@drjoshcsimmons/scl 0.1.0

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Files changed (301) hide show
  1. package/LICENSE +21 -0
  2. package/README.md +73 -0
  3. package/dist/components/ui/accordion/accordion.d.ts +8 -0
  4. package/dist/components/ui/accordion/accordion.d.ts.map +1 -0
  5. package/dist/components/ui/accordion/index.d.ts +2 -0
  6. package/dist/components/ui/accordion/index.d.ts.map +1 -0
  7. package/dist/components/ui/alert/alert.d.ts +9 -0
  8. package/dist/components/ui/alert/alert.d.ts.map +1 -0
  9. package/dist/components/ui/alert/index.d.ts +2 -0
  10. package/dist/components/ui/alert/index.d.ts.map +1 -0
  11. package/dist/components/ui/alert-dialog/alert-dialog.d.ts +21 -0
  12. package/dist/components/ui/alert-dialog/alert-dialog.d.ts.map +1 -0
  13. package/dist/components/ui/alert-dialog/index.d.ts +2 -0
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  15. package/dist/components/ui/avatar/avatar.d.ts +7 -0
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  17. package/dist/components/ui/avatar/index.d.ts +2 -0
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  19. package/dist/components/ui/badge/badge.d.ts +10 -0
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  21. package/dist/components/ui/badge/index.d.ts +2 -0
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  23. package/dist/components/ui/button/button.d.ts +12 -0
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  25. package/dist/components/ui/button/index.d.ts +2 -0
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  27. package/dist/components/ui/card/card.d.ts +9 -0
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  47. package/dist/components/ui/dropdown-menu/dropdown-menu.d.ts +28 -0
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  109. package/dist/components/ui/tabs/tabs.d.ts +8 -0
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  111. package/dist/components/ui/terminal-textarea/index.d.ts +2 -0
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+ constructor(t, e) {
46
+ this.type = t, this.value = e;
47
+ }
48
+ /**
49
+ Map this effect through a position mapping. Will return
50
+ `undefined` when that ends up deleting the effect.
51
+ */
52
+ map(t) {
53
+ let e = this.type.map(this.value, t);
54
+ return e === void 0 ? void 0 : e == this.value ? this : new k(this.type, e);
55
+ }
56
+ /**
57
+ Tells you whether this effect object is of a given
58
+ [type](https://codemirror.net/6/docs/ref/#state.StateEffectType).
59
+ */
60
+ is(t) {
61
+ return this.type == t;
62
+ }
63
+ /**
64
+ Define a new effect type. The type parameter indicates the type
65
+ of values that his effect holds.
66
+ */
67
+ static define(t = {}) {
68
+ return new z(t.map || ((e) => e));
69
+ }
70
+ /**
71
+ Map an array of effects through a change set.
72
+ */
73
+ static mapEffects(t, e) {
74
+ if (!t.length)
75
+ return t;
76
+ let i = [];
77
+ for (let s of t) {
78
+ let h = s.map(e);
79
+ h && i.push(h);
80
+ }
81
+ return i;
82
+ }
83
+ }
84
+ k.reconfigure = /* @__PURE__ */ k.define();
85
+ k.appendConfig = /* @__PURE__ */ k.define();
86
+ let M;
87
+ try {
88
+ M = /* @__PURE__ */ new RegExp("[\\p{Alphabetic}\\p{Number}_]", "u");
89
+ } catch {
90
+ }
91
+ y.TrackDel;
92
+ class S {
93
+ constructor(t, e, i) {
94
+ this.from = t, this.to = e, this.value = i;
95
+ }
96
+ /**
97
+ @internal
98
+ */
99
+ static create(t, e, i) {
100
+ return new S(t, e, i);
101
+ }
102
+ }
103
+ function T(n, t) {
104
+ return n.from - t.from || n.value.startSide - t.value.startSide;
105
+ }
106
+ class E {
107
+ constructor(t, e, i, s) {
108
+ this.from = t, this.to = e, this.value = i, this.maxPoint = s;
109
+ }
110
+ get length() {
111
+ return this.to[this.to.length - 1];
112
+ }
113
+ // Find the index of the given position and side. Use the ranges'
114
+ // `from` pos when `end == false`, `to` when `end == true`.
