@dreamboard-games/sdk 0.5.0-alpha.2 → 0.5.0-alpha.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (151) hide show
  1. package/README.md +186 -45
  2. package/dist/board-target-B0QG6OYx.d.ts +8 -0
  3. package/dist/chunk-3JXUL4VN.js +139 -0
  4. package/dist/chunk-3JXUL4VN.js.map +1 -0
  5. package/dist/{chunk-S2JEDVWH.js → chunk-C77SYIVT.js} +6102 -6505
  6. package/dist/chunk-C77SYIVT.js.map +1 -0
  7. package/dist/chunk-DMFVAZI2.js +16 -0
  8. package/dist/chunk-DMFVAZI2.js.map +1 -0
  9. package/dist/chunk-OOFMBCFF.js +1338 -0
  10. package/dist/chunk-OOFMBCFF.js.map +1 -0
  11. package/dist/chunk-UG2Q4NLG.js +590 -0
  12. package/dist/chunk-UG2Q4NLG.js.map +1 -0
  13. package/dist/chunk-XU6WJW6K.js +847 -0
  14. package/dist/chunk-XU6WJW6K.js.map +1 -0
  15. package/dist/diagnostics-B8d5aLad.d.ts +65 -0
  16. package/dist/extract-gVKcB8Og.d.ts +4736 -0
  17. package/dist/index.d.ts +3782 -1
  18. package/dist/index.js +1096 -6
  19. package/dist/index.js.map +1 -1
  20. package/dist/model-vdpLHrxh.d.ts +432 -0
  21. package/dist/react.d.ts +60 -0
  22. package/dist/react.js +208 -0
  23. package/dist/react.js.map +1 -0
  24. package/dist/reducer.d.ts +1244 -78
  25. package/dist/reducer.js +4204 -121
  26. package/dist/reducer.js.map +1 -1
  27. package/dist/testing.d.ts +520 -564
  28. package/dist/testing.js +2451 -915
  29. package/dist/testing.js.map +1 -1
  30. package/dist/types-Bj5ZLTUV.d.ts +114 -0
  31. package/package.json +40 -142
  32. package/dist/HandView-Bi2lxzQP.d.ts +0 -79
  33. package/dist/ResourceCounter-BFxJknqp.d.ts +0 -98
  34. package/dist/ThemeProvider-CElaL2ik.d.ts +0 -99
  35. package/dist/attributes-DbvyMbXw.d.ts +0 -68
  36. package/dist/browser-interaction.d.ts +0 -910
  37. package/dist/browser-interaction.js +0 -119
  38. package/dist/browser-interaction.js.map +0 -1
  39. package/dist/chunk-32PFKDV7.js +0 -11705
  40. package/dist/chunk-32PFKDV7.js.map +0 -1
  41. package/dist/chunk-3BAD4VC2.js +0 -263
  42. package/dist/chunk-3BAD4VC2.js.map +0 -1
  43. package/dist/chunk-3SKDNDPG.js +0 -104
  44. package/dist/chunk-3SKDNDPG.js.map +0 -1
  45. package/dist/chunk-5YV2WHJ4.js +0 -25
  46. package/dist/chunk-5YV2WHJ4.js.map +0 -1
  47. package/dist/chunk-ANRB4XKA.js +0 -90
  48. package/dist/chunk-ANRB4XKA.js.map +0 -1
  49. package/dist/chunk-BI4G3PM2.js +0 -1864
  50. package/dist/chunk-BI4G3PM2.js.map +0 -1
  51. package/dist/chunk-EVCLTY4Q.js +0 -935
  52. package/dist/chunk-EVCLTY4Q.js.map +0 -1
  53. package/dist/chunk-GDPKTBUR.js +0 -564
  54. package/dist/chunk-GDPKTBUR.js.map +0 -1
  55. package/dist/chunk-H6VDGFL5.js +0 -2903
  56. package/dist/chunk-H6VDGFL5.js.map +0 -1
  57. package/dist/chunk-LR3ZTWQF.js +0 -5960
  58. package/dist/chunk-LR3ZTWQF.js.map +0 -1
  59. package/dist/chunk-PF7L4BMG.js +0 -117
  60. package/dist/chunk-PF7L4BMG.js.map +0 -1
  61. package/dist/chunk-PN5O6GG2.js +0 -32
  62. package/dist/chunk-PN5O6GG2.js.map +0 -1
  63. package/dist/chunk-PZ5AY32C.js +0 -10
  64. package/dist/chunk-PZ5AY32C.js.map +0 -1
  65. package/dist/chunk-S2JEDVWH.js.map +0 -1
  66. package/dist/chunk-T3ZKNUZ7.js +0 -1
  67. package/dist/chunk-T3ZKNUZ7.js.map +0 -1
  68. package/dist/chunk-UGH54WZ2.js +0 -223
  69. package/dist/chunk-UGH54WZ2.js.map +0 -1
  70. package/dist/chunk-VCDWP5VL.js +0 -746
  71. package/dist/chunk-VCDWP5VL.js.map +0 -1
  72. package/dist/chunk-VDXOF4FW.js +0 -69
  73. package/dist/chunk-VDXOF4FW.js.map +0 -1
  74. package/dist/chunk-WHR5UW3F.js +0 -1988
  75. package/dist/chunk-WHR5UW3F.js.map +0 -1
  76. package/dist/chunk-Y75CFE77.js +0 -17
  77. package/dist/chunk-Y75CFE77.js.map +0 -1
  78. package/dist/chunk-Z7QCREWI.js +0 -3435
  79. package/dist/chunk-Z7QCREWI.js.map +0 -1
  80. package/dist/chunk-ZZGN2ATS.js +0 -1941
  81. package/dist/chunk-ZZGN2ATS.js.map +0 -1
  82. package/dist/components-gAbIz7hK.d.ts +0 -1284
  83. package/dist/definitions-BgmV_GhC.d.ts +0 -300
  84. package/dist/diagnostics-DIi3ina7.d.ts +0 -50
  85. package/dist/digest.d.ts +0 -8
  86. package/dist/game-CsZScpcn.d.ts +0 -763
  87. package/dist/hex-board-view-aKkblDp6.d.ts +0 -1228
  88. package/dist/index-CcT9Q7N7.d.ts +0 -193
  89. package/dist/index.d-DjzoK7zn.d.ts +0 -2101
  90. package/dist/package-set.d.ts +0 -13
  91. package/dist/package-set.js +0 -12
  92. package/dist/package-set.js.map +0 -1
  93. package/dist/player-state-Cqpyeql0.d.ts +0 -371
  94. package/dist/plugin-runtime-contract.d.ts +0 -17
  95. package/dist/plugin-runtime-contract.js +0 -92
  96. package/dist/plugin-runtime-contract.js.map +0 -1
  97. package/dist/primitive-props-BNHDkgd7.d.ts +0 -16
  98. package/dist/protocol-dYgafTYY.d.ts +0 -314
  99. package/dist/reducer/advanced.d.ts +0 -82
  100. package/dist/reducer/advanced.js +0 -51
  101. package/dist/reducer/advanced.js.map +0 -1
  102. package/dist/reducer-contract.d.ts +0 -11
  103. package/dist/reducer-contract.js +0 -16
  104. package/dist/reducer-contract.js.map +0 -1
  105. package/dist/reference-games/index.d.ts +0 -31
  106. package/dist/reference-games/index.js +0 -48
  107. package/dist/reference-games/index.js.map +0 -1
  108. package/dist/runtime/primitives.d.ts +0 -250
  109. package/dist/runtime/primitives.js +0 -189
  110. package/dist/runtime/primitives.js.map +0 -1
  111. package/dist/runtime/runtime-api.d.ts +0 -2
  112. package/dist/runtime/runtime-api.js +0 -1
  113. package/dist/runtime/runtime-api.js.map +0 -1
  114. package/dist/runtime/workspace-contract.d.ts +0 -392
