@drincs/pixi-vn 1.3.13 → 1.3.15

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/dist/{classes/index.d.cts → CachedMap-DZLvJAnA.d.cts} +1 -1
  2. package/dist/{classes/index.d.ts → CachedMap-DZLvJAnA.d.ts} +1 -1
  3. package/dist/{OpenedLabel-DxlOwJKw.d.ts → HistoryChoiceMenuOption-BjnxDyK5.d.cts} +47 -2
  4. package/dist/{OpenedLabel-Dgkgemkv.d.cts → HistoryChoiceMenuOption-ZdrL_kYX.d.ts} +47 -2
  5. package/dist/{StorageElementType-DTGcnkzF.d.ts → StorageElementType-dAIVJeiw.d.cts} +1 -1
  6. package/dist/{StorageElementType-DTGcnkzF.d.cts → StorageElementType-dAIVJeiw.d.ts} +1 -1
  7. package/dist/history.cjs +1 -0
  8. package/dist/{history/index.d.ts → history.d.cts} +14 -8
  9. package/dist/{history/index.d.cts → history.d.ts} +14 -8
  10. package/dist/history.mjs +1 -0
  11. package/dist/index.cjs +143 -143
  12. package/dist/index.d.cts +3076 -216
  13. package/dist/index.d.ts +3076 -216
  14. package/dist/index.mjs +143 -143
  15. package/dist/narration.cjs +2 -0
  16. package/dist/{index-_rD16ks5.d.ts → narration.d.cts} +27 -44
  17. package/dist/{index-Bl9hiHQR.d.cts → narration.d.ts} +27 -44
  18. package/dist/narration.mjs +2 -0
  19. package/dist/storage.cjs +1 -0
  20. package/dist/{storage/index.d.ts → storage.d.cts} +75 -6
  21. package/dist/{storage/index.d.cts → storage.d.ts} +75 -6
  22. package/dist/storage.mjs +1 -0
  23. package/dist/unifier.cjs +1 -0
  24. package/dist/unifier.d.cts +230 -0
  25. package/dist/unifier.d.ts +230 -0
  26. package/dist/unifier.mjs +1 -0
  27. package/package.json +29 -2
  28. package/dist/ContainerMemory-CrY9QSo2.d.cts +0 -106
  29. package/dist/ContainerMemory-DrijxCcD.d.ts +0 -106
  30. package/dist/HistoryChoiceMenuOption-Kj_P28ke.d.ts +0 -49
  31. package/dist/HistoryChoiceMenuOption-unaLLfKR.d.cts +0 -49
  32. package/dist/HistoryGameState-i_gx3rGM.d.ts +0 -12
  33. package/dist/HistoryGameState-qeIMl_DH.d.cts +0 -12
  34. package/dist/NarrationGameState-CqDh48n_.d.ts +0 -24
  35. package/dist/NarrationGameState-Cu-OYzph.d.cts +0 -24
  36. package/dist/SoundGameState-BG_iPwjt.d.cts +0 -85
  37. package/dist/SoundGameState-BG_iPwjt.d.ts +0 -85
  38. package/dist/StorageGameState-B2kz-u_2.d.cts +0 -19
  39. package/dist/StorageGameState-Cnfj75sk.d.ts +0 -19
  40. package/dist/StoredClassModel-CjdhvNgB.d.cts +0 -56
  41. package/dist/StoredClassModel-CjdhvNgB.d.ts +0 -56
  42. package/dist/TickersSequence-Cf1Vcu22.d.cts +0 -133
  43. package/dist/TickersSequence-Cf1Vcu22.d.ts +0 -133
  44. package/dist/canvas/index.cjs +0 -3316
  45. package/dist/canvas/index.d.cts +0 -8
  46. package/dist/canvas/index.d.ts +0 -8
  47. package/dist/canvas/index.mjs +0 -3316
  48. package/dist/canvas/tickers/index.cjs +0 -3316
  49. package/dist/canvas/tickers/index.d.cts +0 -467
  50. package/dist/canvas/tickers/index.d.ts +0 -467
  51. package/dist/canvas/tickers/index.mjs +0 -3316
  52. package/dist/character/index.cjs +0 -572
  53. package/dist/character/index.d.cts +0 -3
  54. package/dist/character/index.d.ts +0 -3
  55. package/dist/character/index.mjs +0 -572
  56. package/dist/classes/index.cjs +0 -1
  57. package/dist/classes/index.mjs +0 -1
  58. package/dist/history/index.cjs +0 -1
  59. package/dist/history/index.mjs +0 -1
  60. package/dist/index-B4F3XaWz.d.cts +0 -1767
  61. package/dist/index-Cax-mGq_.d.cts +0 -216
  62. package/dist/index-Cvdua0o-.d.ts +0 -216