115
+ findIndex(t, e, i, s = 0) {
116
+ let h = i ? this.to : this.from;
117
+ for (let r = s, o = h.length; ; ) {
118
+ if (r == o)
119
+ return r;
120
+ let a = r + o >> 1, l = h[a] - t || (i ? this.value[a].endSide : this.value[a].startSide) - e;
121
+ if (a == r)
122
+ return l >= 0 ? r : o;
123
+ l >= 0 ? o = a : r = a + 1;
124
+ }
125
+ }
126
+ between(t, e, i, s) {
127
+ for (let h = this.findIndex(e, -1e9, !0), r = this.findIndex(i, 1e9, !1, h); h < r; h++)
128
+ if (s(this.from[h] + t, this.to[h] + t, this.value[h]) === !1)
129
+ return !1;
130
+ }
131
+ map(t, e) {
132
+ let i = [], s = [], h = [], r = -1, o = -1;
133
+ for (let a = 0; a < this.value.length; a++) {
134
+ let l = this.value[a], u = this.from[a] + t, c = this.to[a] + t, d, m;
135
+ if (u == c) {
136
+ let C = e.mapPos(u, l.startSide, l.mapMode);
137
+ if (C == null || (d = m = C, l.startSide != l.endSide && (m = e.mapPos(u, l.endSide), m < d)))
138
+ continue;
139
+ } else if (d = e.mapPos(u, l.startSide), m = e.mapPos(c, l.endSide), d > m || d == m && l.startSide > 0 && l.endSide <= 0)
140
+ continue;
141
+ (m - d || l.endSide - l.startSide) < 0 || (r < 0 && (r = d), l.point && (o = Math.max(o, m - d)), i.push(l), s.push(d - r), h.push(m - r));
142
+ }
143
+ return { mapped: i.length ? new E(s, h, i, o) : null, pos: r };
144
+ }
145
+ }
146
+ class f {
147
+ constructor(t, e, i, s) {
148
+ this.chunkPos = t, this.chunk = e, this.nextLayer = i, this.maxPoint = s;
149
+ }
150
+ /**
151
+ @internal
152
+ */
153
+ static create(t, e, i, s) {
154
+ return new f(t, e, i, s);
155
+ }
156
+ /**
157
+ @internal
158
+ */
159
+ get length() {
160
+ let t = this.chunk.length - 1;
161
+ return t < 0 ? 0 : Math.max(this.chunkEnd(t), this.nextLayer.length);
162
+ }
163
+ /**
164
+ The number of ranges in the set.
165
+ */
166
+ get size() {
167
+ if (this.isEmpty)
168
+ return 0;
169
+ let t = this.nextLayer.size;
170
+ for (let e of this.chunk)
171
+ t += e.value.length;
172
+ return t;
173
+ }
174
+ /**
175
+ @internal
176
+ */
177
+ chunkEnd(t) {
178
+ return this.chunkPos[t] + this.chunk[t].length;
179
+ }
180
+ /**
181
+ Update the range set, optionally adding new ranges or filtering
182
+ out existing ones.
183
+
184
+ (Note: The type parameter is just there as a kludge to work
185
+ around TypeScript variance issues that prevented `RangeSet<X>`
186
+ from being a subtype of `RangeSet<Y>` when `X` is a subtype of
187
+ `Y`.)
