@driftengine/core 4.13.1 → 4.13.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/CHANGELOG.json +42 -0
  2. package/README.md +1 -1
  3. package/dist/index.d.ts +4 -1
  4. package/dist/index.js +1 -0
  5. package/dist/render/backend/api.d.ts +63 -8
  6. package/dist/render/backend/webgl2/pointSkinFeedback.d.ts +23 -0
  7. package/dist/render/backend/webgl2/pointSkinFeedback.js +159 -0
  8. package/dist/render/backend/webgl2/renderer.d.ts +33 -0
  9. package/dist/render/backend/webgl2/renderer.js +88 -4
  10. package/dist/render/backend/webgpu/buffers.d.ts +10 -2
  11. package/dist/render/backend/webgpu/buffers.js +66 -16
  12. package/dist/render/backend/webgpu/clothTextures.d.ts +6 -3
  13. package/dist/render/backend/webgpu/clothTextures.js +14 -11
  14. package/dist/render/backend/webgpu/drawCommand.js +3 -3
  15. package/dist/render/backend/webgpu/gpuClothSet.js +1 -0
  16. package/dist/render/backend/webgpu/groupShelf.d.ts +31 -0
  17. package/dist/render/backend/webgpu/groupShelf.js +54 -0
  18. package/dist/render/backend/webgpu/pointSkinPass.d.ts +27 -0
  19. package/dist/render/backend/webgpu/pointSkinPass.js +104 -0
  20. package/dist/render/backend/webgpu/renderer.d.ts +40 -7
  21. package/dist/render/backend/webgpu/renderer.js +151 -48
  22. package/dist/render/backend/webgpu/shaders/clothSolve.wgsl.d.ts +1 -1
  23. package/dist/render/backend/webgpu/shaders/clothSolve.wgsl.js +7 -2
  24. package/dist/render/backend/webgpu/shaders/pointSkin.wgsl.d.ts +13 -0
  25. package/dist/render/backend/webgpu/shaders/pointSkin.wgsl.js +57 -0
  26. package/dist/render/backend/webgpu/vertexFormats.js +1 -1
  27. package/dist/render/lightBudget.d.ts +6 -0
  28. package/dist/render/lightBudget.js +6 -0
  29. package/dist/render/mesh.d.ts +19 -5
  30. package/dist/render/mesh.js +39 -8
  31. package/dist/render/pointSkin.d.ts +55 -0
  32. package/dist/render/pointSkin.js +121 -0
  33. package/dist/render/rendererHarness.js +6 -0
  34. package/dist/render/shader.d.ts +3 -1
  35. package/dist/render/shader.js +6 -1
  36. package/dist/render/shaders/flat/detail.d.ts +21 -0
  37. package/dist/render/shaders/flat/detail.js +74 -0
  38. package/dist/render/shaders/flat/glassTint.d.ts +1 -1
  39. package/dist/render/shaders/flat/glassTint.js +1 -0
  40. package/dist/render/shaders/flat/index.d.ts +5 -0
  41. package/dist/render/shaders/flat/index.js +3 -0
  42. package/dist/render/shaders/flat/main.d.ts +1 -1
  43. package/dist/render/shaders/flat/main.js +2 -0
  44. package/dist/render/shaders/generated/flat.wgsl.d.ts +144 -16
  45. package/dist/render/shaders/generated/flat.wgsl.js +183 -55
  46. package/dist/render/surfaceDetail.d.ts +79 -0
  47. package/dist/render/surfaceDetail.js +86 -0
  48. package/dist/render/surfaceTexture.d.ts +9 -0
  49. package/dist/render/vertexPacking.d.ts +16 -4
  50. package/dist/render/vertexPacking.js +10 -3
  51. package/package.json +6 -6
  52. package/src/index.ts +4 -0
  53. package/src/render/backend/api.ts +70 -7
  54. package/src/render/backend/webgl2/pointSkinFeedback.ts +173 -0
  55. package/src/render/backend/webgl2/renderer.ts +121 -4
  56. package/src/render/backend/webgpu/buffers.ts +90 -16
  57. package/src/render/backend/webgpu/clothTextures.ts +14 -11
  58. package/src/render/backend/webgpu/drawCommand.ts +3 -3
  59. package/src/render/backend/webgpu/gpuClothSet.ts +1 -0
  60. package/src/render/backend/webgpu/groupShelf.ts +74 -0
  61. package/src/render/backend/webgpu/pointSkinPass.ts +115 -0
  62. package/src/render/backend/webgpu/renderer.ts +192 -83
  63. package/src/render/backend/webgpu/shaders/clothSolve.wgsl.ts +7 -2
  64. package/src/render/backend/webgpu/shaders/pointSkin.wgsl.ts +58 -0
  65. package/src/render/backend/webgpu/vertexFormats.ts +1 -1
  66. package/src/render/lightBudget.ts +7 -0
  67. package/src/render/mesh.ts +49 -7
  68. package/src/render/pointSkin.ts +178 -0
  69. package/src/render/rendererHarness.ts +6 -0
  70. package/src/render/shader.ts +5 -0
  71. package/src/render/shaders/flat/detail.ts +74 -0
  72. package/src/render/shaders/flat/glassTint.ts +3 -1
  73. package/src/render/shaders/flat/index.ts +8 -0
  74. package/src/render/shaders/flat/main.ts +2 -0
  75. package/src/render/shaders/generated/flat.wgsl.ts +183 -55
  76. package/src/render/surfaceDetail.ts +136 -0
  77. package/src/render/surfaceTexture.ts +9 -0
  78. package/src/render/vertexPacking.ts +25 -5
@@ -226,6 +226,8 @@ export const MAIN_GLSL = `void main() {
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  if (uNormalStrength > 0.0) n = normalMapped(n, surfaceAt, frameAt, frameTangents);
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  /* A draw's wrinkles, by region, over whatever the map made: overlay.ts. */
