@droponair/sdk-js 0.26.0 → 0.28.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +41 -0
- package/README.md +15 -0
- package/dist/core/messaging-client.d.ts +15 -0
- package/dist/core/messaging-client.js +96 -7
- package/dist/transport/protobuf-codec.d.ts +6 -0
- package/dist/transport/protobuf-codec.js +2 -1
- package/dist/version.d.ts +2 -2
- package/dist/version.js +2 -2
- package/package.json +1 -1
package/CHANGELOG.md
CHANGED
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@@ -1,5 +1,46 @@
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# Changelog
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## 0.28.0
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### Fixed
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- **A push token offered before the client connected was thrown away.** The push
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service hands an app its device token at launch, always before a connection
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exists, so `registerPushToken` refusing it there lost the token exactly when
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every app first offers it, and push simply never arrived. The token is now held
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and registered as soon as a connection exists. It is also re-registered on every
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connect, because the relay ties a token to a session: after a reconnect or a
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relay restart the device would otherwise be silently unreachable.
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### Notes
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- `registerPushToken` no longer rejects a call made before connecting. Existing
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code that catches that error still compiles and simply stops seeing it.
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- `unregisterPushToken` drops the held token, so it is not re-registered later.
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## 0.27.0
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### Added
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- **Group messages sent while you were offline are now delivered.** On connect the SDK
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drains anything it missed and hands each message to `onGroupMessage` exactly as if it
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had arrived live, so a message sent to a closed or disconnected app is no longer lost.
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Nothing to call: it happens on every connect, beside the one-to-one drain.
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- **Delivery receipts on group messages name the member they are about.** The group
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acknowledgement now carries `memberUserId`. A group message has many recipients, so
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delivery is a set rather than a flag, and the platform hands you the set rather than
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collapsing it: show a single tick once everyone has it, or a read-by list, whichever
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your app wants. `memberUserId` is empty on `SERVER_RECEIVED`, which is about the relay
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rather than any member.
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### Notes
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- Group messages were always stored for absent members but nothing ever returned them,
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so they were silently lost and `DELIVERED` could never arrive. Both are fixed.
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- Additive and backward compatible. An older SDK simply never asks for the missed
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messages and behaves exactly as it does today; a relay that predates this answers
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404 and the SDK treats that as nothing to catch up on.
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## 0.26.0
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### Added
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package/README.md
CHANGED
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@@ -207,6 +207,10 @@ client.onEvent(e => {
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Available since SDK `0.9.0`. Customers configure their own APNs / FCM / VAPID credentials in the dashboard. The platform delivers a push only when the sender attaches a `pushPayload` to a message and the recipient device has no live WebSocket session. See the per-product availability and limits on your dashboard's Subscription page.
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Register the token as soon as you have it. The SDK holds it until a connection
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exists and registers it then, and re-registers on every connect, so there is no
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need to wait for the client to connect or to retry yourself.
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```typescript
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// iOS, after didRegisterForRemoteNotificationsWithDeviceToken
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await client.registerPushToken({ platform: 'APNS', token: deviceTokenHex });
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@@ -359,6 +363,17 @@ client.onMessage(async (msg) => {
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| `sendCleartextGroupMessage(groupId, plaintext)` | `Promise<{ messageId }>` | Send a plaintext (non-encrypted) group message; server fans out to every other member. |
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| `onGroupMessage(callback)` | `() => void` | Listen for group messages |
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**Group delivery is per member.** A group message has many recipients, so the platform
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reports delivery as a set rather than a single flag and leaves the presentation to you.
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`DELIVERED` and `SEEN` arrive as events whose `metadata` carries `messageId`, `groupId`
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and `memberUserId`, the member the acknowledgement is about. Show one tick once the set
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covers the group, or a read-by list, whichever suits your app. `memberUserId` is absent
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on `SERVER_RECEIVED`, which is about the relay rather than any member.
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**Group messages missed while offline arrive on connect.** Anything sent while the app
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was closed or disconnected is drained automatically when it reconnects and delivered
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through `onGroupMessage` just like a live message. There is nothing to call.
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### 1-to-1 Calls
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| Method | Returns | Description |
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@@ -22,6 +22,11 @@ export declare class MessagingClient implements DropOnAirClient {
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private dropOnAirJwt;
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private currentUserId;
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private deviceId;
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/**
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* The push token this device last offered, held until a connection exists and
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* re-sent on every connect. Cleared by `unregisterPushToken`.
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*/
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private pendingPushRegistration;
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private rateLimited;
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private reconnectAttempt;
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private connectGeneration;
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token: string;
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voipToken?: string;
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}): Promise<void>;
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/** Registers the held token, if there is one. Called on every connect. */
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private sendPushRegistration;
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/**
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* Unregister this device's push notification token (e.g. on logout). Future
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* push fan-out for this (appId, userId, deviceId, platform) tuple is dropped.