188
+ */
189
+ update(t) {
190
+ let { add: e = [], sort: i = !1, filterFrom: s = 0, filterTo: h = this.length } = t, r = t.filter;
191
+ if (e.length == 0 && !r)
192
+ return this;
193
+ if (i && (e = e.slice().sort(T)), this.isEmpty)
194
+ return e.length ? f.of(e) : this;
195
+ let o = new F(this, null, -1).goto(0), a = 0, l = [], u = new P();
196
+ for (; o.value || a < e.length; )
197
+ if (a < e.length && (o.from - e[a].from || o.startSide - e[a].value.startSide) >= 0) {
198
+ let c = e[a++];
199
+ u.addInner(c.from, c.to, c.value) || l.push(c);
200
+ } else o.rangeIndex == 1 && o.chunkIndex < this.chunk.length && (a == e.length || this.chunkEnd(o.chunkIndex) < e[a].from) && (!r || s > this.chunkEnd(o.chunkIndex) || h < this.chunkPos[o.chunkIndex]) && u.addChunk(this.chunkPos[o.chunkIndex], this.chunk[o.chunkIndex]) ? o.nextChunk() : ((!r || s > o.to || h < o.from || r(o.from, o.to, o.value)) && (u.addInner(o.from, o.to, o.value) || l.push(S.create(o.from, o.to, o.value))), o.next());
201
+ return u.finishInner(this.nextLayer.isEmpty && !l.length ? f.empty : this.nextLayer.update({ add: l, filter: r, filterFrom: s, filterTo: h }));
202
+ }
203
+ /**
204
+ Map this range set through a set of changes, return the new set.
205
+ */
206
+ map(t) {
207
+ if (t.empty || this.isEmpty)
208
+ return this;
209
+ let e = [], i = [], s = -1;
210
+ for (let r = 0; r < this.chunk.length; r++) {
211
+ let o = this.chunkPos[r], a = this.chunk[r], l = t.touchesRange(o, o + a.length);
212
+ if (l === !1)
213
+ s = Math.max(s, a.maxPoint), e.push(a), i.push(t.mapPos(o));
214
+ else if (l === !0) {
215
+ let { mapped: u, pos: c } = a.map(o, t);
216
+ u && (s = Math.max(s, u.maxPoint), e.push(u), i.push(c));
217
+ }
218
+ }
219
+ let h = this.nextLayer.map(t);
220
+ return e.length == 0 ? h : new f(i, e, h || f.empty, s);
221
+ }
222
+ /**
223
+ Iterate over the ranges that touch the region `from` to `to`,
224
+ calling `f` for each. There is no guarantee that the ranges will
225
+ be reported in any specific order. When the callback returns
226
+ `false`, iteration stops.
227
+ */
228
+ between(t, e, i) {
229
+ if (!this.isEmpty) {
230
+ for (let s = 0; s < this.chunk.length; s++) {
231
+ let h = this.chunkPos[s], r = this.chunk[s];
232
+ if (e >= h && t <= h + r.length && r.between(h, t - h, e - h, i) === !1)
233
+ return;
234
+ }
235
+ this.nextLayer.between(t, e, i);
236
+ }
237
+ }
238
+ /**
239
+ Iterate over the ranges in this set, in order, including all
240
+ ranges that end at or after `from`.
241
+ */
242
+ iter(t = 0) {
243
+ return x.from([this]).goto(t);
244
+ }
245
+ /**
246
+ @internal
247
+ */
248
+ get isEmpty() {
249
+ return this.nextLayer == this;
250
+ }
251
+ /**
252
+ Iterate over the ranges in a collection of sets, in order,
253
+ starting from `from`.
254
+ */
255
+ static iter(t, e = 0) {
256
+ return x.from(t).goto(e);
257
+ }
258
+ /**
259
+ Iterate over two groups of sets, calling methods on `comparator`
260
+ to notify it of possible differences.
261
+ */
262
+ static compare(t, e, i, s, h = -1) {
263
+ let r = t.filter((c) => c.maxPoint > 0 || !c.isEmpty && c.maxPoint >= h), o = e.filter((c) => c.maxPoint > 0 || !c.isEmpty && c.maxPoint >= h), a = A(r, o, i), l = new p(r, a, h), u = new p(o, a, h);
264
+ i.iterGaps((c, d, m) => L(l, c, u, d, m, s)), i.empty && i.length == 0 && L(l, 0, u, 0, 0, s);
265
+ }
266
+ /**
267
+ Compare the contents of two groups of range sets, returning true
268
+ if they are equivalent in the given range.
