a `review:` task and spawn the `reviewer` teammate. Wait for `REVIEW_PASSED <path>`. If critical issues come back instead, the reviewer report names the responsible implementer (`backend-developer` or `frontend-developer`) and the failing task — file `impl:review-fix-be-` / `impl:review-fix-fe-` tasks and loop to phase 4. Checkpoint: `phase: review, status: pass | critical_issues_returned`. Touch heartbeat.
167
+ ```
168
+ Cycle restart needed: <reason>
169
+ Current state:
170
+ Phase: <X>
171
+ Last commit: <sha> "<msg>"
172
+ Restart count: <n>/<max>
173
+
174
+ Approve restart from phase A?
175
+ [1] Approve restart
176
+ [2] Cancel feature (manual takeover)
177
+ ```
260
178
 
261
- 7. **Finish (reviewer, with CI gate).** Same reviewer runs `finishing-a-development-branch`. Before presenting the finish menu, the reviewer pushes the branch and (if `ci.provider != none`) polls CI per the `ci` block in CLAUDE.md until all `required_checks` go green, time out, or fail. On CI red, the reviewer posts `FINISH_BLOCKED ci-red <failed-checks>` and you surface the merge-failure menu with an added option F **"Show CI logs"**. On CI timeout, the reviewer posts `FINISH_BLOCKED ci-timeout` and you surface a 3-option menu (re-poll / switch to `pr_opened` / escalate). The CI gate is the **same finish-branch touchpoint** — no new touchpoint.
179
+ 3. On approval: increment `.team-superpower/restart-count`. Shut down all current teammates. Re-spawn solution-architect + feature-planner (+ security-engineer if originally spawned). Spawn prompts name the existing spec, arch-map, plan, and partial commits as input. Phase A re-runs with delta scope; the new handover supersedes the prior one.
262
180
 
263
- The owner makes the merge / PR / keep / discard decision (third and last owner touchpoint). On `FINISH_DONE <decision> <ref>`, checkpoint: `phase: finish, status: <merged|pr_opened|kept|discarded>`. Touch heartbeat. If the reviewer posts `FINISH_BLOCKED <reason>` (any reason — merge or CI), follow **Phase 7 merge-failure handling** below.
181
+ Recovery touchpoints from RESTART_REQUEST do **not** count against the 3-touchpoint budget.
264
182
 
265
- ## Phase 7 merge-failure handling
183
+ ## Phase H — finish-branch and CI gate
266
184
 
267
- When the reviewer posts `FINISH_BLOCKED <reason>` (instead of `FINISH_DONE`), the merge step or the CI gate failed. Handle it inline — this is the same owner touchpoint as the finish-branch decision continued, NOT a new touchpoint.
185
+ After QC pass, team-leader drives the finish-branch decision:
268
186
 
269
- `<reason>` is one of `conflict` / `non-ff` / `dirty-worktree` / `push-rejected` / `ci-red <failed-checks>` / `ci-timeout` / `other:<short-string>` (see `agents/reviewer.md` § Hat 2 for the full enum and what each reason means).
187
+ 1. Push the branch.
188
+ 2. If `ci.provider != none`: poll the CI provider for `ci.required_checks` up to `ci.poll_timeout_minutes` (default 20).
189
+ 3. Surface one finish-branch menu (see below) to owner. This is the third (and final) touchpoint in team mode.
270
190
 
