@drincs/pixi-vn 0.5.2 → 0.5.4

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Files changed (142) hide show
  1. package/dist/classes/CharacterBaseModel.js +110 -112
  2. package/dist/classes/CharacterBaseModel.js.map +1 -1
  3. package/dist/classes/CharacterBaseModel.mjs +110 -112
  4. package/dist/classes/CharacterBaseModel.mjs.map +1 -1
  5. package/dist/classes/ChoiceMenuOption.d.mts +19 -7
  6. package/dist/classes/ChoiceMenuOption.d.ts +19 -7
  7. package/dist/classes/ChoiceMenuOption.js +1386 -7
  8. package/dist/classes/ChoiceMenuOption.js.map +1 -1
  9. package/dist/classes/ChoiceMenuOption.mjs +1386 -7
  10. package/dist/classes/ChoiceMenuOption.mjs.map +1 -1
  11. package/dist/classes/CloseLabel.d.mts +8 -3
  12. package/dist/classes/CloseLabel.d.ts +8 -3
  13. package/dist/classes/CloseLabel.js +44 -2
  14. package/dist/classes/CloseLabel.js.map +1 -1
  15. package/dist/classes/CloseLabel.mjs +41 -2
  16. package/dist/classes/CloseLabel.mjs.map +1 -1
  17. package/dist/classes/Label.d.mts +47 -21
  18. package/dist/classes/Label.d.ts +47 -21
  19. package/dist/classes/Label.js +36 -1
  20. package/dist/classes/Label.js.map +1 -1
  21. package/dist/classes/Label.mjs +36 -1
  22. package/dist/classes/Label.mjs.map +1 -1
  23. package/dist/classes/StoredClassModel.js +55 -57
  24. package/dist/classes/StoredClassModel.js.map +1 -1
  25. package/dist/classes/StoredClassModel.mjs +55 -57
  26. package/dist/classes/StoredClassModel.mjs.map +1 -1
  27. package/dist/classes/index.d.mts +2 -2
  28. package/dist/classes/index.d.ts +2 -2
  29. package/dist/classes/index.js +125 -73
  30. package/dist/classes/index.js.map +1 -1
  31. package/dist/classes/index.mjs +125 -73
  32. package/dist/classes/index.mjs.map +1 -1
  33. package/dist/classes/ticker/TickerFadeAlpha.js +27 -27
  34. package/dist/classes/ticker/TickerFadeAlpha.js.map +1 -1
  35. package/dist/classes/ticker/TickerFadeAlpha.mjs +27 -27
  36. package/dist/classes/ticker/TickerFadeAlpha.mjs.map +1 -1
  37. package/dist/classes/ticker/TickerMove.js +57 -55
  38. package/dist/classes/ticker/TickerMove.js.map +1 -1
  39. package/dist/classes/ticker/TickerMove.mjs +57 -55
  40. package/dist/classes/ticker/TickerMove.mjs.map +1 -1
  41. package/dist/classes/ticker/TickerRotate.js +57 -55
  42. package/dist/classes/ticker/TickerRotate.js.map +1 -1
  43. package/dist/classes/ticker/TickerRotate.mjs +57 -55
  44. package/dist/classes/ticker/TickerRotate.mjs.map +1 -1
  45. package/dist/classes/ticker/index.js +17 -17
  46. package/dist/classes/ticker/index.js.map +1 -1
  47. package/dist/classes/ticker/index.mjs +17 -17
  48. package/dist/classes/ticker/index.mjs.map +1 -1
  49. package/dist/constants.d.mts +1 -1
  50. package/dist/constants.d.ts +1 -1
  51. package/dist/constants.js +1 -1
  52. package/dist/constants.js.map +1 -1
  53. package/dist/constants.mjs +1 -1
  54. package/dist/constants.mjs.map +1 -1
  55. package/dist/decorators/LabelDecorator.d.mts +13 -20
  56. package/dist/decorators/LabelDecorator.d.ts +13 -20
  57. package/dist/decorators/LabelDecorator.js +1388 -28
  58. package/dist/decorators/LabelDecorator.js.map +1 -1
  59. package/dist/decorators/LabelDecorator.mjs +1388 -25
