@dreamboard-games/sdk 0.5.0-alpha.0 → 0.5.0-alpha.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (113) hide show
  1. package/README.md +127 -0
  2. package/dist/browser-interaction.d.ts +22 -22
  3. package/dist/{chunk-VRRR6QZT.js → chunk-32PFKDV7.js} +170 -406
  4. package/dist/chunk-32PFKDV7.js.map +1 -0
  5. package/dist/{chunk-N33CGX2F.js → chunk-3BAD4VC2.js} +3 -3
  6. package/dist/{chunk-LMHCGCA6.js → chunk-3SKDNDPG.js} +2 -2
  7. package/dist/chunk-5YV2WHJ4.js +25 -0
  8. package/dist/chunk-5YV2WHJ4.js.map +1 -0
  9. package/dist/{chunk-VWTKGIYF.js → chunk-ANRB4XKA.js} +1 -1
  10. package/dist/chunk-ANRB4XKA.js.map +1 -0
  11. package/dist/{chunk-EOEA3I64.js → chunk-BI4G3PM2.js} +7 -7
  12. package/dist/chunk-BI4G3PM2.js.map +1 -0
  13. package/dist/{chunk-KRJPRYEA.js → chunk-EVCLTY4Q.js} +21 -8
  14. package/dist/chunk-EVCLTY4Q.js.map +1 -0
  15. package/dist/{chunk-DQS2EG5E.js → chunk-GDPKTBUR.js} +2 -2
  16. package/dist/{chunk-FL67RDID.js → chunk-H6VDGFL5.js} +128 -128
  17. package/dist/chunk-H6VDGFL5.js.map +1 -0
  18. package/dist/{chunk-6LMESVGT.js → chunk-LR3ZTWQF.js} +3 -3
  19. package/dist/chunk-LR3ZTWQF.js.map +1 -0
  20. package/dist/{chunk-TXELBVTG.js → chunk-PN5O6GG2.js} +2 -2
  21. package/dist/{chunk-533O7C4L.js → chunk-S2JEDVWH.js} +500 -430
  22. package/dist/chunk-S2JEDVWH.js.map +1 -0
  23. package/dist/{chunk-2GQIALJL.js → chunk-UGH54WZ2.js} +6 -2
  24. package/dist/chunk-UGH54WZ2.js.map +1 -0
  25. package/dist/chunk-VCDWP5VL.js +746 -0
  26. package/dist/chunk-VCDWP5VL.js.map +1 -0
  27. package/dist/{chunk-ZSTCUJKZ.js → chunk-Y75CFE77.js} +2 -6
  28. package/dist/chunk-Y75CFE77.js.map +1 -0
  29. package/dist/chunk-Z7QCREWI.js +3435 -0
  30. package/dist/chunk-Z7QCREWI.js.map +1 -0
  31. package/dist/chunk-ZZGN2ATS.js +1941 -0
  32. package/dist/chunk-ZZGN2ATS.js.map +1 -0
  33. package/dist/{components-CNAt5J1p.d.ts → components-gAbIz7hK.d.ts} +2 -18
  34. package/dist/{definitions-bZSBaPjj.d.ts → definitions-BgmV_GhC.d.ts} +3 -3
  35. package/dist/digest.d.ts +2 -2
  36. package/dist/game-CsZScpcn.d.ts +763 -0
  37. package/dist/{index-CR69MyWr.d.ts → index-CcT9Q7N7.d.ts} +1 -1
  38. package/dist/{index.d-Bw8AOcgp.d.ts → index.d-DjzoK7zn.d.ts} +67 -2
  39. package/dist/index.js +1 -2
  40. package/dist/package-set.js +1 -2
  41. package/dist/plugin-runtime-contract.d.ts +4 -4
  42. package/dist/plugin-runtime-contract.js +13 -15
  43. package/dist/{protocol-CVaSqPgX.d.ts → protocol-dYgafTYY.d.ts} +1 -7
  44. package/dist/reducer/advanced.d.ts +12 -11
  45. package/dist/reducer/advanced.js +10 -4
  46. package/dist/reducer-contract.d.ts +10 -2
  47. package/dist/reducer-contract.js +4 -4
  48. package/dist/reducer.d.ts +12 -689
  49. package/dist/reducer.js +19 -1293
  50. package/dist/reducer.js.map +1 -1
  51. package/dist/runtime/primitives.d.ts +4 -4
  52. package/dist/runtime/primitives.js +5 -5
