@driftengine/capture 4.7.3 → 4.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/decimate.js +2 -2
- package/dist/delight.js +2 -2
- package/package.json +7 -7
- package/src/decimate.ts +0 -2
- package/src/delight.ts +2 -7
package/dist/decimate.js
CHANGED
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@@ -123,7 +123,7 @@ export function decimate(mesh, budget, options = {}) {
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for (const vertex of neighbours)
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pushEdge(keep, vertex);
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}
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-
return rebuild(position, normalsFrom(position, faces, faceAlive, faceCount), faces, faceAlive, faceCount
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+
return rebuild(position, normalsFrom(position, faces, faceAlive, faceCount), faces, faceAlive, faceCount);
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}
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/** A face's plane, unit normal first, or false where the triangle has no area to have one. */
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function planeOf(position, faces, face, out) {
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@@ -332,7 +332,7 @@ function normalsFrom(position, faces, faceAlive, faceCount) {
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return normals;
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}
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/** The live faces and the vertices they still use, renumbered from nothing. */
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-
function rebuild(position, normals, faces, faceAlive, faceCount
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+
function rebuild(position, normals, faces, faceAlive, faceCount) {
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const renumbered = new Map();
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const positions = [];
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const outNormals = [];
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package/dist/delight.js
CHANGED
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@@ -134,7 +134,7 @@ export function delight(views, mesh, options, out) {
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*/
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const excess = spread[vertex];
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out.roughness[vertex] = Math.min(1, Math.max(0.05, 1 - Math.min(1, excess * 4)));
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-
out.confidence[vertex] = confidenceAt(seen[vertex], minimumViews, excess
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+
out.confidence[vertex] = confidenceAt(seen[vertex], minimumViews, excess);
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}
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}
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/**
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@@ -333,7 +333,7 @@ function adjacency(mesh, vertices) {
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* them alone is enough to make the answer wrong: too few views to reject anything, a surface whose
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* views disagree wildly — glass, a mirror, water — and a surface nobody saw at all.
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*/
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-
function confidenceAt(seen, minimumViews, excess
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function confidenceAt(seen, minimumViews, excess) {
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if (seen === 0)
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return 0;
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if (seen < minimumViews)
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
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{
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"name": "@driftengine/capture",
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-
"version": "4.
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+
"version": "4.8.0",
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"description": "A video to a playable scene, on the player's device: the models it runs and the stages that use them",
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"license": "Apache-2.0",
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"type": "module",
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@@ -27,12 +27,12 @@
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],
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"sideEffects": false,
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"peerDependencies": {
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-
"@driftengine/core": "4.
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"@driftengine/drft": "4.
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"@driftengine/nav": "4.
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"@driftengine/physics": "4.
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"@driftengine/splats": "4.
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"@driftengine/texture": "4.
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"@driftengine/core": "4.8.0",
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"@driftengine/drft": "4.8.0",
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"@driftengine/nav": "4.8.0",
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"@driftengine/physics": "4.8.0",
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"@driftengine/splats": "4.8.0",
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"@driftengine/texture": "4.8.0"
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},
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"author": "Drift Technologies",
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"repository": {
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package/src/decimate.ts
CHANGED
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@@ -158,7 +158,6 @@ export function decimate(mesh: MeshData, budget: number, options: DecimateOption
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faces,
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faceAlive,
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faceCount,
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-
mesh,
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);
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}
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@@ -405,7 +404,6 @@ function rebuild(
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faces: Int32Array,
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faceAlive: Uint8Array,
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faceCount: number,
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source: MeshData,
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): MeshData {
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const renumbered = new Map<number, number>();
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const positions: number[] = [];
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package/src/delight.ts
CHANGED
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@@ -189,12 +189,7 @@ export function delight(
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*/
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const excess = spread[vertex] as number;
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out.roughness[vertex] = Math.min(1, Math.max(0.05, 1 - Math.min(1, excess * 4)));
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out.confidence[vertex] = confidenceAt(
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seen[vertex] as number,
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minimumViews,
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excess,
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views.length,
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);
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out.confidence[vertex] = confidenceAt(seen[vertex] as number, minimumViews, excess);
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}
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}
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@@ -411,7 +406,7 @@ function adjacency(mesh: MeshData, vertices: number): number[][] {
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* them alone is enough to make the answer wrong: too few views to reject anything, a surface whose
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* views disagree wildly — glass, a mirror, water — and a surface nobody saw at all.
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*/
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-
function confidenceAt(seen: number, minimumViews: number, excess: number
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function confidenceAt(seen: number, minimumViews: number, excess: number): number {
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if (seen === 0) return 0;
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if (seen < minimumViews) return 0.1;
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/*
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