  60. package/dist/decorators/LabelDecorator.mjs.map +1 -1
  61. package/dist/decorators/index.d.mts +4 -4
  62. package/dist/decorators/index.d.ts +4 -4
  63. package/dist/decorators/index.js +1385 -13
  64. package/dist/decorators/index.js.map +1 -1
  65. package/dist/decorators/index.mjs +1384 -13
  66. package/dist/decorators/index.mjs.map +1 -1
  67. package/dist/functions/DialogueUtility.d.mts +7 -7
  68. package/dist/functions/DialogueUtility.d.ts +7 -7
  69. package/dist/functions/DialogueUtility.js +97 -67
  70. package/dist/functions/DialogueUtility.js.map +1 -1
  71. package/dist/functions/DialogueUtility.mjs +97 -67
  72. package/dist/functions/DialogueUtility.mjs.map +1 -1
  73. package/dist/functions/FlagsUtility.js +55 -57
  74. package/dist/functions/FlagsUtility.js.map +1 -1
  75. package/dist/functions/FlagsUtility.mjs +55 -57
  76. package/dist/functions/FlagsUtility.mjs.map +1 -1
  77. package/dist/functions/GameUtility.js +55 -57
  78. package/dist/functions/GameUtility.js.map +1 -1
  79. package/dist/functions/GameUtility.mjs +55 -57
  80. package/dist/functions/GameUtility.mjs.map +1 -1
  81. package/dist/functions/ImageUtility.js +17 -17
  82. package/dist/functions/ImageUtility.js.map +1 -1
  83. package/dist/functions/ImageUtility.mjs +17 -17
  84. package/dist/functions/ImageUtility.mjs.map +1 -1
  85. package/dist/functions/SavesUtility.d.mts +2 -2
  86. package/dist/functions/SavesUtility.d.ts +2 -2
  87. package/dist/functions/SavesUtility.js +115 -143
  88. package/dist/functions/SavesUtility.js.map +1 -1
  89. package/dist/functions/SavesUtility.mjs +115 -143
  90. package/dist/functions/SavesUtility.mjs.map +1 -1
  91. package/dist/functions/StepLabelUtility.d.mts +0 -1
  92. package/dist/functions/StepLabelUtility.d.ts +0 -1
  93. package/dist/functions/index.d.mts +4 -4
  94. package/dist/functions/index.d.ts +4 -4
  95. package/dist/functions/index.js +98 -68
  96. package/dist/functions/index.js.map +1 -1
  97. package/dist/functions/index.mjs +98 -68
  98. package/dist/functions/index.mjs.map +1 -1
  99. package/dist/index.d.mts +3 -3
  100. package/dist/index.d.ts +3 -3
  101. package/dist/index.js +361 -327
  102. package/dist/index.js.map +1 -1
  103. package/dist/index.mjs +360 -327
  104. package/dist/index.mjs.map +1 -1
  105. package/dist/interface/{IDialogueHistory.d.mts → DialogueHistory.d.mts} +5 -5
  106. package/dist/interface/{IDialogueHistory.d.ts → DialogueHistory.d.ts} +5 -5
  107. package/dist/interface/{IDialogueHistory.js → DialogueHistory.js} +1 -1
  108. package/dist/interface/DialogueHistory.mjs +3 -0
  109. package/dist/interface/IHistoryStep.d.mts +2 -2
  110. package/dist/interface/IHistoryStep.d.ts +2 -2
  111. package/dist/interface/ISaveData.d.mts +2 -2
  112. package/dist/interface/ISaveData.d.ts +2 -2
  113. package/dist/interface/export/ExportedStep.d.mts +2 -2
  114. package/dist/interface/export/ExportedStep.d.ts +2 -2
  115. package/dist/interface/export/index.d.mts +2 -2
  116. package/dist/interface/export/index.d.ts +2 -2
  117. package/dist/interface/index.d.mts +6 -6
  118. package/dist/interface/index.d.ts +6 -6
  119. package/dist/managers/StepManager.d.mts +12 -12
