@drincs/pixi-vn 1.2.16 → 1.2.18
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/canvas/index.cjs +52 -52
- package/dist/canvas/index.d.cts +1 -1
- package/dist/canvas/index.d.ts +1 -1
- package/dist/canvas/index.mjs +52 -52
- package/dist/canvas/tickers/index.cjs +2 -2
- package/dist/canvas/tickers/index.mjs +2 -2
- package/dist/character/index.cjs +1 -1
- package/dist/character/index.mjs +1 -1
- package/dist/{index-1w4bBKAx.d.cts → index-DbaokgZ8.d.cts} +24 -8
- package/dist/{index-xaLEzplg.d.ts → index-DiRMyOsp.d.ts} +24 -8
- package/dist/index.cjs +101 -101
- package/dist/index.d.cts +4 -4
- package/dist/index.d.ts +4 -4
- package/dist/index.mjs +101 -101
- package/dist/narration/index.cjs +29 -29
- package/dist/narration/index.mjs +29 -29
- package/dist/sound/index.cjs +20 -20
- package/dist/sound/index.mjs +20 -20
- package/package.json +1 -1
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@@ -573,7 +573,7 @@ fn mainFragment(
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outColor = texture(uTexture, coord, unclamped == coord ? 0.0 : -32.0);// lod-bias very negative to force lod 0
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`}};});var Ov,Gv,mu,Uv=d(()=>{ce();Fi();ro();Oi();Er();Ke();le();Fv();mu=class extends Ne{constructor(){Ov??(Ov=yr({name:"tiling-sprite-shader",bits:[Vi,Fm,Tr]})),Gv??(Gv=vr({name:"tiling-sprite-shader",bits:[Ns,Om,Sr]}));let e=new oe({uMapCoord:{value:new M,type:"mat3x3<f32>"},uClampFrame:{value:new Float32Array([0,0,1,1]),type:"vec4<f32>"},uClampOffset:{value:new Float32Array([0,0]),type:"vec2<f32>"},uTextureTransform:{value:new M,type:"mat3x3<f32>"},uSizeAnchor:{value:new Float32Array([100,100,.5,.5]),type:"vec4<f32>"}});super({glProgram:Gv,gpuProgram:Ov,resources:{localUniforms:new oe({uTransformMatrix:{value:new M,type:"mat3x3<f32>"},uColor:{value:new Float32Array([1,1,1,1]),type:"vec4<f32>"},uRound:{value:0,type:"f32"}}),tilingUniforms:e,uTexture:C.EMPTY.source,uSampler:C.EMPTY.source.style}});}updateUniforms(e,t,i,s,n,o){let a=this.resources.tilingUniforms,u=o.width,l=o.height,c=o.textureMatrix,h=a.uniforms.uTextureTransform;h.set(i.a*u/e,i.b*u/t,i.c*l/e,i.d*l/t,i.tx/e,i.ty/t),h.invert(),a.uniforms.uMapCoord=c.mapCoord,a.uniforms.uClampFrame=c.uClampFrame,a.uniforms.uClampOffset=c.uClampOffset,a.uniforms.uTextureTransform=h,a.uniforms.uSizeAnchor[0]=e,a.uniforms.uSizeAnchor[1]=t,a.uniforms.uSizeAnchor[2]=s,a.uniforms.uSizeAnchor[3]=n,o&&(this.resources.uTexture=o.source,this.resources.uSampler=o.source.style);}};});var gu,Lv=d(()=>{Ls();gu=class extends Kt{constructor(){super({positions:new Float32Array([0,0,1,0,1,1,0,1]),uvs:new Float32Array([0,0,1,0,1,1,0,1]),indices:new Uint32Array([0,1,2,0,2,3])});}};});function Gm(r,e){let t=r.anchor.x,i=r.anchor.y;e[0]=-t*r.width,e[1]=-i*r.height,e[2]=(1-t)*r.width,e[3]=-i*r.height,e[4]=(1-t)*r.width,e[5]=(1-i)*r.height,e[6]=-t*r.width,e[7]=(1-i)*r.height;}var Nv=d(()=>{});function Um(r,e,t,i){let s=0,n=r.length/(e||2),o=i.a,a=i.b,u=i.c,l=i.d,c=i.tx,h=i.ty;for(t*=e;s<n;){let f=r[t],p=r[t+1];r[t]=o*f+u*p+c,r[t+1]=a*f+l*p+h,t+=e,s++;}}var Hv=d(()=>{});function Lm(r,e){let t=r.texture,i=t.frame.width,s=t.frame.height,n=0,o=0;r.applyAnchorToTexture&&(n=r.anchor.x,o=r.anchor.y),e[0]=e[6]=-n,e[2]=e[4]=1-n,e[1]=e[3]=-o,e[5]=e[7]=1-o;let a=M.shared;a.copyFrom(r._tileTransform.matrix),a.tx/=r.width,a.ty/=r.height,a.invert(),a.scale(r.width/i,r.height/s),Um(e,2,0,a);}var Vv=d(()=>{ce();Hv();});var Nm,$c,io,zv=d(()=>{E();ka();lr();ur();Nn();Ic();Ls();Uv();Lv();Nv();Vv();Nm=new gu,$c=class{constructor(){this.canBatch=true,this.geometry=new Kt({indices:Nm.indices.slice(),positions:Nm.positions.slice(),uvs:Nm.uvs.slice()});}destroy(){this.geometry.destroy(),this.shader?.destroy();}},io=class{constructor(e){this._state=Oe.default2d,this._renderer=e;}validateRenderable(e){let t=this._getTilingSpriteData(e),i=t.canBatch;this._updateCanBatch(e);let s=t.canBatch;if(s&&s===i){let{batchableMesh:n}=t;return !n._batcher.checkAndUpdateTexture(n,e.texture)}return i!==s}addRenderable(e,t){let i=this._renderer.renderPipes.batch;this._updateCanBatch(e);let s=this._getTilingSpriteData(e),{geometry:n,canBatch:o}=s;if(o){s.batchableMesh||(s.batchableMesh=new oi);let a=s.batchableMesh;e.didViewUpdate&&(this._updateBatchableMesh(e),a.geometry=n,a.renderable=e,a.transform=e.groupTransform,a.setTexture(e._texture)),a.roundPixels=this._renderer._roundPixels|e._roundPixels,i.addToBatch(a,t);}else i.break(t),s.shader||(s.shader=new mu),this.updateRenderable(e),t.add(e);}execute(e){let{shader:t}=this._getTilingSpriteData(e);t.groups[0]=this._renderer.globalUniforms.bindGroup;let i=t.resources.localUniforms.uniforms;i.uTransformMatrix=e.groupTransform,i.uRound=this._renderer._roundPixels|e._roundPixels,Ar(e.groupColorAlpha,i.uColor,0),this._state.blendMode=Ur(e.groupBlendMode,e.texture._source),this._renderer.encoder.draw({geometry:Nm,shader:t,state:this._state});}updateRenderable(e){let t=this._getTilingSpriteData(e),{canBatch:i}=t;if(i){let{batchableMesh:s}=t;e.didViewUpdate&&this._updateBatchableMesh(e),s._batcher.updateElement(s);}else if(e.didViewUpdate){let{shader:s}=t;s.updateUniforms(e.width,e.height,e._tileTransform.matrix,e.anchor.x,e.anchor.y,e.texture);}}_getTilingSpriteData(e){return e._gpuData[this._renderer.uid]||this._initTilingSpriteData(e)}_initTilingSpriteData(e){let t=new $c;return t.renderable=e,e._gpuData[this._renderer.uid]=t,t}_updateBatchableMesh(e){let t=this._getTilingSpriteData(e),{geometry:i}=t,s=e.texture.source.style;s.addressMode!=="repeat"&&(s.addressMode="repeat",s.update()),Lm(e,i.uvs),Gm(e,i.positions);}destroy(){this._renderer=null;}_updateCanBatch(e){let t=this._getTilingSpriteData(e),i=e.texture,s=true;return this._renderer.type===ke.WEBGL&&(s=this._renderer.context.supports.nonPowOf2wrapping),t.canBatch=i.textureMatrix.isSimple&&(s||i.source.isPowerOfTwo),t.canBatch}};io.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"tilingSprite"};});var Wv=d(()=>{E();zv();F.add(io);});var YC,Hs,jc=d(()=>{ge();Ls();YC=class $C extends Kt{constructor(...e){super({});let t=e[0]??{};typeof t=="number"&&(D(L,"PlaneGeometry constructor changed please use { width, height, verticesX, verticesY } instead"),t={width:t,height:e[1],verticesX:e[2],verticesY:e[3]}),this.build(t);}build(e){e={...$C.defaultOptions,...e},this.verticesX=this.verticesX??e.verticesX,this.verticesY=this.verticesY??e.verticesY,this.width=this.width??e.width,this.height=this.height??e.height;let t=this.verticesX*this.verticesY,i=[],s=[],n=[],o=this.verticesX-1,a=this.verticesY-1,u=this.width/o,l=this.height/a;for(let h=0;h<t;h++){let f=h%this.verticesX,p=h/this.verticesX|0;i.push(f*u,p*l),s.push(f/o,p/a);}let c=o*a;for(let h=0;h<c;h++){let f=h%o,p=h/o|0,_=p*this.verticesX+f,b=p*this.verticesX+f+1,x=(p+1)*this.verticesX+f,g=(p+1)*this.verticesX+f+1;n.push(_,b,x,b,g,x);}this.buffers[0].data=new Float32Array(i),this.buffers[1].data=new Float32Array(s),this.indexBuffer.data=new Uint32Array(n),this.buffers[0].update(),this.buffers[1].update(),this.indexBuffer.update();}};YC.defaultOptions={width:100,height:100,verticesX:10,verticesY:10};Hs=YC;});var jC,Vr,Hm=d(()=>{jc();jC=class qC extends Hs{constructor(e={}){e={...qC.defaultOptions,...e},super({width:e.width,height:e.height,verticesX:4,verticesY:4}),this.update(e);}update(e){this.width=e.width??this.width,this.height=e.height??this.height,this._originalWidth=e.originalWidth??this._originalWidth,this._originalHeight=e.originalHeight??this._originalHeight,this._leftWidth=e.leftWidth??this._leftWidth,this._rightWidth=e.rightWidth??this._rightWidth,this._topHeight=e.topHeight??this._topHeight,this._bottomHeight=e.bottomHeight??this._bottomHeight,this._anchorX=e.anchor?.x,this._anchorY=e.anchor?.y,this.updateUvs(),this.updatePositions();}updatePositions(){let e=this.positions,{width:t,height:i,_leftWidth:s,_rightWidth:n,_topHeight:o,_bottomHeight:a,_anchorX:u,_anchorY:l}=this,c=s+n,h=t>c?1:t/c,f=o+a,p=i>f?1:i/f,_=Math.min(h,p),b=u*t,x=l*i;e[0]=e[8]=e[16]=e[24]=-b,e[2]=e[10]=e[18]=e[26]=s*_-b,e[4]=e[12]=e[20]=e[28]=t-n*_-b,e[6]=e[14]=e[22]=e[30]=t-b,e[1]=e[3]=e[5]=e[7]=-x,e[9]=e[11]=e[13]=e[15]=o*_-x,e[17]=e[19]=e[21]=e[23]=i-a*_-x,e[25]=e[27]=e[29]=e[31]=i-x,this.getBuffer("aPosition").update();}updateUvs(){let e=this.uvs;e[0]=e[8]=e[16]=e[24]=0,e[1]=e[3]=e[5]=e[7]=0,e[6]=e[14]=e[22]=e[30]=1,e[25]=e[27]=e[29]=e[31]=1;let t=1/this._originalWidth,i=1/this._originalHeight;e[2]=e[10]=e[18]=e[26]=t*this._leftWidth,e[9]=e[11]=e[13]=e[15]=i*this._topHeight,e[4]=e[12]=e[20]=e[28]=1-t*this._rightWidth,e[17]=e[19]=e[21]=e[23]=1-i*this._bottomHeight,this.getBuffer("aUV").update();}};jC.defaultOptions={width:100,height:100,leftWidth:10,topHeight:10,rightWidth:10,bottomHeight:10,originalWidth:100,originalHeight:100};Vr=jC;});var qc,so,Xv=d(()=>{E();Ic();Hm();qc=class extends oi{constructor(){super(),this.geometry=new Vr;}destroy(){this.geometry.destroy();}},so=class{constructor(e){this._renderer=e;}addRenderable(e,t){let i=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,i),this._renderer.renderPipes.batch.addToBatch(i,t);}updateRenderable(e){let t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t);}validateRenderable(e){let t=this._getGpuSprite(e);return !t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.geometry.update(e),t.setTexture(e._texture);}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){let t=e._gpuData[this._renderer.uid]=new qc,i=t;return i.renderable=e,i.transform=e.groupTransform,i.texture=e._texture,i.roundPixels=this._renderer._roundPixels|e._roundPixels,e.didViewUpdate||this._updateBatchableSprite(e,i),t}destroy(){this._renderer=null;}};so.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"nineSliceSprite"};});var Yv=d(()=>{E();Xv();F.add(so);});var no,$v=d(()=>{E();no=class{constructor(e){this._renderer=e;}push(e,t,i){this._renderer.renderPipes.batch.break(i),i.add({renderPipeId:"filter",canBundle:false,action:"pushFilter",container:t,filterEffect:e});}pop(e,t,i){this._renderer.renderPipes.batch.break(i),i.add({renderPipeId:"filter",action:"popFilter",canBundle:false});}execute(e){e.action==="pushFilter"?this._renderer.filter.push(e):e.action==="popFilter"&&this._renderer.filter.pop();}destroy(){this._renderer=null;}};no.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"filter"};});function Vm(r,e){e.clear();let t=e.matrix;for(let i=0;i<r.length;i++){let s=r[i];s.globalDisplayStatus<7||(e.matrix=s.worldTransform,e.addBounds(s.bounds));}return e.matrix=t,e}var jv=d(()=>{});var tI,qv,oo,Kv=d(()=>{E();ce();Ii();_s();Ke();le();kr();ur();Tt();jv();xe();tI=new Rt({attributes:{aPosition:{buffer:new Float32Array([0,0,1,0,1,1,0,1]),format:"float32x2",stride:2*4,offset:0}},indexBuffer:new Uint32Array([0,1,2,0,2,3])}),qv=class{constructor(){this.skip=false,this.inputTexture=null,this.backTexture=null,this.filters=null,this.bounds=new pe,this.container=null,this.blendRequired=false,this.outputRenderSurface=null,this.outputOffset={x:0,y:0},this.globalFrame={x:0,y:0,width:0,height:0};}},oo=class{constructor(e){this._filterStackIndex=0,this._filterStack=[],this._filterGlobalUniforms=new oe({uInputSize:{value:new Float32Array(4),type:"vec4<f32>"},uInputPixel:{value:new Float32Array(4),type:"vec4<f32>"},uInputClamp:{value:new Float32Array(4),type:"vec4<f32>"},uOutputFrame:{value:new Float32Array(4),type:"vec4<f32>"},uGlobalFrame:{value:new Float32Array(4),type:"vec4<f32>"},uOutputTexture:{value:new Float32Array(4),type:"vec4<f32>"}}),this._globalFilterBindGroup=new rt({}),this.renderer=e;}get activeBackTexture(){return this._activeFilterData?.backTexture}push(e){let t=this.renderer,i=e.filterEffect.filters,s=this._pushFilterData();s.skip=false,s.filters=i,s.container=e.container,s.outputRenderSurface=t.renderTarget.renderSurface;let n=t.renderTarget.renderTarget.colorTexture.source,o=n.resolution,a=n.antialias;if(i.length===0){s.skip=true;return}let u=s.bounds;if(e.renderables?Vm(e.renderables,u):e.filterEffect.filterArea?(u.clear(),u.addRect(e.filterEffect.filterArea),u.applyMatrix(e.container.worldTransform)):e.container.getFastGlobalBounds(true,u),e.container){let b=(e.container.renderGroup||e.container.parentRenderGroup).cacheToLocalTransform;b&&u.applyMatrix(b);}if(this._calculateFilterBounds(s,t.renderTarget.rootViewPort,a,o,1),s.skip)return;let l=this._getPreviousFilterData(),c=o,h=0,f=0;l&&(h=l.bounds.minX,f=l.bounds.minY,c=l.inputTexture.source._resolution),s.outputOffset.x=u.minX-h,s.outputOffset.y=u.minY-f;let p=s.globalFrame;if(p.x=h*c,p.y=f*c,p.width=n.width*c,p.height=n.height*c,s.backTexture=C.EMPTY,s.blendRequired){t.renderTarget.finishRenderPass();let _=t.renderTarget.getRenderTarget(s.outputRenderSurface);s.backTexture=this.getBackTexture(_,u,l?.bounds);}s.inputTexture=_e.getOptimalTexture(u.width,u.height,s.resolution,s.antialias),t.renderTarget.bind(s.inputTexture,true),t.globalUniforms.push({offset:u});}generateFilteredTexture({texture:e,filters:t}){let i=this._pushFilterData();this._activeFilterData=i,i.skip=false,i.filters=t;let s=e.source,n=s.resolution,o=s.antialias;if(t.length===0)return i.skip=true,e;let a=i.bounds;if(a.addRect(e.frame),this._calculateFilterBounds(i,a.rectangle,o,n,0),i.skip)return e;let u=n,l=0,c=0;i.outputOffset.x=-a.minX,i.outputOffset.y=-a.minY;let h=i.globalFrame;h.x=l*u,h.y=c*u,h.width=s.width*u,h.height=s.height*u,i.outputRenderSurface=_e.getOptimalTexture(a.width,a.height,i.resolution,i.antialias),i.backTexture=C.EMPTY,i.inputTexture=e,this.renderer.renderTarget.finishRenderPass(),this._applyFiltersToTexture(i,true);let p=i.outputRenderSurface;return p.source.alphaMode="premultiplied-alpha",p}pop(){let e=this.renderer,t=this._popFilterData();t.skip||(e.globalUniforms.pop(),e.renderTarget.finishRenderPass(),this._activeFilterData=t,this._applyFiltersToTexture(t,false),t.blendRequired&&_e.returnTexture(t.backTexture),_e.returnTexture(t.inputTexture));}getBackTexture(e,t,i){let s=e.colorTexture.source._resolution,n=_e.getOptimalTexture(t.width,t.height,s,false),o=t.minX,a=t.minY;i&&(o-=i.minX,a-=i.minY),o=Math.floor(o*s),a=Math.floor(a*s);let u=Math.ceil(t.width*s),l=Math.ceil(t.height*s);return this.renderer.renderTarget.copyToTexture(e,n,{x:o,y:a},{width:u,height:l},{x:0,y:0}),n}applyFilter(e,t,i,s){let n=this.renderer,o=this._activeFilterData,a=o.outputRenderSurface,u=this._filterGlobalUniforms,l=u.uniforms,c=l.uOutputFrame,h=l.uInputSize,f=l.uInputPixel,p=l.uInputClamp,_=l.uGlobalFrame,b=l.uOutputTexture;a===i?(c[0]=o.outputOffset.x,c[1]=o.outputOffset.y):(c[0]=0,c[1]=0),c[2]=t.frame.width,c[3]=t.frame.height,h[0]=t.source.width,h[1]=t.source.height,h[2]=1/h[0],h[3]=1/h[1],f[0]=t.source.pixelWidth,f[1]=t.source.pixelHeight,f[2]=1/f[0],f[3]=1/f[1],p[0]=.5*f[2],p[1]=.5*f[3],p[2]=t.frame.width*h[2]-.5*f[2],p[3]=t.frame.height*h[3]-.5*f[3],_[0]=o.globalFrame.x,_[1]=o.globalFrame.y,_[2]=o.globalFrame.width,_[3]=o.globalFrame.height,i instanceof C&&(i.source.resource=null);let x=this.renderer.renderTarget.getRenderTarget(i);if(n.renderTarget.bind(i,!!s),i instanceof C?(b[0]=i.frame.width,b[1]=i.frame.height):(b[0]=x.width,b[1]=x.height),b[2]=x.isRoot?