271
191
  ### CI-specific menus
272
192
 
273
- For `ci-red <failed-checks>` use the standard 5-option merge-failure menu **plus an option F: Show CI logs**, which runs `gh run view --log-failed` (or the provider equivalent the reviewer is using) and pipes the output into the conversation, then re-presents the menu.
274
-
275
- For `ci-timeout` use a 3-option menu:
276
-
277
- > **CI did not finish within the poll window.** Pick one:
278
- > - **A. Re-poll** — wait another `ci.poll_timeout_minutes` for CI to finish.
279
- > - **B. Switch to pr_opened** — open a PR; the owner deals with CI on the PR side.
280
- > - **E. Escalate** — §7 escalation, full reviewer status appended.
281
-
282
- Re-poll is the same finish-branch touchpoint continued. The `merge_retries` counter does NOT apply to CI re-polls (it tracks merge attempts, not CI polls); cap re-polls at 3 instead, recorded as `ci_repolls: K/3` in the checkpoint.
283
-
284
- 1. Read the mailbox message. Stash `<reason>` and the verbatim git stderr.
285
- 2. Update the checkpoint: `phase: finish, status: merge_blocked, reason: <reason>, merge_retries: K/3` where `K` is the count of prior retry attempts in this run (start at 0).
286
- 3. Touch the heartbeat.
287
- 4. Present the 5-option menu below to the owner.
288
- 5. Translate the owner's choice into the next instruction to the reviewer per the table.
193
+ | CI state | Menu |
194
+ |---|---|
195
+ | green | `merge / pr_opened / keep / discarded` |
196
+ | red | `merge / pr_opened / keep / discarded / show_ci_logs` |
197
+ | timeout | `re-poll / switch_to_pr_opened / escalate` |
289
198
 
290
199
  ### 5-option merge-failure menu
291
200
 
292
- Present verbatim:
293
-
294
- > **Merge failed:** `<reason>`. Pick one:
295
- > - **A. Retry merge** — re-attempt the merge now (you've resolved conflicts externally or upstream has stabilised).
296
- > - **B. Switch to pr_opened** — open a PR for human merge instead.
297
- > - **C. Switch to kept** — keep the worktree as-is, you'll handle the merge later.
298
- > - **D. Switch to discarded** — drop the branch entirely.
299
- > - **E. Escalate** — pause and surface a §7 escalation with full git output.
300
-
301
- Translation:
201
+ If merge fails (`conflict` / `non-ff` / `dirty-worktree` / `push-rejected`):
302
202
 
303
- | Choice | Reviewer instruction | Expected next signal |
304
- |---|---|---|
305
- | **A** | "Retry the merge step only. Do not re-do design/plan/etc." Increment `merge_retries`. | `FINISH_DONE merged <ref>` OR a new `FINISH_BLOCKED <reason>` |
306
- | **B** | "Re-run `finishing-a-development-branch` with `decision=pr_opened`." | `FINISH_DONE pr_opened <ref>` |
307
- | **C** | "Post `FINISH_DONE kept <branch>` directly. Do not attempt another merge." | `FINISH_DONE kept <ref>` |
308
- | **D** | "Run the discard path of `finishing-a-development-branch`." | `FINISH_DONE discarded <ref>` |
309
- | **E** | Lead posts §7 template to owner with verbatim git stderr; halts until owner responds. | Owner directs manually |
310
-
311
- ### Retry cap
312
-
313
- `merge_retries` is bounded at 3. Before presenting the menu, check the current value:
314
-
315
- - `merge_retries < 3` → present all five options.
316
- - `merge_retries == 3` → drop option A. The menu shows B/C/D/E only.
317
-
318
- The counter is persisted in the checkpoint so `/team-feature-resume` honours it across sessions.
319
-
320
- ### Flow rejoin
203
+ ```
204
+ FINISH_BLOCKED <reason>
205
+ [1] retry — re-attempt merge (cap 3)
206
+ [2] pr_opened open PR instead of merging
207
+ [3] kept — leave branch alone, end session
208
+ [4] discarded — discard branch
209
+ [5] escalate — open an escalation
210
+ ```
321
211
 
322
- On any `FINISH_DONE <decision>` (any decision), flow rejoins normal phase 7: checkpoint `phase: finish, status: <decision>`, then run **Automatic cleanup** below. Auto-cleanup Step D.5 (worktree removal) runs only when `decision == merged`.
212
+ Retry cap: 3. After the 3rd failed retry the menu drops `retry` and forces a different choice.
323
213
 
324
214
  ## Automatic cleanup (runs after `FINISH_DONE`)
325
215
 
326
- The instant phase 7 records `FINISH_DONE`, run cleanup **before idling**. Do this in order, halting and escalating to the owner if any step fails:
216
+ Orchestrator runs cleanup immediately after `FINISH_DONE`:
327
217
 
