@driftengine/tools 4.5.0 → 4.6.0

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Files changed (2) hide show
  1. package/README.md +1 -1
  2. package/package.json +6 -6
package/README.md CHANGED
@@ -4,7 +4,7 @@ The editor's panels, as something a shipped game can carry: an inspector, a cons
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  a network panel, with the command stack that makes their edits undoable, and the overlay that puts
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  them on screen on a key.
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- **5,390 bytes gzipped**, measured by `scripts/size-gate.test.mjs` against
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+ **5,393 bytes gzipped**, measured by `scripts/size-gate.test.mjs` against
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  `scripts/fixtures/size/tools-only.ts`. Optional — nothing in `@driftengine/core` imports it, so a
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  game that never asks for these pays nothing.
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@driftengine/tools",
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- "version": "4.5.0",
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+ "version": "4.6.0",
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  "description": "The editor panels a shipped game can carry, and the command stack that makes their edits undoable",
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  "license": "Apache-2.0",
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  "type": "module",
@@ -27,11 +27,11 @@
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  ],
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  "sideEffects": false,
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  "peerDependencies": {
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- "@driftengine/core": "4.5.0",
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- "@driftengine/editor": "4.5.0",
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- "@driftengine/network": "4.5.0",
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- "@driftengine/texture": "4.5.0",
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- "@driftengine/ui2d": "4.5.0"
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+ "@driftengine/core": "4.6.0",
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+ "@driftengine/editor": "4.6.0",
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+ "@driftengine/network": "4.6.0",
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+ "@driftengine/texture": "4.6.0",
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+ "@driftengine/ui2d": "4.6.0"
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  },
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  "author": "Drift Technologies",
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  "repository": {