@drincs/pixi-vn 1.2.21 → 1.2.22
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/canvas/index.d.cts +1 -1
- package/dist/canvas/index.d.ts +1 -1
- package/dist/{index-zWjaeuZw.d.cts → index-BhqocQcj.d.cts} +10 -22
- package/dist/{index-D2ndtj53.d.ts → index-Bju40pxd.d.ts} +10 -22
- package/dist/index.cjs +1 -1
- package/dist/index.d.cts +3 -3
- package/dist/index.d.ts +3 -3
- package/dist/index.mjs +1 -1
- package/package.json +1 -1
package/dist/canvas/index.d.cts
CHANGED
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@@ -1,4 +1,4 @@
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export { K as CanvasBaseInterface, b as CanvasEvent, a0 as CanvasEventNamesType, C as CanvasManagerInterface, d as CanvasManagerStatic, e as Container, I as ImageContainer, M as ImageContainerMemory, E as ImageContainerOptions, f as ImageSprite, N as ImageSpriteMemory, F as ImageSpriteOptions, X as MoveInOutProps, Y as PushInOutProps, R as RegisteredCanvasComponents, i as RegisteredEvents, L as ShakeEffectProps, Z as ShowWithDissolveTransitionProps, _ as ShowWithFadeTransitionProps, S as Sprite, O as SpriteBaseMemory, P as SpriteMemory, G as SpriteOptions, T as Text, Q as TextMemory, H as TextOptions, W as TextureMemory, V as VideoSprite, U as VideoSpriteMemory, J as VideoSpriteOptions, $ as ZoomInOutProps, v as addImage, t as addImageCointainer, A as addVideo, a as canvas, g as canvasComponentDecorator, h as eventDecorator, y as getTexture, w as loadImage, B as loadVideo, m as moveIn, j as moveOut, p as pushIn, k as pushOut, r as removeWithDissolve, l as removeWithFade, s as shakeEffect, x as showImage, u as showImageContainer, D as showVideo, n as showWithDissolve, o as showWithFade, z as zoomIn, q as zoomOut } from '../index-
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export { K as CanvasBaseInterface, b as CanvasEvent, a0 as CanvasEventNamesType, C as CanvasManagerInterface, d as CanvasManagerStatic, e as Container, I as ImageContainer, M as ImageContainerMemory, E as ImageContainerOptions, f as ImageSprite, N as ImageSpriteMemory, F as ImageSpriteOptions, X as MoveInOutProps, Y as PushInOutProps, R as RegisteredCanvasComponents, i as RegisteredEvents, L as ShakeEffectProps, Z as ShowWithDissolveTransitionProps, _ as ShowWithFadeTransitionProps, S as Sprite, O as SpriteBaseMemory, P as SpriteMemory, G as SpriteOptions, T as Text, Q as TextMemory, H as TextOptions, W as TextureMemory, V as VideoSprite, U as VideoSpriteMemory, J as VideoSpriteOptions, $ as ZoomInOutProps, v as addImage, t as addImageCointainer, A as addVideo, a as canvas, g as canvasComponentDecorator, h as eventDecorator, y as getTexture, w as loadImage, B as loadVideo, m as moveIn, j as moveOut, p as pushIn, k as pushOut, r as removeWithDissolve, l as removeWithFade, s as shakeEffect, x as showImage, u as showImageContainer, D as showVideo, n as showWithDissolve, o as showWithFade, z as zoomIn, q as zoomOut } from '../index-BhqocQcj.cjs';
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export { C as CanvasBaseItem, b as CanvasBaseItemMemory, a as CanvasGameState, d as ContainerChild, c as ContainerMemory } from '../ContainerMemory-Bemxh6ml.cjs';
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export { FadeAlphaTicker, FadeAlphaTickerProps, MoveTicker, MoveTickerProps, RegisteredTickers, RotateTicker, RotateTickerProps, Ticker, TickerBase, TickerProgrationExponential, TickerProgrationLinear, TickerProgrationType, TickerTimeoutHistory, TickerValue, ZoomTicker, ZoomTickerProps, tickerDecorator } from './tickers/index.cjs';
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export { P as PauseType, R as RepeatType, T as TickerArgs, a as TickerHistory, b as TickerHistoryForExport, c as TickersSequence } from '../TickersSequence-_GvVF_1g.cjs';
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package/dist/canvas/index.d.ts
CHANGED
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export { K as CanvasBaseInterface, b as CanvasEvent, a0 as CanvasEventNamesType, C as CanvasManagerInterface, d as CanvasManagerStatic, e as Container, I as ImageContainer, M as ImageContainerMemory, E as ImageContainerOptions, f as ImageSprite, N as ImageSpriteMemory, F as ImageSpriteOptions, X as MoveInOutProps, Y as PushInOutProps, R as RegisteredCanvasComponents, i as RegisteredEvents, L as ShakeEffectProps, Z as ShowWithDissolveTransitionProps, _ as ShowWithFadeTransitionProps, S as Sprite, O as SpriteBaseMemory, P as SpriteMemory, G as SpriteOptions, T as Text, Q as TextMemory, H as TextOptions, W as TextureMemory, V as VideoSprite, U as VideoSpriteMemory, J as VideoSpriteOptions, $ as ZoomInOutProps, v as addImage, t as addImageCointainer, A as addVideo, a as canvas, g as canvasComponentDecorator, h as eventDecorator, y as getTexture, w as loadImage, B as loadVideo, m as moveIn, j as moveOut, p as pushIn, k as pushOut, r as removeWithDissolve, l as removeWithFade, s as shakeEffect, x as showImage, u as showImageContainer, D as showVideo, n as showWithDissolve, o as showWithFade, z as zoomIn, q as zoomOut } from '../index-