328
218
  ### Step A — Verify safety preconditions
329
219
 
330
- Confirm all of the following from the checkpoint and the task list:
331
-
332
- - Every phase from `design` through `finish` is checked complete.
333
- - The shared task list has zero `in_progress` tasks. Every `impl:` and `review:` task is `completed`.
334
- - Phase 7 returned a recognised decision: `merged`, `pr_opened`, `kept`, or `discarded`.
335
- - The expected git commits exist on the worktree branch. Run `git log --oneline -30` and confirm:
336
- - A design doc commit under `docs/superpowers/specs/`
337
- - A plan commit under `docs/superpowers/plans/`
338
- - An ARCH report commit AND a SEC report commit under `docs/superpowers/reviews/` (phase-3 gate)
339
- - One or more implementation commits (TDD pairs of test + code on the same files; the test commit precedes the code commit per the `test-driven-development` skill)
340
- - A QA report commit under `docs/superpowers/reviews/` (phase-5 gate)
341
- - A code-review report commit under `docs/superpowers/reviews/`
342
- - If the finish decision is `merged` or `pr_opened`, the corresponding merge / PR-prep commit
220
+ - All phases marked complete in checkpoint.
221
+ - Every expected commit present on the branch.
222
+ - Every teammate `idle` (no in-flight task).
223
+ - `restart_count` and `qc_rounds` recorded in checkpoint.
343
224
 
344
- If any of these is missing, **halt cleanup**, escalate with the §7 template, and instruct the owner to inspect manually. **Do not run cleanup on a half-finished feature.**
225
+ If any precondition fails, halt with the failed item and leave platform state intact for `/team-cleanup`.
345
226
 
346
227
  ### Step B — Shut down teammates gracefully
347
228
 
348
- For each live teammate (`designer`, `planner`, `software-architect`, `security-engineer`, every `backend-developer`, every `frontend-developer`, `qa-engineer`, `reviewer`):
349
-
350
- 1. Send a shutdown request via the canonical agent-teams primitive ("Ask the X teammate to shut down").
351
- 2. Wait for graceful exit.
352
- 3. If a teammate rejects shutdown, surface the rejection reason to the owner via the §7 template and halt cleanup.
353
-
354
- The agent-teams runtime refuses team cleanup while any teammate is alive — this step is non-optional.
229
+ For each remaining teammate: orchestrator requests shutdown via SendMessage; teammate approves and exits. If any teammate refuses, escalate; do not force.
355
230
 
356
231
  ### Step C — Run the canonical team cleanup
357
232
 
358
- Ask the team-teams runtime to clean up the team (the native lead primitive: phrase it as a natural-language "clean up the team" instruction to yourself). Verify by running:
359
-
360
- ```bash
361
- bash ${CLAUDE_PLUGIN_ROOT}/scripts/team-state.sh scan <slug>
362
- ```
363
-
364
- Expected after the runtime cleanup:
365
-
366
- - `team_config_state: absent`
367
- - `task_list_state: absent`
368
- - `tmux_state: absent` (or `tmux` not installed)
233
+ Invoke the canonical Agent-Teams "clean up the team" primitive (removes `~/.claude/teams/superpower-<slug>/` and `~/.claude/tasks/superpower-<slug>/`).
369
234
 
370
235
  ### Step D — Manual sweep (only if Step C left residue)
371
236
 
372
- If the scan after Step C still shows any `present` lines, run:
373
-
374
- ```bash
375
- bash ${CLAUDE_PLUGIN_ROOT}/scripts/team-state.sh cleanup <slug> --force
376
- ```
377
-
378
- The heartbeat refusal check applies. If it fires, you are still touching the heartbeat (or another lead is alive) — investigate before forcing. If the only reason is your own fresh heartbeat from this session, pass `--ignore-heartbeat` (you know the lead is you and you are about to exit).
237
+ Remove residual files via `bash plugins/team-superpower/scripts/team-state.sh cleanup <slug>` this also clears `.team-superpower/spawn-briefs/` and `.team-superpower/static-check-*.log`.
379
238
 
