@drincs/nqtr 0.5.6 → 0.5.7

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@@ -379,10 +379,19 @@ declare class QuestStoredClass extends StoredClassModel implements QuestBaseInte
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  private _onNextStage?;
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  get onNextStage(): undefined | OnRunEvent<QuestInterface>;
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  start(props: OnRunProps): Promise<void>;
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+ /**
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+ * @deprecated Use {@link goNextIfCompleted} instead.
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+ */
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  tryToGoNextStage(props: OnRunProps): Promise<boolean>;
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  goNextIfCompleted(props: OnRunProps): Promise<boolean>;
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+ /**
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+ * @deprecated Use {@link goNext} instead.
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+ */
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  completeCurrentStageAndGoNext(props: OnRunProps): Promise<boolean>;
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  goNext(props: OnRunProps): Promise<boolean>;
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+ /**
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+ * @deprecated Use {@link forceGoNext} instead.
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+ */
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  goNextStage(props: OnRunProps): Promise<boolean>;
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  forceGoNext(props: OnRunProps): Promise<boolean>;
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  get currentStageMustStart(): boolean;
@@ -379,10 +379,19 @@ declare class QuestStoredClass extends StoredClassModel implements QuestBaseInte
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  private _onNextStage?;
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  get onNextStage(): undefined | OnRunEvent<QuestInterface>;
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  start(props: OnRunProps): Promise<void>;
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+ /**
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+ * @deprecated Use {@link goNextIfCompleted} instead.
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+ */
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  tryToGoNextStage(props: OnRunProps): Promise<boolean>;
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  goNextIfCompleted(props: OnRunProps): Promise<boolean>;
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+ /**
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+ * @deprecated Use {@link goNext} instead.
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+ */
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  completeCurrentStageAndGoNext(props: OnRunProps): Promise<boolean>;
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  goNext(props: OnRunProps): Promise<boolean>;
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+ /**
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+ * @deprecated Use {@link forceGoNext} instead.
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+ */
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  goNextStage(props: OnRunProps): Promise<boolean>;
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  forceGoNext(props: OnRunProps): Promise<boolean>;
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  get currentStageMustStart(): boolean;