  115. package/dist/runtime/workspace-contract.js +0 -28
  116. package/dist/runtime/workspace-contract.js.map +0 -1
  117. package/dist/runtime-RJ5orDJU.d.ts +0 -1699
  118. package/dist/runtime-api-Bz5pwNU_.d.ts +0 -296
  119. package/dist/runtime-json-CQ9QbLZ5.d.ts +0 -5
  120. package/dist/runtime.d.ts +0 -83
  121. package/dist/runtime.js +0 -242
  122. package/dist/runtime.js.map +0 -1
  123. package/dist/schema.d.ts +0 -379
  124. package/dist/stale-contract-artifact-error-XLaweZtF.d.ts +0 -18
  125. package/dist/testing-compiler.d.ts +0 -37
  126. package/dist/testing-compiler.js +0 -272
  127. package/dist/testing-compiler.js.map +0 -1
  128. package/dist/testing-runtime.d.ts +0 -119
  129. package/dist/testing-runtime.js +0 -212
  130. package/dist/testing-runtime.js.map +0 -1
  131. package/dist/types-DJj5MJkl.d.ts +0 -256
  132. package/dist/types-DR7DoB1x.d.ts +0 -28
  133. package/dist/types-JWCYHmu7.d.ts +0 -122
  134. package/dist/types.d.ts +0 -1958
  135. package/dist/types.js +0 -14
  136. package/dist/types.js.map +0 -1
  137. package/dist/ui/components.d.ts +0 -17
  138. package/dist/ui/components.js +0 -216
  139. package/dist/ui/components.js.map +0 -1
  140. package/dist/ui/defaults.d.ts +0 -19
  141. package/dist/ui/defaults.js +0 -104
  142. package/dist/ui/defaults.js.map +0 -1
  143. package/dist/ui/player-state.d.ts +0 -2
  144. package/dist/ui/player-state.js +0 -1
  145. package/dist/ui/player-state.js.map +0 -1
  146. package/dist/ui/plugin-styles.css +0 -2
  147. package/dist/ui-contract-GTUPkf8z.d.ts +0 -1168
  148. package/dist/ui.d.ts +0 -317
  149. package/dist/ui.js +0 -277
  150. package/dist/ui.js.map +0 -1
  151. package/dist/views-BpuWcOyN.d.ts +0 -1641
package/dist/index.js CHANGED
@@ -1,12 +1,1102 @@
1
1
  import {
2
- DREAMBOARD_SDK_PACKAGES,
3
- DREAMBOARD_SDK_PACKAGE_SET,
4
- DREAMBOARD_SDK_VERSION
5
- } from "./chunk-Y75CFE77.js";
6
- import "./chunk-PZ5AY32C.js";
2
+ AmbiguousTargetError,
3
+ createGameInstance
4
+ } from "./chunk-OOFMBCFF.js";
5
+ import {
6
+ BoardStaticProjectionSchema,
7
+ CancelInteractionCommandSchema,
8
+ DREAMBOARD_PLUGIN_PROTOCOL,
9
+ DREAMBOARD_PLUGIN_PROTOCOL_VERSION,
10
+ GameEventDetailSchema,
11
+ GameEventSchema,
12
+ GameOutcomeSchema,
13
+ GameplayBasisSchema,
14
+ HostToPluginEnvelopeSchema,
15
+ HostToPluginPayloadSchema,
16
+ InteractionResultSchema,
17
+ PluginGameplayFrameSchema,
18
+ PluginPlayerSummarySchema,
19
+ PluginSessionDescriptorSchema,
20
+ PluginToHostEnvelopeSchema,
21
+ PluginToHostPayloadSchema,
22
+ SeatFrameSchema,
23
+ SeatProjectionBundleSchema,
24
+ SimultaneousPhaseSnapshotSchema,
25
+ SubmitInteractionCommandSchema,
26
+ SystemActionEventSchema,
27
+ ZoneHandlesSnapshotSchema,
28
+ computePluginActionSetVersion,
29
+ createPluginProtocolEnvelopeSchema,
30
+ createSourceLifecycle,
31
+ digestPluginCommandRequest,
32
+ digestPluginGameplayFrame,
33
+ materializePluginGameplayFrame,
34
+ parseHostToPluginEnvelope,
35
+ parsePluginGameplayFrame,
36
+ parsePluginSessionDescriptor,
37
+ parsePluginToHostEnvelope,
38
+ staticSource
39
+ } from "./chunk-UG2Q4NLG.js";
40
+ import "./chunk-DMFVAZI2.js";
41
+ import {
42
+ InputDomainSchema,
43
+ InteractionAvailabilitySchema,
44
+ InteractionCommitPolicySchema,
45
+ InteractionDescriptorSchema,
46
+ InteractionInputDescriptorSchema,
47
+ RuntimeJsonSchema,
48
+ canonicalizePluginRuntimeJson,
49
+ createHexBoardGeometry,
50
+ digestPluginRuntimeJson,
51
+ encodeCanonicalPluginRuntimeJson
52
+ } from "./chunk-XU6WJW6K.js";
53
+ import {
54
+ inputValueKey,
55
+ requireLookup
56
+ } from "./chunk-3JXUL4VN.js";
57
+
58
+ // src/package-set.ts
59
+ var DREAMBOARD_SDK_VERSION = true ? "0.5.0-alpha.4" : "0.0.0-development";
60
+ var DREAMBOARD_SDK_PACKAGES = {
61
+ "@dreamboard-games/sdk": DREAMBOARD_SDK_VERSION
62
+ };
63
+ var DREAMBOARD_SDK_PACKAGE_SET = {
64
+ version: 1,
65
+ sdkVersion: DREAMBOARD_SDK_VERSION,
66
+ packages: DREAMBOARD_SDK_PACKAGES
67
+ };
68
+
69
+ // src/headless/sources/iframe.ts
70
+ function iframeSource(options = {}) {
71
+ const target = window;
72
+ const parent = target.parent;
73
+ let channel = null;
74
+ let sequence = 0;
75
+ let receivedSequence = -1;
76
+ const send = (payload) => {
77
+ if (!channel) throw new Error("Iframe source is not initialized.");
78
+ parent.postMessage(
79
+ {
80
+ protocol: DREAMBOARD_PLUGIN_PROTOCOL,
81
+ version: DREAMBOARD_PLUGIN_PROTOCOL_VERSION,
82
+ channelId: channel.id,
83
+ sequence: ++sequence,
84
+ payload
85
+ },
86
+ channel.origin
87
+ );
88
+ };
89
+ const lifecycle = createSourceLifecycle({
90
+ timeoutMs: options.timeoutMs,
91
+ send,
92
+ recover: () => send({ type: "runtime.resume" }),
93
+ close: () => target.removeEventListener("message", receive)
94
+ });
95
+ const isOpen = () => {
96
+ const { connection } = lifecycle.source.store.get();
97
+ return connection !== "closed" && connection !== "failed";
98
+ };
99
+ function receive(event) {
100
+ if (event.source !== parent) return;
101
+ const parsed = HostToPluginEnvelopeSchema.safeParse(event.data);
102
+ if (!parsed.success) {
103
+ const data = event.data;
104
+ if (channel && event.origin === channel.origin && typeof data === "object" && data !== null && "channelId" in data && data.channelId === channel.id) {
105
+ try {
106
+ send({
107
+ type: "runtime.error",
108
+ code: "host-runtime-protocol-mismatch",
109
+ message: "Iframe source received an invalid host envelope."
