@driftengine/assets 4.7.3 → 4.7.4

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@@ -95,12 +95,3 @@ function normalisedScale(componentType) {
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  return 1;
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  }
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  }
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- /**
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- * The matrix a skinned primitive is built with: none.
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- *
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- * A palette entry already carries its joint's inverse bind, so it takes a vertex from model space
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- * to where the joint moved it — and `uModel` then places the character. Baking the node's world
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- * matrix in as well applies that placement twice and throws the rig across the scene. See
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- * `gltfSkin.ts`.
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- */
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- const IDENTITY = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@driftengine/assets",
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- "version": "4.7.3",
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+ "version": "4.7.4",
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  "description": "Model readers and the streaming loader for the .drft container",
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  "license": "Apache-2.0",
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  "type": "module",
@@ -27,11 +27,11 @@
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  ],
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  "sideEffects": false,
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  "dependencies": {
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- "@driftengine/drft": "4.7.3",
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- "@driftengine/texture": "4.7.3"
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+ "@driftengine/drft": "4.7.4",
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+ "@driftengine/texture": "4.7.4"
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  },
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  "peerDependencies": {
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- "@driftengine/core": "4.7.3"
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+ "@driftengine/core": "4.7.4"
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  },
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  "author": "Drift Technologies",
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  "repository": {
@@ -115,13 +115,3 @@ function normalisedScale(componentType: number): number {
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  return 1;
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  }
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  }
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-
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- /**
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- * The matrix a skinned primitive is built with: none.
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- *
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- * A palette entry already carries its joint's inverse bind, so it takes a vertex from model space
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- * to where the joint moved it — and `uModel` then places the character. Baking the node's world
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- * matrix in as well applies that placement twice and throws the rig across the scene. See
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- * `gltfSkin.ts`.
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- */
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- const IDENTITY: readonly number[] = [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1];