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*/
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private fetchMyOtherDeviceKeys;
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private ensureIdentityPublished;
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/**
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* Group messages that arrived while this device had no connection.
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*
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* Without this a group message is delivered only to sessions that happen to be
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* live at that instant and is unreachable afterwards, so anyone closed loses it.
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* Fetching is also what tells the sender the message reached this member.
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*/
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private fetchAndProcessOfflineGroupMessages;
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private fetchAndProcessOfflineMessages;
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private getValidDropOnAirJwt;
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private extractSubject;
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@@ -246,6 +246,11 @@ class MessagingClient {
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this.dropOnAirJwt = null;
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this.currentUserId = null;
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this.deviceId = null;
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/**
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* The push token this device last offered, held until a connection exists and
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* re-sent on every connect. Cleared by `unregisterPushToken`.
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*/
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this.pendingPushRegistration = null;
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this.rateLimited = false;
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this.reconnectAttempt = 0;
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// Monotonic id for each connect attempt. Transport callbacks (onOpen/onError/
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* stored token and refreshes its lastSeenAt timestamp.
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*/
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async registerPushToken(opts) {
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if (!this.transport?.isOpen()) {
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throw new Error('DropOnAir websocket is not connected');
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}
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if (!opts.token || opts.token.trim().length === 0) {
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throw new Error('Push token must not be empty');
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}
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-
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-
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-
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// The push service hands an app its token at startup, usually before a
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// connection exists, so refusing the registration here would lose it exactly
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// when every app first offers it. Hold it instead and send it on connect, and
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// keep holding it: the relay ties a token to a session, so a reconnect or a
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// relay restart has to re-register or the device goes quiet.
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this.pendingPushRegistration = {
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platform: opts.platform,
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token: opts.token,
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voipToken: opts.voipToken ?? '',
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};
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if (!this.transport?.isOpen()) {
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return;
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}
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await this.sendPushRegistration();
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}
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/** Registers the held token, if there is one. Called on every connect. */
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async sendPushRegistration() {
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const pending = this.pendingPushRegistration;
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if (!pending || !this.transport?.isOpen()) {
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return;
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}
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const deviceId = this.deviceId ?? await this.getOrCreateDeviceId();
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const frame = {
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type: 'PUSH_REGISTER',
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platform: pending.platform,
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token: pending.token,
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voipToken: pending.voipToken,
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deviceId,
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};
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this.transport.send(this.codec.encodePushRegistrationFrame(frame));
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*/
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async unregisterPushToken(opts) {
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this.pendingPushRegistration = null;
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if (!this.transport?.isOpen()) {
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throw new Error('DropOnAir websocket is not connected');
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}
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if (this.dropOnAirJwt) {
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this.scheduleProactiveTokenRefresh(this.dropOnAirJwt);
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}
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this.sendPushRegistration().catch((err) => {
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this.logError('push_registration_failed', { error: String(err) });
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});
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this.fetchAndProcessOfflineGroupMessages().catch((err) => {
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this.logError('group_offline_fetch_failed', { error: String(err) });
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});
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this.fetchAndProcessOfflineMessages().catch((err) => {
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this.logError('offline_fetch_failed', { error: String(err?.message ?? err) });
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this.emitEvent({ type: 'ERROR', reason: 'OFFLINE_FETCH_FAILED' });
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if (frame.kind === 'groupAck') {
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this.emitEvent({
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type: frame.data.type,
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-
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// memberUserId says which member this concerns. A group message has
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// many recipients, so an acknowledgement without it cannot be turned
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// into anything more useful than a single tick.
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metadata: JSON.stringify({
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messageId: frame.data.messageId,
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groupId: frame.data.groupId,
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...(frame.data.memberUserId ? { memberUserId: frame.data.memberUserId } : {}),
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}),
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});
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return;
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}
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}
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this.log('key_publish_ok', { url, status: response.status, deviceId: myDeviceId });
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}
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/**
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* Group messages that arrived while this device had no connection.
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*
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* Without this a group message is delivered only to sessions that happen to be
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* live at that instant and is unreachable afterwards, so anyone closed loses it.
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* Fetching is also what tells the sender the message reached this member.
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*/
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async fetchAndProcessOfflineGroupMessages() {
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const jwt = await this.getValidDropOnAirJwt(false);
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let page = 0;
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let totalPages = 1;
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let totalProcessed = 0;
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this.log('group_offline_fetch_started', { httpUrl: this.httpUrl, pageSize: 100 });
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while (page < totalPages) {
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const response = await this.fetchFn(`${this.httpUrl}/v1/groups/messages/offline?page=${page}&size=100`, {
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method: 'GET',
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headers: { Authorization: `Bearer ${jwt}`, 'Content-Type': 'application/json' },
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});
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if (!response.ok) {
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// A relay that predates this endpoint answers 404. That is not an error
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// worth surfacing: the SDK simply has nothing to catch up on there.
