@droponair/sdk-js 0.27.0 → 0.29.0

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,42 @@
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  # Changelog
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+ ## 0.29.0
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+
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+ ### Fixed
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+
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+ - **Delivered and seen no longer depend on the sender being online.** A receipt
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+ existed only as a frame on a live socket, so a sender who was away when someone
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+ fetched or read the message never learned it and the mark stayed where it was
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+ for good. An app that disconnects in the background, which is what an app has to
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+ do to be pushed at all, missed nearly all of them. The SDK now catches up on
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+ connect and reports the state as the ordinary delivered and read callbacks, so
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+ there is no new API to adopt: existing receipt handling starts working.
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+
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+ ### Notes
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+
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+ - Catch-up covers the messages you sent most recently and replays their current
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+ state, so handling must be idempotent. Marks should only ever move forward.
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+ - Additive and backward compatible. A relay that predates this answers 404 and
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+ the SDK treats that as nothing to catch up on.
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+
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+ ## 0.28.0
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+
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+ ### Fixed
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+
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+ - **A push token offered before the client connected was thrown away.** The push
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+ service hands an app its device token at launch, always before a connection
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+ exists, so `registerPushToken` refusing it there lost the token exactly when
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+ every app first offers it, and push simply never arrived. The token is now held
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+ and registered as soon as a connection exists. It is also re-registered on every
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+ connect, because the relay ties a token to a session: after a reconnect or a
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+ relay restart the device would otherwise be silently unreachable.
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+
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+ ### Notes
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+
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+ - `registerPushToken` no longer rejects a call made before connecting. Existing
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+ code that catches that error still compiles and simply stops seeing it.
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+ - `unregisterPushToken` drops the held token, so it is not re-registered later.
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+
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  ## 0.27.0
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  ### Added
package/README.md CHANGED
@@ -207,6 +207,10 @@ client.onEvent(e => {
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  Available since SDK `0.9.0`. Customers configure their own APNs / FCM / VAPID credentials in the dashboard. The platform delivers a push only when the sender attaches a `pushPayload` to a message and the recipient device has no live WebSocket session. See the per-product availability and limits on your dashboard's Subscription page.
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+
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+ Register the token as soon as you have it. The SDK holds it until a connection
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+ exists and registers it then, and re-registers on every connect, so there is no
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+ need to wait for the client to connect or to retry yourself.
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  ```typescript
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  // iOS, after didRegisterForRemoteNotificationsWithDeviceToken
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  await client.registerPushToken({ platform: 'APNS', token: deviceTokenHex });
@@ -359,6 +363,12 @@ client.onMessage(async (msg) => {
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  | `sendCleartextGroupMessage(groupId, plaintext)` | `Promise<{ messageId }>` | Send a plaintext (non-encrypted) group message; server fans out to every other member. |
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  | `onGroupMessage(callback)` | `() => void` | Listen for group messages |
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+ Delivered and seen are caught up on every connect, so a sender that was away
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+ while someone fetched or read still learns about it. The state arrives through
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+ the same delivered and read callbacks a live receipt uses, so there is nothing
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+ extra to handle; make sure your handling is idempotent and only ever moves a
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+ mark forward, since catch-up replays the current state rather than the changes.
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+
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  **Group delivery is per member.** A group message has many recipients, so the platform
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  reports delivery as a set rather than a single flag and leaves the presentation to you.
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  `DELIVERED` and `SEEN` arrive as events whose `metadata` carries `messageId`, `groupId`
@@ -22,6 +22,11 @@ export declare class MessagingClient implements DropOnAirClient {
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  private dropOnAirJwt;
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  private currentUserId;
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  private deviceId;
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+ /**
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+ * The push token this device last offered, held until a connection exists and
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+ * re-sent on every connect. Cleared by `unregisterPushToken`.