110
+ });
111
+ } finally {
112
+ lifecycle.fail(new Error("Invalid iframe host envelope."));
113
+ }
114
+ }
115
+ return;
116
+ }
117
+ const envelope = parsed.data;
118
+ if (!channel) {
119
+ if (envelope.payload.type !== "runtime.init") return;
120
+ channel = { id: envelope.channelId, origin: event.origin };
121
+ }
122
+ if (channel.id !== envelope.channelId || channel.origin !== event.origin || envelope.sequence <= receivedSequence)
123
+ return;
124
+ receivedSequence = envelope.sequence;
125
+ const payload = envelope.payload;
126
+ if (payload.type === "runtime.init") {
127
+ lifecycle.session(payload.session);
128
+ if (isOpen()) send({ type: "runtime.ready" });
129
+ } else if (payload.type === "gameplay.frame")
130
+ lifecycle.frame(payload.frame);
131
+ else lifecycle.result(payload);
132
+ if (isOpen()) send({ type: "runtime.ack", sequence: envelope.sequence });
133
+ }
134
+ target.addEventListener("message", receive);
135
+ return lifecycle.source;
136
+ }
137
+
138
+ // src/shared/protocol/gameplay-wire.ts
139
+ import { z } from "zod";
140
+ var GameplayCloseCode = {
141
+ GoingAway: 1001,
142
+ CredentialExpired: 4e3,
143
+ CredentialInvalid: 4001,
144
+ RefreshContextMismatch: 4002,
145
+ PermissionDenied: 4100,
146
+ ProtocolViolation: 4200,
147
+ FrameBeforeAuth: 4201,
148
+ SlowConsumer: 4300,
149
+ TooManyRequests: 4301
150
+ };
151
+ var GameplayCredentialSchema = z.discriminatedUnion("kind", [
152
+ z.object({ kind: z.literal("user"), token: z.string().min(1).max(16384) }).strict(),
153
+ z.object({ kind: z.literal("demo"), secret: z.string().min(1).max(1024) }).strict()
154
+ ]);
155
+ var AuthConnectFrameSchema = z.object({
156
+ type: z.literal("auth.connect"),
157
+ credential: GameplayCredentialSchema,
158
+ sessionId: z.string().uuid(),
159
+ playerId: z.string().min(1).max(128)
160
+ }).strict();
161
+ var AuthRefreshFrameSchema = z.object({
162
+ type: z.literal("auth.refresh"),
163
+ credential: GameplayCredentialSchema
164
+ }).strict();
165
+ var SessionResumeFrameSchema = z.object({
166
+ type: z.literal("session.resume"),
167
+ lastSeenLogCursor: z.number().int().nonnegative().nullable(),
168
+ unacknowledgedClientActionIds: z.array(z.string().min(1)).max(32)
169
+ });
170
+ var AuthAcceptedFrameSchema = z.object({
171
+ type: z.literal("auth.accepted"),
172
+ expiresAt: z.string().datetime()
173
+ });
174
+ var GameplayBackpressureReasonSchema = z.enum([
175
+ "queue_full",
176
+ "capacity_full"
177
+ ]);
178
+ var GameplayBackpressureOperationSchema = z.enum([
179
+ "session.resume",
180
+ "interaction.submit",
181
+ "interaction.cancel"
182
+ ]);
183
+ var GameplayBackpressureFrameSchema = z.object({
184
+ type: z.literal("gameplay.backpressure"),
185
+ reason: GameplayBackpressureReasonSchema,
186
+ retryAfterMs: z.number().int().positive(),
187
+ message: z.string().min(1),
188
+ operation: GameplayBackpressureOperationSchema,
189
+ clientActionId: z.string().min(1).optional()
190
+ });
191
+ var SessionSnapshotFrameSchema = z.object({
192
+ type: z.literal("session.snapshot"),
193
+ frame: PluginGameplayFrameSchema
194
+ });
195
+ var ClientGameplayFrameSchema = z.discriminatedUnion("type", [
196
+ AuthConnectFrameSchema,
197
+ AuthRefreshFrameSchema,
198
+ SessionResumeFrameSchema,
199
+ SubmitInteractionCommandSchema,
200
+ CancelInteractionCommandSchema
201
+ ]);
202
+ var ServerGameplayFrameSchema = z.discriminatedUnion("type", [
203
+ AuthAcceptedFrameSchema,
204
+ GameplayBackpressureFrameSchema,
205
+ SessionSnapshotFrameSchema,
206
+ InteractionResultSchema
207
+ ]);
208
+
209
+ // src/headless/sources/host-websocket.ts
210
+ function hostSource(options) {
211
+ const { url, playerId, getCredential } = options;
212
+ const sessionId = options.session.sessionId;
213
+ let socket = null;
214
+ let generation = 0;
215
+ let disposed = false;
216
+ let authenticated = false;
217
+ let queued = null;
218
+ let reconnects = 0;
219
+ let refreshTimer;
220
+ let snapshotTimer;
221
+ let openTimer;
222
+ let cleanup = () => {
223
+ };
224
+ const timeoutMs = options.timeoutMs ?? 1e4;
225
+ const send = (frame) => {
226
+ if (!socket || socket.readyState !== WebSocket.OPEN)
227
+ throw new Error("Gameplay socket is not open.");
228
+ socket.send(JSON.stringify(ClientGameplayFrameSchema.parse(frame)));
229
+ };
230
+ const resume = () => send({
231
+ type: "session.resume",
232
+ lastSeenLogCursor: null,
233
+ unacknowledgedClientActionIds: queued ? [queued.clientActionId] : []
234
+ });
235
+ const lifecycle = createSourceLifecycle({
236
+ context: {
237
+ sessionId,
238
+ playerId
239
+ },
240
+ timeoutMs,
241
+ send(command) {
242
+ if (!authenticated) {
243
+ queued = command;
244
+ return;
245
+ }
246
+ send(command);
247
+ },
248
+ recover() {
249
+ if (authenticated) resume();
250
+ else if (!openTimer) void connect();
251
+ },
252
+ close() {
253
+ disposed = true;
254
+ generation++;
255
+ clearTimeout(refreshTimer);
256
+ clearTimeout(openTimer);
257
+ clearTimeout(snapshotTimer);
258
+ cleanup();
259
+ socket?.close();
260
+ socket = null;
261
+ queued = null;
262
+ }
263
+ });
264
+ lifecycle.session(options.session);
265
+ async function connect() {
266
+ if (disposed) return;
267
+ const current = ++generation;
268
+ authenticated = false;
269
+ clearTimeout(refreshTimer);
270
+ clearTimeout(openTimer);
271
+ clearTimeout(snapshotTimer);
272
+ cleanup();
273
+ socket?.close();
274
+ socket = null;
275
+ openTimer = setTimeout(
276
+ () => lifecycle.fail(new Error("Gameplay socket authentication timed out.")),
277
+ timeoutMs
278
+ );
279
+ try {
280
+ const credential = await getCredential();
281
+ if (disposed || current !== generation) return;
282
+ const next = new WebSocket(url);