  63. package/dist/index-Czfdktw9.d.ts +0 -93
  64. package/dist/index-DZ1shoNp.d.cts +0 -93
  65. package/dist/index-DvpfJ2VQ.d.ts +0 -1767
  66. package/dist/interfaces/index.cjs +0 -1
  67. package/dist/interfaces/index.d.cts +0 -55
  68. package/dist/interfaces/index.d.ts +0 -55
  69. package/dist/interfaces/index.mjs +0 -0
  70. package/dist/narration/index.cjs +0 -573
  71. package/dist/narration/index.d.cts +0 -8
  72. package/dist/narration/index.d.ts +0 -8
  73. package/dist/narration/index.mjs +0 -573
  74. package/dist/sound/index.cjs +0 -572
  75. package/dist/sound/index.d.cts +0 -3
  76. package/dist/sound/index.d.ts +0 -3
  77. package/dist/sound/index.mjs +0 -572
  78. package/dist/storage/index.cjs +0 -1
  79. package/dist/storage/index.mjs +0 -1
  80. package/dist/utils/index.cjs +0 -1
  81. package/dist/utils/index.d.cts +0 -8
  82. package/dist/utils/index.d.ts +0 -8
  83. package/dist/utils/index.mjs +0 -1
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@drincs/pixi-vn",
3
- "version": "1.3.13",
3
+ "version": "1.3.15",
4
4
  "type": "module",
5
5
  "description": "Pixi'VN is a npm package that provides various features for creating visual novels.",
6
6
  "main": "./dist/index.cjs",
@@ -10,7 +10,10 @@
10
10
  "dist"
11
11
  ],
12
12
  "scripts": {
13
- "build": "tsup",
13
+ "build:unifier": "tsup --config tsup.unifier.config.ts",
14
+ "build:submodules": "tsup --config tsup.submodules.config.ts",
15
+ "build:index": "tsup --config tsup.config.ts",
16
+ "build": "npm run build:unifier && npm run build:submodules && npm run build:index",
14
17
  "test": "vitest"
15
18
  },
16
19
  "exports": {
@@ -19,6 +22,30 @@
19
22
  "import": "./dist/index.mjs",
20
23
  "require": "./dist/index.cjs",
21
24
  "default": "./dist/index.mjs"
25
+ },
26
+ "./unifier": {
27
+ "types": "./dist/unifier.d.ts",
28
+ "import": "./dist/unifier.mjs",
29
+ "require": "./dist/unifier.cjs",
30
+ "default": "./dist/unifier.mjs"
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+ },
32
+ "./narration": {
33
+ "types": "./dist/narration.d.ts",
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+ "import": "./dist/narration.mjs",
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+ "require": "./dist/narration.cjs",
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+ "default": "./dist/narration.mjs"
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+ },
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+ "./history": {
39
+ "types": "./dist/history.d.ts",
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+ "import": "./dist/history.mjs",
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+ "require": "./dist/history.cjs",
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+ "default": "./dist/history.mjs"
43
+ },
44
+ "./storage": {
45
+ "types": "./dist/storage.d.ts",
46
+ "import": "./dist/storage.mjs",
47
+ "require": "./dist/storage.cjs",
48
+ "default": "./dist/storage.mjs"
22
49
  }
23
50
  },
24
51
  "repository": {
@@ -1,106 +0,0 @@
1
- import { b as TickerHistory, d as TickersSequence } from './TickersSequence-Cf1Vcu22.cjs';
2
- import { Container, ContainerOptions } from 'pixi.js';
3
-
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- /**
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- * This class is used to create a canvas element to add into a Pixi Application.