  53. package/dist/runtime/runtime-api.d.ts +2 -2
  54. package/dist/runtime/workspace-contract.d.ts +50 -17
  55. package/dist/runtime/workspace-contract.js +15 -10
  56. package/dist/{runtime-C7Z2acNU.d.ts → runtime-RJ5orDJU.d.ts} +23 -30
  57. package/dist/{plugin-state-BRH3UiUp.d.ts → runtime-api-Bz5pwNU_.d.ts} +86 -4
  58. package/dist/runtime.d.ts +8 -8
  59. package/dist/runtime.js +19 -17
  60. package/dist/runtime.js.map +1 -1
  61. package/dist/schema.d.ts +2 -28
  62. package/dist/testing-compiler.d.ts +4 -4
  63. package/dist/testing-runtime.d.ts +7 -7
  64. package/dist/testing-runtime.js +6 -6
  65. package/dist/testing.d.ts +17 -17
  66. package/dist/testing.js +14 -14
  67. package/dist/{types-q1Guidm5.d.ts → types-DR7DoB1x.d.ts} +1 -1
  68. package/dist/{types-DN4O7kH_.d.ts → types-JWCYHmu7.d.ts} +2 -2
  69. package/dist/types.js +6 -18
  70. package/dist/types.js.map +1 -1
  71. package/dist/ui/components.d.ts +3 -4
  72. package/dist/ui/components.js +1 -5
  73. package/dist/{ui-contract-BC4JpysE.d.ts → ui-contract-GTUPkf8z.d.ts} +175 -176
  74. package/dist/ui.d.ts +4 -5
  75. package/dist/ui.js +2 -6
  76. package/dist/{views-D2Cfzr3h.d.ts → views-BpuWcOyN.d.ts} +101 -48
  77. package/package.json +3 -22
  78. package/dist/authoring/index.d.ts +0 -59
  79. package/dist/authoring/index.js +0 -24
  80. package/dist/authoring/index.js.map +0 -1
  81. package/dist/authoring-compiler.d.ts +0 -27
  82. package/dist/authoring-compiler.js +0 -11
  83. package/dist/authoring-compiler.js.map +0 -1
  84. package/dist/authoring-materialize-cli.d.ts +0 -1
  85. package/dist/authoring-materialize-cli.js +0 -45
  86. package/dist/authoring-materialize-cli.js.map +0 -1
  87. package/dist/chunk-2GQIALJL.js.map +0 -1
  88. package/dist/chunk-533O7C4L.js.map +0 -1
  89. package/dist/chunk-6LMESVGT.js.map +0 -1
  90. package/dist/chunk-EOEA3I64.js.map +0 -1
  91. package/dist/chunk-FL67RDID.js.map +0 -1
  92. package/dist/chunk-HIH6Y4FA.js +0 -7802
  93. package/dist/chunk-HIH6Y4FA.js.map +0 -1
  94. package/dist/chunk-HUK4234C.js +0 -166
  95. package/dist/chunk-HUK4234C.js.map +0 -1
  96. package/dist/chunk-KGV2EUNN.js +0 -532
  97. package/dist/chunk-KGV2EUNN.js.map +0 -1
  98. package/dist/chunk-KRJPRYEA.js.map +0 -1
  99. package/dist/chunk-KWHOFBDM.js +0 -9
  100. package/dist/chunk-KWHOFBDM.js.map +0 -1
  101. package/dist/chunk-VRRR6QZT.js.map +0 -1
  102. package/dist/chunk-VWTKGIYF.js.map +0 -1
  103. package/dist/chunk-XFMSLL3P.js +0 -637
  104. package/dist/chunk-XFMSLL3P.js.map +0 -1
  105. package/dist/chunk-ZSTCUJKZ.js.map +0 -1
  106. package/dist/codegen.d.ts +0 -941
  107. package/dist/codegen.js +0 -44
  108. package/dist/codegen.js.map +0 -1
  109. package/dist/runtime-api-CgPuEVeF.d.ts +0 -86
  110. /package/dist/{chunk-N33CGX2F.js.map → chunk-3BAD4VC2.js.map} +0 -0
  111. /package/dist/{chunk-LMHCGCA6.js.map → chunk-3SKDNDPG.js.map} +0 -0