283
+ socket = next;
284
+ const active = () => !disposed && current === generation;
285
+ const onOpen = () => {
286
+ if (!active()) return;
287
+ try {
288
+ send({
289
+ type: "auth.connect",
290
+ credential,
291
+ sessionId,
292
+ playerId
293
+ });
294
+ } catch (error) {
295
+ lifecycle.fail(asError(error));
296
+ }
297
+ };
298
+ const onMessage = (event) => {
299
+ if (!active()) return;
300
+ try {
301
+ const value = JSON.parse(String(event.data));
302
+ if (typeof value !== "object" || value === null || !("type" in value))
303
+ throw new Error("Invalid gameplay frame.");
304
+ if (![
305
+ "auth.accepted",
306
+ "session.snapshot",
307
+ "interaction.result",
308
+ "gameplay.backpressure"
309
+ ].includes(String(value.type)))
310
+ return;
311
+ const frame = ServerGameplayFrameSchema.parse(value);
312
+ if (frame.type === "auth.accepted") {
313
+ clearTimeout(openTimer);
314
+ openTimer = void 0;
315
+ const first = !authenticated;
316
+ authenticated = true;
317
+ if (first) {
318
+ snapshotTimer = setTimeout(
319
+ () => lifecycle.fail(new Error("Gameplay snapshot timed out.")),
320
+ timeoutMs
321
+ );
322
+ resume();
323
+ if (queued) {
324
+ send(queued);
325
+ queued = null;
326
+ }
327
+ }
328
+ clearTimeout(refreshTimer);
329
+ if (credential.kind === "user") {
330
+ const ttl = Date.parse(frame.expiresAt) - Date.now();
331
+ if (ttl <= 0)
332
+ throw new Error("Gameplay credential is already expired.");
333
+ refreshTimer = setTimeout(
334
+ () => {
335
+ openTimer = setTimeout(
336
+ () => lifecycle.fail(
337
+ new Error("Gameplay credential refresh timed out.")
338
+ ),
339
+ timeoutMs
340
+ );
341
+ void getCredential().then((updated) => {
342
+ if (active())
343
+ send({ type: "auth.refresh", credential: updated });
344
+ }).catch((error) => {
345
+ if (active()) lifecycle.fail(asError(error));
346
+ });
347
+ },
348
+ Math.max(0, ttl - Math.min(6e4, ttl * 0.2))
349
+ );
350
+ }
351
+ } else if (!authenticated)
352
+ throw new Error("Gameplay frame arrived before authentication.");
353
+ else if (frame.type === "session.snapshot") {
354
+ clearTimeout(snapshotTimer);
355
+ snapshotTimer = void 0;
356
+ reconnects = 0;
357
+ lifecycle.frame(frame.frame);
358
+ } else if (frame.type === "interaction.result")
359
+ lifecycle.result(frame);
360
+ else lifecycle.fail(new Error(frame.message));
361
+ } catch (error) {
362
+ lifecycle.fail(asError(error));
363
+ }
364
+ };
365
+ const onClose = (event) => {
366
+ if (!active()) return;
367
+ authenticated = false;
368
+ lifecycle.recovering();
369
+ if ((/* @__PURE__ */ new Set([
370
+ GameplayCloseCode.CredentialInvalid,
371
+ GameplayCloseCode.RefreshContextMismatch,
372
+ GameplayCloseCode.PermissionDenied,
373
+ GameplayCloseCode.ProtocolViolation,
374
+ GameplayCloseCode.FrameBeforeAuth
375
+ ])).has(event.code) || reconnects++ > 0) {
376
+ lifecycle.fail(new Error(`Gameplay socket closed (${event.code}).`));
377
+ return;
378
+ }
379
+ void connect();
380
+ lifecycle.retry();
381
+ };
382
+ const onError = () => {
383
+ if (active()) next.close();
384
+ };
385
+ next.addEventListener("open", onOpen);
386
+ next.addEventListener("message", onMessage);
387
+ next.addEventListener("close", onClose);
388
+ next.addEventListener("error", onError);
389
+ cleanup = () => {
390
+ next.removeEventListener("open", onOpen);
391
+ next.removeEventListener("message", onMessage);
392
+ next.removeEventListener("close", onClose);
393
+ next.removeEventListener("error", onError);
394
+ };
395
+ } catch (error) {
396
+ if (!disposed && current === generation) lifecycle.fail(asError(error));
397
+ }
398
+ }
399
+ void connect();
400
+ return lifecycle.source;
401
+ }
402
+ function asError(error) {
403
+ return error instanceof Error ? error : new Error(String(error));
404
+ }
405
+
406
+ // src/headless/features/hand.ts
407
+ function handFeature(_game, options = {}) {
408
+ return {
409
+ zone: {
410
+ getSortedCardIds() {
411
+ return this.getCards({ sort: options.sort }).map((card) => card.id);
412
+ },
413
+ getSelectedCardIds() {
414
+ return this.getCards().filter((card) => card.getIsSelected()).map((card) => card.id);
415
+ },
416
+ getSelectableCardIds() {
417
+ return this.getCards().filter((card) => card.getCanSelect()).map((card) => card.id);
418
+ }
419
+ }
420
+ };
421
+ }
422
+
423
+ // src/headless/features/board.ts
424
+ function squareGeometry(board, size, origin) {
425
+ const spaces = Object.values(board.spaces).map((space) => {
426
+ const x2 = origin.x + space.col * size;
427
+ const y2 = origin.y + space.row * size;
428
+ return {
429
+ id: space.id,
430
+ center: { x: x2 + size / 2, y: y2 + size / 2 },
431
+ corners: [
432
+ { x: x2, y: y2 },
433
+ { x: x2 + size, y: y2 },
434
+ { x: x2 + size, y: y2 + size },
435
+ { x: x2, y: y2 + size }
436
+ ]
437
+ };
438
+ });
439
+ const byId = new Map(spaces.map((space) => [space.id, space]));
440
+ function sharedCorners(ids) {
441
+ const first = byId.get(ids[0] ?? "")?.corners ?? [];
442
+ return first.filter(
443
+ (point) => ids.every(
444
+ (id) => byId.get(id)?.corners.some(
445
+ (candidate) => candidate.x === point.x && candidate.y === point.y
446
+ )
447
+ )
448
+ );
449
+ }
450
+ const points = spaces.flatMap((space) => space.corners);
451
+ const xs = points.map((point) => point.x);
452
+ const ys = points.map((point) => point.y);
453
+ const x = xs.length ? Math.min(...xs) : 0;
454
+ const y = ys.length ? Math.min(...ys) : 0;
455
+ return {
456
+ viewBox: {
457
+ x,
458
+ y,
459
+ width: xs.length ? Math.max(...xs) - x : 0,
460
+ height: ys.length ? Math.max(...ys) - y : 0
461
+ },
462
+ spaces,
463
+ // Incidence is authored. Only a unique geometric line/point is representable.
