@driftengine/audio 4.7.0 → 4.7.2

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@@ -91,6 +91,9 @@ export declare class MixConsole {
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  random(): number;
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  /** Capture every level, mute and send, under a name. */
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  snapshot(name: string): MixSnapshot;
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- /** Crossfade back to a captured snapshot over `seconds`. */
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- recall(name: string, seconds?: number): void;
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+ /**
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+ * Crossfade back to a captured snapshot over `seconds`. False, and nothing moves, when no
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+ * snapshot was taken under that name.
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+ */
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+ recall(name: string, seconds?: number): boolean;
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  }
@@ -113,12 +113,16 @@ export class MixConsole {
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  this.snapshots.set(name, captured);
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  return captured;
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  }
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- /** Crossfade back to a captured snapshot over `seconds`. */
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+ /**
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+ * Crossfade back to a captured snapshot over `seconds`. False, and nothing moves, when no
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+ * snapshot was taken under that name.
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+ */
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  recall(name, seconds = 0) {
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  const captured = this.snapshots.get(name);
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  if (captured === undefined)
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- return;
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+ return false;
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  recallSnapshot(this, captured, seconds);
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+ return true;
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  }
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  }
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  /** Whether `bus` is anywhere below `maybeAncestor` in the tree. */
@@ -32,7 +32,7 @@ export declare class KickDetector {
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  * **The one to drive a visual from, and `energy` is usually not.** `energy` is the raw sum of
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  * the two lowest bands with a gain on it, which is honest about what it says and useless on
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  * anything mastered loud: on a bass-heavy master it reaches its own ceiling and stays there,
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- * so a consumer reading it draws a constant. Measured on a phonk track through this detector:
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+ * so a consumer reading it draws a constant. Measured on a bass-heavy track through this detector:
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  * `energy` sat at 1.000 in every frame of a two-minute sample.
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  *
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  * This is the whitened signal the detector already computes for its own gating — the level
@@ -82,7 +82,7 @@ export class KickDetector {
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  * **The one to drive a visual from, and `energy` is usually not.** `energy` is the raw sum of
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  * the two lowest bands with a gain on it, which is honest about what it says and useless on
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  * anything mastered loud: on a bass-heavy master it reaches its own ceiling and stays there,
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- * so a consumer reading it draws a constant. Measured on a phonk track through this detector:
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+ * so a consumer reading it draws a constant. Measured on a bass-heavy track through this detector:
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  * `energy` sat at 1.000 in every frame of a two-minute sample.
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  *
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  * This is the whitened signal the detector already computes for its own gating — the level
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@driftengine/audio",
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- "version": "4.7.0",
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+ "version": "4.7.2",
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  "description": "Layered stems, synthesis, rhythm analysis and positional placement",
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  "license": "Apache-2.0",
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  "type": "module",
@@ -164,11 +164,15 @@ export class MixConsole {
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  return captured;
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  }
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- /** Crossfade back to a captured snapshot over `seconds`. */
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- recall(name: string, seconds = 0): void {
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+ /**
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+ * Crossfade back to a captured snapshot over `seconds`. False, and nothing moves, when no
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+ * snapshot was taken under that name.
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+ */
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+ recall(name: string, seconds = 0): boolean {
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  const captured = this.snapshots.get(name);
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- if (captured === undefined) return;
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+ if (captured === undefined) return false;
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  recallSnapshot(this, captured, seconds);
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+ return true;
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  }
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  }
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@@ -98,7 +98,7 @@ export class KickDetector {
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  * **The one to drive a visual from, and `energy` is usually not.** `energy` is the raw sum of
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  * the two lowest bands with a gain on it, which is honest about what it says and useless on
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  * anything mastered loud: on a bass-heavy master it reaches its own ceiling and stays there,
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- * so a consumer reading it draws a constant. Measured on a phonk track through this detector:
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+ * so a consumer reading it draws a constant. Measured on a bass-heavy track through this detector:
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  * `energy` sat at 1.000 in every frame of a two-minute sample.
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  *
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  * This is the whitened signal the detector already computes for its own gating — the level