269
+ */
270
+ static eq(t, e, i = 0, s) {
271
+ s == null && (s = 1e9);
272
+ let h = t.filter((u) => !u.isEmpty && e.indexOf(u) < 0), r = e.filter((u) => !u.isEmpty && t.indexOf(u) < 0);
273
+ if (h.length != r.length)
274
+ return !1;
275
+ if (!h.length)
276
+ return !0;
277
+ let o = A(h, r), a = new p(h, o, 0).goto(i), l = new p(r, o, 0).goto(i);
278
+ for (; ; ) {
279
+ if (a.to != l.to || !b(a.active, l.active) || a.point && (!l.point || !a.point.eq(l.point)))
280
+ return !1;
281
+ if (a.to > s)
282
+ return !0;
283
+ a.next(), l.next();
284
+ }
285
+ }
286
+ /**
287
+ Iterate over a group of range sets at the same time, notifying
288
+ the iterator about the ranges covering every given piece of
289
+ content. Returns the open count (see
290
+ [`SpanIterator.span`](https://codemirror.net/6/docs/ref/#state.SpanIterator.span)) at the end
291
+ of the iteration.
292
+ */
293
+ static spans(t, e, i, s, h = -1) {
294
+ let r = new p(t, null, h).goto(e), o = e, a = r.openStart;
295
+ for (; ; ) {
296
+ let l = Math.min(r.to, i);
297
+ if (r.point ? (s.point(o, l, r.point, r.activeForPoint(r.to), a, r.pointRank), a = r.openEnd(l) + (r.to > l ? 1 : 0)) : l > o && (s.span(o, l, r.active, a), a = r.openEnd(l)), r.to > i)
298
+ break;
299
+ o = r.to, r.next();
300
+ }
301
+ return a;
302
+ }
303
+ /**
304
+ Create a range set for the given range or array of ranges. By
305
+ default, this expects the ranges to be _sorted_ (by start
306
+ position and, if two start at the same position,
307
+ `value.startSide`). You can pass `true` as second argument to
308
+ cause the method to sort them.
309
+ */
310
+ static of(t, e = !1) {
311
+ let i = new P();
312
+ for (let s of t instanceof S ? [t] : e ? B(t) : t)
313
+ i.add(s.from, s.to, s.value);
314
+ return i.finish();
315
+ }
316
+ }
317
+ f.empty = /* @__PURE__ */ new f([], [], null, -1);
318
+ function B(n) {
319
+ if (n.length > 1)
320
+ for (let t = n[0], e = 1; e < n.length; e++) {
321
+ let i = n[e];
322
+ if (T(t, i) > 0)
323
+ return n.slice().sort(T);
324
+ t = i;
325
+ }
326
+ return n;
327
+ }
328
+ f.empty.nextLayer = f.empty;
329
+ class P {
330
+ /**
331
+ Create an empty builder.
332
+ */
333
+ constructor() {
334
+ this.chunks = [], this.chunkPos = [], this.chunkStart = -1, this.last = null, this.lastFrom = -1e9, this.lastTo = -1e9, this.from = [], this.to = [], this.value = [], this.maxPoint = -1, this.setMaxPoint = -1, this.nextLayer = null;
335
+ }
336
+ finishChunk(t) {
337
+ this.chunks.push(new E(this.from, this.to, this.value, this.maxPoint)), this.chunkPos.push(this.chunkStart), this.chunkStart = -1, this.setMaxPoint = Math.max(this.setMaxPoint, this.maxPoint), this.maxPoint = -1, t && (this.from = [], this.to = [], this.value = []);
338
+ }
339
+ /**
340
+ Add a range. Ranges should be added in sorted (by `from` and
341
+ `value.startSide`) order.