-1:1,u.update(),n.renderPipes.uniformBatch){let g=n.renderPipes.uniformBatch.getUboResource(u);this._globalFilterBindGroup.setResource(g,0);}else this._globalFilterBindGroup.setResource(u,0);this._globalFilterBindGroup.setResource(t.source,1),this._globalFilterBindGroup.setResource(t.source.style,2),e.groups[0]=this._globalFilterBindGroup,n.encoder.draw({geometry:tI,shader:e,state:e._state,topology:"triangle-list"}),n.type===ke.WEBGL&&n.renderTarget.finishRenderPass();}calculateSpriteMatrix(e,t){let i=this._activeFilterData,s=e.set(i.inputTexture._source.width,0,0,i.inputTexture._source.height,i.bounds.minX,i.bounds.minY),n=t.worldTransform.copyTo(M.shared),o=t.renderGroup||t.parentRenderGroup;return o&&o.cacheToLocalTransform&&n.prepend(o.cacheToLocalTransform),n.invert(),s.prepend(n),s.scale(1/t.texture.frame.width,1/t.texture.frame.height),s.translate(t.anchor.x,t.anchor.y),s}destroy(){}_applyFiltersToTexture(e,t){let i=e.inputTexture,s=e.bounds,n=e.filters;if(this._globalFilterBindGroup.setResource(i.source.style,2),this._globalFilterBindGroup.setResource(e.backTexture.source,3),n.length===1)n[0].apply(this,i,e.outputRenderSurface,t);else {let o=e.inputTexture,a=_e.getOptimalTexture(s.width,s.height,o.source._resolution,false),u=a,l=0;for(l=0;l<n.length-1;++l){n[l].apply(this,o,u,true);let h=o;o=u,u=h;}n[l].apply(this,o,e.outputRenderSurface,t),_e.returnTexture(a);}}_calculateFilterBounds(e,t,i,s,n){let o=this.renderer,a=e.bounds,u=e.filters,l=1/0,c=0,h=true,f=false,p=false,_=true;for(let b=0;b<u.length;b++){let x=u[b];if(l=Math.min(l,x.resolution==="inherit"?s:x.resolution),c+=x.padding,x.antialias==="off"?h=false:x.antialias==="inherit"&&h&&(h=i),x.clipToViewport||(_=false),!!!(x.compatibleRenderers&o.type)){p=false;break}if(x.blendRequired&&!(o.backBuffer?.useBackBuffer??true)){k("Blend filter requires backBuffer on WebGL renderer to be enabled. Set `useBackBuffer: true` in the renderer options."),p=false;break}p=x.enabled||p,f||(f=x.blendRequired);}if(!p){e.skip=true;return}if(_&&a.fitBounds(0,t.width/s,0,t.height/s),a.scale(l).ceil().scale(1/l).pad((c|0)*n),!a.isPositive){e.skip=true;return}e.antialias=h,e.resolution=l,e.blendRequired=f;}_popFilterData(){return this._filterStackIndex--,this._filterStack[this._filterStackIndex]}_getPreviousFilterData(){let e,t=this._filterStackIndex-1;for(;t>1&&(t--,e=this._filterStack[t],!!e.skip););return e}_pushFilterData(){let e=this._filterStack[this._filterStackIndex];return e||(e=this._filterStack[this._filterStackIndex]=new qv),this._filterStackIndex++,e}};oo.extension={type:[m.WebGLSystem,m.WebGPUSystem],name:"filter"};});var Zv=d(()=>{E();$v();Kv();F.add(oo);F.add(no);});var rI={};var KC=d(()=>{TA();Hb();AA();PA();Gf();Vf();v0();S0();F0();hv();vv();kv();Wv();Yv();Zv();});var Qv,ZC=d(()=>{E();Qv={extension:{type:m.Environment,name:"browser",priority:-1},test:()=>true,load:async()=>{await Promise.resolve().then(()=>(KC(),rI));}};});var iI={};var QC=d(()=>{Hb();Gf();Vf();v0();S0();F0();hv();vv();kv();Wv();Yv();Zv();});var Jv,JC=d(()=>{E();Jv={extension:{type:m.Environment,name:"webworker",priority:0},test:()=>typeof self<"u"&&self.WorkerGlobalScope!==void 0,load:async()=>{await Promise.resolve().then(()=>(QC(),iI));}};});var eP,gt,ci=d(()=>{qt();ar();Er();lr();eP=class e2 extends Ne{constructor(e){e={...e2.defaultOptions,...e},super(e),this.enabled=true,this._state=Oe.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.clipToViewport=e.clipToViewport,this.addResource("uTexture",0,1);}apply(e,t,i,s){e.applyFilter(this,t,i,s);}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e;}static from(e){let{gpu:t,gl:i,...s}=e,n,o;return t&&(n=Ie.from(t)),i&&(o=De.from(i)),new e2({gpuProgram:n,glProgram:o,...s})}};eP.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:false,clipToViewport:true};gt=eP;});var zm,t2=d(()=>{zm=`
|
|
576
|
+
`}};});var Ov,Gv,mu,Uv=d(()=>{ce();Fi();ro();Oi();Er();Ke();le();Fv();mu=class extends Ne{constructor(){Ov??(Ov=yr({name:"tiling-sprite-shader",bits:[Vi,Fm,Tr]})),Gv??(Gv=vr({name:"tiling-sprite-shader",bits:[Ns,Om,Sr]}));let e=new oe({uMapCoord:{value:new M,type:"mat3x3<f32>"},uClampFrame:{value:new Float32Array([0,0,1,1]),type:"vec4<f32>"},uClampOffset:{value:new Float32Array([0,0]),type:"vec2<f32>"},uTextureTransform:{value:new M,type:"mat3x3<f32>"},uSizeAnchor:{value:new Float32Array([100,100,.5,.5]),type:"vec4<f32>"}});super({glProgram:Gv,gpuProgram:Ov,resources:{localUniforms:new oe({uTransformMatrix:{value:new M,type:"mat3x3<f32>"},uColor:{value:new Float32Array([1,1,1,1]),type:"vec4<f32>"},uRound:{value:0,type:"f32"}}),tilingUniforms:e,uTexture:C.EMPTY.source,uSampler:C.EMPTY.source.style}});}updateUniforms(e,t,i,s,n,o){let a=this.resources.tilingUniforms,u=o.width,l=o.height,c=o.textureMatrix,h=a.uniforms.uTextureTransform;h.set(i.a*u/e,i.b*u/t,i.c*l/e,i.d*l/t,i.tx/e,i.ty/t),h.invert(),a.uniforms.uMapCoord=c.mapCoord,a.uniforms.uClampFrame=c.uClampFrame,a.uniforms.uClampOffset=c.uClampOffset,a.uniforms.uTextureTransform=h,a.uniforms.uSizeAnchor[0]=e,a.uniforms.uSizeAnchor[1]=t,a.uniforms.uSizeAnchor[2]=s,a.uniforms.uSizeAnchor[3]=n,o&&(this.resources.uTexture=o.source,this.resources.uSampler=o.source.style);}};});var gu,Lv=d(()=>{Ls();gu=class extends Kt{constructor(){super({positions:new Float32Array([0,0,1,0,1,1,0,1]),uvs:new Float32Array([0,0,1,0,1,1,0,1]),indices:new Uint32Array([0,1,2,0,2,3])});}};});function Gm(r,e){let t=r.anchor.x,i=r.anchor.y;e[0]=-t*r.width,e[1]=-i*r.height,e[2]=(1-t)*r.width,e[3]=-i*r.height,e[4]=(1-t)*r.width,e[5]=(1-i)*r.height,e[6]=-t*r.width,e[7]=(1-i)*r.height;}var Nv=d(()=>{});function Um(r,e,t,i){let s=0,n=r.length/(e||2),o=i.a,a=i.b,u=i.c,l=i.d,c=i.tx,h=i.ty;for(t*=e;s<n;){let f=r[t],p=r[t+1];r[t]=o*f+u*p+c,r[t+1]=a*f+l*p+h,t+=e,s++;}}var Hv=d(()=>{});function Lm(r,e){let t=r.texture,i=t.frame.width,s=t.frame.height,n=0,o=0;r.applyAnchorToTexture&&(n=r.anchor.x,o=r.anchor.y),e[0]=e[6]=-n,e[2]=e[4]=1-n,e[1]=e[3]=-o,e[5]=e[7]=1-o;let a=M.shared;a.copyFrom(r._tileTransform.matrix),a.tx/=r.width,a.ty/=r.height,a.invert(),a.scale(r.width/i,r.height/s),Um(e,2,0,a);}var Vv=d(()=>{ce();Hv();});var Nm,$c,io,zv=d(()=>{E();ka();lr();ur();Nn();Ic();Ls();Uv();Lv();Nv();Vv();Nm=new gu,$c=class{constructor(){this.canBatch=true,this.geometry=new Kt({indices:Nm.indices.slice(),positions:Nm.positions.slice(),uvs:Nm.uvs.slice()});}destroy(){this.geometry.destroy(),this.shader?.destroy();}},io=class{constructor(e){this._state=Oe.default2d,this._renderer=e;}validateRenderable(e){let t=this._getTilingSpriteData(e),i=t.canBatch;this._updateCanBatch(e);let s=t.canBatch;if(s&&s===i){let{batchableMesh:n}=t;return !n._batcher.checkAndUpdateTexture(n,e.texture)}return i!==s}addRenderable(e,t){let i=this._renderer.renderPipes.batch;this._updateCanBatch(e);let s=this._getTilingSpriteData(e),{geometry:n,canBatch:o}=s;if(o){s.batchableMesh||(s.batchableMesh=new oi);let a=s.batchableMesh;e.didViewUpdate&&(this._updateBatchableMesh(e),a.geometry=n,a.renderable=e,a.transform=e.groupTransform,a.setTexture(e._texture)),a.roundPixels=this._renderer._roundPixels|e._roundPixels,i.addToBatch(a,t);}else i.break(t),s.shader||(s.shader=new mu),this.updateRenderable(e),t.add(e);}execute(e){let{shader:t}=this._getTilingSpriteData(e);t.groups[0]=this._renderer.globalUniforms.bindGroup;let i=t.resources.localUniforms.uniforms;i.uTransformMatrix=e.groupTransform,i.uRound=this._renderer._roundPixels|e._roundPixels,Ar(e.groupColorAlpha,i.uColor,0),this._state.blendMode=Ur(e.groupBlendMode,e.texture._source),this._renderer.encoder.draw({geometry:Nm,shader:t,state:this._state});}updateRenderable(e){let t=this._getTilingSpriteData(e),{canBatch:i}=t;if(i){let{batchableMesh:s}=t;e.didViewUpdate&&this._updateBatchableMesh(e),s._batcher.updateElement(s);}else if(e.didViewUpdate){let{shader:s}=t;s.updateUniforms(e.width,e.height,e._tileTransform.matrix,e.anchor.x,e.anchor.y,e.texture);}}_getTilingSpriteData(e){return e._gpuData[this._renderer.uid]||this._initTilingSpriteData(e)}_initTilingSpriteData(e){let t=new $c;return t.renderable=e,e._gpuData[this._renderer.uid]=t,t}_updateBatchableMesh(e){let t=this._getTilingSpriteData(e),{geometry:i}=t,s=e.texture.source.style;s.addressMode!=="repeat"&&(s.addressMode="repeat",s.update()),Lm(e,i.uvs),Gm(e,i.positions);}destroy(){this._renderer=null;}_updateCanBatch(e){let t=this._getTilingSpriteData(e),i=e.texture,s=true;return this._renderer.type===ke.WEBGL&&(s=this._renderer.context.supports.nonPowOf2wrapping),t.canBatch=i.textureMatrix.isSimple&&(s||i.source.isPowerOfTwo),t.canBatch}};io.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"tilingSprite"};});var Wv=d(()=>{E();zv();F.add(io);});var YC,Hs,jc=d(()=>{ge();Ls();YC=class $C extends Kt{constructor(...e){super({});let t=e[0]??{};typeof t=="number"&&(D(L,"PlaneGeometry constructor changed please use { width, height, verticesX, verticesY } instead"),t={width:t,height:e[1],verticesX:e[2],verticesY:e[3]}),this.build(t);}build(e){e={...$C.defaultOptions,...e},this.verticesX=this.verticesX??e.verticesX,this.verticesY=this.verticesY??e.verticesY,this.width=this.width??e.width,this.height=this.height??e.height;let t=this.verticesX*this.verticesY,i=[],s=[],n=[],o=this.verticesX-1,a=this.verticesY-1,u=this.width/o,l=this.height/a;for(let h=0;h<t;h++){let f=h%this.verticesX,p=h/this.verticesX|0;i.push(f*u,p*l),s.push(f/o,p/a);}let c=o*a;for(let h=0;h<c;h++){let f=h%o,p=h/o|0,_=p*this.verticesX+f,b=p*this.verticesX+f+1,x=(p+1)*this.verticesX+f,g=(p+1)*this.verticesX+f+1;n.push(_,b,x,b,g,x);}this.buffers[0].data=new Float32Array(i),this.buffers[1].data=new Float32Array(s),this.indexBuffer.data=new Uint32Array(n),this.buffers[0].update(),this.buffers[1].update(),this.indexBuffer.update();}};YC.defaultOptions={width:100,height:100,verticesX:10,verticesY:10};Hs=YC;});var jC,Vr,Hm=d(()=>{jc();jC=class qC extends Hs{constructor(e={}){e={...qC.defaultOptions,...e},super({width:e.width,height:e.height,verticesX:4,verticesY:4}),this.update(e);}update(e){this.width=e.width??this.width,this.height=e.height??this.height,this._originalWidth=e.originalWidth??this._originalWidth,this._originalHeight=e.originalHeight??this._originalHeight,this._leftWidth=e.leftWidth??this._leftWidth,this._rightWidth=e.rightWidth??this._rightWidth,this._topHeight=e.topHeight??this._topHeight,this._bottomHeight=e.bottomHeight??this._bottomHeight,this._anchorX=e.anchor?.x,this._anchorY=e.anchor?.y,this.updateUvs(),this.updatePositions();}updatePositions(){let e=this.positions,{width:t,height:i,_leftWidth:s,_rightWidth:n,_topHeight:o,_bottomHeight:a,_anchorX:u,_anchorY:l}=this,c=s+n,h=t>c?1:t/c,f=o+a,p=i>f?1:i/f,_=Math.min(h,p),b=u*t,x=l*i;e[0]=e[8]=e[16]=e[24]=-b,e[2]=e[10]=e[18]=e[26]=s*_-b,e[4]=e[12]=e[20]=e[28]=t-n*_-b,e[6]=e[14]=e[22]=e[30]=t-b,e[1]=e[3]=e[5]=e[7]=-x,e[9]=e[11]=e[13]=e[15]=o*_-x,e[17]=e[19]=e[21]=e[23]=i-a*_-x,e[25]=e[27]=e[29]=e[31]=i-x,this.getBuffer("aPosition").update();}updateUvs(){let e=this.uvs;e[0]=e[8]=e[16]=e[24]=0,e[1]=e[3]=e[5]=e[7]=0,e[6]=e[14]=e[22]=e[30]=1,e[25]=e[27]=e[29]=e[31]=1;let t=1/this._originalWidth,i=1/this._originalHeight;e[2]=e[10]=e[18]=e[26]=t*this._leftWidth,e[9]=e[11]=e[13]=e[15]=i*this._topHeight,e[4]=e[12]=e[20]=e[28]=1-t*this._rightWidth,e[17]=e[19]=e[21]=e[23]=1-i*this._bottomHeight,this.getBuffer("aUV").update();}};jC.defaultOptions={width:100,height:100,leftWidth:10,topHeight:10,rightWidth:10,bottomHeight:10,originalWidth:100,originalHeight:100};Vr=jC;});var qc,so,Xv=d(()=>{E();Ic();Hm();qc=class extends oi{constructor(){super(),this.geometry=new Vr;}destroy(){this.geometry.destroy();}},so=class{constructor(e){this._renderer=e;}addRenderable(e,t){let i=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,i),this._renderer.renderPipes.batch.addToBatch(i,t);}updateRenderable(e){let t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t);}validateRenderable(e){let t=this._getGpuSprite(e);return !t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.geometry.update(e),t.setTexture(e._texture);}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){let t=e._gpuData[this._renderer.uid]=new qc,i=t;return i.renderable=e,i.transform=e.groupTransform,i.texture=e._texture,i.roundPixels=this._renderer._roundPixels|e._roundPixels,e.didViewUpdate||this._updateBatchableSprite(e,i),t}destroy(){this._renderer=null;}};so.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"nineSliceSprite"};});var Yv=d(()=>{E();Xv();F.add(so);});var no,$v=d(()=>{E();no=class{constructor(e){this._renderer=e;}push(e,t,i){this._renderer.renderPipes.batch.break(i),i.add({renderPipeId:"filter",canBundle:false,action:"pushFilter",container:t,filterEffect:e});}pop(e,t,i){this._renderer.renderPipes.batch.break(i),i.add({renderPipeId:"filter",action:"popFilter",canBundle:false});}execute(e){e.action==="pushFilter"?this._renderer.filter.push(e):e.action==="popFilter"&&this._renderer.filter.pop();}destroy(){this._renderer=null;}};no.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"filter"};});function Vm(r,e){e.clear();let t=e.matrix;for(let i=0;i<r.length;i++){let s=r[i];s.globalDisplayStatus<7||(e.matrix=s.worldTransform,e.addBounds(s.bounds));}return e.matrix=t,e}var jv=d(()=>{});var tI,qv,oo,Kv=d(()=>{E();ce();Ii();_s();Ke();le();kr();ur();Tt();jv();xe();tI=new Rt({attributes:{aPosition:{buffer:new Float32Array([0,0,1,0,1,1,0,1]),format:"float32x2",stride:2*4,offset:0}},indexBuffer:new Uint32Array([0,1,2,0,2,3])}),qv=class{constructor(){this.skip=false,this.inputTexture=null,this.backTexture=null,this.filters=null,this.bounds=new pe,this.container=null,this.blendRequired=false,this.outputRenderSurface=null,this.globalFrame={x:0,y:0,width:0,height:0};}},oo=class{constructor(e){this._filterStackIndex=0,this._filterStack=[],this._filterGlobalUniforms=new oe({uInputSize:{value:new Float32Array(4),type:"vec4<f32>"},uInputPixel:{value:new Float32Array(4),type:"vec4<f32>"},uInputClamp:{value:new Float32Array(4),type:"vec4<f32>"},uOutputFrame:{value:new Float32Array(4),type:"vec4<f32>"},uGlobalFrame:{value:new Float32Array(4),type:"vec4<f32>"},uOutputTexture:{value:new Float32Array(4),type:"vec4<f32>"}}),this._globalFilterBindGroup=new rt({}),this.renderer=e;}get activeBackTexture(){return this._activeFilterData?.backTexture}push(e){let t=this.renderer,i=e.filterEffect.filters,s=this._pushFilterData();s.skip=false,s.filters=i,s.container=e.container,s.outputRenderSurface=t.renderTarget.renderSurface;let n=t.renderTarget.renderTarget.colorTexture.source,o=n.resolution,a=n.antialias;if(i.length===0){s.skip=true;return}let u=s.bounds;if(this._calculateFilterArea(e,u),this._calculateFilterBounds(s,t.renderTarget.rootViewPort,a,o,1),s.skip)return;let l=this._getPreviousFilterData(),c=this._findFilterResolution(o),h=0,f=0;l&&(h=l.bounds.minX,f=l.bounds.minY),this._calculateGlobalFrame(s,h,f,c,n.width,n.height),this._setupFilterTextures(s,u,t,l);}generateFilteredTexture({texture:e,filters:t}){let i=this._pushFilterData();this._activeFilterData=i,i.skip=false,i.filters=t;let s=e.source,n=s.resolution,o=s.antialias;if(t.length===0)return i.skip=true,e;let a=i.bounds;if(a.addRect(e.frame),this._calculateFilterBounds(i,a.rectangle,o,n,0),i.skip)return e;let u=n;this._calculateGlobalFrame(i,0,0,u,s.width,s.height),i.outputRenderSurface=_e.getOptimalTexture(a.width,a.height,i.resolution,i.antialias),i.backTexture=C.EMPTY,i.inputTexture=e,this.renderer.renderTarget.finishRenderPass(),this._applyFiltersToTexture(i,true);let