  112. /package/dist/{chunk-DQS2EG5E.js.map → chunk-GDPKTBUR.js.map} +0 -0
  113. /package/dist/{chunk-TXELBVTG.js.map → chunk-PN5O6GG2.js.map} +0 -0
package/dist/ui.d.ts CHANGED
@@ -1,5 +1,5 @@
1
- import { bA as TrackSpace, bz as TrackPiece } from './components-CNAt5J1p.js';
2
- export { A as ActionButton, a as ActionButtonProps, b as ActionGroup, c as ActionGroupProps, d as ActionHelp, e as ActionHelpProps, f as ActionPanel, g as ActionPanelProps, B as ButtonSize, h as ButtonVariant, C as CardDragSurface, i as CardDragSurfaceContextValue, j as CardDragSurfaceController, k as CardDragSurfaceProps, l as CardDropTargetView, m as CardDropTargetViewProps, n as CardFace, o as CardFaceProps, p as CardPositionProps, q as CardSize, r as ChromeSuppressionProvider, s as CostDisplay, t as CostDisplayProps, D as DefaultEmptySlot, u as DefaultEmptySlotProps, v as DefaultNetworkEdge, w as DefaultNetworkEdgeProps, x as DefaultNetworkNode, y as DefaultNetworkNodeProps, z as DefaultNetworkPiece, E as DefaultNetworkPieceProps, F as DefaultSlotItem, G as DefaultSlotItemProps, H as DefaultSlotOccupant, I as DefaultSlotOccupantProps, J as DefaultTrackConnection, K as DefaultTrackConnectionProps, L as DefaultTrackJump, M as DefaultTrackJumpProps, N as DefaultTrackPiece, O as DefaultTrackPieceProps, P as DefaultTrackSpace, Q as DefaultTrackSpaceProps, R as DefaultZone, S as DefaultZonePiece, T as DefaultZonePieceProps, U as DefaultZonePieces, V as DefaultZonePiecesProps, W as DefaultZoneProps, X as Dialog, Y as DialogClose, Z as DialogContent, _ as DialogDescription, $ as DialogFooter, a0 as DialogHeader, a1 as DialogOverlay, a2 as DialogPortal, a3 as DialogTitle, a4 as DialogTrigger, a5 as DiceRoller, a6 as DiceRollerProps, a7 as DragPhase, a8 as Drawer, a9 as DrawerClose, aa as DrawerContent, ab as DrawerDescription, ac as DrawerFooter, ad as DrawerHeader, ae as DrawerOverlay, af as DrawerPortal, ag as DrawerTitle, ah as DrawerTrigger, ai as ErrorBoundary, aj as ErrorBoundaryProps, ak as GameEventLog, al as GameEventLogProps, am as GameSkeleton, an as GameSkeletonProps, ao as GuidanceAction, ap as GuidancePanel, aq as GuidancePanelProps, ar as GuidancePhase, as as GuidanceSetupStep, at as Hand, au as HandDock, av as HandDockMode, aw as HandDockPlacement, ax as HandDockPresentation, ay as HandDockProps, az as HandDockToggleContext, aA as HandLayout, aB as HandProps, aC as Input, aD as Label, aE as MoreActions, aF as MoreActionsProps, aG as NetworkEdge, aH as NetworkGraph, aI as NetworkGraphProps, aJ as NetworkNode, aK as NetworkPiece, aL as OutcomeDialog, aM as OutcomeDialogProps, aN as Panel, aO as PanelActions, aP as PanelBody, aQ as PanelDescription, aR as PanelDescriptionProps, aS as PanelHeader, aT as PanelPartProps, aU as PanelRoot, aV as PanelRootProps, aW as PanelTitle, aX as PanelTitleProps, aY as PanelTone, aZ as PhaseIndicator, a_ as