6
- * You can use {@link canvas.add()} to add this element into the application.
7
- * This class should be implemented and the memory method should be overridden.
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- * You must use the {@link canvasComponentDecorator} to register the canvas in the game.
9
- * In Ren'Py is a displayable.
10
- * @example
11
- * ```typescript
12
- * \@canvasComponentDecorator() // this is equivalent to canvasComponentDecorator("CanvasExample")
13
- * export class CanvasExample extends Container implements CanvasBaseItem<ICanvasExampleMemory> {
14
- * get memory(): ICanvasExampleMemory {
15
- * return {
16
- * pixivnId: "CanvasExample",
17
- * // ... other properties
18
- * }
19
- * }
20
- * set memory(value: ICanvasExampleMemory) {
21
- * // ... set other properties
22
- * }
23
- * }
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- * ```
25
- */
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- declare class CanvasBaseItem<T2 extends CanvasBaseItemMemory> {
27
- /**
28
- * This method return the memory of the canvas element.
29
- */
30
- get memory(): T2;
31
- /**
32
- * This method set the memory of the canvas element.
33
- */
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- set memory(_value: T2);
35
- /**
36
- * This method set the memory of the canvas element. Is equivalent to the {@link CanvasBaseItem.memory} method, but this method is async.
37
- */
38
- setMemory(_value: T2): Promise<void> | void;
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- /**
40
- * Get the id of the canvas element. This variable is used in the system to get the canvas element by id, {@link getCanvasElementInstanceById}
41
- */
42
- pixivnId: string;
43
- }
44
-
45
- /**
46
- * Interface for the canvas base memory
47
- */
48
- interface CanvasBaseItemMemory {
49
- pixivnId: string;
50
- }
51
-
52
- type PauseTickerType = {
53
- /**
54
- * Ticker ids excluded
55
- */
56
- tickerIdsExcluded?: string[];
57
- /**
58
- * Ticker ids included
59
- */
60
- tickerIdsIncluded?: string[];
61
- };
62
-
63
- /**
64
- * Interface exported canvas
65
- */
66
- interface CanvasGameState {
67
- tickers: {
68
- [id: string]: TickerHistory<any>;
69
- };
70
- tickersSteps: {
71
- [alias: string]: {
72
- [tickerId: string]: TickersSequence;
73
- };
74
- };
75
- elements: {
76
- [alias: string]: CanvasBaseItemMemory;
77
- };
78
- stage: Partial<ContainerMemory>;
79
- elementAliasesOrder: string[];
80
- /**
81
- * @deprecated
82
- */
83
- tickersOnPause: {
84
- [alias: string]: PauseTickerType;
85
- };
86
- tickersToCompleteOnStepEnd: {
87
- tikersIds: {
88
- id: string;
89
- }[];
90
- stepAlias: {
91
- id: string;
92
- alias: string;
93
- }[];
94
- };
95
- }
96
-
97
- type ContainerChild = Container & CanvasBaseItem<any>;
98
-
99
- /**
100
- * Interface for the canvas container memory
101
- */
102
- interface ContainerMemory<C extends ContainerChild = ContainerChild> extends ContainerOptions<C>, CanvasBaseItemMemory {
103
- elements: CanvasBaseItemMemory[];
104
- }
105
-
106
- export { CanvasBaseItem as C, type PauseTickerType as P, type CanvasGameState as a, type CanvasBaseItemMemory as b, type ContainerMemory as c, type ContainerChild as d };
@@ -1,106 +0,0 @@
1
- import { b as TickerHistory, d as TickersSequence } from './TickersSequence-Cf1Vcu22.js';
2
- import { Container, ContainerOptions } from 'pixi.js';
3
-
4
- /**
5
- * This class is used to create a canvas element to add into a Pixi Application.