f=i.outputRenderSurface;return f.source.alphaMode="premultiplied-alpha",f}pop(){let e=this.renderer,t=this._popFilterData();t.skip||(e.globalUniforms.pop(),e.renderTarget.finishRenderPass(),this._activeFilterData=t,this._applyFiltersToTexture(t,false),t.blendRequired&&_e.returnTexture(t.backTexture),_e.returnTexture(t.inputTexture));}getBackTexture(e,t,i){let s=e.colorTexture.source._resolution,n=_e.getOptimalTexture(t.width,t.height,s,false),o=t.minX,a=t.minY;i&&(o-=i.minX,a-=i.minY),o=Math.floor(o*s),a=Math.floor(a*s);let u=Math.ceil(t.width*s),l=Math.ceil(t.height*s);return this.renderer.renderTarget.copyToTexture(e,n,{x:o,y:a},{width:u,height:l},{x:0,y:0}),n}applyFilter(e,t,i,s){let n=this.renderer,o=this._activeFilterData,u=o.outputRenderSurface===i,l=n.renderTarget.rootRenderTarget.colorTexture.source._resolution,c=this._findFilterResolution(l),h=0,f=0;if(u){let p=this._findPreviousFilterOffset();h=p.x,f=p.y;}this._updateFilterUniforms(t,i,o,h,f,c,u,s),this._setupBindGroupsAndRender(e,t,n);}calculateSpriteMatrix(e,t){let i=this._activeFilterData,s=e.set(i.inputTexture._source.width,0,0,i.inputTexture._source.height,i.bounds.minX,i.bounds.minY),n=t.worldTransform.copyTo(M.shared),o=t.renderGroup||t.parentRenderGroup;return o&&o.cacheToLocalTransform&&n.prepend(o.cacheToLocalTransform),n.invert(),s.prepend(n),s.scale(1/t.texture.frame.width,1/t.texture.frame.height),s.translate(t.anchor.x,t.anchor.y),s}destroy(){}_setupBindGroupsAndRender(e,t,i){if(i.renderPipes.uniformBatch){let s=i.renderPipes.uniformBatch.getUboResource(this._filterGlobalUniforms);this._globalFilterBindGroup.setResource(s,0);}else this._globalFilterBindGroup.setResource(this._filterGlobalUniforms,0);this._globalFilterBindGroup.setResource(t.source,1),this._globalFilterBindGroup.setResource(t.source.style,2),e.groups[0]=this._globalFilterBindGroup,i.encoder.draw({geometry:tI,shader:e,state:e._state,topology:"triangle-list"}),i.type===ke.WEBGL&&i.renderTarget.finishRenderPass();}_setupFilterTextures(e,t,i,s){if(e.backTexture=C.EMPTY,e.blendRequired){i.renderTarget.finishRenderPass();let n=i.renderTarget.getRenderTarget(e.outputRenderSurface);e.backTexture=this.getBackTexture(n,t,s?.bounds);}e.inputTexture=_e.getOptimalTexture(t.width,t.height,e.resolution,e.antialias),i.renderTarget.bind(e.inputTexture,true),i.globalUniforms.push({offset:t});}_calculateGlobalFrame(e,t,i,s,n,o){let a=e.globalFrame;a.x=t*s,a.y=i*s,a.width=n*s,a.height=o*s;}_updateFilterUniforms(e,t,i,s,n,o,a,u){let l=this._filterGlobalUniforms.uniforms,c=l.uOutputFrame,h=l.uInputSize,f=l.uInputPixel,p=l.uInputClamp,_=l.uGlobalFrame,b=l.uOutputTexture;a?(c[0]=i.bounds.minX-s,c[1]=i.bounds.minY-n):(c[0]=0,c[1]=0),c[2]=e.frame.width,c[3]=e.frame.height,h[0]=e.source.width,h[1]=e.source.height,h[2]=1/h[0],h[3]=1/h[1],f[0]=e.source.pixelWidth,f[1]=e.source.pixelHeight,f[2]=1/f[0],f[3]=1/f[1],p[0]=.5*f[2],p[1]=.5*f[3],p[2]=e.frame.width*h[2]-.5*f[2],p[3]=e.frame.height*h[3]-.5*f[3];let x=this.renderer.renderTarget.rootRenderTarget.colorTexture;_[0]=s*o,_[1]=n*o,_[2]=x.source.width*o,_[3]=x.source.height*o,t instanceof C&&(t.source.resource=null);let g=this.renderer.renderTarget.getRenderTarget(t);this.renderer.renderTarget.bind(t,!!u),t instanceof C?(b[0]=t.frame.width,b[1]=t.frame.height):(b[0]=g.width,b[1]=g.height),b[2]=g.isRoot?-1:1,this._filterGlobalUniforms.update();}_findFilterResolution(e){let t=this._filterStackIndex-1;for(;t>0&&this._filterStack[t].skip;)--t;return t>0&&this._filterStack[t].inputTexture?this._filterStack[t].inputTexture.source._resolution:e}_findPreviousFilterOffset(){let e=0,t=0,i=this._filterStackIndex;for(;i>0;){i--;let s=this._filterStack[i];if(!s.skip){e=s.bounds.minX,t=s.bounds.minY;break}}return {x:e,y:t}}_calculateFilterArea(e,t){if(e.renderables?Vm(e.renderables,t):e.filterEffect.filterArea?(t.clear(),t.addRect(e.filterEffect.filterArea),t.applyMatrix(e.container.worldTransform)):e.container.getFastGlobalBounds(true,t),e.container){let s=(e.container.renderGroup||e.container.parentRenderGroup).cacheToLocalTransform;s&&t.applyMatrix(s);}}_applyFiltersToTexture(e,t){let i=e.inputTexture,s=e.bounds,n=e.filters;if(this._globalFilterBindGroup.setResource(i.source.style,2),this._globalFilterBindGroup.setResource(e.backTexture.source,3),n.length===1)n[0].apply(this,i,e.outputRenderSurface,t);else {let o=e.inputTexture,a=_e.getOptimalTexture(s.width,s.height,o.source._resolution,false),u=a,l=0;for(l=0;l<n.length-1;++l){n[l].apply(this,o,u,true);let h=o;o=u,u=h;}n[l].apply(this,o,e.outputRenderSurface,t),_e.returnTexture(a);}}_calculateFilterBounds(e,t,i,s,n){let o=this.renderer,a=e.bounds,u=e.filters,l=1/0,c=0,h=true,f=false,p=false,_=true;for(let b=0;b<u.length;b++){let x=u[b];if(l=Math.min(l,x.resolution==="inherit"?s:x.resolution),c+=x.padding,x.antialias==="off"?h=false:x.antialias==="inherit"&&h&&(h=i),x.clipToViewport||(_=false),!!!(x.compatibleRenderers&o.type)){p=false;break}if(x.blendRequired&&!(o.backBuffer?.useBackBuffer??true)){k("Blend filter requires backBuffer on WebGL renderer to be enabled. Set `useBackBuffer: true` in the renderer options."),p=false;break}p=x.enabled||p,f||(f=x.blendRequired);}if(!p){e.skip=true;return}if(_&&a.fitBounds(0,t.width/s,0,t.height/s),a.scale(l).ceil().scale(1/l).pad((c|0)*n),!a.isPositive){e.skip=true;return}e.antialias=h,e.resolution=l,e.blendRequired=f;}_popFilterData(){return this._filterStackIndex--,this._filterStack[this._filterStackIndex]}_getPreviousFilterData(){let e,t=this._filterStackIndex-1;for(;t>1&&(t--,e=this._filterStack[t],!!e.skip););return e}_pushFilterData(){let e=this._filterStack[this._filterStackIndex];return e||(e=this._filterStack[this._filterStackIndex]=new qv),this._filterStackIndex++,e}};oo.extension={type:[m.WebGLSystem,m.WebGPUSystem],name:"filter"};});var Zv=d(()=>{E();$v();Kv();F.add(oo);F.add(no);});var rI={};var KC=d(()=>{TA();Hb();AA();PA();Gf();Vf();v0();S0();F0();hv();vv();kv();Wv();Yv();Zv();});var Qv,ZC=d(()=>{E();Qv={extension:{type:m.Environment,name:"browser",priority:-1},test:()=>true,load:async()=>{await Promise.resolve().then(()=>(KC(),rI));}};});var iI={};var QC=d(()=>{Hb();Gf();Vf();v0();S0();F0();hv();vv();kv();Wv();Yv();Zv();});var Jv,JC=d(()=>{E();Jv={extension:{type:m.Environment,name:"webworker",priority:0},test:()=>typeof self<"u"&&self.WorkerGlobalScope!==void 0,load:async()=>{await Promise.resolve().then(()=>(QC(),iI));}};});var eP,gt,ci=d(()=>{qt();ar();Er();lr();eP=class e2 extends Ne{constructor(e){e={...e2.defaultOptions,...e},super(e),this.enabled=true,this._state=Oe.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.clipToViewport=e.clipToViewport,this.addResource("uTexture",0,1);}apply(e,t,i,s){e.applyFilter(this,t,i,s);}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e;}static from(e){let{gpu:t,gl:i,...s}=e,n,o;return t&&(n=Ie.from(t)),i&&(o=De.from(i)),new e2({gpuProgram:n,glProgram:o,...s})}};eP.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:false,clipToViewport:true};gt=eP;});var zm,t2=d(()=>{zm=`
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outColor = texture(uTexture, vUV);
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`}};});var lo,a2=d(()=>{E();ce();Fi();ro();Oi();Qm();Er();le();xe();lo=class{init(){let e=yr({name:"mesh",bits:[Vi,Km,Tr]});this._shader=new Ne({gpuProgram:e,resources:{uTexture:C.EMPTY._source,uSampler:C.EMPTY._source.style,textureUniforms:{uTextureMatrix:{type:"mat3x3<f32>",value:new M}}}});}execute(e,t){let i=e.renderer,s=t._shader;if(!s)s=this._shader,s.groups[2]=i.texture.getTextureBindGroup(t.texture);else if(!s.gpuProgram){k("Mesh shader has no gpuProgram",t.shader);return}let n=s.gpuProgram;if(n.autoAssignGlobalUniforms&&(s.groups[0]=i.globalUniforms.bindGroup),n.autoAssignLocalUniforms){let o=e.localUniforms;s.groups[1]=i.renderPipes.uniformBatch.getUniformBindGroup(o,true);}i.encoder.draw({geometry:t._geometry,shader:s,state:t.state});}destroy(){this._shader.destroy(true),this._shader=null;}};lo.extension={type:[m.WebGPUPipesAdaptor],name:"mesh"};});var Jm,co,u2=d(()=>{E();lr();pc();Jm=Oe.for2d(),co=class{start(e,t,i){let s=e.renderer,n=s.encoder,o=i.gpuProgram;this._shader=i,this._geometry=t,n.setGeometry(t,o),Jm.blendMode="normal",s.pipeline.getPipeline(t,o,Jm);let a=s.globalUniforms.bindGroup;n.resetBindGroup(1),n.setBindGroup(0,a,o);}execute(e,t){let i=this._shader.gpuProgram,s=e.renderer,n=s.encoder;if(!t.bindGroup){let u=t.textures;t.bindGroup=gs(u.textures,u.count,s.limits.maxBatchableTextures);}Jm.blendMode=t.blendMode;let o=s.bindGroup.getBindGroup(t.bindGroup,i,1),a=s.pipeline.getPipeline(this._geometry,i,Jm,t.topology);t.bindGroup._touch(s.textureGC.count),n.setPipeline(a),n.renderPassEncoder.setBindGroup(1,o),n.renderPassEncoder.drawIndexed(t.size,1,t.start);}};co.extension={type:[m.WebGPUPipesAdaptor],name:"batch"};});var ho,l2=d(()=>{E();ho=class{constructor(e){this._renderer=e;}updateRenderable(){}destroyRenderable(){}validateRenderable(){return false}addRenderable(e,t){this._renderer.renderPipes.batch.break(t),t.add(e);}execute(e){e.isRenderable&&e.render(this._renderer);}destroy(){this._renderer=null;}};ho.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"customRender"};});function fo(r,e){let t=r.instructionSet,i=t.instructions;for(let s=0;s<t.instructionSize;s++){let n=i[s];e[n.renderPipeId].execute(n);}}var eg=d(()=>{});var nI,po,c2=d(()=>{E();ce();ti();Ja();eg();nI=new M,po=class{constructor(e){this._renderer=e;}addRenderGroup(e,t){e.isCachedAsTexture?this._addRenderableCacheAsTexture(e,t):this._addRenderableDirect(e,t);}execute(e){e.isRenderable&&(e.isCachedAsTexture?this._executeCacheAsTexture(e):this._executeDirect(e));}destroy(){this._renderer=null;}_addRenderableDirect(e,t){this._renderer.renderPipes.batch.break(t),e._batchableRenderGroup&&(we.return(e._batchableRenderGroup),e._batchableRenderGroup=null),t.add(e);}_addRenderableCacheAsTexture(e,t){let i=e._batchableRenderGroup??(e._batchableRenderGroup=we.get(Cr));i.renderable=e.root,i.transform=e.root.relativeGroupTransform,i.texture=e.texture,i.bounds=e._textureBounds,t.add(e),this._renderer.renderPipes.batch.addToBatch(i,t);}_executeCacheAsTexture(e){if(e.textureNeedsUpdate){e.textureNeedsUpdate=false;let t=nI.identity().translate(-e._textureBounds.x,-e._textureBounds.y);this._renderer.renderTarget.push(e.texture,true,null,e.texture.frame),this._renderer.globalUniforms.push({worldTransformMatrix:t,worldColor:4294967295}),fo(e,this._renderer.renderPipes),this._renderer.renderTarget.finishRenderPass(),this._renderer.renderTarget.pop(),this._renderer.globalUniforms.pop();}e._batchableRenderGroup._batcher.updateElement(e._batchableRenderGroup),e._batchableRenderGroup._batcher.geometry.buffers[0].update();}_executeDirect(e){this._renderer.globalUniforms.push({worldTransformMatrix:e.inverseParentTextureTransform,worldColor:e.worldColorAlpha}),fo(e,this._renderer.renderPipes),this._renderer.globalUniforms.pop();}};po.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"renderGroup"};});function mo(r,e){e||(e=0);for(let t=e;t<r.length&&r[t];t++)r[t]=null;}var tg=d(()=>{});function vh(r,e=false){h2(r);let t=r.childrenToUpdate,i=r.updateTick++;for(let s in t){let n=Number(s),o=t[s],a=o.list,u=o.index;for(let l=0;l<u;l++){let c=a[l];c.parentRenderGroup===r&&c.relativeRenderGroupDepth===n&&rg(c,i,0);}mo(a,u),o.index=0;}if(e)for(let s=0;s<r.renderGroupChildren.length;s++)vh(r.renderGroupChildren[s],e);}function h2(r){let e=r.root,t;if(r.renderGroupParent){let i=r.renderGroupParent;r.worldTransform.appendFrom(e.relativeGroupTransform,i.worldTransform),r.worldColor=rs(e.groupColor,i.worldColor),t=e.groupAlpha*i.worldAlpha;}else r.worldTransform.copyFrom(e.localTransform),r.worldColor=e.localColor,t=e.localAlpha;t=t<0?0:t>1?1:t,r.worldAlpha=t,r.worldColorAlpha=r.worldColor+((t*255|0)<<24);}function rg(r,e,t){if(e===r.updateTick)return;r.updateTick=e,r.didChange=false;let i=r.localTransform;r.updateLocalTransform();let s=r.parent;if(s&&!s.renderGroup?(t|=r._updateFlags,r.relativeGroupTransform.appendFrom(i,s.relativeGroupTransform),t&CP&&PP(r,s,t)):(t=r._updateFlags,r.relativeGroupTransform.copyFrom(i),t&CP&&PP(r,oI,t)),!r.renderGroup){let n=r.children,o=n.length;for(let l=0;l<o;l++)rg(n[l],e,t);let a=r.parentRenderGroup,u=r;u.renderPipeId&&!a.structureDidChange&&a.updateRenderable(u);}}function PP(r,e,t){if(t&En){r.groupColor=rs(r.localColor,e.groupColor);let i=r.localAlpha*e.groupAlpha;i=i<0?0:i>1?1:i,r.groupAlpha=i,r.groupColorAlpha=r.groupColor+((i*255|0)<<24);}t&Pa&&(r.groupBlendMode=r.localBlendMode==="inherit"?e.groupBlendMode:r.localBlendMode),t&as&&(r.globalDisplayStatus=r.localDisplayStatus&e.globalDisplayStatus),r._updateFlags=0;}var oI,CP,d2=d(()=>{jt();tg();lf();oI=new ee,CP=as|En|Pa;});function ig(r,e){let{list:t,index:i}=r.childrenRenderablesToUpdate,s=false;for(let n=0;n<i;n++){let o=t[n];if(s=e[o.renderPipeId].validateRenderable(o),s)break}return r.structureDidChange=s,s}var f2=d(()=>{});var aI,go,p2=d(()=>{E();ce();kr();Tt();tg();eg();d2();f2();aI=new M,go=class{constructor(e){this._renderer=e;}render({container:e,transform:t}){let i=e.parent,s=e.renderGroup.renderGroupParent;e.parent=null,e.renderGroup.renderGroupParent=null;let n=this._renderer,o=aI;t&&(o=o.copyFrom(e.renderGroup.localTransform),e.renderGroup.localTransform.copyFrom(t));let a=n.renderPipes;this._updateCachedRenderGroups(e.renderGroup,null),this._updateRenderGroups(e.renderGroup),n.globalUniforms.start({worldTransformMatrix:t?e.renderGroup.localTransform:e.renderGroup.worldTransform,worldColor:e.renderGroup.worldColorAlpha}),fo(e.renderGroup,a),a.uniformBatch&&a.uniformBatch.renderEnd(),t&&e.renderGroup.localTransform.copyFrom(o),e.parent=i,e.renderGroup.renderGroupParent=s;}destroy(){this._renderer=null;}_updateCachedRenderGroups(e,t){if(e.isCachedAsTexture){if(!e.updateCacheTexture)return;t=e;}e._parentCacheAsTextureRenderGroup=t;for(let i=e.renderGroupChildren.length-1;i>=0;i--)this._updateCachedRenderGroups(e.renderGroupChildren[i],t);if(e.invalidateMatrices(),e.isCachedAsTexture){if(e.textureNeedsUpdate){let i=e.root.getLocalBounds();i.ceil();let s=e.texture;e.texture&&_e.returnTexture(e.texture);let n=this._renderer,o=e.textureOptions.resolution||n.view.resolution,a=e.textureOptions.antialias??n.view.antialias;e.texture=_e.getOptimalTexture(i.width,i.height,o,a),e._textureBounds||(e._textureBounds=new pe),e._textureBounds.copyFrom(i),s!==e.texture&&e.renderGroupParent&&(e.renderGroupParent.structureDidChange=true);}}else e.texture&&(_e.returnTexture(e.texture),e.texture=null);}_updateRenderGroups(e){let t=this._renderer,i=t.renderPipes;if(e.runOnRender(t),e.instructionSet.renderPipes=i,e.structureDidChange?mo(e.childrenRenderablesToUpdate.list,0):ig(e,i),vh(e),e.structureDidChange?(e.structureDidChange=false,this._buildInstructions(e,t)):this._updateRenderables(e),e.childrenRenderablesToUpdate.index=0,t.renderPipes.batch.upload(e.instructionSet),!