464
+ edges: board.edges.flatMap((edge) => {
465
+ const corners = sharedCorners(edge.spaceIds);
466
+ return corners.length === 2 ? [{ id: edge.id, from: corners[0], to: corners[1] }] : [];
467
+ }),
468
+ vertices: board.vertices.flatMap((vertex) => {
469
+ const corners = sharedCorners(vertex.spaceIds);
470
+ return corners.length === 1 ? [{ id: vertex.id, center: corners[0] }] : [];
471
+ }),
472
+ pointToSpace(point) {
473
+ const col = Math.floor((point.x - origin.x) / size);
474
+ const row = Math.floor((point.y - origin.y) / size);
475
+ return Object.values(board.spaces).find(
476
+ (space) => space.col === col && space.row === row
477
+ )?.id;
478
+ }
479
+ };
480
+ }
481
+ function boardFeature(game, context) {
482
+ const captures = /* @__PURE__ */ new WeakMap();
483
+ const geometries = /* @__PURE__ */ new WeakMap();
484
+ let cached;
485
+ function collection() {
486
+ const model = game.getSnapshot();
487
+ const source = game.getOptions().source;
488
+ if (cached?.view === model.view && cached.interactions === model.interactions && cached.source === source)
489
+ return cached.collection;
490
+ const projected = model.view;
491
+ const boards = Object.values(projected?.boards?.byId ?? {}).map((data) => {
492
+ const board = context.createBoard(
493
+ data.id,
494
+ data
495
+ );
496
+ let geometry = geometries.get(data);
497
+ if (!geometry && data.layout === "hex") {
498
+ geometry = createHexBoardGeometry({
499
+ id: data.baseId ?? data.id,
500
+ orientation: data.orientation,
501
+ spaces: Object.values(data.spaces)
502
+ });
503
+ geometries.set(data, geometry);
504
+ }
505
+ captures.set(board, { model, source, geometry });
506
+ return board;
507
+ });
508
+ const byId = new Map(boards.map((board) => [board.id, board]));
509
+ const result = Object.freeze({
510
+ get(id) {
511
+ return requireLookup(byId.get(id), "Board", id);
512
+ },
513
+ find(id) {
514
+ return byId.get(id);
515
+ },
516
+ getAll: () => Object.freeze(boards)
517
+ });
518
+ cached = {
519
+ view: model.view,
520
+ interactions: model.interactions,
521
+ source,
522
+ collection: result
523
+ };
524
+ return result;
525
+ }
526
+ function targetsFor(owner) {
527
+ const board = owner.data;
528
+ const captured = captures.get(owner);
529
+ function matchingTargets(model, kind, id) {
530
+ const inputKinds = kind === "space" ? ["space", "tile"] : [kind];
531
+ return model.interactions.list().flatMap(
532
+ (interaction) => interaction.getInputs().filter((input) => {
533
+ const domain = input.getDomain();
534
+ return domain.type === "boardTarget" && inputKinds.includes(String(domain.targetKind)) && (domain.valueKind === "player-board-space" ? board.scope === "perPlayer" && domain.boardId === board.baseId : domain.boardId === board.id);
535
+ }).map((input) => {
536
+ const domain = input.getDomain();
537
+ return {
538
+ interaction,
539
+ input,
540
+ value: domain.type === "boardTarget" && domain.valueKind === "player-board-space" ? Object.freeze({
541
+ boardId: board.baseId,
542
+ playerId: board.playerId,
543
+ spaceId: id
544
+ }) : id
545
+ };
546
+ })
547
+ );
548
+ }
549
+ function target(kind, id) {
550
+ const matches = matchingTargets(captured.model, kind, id);
551
+ const eligible = matches.some(
552
+ ({ input, value }) => input.getIsEligible(value)
553
+ );
554
+ const selected = matches.some(
555
+ ({ input, value }) => input.getIsSelected(value)
556
+ );
557
+ const selectable = matches.some(
558
+ ({ input, value }) => !input.getTargetProps(value).disabled
559
+ );
560
+ function select(options) {
561
+ if (game.getOptions().source !== captured.source || game.snapshot?.me !== captured.model.snapshot?.me)
562
+ return;
563
+ const matching = matchingTargets(game.getSnapshot(), kind, id).filter(
564
+ ({ interaction, input, value: value2 }) => (!options?.interaction || options.interaction === interaction.key) && (!options?.input || options.input === input.key) && !input.getTargetProps(value2).disabled
565
+ );
566
+ if (!matching.length) return;
567
+ if (matching.length > 1) throw new AmbiguousTargetError(id);
568
+ const domain = matching[0].input.getDomain();
569
+ if (domain.type !== "boardTarget") return;
570
+ const value = matching[0].value;
571
+ const target2 = domain.valueKind === "player-board-space" && typeof value !== "string" ? { kind: "space", valueKind: domain.valueKind, value } : {
572
+ kind,
573
+ valueKind: "board-id",
574
+ value: id,
575
+ boardId: board.id
576
+ };
577
+ context.routeTarget(target2, {
578
+ interaction: matching[0].interaction.key,
579
+ input: matching[0].input.key
580
+ });
581
+ }
582
+ return {
583
+ id,
584
+ getIsEligible: () => eligible,
585
+ getIsSelectable: () => selectable,
586
+ getIsSelected: () => selected,
587
+ getSelectHandler: (options) => () => select(options),
588
+ getTargetProps(options) {
589
+ const candidates = matches.filter(
590
+ ({ interaction, input, value }) => (!options?.interaction || interaction.key === options.interaction) && (!options?.input || options.input === input.key) && !input.getTargetProps(value).disabled
591
+ );
592
+ const only = candidates.length === 1 ? candidates[0] : void 0;
593
+ return {
594
+ type: "button",
595
+ disabled: candidates.length === 0,
596
+ "data-action": "select",
597
+ "data-value": only && typeof only.value !== "string" ? JSON.stringify(only.value) : id,
598
+ "data-board": board.id,
599
+ "data-interaction": options?.interaction ?? only?.interaction.key,
600