6
- * You can use {@link canvas.add()} to add this element into the application.
7
- * This class should be implemented and the memory method should be overridden.
8
- * You must use the {@link canvasComponentDecorator} to register the canvas in the game.
9
- * In Ren'Py is a displayable.
10
- * @example
11
- * ```typescript
12
- * \@canvasComponentDecorator() // this is equivalent to canvasComponentDecorator("CanvasExample")
13
- * export class CanvasExample extends Container implements CanvasBaseItem<ICanvasExampleMemory> {
14
- * get memory(): ICanvasExampleMemory {
15
- * return {
16
- * pixivnId: "CanvasExample",
17
- * // ... other properties
18
- * }
19
- * }
20
- * set memory(value: ICanvasExampleMemory) {
21
- * // ... set other properties
22
- * }
23
- * }
24
- * ```
25
- */
26
- declare class CanvasBaseItem<T2 extends CanvasBaseItemMemory> {
27
- /**
28
- * This method return the memory of the canvas element.
29
- */
30
- get memory(): T2;
31
- /**
32
- * This method set the memory of the canvas element.
33
- */
34
- set memory(_value: T2);
35
- /**
36
- * This method set the memory of the canvas element. Is equivalent to the {@link CanvasBaseItem.memory} method, but this method is async.
37
- */
38
- setMemory(_value: T2): Promise<void> | void;
39
- /**
40
- * Get the id of the canvas element. This variable is used in the system to get the canvas element by id, {@link getCanvasElementInstanceById}
41
- */
42
- pixivnId: string;
43
- }
44
-
45
- /**
46
- * Interface for the canvas base memory
47
- */
48
- interface CanvasBaseItemMemory {
49
- pixivnId: string;
50
- }
51
-
52
- type PauseTickerType = {
53
- /**
54
- * Ticker ids excluded
55
- */
56
- tickerIdsExcluded?: string[];
57
- /**
58
- * Ticker ids included
59
- */
60
- tickerIdsIncluded?: string[];
61
- };
62
-
63
- /**
64
- * Interface exported canvas
65
- */
66
- interface CanvasGameState {
67
- tickers: {
68
- [id: string]: TickerHistory<any>;
69
- };
70
- tickersSteps: {
71
- [alias: string]: {
72
- [tickerId: string]: TickersSequence;
73
- };
74
- };
75
- elements: {
76
- [alias: string]: CanvasBaseItemMemory;
77
- };
78
- stage: Partial<ContainerMemory>;
79
- elementAliasesOrder: string[];
80
- /**
81
- * @deprecated
82
- */
83
- tickersOnPause: {
84
- [alias: string]: PauseTickerType;
85
- };
86
- tickersToCompleteOnStepEnd: {
87
- tikersIds: {
88
- id: string;
89
- }[];
90
- stepAlias: {
91
- id: string;
92
- alias: string;
93
- }[];
94
- };
95
- }
96
-
97
- type ContainerChild = Container & CanvasBaseItem<any>;
98
-
99
- /**
100
- * Interface for the canvas container memory
101
- */
102
- interface ContainerMemory<C extends ContainerChild = ContainerChild> extends ContainerOptions<C>, CanvasBaseItemMemory {
103
- elements: CanvasBaseItemMemory[];
104
- }
105
-
106
- export { CanvasBaseItem as C, type PauseTickerType as P, type CanvasGameState as a, type CanvasBaseItemMemory as b, type ContainerMemory as c, type ContainerChild as d };
@@ -1,49 +0,0 @@
1
- import { S as StorageElementType } from './StorageElementType-DTGcnkzF.js';
2
- import { D as DialogueInterface, C as CloseType, L as LabelRunModeType } from './OpenedLabel-DxlOwJKw.js';
3
-
4
- interface NarrationHistory {
5
- /**
6
- * Dialogue to be shown in the game
7
- */
8
- dialogue?: DialogueInterface;
9
- /**
10
- * List of choices asked of the player
11
- */
12
- choices?: HistoryChoiceMenuOption[];
13
- /**
14
- * The player made a choice
15
- */
16
- playerMadeChoice?: boolean;
17
- /**
18
- * The index of the step in the history.