(e.isCachedAsTexture&&!e.textureNeedsUpdate))for(let s=0;s<e.renderGroupChildren.length;s++)this._updateRenderGroups(e.renderGroupChildren[s]);}_updateRenderables(e){let{list:t,index:i}=e.childrenRenderablesToUpdate;for(let s=0;s<i;s++){let n=t[s];n.didViewUpdate&&e.updateRenderable(n);}mo(t,i);}_buildInstructions(e,t){let i=e.root,s=e.instructionSet;s.reset();let n=t.renderPipes?t:t.batch.renderer,o=n.renderPipes;o.batch.buildStart(s),o.blendMode.buildStart(),o.colorMask.buildStart(),i.sortableChildren&&i.sortChildren(),i.collectRenderablesWithEffects(s,n,null),o.batch.buildEnd(s),o.blendMode.buildEnd(s);}};go.extension={type:[m.WebGLSystem,m.WebGPUSystem,m.CanvasSystem],name:"renderGroup"};});var xo,m2=d(()=>{E();Ja();xo=class{constructor(e){this._renderer=e;}addRenderable(e,t){let i=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,i),this._renderer.renderPipes.batch.addToBatch(i,t);}updateRenderable(e){let t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t);}validateRenderable(e){let t=this._getGpuSprite(e);return !t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.bounds=e.visualBounds,t.texture=e._texture;}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){let t=new Cr;return t.renderable=e,t.transform=e.groupTransform,t.texture=e._texture,t.bounds=e.visualBounds,t.roundPixels=this._renderer._roundPixels|e._roundPixels,e._gpuData[this._renderer.uid]=t,t}destroy(){this._renderer=null;}};xo.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"sprite"};});var wP,Xs,sg=d(()=>{vt();wP=/^\s*data:(?:([\w-]+)\/([\w+.-]+))?(?:;charset=([\w-]+))?(?:;(base64))?,(.*)/i,Xs="8.10.1";});var _o,bo,ng=d(()=>{E();sg();_o=class{static init(){globalThis.__PIXI_APP_INIT__?.(this,Xs);}static destroy(){}};_o.extension=m.Application;bo=class{constructor(e){this._renderer=e;}init(){globalThis.__PIXI_RENDERER_INIT__?.(this._renderer,Xs);}destroy(){this._renderer=null;}};bo.extension={type:[m.WebGLSystem,m.WebGPUSystem],name:"initHook",priority:-10};});var g2,Th,x2=d(()=>{E();lr();yp();g2=class BP{constructor(e,t){this.state=Oe.for2d(),this._batchersByInstructionSet=Object.create(null),this._activeBatches=Object.create(null),this.renderer=e,this._adaptor=t,this._adaptor.init?.(this);}static getBatcher(e){return new this._availableBatchers[e]}buildStart(e){let t=this._batchersByInstructionSet[e.uid];t||(t=this._batchersByInstructionSet[e.uid]=Object.create(null),t.default||(t.default=new On({maxTextures:this.renderer.limits.maxBatchableTextures}))),this._activeBatches=t,this._activeBatch=this._activeBatches.default;for(let i in this._activeBatches)this._activeBatches[i].begin();}addToBatch(e,t){if(this._activeBatch.name!==e.batcherName){this._activeBatch.break(t);let i=this._activeBatches[e.batcherName];i||(i=this._activeBatches[e.batcherName]=BP.getBatcher(e.batcherName),i.begin()),this._activeBatch=i;}this._activeBatch.add(e);}break(e){this._activeBatch.break(e);}buildEnd(e){this._activeBatch.break(e);let t=this._activeBatches;for(let i in t){let s=t[i],n=s.geometry;n.indexBuffer.setDataWithSize(s.indexBuffer,s.indexSize,true),n.buffers[0].setDataWithSize(s.attributeBuffer.float32View,s.attributeSize,false);}}upload(e){let t=this._batchersByInstructionSet[e.uid];for(let i in t){let s=t[i],n=s.geometry;s.dirty&&(s.dirty=false,n.buffers[0].update(s.attributeSize*4));}}execute(e){if(e.action==="startBatch"){let t=e.batcher,i=t.geometry,s=t.shader;this._adaptor.start(this,i,s);}this._adaptor.execute(this,e);}destroy(){this.state=null,this.renderer=null,this._adaptor=null;for(let e in this._activeBatches)this._activeBatches[e].destroy();this._activeBatches=null;}};g2.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"batch"};g2._availableBatchers=Object.create(null);Th=g2;F.handleByMap(m.Batcher,Th._availableBatchers);F.add(On);});var og,_2=d(()=>{og=`in vec2 vMaskCoord;
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+
`}};});var lo,a2=d(()=>{E();ce();Fi();ro();Oi();Qm();Er();le();xe();lo=class{init(){let e=yr({name:"mesh",bits:[Vi,Km,Tr]});this._shader=new Ne({gpuProgram:e,resources:{uTexture:C.EMPTY._source,uSampler:C.EMPTY._source.style,textureUniforms:{uTextureMatrix:{type:"mat3x3<f32>",value:new M}}}});}execute(e,t){let i=e.renderer,s=t._shader;if(!s)s=this._shader,s.groups[2]=i.texture.getTextureBindGroup(t.texture);else if(!s.gpuProgram){k("Mesh shader has no gpuProgram",t.shader);return}let n=s.gpuProgram;if(n.autoAssignGlobalUniforms&&(s.groups[0]=i.globalUniforms.bindGroup),n.autoAssignLocalUniforms){let o=e.localUniforms;s.groups[1]=i.renderPipes.uniformBatch.getUniformBindGroup(o,true);}i.encoder.draw({geometry:t._geometry,shader:s,state:t.state});}destroy(){this._shader.destroy(true),this._shader=null;}};lo.extension={type:[m.WebGPUPipesAdaptor],name:"mesh"};});var Jm,co,u2=d(()=>{E();lr();pc();Jm=Oe.for2d(),co=class{start(e,t,i){let s=e.renderer,n=s.encoder,o=i.gpuProgram;this._shader=i,this._geometry=t,n.setGeometry(t,o),Jm.blendMode="normal",s.pipeline.getPipeline(t,o,Jm);let a=s.globalUniforms.bindGroup;n.resetBindGroup(1),n.setBindGroup(0,a,o);}execute(e,t){let i=this._shader.gpuProgram,s=e.renderer,n=s.encoder;if(!t.bindGroup){let u=t.textures;t.bindGroup=gs(u.textures,u.count,s.limits.maxBatchableTextures);}Jm.blendMode=t.blendMode;let o=s.bindGroup.getBindGroup(t.bindGroup,i,1),a=s.pipeline.getPipeline(this._geometry,i,Jm,t.topology);t.bindGroup._touch(s.textureGC.count),n.setPipeline(a),n.renderPassEncoder.setBindGroup(1,o),n.renderPassEncoder.drawIndexed(t.size,1,t.start);}};co.extension={type:[m.WebGPUPipesAdaptor],name:"batch"};});var ho,l2=d(()=>{E();ho=class{constructor(e){this._renderer=e;}updateRenderable(){}destroyRenderable(){}validateRenderable(){return false}addRenderable(e,t){this._renderer.renderPipes.batch.break(t),t.add(e);}execute(e){e.isRenderable&&e.render(this._renderer);}destroy(){this._renderer=null;}};ho.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"customRender"};});function fo(r,e){let t=r.instructionSet,i=t.instructions;for(let s=0;s<t.instructionSize;s++){let n=i[s];e[n.renderPipeId].execute(n);}}var eg=d(()=>{});var nI,po,c2=d(()=>{E();ce();ti();Ja();eg();nI=new M,po=class{constructor(e){this._renderer=e;}addRenderGroup(e,t){e.isCachedAsTexture?this._addRenderableCacheAsTexture(e,t):this._addRenderableDirect(e,t);}execute(e){e.isRenderable&&(e.isCachedAsTexture?this._executeCacheAsTexture(e):this._executeDirect(e));}destroy(){this._renderer=null;}_addRenderableDirect(e,t){this._renderer.renderPipes.batch.break(t),e._batchableRenderGroup&&(we.return(e._batchableRenderGroup),e._batchableRenderGroup=null),t.add(e);}_addRenderableCacheAsTexture(e,t){let i=e._batchableRenderGroup??(e._batchableRenderGroup=we.get(Cr));i.renderable=e.root,i.transform=e.root.relativeGroupTransform,i.texture=e.texture,i.bounds=e._textureBounds,t.add(e),this._renderer.renderPipes.batch.addToBatch(i,t);}_executeCacheAsTexture(e){if(e.textureNeedsUpdate){e.textureNeedsUpdate=false;let t=nI.identity().translate(-e._textureBounds.x,-e._textureBounds.y);this._renderer.renderTarget.push(e.texture,true,null,e.texture.frame),this._renderer.globalUniforms.push({worldTransformMatrix:t,worldColor:4294967295}),fo(e,this._renderer.renderPipes),this._renderer.renderTarget.finishRenderPass(),this._renderer.renderTarget.pop(),this._renderer.globalUniforms.pop();}e._batchableRenderGroup._batcher.updateElement(e._batchableRenderGroup),e._batchableRenderGroup._batcher.geometry.buffers[0].update();}_executeDirect(e){this._renderer.globalUniforms.push({worldTransformMatrix:e.inverseParentTextureTransform,worldColor:e.worldColorAlpha}),fo(e,this._renderer.renderPipes),this._renderer.globalUniforms.pop();}};po.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"renderGroup"};});function mo(r,e){e||(e=0);for(let t=e;t<r.length&&r[t];t++)r[t]=null;}var tg=d(()=>{});function vh(r,e=false){h2(r);let t=r.childrenToUpdate,i=r.updateTick++;for(let s in t){let n=Number(s),o=t[s],a=o.list,u=o.index;for(let l=0;l<u;l++){let c=a[l];c.parentRenderGroup===r&&c.relativeRenderGroupDepth===n&&rg(c,i,0);}mo(a,u),o.index=0;}if(e)for(let s=0;s<r.renderGroupChildren.length;s++)vh(r.renderGroupChildren[s],e);}function h2(r){let e=r.root,t;if(r.renderGroupParent){let i=r.renderGroupParent;r.worldTransform.appendFrom(e.relativeGroupTransform,i.worldTransform),r.worldColor=rs(e.groupColor,i.worldColor),t=e.groupAlpha*i.worldAlpha;}else r.worldTransform.copyFrom(e.localTransform),r.worldColor=e.localColor,t=e.localAlpha;t=t<0?0:t>1?1:t,r.worldAlpha=t,r.worldColorAlpha=r.worldColor+((t*255|0)<<24);}function rg(r,e,t){if(e===r.updateTick)return;r.updateTick=e,r.didChange=false;let i=r.localTransform;r.updateLocalTransform();let s=r.parent;if(s&&!s.renderGroup?(t|=r._updateFlags,r.relativeGroupTransform.appendFrom(i,s.relativeGroupTransform),t&CP&&PP(r,s,t)):(t=r._updateFlags,r.relativeGroupTransform.copyFrom(i),t&CP&&PP(r,oI,t)),!r.renderGroup){let n=r.children,o=n.length;for(let l=0;l<o;l++)rg(n[l],e,t);let a=r.parentRenderGroup,u=r;u.renderPipeId&&!a.structureDidChange&&a.updateRenderable(u);}}function PP(r,e,t){if(t&En){r.groupColor=rs(r.localColor,e.groupColor);let i=r.localAlpha*e.groupAlpha;i=i<0?0:i>1?1:i,r.groupAlpha=i,r.groupColorAlpha=r.groupColor+((i*255|0)<<24);}t&Pa&&(r.groupBlendMode=r.localBlendMode==="inherit"?e.groupBlendMode:r.localBlendMode),t&as&&(r.globalDisplayStatus=r.localDisplayStatus&e.globalDisplayStatus),r._updateFlags=0;}var oI,CP,d2=d(()=>{jt();tg();lf();oI=new ee,CP=as|En|Pa;});function ig(r,e){let{list:t,index:i}=r.childrenRenderablesToUpdate,s=false;for(let n=0;n<i;n++){let o=t[n];if(s=e[o.renderPipeId].validateRenderable(o),s)break}return r.structureDidChange=s,s}var f2=d(()=>{});var aI,go,p2=d(()=>{E();ce();kr();Tt();tg();eg();d2();f2();aI=new M,go=class{constructor(e){this._renderer=e;}render({container:e,transform:t}){let i=e.parent,s=e.renderGroup.renderGroupParent;e.parent=null,e.renderGroup.renderGroupParent=null;let n=this._renderer,o=aI;t&&(o=o.copyFrom(e.renderGroup.localTransform),e.renderGroup.localTransform.copyFrom(t));let a=n.renderPipes;this._updateCachedRenderGroups(e.renderGroup,null),this._updateRenderGroups(e.renderGroup),n.globalUniforms.start({worldTransformMatrix:t?e.renderGroup.localTransform:e.renderGroup.worldTransform,worldColor:e.renderGroup.worldColorAlpha}),fo(e.renderGroup,a),a.uniformBatch&&a.uniformBatch.renderEnd(),t&&e.renderGroup.localTransform.copyFrom(o),e.parent=i,e.renderGroup.renderGroupParent=s;}destroy(){this._renderer=null;}_updateCachedRenderGroups(e,t){if(e.isCachedAsTexture){if(!e.updateCacheTexture)return;t=e;}e._parentCacheAsTextureRenderGroup=t;for(let i=e.renderGroupChildren.length-1;i>=0;i--)this._updateCachedRenderGroups(e.renderGroupChildren[i],t);if(e.invalidateMatrices(),e.isCachedAsTexture){if(e.textureNeedsUpdate){let i=e.root.getLocalBounds();i.ceil();let s=e.texture;e.texture&&_e.returnTexture(e.texture);let n=this._renderer,o=e.textureOptions.resolution||n.view.resolution,a=e.textureOptions.antialias??n.view.antialias;e.texture=_e.getOptimalTexture(i.width,i.height,o,a),e._textureBounds||(e._textureBounds=new pe),e._textureBounds.copyFrom(i),s!==e.texture&&e.renderGroupParent&&(e.renderGroupParent.structureDidChange=true);}}else e.texture&&(_e.returnTexture(e.texture),e.texture=null);}_updateRenderGroups(e){let t=this._renderer,i=t.renderPipes;if(e.runOnRender(t),e.instructionSet.renderPipes=i,e.structureDidChange?mo(e.childrenRenderablesToUpdate.list,0):ig(e,i),vh(e),e.structureDidChange?(e.structureDidChange=false,this._buildInstructions(e,t)):this._updateRenderables(e),e.childrenRenderablesToUpdate.index=0,t.renderPipes.batch.upload(e.instructionSet),!(e.isCachedAsTexture&&!e.textureNeedsUpdate))for(let s=0;s<e.renderGroupChildren.length;s++)this._updateRenderGroups(e.renderGroupChildren[s]);}_updateRenderables(e){let{list:t,index:i}=e.childrenRenderablesToUpdate;for(let s=0;s<i;s++){let n=t[s];n.didViewUpdate&&e.updateRenderable(n);}mo(t,i);}_buildInstructions(e,t){let i=e.root,s=e.instructionSet;s.reset();let n=t.renderPipes?t:t.batch.renderer,o=n.renderPipes;o.batch.buildStart(s),o.blendMode.buildStart(),o.colorMask.buildStart(),i.sortableChildren&&i.sortChildren(),i.collectRenderablesWithEffects(s,n,null),o.batch.buildEnd(s),o.blendMode.buildEnd(s);}};go.extension={type:[m.WebGLSystem,m.WebGPUSystem,m.CanvasSystem],name:"renderGroup"};});var xo,m2=d(()=>{E();Ja();xo=class{constructor(e){this._renderer=e;}addRenderable(e,t){let i=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,i),this._renderer.renderPipes.batch.addToBatch(i,t);}updateRenderable(e){let t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t);}validateRenderable(e){let t=this._getGpuSprite(e);return !t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.bounds=e.visualBounds,t.texture=e._texture;}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){let t=new Cr;return t.renderable=e,t.transform=e.groupTransform,t.texture=e._texture,t.bounds=e.visualBounds,t.roundPixels=this._renderer._roundPixels|e._roundPixels,e._gpuData[this._renderer.uid]=t,t}destroy(){this._renderer=null;}};xo.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"sprite"};});var wP,Xs,sg=d(()=>{vt();wP=/^\s*data:(?:([\w-]+)\/([\w+.-]+))?(?:;charset=([\w-]+))?(?:;(base64))?,(.*)/i,Xs="8.10.2";});var _o,bo,ng=d(()=>{E();sg();_o=class{static init(){globalThis.__PIXI_APP_INIT__?.(this,Xs);}static destroy(){}};_o.extension=m.Application;bo=class{constructor(e){this._renderer=e;}init(){globalThis.__PIXI_RENDERER_INIT__?.(this._renderer,Xs);}destroy(){this._renderer=null;}};bo.extension={type:[m.WebGLSystem,m.WebGPUSystem],name:"initHook",priority:-10};});var g2,Th,x2=d(()=>{E();lr();yp();g2=class BP{constructor(e,t){this.state=Oe.for2d(),this._batchersByInstructionSet=Object.create(null),this._activeBatches=Object.create(null),this.renderer=e,this._adaptor=t,this._adaptor.init?.(this);}static getBatcher(e){return new this._availableBatchers[e]}buildStart(e){let t=this._batchersByInstructionSet[e.uid];t||(t=this._batchersByInstructionSet[e.uid]=Object.create(null),t.default||(t.default=new On({maxTextures:this.renderer.limits.maxBatchableTextures}))),this._activeBatches=t,this._activeBatch=this._activeBatches.default;for(let i in this._activeBatches)this._activeBatches[i].begin();}addToBatch(e,t){if(this._activeBatch.name!==e.batcherName){this._activeBatch.break(t);let i=this._activeBatches[e.batcherName];i||(i=this._activeBatches[e.batcherName]=BP.getBatcher(e.batcherName),i.begin()),this._activeBatch=i;}this._activeBatch.add(e);}break(e){this._activeBatch.break(e);}buildEnd(e){this._activeBatch.break(e);let t=this._activeBatches;for(let i in t){let s=t[i],n=s.geometry;n.indexBuffer.setDataWithSize(s.indexBuffer,s.indexSize,true),n.buffers[0].setDataWithSize(s.attributeBuffer.float32View,s.attributeSize,false);}}upload(e){let t=this._batchersByInstructionSet[e.uid];for(let i in t){let s=t[i],n=s.geometry;s.dirty&&(s.dirty=false,n.buffers[0].update(s.attributeSize*4));}}execute(e){if(e.action==="startBatch"){let t=e.batcher,i=t.geometry,s=t.shader;this._adaptor.start(this,i,s);}this._adaptor.execute(this,e);}destroy(){this.state=null,this.renderer=null,this._adaptor=null;for(let e in this._activeBatches)this._activeBatches[e].destroy();this._activeBatches=null;}};g2.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"batch"};g2._availableBatchers=Object.create(null);Th=g2;F.handleByMap(m.Batcher,Th._availableBatchers);F.add(On);});var og,_2=d(()=>{og=`in vec2 vMaskCoord;
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in vec2 vTextureCoord;