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if (response.status !== 404) {
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this.logError('group_offline_fetch_page_failed', { page, status: response.status });
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}
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return;
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}
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const body = await response.json();
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totalPages = body.totalPages ?? 0;
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for (const offline of body.messages) {
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const notification = {
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messageId: offline.messageId,
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groupId: offline.groupId,
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fromUserId: offline.fromUserId,
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timestamp: new Date(offline.createdAt).getTime(),
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encryptionType: offline.encryptionType === 'CLEARTEXT' ? 1 : 0,
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plaintextPayload: offline.plaintextPayload,
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senderDeviceId: offline.senderDeviceId,
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devicePayloads: (offline.devicePayloads ?? []).map(dp => ({
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deviceId: dp.deviceId,
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encryptedPayload: (0, bytes_1.fromBase64)(dp.encryptedPayloadBase64),
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senderPublicKey: (0, bytes_1.fromBase64)(dp.senderPublicKeyBase64),
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})),
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};
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// The same path a live message takes, so decryption, de-duplication and
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// the callback behave identically.
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await this.handleIncomingGroupMessage(notification);
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totalProcessed += 1;
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}
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page += 1;
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}
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this.log('group_offline_fetch_done', { totalProcessed });
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}
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async fetchAndProcessOfflineMessages() {
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const jwt = await this.getValidDropOnAirJwt(false);
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let page = 0;
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@@ -133,6 +133,12 @@ export interface WireGroupAck {
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messageId: string;
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groupId: string;
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type: string;
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/**
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* Which member the acknowledgement is about. A group message has many
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* recipients, so the useful fact is which of them has it. Empty on
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* SERVER_RECEIVED, which concerns the relay rather than any member.
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*/
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memberUserId?: string;
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}
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export interface WireGroupCallFrame {
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type: string;
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@@ -193,7 +193,8 @@ const GroupMessageNotificationType = new protobuf.Type('GroupMessageNotification
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const GroupAckType = new protobuf.Type('GroupAck')
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.add(new protobuf.Field('messageId', 1, 'string'))
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.add(new protobuf.Field('groupId', 2, 'string'))
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.add(new protobuf.Field('type', 3, 'string'))
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.add(new protobuf.Field('type', 3, 'string'))
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.add(new protobuf.Field('memberUserId', 4, 'string'));
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const GroupCallFrameType = new protobuf.Type('GroupCallFrame')
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.add(new protobuf.Field('type', 1, 'string'))
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.add(new protobuf.Field('callId', 2, 'string'))
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package/dist/version.d.ts
CHANGED
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@@ -7,7 +7,7 @@
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|
7
7
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* MINOR, additive feature (e.g. multi-device payloads, new call event type)
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8
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* PATCH, bug-fix / perf improvement with no wire or API change
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*/
|
|
10
|
-
export declare const SDK_VERSION = "0.
|
|
10
|
+
export declare const SDK_VERSION = "0.28.0";
|
|
11
11
|
/**
|
|
12
12
|
* Binary encrypted-payload format version.
|
|
13
13
|
* Included as the first byte of every encrypted payload so receivers can
|
|
@@ -19,4 +19,4 @@ export declare const PAYLOAD_FORMAT_VERSION = 1;
|
|
|
19
19
|
* Increment when adding required proto fields or changing frame semantics.
|
|
20
20
|
* The server advertises its supported range via GET /api/info.
|
|
21
21
|
*/
|
|
22
|
-
export declare const PROTOCOL_VERSION =
|
|
22
|
+
export declare const PROTOCOL_VERSION = 7;
|
package/dist/version.js
CHANGED
|
@@ -10,7 +10,7 @@ exports.PROTOCOL_VERSION = exports.PAYLOAD_FORMAT_VERSION = exports.SDK_VERSION
|
|
|
10
10
|
* MINOR, additive feature (e.g. multi-device payloads, new call event type)
|
|
11
11
|
* PATCH, bug-fix / perf improvement with no wire or API change
|
|
12
12
|
*/
|
|
13
|
-
exports.SDK_VERSION = '0.
|
|
13
|
+
exports.SDK_VERSION = '0.28.0';
|
|
14
14
|
/**
|
|
15
15
|
* Binary encrypted-payload format version.
|
|
16
16
|
* Included as the first byte of every encrypted payload so receivers can
|
|
@@ -22,4 +22,4 @@ exports.PAYLOAD_FORMAT_VERSION = 1;
|
|
|
22
22
|
* Increment when adding required proto fields or changing frame semantics.
|
|
23
23
|
* The server advertises its supported range via GET /api/info.
|
|
24
24
|
*/
|
|
25
|
-
exports.PROTOCOL_VERSION =
|
|
25
|
+
exports.PROTOCOL_VERSION = 7;
|
package/package.json
CHANGED