PhaseIndicatorProps, a$ as PlayArea, b0 as PlayAreaProps, b1 as PrimaryActionAttention, b2 as PrimaryActionButton, b3 as PrimaryActionButtonProps, b4 as PrimaryButton, b5 as PrimaryButtonProps, b6 as ResourceDefinition, b7 as Select, b8 as SelectContent, b9 as SelectItem, ba as SelectTrigger, bb as SetupChecklist, bc as SetupChecklistProps, bd as SetupGuidance, be as SlotDefinition, bf as SlotOccupant, bg as SlotSystem, bh as SlotSystemProps, bi as StagingZone, bj as StagingZoneProps, bk as StandingsTable, bl as StandingsTableProps, bm as SystemActionSummary, bn as SystemActionSummaryProps, bo as ThemedButton, bp as ThemedButtonProps, bq as Toast, br as ToastActions, bs as ToastActionsProps, bt as ToastActionsValue, bu as ToastNotification, bv as ToastProvider, bw as ToastType, bx as TrackBoard, by as TrackBoardProps, bB as UseHandLayoutOptions, bC as UseHandLayoutReturn, bD as ZoneDefinition, bE as ZoneHighlightType, bF as ZoneMap, bG as ZoneMapProps, bH as ZonePiece, bI as ZoneShape, bJ as buttonStyle, bK as chipStyle, bL as intentForVariant, bM as motionDuration, bN as playerColor, bO as surfaceStyle, bP as useCardDragSurface, bQ as useChromeSuppression } from './components-CNAt5J1p.js';
1
+ import { bw as TrackSpace, bv as TrackPiece } from './components-gAbIz7hK.js';
2
+ export { A as ActionButton, a as ActionButtonProps, b as ActionGroup, c as ActionGroupProps, d as ActionHelp, e as ActionHelpProps, f as ActionPanel, g as ActionPanelProps, B as ButtonSize, h as ButtonVariant, C as CardDragSurface, i as CardDragSurfaceContextValue, j as CardDragSurfaceController, k as CardDragSurfaceProps, l as CardDropTargetView, m as CardDropTargetViewProps, n as CardFace, o as CardFaceProps, p as CardPositionProps, q as CardSize, r as ChromeSuppressionProvider, s as CostDisplay, t as CostDisplayProps, D as DefaultEmptySlot, u as DefaultEmptySlotProps, v as DefaultNetworkEdge, w as DefaultNetworkEdgeProps, x as DefaultNetworkNode, y as DefaultNetworkNodeProps, z as DefaultNetworkPiece, E as DefaultNetworkPieceProps, F as DefaultSlotItem, G as DefaultSlotItemProps, H as DefaultSlotOccupant, I as DefaultSlotOccupantProps, J as DefaultTrackConnection, K as DefaultTrackConnectionProps, L as DefaultTrackJump, M as DefaultTrackJumpProps, N as DefaultTrackPiece, O as DefaultTrackPieceProps, P as DefaultTrackSpace, Q as DefaultTrackSpaceProps, R as DefaultZone, S as DefaultZonePiece, T as DefaultZonePieceProps, U as DefaultZonePieces, V as DefaultZonePiecesProps, W as DefaultZoneProps, X as Dialog, Y as DialogClose, Z as DialogContent, _ as DialogDescription, $ as DialogFooter, a0 as DialogHeader, a1 as DialogOverlay, a2 as DialogPortal, a3 as DialogTitle, a4 as DialogTrigger, a5 as DiceRoller, a6 as DiceRollerProps, a7 as DragPhase, a8 as Drawer, a9 as DrawerClose, aa as DrawerContent, ab as DrawerDescription, ac as DrawerFooter, ad as DrawerHeader, ae as DrawerOverlay, af