@drincs/pixi-vn 0.5.0 → 0.5.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/CharacterBaseModel.js +6 -6
- package/dist/classes/CharacterBaseModel.js.map +1 -1
- package/dist/classes/CharacterBaseModel.mjs +6 -6
- package/dist/classes/CharacterBaseModel.mjs.map +1 -1
- package/dist/classes/ChoiceMenuOption.d.mts +17 -4
- package/dist/classes/ChoiceMenuOption.d.ts +17 -4
- package/dist/classes/ChoiceMenuOption.js +10 -1
- package/dist/classes/ChoiceMenuOption.js.map +1 -1
- package/dist/classes/ChoiceMenuOption.mjs +10 -1
- package/dist/classes/ChoiceMenuOption.mjs.map +1 -1
- package/dist/classes/StoredClassModel.js.map +1 -1
- package/dist/classes/StoredClassModel.mjs.map +1 -1
- package/dist/classes/index.js +6 -6
- package/dist/classes/index.js.map +1 -1
- package/dist/classes/index.mjs +6 -6
- package/dist/classes/index.mjs.map +1 -1
- package/dist/classes/ticker/TickerFadeAlpha.js.map +1 -1
- package/dist/classes/ticker/TickerFadeAlpha.mjs.map +1 -1
- package/dist/classes/ticker/TickerMove.js.map +1 -1
- package/dist/classes/ticker/TickerMove.mjs.map +1 -1
- package/dist/classes/ticker/TickerRotate.js.map +1 -1
- package/dist/classes/ticker/TickerRotate.mjs.map +1 -1
- package/dist/classes/ticker/index.js.map +1 -1
- package/dist/classes/ticker/index.mjs.map +1 -1
- package/dist/constants.d.mts +1 -1
- package/dist/constants.d.ts +1 -1
- package/dist/constants.js +1 -1
- package/dist/constants.js.map +1 -1
- package/dist/constants.mjs +1 -1
- package/dist/constants.mjs.map +1 -1
- package/dist/functions/DialogueUtility.js +47 -17
- package/dist/functions/DialogueUtility.js.map +1 -1
- package/dist/functions/DialogueUtility.mjs +47 -17
- package/dist/functions/DialogueUtility.mjs.map +1 -1
- package/dist/functions/FlagsUtility.js.map +1 -1
- package/dist/functions/FlagsUtility.mjs.map +1 -1
- package/dist/functions/GameUtility.js.map +1 -1
- package/dist/functions/GameUtility.mjs.map +1 -1
- package/dist/functions/ImageUtility.js.map +1 -1
- package/dist/functions/ImageUtility.mjs.map +1 -1
- package/dist/functions/SavesUtility.js +25 -7
- package/dist/functions/SavesUtility.js.map +1 -1
- package/dist/functions/SavesUtility.mjs +25 -7
- package/dist/functions/SavesUtility.mjs.map +1 -1
- package/dist/functions/index.js +48 -18
- package/dist/functions/index.js.map +1 -1
- package/dist/functions/index.mjs +48 -18
- package/dist/functions/index.mjs.map +1 -1
- package/dist/index.js +60 -30
- package/dist/index.js.map +1 -1
- package/dist/index.mjs +60 -30
- package/dist/index.mjs.map +1 -1
- package/dist/interface/IDialogueHistory.d.mts +4 -4
- package/dist/interface/IDialogueHistory.d.ts +4 -4
- package/dist/interface/IHistoryStep.d.mts +2 -2
- package/dist/interface/IHistoryStep.d.ts +2 -2
- package/dist/managers/StepManager.d.mts +14 -0
- package/dist/managers/StepManager.d.ts +14 -0
- package/dist/managers/StepManager.js +18 -0
- package/dist/managers/StepManager.js.map +1 -1
- package/dist/managers/StepManager.mjs +18 -0
- package/dist/managers/StepManager.mjs.map +1 -1
- package/dist/managers/index.js +24 -6
- package/dist/managers/index.js.map +1 -1
- package/dist/managers/index.mjs +24 -6
- package/dist/managers/index.mjs.map +1 -1
- package/package.json +1 -1
package/dist/index.js
CHANGED
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@@ -151,6 +151,21 @@ function getLabelInstanceByClassName(labelName) {
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}
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}
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+
// src/types/CloseType.ts
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var Close = "close";
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// src/types/PauseType.ts
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var PauseValueType = "pause";
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function Pause(duration) {
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return {
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type: PauseValueType,
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duration
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};
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}
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// src/types/RepeatType.ts
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var Repeat = "repeat";
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// src/classes/ChoiceMenuOption.ts
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var ChoiceMenuOption = class {
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/**
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@@ -181,25 +196,18 @@ var ChoiceMenuOptionClose = class {
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* Label to be opened when the option is selected
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*/
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this.label = new CloseLabel();
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/**
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* Type of the label to be opened
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*/
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this.type = Close;
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/**
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* Properties to be passed to the label
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*/
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this.props = {};
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this.text = text;
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}
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};
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// src/types/CloseType.ts
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var Close = "close";
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-
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// src/types/PauseType.ts
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var PauseValueType = "pause";
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function Pause(duration) {
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return {
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type: PauseValueType,
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duration
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};
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}
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// src/types/RepeatType.ts
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var Repeat = "repeat";
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-
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// src/functions/DialogueUtility.ts
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function setDialogue(props) {
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let text = "";