342
+ */
343
+ add(t, e, i) {
344
+ this.addInner(t, e, i) || (this.nextLayer || (this.nextLayer = new P())).add(t, e, i);
345
+ }
346
+ /**
347
+ @internal
348
+ */
349
+ addInner(t, e, i) {
350
+ let s = t - this.lastTo || i.startSide - this.last.endSide;
351
+ if (s <= 0 && (t - this.lastFrom || i.startSide - this.last.startSide) < 0)
352
+ throw new Error("Ranges must be added sorted by `from` position and `startSide`");
353
+ return s < 0 ? !1 : (this.from.length == 250 && this.finishChunk(!0), this.chunkStart < 0 && (this.chunkStart = t), this.from.push(t - this.chunkStart), this.to.push(e - this.chunkStart), this.last = i, this.lastFrom = t, this.lastTo = e, this.value.push(i), i.point && (this.maxPoint = Math.max(this.maxPoint, e - t)), !0);
354
+ }
355
+ /**
356
+ @internal
357
+ */
358
+ addChunk(t, e) {
359
+ if ((t - this.lastTo || e.value[0].startSide - this.last.endSide) < 0)
360
+ return !1;
361
+ this.from.length && this.finishChunk(!0), this.setMaxPoint = Math.max(this.setMaxPoint, e.maxPoint), this.chunks.push(e), this.chunkPos.push(t);
362
+ let i = e.value.length - 1;
363
+ return this.last = e.value[i], this.lastFrom = e.from[i] + t, this.lastTo = e.to[i] + t, !0;
364
+ }
365
+ /**
366
+ Finish the range set. Returns the new set. The builder can't be
367
+ used anymore after this has been called.
368
+ */
369
+ finish() {
370
+ return this.finishInner(f.empty);
371
+ }
372
+ /**
373
+ @internal
374
+ */
375
+ finishInner(t) {
376
+ if (this.from.length && this.finishChunk(!1), this.chunks.length == 0)
377
+ return t;
378
+ let e = f.create(this.chunkPos, this.chunks, this.nextLayer ? this.nextLayer.finishInner(t) : t, this.setMaxPoint);
379
+ return this.from = null, e;
380
+ }
381
+ }
382
+ function A(n, t, e) {
383
+ let i = /* @__PURE__ */ new Map();
384
+ for (let h of n)
385
+ for (let r = 0; r < h.chunk.length; r++)
386
+ h.chunk[r].maxPoint <= 0 && i.set(h.chunk[r], h.chunkPos[r]);
387
+ let s = /* @__PURE__ */ new Set();
388
+ for (let h of t)
389
+ for (let r = 0; r < h.chunk.length; r++) {
390
+ let o = i.get(h.chunk[r]);
391
+ o != null && (e ? e.mapPos(o) : o) == h.chunkPos[r] && !(e != null && e.touchesRange(o, o + h.chunk[r].length)) && s.add(h.chunk[r]);
392
+ }
393
+ return s;
394
+ }
395
+ class F {
396
+ constructor(t, e, i, s = 0) {
397
+ this.layer = t, this.skip = e, this.minPoint = i, this.rank = s;
398
+ }
399
+ get startSide() {
400
+ return this.value ? this.value.startSide : 0;
401
+ }
402
+ get endSide() {
403
+ return this.value ? this.value.endSide : 0;
404
+ }
405
+ goto(t, e = -1e9) {
406
+ return this.chunkIndex = this.rangeIndex = 0, this.gotoInner(t, e, !1), this;
407
+ }
408
+ gotoInner(t, e, i) {
409
+ for (; this.chunkIndex < this.layer.chunk.length; ) {
410
+ let s = this.layer.chunk[this.chunkIndex];
411
+ if (!(this.skip && this.skip.has(s) || this.layer.chunkEnd(this.chunkIndex) < t || s.maxPoint < this.minPoint))
412
+ break;
413
+ this.chunkIndex++, i = !1;
414
+ }
415
+ if (this.chunkIndex < this.layer.chunk.length) {
416
