@driftengine/physics 4.3.0 → 4.4.0

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Files changed (2) hide show
  1. package/README.md +1 -1
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -5,7 +5,7 @@ kinematic sweep that resolves a moving body against a static world one axis at a
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  **It imports no other engine package.** Together with `@driftengine/entities` that makes a
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  deterministic simulation you can run with no renderer in its module graph — in Node, in a worker,
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- or on a server, which is what an authoritative host needs. **45.1 KB gzipped** standalone, measured
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+ or on a server, which is what an authoritative host needs. **45.2 KB gzipped** standalone, measured
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  by `scripts/size-gate.test.mjs` against `scripts/fixtures/size/physics-only.ts`.
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  **`@driftengine/core` re-exports every name here**, so reaching for collision through the core
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@driftengine/physics",
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- "version": "4.3.0",
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+ "version": "4.4.0",
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  "description": "Collision shapes, spatial queries and swept kinematic collision",
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  "license": "Apache-2.0",
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  "type": "module",