380
239
  ### Step D.5 — Worktree removal (on successful merge only)
381
240
 
382
- Runs only after Step C / D have brought platform state to absent. Removes the planner's git worktree when, and only when, the feature was actually merged.
383
-
384
- **Trigger conditions** (ALL must be true; any miss → skip and record the reason in the Closing block):
241
+ If `decision = merged` AND `worktree_origin != reused`: `git worktree remove <path>`. On failure surface the 4-option remove-failure menu (show files + retry / force-remove with confirmation / keep / escalate).
385
242
 
386
- 1. `FINISH_DONE merged <ref>` is recorded in the checkpoint.
387
- 2. Step A precondition check passed.
388
- 3. Step B teammate shutdown was clean.
389
- 4. The post-Step-C (or post-Step-D) scan shows `team_config_state: absent`, `task_list_state: absent`, `tmux_state: absent`.
390
- 5. The checkpoint has a non-empty `**Worktree:**` field.
391
- 6. The checkpoint records `**Worktree origin:** created`. A `reused` origin means the worktree existed before this run — it is the owner's, not ours to remove.
392
-
393
- If any condition fails, record `worktree: removal-skipped:<reason>` in the Closing block (Step E) where `<reason>` is one of:
394
-
395
- - `not-merged-decision` — finish decision was `pr_opened`, `kept`, or `discarded`.
396
- - `team-cleanup-incomplete` — Step C/D left platform state present.
397
- - `no-worktree-recorded` — checkpoint has no `**Worktree:**` line.
398
- - `reused-existing-worktree` — `**Worktree origin:** reused`; the owner pre-existed the worktree and keeps it.
399
-
400
- **Procedure** (only when all trigger conditions pass):
401
-
402
- 1. Read the worktree path from the checkpoint's `**Worktree:**` line. Call it `WT_PATH`.
403
- 2. `cd` to the repo root (the **main** worktree, NOT `WT_PATH`). `git worktree remove` refuses when the current directory is inside the target.
404
- 3. Run `git worktree list --porcelain`. If `WT_PATH` is not listed (already pruned, manual removal, etc.), record `worktree: already-absent` in the Closing block and skip to Step E.
405
- 4. Touch the heartbeat.
406
- 5. Run `git worktree remove "$WT_PATH"` (non-forced).
407
- 6. On success → record `worktree: removed` in the Closing block. Touch heartbeat. Proceed to Step E.
408
- 7. On non-zero exit → enter the **4-option remove-failure menu** below.
409
-
410
- **Branch handling:** `git worktree remove` does NOT delete the branch. The feature branch survives this step. Branch deletion is left to the owner.
411
-
412
- ### 4-option remove-failure menu
413
-
414
- Triggered when `git worktree remove "$WT_PATH"` exits non-zero. Common causes: untracked files, locked worktree, in-progress git operation, owner pre-seeded files.
415
-
416
- Present verbatim:
417
-
418
- > **Could not remove worktree** `<WT_PATH>`. Git said: `<stderr>`. Pick one:
419
- > - **A. Show files + retry** — list what's blocking, then retry the remove.
420
- > - **B. Force remove** — discard uncommitted work in `<WT_PATH>` and remove. (Confirmation required.)
421
- > - **C. Keep worktree** — leave it on disk; you'll remove it manually later.
422
- > - **D. Escalate** — pause and surface a §7 escalation with the verbatim stderr.
423
-
424
- Translation:
425
-
426
- | Choice | Action | Closing-block record |
427
- |---|---|---|
428
- | **A** | Run `git -C "$WT_PATH" status --short` and `git -C "$WT_PATH" diff --stat`. Surface output to owner. Retry `git worktree remove "$WT_PATH"`. Cap: 3 retries per Step D.5. On success: record `worktree: removed (after manual fix)` and proceed to Step E. On 3rd retry still failing: drop option A from the next menu and force B/C/D. | See action column. |
429
- | **B** | Lead prompts: `"This will discard uncommitted work in <WT_PATH>. Confirm force-remove? (type 'yes' to confirm)"`. On `yes`: snapshot the file list from the pre-remove `git -C "$WT_PATH" status --short` (or take a snapshot now if option A hasn't run), then run `git worktree remove --force "$WT_PATH"`. On any other input: abort B, re-present the menu. | `worktree: force-removed`, `dropped_files: [<path>, ...]` |
430
- | **C** | Log `WT_PATH` in the Closing block. Tell the owner: `"Worktree retained at <WT_PATH>. Remove manually with 'git worktree remove <WT_PATH>' once you've handled it."` Proceed to Step E. | `worktree: kept-by-owner`, `worktree_path: <WT_PATH>` |
431
- | **D** | Halt Step D.5. Post the §7 template to the owner with the verbatim stderr from the failed remove. Wait for direction. | `worktree: escalated`, `worktree_path: <WT_PATH>` |
432
-
433
- In all four cases, Step E still runs after Step D.5 closes (whether by success or by the owner's menu choice). Step E records the outcome in the Closing block.
243
+ If `worktree_origin = reused`, skip; record `worktree: removal-skipped:reused-existing-worktree`.
434
244
 