+ "data-input": only?.input.key,
601
+ "data-eligible": eligible,
602
+ "data-selected": selected,
603
+ "data-disabled": candidates.length === 0,
604
+ onClick: () => select(options)
605
+ };
606
+ }
607
+ };
608
+ }
609
+ return target;
610
+ }
611
+ const spaceCollections = /* @__PURE__ */ new WeakMap();
612
+ function spacesFor(owner) {
613
+ const cached2 = spaceCollections.get(owner);
614
+ if (cached2) return cached2;
615
+ const target = targetsFor(owner);
616
+ const data = owner.data;
617
+ const values = Object.freeze(
618
+ Object.values(data.spaces).map(
619
+ (space) => Object.freeze({
620
+ ...target("space", space.id),
621
+ data: space,
622
+ board: owner
623
+ })
624
+ )
625
+ );
626
+ const byId = new Map(values.map((space) => [space.id, space]));
627
+ const spaces = Object.freeze({
628
+ get: (id) => requireLookup(byId.get(id), `Space on board ${owner.id}`, id),
629
+ find: (id) => byId.get(id),
630
+ getAll: () => values
631
+ });
632
+ spaceCollections.set(owner, spaces);
633
+ return spaces;
634
+ }
635
+ return {
636
+ root: {
637
+ get boards() {
638
+ return collection();
639
+ }
640
+ },
641
+ board: {
642
+ get spaces() {
643
+ return spacesFor(this);
644
+ },
645
+ getLayout(options) {
646
+ const board = this.data;
647
+ if (board.layout === "generic")
648
+ throw new Error(
649
+ `Board '${board.id}' has no spatial geometry; use board.spaces for semantic selection.`
650
+ );
651
+ const {
652
+ hexSize,
653
+ origin: suppliedOrigin = { x: 0, y: 0 },
654
+ viewport: suppliedViewport = { x: 0, y: 0, scale: 1 }
655
+ } = options;
656
+ const origin = { ...suppliedOrigin };
657
+ const viewport = { ...suppliedViewport };
658
+ if (!Number.isFinite(hexSize) || hexSize <= 0)
659
+ throw new Error("hexSize must be positive and finite.");
660
+ if (![origin.x, origin.y, viewport.x, viewport.y, viewport.scale].every(
661
+ Number.isFinite
662
+ ) || viewport.scale <= 0)
663
+ throw new Error(
664
+ "Layout transform must be finite with positive scale."
665
+ );
666
+ const captured = captures.get(this);
667
+ const geometry = board.layout === "hex" ? captured.geometry.getLayout({ hexSize, origin }) : squareGeometry(board, hexSize, origin);
668
+ const point = (value) => Object.freeze({
669
+ x: value.x * viewport.scale + viewport.x,
670
+ y: value.y * viewport.scale + viewport.y
671
+ });
672
+ const target = targetsFor(this);
673
+ const semanticSpaces = spacesFor(this);
674
+ const spaces = Object.freeze(
675
+ geometry.spaces.map((space) => {
676
+ const corners = Object.freeze(space.corners.map(point));
677
+ const center = point(space.center);
678
+ return Object.freeze({
679
+ ...semanticSpaces.get(
680
+ space.id
681
+ ),
682
+ center,
683
+ points: () => corners,
684
+ transform: `translate(${center.x} ${center.y})`
685
+ });
686
+ })
687
+ );
688
+ const edges = Object.freeze(
689
+ geometry.edges.map(
690
+ (edge) => Object.freeze({
691
+ ...target("edge", edge.id),
692
+ data: board.edges.find((data) => data.id === edge.id),
693
+ center: point({
694
+ x: (edge.from.x + edge.to.x) / 2,
695
+ y: (edge.from.y + edge.to.y) / 2
696
+ }),
697
+ line: Object.freeze([point(edge.from), point(edge.to)])
698
+ })
699
+ )
700
+ );
701
+ const vertices = Object.freeze(
702
+ geometry.vertices.map(
703
+ (vertex) => Object.freeze({
704
+ ...target("vertex", vertex.id),
705
+ data: board.vertices.find((data) => data.id === vertex.id),
706
+ center: point(vertex.center)
707
+ })
708
+ )
709
+ );
710
+ return Object.freeze({
711
+ viewBox: Object.freeze({ ...geometry.viewBox }),
712
+ getSpaces: () => spaces,
713
+ getEdges: () => edges,
714
+ getVertices: () => vertices,
715
+ pointToSpace(x, y) {
716
+ return geometry.pointToSpace({
717
+ x: (x - viewport.x) / viewport.scale,
718
+ y: (y - viewport.y) / viewport.scale
719
+ });
720
+ }
721
+ });
722
+ }
723
+ }
724
+ };
725
+ }
726
+
727
+ // src/headless/features/drag.ts
728
+ function dragFeature(game, context) {
729
+ let active = null;
730
+ let selection;
731
+ let source = game.getOptions().source;
732
+ let seat = game.snapshot?.me;
733
+ let disposed = false;
734
+ let version = game.snapshot?.version;
735
+ let lastInteractions = game.interactions;
736
+ let lastCards = game.cards;
737
+ let branch = snapshot();
738
+ function update(next) {
739
+ if (disposed) return;
740
+ active = next === null ? null : Object.freeze(next);
741
+ branch = snapshot();
742
+ context.invalidate();
743
+ }
744
+ function targets(cardId = active?.cardId, selected = selection) {
745
+ if (!cardId || game.connection !== "ready") return [];
746
+ const runtime = game;
747
+ const options = selected;
748
+ const resolved = (runtime.cards.find(cardId)?.getInteractions() ?? []).flatMap((candidate) => {
749
+ if (!candidate.getIsAvailable() || options?.interaction && candidate.key !== options.interaction)
750
+ return [];
751
+ const inputs = candidate.getInputs();
752
+ const cardInputs = inputs.filter(
753
+ (input) => input.getDomain().type === "cardTarget" && (!options?.input || input.key === options.input) && input.getIsEligible(cardId)
754
+ );
755
+ return cardInputs.flatMap(
756
+ (cardInput) => inputs.flatMap((input) => {
757
+ const domain = input.getDomain();
758
+ if (domain.type !== "boardTarget") return [];
759
+ const route = {
760
+ interactionKey: candidate.key,
761
+ cardInputKey: cardInput.key,
762
+ inputKey: input.key
763
+ };
764
+ if (domain.valueKind === "player-board-space")
765