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+ */
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+ private pendingPushRegistration;
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  private rateLimited;
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  private reconnectAttempt;
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  private connectGeneration;
@@ -169,6 +174,8 @@ export declare class MessagingClient implements DropOnAirClient {
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  token: string;
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  voipToken?: string;
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  }): Promise<void>;
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+ /** Registers the held token, if there is one. Called on every connect. */
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+ private sendPushRegistration;
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  /**
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  * Unregister this device's push notification token (e.g. on logout). Future
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  * push fan-out for this (appId, userId, deviceId, platform) tuple is dropped.
@@ -381,6 +388,15 @@ export declare class MessagingClient implements DropOnAirClient {
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  * live at that instant and is unreachable afterwards, so anyone closed loses it.
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  * Fetching is also what tells the sender the message reached this member.
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  */
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+ /**
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+ * Catches up on who has the messages this client sent.
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+ *
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+ * A receipt used to be a frame on a live socket and nothing else, so a sender
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+ * that was away when someone fetched or read never found out and the tick
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+ * stayed where it was. The state is kept per member, and this replays it as the
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+ * events that would have arrived live, so an app needs no separate path for it.
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+ */
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+ private fetchGroupReceipts;
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  private fetchAndProcessOfflineGroupMessages;
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  private fetchAndProcessOfflineMessages;
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  private getValidDropOnAirJwt;
@@ -246,6 +246,11 @@ class MessagingClient {
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  this.dropOnAirJwt = null;
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  this.currentUserId = null;
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  this.deviceId = null;
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+ /**
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+ * The push token this device last offered, held until a connection exists and
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+ * re-sent on every connect. Cleared by `unregisterPushToken`.
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+ */
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+ this.pendingPushRegistration = null;
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  this.rateLimited = false;
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  this.reconnectAttempt = 0;
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  // Monotonic id for each connect attempt. Transport callbacks (onOpen/onError/
@@ -650,18 +655,36 @@ class MessagingClient {
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  * stored token and refreshes its lastSeenAt timestamp.
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  */
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  async registerPushToken(opts) {
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- if (!this.transport?.isOpen()) {
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- throw new Error('DropOnAir websocket is not connected');
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- }
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  if (!opts.token || opts.token.trim().length === 0) {
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  throw new Error('Push token must not be empty');
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  }
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- const deviceId = this.deviceId ?? await this.getOrCreateDeviceId();
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- const frame = {
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- type: 'PUSH_REGISTER',
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+ // The push service hands an app its token at startup, usually before a
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+ // connection exists, so refusing the registration here would lose it exactly
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+ // when every app first offers it. Hold it instead and send it on connect, and
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+ // keep holding it: the relay ties a token to a session, so a reconnect or a
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+ // relay restart has to re-register or the device goes quiet.
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+ this.pendingPushRegistration = {
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  platform: opts.platform,
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  token: opts.token,
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  voipToken: opts.voipToken ?? '',
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+ };
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+ if (!this.transport?.isOpen()) {
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+ return;
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+ }
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+ await this.sendPushRegistration();
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+ }
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+ /** Registers the held token, if there is one. Called on every connect. */
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+ async sendPushRegistration() {
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+ const pending = this.pendingPushRegistration;
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+ if (!pending || !this.transport?.isOpen()) {
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+ return;
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+ }
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+ const deviceId = this.deviceId ?? await this.getOrCreateDeviceId();
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+ const frame = {
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+ type: 'PUSH_REGISTER',
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+ platform: pending.platform,
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+ token: pending.token,
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+ voipToken: pending.voipToken,
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  deviceId,
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  };
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  this.transport.send(this.codec.encodePushRegistrationFrame(frame));
@@ -671,6 +694,7 @@ class MessagingClient {
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  * push fan-out for this (appId, userId, deviceId, platform) tuple is dropped.