19
- */
20
- stepIndex: number;
21
- /**
22
- * The input value of the player
23
- */
24
- inputValue?: StorageElementType;
25
- }
26
-
27
- /**
28
- * HistoryChoiceMenuOption is a type that contains the history information of a choice menu option.
29
- */
30
- type HistoryChoiceMenuOption = {
31
- /**
32
- * Text to be displayed in the menu
33
- */
34
- text: string | string[];
35
- /**
36
- * Method used to open the label, or close the menu.
37
- */
38
- type: CloseType | LabelRunModeType;
39
- /**
40
- * This choice is a response
41
- */
42
- isResponse: boolean;
43
- /**
44
- * The choice is hidden
45
- */
46
- hidden: boolean;
47
- };
48
-
49
- export type { HistoryChoiceMenuOption as H, NarrationHistory as N };
@@ -1,49 +0,0 @@
1
- import { S as StorageElementType } from './StorageElementType-DTGcnkzF.cjs';
2
- import { D as DialogueInterface, C as CloseType, L as LabelRunModeType } from './OpenedLabel-Dgkgemkv.cjs';
3
-
4
- interface NarrationHistory {
5
- /**
6
- * Dialogue to be shown in the game
7
- */
8
- dialogue?: DialogueInterface;
9
- /**
10
- * List of choices asked of the player
11
- */
12
- choices?: HistoryChoiceMenuOption[];
13
- /**
14
- * The player made a choice
15
- */
16
- playerMadeChoice?: boolean;
17
- /**
18
- * The index of the step in the history.
19
- */
20
- stepIndex: number;
21
- /**
22
- * The input value of the player
23
- */
24
- inputValue?: StorageElementType;
25
- }
26
-
27
- /**
28
- * HistoryChoiceMenuOption is a type that contains the history information of a choice menu option.
29
- */
30
- type HistoryChoiceMenuOption = {
31
- /**
32
- * Text to be displayed in the menu
33
- */
34
- text: string | string[];
35
- /**
36
- * Method used to open the label, or close the menu.
37
- */
38
- type: CloseType | LabelRunModeType;
39
- /**
40
- * This choice is a response
41
- */
42
- isResponse: boolean;
43
- /**
44
- * The choice is hidden
45
- */
46
- hidden: boolean;
47
- };
48
-
49
- export type { HistoryChoiceMenuOption as H, NarrationHistory as N };
@@ -1,12 +0,0 @@
1
- import { GameStepState } from '@drincs/pixi-vn';
2
- import { H as HistoryStep } from './OpenedLabel-DxlOwJKw.js';
3
-
4
- /**
5
- * Interface exported step data
6
- */
7
- interface HistoryGameState {
8
- stepsHistory: HistoryStep[];
9
- originalStepData: GameStepState | undefined;
10
- }
11
-
12
- export type { HistoryGameState as H };
@@ -1,12 +0,0 @@
1
- import { GameStepState } from '@drincs/pixi-vn';
2
- import { H as HistoryStep } from './OpenedLabel-Dgkgemkv.cjs';
3
-
4
- /**
5
- * Interface exported step data
6
- */
7
- interface HistoryGameState {
8
- stepsHistory: HistoryStep[];
9
- originalStepData: GameStepState | undefined;
10
- }
11
-
12
- export type { HistoryGameState as H };
@@ -1,24 +0,0 @@
1
- import { GameStepState } from '@drincs/pixi-vn';
2
- import { H as HistoryStep, O as OpenedLabel } from './OpenedLabel-DxlOwJKw.js';
3
-
4
- /**
5
- * Interface exported step data
6
- */
7
- interface NarrationGameState {
8
- /**
9
- * @deprecated moved to HistoryManagerStatic
10
- */
11
- stepsHistory?: HistoryStep[];
12
- openedLabels: OpenedLabel[];
13
- /**
14
- * @deprecated use stepCounter
15
- */
16