  120. package/dist/managers/StepManager.d.ts +12 -12
  121. package/dist/managers/StepManager.js +55 -81
  122. package/dist/managers/StepManager.js.map +1 -1
  123. package/dist/managers/StepManager.mjs +55 -81
  124. package/dist/managers/StepManager.mjs.map +1 -1
  125. package/dist/managers/WindowManager.d.mts +1 -1
  126. package/dist/managers/WindowManager.d.ts +1 -1
  127. package/dist/managers/index.d.mts +2 -2
  128. package/dist/managers/index.d.ts +2 -2
  129. package/dist/managers/index.js +114 -142
  130. package/dist/managers/index.js.map +1 -1
  131. package/dist/managers/index.mjs +114 -142
  132. package/dist/managers/index.mjs.map +1 -1
  133. package/dist/types/ChoiceMenuOptionsType.d.mts +3 -3
  134. package/dist/types/ChoiceMenuOptionsType.d.ts +3 -3
  135. package/dist/types/StepLabelType.d.mts +2 -3
  136. package/dist/types/StepLabelType.d.ts +2 -3
  137. package/dist/types/index.d.mts +1 -1
  138. package/dist/types/index.d.ts +1 -1
  139. package/package.json +2 -2
  140. package/dist/interface/IDialogueHistory.mjs +0 -3
  141. /package/dist/interface/{IDialogueHistory.js.map → DialogueHistory.js.map} +0 -0
  142. /package/dist/interface/{IDialogueHistory.mjs.map → DialogueHistory.mjs.map} +0 -0
@@ -52,95 +52,6 @@ var __async = (__this, __arguments, generator) => {
52
52
  });
53
53
  };
54
54
 
55
- // src/types/PauseType.ts
56
- var PauseValueType = "pause";
57
-
58
- // src/types/RepeatType.ts
59
- var Repeat = "repeat";
60
-
61
- // src/classes/StoredClassModel.ts
62
- var StoredClassModel = class {
63
- /**
64
- * @param categoryId The id of the category. For example if you are storing a character class, you can use "characters" as categoryId. so all instances of the character class will be stored in the "characters" category.
65
- * @param id The id of instance of the class. This id must be unique for the category.
66
- */
67
- constructor(categoryId, id) {
68
- this.categoryId = categoryId;
69
- this._id = id;
70
- }
71
- /**
72
- * Is id of the stored class. is unique for this class.
73
- */
74
- get id() {
75
- return this._id;
76
- }
77
- /**
78
- * Update a property in the storage.
79
- * @param propertyName The name of the property to set.
80
- * @param value The value to set. If is undefined, the property will be removed from the storage.
81
- */
82
- setStorageProperty(propertyName, value) {
83
- let storage = GameStorageManager.getVariable(this.categoryId);
84
- if (!storage) {
85
- storage = {};
86
- }
87
- if (!storage.hasOwnProperty(this.id)) {
88
- storage[this.id] = {};
89
- }
90
- if (value === void 0 || value === null) {
91
- if (storage[this.id].hasOwnProperty(propertyName)) {
92
- delete storage[this.id][propertyName];
93
- }
94
- } else {
95
- storage[this.id] = __spreadProps(__spreadValues({}, storage[this.id]), { [propertyName]: value });
96
- }
97
- if (Object.keys(storage[this.id]).length === 0) {
98
- delete storage[this.id];
99
- }
100
- GameStorageManager.setVariable(this.categoryId, storage);
101
- }
102
- /**
103
- * Get a property from the storage.
104
- * @param propertyName The name of the property to get.
105
- * @returns The value of the property. If the property is not found, returns undefined.