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  if (SURFACE_OVERLAY) n = overlayWrinkle(n, unmapped, surfaceAt.xy);
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+ /* The material's tiled detail over whatever the maps made, and its occlusion: detail.ts. */
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+ if (SURFACE_DETAIL && detailed()) surfaceDetail(n, ormOcclusion, surfaceAt.xy);
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  /*
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  * Microscopic relief: the surface's own texture, as a turn of the normal rather than a change
@@ -282,7 +282,7 @@ export declare const FLAT_BINDINGS: {
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  };
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  };
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -419,6 +419,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -501,6 +508,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
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  };
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  };
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  readonly pointShadows: {
@@ -902,7 +910,7 @@ export declare const FLAT_BINDINGS: {
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  };
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  };
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -1039,6 +1047,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -1133,6 +1148,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
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  };
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  };
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  readonly directionalShadows: {
@@ -1438,7 +1454,7 @@ export declare const FLAT_BINDINGS: {
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  };
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  };
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -1575,6 +1591,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -1669,6 +1692,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
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  };
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  };
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  readonly "directionalShadows+pointShadows": {
@@ -2100,7 +2124,7 @@ export declare const FLAT_BINDINGS: {
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  };
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  };
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -2237,6 +2261,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -2343,6 +2374,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
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  };
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  };
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  readonly environmentProbe: {
@@ -2668,7 +2700,7 @@ export declare const FLAT_BINDINGS: {
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  };
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  };
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -2805,6 +2837,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -2892,6 +2931,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
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  };
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  };
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  readonly "environmentProbe+pointShadows": {
@@ -3343,7 +3383,7 @@ export declare const FLAT_BINDINGS: {
3343
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  };
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  };
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -3480,6 +3520,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
3529
+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -3579,6 +3626,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
3582
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  };
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  };
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  readonly "directionalShadows+environmentProbe": {
@@ -3934,7 +3982,7 @@ export declare const FLAT_BINDINGS: {
3934
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  };
3935
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  };
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -4071,6 +4119,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
4122
+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -4170,6 +4225,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
4173
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  };
4174
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  };
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  readonly "directionalShadows+environmentProbe+pointShadows": {