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uniform sampler2D uTexture;
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@@ -573,7 +573,7 @@ fn mainFragment(
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outColor = texture(uTexture, coord, unclamped == coord ? 0.0 : -32.0);// lod-bias very negative to force lod 0
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-
`}};});var Ov,Gv,mu,Uv=d(()=>{ce();Fi();ro();Oi();Er();Ke();le();Fv();mu=class extends Ne{constructor(){Ov??(Ov=yr({name:"tiling-sprite-shader",bits:[Vi,Fm,Tr]})),Gv??(Gv=vr({name:"tiling-sprite-shader",bits:[Ns,Om,Sr]}));let e=new oe({uMapCoord:{value:new M,type:"mat3x3<f32>"},uClampFrame:{value:new Float32Array([0,0,1,1]),type:"vec4<f32>"},uClampOffset:{value:new Float32Array([0,0]),type:"vec2<f32>"},uTextureTransform:{value:new M,type:"mat3x3<f32>"},uSizeAnchor:{value:new Float32Array([100,100,.5,.5]),type:"vec4<f32>"}});super({glProgram:Gv,gpuProgram:Ov,resources:{localUniforms:new oe({uTransformMatrix:{value:new M,type:"mat3x3<f32>"},uColor:{value:new Float32Array([1,1,1,1]),type:"vec4<f32>"},uRound:{value:0,type:"f32"}}),tilingUniforms:e,uTexture:C.EMPTY.source,uSampler:C.EMPTY.source.style}});}updateUniforms(e,t,i,s,n,o){let a=this.resources.tilingUniforms,u=o.width,l=o.height,c=o.textureMatrix,h=a.uniforms.uTextureTransform;h.set(i.a*u/e,i.b*u/t,i.c*l/e,i.d*l/t,i.tx/e,i.ty/t),h.invert(),a.uniforms.uMapCoord=c.mapCoord,a.uniforms.uClampFrame=c.uClampFrame,a.uniforms.uClampOffset=c.uClampOffset,a.uniforms.uTextureTransform=h,a.uniforms.uSizeAnchor[0]=e,a.uniforms.uSizeAnchor[1]=t,a.uniforms.uSizeAnchor[2]=s,a.uniforms.uSizeAnchor[3]=n,o&&(this.resources.uTexture=o.source,this.resources.uSampler=o.source.style);}};});var gu,Lv=d(()=>{Ls();gu=class extends Kt{constructor(){super({positions:new Float32Array([0,0,1,0,1,1,0,1]),uvs:new Float32Array([0,0,1,0,1,1,0,1]),indices:new Uint32Array([0,1,2,0,2,3])});}};});function Gm(r,e){let t=r.anchor.x,i=r.anchor.y;e[0]=-t*r.width,e[1]=-i*r.height,e[2]=(1-t)*r.width,e[3]=-i*r.height,e[4]=(1-t)*r.width,e[5]=(1-i)*r.height,e[6]=-t*r.width,e[7]=(1-i)*r.height;}var Nv=d(()=>{});function Um(r,e,t,i){let s=0,n=r.length/(e||2),o=i.a,a=i.b,u=i.c,l=i.d,c=i.tx,h=i.ty;for(t*=e;s<n;){let f=r[t],p=r[t+1];r[t]=o*f+u*p+c,r[t+1]=a*f+l*p+h,t+=e,s++;}}var Hv=d(()=>{});function Lm(r,e){let t=r.texture,i=t.frame.width,s=t.frame.height,n=0,o=0;r.applyAnchorToTexture&&(n=r.anchor.x,o=r.anchor.y),e[0]=e[6]=-n,e[2]=e[4]=1-n,e[1]=e[3]=-o,e[5]=e[7]=1-o;let a=M.shared;a.copyFrom(r._tileTransform.matrix),a.tx/=r.width,a.ty/=r.height,a.invert(),a.scale(r.width/i,r.height/s),Um(e,2,0,a);}var Vv=d(()=>{ce();Hv();});var Nm,$c,io,zv=d(()=>{E();ka();lr();ur();Nn();Ic();Ls();Uv();Lv();Nv();Vv();Nm=new gu,$c=class{constructor(){this.canBatch=true,this.geometry=new Kt({indices:Nm.indices.slice(),positions:Nm.positions.slice(),uvs:Nm.uvs.slice()});}destroy(){this.geometry.destroy(),this.shader?.destroy();}},io=class{constructor(e){this._state=Oe.default2d,this._renderer=e;}validateRenderable(e){let t=this._getTilingSpriteData(e),i=t.canBatch;this._updateCanBatch(e);let s=t.canBatch;if(s&&s===i){let{batchableMesh:n}=t;return !n._batcher.checkAndUpdateTexture(n,e.texture)}return i!==s}addRenderable(e,t){let i=this._renderer.renderPipes.batch;this._updateCanBatch(e);let s=this._getTilingSpriteData(e),{geometry:n,canBatch:o}=s;if(o){s.batchableMesh||(s.batchableMesh=new oi);let a=s.batchableMesh;e.didViewUpdate&&(this._updateBatchableMesh(e),a.geometry=n,a.renderable=e,a.transform=e.groupTransform,a.setTexture(e._texture)),a.roundPixels=this._renderer._roundPixels|e._roundPixels,i.addToBatch(a,t);}else i.break(t),s.shader||(s.shader=new mu),this.updateRenderable(e),t.add(e);}execute(e){let{shader:t}=this._getTilingSpriteData(e);t.groups[0]=this._renderer.globalUniforms.bindGroup;let i=t.resources.localUniforms.uniforms;i.uTransformMatrix=e.groupTransform,i.uRound=this._renderer._roundPixels|e._roundPixels,Ar(e.groupColorAlpha,i.uColor,0),this._state.blendMode=Ur(e.groupBlendMode,e.texture._source),this._renderer.encoder.draw({geometry:Nm,shader:t,state:this._state});}updateRenderable(e){let t=this._getTilingSpriteData(e),{canBatch:i}=t;if(i){let{batchableMesh:s}=t;e.didViewUpdate&&this._updateBatchableMesh(e),s._batcher.updateElement(s);}else if(e.didViewUpdate){let{shader:s}=t;s.updateUniforms(e.width,e.height,e._tileTransform.matrix,e.anchor.x,e.anchor.y,e.texture);}}_getTilingSpriteData(e){return e._gpuData[this._renderer.uid]||this._initTilingSpriteData(e)}_initTilingSpriteData(e){let t=new $c;return t.renderable=e,e._gpuData[this._renderer.uid]=t,t}_updateBatchableMesh(e){let t=this._getTilingSpriteData(e),{geometry:i}=t,s=e.texture.source.style;s.addressMode!=="repeat"&&(s.addressMode="repeat",s.update()),Lm(e,i.uvs),Gm(e,i.positions);}destroy(){this._renderer=null;}_updateCanBatch(e){let t=this._getTilingSpriteData(e),i=e.texture,s=true;return this._renderer.type===ke.WEBGL&&(s=this._renderer.context.supports.nonPowOf2wrapping),t.canBatch=i.textureMatrix.isSimple&&(s||i.source.isPowerOfTwo),t.canBatch}};io.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"tilingSprite"};});var Wv=d(()=>{E();zv();F.add(io);});var YC,Hs,jc=d(()=>{ge();Ls();YC=class $C extends Kt{constructor(...e){super({});let t=e[0]??{};typeof t=="number"&&(D(L,"PlaneGeometry constructor changed please use { width, height, verticesX, verticesY } instead"),t={width:t,height:e[1],verticesX:e[2],verticesY:e[3]}),this.build(t);}build(e){e={...$C.defaultOptions,...e},this.verticesX=this.verticesX??e.verticesX,this.verticesY=this.verticesY??e.verticesY,this.width=this.width??e.width,this.height=this.height??e.height;let t=this.verticesX*this.verticesY,i=[],s=[],n=[],o=this.verticesX-1,a=this.verticesY-1,u=this.width/o,l=this.height/a;for(let h=0;h<t;h++){let f=h%this.verticesX,p=h/this.verticesX|0;i.push(f*u,p*l),s.push(f/o,p/a);}let c=o*a;for(let h=0;h<c;h++){let f=h%o,p=h/o|0,_=p*this.verticesX+f,b=p*this.verticesX+f+1,x=(p+1)*this.verticesX+f,g=(p+1)*this.verticesX+f+1;n.push(_,b,x,b,g,x);}this.buffers[0].data=new Float32Array(i),this.buffers[1].data=new Float32Array(s),this.indexBuffer.data=new Uint32Array(n),this.buffers[0].update(),this.buffers[1].update(),this.indexBuffer.update();}};YC.defaultOptions={width:100,height:100,verticesX:10,verticesY:10};Hs=YC;});var jC,Vr,Hm=d(()=>{jc();jC=class qC extends Hs{constructor(e={}){e={...qC.defaultOptions,...e},super({width:e.width,height:e.height,verticesX:4,verticesY:4}),this.update(e);}update(e){this.width=e.width??this.width,this.height=e.height??this.height,this._originalWidth=e.originalWidth??this._originalWidth,this._originalHeight=e.originalHeight??this._originalHeight,this._leftWidth=e.leftWidth??this._leftWidth,this._rightWidth=e.rightWidth??this._rightWidth,this._topHeight=e.topHeight??this._topHeight,this._bottomHeight=e.bottomHeight??this._bottomHeight,this._anchorX=e.anchor?.x,this._anchorY=e.anchor?.y,this.updateUvs(),this.updatePositions();}updatePositions(){let e=this.positions,{width:t,height:i,_leftWidth:s,_rightWidth:n,_topHeight:o,_bottomHeight:a,_anchorX:u,_anchorY:l}=this,c=s+n,h=t>c?1:t/c,f=o+a,p=i>f?1:i/f,_=Math.min(h,p),b=u*t,x=l*i;e[0]=e[8]=e[16]=e[24]=-b,e[2]=e[10]=e[18]=e[26]=s*_-b,e[4]=e[12]=e[20]=e[28]=t-n*_-b,e[6]=e[14]=e[22]=e[30]=t-b,e[1]=e[3]=e[5]=e[7]=-x,e[9]=e[11]=e[13]=e[15]=o*_-x,e[17]=e[19]=e[21]=e[23]=i-a*_-x,e[25]=e[27]=e[29]=e[31]=i-x,this.getBuffer("aPosition").update();}updateUvs(){let e=this.uvs;e[0]=e[8]=e[16]=e[24]=0,e[1]=e[3]=e[5]=e[7]=0,e[6]=e[14]=e[22]=e[30]=1,e[25]=e[27]=e[29]=e[31]=1;let t=1/this._originalWidth,i=1/this._originalHeight;e[2]=e[10]=e[18]=e[26]=t*this._leftWidth,e[9]=e[11]=e[13]=e[15]=i*this._topHeight,e[4]=e[12]=e[20]=e[28]=1-t*this._rightWidth,e[17]=e[19]=e[21]=e[23]=1-i*this._bottomHeight,this.getBuffer("aUV").update();}};jC.defaultOptions={width:100,height:100,leftWidth:10,topHeight:10,rightWidth:10,bottomHeight:10,originalWidth:100,originalHeight:100};Vr=jC;});var qc,so,Xv=d(()=>{E();Ic();Hm();qc=class extends oi{constructor(){super(),this.geometry=new Vr;}destroy(){this.geometry.destroy();}},so=class{constructor(e){this._renderer=e;}addRenderable(e,t){let i=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,i),this._renderer.renderPipes.batch.addToBatch(i,t);}updateRenderable(e){let t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t);}validateRenderable(e){let t=this._getGpuSprite(e);return !t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.geometry.update(e),t.setTexture(e._texture);}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){let t=e._gpuData[this._renderer.uid]=new qc,i=t;return i.renderable=e,i.transform=e.groupTransform,i.texture=e._texture,i.roundPixels=this._renderer._roundPixels|e._roundPixels,e.didViewUpdate||this._updateBatchableSprite(e,i),t}destroy(){this._renderer=null;}};so.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"nineSliceSprite"};});var Yv=d(()=>{E();Xv();F.add(so);});var no,$v=d(()=>{E();no=class{constructor(e){this._renderer=e;}push(e,t,i){this._renderer.renderPipes.batch.break(i),i.add({renderPipeId:"filter",canBundle:false,action:"pushFilter",container:t,filterEffect:e});}pop(e,t,i){this._renderer.renderPipes.batch.break(i),i.add({renderPipeId:"filter",action:"popFilter",canBundle:false});}execute(e){e.action==="pushFilter"?this._renderer.filter.push(e):e.action==="popFilter"&&this._renderer.filter.pop();}destroy(){this._renderer=null;}};no.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"filter"};});function Vm(r,e){e.clear();let t=e.matrix;for(let i=0;i<r.length;i++){let s=r[i];s.globalDisplayStatus<7||(e.matrix=s.worldTransform,e.addBounds(s.bounds));}return e.matrix=t,e}var jv=d(()=>{});var tI,qv,oo,Kv=d(()=>{E();ce();Ii();_s();Ke();le();kr();ur();Tt();jv();xe();tI=new Rt({attributes:{aPosition:{buffer:new Float32Array([0,0,1,0,1,1,0,1]),format:"float32x2",stride:2*4,offset:0}},indexBuffer:new Uint32Array([0,1,2,0,2,3])}),qv=class{constructor(){this.skip=false,this.inputTexture=null,this.backTexture=null,this.filters=null,this.bounds=new pe,this.container=null,this.blendRequired=false,this.outputRenderSurface=null,this.outputOffset={x:0,y:0},this.globalFrame={x:0,y:0,width:0,height:0};}},oo=class{constructor(e){this._filterStackIndex=0,this._filterStack=[],this._filterGlobalUniforms=new oe({uInputSize:{value:new Float32Array(4),type:"vec4<f32>"},uInputPixel:{value:new Float32Array(4),type:"vec4<f32>"},uInputClamp:{value:new Float32Array(4),type:"vec4<f32>"},uOutputFrame:{value:new Float32Array(4),type:"vec4<f32>"},uGlobalFrame:{value:new Float32Array(4),type:"vec4<f32>"},uOutputTexture:{value:new Float32Array(4),type:"vec4<f32>"}}),this._globalFilterBindGroup=new rt({}),this.renderer=e;}get activeBackTexture(){return this._activeFilterData?.backTexture}push(e){let t=this.renderer,i=e.filterEffect.filters,s=this._pushFilterData();s.skip=false,s.filters=i,s.container=e.container,s.outputRenderSurface=t.renderTarget.renderSurface;let n=t.renderTarget.renderTarget.colorTexture.source,o=n.resolution,a=n.antialias;if(i.length===0){s.skip=true;return}let u=s.bounds;if(e.renderables?Vm(e.renderables,u):e.filterEffect.filterArea?(u.clear(),u.addRect(e.filterEffect.filterArea),u.applyMatrix(e.container.worldTransform)):e.container.getFastGlobalBounds(true,u),e.container){let b=(e.container.renderGroup||e.container.parentRenderGroup).cacheToLocalTransform;b&&u.applyMatrix(b);}if(this._calculateFilterBounds(s,t.renderTarget.rootViewPort,a,o,1),s.skip)return;let l=this._getPreviousFilterData(),c=o,h=0,f=0;l&&(h=l.bounds.minX,f=l.bounds.minY,c=l.inputTexture.source._resolution),s.outputOffset.x=u.minX-h,s.outputOffset.y=u.minY-f;let p=s.globalFrame;if(p.x=h*c,p.y=f*c,p.width=n.width*c,p.height=n.height*c,s.backTexture=C.EMPTY,s.blendRequired){t.renderTarget.finishRenderPass();let _=t.renderTarget.getRenderTarget(s.outputRenderSurface);s.backTexture=this.getBackTexture(_,u,l?.bounds);}s.inputTexture=_e.getOptimalTexture(u.width,u.height,s.resolution,s.antialias),t.renderTarget.bind(s.inputTexture,true),t.globalUniforms.push({offset:u});}generateFilteredTexture({texture:e,filters:t}){let i=this._pushFilterData();this._activeFilterData=i,i.skip=false,i.filters=t;let s=e.source,n=s.resolution,o=s.antialias;if(t.length===0)return i.skip=true,e;let a=i.bounds;if(a.addRect(e.frame),this._calculateFilterBounds(i,a.rectangle,o,n,0),i.skip)return e;let u=n,l=0,c=0;i.outputOffset.x=-a.minX,i.outputOffset.y=-a.minY;let h=i.globalFrame;h.x=l*u,h.y=c*u,h.width=s.width*u,h.height=s.height*u,i.outputRenderSurface=_e.getOptimalTexture(a.width,a.height,i.resolution,i.antialias),i.backTexture=C.EMPTY,i.inputTexture=e,this.renderer.renderTarget.finishRenderPass(),this._applyFiltersToTexture(i,true);let p=i.outputRenderSurface;return p.source.alphaMode="premultiplied-alpha",p}pop(){let e=this.renderer,t=this._popFilterData();t.skip||(e.globalUniforms.pop(),e.renderTarget.finishRenderPass(),this._activeFilterData=t,this._applyFiltersToTexture(t,false),t.blendRequired&&_e.returnTexture(t.backTexture),_e.returnTexture(t.inputTexture));}getBackTexture(e,t,i){let s=e.colorTexture.source._resolution,n=_e.getOptimalTexture(t.width,t.height,s,false),o=t.minX,a=t.minY;i&&(o-=i.minX,a-=i.minY),o=Math.floor(o*s),a=Math.floor(a*s);let u=Math.ceil(t.width*s),l=Math.ceil(t.height*s);return this.renderer.renderTarget.copyToTexture(e,n,{x:o,y:a},{width:u,height:l},{x:0,y:0}),n}applyFilter(e,t,i,s){let n=this.renderer,o=this._activeFilterData,a=o.outputRenderSurface,u=this._filterGlobalUniforms,l=u.uniforms,c=l.uOutputFrame,h=l.uInputSize,f=l.uInputPixel,p=l.uInputClamp,_=l.uGlobalFrame,b=l.uOutputTexture;a===i?(c[0]=o.outputOffset.x,c[1]=o.outputOffset.y):(c[0]=0,c[1]=0),c[2]=t.frame.width,c[3]=t.frame.height,h[0]=t.source.width,h[1]=t.source.height,h[2]=1/h[0],h[3]=1/h[1],f[0]=t.source.pixelWidth,f[1]=t.source.pixelHeight,f[2]=1/f[0],f[3]=1/f[1],p[0]=.5*f[2],p[1]=.5*f[3],p[2]=t.frame.width*h[2]-.5*f[2],p[3]=t.frame.height*h[3]-.5*f[3],_[0]=o.globalFrame.x,_[1]=o.globalFrame.y,_[2]=o.globalFrame.width,_[3]=o.globalFrame.height,i instanceof C&&(i.source.resource=null);let x=this.renderer.renderTarget.getRenderTarget(i);if(n.renderTarget.bind(i,!!s),i instanceof C?(b[0]=i.frame.width,b[1]=i.frame.height):(b[0]=x.width,b[1]=x.height),b[2]=x.isRoot?-1:1,u.update(),n.renderPipes.uniformBatch){let g=n.renderPipes.uniformBatch.getUboResource(u);this._globalFilterBindGroup.setResource(g,0);}else this._globalFilterBindGroup.setResource(u,0);this._globalFilterBindGroup.setResource(t.source,1),this._globalFilterBindGroup.setResource(t.source.style,2),e.groups[0]=this._globalFilterBindGroup,n.encoder.draw({geometry:tI,shader:e,state:e._state,topology:"triangle-list"}),n.type===ke.WEBGL&&n.renderTarget.finishRenderPass();}calculateSpriteMatrix(e,t){let i=this._activeFilterData,s=e.set(i.inputTexture._source.width,0,0,i.inputTexture._source.height,i.bounds.minX,i.bounds.minY),n=t.worldTransform.copyTo(M.shared),o=t.renderGroup||t.parentRenderGroup;return o&&o.cacheToLocalTransform&&n.prepend(o.cacheToLocalTransform),n.invert(),s.prepend(n),s.scale(1/t.texture.frame.width,1/t.texture.frame.height),s.translate(t.anchor.x,t.anchor.y),s}destroy(){}_applyFiltersToTexture(e,t){let i=e.inputTexture,s=e.bounds,n=e.filters;if(this._globalFilterBindGroup.setResource(i.source.style,2),this._globalFilterBindGroup.setResource(e.backTexture.source,3),n.length===1)n[0].apply(this,i,e.outputRenderSurface,t);else {let o=e.inputTexture,a=_e.getOptimalTexture(s.width,s.height,o.source._resolution,false),u=a,l=0;for(l=0;l<n.length-1;++l){n[l].apply(this,o,u,true);let h=o;o=u,u=h;}n[l].apply(this,o,e.outputRenderSurface,t),_e.returnTexture(a);}}_calculateFilterBounds(e,t,i,s,n){let o=this.renderer,a=e.bounds,u=e.filters,l=1/0,c=0,h=true,f=false,p=false,_=true;for(let b=0;b<u.length;b++){let x=u[b];if(l=Math.min(l,x.resolution==="inherit"?s:x.resolution),c+=x.padding,x.antialias==="off"?h=false:x.antialias==="inherit"&&h&&(h=i),x.clipToViewport||(_=false),!!!