+ let s = this.layer.chunk[this.chunkIndex].findIndex(t - this.layer.chunkPos[this.chunkIndex], e, !0);
417
+ (!i || this.rangeIndex < s) && this.setRangeIndex(s);
418
+ }
419
+ this.next();
420
+ }
421
+ forward(t, e) {
422
+ (this.to - t || this.endSide - e) < 0 && this.gotoInner(t, e, !0);
423
+ }
424
+ next() {
425
+ for (; ; )
426
+ if (this.chunkIndex == this.layer.chunk.length) {
427
+ this.from = this.to = 1e9, this.value = null;
428
+ break;
429
+ } else {
430
+ let t = this.layer.chunkPos[this.chunkIndex], e = this.layer.chunk[this.chunkIndex], i = t + e.from[this.rangeIndex];
431
+ if (this.from = i, this.to = t + e.to[this.rangeIndex], this.value = e.value[this.rangeIndex], this.setRangeIndex(this.rangeIndex + 1), this.minPoint < 0 || this.value.point && this.to - this.from >= this.minPoint)
432
+ break;
433
+ }
434
+ }
435
+ setRangeIndex(t) {
436
+ if (t == this.layer.chunk[this.chunkIndex].value.length) {
437
+ if (this.chunkIndex++, this.skip)
438
+ for (; this.chunkIndex < this.layer.chunk.length && this.skip.has(this.layer.chunk[this.chunkIndex]); )
439
+ this.chunkIndex++;
440
+ this.rangeIndex = 0;
441
+ } else
442
+ this.rangeIndex = t;
443
+ }
444
+ nextChunk() {
445
+ this.chunkIndex++, this.rangeIndex = 0, this.next();
446
+ }
447
+ compare(t) {
448
+ return this.from - t.from || this.startSide - t.startSide || this.rank - t.rank || this.to - t.to || this.endSide - t.endSide;
449
+ }
450
+ }
451
+ class x {
452
+ constructor(t) {
453
+ this.heap = t;
454
+ }
455
+ static from(t, e = null, i = -1) {
456
+ let s = [];
457
+ for (let h = 0; h < t.length; h++)
458
+ for (let r = t[h]; !r.isEmpty; r = r.nextLayer)
459
+ r.maxPoint >= i && s.push(new F(r, e, i, h));
460
+ return s.length == 1 ? s[0] : new x(s);
461
+ }
462
+ get startSide() {
463
+ return this.value ? this.value.startSide : 0;
464
+ }
465
+ goto(t, e = -1e9) {
466
+ for (let i of this.heap)
467
+ i.goto(t, e);
468
+ for (let i = this.heap.length >> 1; i >= 0; i--)
469
+ w(this.heap, i);
470
+ return this.next(), this;
471
+ }
472
+ forward(t, e) {
473
+ for (let i of this.heap)
474
+ i.forward(t, e);
475
+ for (let i = this.heap.length >> 1; i >= 0; i--)
476
+ w(this.heap, i);
477
+ (this.to - t || this.value.endSide - e) < 0 && this.next();
478
+ }
479
+ next() {
480
+ if (this.heap.length == 0)
481
+ this.from = this.to = 1e9, this.value = null, this.rank = -1;
482
+ else {
483
+ let t = this.heap[0];
484
+ this.from = t.from, this.to = t.to, this.value = t.value, this.rank = t.rank, t.value && t.next(), w(this.heap, 0);
485
+ }
486
+ }
487
+ }
488
+ function w(n, t) {
489
+ for (let e = n[t]; ; ) {
490
+ let i = (t << 1) + 1;
491
+ if (i >= n.length)
492
+ break;
493
+ let s = n[i];
494
+ if (i + 1 < n.length && s.compare(n[i + 1]) >= 0 && (s = n[i + 1], i++), e.compare(s) < 0)
495
+ break;
496
+ n[i] = e, n[t] = s, t = i;
497
+ }
498
+ }
499
+ class p {
500
+ constructor(t, e, i) {
501
+ this.minPoint = i, this.active = [], this.activeTo = [], this.activeRank = [], this.minActive = -1, this.point = null, this.pointFrom = 0, this.pointRank = 0, this.to = -1e9, this.endSide = 0, this.openStart = -1, this.cursor = x.from(t, e, i);