as DrawerPortal, ag as DrawerTitle, ah as DrawerTrigger, ai as ErrorBoundary, aj as ErrorBoundaryProps, ak as GameSkeleton, al as GameSkeletonProps, am as GuidanceAction, an as GuidancePanel, ao as GuidancePanelProps, ap as GuidancePhase, aq as GuidanceSetupStep, ar as Hand, as as HandDock, at as HandDockMode, au as HandDockPlacement, av as HandDockPresentation, aw as HandDockProps, ax as HandDockToggleContext, ay as HandLayout, az as HandProps, aA as Input, aB as Label, aC as MoreActions, aD as MoreActionsProps, aE as NetworkEdge, aF as NetworkGraph, aG as NetworkGraphProps, aH as NetworkNode, aI as NetworkPiece, aJ as OutcomeDialog, aK as OutcomeDialogProps, aL as Panel, aM as PanelActions, aN as PanelBody, aO as PanelDescription, aP as PanelDescriptionProps, aQ as PanelHeader, aR as PanelPartProps, aS as PanelRoot, aT as PanelRootProps, aU as PanelTitle, aV as PanelTitleProps, aW as PanelTone, aX as PhaseIndicator, aY as PhaseIndicatorProps, aZ as PlayArea, a_ as PlayAreaProps, a$ as PrimaryActionAttention, b0 as PrimaryActionButton, b1 as PrimaryActionButtonProps, b2 as PrimaryButton, b3 as PrimaryButtonProps, b4 as ResourceDefinition, b5 as Select, b6 as SelectContent, b7 as SelectItem, b8 as SelectTrigger, b9 as SetupChecklist, ba as SetupChecklistProps, bb as SetupGuidance, bc as SlotDefinition, bd as SlotOccupant, be as SlotSystem, bf as SlotSystemProps, bg as StagingZone, bh as StagingZoneProps, bi as StandingsTable, bj as StandingsTableProps, bk as ThemedButton, bl as ThemedButtonProps, bm as Toast, bn as ToastActions, bo as ToastActionsProps, bp as ToastActionsValue, bq as ToastNotification, br as ToastProvider, bs as ToastType, bt as TrackBoard, bu as TrackBoardProps, bx as UseHandLayoutOptions, by as UseHandLayoutReturn, bz as ZoneDefinition, bA as ZoneHighlightType, bB as ZoneMap, bC as ZoneMapProps, bD as ZonePiece, bE as ZoneShape, bF as buttonStyle, bG as chipStyle, bH as intentForVariant, bI as motionDuration, bJ as playerColor, bK as surfaceStyle, bL as useCardDragSurface, bM as useChromeSuppression } from './components-gAbIz7hK.js';
3
3
  import { ag as Theme } from './hex-board-view-aKkblDp6.js';
4
4
  export { A as AnyHexBoardInput, a as AnySquareBoardInput, b as AuthoredHexBoardInput, c as AuthoredSquareBoardInput, B as BoardEdgeIdOf, d as BoardSpaceIdOf, e as BoardVertexIdOf, C as CardDropTargetVisualState, f as CardIntent, g as ColorRamp, h as ComponentTokens, D as DefaultChessPiece, i as DefaultChessPieceProps, j as DefaultGridCell, k as DefaultGridCellProps, l as DefaultGridPiece, m as DefaultGridPieceProps, n as DefaultHexEdge, o as DefaultHexEdgeProps, p as DefaultHexTile, q as DefaultHexTileProps, r as DefaultHexVertex, s as DefaultHexVertexProps, E as EdgePosition, t as Elevation, F as FoundationColor, G as GeneratedHexBoardInput, u as GeneratedHexSpaceStateLike, v as GeneratedSquareBoardInput, w as