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@@ -255,7 +263,9 @@ function getChoiceMenuOptions() {
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itemLabel.choiseIndex = index;
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options.push({
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text: option.text,
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label: itemLabel
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label: itemLabel,
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type: Close,
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props: {}
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});
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return;
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}
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@@ -280,28 +290,30 @@ function getDialogueHistory() {
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GameStepManager.stepsHistory.forEach((step) => {
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let dialoge = step.dialoge;
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let requiredChoices = step.choices;
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if (list.length > 0 && list[list.length - 1].choices && !list[list.length - 1].
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if (list.length > 0 && list[list.length - 1].choices && !list[list.length - 1].playerMadeChoice && step.currentLabel) {
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let oldChoices = list[list.length - 1].choices;
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if (oldChoices) {
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let choiceMade =
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let choiceMade = false;
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if (step.choiceIndexMade !== void 0 && oldChoices.length > step.choiceIndexMade) {
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choiceMade = oldChoices.find((choice) => {
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if (choice.type === Close) {
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return false;
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}
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return choice.label === step.currentLabel;
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});
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oldChoices[step.choiceIndexMade].isMadeChoice = true;
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choiceMade = true;
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}
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list[list.length - 1].
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list[list.length - 1].playerMadeChoice = choiceMade;
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list[list.length - 1].choices = oldChoices;
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}
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}
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if (dialoge || requiredChoices) {
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let choices = requiredChoices == null ? void 0 : requiredChoices.map((choice) => {
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return {
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text: choice.text,
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type: choice.type,
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isMadeChoice: false
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};
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});
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list.push({
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dialoge,
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-
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choices
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playerMadeChoice: false,
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choices,
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stepIndex: step.index
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});
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}
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@@ -1138,7 +1150,7 @@ function showWithDissolveTransition(tag, image, speed, priority) {
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}
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// src/constants.ts
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-
var PIXIVN_VERSION = "0.5.
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var PIXIVN_VERSION = "0.5.2";
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// src/functions/SavesUtility.ts
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function getSaveData() {
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@@ -2224,6 +2236,24 @@ var _GameStepManager = class _GameStepManager {
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return yield _GameStepManager.runCurrentStep(props);
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});
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}
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/**
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* When the player is in a choice menu, can use this function to exit to the choice menu.
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* @param props The props to pass to the step.
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* @returns StepLabelResultType or undefined.
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* @example
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* ```typescript
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* GameStepManager.exitToChoiceMenu(yourParams).then((result) => {
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* if (result) {
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* // your code
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* }
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* })
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* ```
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*/
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static exitToChoiceMenu(props) {
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return __async(this, null, function* () {
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return _GameStepManager.runNextStep(props);
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});
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}
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/* After Update Methods */
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// /**
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// * After the update or code edit, some steps or labels may no longer match.
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