@@ -4651,7 +4707,7 @@ export declare const FLAT_BINDINGS: {
4651
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  };
4652
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  };
4653
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -4788,6 +4844,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
4791
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -4899,6 +4962,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
4902
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  };
4903
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  };
4904
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  readonly nightEmissive: {
@@ -5179,7 +5243,7 @@ export declare const FLAT_BINDINGS: {
5179
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  };
5180
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  };
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -5316,6 +5380,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
5389
+ };
5319
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -5398,6 +5469,7 @@ export declare const FLAT_BINDINGS: {
5398
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
5401
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  };
5402
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  };
5403
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  readonly "nightEmissive+pointShadows": {
@@ -5804,7 +5876,7 @@ export declare const FLAT_BINDINGS: {
5804
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  };
5805
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  };
5806
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -5941,6 +6013,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -6035,6 +6114,7 @@ export declare const FLAT_BINDINGS: {
6035
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
6038
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  };
6039
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  };
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  readonly "directionalShadows+nightEmissive": {
@@ -6345,7 +6425,7 @@ export declare const FLAT_BINDINGS: {
6345
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  };
6346
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  };
6347
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -6482,6 +6562,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
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  };
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+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
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  };
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  readonly textures: {
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  readonly uRefractScene: {
@@ -6576,6 +6663,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
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+ readonly SURFACE_DETAIL: 21;
6579
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  };
6580
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  };
6581
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  readonly "directionalShadows+nightEmissive+pointShadows": {
@@ -7012,7 +7100,7 @@ export declare const FLAT_BINDINGS: {
7012
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  };
7013
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  };
7014
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  readonly materialUniforms: 2;
7015
- readonly materialSize: 912;
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+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -7149,6 +7237,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
7151
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  };
7240
+ readonly uDetail: {
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+ readonly offset: 912;
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+ readonly size: 528;
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+ readonly type: "vec4";
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+ readonly length: 33;
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+ readonly stride: 16;
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+ };
7152
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  };
7153
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  readonly textures: {
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  readonly uRefractScene: {
@@ -7255,6 +7350,7 @@ export declare const FLAT_BINDINGS: {
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  readonly WORLD_UVS: 18;
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  readonly LAYERED: 19;
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  readonly LAYER_LOOKS: 20;
7353
+ readonly SURFACE_DETAIL: 21;
7258