106
- */
107
- getStorageProperty(propertyName) {
108
- let storage = GameStorageManager.getVariable(this.categoryId);
109
- if (storage && storage.hasOwnProperty(this.id) && storage[this.id].hasOwnProperty(propertyName)) {
110
- return storage[this.id][propertyName];
111
- }
112
- return void 0;
113
- }
114
- };
115
-
116
- // src/decorators/CanvasElementDecorator.ts
117
- var registeredCanvasElement = {};
118
- function getCanvasElementInstanceByClassName(canvasName) {
119
- try {
120
- let eventType = registeredCanvasElement[canvasName];
121
- if (!eventType) {
122
- if (canvasName === "CanvasContainer") {
123
- eventType = CanvasContainer;
124
- } else if (canvasName === "CanvasImage") {
125
- eventType = CanvasImage;
126
- } else if (canvasName === "CanvasSprite") {
127
- eventType = CanvasSprite;
128
- } else if (canvasName === "CanvasText") {
129
- eventType = CanvasText;
130
- }
131
- }
132
- if (!eventType) {
133
- console.error(`[Pixi'VN] CanvasElement ${canvasName} not found`);
134
- return;
135
- }
136
- let canvasElement = new eventType();
137
- return canvasElement;
138
- } catch (e) {
139
- console.error(`[Pixi'VN] Error while getting CanvasElement ${canvasName}`, e);
140
- return;
141
- }
142
- }
143
-
144
55
  // src/functions/CanvasUtility.ts
145
56
  function getTextureMemory(texture) {
146
57
  let sourceTexture = texture.source;
@@ -576,29 +487,33 @@ function setMemoryText(element, memory) {
576
487
  }
577
488
  }
578
489
 
579
- // src/classes/ticker/TickerBase.ts
580
- var TickerBase = class {
581
- /**
582
- * @param args The arguments that you want to pass to the ticker.
583
- * @param duration The duration of the ticker. If is undefined, the ticker will be called every frame.
584
- * @param priority The priority of the ticker. If is undefined, the priority will be UPDATE_PRIORITY.NORMAL.
585
- */
586
- constructor(args, duration, priority) {
587
- this.args = args;
588
- this.duration = duration;
589
- this.priority = priority;
590
- }
591
- /**
592
- * The method that will be called every frame.
593
- * This method should be overridden and you can use GameWindowManager.addCanvasElement() to get the canvas element of the canvas, and edit them.
594
- * @param t The ticker that is calling this method
595
- * @param args The arguments that you passed when you added the ticker
596
- * @param tags The tags of the canvas elements that are connected to this ticker
597
- */
598
- fn(_t, _args, _tags) {
599
- throw new Error("[Pixi'VN] The method TickerBase.fn() must be overridden");
490
+ // src/decorators/CanvasElementDecorator.ts
491
+ var registeredCanvasElement = {};
492
+ function getCanvasElementInstanceByClassName(canvasName) {
493
+ try {
494
+ let eventType = registeredCanvasElement[canvasName];
495
+ if (!eventType) {
496
+ if (canvasName === "CanvasContainer") {
497
+ eventType = CanvasContainer;
498
+ } else if (canvasName === "CanvasImage") {
499
+ eventType = CanvasImage;
500
+ } else if (canvasName === "CanvasSprite") {
501
+ eventType = CanvasSprite;
502
+ } else if (canvasName === "CanvasText") {
503
+ eventType = CanvasText;
504
+ }
505
+ }
506
+ if (!eventType) {
507
+ console.error(`[Pixi'VN] CanvasElement ${canvasName} not found`);
508
+ return;
509
+ }
510
+ let canvasElement = new eventType();
511
+ return canvasElement;
512
+ } catch (e) {
513
+ console.error(`[Pixi'VN] Error while getting CanvasElement ${canvasName}`, e);
514
+ return;
600
515
  }
601
- };
516
+ }
602
517
 
603
518
  // src/decorators/TickerDecorator.ts
604
519
  var registeredTickers = {};
@@ -627,7 +542,90 @@ function geTickerInstanceByClassName(tickerName, args, duration, priority) {
627
542
  }
628
543
  }
629
544
 
630
- // src/classes/ticker/TickerFadeAlpha.ts
545
+ // src/types/PauseType.ts
546
+ var PauseValueType = "pause";
547
+
548
+ // src/types/RepeatType.ts
549
+ var Repeat = "repeat";
550
+
551
+ // src/classes/StoredClassModel.ts
552
+ var StoredClassModel = class {
553
+ /**
554
+ * @param categoryId The id of the category. For example if you are storing a character class, you can use "characters" as categoryId. so all instances of the character class will be stored in the "characters" category.