- lastStepIndex?: number;
17
- stepCounter: number;
18
- /**
19
- * @deprecated moved to HistoryManagerStatic
20
- */
21
- originalStepData?: GameStepState;
22
- }
23
-
24
- export type { NarrationGameState as N };
@@ -1,24 +0,0 @@
1
- import { GameStepState } from '@drincs/pixi-vn';
2
- import { H as HistoryStep, O as OpenedLabel } from './OpenedLabel-Dgkgemkv.cjs';
3
-
4
- /**
5
- * Interface exported step data
6
- */
7
- interface NarrationGameState {
8
- /**
9
- * @deprecated moved to HistoryManagerStatic
10
- */
11
- stepsHistory?: HistoryStep[];
12
- openedLabels: OpenedLabel[];
13
- /**
14
- * @deprecated use stepCounter
15
- */
16
- lastStepIndex?: number;
17
- stepCounter: number;
18
- /**
19
- * @deprecated moved to HistoryManagerStatic
20
- */
21
- originalStepData?: GameStepState;
22
- }
23
-
24
- export type { NarrationGameState as N };
@@ -1,85 +0,0 @@
1
- import { Options, PlayOptions } from '@pixi/sound';
2
-
3
- interface SoundOptions extends Omit<Options, "complete" | "loaded" | "sprites" | "source"> {
4
- }
5
- interface SoundPlayOptions extends Omit<PlayOptions, "complete" | "loaded"> {
6
- }
7
-
8
- type DistortionFilter = {
9
- type: "DistortionFilter";
10
- amount?: number;
11
- };
12
- type EqualizerFilter = {
13
- type: "EqualizerFilter";
14
- f32?: number;
15
- f64?: number;
16
- f125?: number;
17
- f250?: number;
18
- f500?: number;
19
- f1k?: number;
20
- f2k?: number;
21
- f4k?: number;
22
- f8k?: number;
23
- f16k?: number;
24
- };
25
- type MonoFilter = {
26
- type: "MonoFilter";
27
- };
28
- type ReverbFilter = {
29
- type: "ReverbFilter";
30
- seconds?: number;
31
- decay?: number;
32
- reverse?: boolean;
33
- };
34
- type StereoFilter = {
35
- type: "StereoFilter";
36
- pan?: number;
37
- };
38
- type StreamFilter = {
39
- type: "StreamFilter";
40
- };
41
- type TelephoneFilter = {
42
- type: "TelephoneFilter";
43
- };
44
- type SoundFilterMemory = DistortionFilter | EqualizerFilter | MonoFilter | ReverbFilter | StereoFilter | StreamFilter | TelephoneFilter;
45
-
46
- interface ExportedSound {
47
- options: SoundOptions;
48
- filters?: SoundFilterMemory[];
49
- }
50
- interface SoundPlay {
51
- stepIndex: number;
52
- paused: boolean;
53
- options?: SoundPlayOptions | string;
54
- }
55
- interface ExportedSoundPlay extends SoundPlay {
56
- sound: ExportedSound;
57
- }
58
- /**
59
- * Interface exported sounds
60
- */
61
- interface SoundGameState {
62
- soundAliasesOrder: string[];
63
- filters?: SoundFilterMemory[];
64
- soundsPlaying: {
65
- [key: string]: ExportedSoundPlay;
66
- };
67
- /**
68
- * @deprecated
69
- */
70
- playInStepIndex?: {
71
- [key: string]: SoundPlay;
72
- };
73
- /**
74
- * @deprecated
75
- */
76
- sounds?: ExportedSoundOld;
77
- }
78
- interface ExportedSoundOld {
79
- [key: string]: {
80
- options: SoundOptions;
81
- filters?: SoundFilterMemory[];
82
- };
83
- }
84
-
85
- export type { ExportedSound as E, SoundGameState as S, SoundOptions as a, SoundPlayOptions as b, SoundFilterMemory as c, SoundPlay as d };
@@ -1,85 +0,0 @@
1
- import { Options, PlayOptions } from '@pixi/sound';
2
-
3
- interface SoundOptions extends Omit<Options, "complete" | "loaded" | "sprites" | "source"> {