(x.compatibleRenderers&o.type)){p=false;break}if(x.blendRequired&&!(o.backBuffer?.useBackBuffer??true)){k("Blend filter requires backBuffer on WebGL renderer to be enabled. Set `useBackBuffer: true` in the renderer options."),p=false;break}p=x.enabled||p,f||(f=x.blendRequired);}if(!p){e.skip=true;return}if(_&&a.fitBounds(0,t.width/s,0,t.height/s),a.scale(l).ceil().scale(1/l).pad((c|0)*n),!a.isPositive){e.skip=true;return}e.antialias=h,e.resolution=l,e.blendRequired=f;}_popFilterData(){return this._filterStackIndex--,this._filterStack[this._filterStackIndex]}_getPreviousFilterData(){let e,t=this._filterStackIndex-1;for(;t>1&&(t--,e=this._filterStack[t],!!e.skip););return e}_pushFilterData(){let e=this._filterStack[this._filterStackIndex];return e||(e=this._filterStack[this._filterStackIndex]=new qv),this._filterStackIndex++,e}};oo.extension={type:[m.WebGLSystem,m.WebGPUSystem],name:"filter"};});var Zv=d(()=>{E();$v();Kv();F.add(oo);F.add(no);});var rI={};var KC=d(()=>{TA();Hb();AA();PA();Gf();Vf();v0();S0();F0();hv();vv();kv();Wv();Yv();Zv();});var Qv,ZC=d(()=>{E();Qv={extension:{type:m.Environment,name:"browser",priority:-1},test:()=>true,load:async()=>{await Promise.resolve().then(()=>(KC(),rI));}};});var iI={};var QC=d(()=>{Hb();Gf();Vf();v0();S0();F0();hv();vv();kv();Wv();Yv();Zv();});var Jv,JC=d(()=>{E();Jv={extension:{type:m.Environment,name:"webworker",priority:0},test:()=>typeof self<"u"&&self.WorkerGlobalScope!==void 0,load:async()=>{await Promise.resolve().then(()=>(QC(),iI));}};});var eP,gt,ci=d(()=>{qt();ar();Er();lr();eP=class e2 extends Ne{constructor(e){e={...e2.defaultOptions,...e},super(e),this.enabled=true,this._state=Oe.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.clipToViewport=e.clipToViewport,this.addResource("uTexture",0,1);}apply(e,t,i,s){e.applyFilter(this,t,i,s);}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e;}static from(e){let{gpu:t,gl:i,...s}=e,n,o;return t&&(n=Ie.from(t)),i&&(o=De.from(i)),new e2({gpuProgram:n,glProgram:o,...s})}};eP.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:false,clipToViewport:true};gt=eP;});var zm,t2=d(()=>{zm=`
|
|
576
|
+
`}};});var Ov,Gv,mu,Uv=d(()=>{ce();Fi();ro();Oi();Er();Ke();le();Fv();mu=class extends Ne{constructor(){Ov??(Ov=yr({name:"tiling-sprite-shader",bits:[Vi,Fm,Tr]})),Gv??(Gv=vr({name:"tiling-sprite-shader",bits:[Ns,Om,Sr]}));let e=new oe({uMapCoord:{value:new M,type:"mat3x3<f32>"},uClampFrame:{value:new Float32Array([0,0,1,1]),type:"vec4<f32>"},uClampOffset:{value:new Float32Array([0,0]),type:"vec2<f32>"},uTextureTransform:{value:new M,type:"mat3x3<f32>"},uSizeAnchor:{value:new Float32Array([100,100,.5,.5]),type:"vec4<f32>"}});super({glProgram:Gv,gpuProgram:Ov,resources:{localUniforms:new oe({uTransformMatrix:{value:new M,type:"mat3x3<f32>"},uColor:{value:new Float32Array([1,1,1,1]),type:"vec4<f32>"},uRound:{value:0,type:"f32"}}),tilingUniforms:e,uTexture:C.EMPTY.source,uSampler:C.EMPTY.source.style}});}updateUniforms(e,t,i,s,n,o){let a=this.resources.tilingUniforms,u=o.width,l=o.height,c=o.textureMatrix,h=a.uniforms.uTextureTransform;h.set(i.a*u/e,i.b*u/t,i.c*l/e,i.d*l/t,i.tx/e,i.ty/t),h.invert(),a.uniforms.uMapCoord=c.mapCoord,a.uniforms.uClampFrame=c.uClampFrame,a.uniforms.uClampOffset=c.uClampOffset,a.uniforms.uTextureTransform=h,a.uniforms.uSizeAnchor[0]=e,a.uniforms.uSizeAnchor[1]=t,a.uniforms.uSizeAnchor[2]=s,a.uniforms.uSizeAnchor[3]=n,o&&(this.resources.uTexture=o.source,this.resources.uSampler=o.source.style);}};});var gu,Lv=d(()=>{Ls();gu=class extends Kt{constructor(){super({positions:new Float32Array([0,0,1,0,1,1,0,1]),uvs:new Float32Array([0,0,1,0,1,1,0,1]),indices:new Uint32Array([0,1,2,0,2,3])});}};});function Gm(r,e){let t=r.anchor.x,i=r.anchor.y;e[0]=-t*r.width,e[1]=-i*r.height,e[2]=(1-t)*r.width,e[3]=-i*r.height,e[4]=(1-t)*r.width,e[5]=(1-i)*r.height,e[6]=-t*r.width,e[7]=(1-i)*r.height;}var Nv=d(()=>{});function Um(r,e,t,i){let s=0,n=r.length/(e||2),o=i.a,a=i.b,u=i.c,l=i.d,c=i.tx,h=i.ty;for(t*=e;s<n;){let f=r[t],p=r[t+1];r[t]=o*f+u*p+c,r[t+1]=a*f+l*p+h,t+=e,s++;}}var Hv=d(()=>{});function Lm(r,e){let t=r.texture,i=t.frame.width,s=t.frame.height,n=0,o=0;r.applyAnchorToTexture&&(n=r.anchor.x,o=r.anchor.y),e[0]=e[6]=-n,e[2]=e[4]=1-n,e[1]=e[3]=-o,e[5]=e[7]=1-o;let a=M.shared;a.copyFrom(r._tileTransform.matrix),a.tx/=r.width,a.ty/=r.height,a.invert(),a.scale(r.width/i,r.height/s),Um(e,2,0,a);}var Vv=d(()=>{ce();Hv();});var Nm,$c,io,zv=d(()=>{E();ka();lr();ur();Nn();Ic();Ls();Uv();Lv();Nv();Vv();Nm=new gu,$c=class{constructor(){this.canBatch=true,this.geometry=new Kt({indices:Nm.indices.slice(),positions:Nm.positions.slice(),uvs:Nm.uvs.slice()});}destroy(){this.geometry.destroy(),this.shader?.destroy();}},io=class{constructor(e){this._state=Oe.default2d,this._renderer=e;}validateRenderable(e){let t=this._getTilingSpriteData(e),i=t.canBatch;this._updateCanBatch(e);let s=t.canBatch;if(s&&s===i){let{batchableMesh:n}=t;return !n._batcher.checkAndUpdateTexture(n,e.texture)}return i!==s}addRenderable(e,t){let i=this._renderer.renderPipes.batch;this._updateCanBatch(e);let s=this._getTilingSpriteData(e),{geometry:n,canBatch:o}=s;if(o){s.batchableMesh||(s.batchableMesh=new oi);let a=s.batchableMesh;e.didViewUpdate&&(this._updateBatchableMesh(e),a.geometry=n,a.renderable=e,a.transform=e.groupTransform,a.setTexture(e._texture)),a.roundPixels=this._renderer._roundPixels|e._roundPixels,i.addToBatch(a,t);}else i.break(t),s.shader||(s.shader=new mu),this.updateRenderable(e),t.add(e);}execute(e){let{shader:t}=this._getTilingSpriteData(e);t.groups[0]=this._renderer.globalUniforms.bindGroup;let i=t.resources.localUniforms.uniforms;i.uTransformMatrix=e.groupTransform,i.uRound=this._renderer._roundPixels|e._roundPixels,Ar(e.groupColorAlpha,i.uColor,0),this._state.blendMode=Ur(e.groupBlendMode,e.texture._source),this._renderer.encoder.draw({geometry:Nm,shader:t,state:this._state});}updateRenderable(e){let t=this._getTilingSpriteData(e),{canBatch:i}=t;if(i){let{batchableMesh:s}=t;e.didViewUpdate&&this._updateBatchableMesh(e),s._batcher.updateElement(s);}else if(e.didViewUpdate){let{shader:s}=t;s.updateUniforms(e.width,e.height,e._tileTransform.matrix,e.anchor.x,e.anchor.y,e.texture);}}_getTilingSpriteData(e){return e._gpuData[this._renderer.uid]||this._initTilingSpriteData(e)}_initTilingSpriteData(e){let t=new $c;return t.renderable=e,e._gpuData[this._renderer.uid]=t,t}_updateBatchableMesh(e){let t=this._getTilingSpriteData(e),{geometry:i}=t,s=e.texture.source.style;s.addressMode!=="repeat"&&(s.addressMode="repeat",s.update()),Lm(e,i.uvs),Gm(e,i.positions);}destroy(){this._renderer=null;}_updateCanBatch(e){let t=this._getTilingSpriteData(e),i=e.texture,s=true;return this._renderer.type===ke.WEBGL&&(s=this._renderer.context.supports.nonPowOf2wrapping),t.canBatch=i.textureMatrix.isSimple&&(s||i.source.isPowerOfTwo),t.canBatch}};io.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"tilingSprite"};});var Wv=d(()=>{E();zv();F.add(io);});var YC,Hs,jc=d(()=>{ge();Ls();YC=class $C extends Kt{constructor(...e){super({});let t=e[0]??{};typeof t=="number"&&(D(L,"PlaneGeometry constructor changed please use { width, height, verticesX, verticesY } instead"),t={width:t,height:e[1],verticesX:e[2],verticesY:e[3]}),this.build(t);}build(e){e={...$C.defaultOptions,...e},this.verticesX=this.verticesX??e.verticesX,this.verticesY=this.verticesY??e.verticesY,this.width=this.width??e.width,this.height=this.height??e.height;let t=this.verticesX*this.verticesY,i=[],s=[],n=[],o=this.verticesX-1,a=this.verticesY-1,u=this.width/o,l=this.height/a;for(let h=0;h<t;h++){let f=h%this.verticesX,p=h/this.verticesX|0;i.push(f*u,p*l),s.push(f/o,p/a);}let c=o*a;for(let h=0;h<c;h++){let f=h%o,p=h/o|0,_=p*this.verticesX+f,b=p*this.verticesX+f+1,x=(p+1)*this.verticesX+f,g=(p+1)*this.verticesX+f+1;n.push(_,b,x,b,g,x);}this.buffers[0].data=new Float32Array(i),this.buffers[1].data=new Float32Array(s),this.indexBuffer.data=new Uint32Array(n),this.buffers[0].update(),this.buffers[1].update(),this.indexBuffer.update();}};YC.defaultOptions={width:100,height:100,verticesX:10,verticesY:10};Hs=YC;});var jC,Vr,Hm=d(()=>{jc();jC=class qC extends Hs{constructor(e={}){e={...qC.defaultOptions,...e},super({width:e.width,height:e.height,verticesX:4,verticesY:4}),this.update(e);}update(e){this.width=e.width??this.width,this.height=e.height??this.height,this._originalWidth=e.originalWidth??this._originalWidth,this._originalHeight=e.originalHeight??this._originalHeight,this._leftWidth=e.leftWidth??this._leftWidth,this._rightWidth=e.rightWidth??this._rightWidth,this._topHeight=e.topHeight??this._topHeight,this._bottomHeight=e.bottomHeight??this._bottomHeight,this._anchorX=e.anchor?.x,this._anchorY=e.anchor?.y,this.updateUvs(),this.updatePositions();}updatePositions(){let e=this.positions,{width:t,height:i,_leftWidth:s,_rightWidth:n,_topHeight:o,_bottomHeight:a,_anchorX:u,_anchorY:l}=this,c=s+n,h=t>c?1:t/c,f=o+a,p=i>f?1:i/f,_=Math.min(h,p),b=u*t,x=l*i;e[0]=e[8]=e[16]=e[24]=-b,e[2]=e[10]=e[18]=e[26]=s*_-b,e[4]=e[12]=e[20]=e[28]=t-n*_-b,e[6]=e[14]=e[22]=e[30]=t-b,e[1]=e[3]=e[5]=e[7]=-x,e[9]=e[11]=e[13]=e[15]=o*_-x,e[17]=e[19]=e[21]=e[23]=i-a*_-x,e[25]=e[27]=e[29]=e[31]=i-x,this.getBuffer("aPosition").update();}updateUvs(){let e=this.uvs;e[0]=e[8]=e[16]=e[24]=0,e[1]=e[3]=e[5]=e[7]=0,e[6]=e[14]=e[22]=e[30]=1,e[25]=e[27]=e[29]=e[31]=1;let t=1/this._originalWidth,i=1/this._originalHeight;e[2]=e[10]=e[18]=e[26]=t*this._leftWidth,e[9]=e[11]=e[13]=e[15]=i*this._topHeight,e[4]=e[12]=e[20]=e[28]=1-t*this._rightWidth,e[17]=e[19]=e[21]=e[23]=1-i*this._bottomHeight,this.getBuffer("aUV").update();}};jC.defaultOptions={width:100,height:100,leftWidth:10,topHeight:10,rightWidth:10,bottomHeight:10,originalWidth:100,originalHeight:100};Vr=jC;});var qc,so,Xv=d(()=>{E();Ic();Hm();qc=class extends oi{constructor(){super(),this.geometry=new Vr;}destroy(){this.geometry.destroy();}},so=class{constructor(e){this._renderer=e;}addRenderable(e,t){let i=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,i),this._renderer.renderPipes.batch.addToBatch(i,t);}updateRenderable(e){let t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t);}validateRenderable(e){let t=this._getGpuSprite(e);return !t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.geometry.update(e),t.setTexture(e._texture);}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){let t=e._gpuData[this._renderer.uid]=new qc,i=t;return i.renderable=e,i.transform=e.groupTransform,i.texture=e._texture,i.roundPixels=this._renderer._roundPixels|e._roundPixels,e.didViewUpdate||this._updateBatchableSprite(e,i),t}destroy(){this._renderer=null;}};so.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"nineSliceSprite"};});var Yv=d(()=>{E();Xv();F.add(so);});var no,$v=d(()=>{E();no=class{constructor(e){this._renderer=e;}push(e,t,i){this._renderer.renderPipes.batch.break(i),i.add({renderPipeId:"filter",canBundle:false,action:"pushFilter",container:t,filterEffect:e});}pop(e,t,i){this._renderer.renderPipes.batch.break(i),i.add({renderPipeId:"filter",action:"popFilter",canBundle:false});}execute(e){e.action==="pushFilter"?this._renderer.filter.push(e):e.action==="popFilter"&&this._renderer.filter.pop();}destroy(){this._renderer=null;}};no.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"filter"};});function Vm(r,e){e.clear();let t=e.matrix;for(let i=0;i<r.length;i++){let s=r[i];s.globalDisplayStatus<7||(e.matrix=s.worldTransform,e.addBounds(s.bounds));}return e.matrix=t,e}var jv=d(()=>{});var tI,qv,oo,Kv=d(()=>{E();ce();Ii();_s();Ke();le();kr();ur();Tt();jv();xe();tI=new Rt({attributes:{aPosition:{buffer:new Float32Array([0,0,1,0,1,1,0,1]),format:"float32x2",stride:2*4,offset:0}},indexBuffer:new Uint32Array([0,1,2,0,2,3])}),qv=class{constructor(){this.skip=false,this.inputTexture=null,this.backTexture=null,this.filters=null,this.bounds=new pe,this.container=null,this.blendRequired=false,this.outputRenderSurface=null,this.globalFrame={x:0,y:0,width:0,height:0};}},oo=class{constructor(e){this._filterStackIndex=0,this._filterStack=[],this._filterGlobalUniforms=new oe({uInputSize:{value:new Float32Array(4),type:"vec4<f32>"},uInputPixel:{value:new Float32Array(4),type:"vec4<f32>"},uInputClamp:{value:new Float32Array(4),type:"vec4<f32>"},uOutputFrame:{value:new Float32Array(4),type:"vec4<f32>"},uGlobalFrame:{value:new Float32Array(4),type:"vec4<f32>"},uOutputTexture:{value:new Float32Array(4),type:"vec4<f32>"}}),this._globalFilterBindGroup=new rt({}),this.renderer=e;}get activeBackTexture(){return this._activeFilterData?.backTexture}push(e){let t=this.renderer,i=e.filterEffect.filters,s=this._pushFilterData();s.skip=false,s.filters=i,s.container=e.container,s.outputRenderSurface=t.renderTarget.renderSurface;let n=t.renderTarget.renderTarget.colorTexture.source,o=n.resolution,a=n.antialias;if(i.length===0){s.skip=true;return}let u=s.bounds;if(this._calculateFilterArea(e,u),this._calculateFilterBounds(s,t.renderTarget.rootViewPort,a,o,1),s.skip)return;let l=this._getPreviousFilterData(),c=this._findFilterResolution(o),h=0,f=0;l&&(h=l.bounds.minX,f=l.bounds.minY),this._calculateGlobalFrame(s,h,f,c,n.width,n.height),this._setupFilterTextures(s,u,t,l);}generateFilteredTexture({texture:e,filters:t}){let i=this._pushFilterData();this._activeFilterData=i,i.skip=false,i.filters=t;let s=e.source,n=s.resolution,o=s.antialias;if(t.length===0)return i.skip=true,e;let a=i.bounds;if(a.addRect(e.frame),this._calculateFilterBounds(i,a.rectangle,o,n,0),i.skip)return e;let u=n;this._calculateGlobalFrame(i,0,0,u,s.width,s.height),i.outputRenderSurface=_e.getOptimalTexture(a.width,a.height,i.resolution,i.antialias),i.backTexture=C.EMPTY,i.inputTexture=e,this.renderer.renderTarget.finishRenderPass(),this._applyFiltersToTexture(i,true);let f=i.outputRenderSurface;return f.source.alphaMode="premultiplied-alpha",f}pop(){let e=this.renderer,t=this._popFilterData();t.skip||(e.globalUniforms.pop(),e.renderTarget.finishRenderPass(),this._activeFilterData=t,this._applyFiltersToTexture(t,false),t.blendRequired&&_e.returnTexture(t.backTexture),_e.returnTexture(t.inputTexture));}getBackTexture(e,t,i){let s=e.colorTexture.source._resolution,n=_e.getOptimalTexture(t.width,t.height,s,false),o=t.minX,a=t.minY;i&&(o-=i.minX,a-=i.minY),o=Math.floor(o*s),a=Math.floor(a*s);let u=Math.ceil(t.width*s),l=Math.ceil(t.height*s);return this.renderer.renderTarget.copyToTexture(e,n,{x:o,y:a},{width:u,height:l},{x:0,y:0}),n}applyFilter(e,t,i,s){let n=this.renderer,o=this._activeFilterData,u=o.outputRenderSurface===i,l=n.renderTarget.rootRenderTarget.colorTexture.source._resolution,c=this._findFilterResolution(l),h=0,f=0;if(u){let p=this._findPreviousFilterOffset();h=p.x,f=p.y;}this._updateFilterUniforms(t,i,o,h,f,c,u,s),this._setupBindGroupsAndRender(e,t,n);}calculateSpriteMatrix(e,t){let i=this._activeFilterData,s=e.set(i.inputTexture._source.width,0,0,i.inputTexture._source.height,i.bounds.minX,i.bounds.minY),n=t.worldTransform.copyTo(M.shared),o=t.renderGroup||t.parentRenderGroup;return o&&o.cacheToLocalTransform&&n.prepend(o.cacheToLocalTransform),n.invert(),s.prepend(n),s.scale(1/t.texture.frame.width,1/t.texture.frame.height),s.translate(t.anchor.x,t.anchor.y),s}destroy(){}_setupBindGroupsAndRender(e,t,i){if(i.renderPipes.uniformBatch){let s=i.renderPipes.uniformBatch.getUboResource(this._filterGlobalUniforms);this._globalFilterBindGroup.setResource(s,0);}else this._globalFilterBindGroup.setResource(this._filterGlobalUniforms,0);this._globalFilterBindGroup.setResource(t.source,1),this._globalFilterBindGroup.setResource(t.source.style,2),e.groups[0]=this._globalFilterBindGroup,i.encoder.draw({geometry:tI,shader:e,state:e._state,topology:"triangle-list"}),i.type===ke.WEBGL&&i.renderTarget.finishRenderPass();}_setupFilterTextures(e,t,i,s){if(e.backTexture=C.EMPTY,e.blendRequired){i.renderTarget.finishRenderPass();let n=i.renderTarget.getRenderTarget(e.outputRenderSurface);e.backTexture=this.getBackTexture(n,t,s?.bounds);}e.inputTexture=_e.getOptimalTexture(t.width,t.height,e.resolution,e.antialias),i.renderTarget.bind(e.inputTexture,true),i.globalUniforms.push({offset:t});}_calculateGlobalFrame(e,t,i,s,n,o){let a=e.globalFrame;a.x=t*s,a.y=i*s,a.width=n*s,a.height=o*s;}_updateFilterUniforms(e,t,i,s,n,o,a,u){let l=this._filterGlobalUniforms.uniforms,c=l.uOutputFrame,h=l.uInputSize,f=l.uInputPixel,p=l.uInputClamp,_=l.uGlobalFrame,b=l.uOutputTexture;a?