435
245
  ### Step E — Final checkpoint commit
436
246
 
437
- Append a closing block to the checkpoint:
438
-
439
- ```markdown
440
- ## Closing
441
- - finished at: <ISO datetime>
442
- - decision: <merged|pr_opened|kept|discarded>
443
- - cleanup: complete
444
- - worktree: <removed | already-absent | removal-skipped:<reason> | removed (after manual fix) | force-removed | kept-by-owner | escalated>
445
- - worktree_path: <path> # present whenever the worktree directory still exists on disk after cleanup (states: kept-by-owner, escalated, or removal-skipped where the path exists)
446
- - merge_retries: K # only when K > 0; matches the final value of the mid-phase counter
447
- - dropped_files: [<path>, ...] # only when state == force-removed
448
- ```
247
+ Append `## Closing` block to the checkpoint:
449
248
 
450
- `removal-skipped` reasons: `not-merged-decision` | `team-cleanup-incomplete` | `no-worktree-recorded` | `reused-existing-worktree`.
249
+ ```
250
+ finished at: <ISO datetime>
251
+ decision: <merged|pr_opened|kept|discarded>
252
+ cleanup: complete
253
+ cycle_restart_count: <N>
254
+ qc_rounds: <N>
255
+ worktree: <state>
256
+ worktree_path: <path> (only when state implies the dir still exists)
257
+ ```
451
258
 
452
- Remove the `<slug>.heartbeat` file. Commit the checkpoint. Confirm to the owner: "Team cleaned up. Feature complete."
259
+ Commit the checkpoint.
453
260
 
454
261
  ### Step F — If anything failed
455
262
 
456
- Tell the owner exactly which step failed, include the script output verbatim, and instruct them to run `/team-cleanup <slug>` once they have confirmed nothing else is running. Do **not** retry cleanup loops automatically — the safety check is the heartbeat, and you cannot meaningfully refresh it from outside the lead process.
263
+ Halt with the failure mode. The owner runs `/team-cleanup <slug>` from a fresh session.
457
264
 
458
265
  ## Within-phase stall watchdog
459
266
 
460
- Heartbeat at phase boundaries is not enough a teammate can hang silently mid-phase and you'd never notice. Run a watchdog:
267
+ Orchestrator detects no SendMessage activity AND no shared-task-list transitions for `limits.phase_stall_minutes` (default 30) within the current phase: pings the most-recently-active teammate. If the next 30-minute window is also silent, surfaces a §7 escalation. Heartbeat-at-phase-boundaries alone does not catch silent hangs.
461
268
 
462
- 1. Read `limits.phase_stall_minutes` from CLAUDE.md (`bash ${CLAUDE_PLUGIN_ROOT}/scripts/parse-claudemd.sh get limits.phase_stall_minutes CLAUDE.md`). Default to **30** if unset.
463
- 2. Inside any phase, if the watchdog window elapses with **no mailbox message AND no shared-task-list state transition** from the active teammate(s):
464
- - Send a ping to the teammate's mailbox: `STATUS_CHECK <slug> — no activity for <N> minutes; reply with current status or progress note.`
465
- - Start a second watchdog window of the same length.
466
- 3. If a second watchdog window also elapses with no reply: surface a §7 escalation to the owner with the teammate's last-known status, the elapsed wall time, and the current phase. Halt — do NOT silently respawn or force-cancel; the owner decides.
269
+ ## Owner touchpoints (the ONLY allowed pings to the owner)
467
270
 