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export { K as CanvasBaseInterface, b as CanvasEvent, a0 as CanvasEventNamesType, C as CanvasManagerInterface, d as CanvasManagerStatic, e as Container, I as ImageContainer, M as ImageContainerMemory, E as ImageContainerOptions, f as ImageSprite, N as ImageSpriteMemory, F as ImageSpriteOptions, X as MoveInOutProps, Y as PushInOutProps, R as RegisteredCanvasComponents, i as RegisteredEvents, L as ShakeEffectProps, Z as ShowWithDissolveTransitionProps, _ as ShowWithFadeTransitionProps, S as Sprite, O as SpriteBaseMemory, P as SpriteMemory, G as SpriteOptions, T as Text, Q as TextMemory, H as TextOptions, W as TextureMemory, V as VideoSprite, U as VideoSpriteMemory, J as VideoSpriteOptions, $ as ZoomInOutProps, v as addImage, t as addImageCointainer, A as addVideo, a as canvas, g as canvasComponentDecorator, h as eventDecorator, y as getTexture, w as loadImage, B as loadVideo, m as moveIn, j as moveOut, p as pushIn, k as pushOut, r as removeWithDissolve, l as removeWithFade, s as shakeEffect, x as showImage, u as showImageContainer, D as showVideo, n as showWithDissolve, o as showWithFade, z as zoomIn, q as zoomOut } from '../index-Bju40pxd.js';
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export { C as CanvasBaseItem, b as CanvasBaseItemMemory, a as CanvasGameState, d as ContainerChild, c as ContainerMemory } from '../ContainerMemory-BSDt46hh.js';
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export { FadeAlphaTicker, FadeAlphaTickerProps, MoveTicker, MoveTickerProps, RegisteredTickers, RotateTicker, RotateTickerProps, Ticker, TickerBase, TickerProgrationExponential, TickerProgrationLinear, TickerProgrationType, TickerTimeoutHistory, TickerValue, ZoomTicker, ZoomTickerProps, tickerDecorator } from './tickers/index.js';
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export { P as PauseType, R as RepeatType, T as TickerArgs, a as TickerHistory, b as TickerHistoryForExport, c as TickersSequence } from '../TickersSequence-_GvVF_1g.js';
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@@ -544,15 +544,15 @@ declare class AnchorExtension extends Container$1 {
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interface SpriteOptions extends Omit<SpriteOptions$1, "on"> {
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/**
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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on?: <T extends EventEmitter.EventNames<string | symbol>>(event: T, fn: EventEmitter.EventListener<string | symbol, T>, context?: any) => this;
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}
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interface TextOptions extends Omit<TextOptions$1, "on"> {
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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on?: <T extends EventEmitter.EventNames<string | symbol>>(event: T, fn: EventEmitter.EventListener<string | symbol, T>, context?: any) => this;
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}
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onEvent<T extends typeof CanvasEvent<typeof this>>(event: CanvasEventNamesType, eventClass: T): this;
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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on<T extends keyof ContainerEvents<ContainerChild> | keyof {
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[K: symbol]: any;
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onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2): this;
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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on<T extends keyof ContainerEvents<ContainerChild$1> | keyof {
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onEvent<T extends typeof CanvasEvent<typeof this>>(event: CanvasEventNamesType, eventClass: T): this;
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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on<T extends keyof ContainerEvents<ContainerChild> | keyof {
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interface SpriteOptions extends Omit<SpriteOptions$1, "on"> {
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/**
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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*/
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on?: <T extends EventEmitter.EventNames<string | symbol>>(event: T, fn: EventEmitter.EventListener<string | symbol, T>, context?: any) => this;
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}
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interface TextOptions extends Omit<TextOptions$1, "on"> {
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/**
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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*/
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on?: <T extends EventEmitter.EventNames<string | symbol>>(event: T, fn: EventEmitter.EventListener<string | symbol, T>, context?: any) => this;
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}
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onEvent<T extends typeof CanvasEvent<typeof this>>(event: CanvasEventNamesType, eventClass: T): this;
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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onEvent<T extends CanvasEventNamesType, T2 extends typeof CanvasEvent<typeof this>>(event: T, eventClass: T2): this;
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* Add a listener for a given event.
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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on<T extends keyof ContainerEvents<ContainerChild$1> | keyof {
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onEvent<T extends typeof CanvasEvent<typeof this>>(event: CanvasEventNamesType, eventClass: T): this;
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* Unlike {@link onEvent}, this method does **not track the event association in the current game state**, so it will not be included in saves.
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[K: symbol]: any;
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