(c[0]=i.bounds.minX-s,c[1]=i.bounds.minY-n):(c[0]=0,c[1]=0),c[2]=e.frame.width,c[3]=e.frame.height,h[0]=e.source.width,h[1]=e.source.height,h[2]=1/h[0],h[3]=1/h[1],f[0]=e.source.pixelWidth,f[1]=e.source.pixelHeight,f[2]=1/f[0],f[3]=1/f[1],p[0]=.5*f[2],p[1]=.5*f[3],p[2]=e.frame.width*h[2]-.5*f[2],p[3]=e.frame.height*h[3]-.5*f[3];let x=this.renderer.renderTarget.rootRenderTarget.colorTexture;_[0]=s*o,_[1]=n*o,_[2]=x.source.width*o,_[3]=x.source.height*o,t instanceof C&&(t.source.resource=null);let g=this.renderer.renderTarget.getRenderTarget(t);this.renderer.renderTarget.bind(t,!!u),t instanceof C?(b[0]=t.frame.width,b[1]=t.frame.height):(b[0]=g.width,b[1]=g.height),b[2]=g.isRoot?-1:1,this._filterGlobalUniforms.update();}_findFilterResolution(e){let t=this._filterStackIndex-1;for(;t>0&&this._filterStack[t].skip;)--t;return t>0&&this._filterStack[t].inputTexture?this._filterStack[t].inputTexture.source._resolution:e}_findPreviousFilterOffset(){let e=0,t=0,i=this._filterStackIndex;for(;i>0;){i--;let s=this._filterStack[i];if(!s.skip){e=s.bounds.minX,t=s.bounds.minY;break}}return {x:e,y:t}}_calculateFilterArea(e,t){if(e.renderables?Vm(e.renderables,t):e.filterEffect.filterArea?(t.clear(),t.addRect(e.filterEffect.filterArea),t.applyMatrix(e.container.worldTransform)):e.container.getFastGlobalBounds(true,t),e.container){let s=(e.container.renderGroup||e.container.parentRenderGroup).cacheToLocalTransform;s&&t.applyMatrix(s);}}_applyFiltersToTexture(e,t){let i=e.inputTexture,s=e.bounds,n=e.filters;if(this._globalFilterBindGroup.setResource(i.source.style,2),this._globalFilterBindGroup.setResource(e.backTexture.source,3),n.length===1)n[0].apply(this,i,e.outputRenderSurface,t);else {let o=e.inputTexture,a=_e.getOptimalTexture(s.width,s.height,o.source._resolution,false),u=a,l=0;for(l=0;l<n.length-1;++l){n[l].apply(this,o,u,true);let h=o;o=u,u=h;}n[l].apply(this,o,e.outputRenderSurface,t),_e.returnTexture(a);}}_calculateFilterBounds(e,t,i,s,n){let o=this.renderer,a=e.bounds,u=e.filters,l=1/0,c=0,h=true,f=false,p=false,_=true;for(let b=0;b<u.length;b++){let x=u[b];if(l=Math.min(l,x.resolution==="inherit"?s:x.resolution),c+=x.padding,x.antialias==="off"?h=false:x.antialias==="inherit"&&h&&(h=i),x.clipToViewport||(_=false),!!!(x.compatibleRenderers&o.type)){p=false;break}if(x.blendRequired&&!(o.backBuffer?.useBackBuffer??true)){k("Blend filter requires backBuffer on WebGL renderer to be enabled. Set `useBackBuffer: true` in the renderer options."),p=false;break}p=x.enabled||p,f||(f=x.blendRequired);}if(!p){e.skip=true;return}if(_&&a.fitBounds(0,t.width/s,0,t.height/s),a.scale(l).ceil().scale(1/l).pad((c|0)*n),!a.isPositive){e.skip=true;return}e.antialias=h,e.resolution=l,e.blendRequired=f;}_popFilterData(){return this._filterStackIndex--,this._filterStack[this._filterStackIndex]}_getPreviousFilterData(){let e,t=this._filterStackIndex-1;for(;t>1&&(t--,e=this._filterStack[t],!!e.skip););return e}_pushFilterData(){let e=this._filterStack[this._filterStackIndex];return e||(e=this._filterStack[this._filterStackIndex]=new qv),this._filterStackIndex++,e}};oo.extension={type:[m.WebGLSystem,m.WebGPUSystem],name:"filter"};});var Zv=d(()=>{E();$v();Kv();F.add(oo);F.add(no);});var rI={};var KC=d(()=>{TA();Hb();AA();PA();Gf();Vf();v0();S0();F0();hv();vv();kv();Wv();Yv();Zv();});var Qv,ZC=d(()=>{E();Qv={extension:{type:m.Environment,name:"browser",priority:-1},test:()=>true,load:async()=>{await Promise.resolve().then(()=>(KC(),rI));}};});var iI={};var QC=d(()=>{Hb();Gf();Vf();v0();S0();F0();hv();vv();kv();Wv();Yv();Zv();});var Jv,JC=d(()=>{E();Jv={extension:{type:m.Environment,name:"webworker",priority:0},test:()=>typeof self<"u"&&self.WorkerGlobalScope!==void 0,load:async()=>{await Promise.resolve().then(()=>(QC(),iI));}};});var eP,gt,ci=d(()=>{qt();ar();Er();lr();eP=class e2 extends Ne{constructor(e){e={...e2.defaultOptions,...e},super(e),this.enabled=true,this._state=Oe.for2d(),this.blendMode=e.blendMode,this.padding=e.padding,typeof e.antialias=="boolean"?this.antialias=e.antialias?"on":"off":this.antialias=e.antialias,this.resolution=e.resolution,this.blendRequired=e.blendRequired,this.clipToViewport=e.clipToViewport,this.addResource("uTexture",0,1);}apply(e,t,i,s){e.applyFilter(this,t,i,s);}get blendMode(){return this._state.blendMode}set blendMode(e){this._state.blendMode=e;}static from(e){let{gpu:t,gl:i,...s}=e,n,o;return t&&(n=Ie.from(t)),i&&(o=De.from(i)),new e2({gpuProgram:n,glProgram:o,...s})}};eP.defaultOptions={blendMode:"normal",resolution:1,padding:0,antialias:"off",blendRequired:false,clipToViewport:true};gt=eP;});var zm,t2=d(()=>{zm=`
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@@ -1543,7 +1543,7 @@ fn mainFragment(
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`,main:`
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outColor = texture(uTexture, vUV);
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-
`}};});var lo,a2=d(()=>{E();ce();Fi();ro();Oi();Qm();Er();le();xe();lo=class{init(){let e=yr({name:"mesh",bits:[Vi,Km,Tr]});this._shader=new Ne({gpuProgram:e,resources:{uTexture:C.EMPTY._source,uSampler:C.EMPTY._source.style,textureUniforms:{uTextureMatrix:{type:"mat3x3<f32>",value:new M}}}});}execute(e,t){let i=e.renderer,s=t._shader;if(!s)s=this._shader,s.groups[2]=i.texture.getTextureBindGroup(t.texture);else if(!s.gpuProgram){k("Mesh shader has no gpuProgram",t.shader);return}let n=s.gpuProgram;if(n.autoAssignGlobalUniforms&&(s.groups[0]=i.globalUniforms.bindGroup),n.autoAssignLocalUniforms){let o=e.localUniforms;s.groups[1]=i.renderPipes.uniformBatch.getUniformBindGroup(o,true);}i.encoder.draw({geometry:t._geometry,shader:s,state:t.state});}destroy(){this._shader.destroy(true),this._shader=null;}};lo.extension={type:[m.WebGPUPipesAdaptor],name:"mesh"};});var Jm,co,u2=d(()=>{E();lr();pc();Jm=Oe.for2d(),co=class{start(e,t,i){let s=e.renderer,n=s.encoder,o=i.gpuProgram;this._shader=i,this._geometry=t,n.setGeometry(t,o),Jm.blendMode="normal",s.pipeline.getPipeline(t,o,Jm);let a=s.globalUniforms.bindGroup;n.resetBindGroup(1),n.setBindGroup(0,a,o);}execute(e,t){let i=this._shader.gpuProgram,s=e.renderer,n=s.encoder;if(!t.bindGroup){let u=t.textures;t.bindGroup=gs(u.textures,u.count,s.limits.maxBatchableTextures);}Jm.blendMode=t.blendMode;let o=s.bindGroup.getBindGroup(t.bindGroup,i,1),a=s.pipeline.getPipeline(this._geometry,i,Jm,t.topology);t.bindGroup._touch(s.textureGC.count),n.setPipeline(a),n.renderPassEncoder.setBindGroup(1,o),n.renderPassEncoder.drawIndexed(t.size,1,t.start);}};co.extension={type:[m.WebGPUPipesAdaptor],name:"batch"};});var ho,l2=d(()=>{E();ho=class{constructor(e){this._renderer=e;}updateRenderable(){}destroyRenderable(){}validateRenderable(){return false}addRenderable(e,t){this._renderer.renderPipes.batch.break(t),t.add(e);}execute(e){e.isRenderable&&e.render(this._renderer);}destroy(){this._renderer=null;}};ho.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"customRender"};});function fo(r,e){let t=r.instructionSet,i=t.instructions;for(let s=0;s<t.instructionSize;s++){let n=i[s];e[n.renderPipeId].execute(n);}}var eg=d(()=>{});var nI,po,c2=d(()=>{E();ce();ti();Ja();eg();nI=new M,po=class{constructor(e){this._renderer=e;}addRenderGroup(e,t){e.isCachedAsTexture?this._addRenderableCacheAsTexture(e,t):this._addRenderableDirect(e,t);}execute(e){e.isRenderable&&(e.isCachedAsTexture?this._executeCacheAsTexture(e):this._executeDirect(e));}destroy(){this._renderer=null;}_addRenderableDirect(e,t){this._renderer.renderPipes.batch.break(t),e._batchableRenderGroup&&(we.return(e._batchableRenderGroup),e._batchableRenderGroup=null),t.add(e);}_addRenderableCacheAsTexture(e,t){let i=e._batchableRenderGroup??(e._batchableRenderGroup=we.get(Cr));i.renderable=e.root,i.transform=e.root.relativeGroupTransform,i.texture=e.texture,i.bounds=e._textureBounds,t.add(e),this._renderer.renderPipes.batch.addToBatch(i,t);}_executeCacheAsTexture(e){if(e.textureNeedsUpdate){e.textureNeedsUpdate=false;let t=nI.identity().translate(-e._textureBounds.x,-e._textureBounds.y);this._renderer.renderTarget.push(e.texture,true,null,e.texture.frame),this._renderer.globalUniforms.push({worldTransformMatrix:t,worldColor:4294967295}),fo(e,this._renderer.renderPipes),this._renderer.renderTarget.finishRenderPass(),this._renderer.renderTarget.pop(),this._renderer.globalUniforms.pop();}e._batchableRenderGroup._batcher.updateElement(e._batchableRenderGroup),e._batchableRenderGroup._batcher.geometry.buffers[0].update();}_executeDirect(e){this._renderer.globalUniforms.push({worldTransformMatrix:e.inverseParentTextureTransform,worldColor:e.worldColorAlpha}),fo(e,this._renderer.renderPipes),this._renderer.globalUniforms.pop();}};po.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"renderGroup"};});function mo(r,e){e||(e=0);for(let t=e;t<r.length&&r[t];t++)r[t]=null;}var tg=d(()=>{});function vh(r,e=false){h2(r);let t=r.childrenToUpdate,i=r.updateTick++;for(let s in t){let n=Number(s),o=t[s],a=o.list,u=o.index;for(let l=0;l<u;l++){let c=a[l];c.parentRenderGroup===r&&c.relativeRenderGroupDepth===n&&rg(c,i,0);}mo(a,u),o.index=0;}if(e)for(let s=0;s<r.renderGroupChildren.length;s++)vh(r.renderGroupChildren[s],e);}function h2(r){let e=r.root,t;if(r.renderGroupParent){let i=r.renderGroupParent;r.worldTransform.appendFrom(e.relativeGroupTransform,i.worldTransform),r.worldColor=rs(e.groupColor,i.worldColor),t=e.groupAlpha*i.worldAlpha;}else r.worldTransform.copyFrom(e.localTransform),r.worldColor=e.localColor,t=e.localAlpha;t=t<0?0:t>1?1:t,r.worldAlpha=t,r.worldColorAlpha=r.worldColor+((t*255|0)<<24);}function rg(r,e,t){if(e===r.updateTick)return;r.updateTick=e,r.didChange=false;let i=r.localTransform;r.updateLocalTransform();let s=r.parent;if(s&&!s.renderGroup?(t|=r._updateFlags,r.relativeGroupTransform.appendFrom(i,s.relativeGroupTransform),t&CP&&PP(r,s,t)):(t=r._updateFlags,r.relativeGroupTransform.copyFrom(i),t&CP&&PP(r,oI,t)),!r.renderGroup){let n=r.children,o=n.length;for(let l=0;l<o;l++)rg(n[l],e,t);let a=r.parentRenderGroup,u=r;u.renderPipeId&&!a.structureDidChange&&a.updateRenderable(u);}}function PP(r,e,t){if(t&En){r.groupColor=rs(r.localColor,e.groupColor);let i=r.localAlpha*e.groupAlpha;i=i<0?0:i>1?1:i,r.groupAlpha=i,r.groupColorAlpha=r.groupColor+((i*255|0)<<24);}t&Pa&&(r.groupBlendMode=r.localBlendMode==="inherit"?e.groupBlendMode:r.localBlendMode),t&as&&(r.globalDisplayStatus=r.localDisplayStatus&e.globalDisplayStatus),r._updateFlags=0;}var oI,CP,d2=d(()=>{jt();tg();lf();oI=new ee,CP=as|En|Pa;});function ig(r,e){let{list:t,index:i}=r.childrenRenderablesToUpdate,s=false;for(let n=0;n<i;n++){let o=t[n];if(s=e[o.renderPipeId].validateRenderable(o),s)break}return r.structureDidChange=s,s}var f2=d(()=>{});var aI,go,p2=d(()=>{E();ce();kr();Tt();tg();eg();d2();f2();aI=new M,go=class{constructor(e){this._renderer=e;}render({container:e,transform:t}){let i=e.parent,s=e.renderGroup.renderGroupParent;e.parent=null,e.renderGroup.renderGroupParent=null;let n=this._renderer,o=aI;t&&(o=o.copyFrom(e.renderGroup.localTransform),e.renderGroup.localTransform.copyFrom(t));let a=n.renderPipes;this._updateCachedRenderGroups(e.renderGroup,null),this._updateRenderGroups(e.renderGroup),n.globalUniforms.start({worldTransformMatrix:t?e.renderGroup.localTransform:e.renderGroup.worldTransform,worldColor:e.renderGroup.worldColorAlpha}),fo(e.renderGroup,a),a.uniformBatch&&a.uniformBatch.renderEnd(),t&&e.renderGroup.localTransform.copyFrom(o),e.parent=i,e.renderGroup.renderGroupParent=s;}destroy(){this._renderer=null;}_updateCachedRenderGroups(e,t){if(e.isCachedAsTexture){if(!e.updateCacheTexture)return;t=e;}e._parentCacheAsTextureRenderGroup=t;for(let i=e.renderGroupChildren.length-1;i>=0;i--)this._updateCachedRenderGroups(e.renderGroupChildren[i],t);if(e.invalidateMatrices(),e.isCachedAsTexture){if(e.textureNeedsUpdate){let i=e.root.getLocalBounds();i.ceil();let s=e.texture;e.texture&&_e.returnTexture(e.texture);let n=this._renderer,o=e.textureOptions.resolution||n.view.resolution,a=e.textureOptions.antialias??n.view.antialias;e.texture=_e.getOptimalTexture(i.width,i.height,o,a),e._textureBounds||(e._textureBounds=new pe),e._textureBounds.copyFrom(i),s!==e.texture&&e.renderGroupParent&&(e.renderGroupParent.structureDidChange=true);}}else e.texture&&(_e.returnTexture(e.texture),e.texture=null);}_updateRenderGroups(e){let t=this._renderer,i=t.renderPipes;if(e.runOnRender(t),e.instructionSet.renderPipes=i,e.structureDidChange?mo(e.childrenRenderablesToUpdate.list,0):ig(e,i),vh(e),e.structureDidChange?(e.structureDidChange=false,this._buildInstructions(e,t)):this._updateRenderables(e),e.childrenRenderablesToUpdate.index=0,t.renderPipes.batch.upload(e.instructionSet),!