468
- The watchdog is **not** an owner touchpoint by itself — pinging the teammate is internal. Escalation step 3 is what reaches the owner, and only via the §7 template (so it doesn't count against the 3 allowed touchpoints either).
271
+ Team mode (3 max):
272
+ 1. **Spec sign-off** (mid phase A).
273
+ 2. **Plan approval** (end phase A).
274
+ 3. **Finish-branch decision** (phase H).
469
275
 
470
- Reset the watchdog on every received mailbox message and every task transition. Touch the heartbeat each time you reset.
276
+ Single-agent mode (1):
277
+ 1. **Combined spec + plan approval**.
471
278
 
472
- ## Owner touchpoints (the ONLY allowed pings to the owner)
279
+ Solo mode (1):
280
+ 1. **Diff preview + verification step**.
473
281
 
474
- 1. Design sign-off (phase 1, the brainstorming skill's built-in step).
475
- 2. Plan approval before phase 3 starts.
476
- 3. Finish-branch decision in phase 7.
282
+ Recovery touchpoints (these do **not** count against the budget):
283
+ - Model fallback (teammate running on different model than pinned).
284
+ - `RESTART_REQUEST` approval.
285
+ - CI timeout decision.
286
+ - Manual intervention after restart cap.
477
287
 
478
- **Anything else requires the §7 escalation template** from `docs/superpowers/ESCALATION.md`. Refuse to ping the owner without it. Cleanup runs without owner involvement when Step A passes.
288
+ Anything else that reaches the owner MUST use the §7 escalation template in `assets/ESCALATION.md`.
479
289
 