555
+ * @param id The id of instance of the class. This id must be unique for the category.
556
+ */
557
+ constructor(categoryId, id) {
558
+ this.categoryId = categoryId;
559
+ this._id = id;
560
+ }
561
+ /**
562
+ * Is id of the stored class. is unique for this class.
563
+ */
564
+ get id() {
565
+ return this._id;
566
+ }
567
+ /**
568
+ * Update a property in the storage.
569
+ * @param propertyName The name of the property to set.
570
+ * @param value The value to set. If is undefined, the property will be removed from the storage.
571
+ */
572
+ setStorageProperty(propertyName, value) {
573
+ let storage = GameStorageManager.getVariable(this.categoryId);
574
+ if (!storage) {
575
+ storage = {};
576
+ }
577
+ if (!storage.hasOwnProperty(this.id)) {
578
+ storage[this.id] = {};
579
+ }
580
+ if (value === void 0 || value === null) {
581
+ if (storage[this.id].hasOwnProperty(propertyName)) {
582
+ delete storage[this.id][propertyName];
583
+ }
584
+ } else {
585
+ storage[this.id] = __spreadProps(__spreadValues({}, storage[this.id]), { [propertyName]: value });
586
+ }
587
+ if (Object.keys(storage[this.id]).length === 0) {
588
+ delete storage[this.id];
589
+ }
590
+ GameStorageManager.setVariable(this.categoryId, storage);
591
+ }
592
+ /**
593
+ * Get a property from the storage.
594
+ * @param propertyName The name of the property to get.
595
+ * @returns The value of the property. If the property is not found, returns undefined.
596
+ */
597
+ getStorageProperty(propertyName) {
598
+ let storage = GameStorageManager.getVariable(this.categoryId);
599
+ if (storage && storage.hasOwnProperty(this.id) && storage[this.id].hasOwnProperty(propertyName)) {
600
+ return storage[this.id][propertyName];
601
+ }
602
+ return void 0;
603
+ }
604
+ };
605
+
606
+ // src/classes/ticker/TickerBase.ts
607
+ var TickerBase = class {
608
+ /**
609
+ * @param args The arguments that you want to pass to the ticker.
610
+ * @param duration The duration of the ticker. If is undefined, the ticker will be called every frame.
611
+ * @param priority The priority of the ticker. If is undefined, the priority will be UPDATE_PRIORITY.NORMAL.
612
+ */
613
+ constructor(args, duration, priority) {
614
+ this.args = args;
615
+ this.duration = duration;
616
+ this.priority = priority;
617
+ }
618
+ /**
619
+ * The method that will be called every frame.
620
+ * This method should be overridden and you can use GameWindowManager.addCanvasElement() to get the canvas element of the canvas, and edit them.
621
+ * @param t The ticker that is calling this method
622
+ * @param args The arguments that you passed when you added the ticker
623
+ * @param tags The tags of the canvas elements that are connected to this ticker
624
+ */
625
+ fn(_t, _args, _tags) {
626
+ throw new Error("[Pixi'VN] The method TickerBase.fn() must be overridden");
627
+ }
628
+ };
631
629
  var TickerFadeAlpha = class extends TickerBase {
632
630
  /**
633
631
  * The method that will be called every frame to fade the alpha of the canvas element of the canvas.