GeneratedSquareSpaceStateLike, x as GeneratedTiledEdgeStateLike, y as GeneratedTiledVertexStateLike, H as HexBoardInput, z as HexBoardView, I as HexBoardViewTile, J as HexGrid, K as HexGridBoardProps, L as HexGridProps, M as HexOrientation, N as HexTileGeometry, O as IntentColor, P as InteractionVisualState, Q as InteractiveHexEdge, R as InteractiveHexVertex, S as InteractiveSquareEdge, T as InteractiveSquareVertex, U as InteractiveTargetLayer, V as InteractiveTargetRenderState, X as Motion, Y as NormalizedHexBoard, Z as NormalizedHexEdgeOf, _ as NormalizedHexTileOf, $ as NormalizedHexVertexOf, a0 as NormalizedSquareBoard, a1 as NormalizedSquareCellOf, a2 as NormalizedSquareEdgeOf, a3 as NormalizedSquarePieceOf, a4 as NormalizedSquareVertexOf, a5 as PlayerColor, a6 as Radius, a7 as SemanticColor, a8 as Space, a9 as SquareBoardInput, aa as SquareEdgePosition, ab as SquareGrid, ac as SquareGridBoardProps, ad as SquareGridProps, ae as SquareVertexPosition, af as TargetIntent, ah as ThemeMeta, ai as ThemeOverride, aj as Typography, ak as createHexBoardView, al as dropTargetVisualStateDataAttributes, am as hexUtils, an as mergeTheme, ao as normalizeHexBoardInput, ap as normalizeSquareBoardInput, aq as toAlgebraic, ar as toNumeric, as as visualStateDataAttributes } from './hex-board-view-aKkblDp6.js';
5
5
  export { T as ThemeContextValue, a as ThemePresetId, b as ThemeProvider, c as ThemeProviderProps, g as getThemePreset, r as resolveTheme, u as useTheme, d as useThemeCssVars } from './ThemeProvider-CElaL2ik.js';
@@ -8,16 +8,15 @@ export { H as HandInteractionPolicy, a as HandLayoutKind, b as HandLayoutPolicy,
8
8
  export { B as BoundResourceCounterRootProps, H as HandRole, M as MobileHandRegistration, a as MobileHandTrayProvider, R as ResourceCounter, b as ResourceCounterComponents, c as ResourceCounterCount, d as ResourceCounterIcon, e as ResourceCounterItem, f as ResourceCounterItemState, g as ResourceCounterLabel, h as ResourceCounterPartProps, i as ResourceCounterProps, j as ResourceCounterRoot, k as ResourceCounterRootProps, l as ResourceDisplayConfig, m as ResourceIconProps, n as createResourceCounter, u as useOverlayInsets, o as useRegisterBottomOverlayInset, p as useRegisterMobileHand } from './ResourceCounter-BFxJknqp.js';
9
9
  export { B as BoardBaseId, a as BoardId, b as BoardKindStates, c as BoardRef, d as BoardStates, C as CardId, e as CardIdsByDeckId, f as CardProperties, D as DeckId, g as DiceStates, h as DieId, i as DieState, E as EdgeTypeId, G as GameState, H as HexBoardState, j as HexColor, k as HexEdgeState, l as HexTileState, m as HexVertexState, N as NetworkBoardState, n as NetworkEdgeState, o as NetworkNodeState, p as NetworkPieceState, P as PerPlayer, q as PerPlayerBoardRef, r as PieceId, s as PieceTypeId, t as Player, u as PlayerId, S as SharedBoardRef, v as SpaceId, w as SpaceTypeId, x as SquareBoardState, y as SquareCellState, z as SquareEdgeState, A as SquarePieceState, F as SquareVertexState, T as TrackBoardState, I as TrackPieceState, J as TrackSpaceState, V as VertexTypeId, K as hexColor, L as isHexColor, M as parseHexColor } from './player-state-Cqpyeql0.js';