480
290
  ## Checkpointing
481
291
 
482
- After every phase boundary, write `docs/superpowers/sessions/YYYY-MM-DD-<slug>.md` atomically (tmp + rename) per this format and commit it. This is the only way the workflow survives a `/resume` failure:
483
-
484
- ```markdown
485
- ---
486
- slug: <slug>
487
- started: <ISO datetime>
488
- superpowers_version: <e.g. 5.0.7>
489
- plugin_version: <team-superpower plugin version>
490
- claude_code_version: <e.g. 2.1.32>
491
- stack_shape: full-stack | be-only | fe-only
492
- ---
292
+ `docs/superpowers/sessions/YYYY-MM-DD-<slug>.md` is updated by the orchestrator at every phase boundary. Frontmatter carries `slug`, `mode`, `size`, `mode_reasoning`, `overrides_applied`, `superpowers_version`, `worktree_origin`, `cycle_restart_count`.
493
293
 
494
- # Session: <slug>
495
- **Started:** <ISO datetime>
496
- **Last update:** <ISO datetime>
497
- **Team:** superpower-<slug>
498
- **Worktree:** <path>
499
- **Worktree origin:** created | reused # `reused` means the owner launched `/team-feature` from inside a linked worktree; Step D.5 skips removal in that case
500
-
501
- ## Phases
502
- - [x] design → docs/superpowers/specs/YYYY-MM-DD-<slug>-design.md
503
- - [x] worktree → <branch>
504
- - [x] plan → docs/superpowers/plans/YYYY-MM-DD-<slug>-plan.md (approved <datetime>)
505
- - [x] pre_impl_review → arch + sec PASSED
506
- - [ ] implementation (M/N tasks complete)
507
- - [ ] qa
508
- - [ ] review
509
- - [ ] finish — when `FINISH_BLOCKED <reason>` is in flight, this line reads `- [ ] finish (blocked: <reason>, merge_retries: K/3)` instead, and stays unchecked until `FINISH_DONE` arrives.
510
-
511
- ## Teammates
512
- (list reflects stack_shape — omit the implementer that doesn't exist for be-only / fe-only)
513
- - designer (agent-id: ...) — idle
514
- - planner (agent-id: ...) — idle
515
- - software-architect (agent-id: ...) — idle
516
- - security-engineer (agent-id: ...) — idle
517
- - backend-developer (agent-id: ...) — active on task impl:be-<name> # full-stack | be-only
518
- - frontend-developer (agent-id: ...) — idle # full-stack | fe-only
519
- - qa-engineer (agent-id: ...) — idle
520
- - reviewer (agent-id: ...) — idle
294
+ Body sections:
521
295
 
296
+ ```
297
+ ## Phases — checklist with file paths to artefacts
298
+ ## Teammates — role / agent id / current task or idle
522
299
  ## Open escalations
523
- - (none) | <escalation-template entries>
524
-
525
- ## Assumptions
526
- (appended after each phase; one entry per non-owner decision)
527
- - <ISO ts> <role> [class=<tactical|cross-role|architectural>]: <one-line decision> (peer: <role|none>, evidence: <link to mailbox msg | n/a>)
528
-
529
- ## Resume protocol
530
- 1. Owner runs /team-feature-resume with this filename.
531
- 2. Lead respawns teammates using same role definitions.
532
- 3. Lead reads this checkpoint, identifies next pending task, resumes.
300
+ ## Assumptions — one line per non-owner decision
301
+ ## Cycle history — one row per RESTART_REQUEST
302
+ ## Closing — final block written by Step E
533
303
  ```
534
304
 
305
+ The orchestrator commits this file after every phase transition. If the orchestrator crashes, the feature lives in this file.
306
+
535
307
  ## Hard rules
536
308
 
537
- - **Never** run a Superpowers skill yourself. Always delegate to the correct teammate.
538
- - **Never** modify, replace, or skip a Superpowers skill. Consume them as-installed.
539
- - **Never** start phase 4 before both `ARCH_PASSED` and `SEC_PASSED` are recorded. The phase-3 gate is non-optional.
540
- - **Never** start phase 6 before `QA_PASSED` is recorded. The phase-5 gate is non-optional.
541
- - **Never** let an implementer write code before the plan is approved AND the phase-3 gate has passed. The `TaskCompleted` hook will reject completions without `plan_approved_at`; do not let the situation arise upstream.
542
- - **Never** let an `impl:` task be marked complete without TDD and the two-stage review from `subagent-driven-development`. The hook is a backstop, not a primary control.
543
- - **Never** ping the owner without the §7 template, except for the three allowed touchpoints listed above.
544
- - **Never** skip the automatic cleanup block after `FINISH_DONE`. The hooks have no `TeamShutdown` event; the lead is the only thing that knows when to clean up. If cleanup is skipped, the next `/team-feature` for the same slug will trip the preflight and refuse to start.
545
- - **Never** force cleanup while the heartbeat is fresh and you didn't write it. That's the signal that another lead is alive.
546
- - **Never** run Step D.5 worktree removal unless the finish decision is `merged` AND the platform-cleanup scan (Step C, or Step D fallback) shows every state `absent`. Other decisions or partial cleanups must record `worktree: removal-skipped:<reason>` and leave the worktree on disk.
547
