@driftengine/core 4.14.1 → 4.14.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.json +11 -0
- package/package.json +6 -6
package/CHANGELOG.json
CHANGED
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@@ -1,4 +1,15 @@
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[
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{
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"version": "4.14.2",
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"date": "2026-11-03",
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"entries": [
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{
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"kind": "changed",
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"short": "A desktop build is made with electron-builder 26.18.1 or later, which keeps what it packs into an asar inside the project's own folders.",
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"text": "`@driftengine/package` asks for electron-builder `^26.18.1` where it asked for `^26.0.0`. Between the two, electron-builder backported a run of fixes to 26, and two reach what the packager does: what it packs into an asar is held inside the project's own folders, and native modules are rebuilt with `@electron/rebuild` 4.2.1. None carried a published advisory, and a project installing afresh already resolved 26.18.1, so this is a floor for a project whose lockfile held an older 26. On an RX 9070 XT, a small program packaged for the desktop target with 26.18.1 comes out at the sizes 26.15.3 gave it, a 130.1 MB AppImage and a 123.2 MB tarball, and starts to its first frame in 381 ms. Nothing else a consumer installs is different. The repository moves its CI to `actions/checkout` and `actions/setup-node` 7 and its own tools to oxlint 1.90, prettier 3.9.10, tsx 4.23.15 and Node's types 26.6.5, with no new warning and nothing reformatted, and its tests now run on a pull request as well as on a push, so an update Dependabot proposes is seen green or red before it is taken."
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}
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]
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},
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{
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"version": "4.14.1",
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"date": "2026-11-03",
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "@driftengine/core",
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"version": "4.14.
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"version": "4.14.2",
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"description": "The runtime of DriftEngine, a WebGPU game engine with a WebGL2 fallback: renderer, loop, input, cameras, scene graph and physics",
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"license": "Apache-2.0",
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"type": "module",
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@@ -29,8 +29,8 @@
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],
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"sideEffects": false,
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"dependencies": {
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"@driftengine/drft": "4.14.
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"@driftengine/physics": "4.14.
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"@driftengine/drft": "4.14.2",
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"@driftengine/physics": "4.14.2",
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"gl-matrix": "^3.4.3"
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},
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"author": "Drift Technologies",
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@@ -67,8 +67,8 @@
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"prepack": "node ../../scripts/build.mjs @driftengine/core"
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},
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"devDependencies": {
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"@driftengine/nav": "4.14.
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"@driftengine/network": "4.14.
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"@driftengine/texture": "4.14.
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"@driftengine/nav": "4.14.2",
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"@driftengine/network": "4.14.2",
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"@driftengine/texture": "4.14.2"
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}
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}
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