(e.isCachedAsTexture&&!e.textureNeedsUpdate))for(let s=0;s<e.renderGroupChildren.length;s++)this._updateRenderGroups(e.renderGroupChildren[s]);}_updateRenderables(e){let{list:t,index:i}=e.childrenRenderablesToUpdate;for(let s=0;s<i;s++){let n=t[s];n.didViewUpdate&&e.updateRenderable(n);}mo(t,i);}_buildInstructions(e,t){let i=e.root,s=e.instructionSet;s.reset();let n=t.renderPipes?t:t.batch.renderer,o=n.renderPipes;o.batch.buildStart(s),o.blendMode.buildStart(),o.colorMask.buildStart(),i.sortableChildren&&i.sortChildren(),i.collectRenderablesWithEffects(s,n,null),o.batch.buildEnd(s),o.blendMode.buildEnd(s);}};go.extension={type:[m.WebGLSystem,m.WebGPUSystem,m.CanvasSystem],name:"renderGroup"};});var xo,m2=d(()=>{E();Ja();xo=class{constructor(e){this._renderer=e;}addRenderable(e,t){let i=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,i),this._renderer.renderPipes.batch.addToBatch(i,t);}updateRenderable(e){let t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t);}validateRenderable(e){let t=this._getGpuSprite(e);return !t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.bounds=e.visualBounds,t.texture=e._texture;}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){let t=new Cr;return t.renderable=e,t.transform=e.groupTransform,t.texture=e._texture,t.bounds=e.visualBounds,t.roundPixels=this._renderer._roundPixels|e._roundPixels,e._gpuData[this._renderer.uid]=t,t}destroy(){this._renderer=null;}};xo.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"sprite"};});var wP,Xs,sg=d(()=>{vt();wP=/^\s*data:(?:([\w-]+)\/([\w+.-]+))?(?:;charset=([\w-]+))?(?:;(base64))?,(.*)/i,Xs="8.10.1";});var _o,bo,ng=d(()=>{E();sg();_o=class{static init(){globalThis.__PIXI_APP_INIT__?.(this,Xs);}static destroy(){}};_o.extension=m.Application;bo=class{constructor(e){this._renderer=e;}init(){globalThis.__PIXI_RENDERER_INIT__?.(this._renderer,Xs);}destroy(){this._renderer=null;}};bo.extension={type:[m.WebGLSystem,m.WebGPUSystem],name:"initHook",priority:-10};});var g2,Th,x2=d(()=>{E();lr();yp();g2=class BP{constructor(e,t){this.state=Oe.for2d(),this._batchersByInstructionSet=Object.create(null),this._activeBatches=Object.create(null),this.renderer=e,this._adaptor=t,this._adaptor.init?.(this);}static getBatcher(e){return new this._availableBatchers[e]}buildStart(e){let t=this._batchersByInstructionSet[e.uid];t||(t=this._batchersByInstructionSet[e.uid]=Object.create(null),t.default||(t.default=new On({maxTextures:this.renderer.limits.maxBatchableTextures}))),this._activeBatches=t,this._activeBatch=this._activeBatches.default;for(let i in this._activeBatches)this._activeBatches[i].begin();}addToBatch(e,t){if(this._activeBatch.name!==e.batcherName){this._activeBatch.break(t);let i=this._activeBatches[e.batcherName];i||(i=this._activeBatches[e.batcherName]=BP.getBatcher(e.batcherName),i.begin()),this._activeBatch=i;}this._activeBatch.add(e);}break(e){this._activeBatch.break(e);}buildEnd(e){this._activeBatch.break(e);let t=this._activeBatches;for(let i in t){let s=t[i],n=s.geometry;n.indexBuffer.setDataWithSize(s.indexBuffer,s.indexSize,true),n.buffers[0].setDataWithSize(s.attributeBuffer.float32View,s.attributeSize,false);}}upload(e){let t=this._batchersByInstructionSet[e.uid];for(let i in t){let s=t[i],n=s.geometry;s.dirty&&(s.dirty=false,n.buffers[0].update(s.attributeSize*4));}}execute(e){if(e.action==="startBatch"){let t=e.batcher,i=t.geometry,s=t.shader;this._adaptor.start(this,i,s);}this._adaptor.execute(this,e);}destroy(){this.state=null,this.renderer=null,this._adaptor=null;for(let e in this._activeBatches)this._activeBatches[e].destroy();this._activeBatches=null;}};g2.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"batch"};g2._availableBatchers=Object.create(null);Th=g2;F.handleByMap(m.Batcher,Th._availableBatchers);F.add(On);});var og,_2=d(()=>{og=`in vec2 vMaskCoord;
|
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+
`}};});var lo,a2=d(()=>{E();ce();Fi();ro();Oi();Qm();Er();le();xe();lo=class{init(){let e=yr({name:"mesh",bits:[Vi,Km,Tr]});this._shader=new Ne({gpuProgram:e,resources:{uTexture:C.EMPTY._source,uSampler:C.EMPTY._source.style,textureUniforms:{uTextureMatrix:{type:"mat3x3<f32>",value:new M}}}});}execute(e,t){let i=e.renderer,s=t._shader;if(!s)s=this._shader,s.groups[2]=i.texture.getTextureBindGroup(t.texture);else if(!s.gpuProgram){k("Mesh shader has no gpuProgram",t.shader);return}let n=s.gpuProgram;if(n.autoAssignGlobalUniforms&&(s.groups[0]=i.globalUniforms.bindGroup),n.autoAssignLocalUniforms){let o=e.localUniforms;s.groups[1]=i.renderPipes.uniformBatch.getUniformBindGroup(o,true);}i.encoder.draw({geometry:t._geometry,shader:s,state:t.state});}destroy(){this._shader.destroy(true),this._shader=null;}};lo.extension={type:[m.WebGPUPipesAdaptor],name:"mesh"};});var Jm,co,u2=d(()=>{E();lr();pc();Jm=Oe.for2d(),co=class{start(e,t,i){let s=e.renderer,n=s.encoder,o=i.gpuProgram;this._shader=i,this._geometry=t,n.setGeometry(t,o),Jm.blendMode="normal",s.pipeline.getPipeline(t,o,Jm);let a=s.globalUniforms.bindGroup;n.resetBindGroup(1),n.setBindGroup(0,a,o);}execute(e,t){let i=this._shader.gpuProgram,s=e.renderer,n=s.encoder;if(!t.bindGroup){let u=t.textures;t.bindGroup=gs(u.textures,u.count,s.limits.maxBatchableTextures);}Jm.blendMode=t.blendMode;let o=s.bindGroup.getBindGroup(t.bindGroup,i,1),a=s.pipeline.getPipeline(this._geometry,i,Jm,t.topology);t.bindGroup._touch(s.textureGC.count),n.setPipeline(a),n.renderPassEncoder.setBindGroup(1,o),n.renderPassEncoder.drawIndexed(t.size,1,t.start);}};co.extension={type:[m.WebGPUPipesAdaptor],name:"batch"};});var ho,l2=d(()=>{E();ho=class{constructor(e){this._renderer=e;}updateRenderable(){}destroyRenderable(){}validateRenderable(){return false}addRenderable(e,t){this._renderer.renderPipes.batch.break(t),t.add(e);}execute(e){e.isRenderable&&e.render(this._renderer);}destroy(){this._renderer=null;}};ho.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"customRender"};});function fo(r,e){let t=r.instructionSet,i=t.instructions;for(let s=0;s<t.instructionSize;s++){let n=i[s];e[n.renderPipeId].execute(n);}}var eg=d(()=>{});var nI,po,c2=d(()=>{E();ce();ti();Ja();eg();nI=new M,po=class{constructor(e){this._renderer=e;}addRenderGroup(e,t){e.isCachedAsTexture?this._addRenderableCacheAsTexture(e,t):this._addRenderableDirect(e,t);}execute(e){e.isRenderable&&(e.isCachedAsTexture?this._executeCacheAsTexture(e):this._executeDirect(e));}destroy(){this._renderer=null;}_addRenderableDirect(e,t){this._renderer.renderPipes.batch.break(t),e._batchableRenderGroup&&(we.return(e._batchableRenderGroup),e._batchableRenderGroup=null),t.add(e);}_addRenderableCacheAsTexture(e,t){let i=e._batchableRenderGroup??(e._batchableRenderGroup=we.get(Cr));i.renderable=e.root,i.transform=e.root.relativeGroupTransform,i.texture=e.texture,i.bounds=e._textureBounds,t.add(e),this._renderer.renderPipes.batch.addToBatch(i,t);}_executeCacheAsTexture(e){if(e.textureNeedsUpdate){e.textureNeedsUpdate=false;let t=nI.identity().translate(-e._textureBounds.x,-e._textureBounds.y);this._renderer.renderTarget.push(e.texture,true,null,e.texture.frame),this._renderer.globalUniforms.push({worldTransformMatrix:t,worldColor:4294967295}),fo(e,this._renderer.renderPipes),this._renderer.renderTarget.finishRenderPass(),this._renderer.renderTarget.pop(),this._renderer.globalUniforms.pop();}e._batchableRenderGroup._batcher.updateElement(e._batchableRenderGroup),e._batchableRenderGroup._batcher.geometry.buffers[0].update();}_executeDirect(e){this._renderer.globalUniforms.push({worldTransformMatrix:e.inverseParentTextureTransform,worldColor:e.worldColorAlpha}),fo(e,this._renderer.renderPipes),this._renderer.globalUniforms.pop();}};po.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"renderGroup"};});function mo(r,e){e||(e=0);for(let t=e;t<r.length&&r[t];t++)r[t]=null;}var tg=d(()=>{});function vh(r,e=false){h2(r);let t=r.childrenToUpdate,i=r.updateTick++;for(let s in t){let n=Number(s),o=t[s],a=o.list,u=o.index;for(let l=0;l<u;l++){let c=a[l];c.parentRenderGroup===r&&c.relativeRenderGroupDepth===n&&rg(c,i,0);}mo(a,u),o.index=0;}if(e)for(let s=0;s<r.renderGroupChildren.length;s++)vh(r.renderGroupChildren[s],e);}function h2(r){let e=r.root,t;if(r.renderGroupParent){let i=r.renderGroupParent;r.worldTransform.appendFrom(e.relativeGroupTransform,i.worldTransform),r.worldColor=rs(e.groupColor,i.worldColor),t=e.groupAlpha*i.worldAlpha;}else r.worldTransform.copyFrom(e.localTransform),r.worldColor=e.localColor,t=e.localAlpha;t=t<0?0:t>1?1:t,r.worldAlpha=t,r.worldColorAlpha=r.worldColor+((t*255|0)<<24);}function rg(r,e,t){if(e===r.updateTick)return;r.updateTick=e,r.didChange=false;let i=r.localTransform;r.updateLocalTransform();let s=r.parent;if(s&&!s.renderGroup?(t|=r._updateFlags,r.relativeGroupTransform.appendFrom(i,s.relativeGroupTransform),t&CP&&PP(r,s,t)):(t=r._updateFlags,r.relativeGroupTransform.copyFrom(i),t&CP&&PP(r,oI,t)),!r.renderGroup){let n=r.children,o=n.length;for(let l=0;l<o;l++)rg(n[l],e,t);let a=r.parentRenderGroup,u=r;u.renderPipeId&&!a.structureDidChange&&a.updateRenderable(u);}}function PP(r,e,t){if(t&En){r.groupColor=rs(r.localColor,e.groupColor);let i=r.localAlpha*e.groupAlpha;i=i<0?0:i>1?1:i,r.groupAlpha=i,r.groupColorAlpha=r.groupColor+((i*255|0)<<24);}t&Pa&&(r.groupBlendMode=r.localBlendMode==="inherit"?e.groupBlendMode:r.localBlendMode),t&as&&(r.globalDisplayStatus=r.localDisplayStatus&e.globalDisplayStatus),r._updateFlags=0;}var oI,CP,d2=d(()=>{jt();tg();lf();oI=new ee,CP=as|En|Pa;});function ig(r,e){let{list:t,index:i}=r.childrenRenderablesToUpdate,s=false;for(let n=0;n<i;n++){let o=t[n];if(s=e[o.renderPipeId].validateRenderable(o),s)break}return r.structureDidChange=s,s}var f2=d(()=>{});var aI,go,p2=d(()=>{E();ce();kr();Tt();tg();eg();d2();f2();aI=new M,go=class{constructor(e){this._renderer=e;}render({container:e,transform:t}){let i=e.parent,s=e.renderGroup.renderGroupParent;e.parent=null,e.renderGroup.renderGroupParent=null;let n=this._renderer,o=aI;t&&(o=o.copyFrom(e.renderGroup.localTransform),e.renderGroup.localTransform.copyFrom(t));let a=n.renderPipes;this._updateCachedRenderGroups(e.renderGroup,null),this._updateRenderGroups(e.renderGroup),n.globalUniforms.start({worldTransformMatrix:t?e.renderGroup.localTransform:e.renderGroup.worldTransform,worldColor:e.renderGroup.worldColorAlpha}),fo(e.renderGroup,a),a.uniformBatch&&a.uniformBatch.renderEnd(),t&&e.renderGroup.localTransform.copyFrom(o),e.parent=i,e.renderGroup.renderGroupParent=s;}destroy(){this._renderer=null;}_updateCachedRenderGroups(e,t){if(e.isCachedAsTexture){if(!e.updateCacheTexture)return;t=e;}e._parentCacheAsTextureRenderGroup=t;for(let i=e.renderGroupChildren.length-1;i>=0;i--)this._updateCachedRenderGroups(e.renderGroupChildren[i],t);if(e.invalidateMatrices(),e.isCachedAsTexture){if(e.textureNeedsUpdate){let i=e.root.getLocalBounds();i.ceil();let s=e.texture;e.texture&&_e.returnTexture(e.texture);let n=this._renderer,o=e.textureOptions.resolution||n.view.resolution,a=e.textureOptions.antialias??n.view.antialias;e.texture=_e.getOptimalTexture(i.width,i.height,o,a),e._textureBounds||(e._textureBounds=new pe),e._textureBounds.copyFrom(i),s!==e.texture&&e.renderGroupParent&&(e.renderGroupParent.structureDidChange=true);}}else e.texture&&(_e.returnTexture(e.texture),e.texture=null);}_updateRenderGroups(e){let t=this._renderer,i=t.renderPipes;if(e.runOnRender(t),e.instructionSet.renderPipes=i,e.structureDidChange?mo(e.childrenRenderablesToUpdate.list,0):ig(e,i),vh(e),e.structureDidChange?(e.structureDidChange=false,this._buildInstructions(e,t)):this._updateRenderables(e),e.childrenRenderablesToUpdate.index=0,t.renderPipes.batch.upload(e.instructionSet),!(e.isCachedAsTexture&&!e.textureNeedsUpdate))for(let s=0;s<e.renderGroupChildren.length;s++)this._updateRenderGroups(e.renderGroupChildren[s]);}_updateRenderables(e){let{list:t,index:i}=e.childrenRenderablesToUpdate;for(let s=0;s<i;s++){let n=t[s];n.didViewUpdate&&e.updateRenderable(n);}mo(t,i);}_buildInstructions(e,t){let i=e.root,s=e.instructionSet;s.reset();let n=t.renderPipes?t:t.batch.renderer,o=n.renderPipes;o.batch.buildStart(s),o.blendMode.buildStart(),o.colorMask.buildStart(),i.sortableChildren&&i.sortChildren(),i.collectRenderablesWithEffects(s,n,null),o.batch.buildEnd(s),o.blendMode.buildEnd(s);}};go.extension={type:[m.WebGLSystem,m.WebGPUSystem,m.CanvasSystem],name:"renderGroup"};});var xo,m2=d(()=>{E();Ja();xo=class{constructor(e){this._renderer=e;}addRenderable(e,t){let i=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,i),this._renderer.renderPipes.batch.addToBatch(i,t);}updateRenderable(e){let t=this._getGpuSprite(e);e.didViewUpdate&&this._updateBatchableSprite(e,t),t._batcher.updateElement(t);}validateRenderable(e){let t=this._getGpuSprite(e);return !t._batcher.checkAndUpdateTexture(t,e._texture)}_updateBatchableSprite(e,t){t.bounds=e.visualBounds,t.texture=e._texture;}_getGpuSprite(e){return e._gpuData[this._renderer.uid]||this._initGPUSprite(e)}_initGPUSprite(e){let t=new Cr;return t.renderable=e,t.transform=e.groupTransform,t.texture=e._texture,t.bounds=e.visualBounds,t.roundPixels=this._renderer._roundPixels|e._roundPixels,e._gpuData[this._renderer.uid]=t,t}destroy(){this._renderer=null;}};xo.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"sprite"};});var wP,Xs,sg=d(()=>{vt();wP=/^\s*data:(?:([\w-]+)\/([\w+.-]+))?(?:;charset=([\w-]+))?(?:;(base64))?,(.*)/i,Xs="8.10.2";});var _o,bo,ng=d(()=>{E();sg();_o=class{static init(){globalThis.__PIXI_APP_INIT__?.(this,Xs);}static destroy(){}};_o.extension=m.Application;bo=class{constructor(e){this._renderer=e;}init(){globalThis.__PIXI_RENDERER_INIT__?.(this._renderer,Xs);}destroy(){this._renderer=null;}};bo.extension={type:[m.WebGLSystem,m.WebGPUSystem],name:"initHook",priority:-10};});var g2,Th,x2=d(()=>{E();lr();yp();g2=class BP{constructor(e,t){this.state=Oe.for2d(),this._batchersByInstructionSet=Object.create(null),this._activeBatches=Object.create(null),this.renderer=e,this._adaptor=t,this._adaptor.init?.(this);}static getBatcher(e){return new this._availableBatchers[e]}buildStart(e){let t=this._batchersByInstructionSet[e.uid];t||(t=this._batchersByInstructionSet[e.uid]=Object.create(null),t.default||(t.default=new On({maxTextures:this.renderer.limits.maxBatchableTextures}))),this._activeBatches=t,this._activeBatch=this._activeBatches.default;for(let i in this._activeBatches)this._activeBatches[i].begin();}addToBatch(e,t){if(this._activeBatch.name!==e.batcherName){this._activeBatch.break(t);let i=this._activeBatches[e.batcherName];i||(i=this._activeBatches[e.batcherName]=BP.getBatcher(e.batcherName),i.begin()),this._activeBatch=i;}this._activeBatch.add(e);}break(e){this._activeBatch.break(e);}buildEnd(e){this._activeBatch.break(e);let t=this._activeBatches;for(let i in t){let s=t[i],n=s.geometry;n.indexBuffer.setDataWithSize(s.indexBuffer,s.indexSize,true),n.buffers[0].setDataWithSize(s.attributeBuffer.float32View,s.attributeSize,false);}}upload(e){let t=this._batchersByInstructionSet[e.uid];for(let i in t){let s=t[i],n=s.geometry;s.dirty&&(s.dirty=false,n.buffers[0].update(s.attributeSize*4));}}execute(e){if(e.action==="startBatch"){let t=e.batcher,i=t.geometry,s=t.shader;this._adaptor.start(this,i,s);}this._adaptor.execute(this,e);}destroy(){this.state=null,this.renderer=null,this._adaptor=null;for(let e in this._activeBatches)this._activeBatches[e].destroy();this._activeBatches=null;}};g2.extension={type:[m.WebGLPipes,m.WebGPUPipes,m.CanvasPipes],name:"batch"};g2._availableBatchers=Object.create(null);Th=g2;F.handleByMap(m.Batcher,Th._availableBatchers);F.add(On);});var og,_2=d(()=>{og=`in vec2 vMaskCoord;
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1547
1547
|
in vec2 vTextureCoord;
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|
1548
1548
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1549
1549
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uniform sampler2D uTexture;
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