10
10
  export { CardCollection, ViewCard, ViewSlotOccupant } from './types.js';
11
- export { P as ProjectedGameEvent, S as SystemActionEvent } from './plugin-state-BRH3UiUp.js';
12
11
  import 'react/jsx-runtime';
13
12
  import 'framer-motion';
14
13
  import 'vaul';
15
14
  import '@radix-ui/react-dialog';
16
15
  import '@radix-ui/react-label';
17
16
  import '@radix-ui/react-select';
18
- import './runtime-C7Z2acNU.js';
17
+ import './runtime-RJ5orDJU.js';
19
18
  import 'zod';
20
- import './protocol-CVaSqPgX.js';
19
+ import './protocol-dYgafTYY.js';
21
20
  import './primitive-props-BNHDkgd7.js';
22
21
 
23
22
  /**
package/dist/ui.js CHANGED
@@ -5,7 +5,7 @@ import {
5
5
  parseHexColor,
6
6
  toTrackBoardData,
7
7
  useBoardTheme
8
- } from "./chunk-LMHCGCA6.js";
8
+ } from "./chunk-3SKDNDPG.js";
9
9
  import {
10
10
  ActionButton,
11
11
  ActionGroup,
@@ -57,7 +57,6 @@ import {
57
57
  DrawerTitle,
58
58
  DrawerTrigger,
59
59
  ErrorBoundary,
60
- GameEventLog,
61
60
  GameSkeleton,
62
61
  GuidancePanel,
63
62
  Hand,
@@ -96,7 +95,6 @@ import {
96
95
  SquareGrid,
97
96
  StagingZone,
98
97
  StandingsTable,
99
- SystemActionSummary,
100
98
  ThemeProvider,
101
99
  ThemedButton,
102
100
  Toast,
@@ -137,7 +135,7 @@ import {
137
135
  useTheme,
138
136
  useThemeCssVars,
139
137
  visualStateDataAttributes
140
- } from "./chunk-VRRR6QZT.js";
138
+ } from "./chunk-32PFKDV7.js";
141
139
  import "./chunk-VDXOF4FW.js";
142
140
  import "./chunk-PZ5AY32C.js";
143
141
  export {
@@ -191,7 +189,6 @@ export {
191
189
  DrawerTitle,
192
190
  DrawerTrigger,
193
191
  ErrorBoundary,
194
- GameEventLog,
195
192
  GameSkeleton,
196
193
  GuidancePanel,
197
194
  Hand,
@@ -230,7 +227,6 @@ export {
230
227
  SquareGrid,
231
228
  StagingZone,
232
229
  StandingsTable,
233
- SystemActionSummary,
234
230
  ThemeProvider,
235
231
  ThemedButton,
236
232
  Toast,
@@ -1,4 +1,4 @@
1
- import { bV as RuntimeTableRecord, aG as PlayerIdOfState, aB as PhaseStateOfState, aO as PublicStateOfState, a8 as HiddenStateOfState, aM as PrivateStateOfState, cn as SharedZoneIdOfTable, cJ as TableOfState, F as DeckCardsOfTable, aH as PlayerIdOfTable, H as DeckIdOfTable, aK as PlayerZoneIdOfTable, u as CompatibleCardIdForTwoPlayerZones, t as CompatibleCardIdForHandAndDeck, v as CompatibleHandIdForDeck, Y as HandIdOfTable, p as CardIdOfTable, e as BoardIdOfTable, cp as SpaceIdOfTable, x as ComponentIdOfTable, c as BoardContainerIdOfTable, cM as TiledBoardIdOfTable, cO as TiledEdgeIdOfTable, cU as TiledVertexIdOfTable, b7 as ResourceAmountsOfTable, bc as ResourceIdOfTable, cL as TableQueriesOfState, aS as ReducerGameState, cI as