+ return domain.eligibleTargets.filter((value) => !input.getTargetProps(value).disabled).map(
766
+ (value) => Object.freeze({
767
+ kind: "space",
768
+ valueKind: domain.valueKind,
769
+ value,
770
+ ...route
771
+ })
772
+ );
773
+ return domain.eligibleTargets.filter((value) => !input.getTargetProps(value).disabled).map(
774
+ (value) => Object.freeze({
775
+ kind: domain.targetKind,
776
+ valueKind: domain.valueKind,
777
+ value,
778
+ boardId: domain.boardId,
779
+ ...route
780
+ })
781
+ );
782
+ })
783
+ );
784
+ });
785
+ return resolved;
786
+ }
787
+ function sameTarget(left, right) {
788
+ return left.kind === right.kind && left.valueKind === right.valueKind && inputValueKey(left.value) === inputValueKey(right.value) && (left.valueKind !== "board-id" || right.valueKind === "board-id" && left.boardId === right.boardId) && left.interactionKey === right.interactionKey && left.cardInputKey === right.cardInputKey && left.inputKey === right.inputKey;
789
+ }
790
+ function cancel() {
791
+ if (active) update(null);
792
+ }
793
+ function snapshot() {
794
+ const captured = active;
795
+ const dropTargets = Object.freeze(targets());
796
+ return Object.freeze({
797
+ active: captured,
798
+ getCanDrag: (cardId, options) => !disposed && targets(cardId, options).length > 0,
799
+ begin(cardId, options) {
800
+ if (disposed || !targets(cardId, options).length) return false;
801
+ selection = options;
802
+ update({ cardId, target: null });
803
+ return true;
804
+ },
805
+ getDropTargets: () => dropTargets,
806
+ setDropTarget(target) {
807
+ if (!active || disposed) return;
808
+ if (target && !targets().some((candidate) => sameTarget(candidate, target))) {
809
+ update({ ...active, target: null });
810
+ return;
811
+ }
812
+ update({ ...active, target });
813
+ },
814
+ drop() {
815
+ const finished = active;
816
+ const eligible = finished?.target && targets().some((target) => sameTarget(target, finished.target));
817
+ cancel();
818
+ if (!disposed && finished?.target && eligible)
819
+ context.routeCardDrop(finished.cardId, finished.target);
820
+ },
821
+ cancel
822
+ });
823
+ }
824
+ const unsubscribe = game.subscribe(() => {
825
+ const nextSource = game.getOptions().source;
826
+ const nextSeat = game.snapshot?.me;
827
+ const nextVersion = game.snapshot?.version;
828
+ if (nextSource !== source || nextSeat !== seat || nextVersion !== version || game.connection !== "ready") {
829
+ source = nextSource;
830
+ seat = nextSeat;
831
+ version = nextVersion;
832
+ cancel();
833
+ }
834
+ });
835
+ return {
836
+ root: {
837
+ get drag() {
838
+ if (lastInteractions !== game.interactions || lastCards !== game.cards) {
839
+ lastInteractions = game.interactions;
840
+ lastCards = game.cards;
841
+ branch = snapshot();
842
+ }
843
+ return branch;
844
+ }
845
+ },
846
+ dispose() {
847
+ unsubscribe();
848
+ cancel();
849
+ disposed = true;
850
+ }
851
+ };
852
+ }
853
+
854
+ // src/headless/features/pointer-session.ts
855
+ function createPointerSession(callbacks) {
856
+ let disposed = false;
857
+ let active;
858
+ function value() {
859
+ const { origin, point } = active;
860
+ return {
861
+ origin,
862
+ point,
863
+ delta: { x: point.x - origin.x, y: point.y - origin.y }
864
+ };
865
+ }
866
+ function release() {
867
+ const previous = active;
868
+ active = void 0;
869
+ if (previous?.surface.hasPointerCapture(previous.id)) {
870
+ previous.surface.releasePointerCapture(previous.id);
871
+ }
872
+ }
873
+ function cancel() {
874
+ if (!active) return;
875
+ release();
876
+ callbacks.cancel();
877
+ }
878
+ return {
879
+ start(event) {
880
+ if (disposed || active || event.button !== 0) return false;
881
+ event.currentTarget.setPointerCapture(event.pointerId);
882
+ const point = { x: event.clientX, y: event.clientY };
883
+ active = {
884
+ id: event.pointerId,
885
+ surface: event.currentTarget,
886
+ origin: point,
887
+ point
888
+ };
889
+ event.preventDefault();
890
+ return true;
891
+ },
892
+ move(event) {
893
+ if (event.pointerId !== active?.id) return;
894
+ active.point = { x: event.clientX, y: event.clientY };
895
+ event.preventDefault();
896
+ callbacks.move(value());
897
+ },
898
+ end(event) {
899
+ if (event.pointerId !== active?.id) return;
900
+ active.point = { x: event.clientX, y: event.clientY };
901
+ const result = value();
902
+ release();
903
+ callbacks.end(result);
904
+ },
905
+ cancel(event) {
906
+ if (event && event.pointerId !== active?.id) return;
907
+ cancel();
908
+ },
909
+ dispose() {
910
+ disposed = true;
911
+ cancel();
912
+ }
913
+ };
914
+ }
915
+
916
+ // src/headless/features/pan-zoom.ts
917
+ function panZoomFeature(game, context, options = {}) {
918
+ const minScale = options.minScale ?? 0.25;
919
+ const maxScale = options.maxScale ?? 4;
920
+ if (!Number.isFinite(minScale) || !Number.isFinite(maxScale) || minScale <= 0 || maxScale < minScale) {
921
+ throw new Error(
922
+ "Viewport scale limits must be positive, finite, and ordered."
923
+ );
924
+ }
925
+ const initial = options.initial ?? { x: 0, y: 0, scale: 1 };
926
+ let disposed = false;
927
+ let source = game.getOptions().source;
928
+ let seat = game.snapshot?.me;
929
+ let dragOrigin = initial;
930
+ let transform = admit(initial);
931
+ let branch = snapshot();
932
+ function admit(value) {
933
+ if (![value.x, value.y, value.scale].every(Number.isFinite) || value.scale <= 0) {
934
+ throw new Error(
935
+ "Viewport transform must have finite coordinates and positive scale."