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  };
7259
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  };
7260
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  readonly "environmentProbe+nightEmissive": {
@@ -7585,7 +7681,7 @@ export declare const FLAT_BINDINGS: {
7585
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  };
7586
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  };
7587
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  readonly materialUniforms: 2;
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- readonly materialSize: 912;
7684
+ readonly materialSize: 1440;
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  readonly materialFields: {
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  readonly uSeeThrough: {
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  readonly offset: 0;
@@ -7722,6 +7818,13 @@ export declare const FLAT_BINDINGS: {
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  readonly length: 15;
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  readonly stride: 16;
7724
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  };
7821
+ readonly uDetail: {
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+ readonly offset: 912;
7823
+ readonly size: 528;
7824
+ readonly type: "vec4";
7825
+ readonly length: 33;
7826
+ readonly stride: 16;
7827
+ };
7725
7828
  };
7726
7829
  readonly textures: {
7727
7830
  readonly uRefractScene: {
@@ -7809,6 +7912,7 @@ export declare const FLAT_BINDINGS: {
7809
7912
  readonly WORLD_UVS: 18;
7810
7913
  readonly LAYERED: 19;
7811
7914
  readonly LAYER_LOOKS: 20;
7915
+ readonly SURFACE_DETAIL: 21;
7812
7916
  };
7813
7917
  };
7814
7918
  readonly "environmentProbe+nightEmissive+pointShadows": {
@@ -8265,7 +8369,7 @@ export declare const FLAT_BINDINGS: {
8265
8369
  };
8266
8370
  };
8267
8371
  readonly materialUniforms: 2;
8268
- readonly materialSize: 912;
8372
+ readonly materialSize: 1440;
8269
8373
  readonly materialFields: {
8270
8374
  readonly uSeeThrough: {
8271
8375
  readonly offset: 0;
@@ -8402,6 +8506,13 @@ export declare const FLAT_BINDINGS: {
8402
8506
  readonly length: 15;
8403
8507
  readonly stride: 16;
8404
8508
  };
8509
+ readonly uDetail: {
8510
+ readonly offset: 912;
8511
+ readonly size: 528;
8512
+ readonly type: "vec4";
8513
+ readonly length: 33;
8514
+ readonly stride: 16;
8515
+ };
8405
8516
  };
8406
8517
  readonly textures: {
8407
8518
  readonly uRefractScene: {
@@ -8501,6 +8612,7 @@ export declare const FLAT_BINDINGS: {
8501
8612
  readonly WORLD_UVS: 18;
8502
8613
  readonly LAYERED: 19;
8503
8614
  readonly LAYER_LOOKS: 20;
8615
+ readonly SURFACE_DETAIL: 21;
8504
8616
  };
8505
8617
  };
8506
8618
  readonly "directionalShadows+environmentProbe+nightEmissive": {
@@ -8861,7 +8973,7 @@ export declare const FLAT_BINDINGS: {
8861
8973
  };
8862
8974
  };
8863
8975
  readonly materialUniforms: 2;
8864
- readonly materialSize: 912;
8976
+ readonly materialSize: 1440;
8865
8977
  readonly materialFields: {
8866
8978
  readonly uSeeThrough: {
8867
8979
  readonly offset: 0;
@@ -8998,6 +9110,13 @@ export declare const FLAT_BINDINGS: {
8998
9110
  readonly length: 15;
8999
9111
  readonly stride: 16;
9000
9112
  };
9113
+ readonly uDetail: {
9114
+ readonly offset: 912;
9115
+ readonly size: 528;
9116
+ readonly type: "vec4";
9117
+ readonly length: 33;
9118
+ readonly stride: 16;
9119
+ };
9001
9120
  };
9002
9121
  readonly textures: {
9003
9122
  readonly uRefractScene: {
@@ -9097,6 +9216,7 @@ export declare const FLAT_BINDINGS: {
9097
9216
  readonly WORLD_UVS: 18;
9098
9217
  readonly LAYERED: 19;
9099
9218
  readonly LAYER_LOOKS: 20;
9219
+ readonly SURFACE_DETAIL: 21;
9100
9220
  };
9101
9221
  };
9102
9222
  readonly "directionalShadows+environmentProbe+nightEmissive+pointShadows": {
@@ -9583,7 +9703,7 @@ export declare const FLAT_BINDINGS: {
9583
9703
  };
9584
9704
  };
9585
9705
  readonly materialUniforms: 2;
9586
- readonly materialSize: 912;
9706
+ readonly materialSize: 1440;
9587
9707
  readonly materialFields: {
9588
9708
  readonly uSeeThrough: {
9589
9709
  readonly offset: 0;
@@ -9720,6 +9840,13 @@ export declare const FLAT_BINDINGS: {
9720
9840
  readonly length: 15;
9721
9841
  readonly stride: 16;
9722
9842
  };
9843
+ readonly uDetail: {
9844
+ readonly offset: 912;
9845
+ readonly size: 528;
9846
+ readonly type: "vec4";
9847
+ readonly length: 33;
9848
+ readonly stride: 16;
9849
+ };
9723
9850
  };
9724
9851
  readonly textures: {
9725
9852
  readonly uRefractScene: {
@@ -9831,6 +9958,7 @@ export declare const FLAT_BINDINGS: {
9831
9958
  readonly WORLD_UVS: 18;
9832
9959
  readonly LAYERED: 19;
9833
9960
  readonly LAYER_LOOKS: 20;
9961
+ readonly SURFACE_DETAIL: 21;
9834
9962
  };
9835
9963
  };
9836
9964
  };