502
+ }
503
+ goto(t, e = -1e9) {
504
+ return this.cursor.goto(t, e), this.active.length = this.activeTo.length = this.activeRank.length = 0, this.minActive = -1, this.to = t, this.endSide = e, this.openStart = -1, this.next(), this;
505
+ }
506
+ forward(t, e) {
507
+ for (; this.minActive > -1 && (this.activeTo[this.minActive] - t || this.active[this.minActive].endSide - e) < 0; )
508
+ this.removeActive(this.minActive);
509
+ this.cursor.forward(t, e);
510
+ }
511
+ removeActive(t) {
512
+ v(this.active, t), v(this.activeTo, t), v(this.activeRank, t), this.minActive = R(this.active, this.activeTo);
513
+ }
514
+ addActive(t) {
515
+ let e = 0, { value: i, to: s, rank: h } = this.cursor;
516
+ for (; e < this.activeRank.length && this.activeRank[e] <= h; )
517
+ e++;
518
+ g(this.active, e, i), g(this.activeTo, e, s), g(this.activeRank, e, h), t && g(t, e, this.cursor.from), this.minActive = R(this.active, this.activeTo);
519
+ }
520
+ // After calling this, if `this.point` != null, the next range is a
521
+ // point. Otherwise, it's a regular range, covered by `this.active`.
522
+ next() {
523
+ let t = this.to, e = this.point;
524
+ this.point = null;
525
+ let i = this.openStart < 0 ? [] : null, s = 0;
526
+ for (; ; ) {
527
+ let h = this.minActive;
528
+ if (h > -1 && (this.activeTo[h] - this.cursor.from || this.active[h].endSide - this.cursor.startSide) < 0) {
529
+ if (this.activeTo[h] > t) {
530
+ this.to = this.activeTo[h], this.endSide = this.active[h].endSide;
531
+ break;
532
+ }
533
+ this.removeActive(h), i && v(i, h);
534
+ } else if (this.cursor.value)
535
+ if (this.cursor.from > t) {
536
+ this.to = this.cursor.from, this.endSide = this.cursor.startSide;
537
+ break;
538
+ } else {
539
+ let r = this.cursor.value;
540
+ if (!r.point)
541
+ this.addActive(i), this.cursor.next();
542
+ else if (e && this.cursor.to == this.to && this.cursor.from < this.cursor.to)
543
+ this.cursor.next();
544
+ else {
545
+ this.point = r, this.pointFrom = this.cursor.from, this.pointRank = this.cursor.rank, this.to = this.cursor.to, this.endSide = r.endSide, this.cursor.from < t && (s = 1), this.cursor.next(), this.forward(this.to, this.endSide);
546
+ break;
547
+ }
548
+ }
549
+ else {
550
+ this.to = this.endSide = 1e9;
551
+ break;
552
+ }
553
+ }
554
+ if (i) {
555
+ let h = 0;
556
+ for (; h < i.length && i[h] < t; )
557
+ h++;
558
+ this.openStart = h + s;
559
+ }
560
+ }
561
+ activeForPoint(t) {
562
+ if (!this.active.length)
563
+ return this.active;
564
+ let e = [];
565
+ for (let i = this.active.length - 1; i >= 0 && !(this.activeRank[i] < this.pointRank); i--)
566
+ (this.activeTo[i] > t || this.activeTo[i] == t && this.active[i].endSide >= this.point.endSide) && e.push(this.active[i]);
567
+ return e.reverse();
568
+ }
569
+ openEnd(t) {
570
+ let e = 0;
571
+ for (let i = this.activeTo.length - 1; i >= 0 && this.activeTo[i] > t; i--)
572
+ e++;
573
+ return e;
574
+ }
575
+ }
576
+ function L(n, t, e, i, s, h) {
577
+ n.goto(t), e.goto(i);