- - **Never** force-remove a worktree (`--force`) without explicit owner confirmation in the 4-option menu. The default remove is non-forced; force only on option B with a typed `yes`.
548
- - **Never** retry merge more than 3 times. After the 3rd `FINISH_BLOCKED`, drop option A from the 5-option menu and require B/C/D/E.
549
- - **Never** treat the `FINISH_BLOCKED` menu as a new owner touchpoint. It is the same finish-branch touchpoint continued — the 3-touchpoint cap stays at 3.
550
-
551
- ## Hard rules (v2 additions)
552
-
553
- - **Never** spawn `frontend-developer` in a `be-only` shape, or `backend-developer` in a `fe-only` shape. The shape was decided in phase 0.5 from CLAUDE.md (or the auto-detection fallback the owner has confirmed); deviating means a different team than the owner agreed to.
554
- - **Never** auto-edit the user's `CLAUDE.md`. Phase 0 writes to `docs/superpowers/stack.detected.md` only and asks the owner to paste/edit. The user's CLAUDE.md is theirs.
555
- - **Never** release an `impl:fe-*` task before `CONTRACT_PUBLISHED` arrives (full-stack with `contracts.source_of_truth != none`).
556
- - **Never** release a second `impl:be-migration-*` task while one is `in_progress`. The hook is a backstop; you are the primary control.
557
- - **Never** present the finish-branch menu before the CI gate either passes or is explicitly bypassed (CI red → menu with "Show CI logs"; CI timeout → 3-option menu; `ci.provider: none` → skip the gate entirely but still push).
558
- - **Never** wait passively on a teammate for longer than `limits.phase_stall_minutes` (default 30) without running the within-phase stall watchdog above. Two consecutive stall windows with no teammate activity must escalate via §7.
559
- - **Never** improvise a spawn prompt. Use the **Spawn prompt template** verbatim — leave fields as `n/a` rather than omitting them.
560
- - **Never** spawn more than 5 teammates concurrently. The plugin defines up to 8 lifetime roles but phase-gating must keep ≤ 5 active at any moment. If a future change would break this, halt and escalate.
561
- - **Never** run Step D.5 worktree removal when `**Worktree origin:** reused`. The worktree existed before `/team-feature` started; the owner owns it. Record `worktree: removal-skipped:reused-existing-worktree` and leave the worktree on disk.
562
- - **Never** let the planner run inside a linked worktree on a protected branch (`main`, `master`, `develop`, `dev`, `release/*`, `releases/*`). The planner halts and escalates; the owner switches to a feature branch and re-runs.
563
- - **Never** forward an owner-bound escalation when the originator's `class` is not `owner-only` AND `Peer attempts` lists fewer than one round-trip with a peer. The lead returns the escalation to the originator with `RETRY_PEER: try <suggested role> first`. Touchpoint count is NOT decremented (this is a routing reject, not an owner touch). The lead also returns it with `LOG_ASSUMPTION: tactical questions log to checkpoint § Assumptions, not the mailbox` when `class=tactical`. The 4-class table is in `assets/ESCALATION.md`. Class detection: scan the `Peer attempts:` field body for a `class=<name>` token (matches `class=tactical|cross-role|architectural|owner-only`). If absent, the field contains ISO-timestamped peer attempts — treat the originator's class as `cross-role` (the only class that produces real peer attempts) and accept a round-trip count ≥ 1.
564
-
565
- Begin with the prechecks, then preflight, then run phase 0 (stack detection / shape decision / version pin / shape marker), then spawn `designer`.
309
+ 1. **Lead never implements.** All feature work is delegated. The lead's only job is `Agent({type: "orchestrator", ...})` plus owner-reply pass-through.
310
+ 2. **Orchestrator is the sole spawner.** team-leader, qc-engineer, and implementers never call `Agent` themselves — they post `SPAWN_REQUEST` and let the orchestrator handle it. This honours the Claude Code Agent Teams "no nested teams" constraint.
311
+ 3. **One team per feature.** A single `TeamCreate superpower-<slug>` runs the entire lifecycle. Membership rolls forward by spawn + shutdown across phases A–H.
312
+ 4. **No per-task QA loop.** Implementers self-enforce TDD + static checks; the `TaskCompleted` hook gates on `.team-superpower/static-check-<task-id>.log`.
313
+ 5. **Owner-touchpoint budget is sacred.** 3 in team mode, 1 in single-agent / solo. Recovery touchpoints are separate.
314
+ 6. **Restart cap is sacred.** 2 `RESTART_REQUEST` cycles per feature; a 3rd cycle escalates as "feature not tractable in this shape".
315
+ 7. **QC rounds cap is sacred.** 3 end-of-plan QC rounds; a 4th triggers owner escalation.
316
+ 8. **AGENTS.md is a read-only contract for agents.** The `TaskCompleted` hook rejects any commit that modifies it from inside a teammate; only the orchestrator may write it.
317
+ 9. **No `--dangerously-skip-permissions`.** Hooks exist because Superpowers gates exist. Use the §7 escalation template instead.