936
+ );
937
+ }
938
+ return Object.freeze({
939
+ x: value.x,
940
+ y: value.y,
941
+ scale: Math.min(maxScale, Math.max(minScale, value.scale))
942
+ });
943
+ }
944
+ function update(value) {
945
+ if (disposed) return;
946
+ const next = admit(value);
947
+ if (next.x === transform.x && next.y === transform.y && next.scale === transform.scale)
948
+ return;
949
+ transform = next;
950
+ branch = snapshot();
951
+ context.invalidate();
952
+ }
953
+ const pointer = createPointerSession({
954
+ move: ({ delta }) => update({
955
+ ...dragOrigin,
956
+ x: dragOrigin.x + delta.x,
957
+ y: dragOrigin.y + delta.y
958
+ }),
959
+ end: ({ delta }) => update({
960
+ ...dragOrigin,
961
+ x: dragOrigin.x + delta.x,
962
+ y: dragOrigin.y + delta.y
963
+ }),
964
+ cancel() {
965
+ }
966
+ });
967
+ function props() {
968
+ return {
969
+ style: { touchAction: "none" },
970
+ onPointerDown(event) {
971
+ if (pointer.start(event)) dragOrigin = transform;
972
+ },
973
+ onPointerMove: pointer.move,
974
+ onPointerUp: pointer.end,
975
+ onPointerCancel: pointer.cancel,
976
+ onLostPointerCapture: pointer.cancel,
977
+ onWheel(event) {
978
+ if (disposed) return;
979
+ event.preventDefault();
980
+ const rect = event.currentTarget.getBoundingClientRect();
981
+ const unit = event.deltaMode === 1 ? 16 : event.deltaMode === 2 ? rect.height : 1;
982
+ const scale = Math.min(
983
+ maxScale,
984
+ Math.max(
985
+ minScale,
986
+ transform.scale * Math.exp(-event.deltaY * unit * 2e-3)
987
+ )
988
+ );
989
+ const x = event.clientX - rect.left;
990
+ const y = event.clientY - rect.top;
991
+ const ratio = scale / transform.scale;
992
+ update({
993
+ x: x - (x - transform.x) * ratio,
994
+ y: y - (y - transform.y) * ratio,
995
+ scale
996
+ });
997
+ }
998
+ };
999
+ }
1000
+ function snapshot() {
1001
+ const captured = transform;
1002
+ return Object.freeze({
1003
+ transform: captured,
1004
+ getTransform: () => captured,
1005
+ getProps: props,
1006
+ setTransform: update,
1007
+ reset: () => {
1008
+ pointer.cancel();
1009
+ update(initial);
1010
+ }
1011
+ });
1012
+ }
1013
+ const unsubscribe = game.subscribe(() => {
1014
+ const nextSource = game.getOptions().source;
1015
+ const nextSeat = game.snapshot?.me;
1016
+ if (nextSource !== source || nextSeat !== seat) {
1017
+ source = nextSource;
1018
+ seat = nextSeat;
1019
+ pointer.cancel();
1020
+ update(initial);
1021
+ }
1022
+ });
1023
+ return {
1024
+ root: {
1025
+ get viewport() {
1026
+ return branch;
1027
+ }
1028
+ },
1029
+ dispose() {
1030
+ disposed = true;
1031
+ unsubscribe();
1032
+ pointer.dispose();
1033
+ }
1034
+ };
1035
+ }
7
1036
  export {
1037
+ AmbiguousTargetError,
1038
+ AuthAcceptedFrameSchema,
1039
+ AuthConnectFrameSchema,
1040
+ AuthRefreshFrameSchema,
1041
+ BoardStaticProjectionSchema,
1042
+ CancelInteractionCommandSchema,
1043
+ ClientGameplayFrameSchema,
1044
+ DREAMBOARD_PLUGIN_PROTOCOL,
1045
+ DREAMBOARD_PLUGIN_PROTOCOL_VERSION,
8
1046
  DREAMBOARD_SDK_PACKAGES,
9
1047
  DREAMBOARD_SDK_PACKAGE_SET,
10
- DREAMBOARD_SDK_VERSION
1048
+ DREAMBOARD_SDK_VERSION,
1049
+ GameEventDetailSchema,
1050
+ GameEventSchema,
1051
+ GameOutcomeSchema,
1052
+ GameplayBackpressureFrameSchema,
1053
+ GameplayBackpressureOperationSchema,
1054
+ GameplayBackpressureReasonSchema,
1055
+ GameplayBasisSchema,
1056
+ GameplayCloseCode,
1057
+ GameplayCredentialSchema,
1058
+ HostToPluginEnvelopeSchema,
1059
+ HostToPluginPayloadSchema,
1060
+ InputDomainSchema,
1061
+ InteractionAvailabilitySchema,
1062
+ InteractionCommitPolicySchema,
1063
+ InteractionDescriptorSchema,
1064
+ InteractionInputDescriptorSchema,
1065
+ InteractionResultSchema,
1066
+ PluginGameplayFrameSchema,
1067
+ PluginPlayerSummarySchema,
1068
+ PluginSessionDescriptorSchema,
1069
+ PluginToHostEnvelopeSchema,
1070
+ PluginToHostPayloadSchema,
1071
+ RuntimeJsonSchema,
1072
+ SeatFrameSchema,
1073
+ SeatProjectionBundleSchema,
1074
+ ServerGameplayFrameSchema,
1075
+ SessionResumeFrameSchema,
1076
+ SessionSnapshotFrameSchema,
1077
+ SimultaneousPhaseSnapshotSchema,
1078
+ SubmitInteractionCommandSchema,
1079
+ SystemActionEventSchema,
1080
+ ZoneHandlesSnapshotSchema,
1081
+ boardFeature,
1082
+ canonicalizePluginRuntimeJson,
1083
+ computePluginActionSetVersion,
1084
+ createGameInstance,
1085
+ createPluginProtocolEnvelopeSchema,
1086
+ digestPluginCommandRequest,
1087
+ digestPluginGameplayFrame,
1088
+ digestPluginRuntimeJson,
1089
+ dragFeature,
1090
+ encodeCanonicalPluginRuntimeJson,
1091
+ handFeature,
1092
+ hostSource,
1093
+ iframeSource,
1094
+ materializePluginGameplayFrame,
1095
+ panZoomFeature,
1096
+ parseHostToPluginEnvelope,
1097
+ parsePluginGameplayFrame,
1098
+ parsePluginSessionDescriptor,
1099
+ parsePluginToHostEnvelope,
1100
+ staticSource
11
1101
  };
12
1102
  //# sourceMappingURL=index.js.map