578
+ let r = i + s, o = i, a = i - t;
579
+ for (; ; ) {
580
+ let l = n.to + a - e.to || n.endSide - e.endSide, u = l < 0 ? n.to + a : e.to, c = Math.min(u, r);
581
+ if (n.point || e.point ? n.point && e.point && (n.point == e.point || n.point.eq(e.point)) && b(n.activeForPoint(n.to + a), e.activeForPoint(e.to)) || h.comparePoint(o, c, n.point, e.point) : c > o && !b(n.active, e.active) && h.compareRange(o, c, n.active, e.active), u > r)
582
+ break;
583
+ o = u, l <= 0 && n.next(), l >= 0 && e.next();
584
+ }
585
+ }
586
+ function b(n, t) {
587
+ if (n.length != t.length)
588
+ return !1;
589
+ for (let e = 0; e < n.length; e++)
590
+ if (n[e] != t[e] && !n[e].eq(t[e]))
591
+ return !1;
592
+ return !0;
593
+ }
594
+ function v(n, t) {
595
+ for (let e = t, i = n.length - 1; e < i; e++)
596
+ n[e] = n[e + 1];
597
+ n.pop();
598
+ }
599
+ function g(n, t, e) {
600
+ for (let i = n.length - 1; i >= t; i--)
601
+ n[i + 1] = n[i];
602
+ n[t] = e;
603
+ }
604
+ function R(n, t) {
605
+ let e = -1, i = 1e9;
606
+ for (let s = 0; s < t.length; s++)
607
+ (t[s] - i || n[s].endSide - n[e].endSide) < 0 && (e = s, i = t[s]);
608
+ return e;
609
+ }
610
+ export {
611
+ y as MapMode,
612
+ S as Range,
613
+ f as RangeSet,
614
+ P as RangeSetBuilder,
615
+ k as StateEffect,
616
+ z as StateEffectType,
617
+ O as codePointAt,
618
+ G as codePointSize,
619
+ V as fromCodePoint
620
+ };
@@ -0,0 +1,4 @@
1
+ var e = { exports: {} };
2
+ export {
3
+ e as __module
4
+ };
@@ -0,0 +1,55 @@
1
+ import { __exports as i } from "./index138.js";
2
+ import h from "react";
3
+ /**
4
+ * @license React
5
+ * use-sync-external-store-shim.production.js
6
+ *
7
+ * Copyright (c) Meta Platforms, Inc. and affiliates.
8
+ *
9
+ * This source code is licensed under the MIT license found in the
10
+ * LICENSE file in the root directory of this source tree.
11
+ */
12
+ var f;
13
+ function x() {
14
+ if (f) return i;
15
+ f = 1;
16
+ var u = h;
17
+ function s(e, t) {
18
+ return e === t && (e !== 0 || 1 / e === 1 / t) || e !== e && t !== t;
19
+ }
20
+ var S = typeof Object.is == "function" ? Object.is : s, d = u.useState, l = u.useEffect, p = u.useLayoutEffect, E = u.useDebugValue;
21
+ function v(e, t) {
22
+ var r = t(), a = d({ inst: { value: r, getSnapshot: t } }), n = a[0].inst, c = a[1];
23
+ return p(
24
+ function() {
25
+ n.value = r, n.getSnapshot = t, o(n) && c({ inst: n });
26
+ },
27
+ [e, r, t]
28
+ ), l(
29
+ function() {
30
+ return o(n) && c({ inst: n }), e(function() {
31
+ o(n) && c({ inst: n });
32
+ });
33
+ },
34
+ [e]
35
+ ), E(r), r;
36
+ }
37
+ function o(e) {
38
+ var t = e.getSnapshot;
39
+ e = e.value;
40
+ try {
41
+ var r = t();
42
+ return !S(e, r);
43
+ } catch {
44
+ return !0;
45
+ }
46
+ }
47
+ function y(e, t) {
48
+ return t();
49
+ }
50
+ var m = typeof window > "u" || typeof window.document > "u" || typeof window.document.createElement > "u" ? y : v;
51
+ return i.useSyncExternalStore = u.useSyncExternalStore !== void 0 ? u.useSyncExternalStore : m, i;
52
+ }
53
+ export {
54
+ x as __require
55
+ };