4
- }
5
- interface SoundPlayOptions extends Omit<PlayOptions, "complete" | "loaded"> {
6
- }
7
-
8
- type DistortionFilter = {
9
- type: "DistortionFilter";
10
- amount?: number;
11
- };
12
- type EqualizerFilter = {
13
- type: "EqualizerFilter";
14
- f32?: number;
15
- f64?: number;
16
- f125?: number;
17
- f250?: number;
18
- f500?: number;
19
- f1k?: number;
20
- f2k?: number;
21
- f4k?: number;
22
- f8k?: number;
23
- f16k?: number;
24
- };
25
- type MonoFilter = {
26
- type: "MonoFilter";
27
- };
28
- type ReverbFilter = {
29
- type: "ReverbFilter";
30
- seconds?: number;
31
- decay?: number;
32
- reverse?: boolean;
33
- };
34
- type StereoFilter = {
35
- type: "StereoFilter";
36
- pan?: number;
37
- };
38
- type StreamFilter = {
39
- type: "StreamFilter";
40
- };
41
- type TelephoneFilter = {
42
- type: "TelephoneFilter";
43
- };
44
- type SoundFilterMemory = DistortionFilter | EqualizerFilter | MonoFilter | ReverbFilter | StereoFilter | StreamFilter | TelephoneFilter;
45
-
46
- interface ExportedSound {
47
- options: SoundOptions;
48
- filters?: SoundFilterMemory[];
49
- }
50
- interface SoundPlay {
51
- stepIndex: number;
52
- paused: boolean;
53
- options?: SoundPlayOptions | string;
54
- }
55
- interface ExportedSoundPlay extends SoundPlay {
56
- sound: ExportedSound;
57
- }
58
- /**
59
- * Interface exported sounds
60
- */
61
- interface SoundGameState {
62
- soundAliasesOrder: string[];
63
- filters?: SoundFilterMemory[];
64
- soundsPlaying: {
65
- [key: string]: ExportedSoundPlay;
66
- };
67
- /**
68
- * @deprecated
69
- */
70
- playInStepIndex?: {
71
- [key: string]: SoundPlay;
72
- };
73
- /**
74
- * @deprecated
75
- */
76
- sounds?: ExportedSoundOld;
77
- }
78
- interface ExportedSoundOld {
79
- [key: string]: {
80
- options: SoundOptions;
81
- filters?: SoundFilterMemory[];
82
- };
83
- }
84
-
85
- export type { ExportedSound as E, SoundGameState as S, SoundOptions as a, SoundPlayOptions as b, SoundFilterMemory as c, SoundPlay as d };
@@ -1,19 +0,0 @@
1
- import { S as StorageElementType } from './StorageElementType-DTGcnkzF.cjs';
2
-
3
- interface StorageGameStateItem<T = StorageElementType> {
4
- key: string;
5
- value: T;
6
- }
7
- /**
8
- * Interface exported storage data
9
- */
10
- type StorageGameState = {
11
- base: StorageGameStateItem[];
12
- temp: StorageGameStateItem[];
13
- tempDeadlines: StorageGameStateItem<number>[];
14
- flags: string[];
15
- } | StorageGameStateItem[] | {
16
- [key: string]: StorageElementType;
17
- };
18
-
19
- export type { StorageGameState as S, StorageGameStateItem as a };
@@ -1,19 +0,0 @@
1
- import { S as StorageElementType } from './StorageElementType-DTGcnkzF.js';
2
-
3
- interface StorageGameStateItem<T = StorageElementType> {
4
- key: string;
5
- value: T;
6
- }
7
- /**
8
- * Interface exported storage data
9
- */
10
- type StorageGameState = {
11
- base: StorageGameStateItem[];
12
- temp: StorageGameStateItem[];
13
- tempDeadlines: StorageGameStateItem<number>[];
14
- flags: string[];
15
- } | StorageGameStateItem[] | {
16
- [key: string]: StorageElementType;
17
- };
18
-
19
- export type { StorageGameState as S, StorageGameStateItem as a };