@dreamcomposer/engine-types 0.0.33 → 0.0.35
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package/package.json
CHANGED
package/post-messages.d.ts
CHANGED
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@@ -23,7 +23,6 @@ import { SetHardwareScalingLevelMessage } from "./to-engine/SetHardwareScalingLe
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import { SetLayersMessage } from "./to-engine/SetLayersMessage";
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import { SetPpiMessage } from "./to-engine/SetPpiMessage";
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import { SetStageMappingsMessage } from "./to-engine/SetStageMappingsMessage";
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import { SetStageRotationsMessage } from "./to-engine/SetStageRotationsMessage";
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import { SetSurfaceMaterialMessage } from "./to-engine/SetSurfaceMaterialMessage";
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import { ToggleFullscreenMessage } from "./to-engine/ToggleFullscreenMessage";
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import { ToggleInspectorMessage } from "./to-engine/ToggleInspectorMessage";
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@@ -91,7 +90,6 @@ export type ToEnginePostMessage =
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| SetLayersMessage
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| SetPpiMessage
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| SetStageMappingsMessage
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| SetStageRotationsMessage
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| SetSurfaceMaterialMessage
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| SetUseFramingAnimation
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| ToggleFullscreenMessage
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@@ -12,33 +12,52 @@ export interface SetStageMappingsMessage
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*/
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[stageName: string]: {
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/**
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* The
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* The layer texture mapping
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*
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*
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* and `1`).
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* If not provided only the surface material is visible by defaulting to `{x: -1, y: -1, width: 1, height: 1}`.
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*/
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uvMapping?: {
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/**
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* The x position where the mapping begings.
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*
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* This is not a pixel value but a percentage (i.e., a value between `0`
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* and `1`).
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*/
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x: number;
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/**
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* The y position where the mapping begings.
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*
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* This is not a pixel value but a percentage (i.e., a value between `0`
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* and `1`).
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*/
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y: number;
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/**
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* The with of the mapping.
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*
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* This is not a pixel value but a percentage (i.e., a value between `0`
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* and `1`).
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*/
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width: number;
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/**
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* The height of the mapping.
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*
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* This is not a pixel value but a percentage (i.e., a value between `0`
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* and `1`).
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*/
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height: number;
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};
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/**
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* The
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* The rotation of the mapping in degrees.
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*
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*
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* and `1`).
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* Defaults to `0`.
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*/
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rotation?: 0 | 90 | 180 | 270;
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/**
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*
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* Defines if the stage should be visible or not.
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*
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*
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* and `1`).
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* Defaults to `true`.
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*/
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visible?: boolean;
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/**
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* Defines a sub area of the target geometry, where the stage will be displayed
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*
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@@ -1,14 +0,0 @@
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import { ToEngineMessage } from "../post-messages";
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/**
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* Sets how the engine should rotate the stages.
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*/
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export interface SetStageRotationsMessage
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extends ToEngineMessage<"set-stage-rotations"> {
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payload: {
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/**
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* The name of the stage with its rotation in degrees.
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*/
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[stageName: string]: 0 | 90 | 180 | 270;
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};
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}
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