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  */
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  async unregisterPushToken(opts) {
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+ this.pendingPushRegistration = null;
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  if (!this.transport?.isOpen()) {
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  throw new Error('DropOnAir websocket is not connected');
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  }
@@ -1779,6 +1803,12 @@ class MessagingClient {
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  if (this.dropOnAirJwt) {
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  this.scheduleProactiveTokenRefresh(this.dropOnAirJwt);
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  }
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+ this.sendPushRegistration().catch((err) => {
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+ this.logError('push_registration_failed', { error: String(err) });
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+ });
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+ this.fetchGroupReceipts().catch((err) => {
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+ this.logError('group_receipts_fetch_failed', { error: String(err) });
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+ });
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  this.fetchAndProcessOfflineGroupMessages().catch((err) => {
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  this.logError('group_offline_fetch_failed', { error: String(err) });
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  });
@@ -2250,6 +2280,41 @@ class MessagingClient {
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  * live at that instant and is unreachable afterwards, so anyone closed loses it.
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  * Fetching is also what tells the sender the message reached this member.
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  */
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+ /**
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+ * Catches up on who has the messages this client sent.
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+ *
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+ * A receipt used to be a frame on a live socket and nothing else, so a sender
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+ * that was away when someone fetched or read never found out and the tick
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+ * stayed where it was. The state is kept per member, and this replays it as the
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+ * events that would have arrived live, so an app needs no separate path for it.
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+ */
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+ async fetchGroupReceipts() {
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+ const jwt = await this.getValidDropOnAirJwt(false);
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+ const response = await this.fetchFn(`${this.httpUrl}/v1/groups/messages/receipts?limit=100`, {
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+ method: 'GET',
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+ headers: { Authorization: `Bearer ${jwt}`, 'Content-Type': 'application/json' },
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+ });
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+ // A relay that predates this endpoint answers 404: nothing to catch up on.
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+ if (!response.ok) {
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+ return;
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+ }
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+ const body = await response.json();
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+ for (const entry of body.messages ?? []) {
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+ for (const memberUserId of entry.deliveredTo ?? []) {
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+ this.emitEvent({
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+ type: 'DELIVERED',
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+ metadata: JSON.stringify({ messageId: entry.messageId, groupId: entry.groupId, memberUserId }),
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+ });
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+ }
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+ for (const memberUserId of entry.seenBy ?? []) {
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+ this.emitEvent({
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+ type: 'SEEN',
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+ metadata: JSON.stringify({ messageId: entry.messageId, groupId: entry.groupId, memberUserId }),
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+ });
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+ }
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+ }
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+ this.log('group_receipts_fetched', { messages: (body.messages ?? []).length });
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+ }
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  async fetchAndProcessOfflineGroupMessages() {
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  const jwt = await this.getValidDropOnAirJwt(false);
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  let page = 0;
package/dist/version.d.ts CHANGED
@@ -7,7 +7,7 @@
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  * MINOR, additive feature (e.g. multi-device payloads, new call event type)
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  * PATCH, bug-fix / perf improvement with no wire or API change
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  */
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- export declare const SDK_VERSION = "0.27.0";
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+ export declare const SDK_VERSION = "0.29.0";
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  /**
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  * Binary encrypted-payload format version.
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  * Included as the first byte of every encrypted payload so receivers can
package/dist/version.js CHANGED
@@ -10,7 +10,7 @@ exports.PROTOCOL_VERSION = exports.PAYLOAD_FORMAT_VERSION = exports.SDK_VERSION
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  * MINOR, additive feature (e.g. multi-device payloads, new call event type)
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  * PATCH, bug-fix / perf improvement with no wire or API change
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  */
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- exports.SDK_VERSION = '0.27.0';
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+ exports.SDK_VERSION = '0.29.0';
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  /**
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  * Binary encrypted-payload format version.
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  * Included as the first byte of every encrypted payload so receivers can
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@droponair/sdk-js",
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- "version": "0.27.0",
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+ "version": "0.29.0",
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  "description": "End-to-end encrypted messaging, voice and video calling SDK. The relay never sees your keys or message content.",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",