TableOfManifest, ac as ManifestContractOf, aN as PublicSchemaOfContract, aL as PrivateSchemaOfContract, a7 as HiddenSchemaOfContract, aA as PhaseStateMapOfContract, av as PhaseNameOfContract, c1 as SchemaLike, cC as StateDefinition, a9 as InitContext, aj as ManifestOf, O as ExactManifestContractOf, cf as SetupProfileDefinition, aT as ReducerManifestContract, aX as ReducerSessionState, bK as RuntimeSetupSelection, bB as RuntimePhaseState, a as AnySchema, ab as ManifestContract, E as ContinuationToken, ax as PhaseNameOfState, aW as ReducerRuntimeStateForState, cj as SetupSelectionOfManifest, aQ as ReducerAcceptOptions, aP as ReducerAccept, U as GameOutcome, aU as ReducerReject, aR as ReducerFx, aV as ReducerResult, cG as StringKeyOf, A as AnyContinuationToken, aI as PlayerZoneIdOfManifest, q as CardTypeOfState, o as CardIdOfState } from './runtime-C7Z2acNU.js';
1
+ import { bW as RuntimeTableRecord, aF as PlayerIdOfState, aA as PhaseStateOfState, aN as PublicStateOfState, a7 as HiddenStateOfState, aL as PrivateStateOfState, co as SharedZoneIdOfTable, cJ as TableOfState, F as DeckCardsOfTable, aG as PlayerIdOfTable, H as DeckIdOfTable, aJ as PlayerZoneIdOfTable, u as CompatibleCardIdForTwoPlayerZones, t as CompatibleCardIdForHandAndDeck, v as CompatibleHandIdForDeck, X as HandIdOfTable, p as CardIdOfTable, e as BoardIdOfTable, cq as SpaceIdOfTable, x as ComponentIdOfTable, c as BoardContainerIdOfTable, cM as TiledBoardIdOfTable, cO as TiledEdgeIdOfTable, cU as TiledVertexIdOfTable, b7 as ResourceAmountsOfTable, bc as ResourceIdOfTable, S as GameEvent, by as RuntimeInstructionForState, L as EffectSpecLike, K as EffectInvokeOptions, aO as ReducerAccept, aw as PhaseNameOfState, U as GameOutcome, aU as ReducerReject, cL as TableQueriesOfState, aR as ReducerGameState, cI as TableOfManifest, ab as ManifestContractOf, aM as PublicSchemaOfContract, aK as PrivateSchemaOfContract, a6 as HiddenSchemaOfContract, az as PhaseStateMapOfContract, au as PhaseNameOfContract, c2 as SchemaLike, cD as StateDefinition, a8 as InitContext, ai as ManifestOf, O as ExactManifestContractOf, cg as SetupProfileDefinition, aS as ReducerManifestContract, aX as ReducerSessionState, bL as RuntimeSetupSelection, bC as RuntimePhaseState, aa as ManifestContract, aW as ReducerRuntimeStateForState, ck as SetupSelectionOfManifest, cG as StringKeyOf, a as AnySchema, E as ContinuationToken, aV as ReducerResult, A as AnyContinuationToken, aH as PlayerZoneIdOfManifest, q as CardTypeOfState, o as CardIdOfState } from './runtime-RJ5orDJU.js';
2
2
  import { z } from 'zod';
3
3
 
4
4
  /**
@@ -61,10 +61,14 @@ type ReducerStateBase = {
61
61
  };
62
62
  type PipeTable<State extends ReducerStateBase> = TableOfState<State>;
63
63
  /**
64
- * A shallow patch for a slice of state. Either a partial object to merge
65
- * over the previous value, or a functional updater `(prev) => next`.
64
+ * Shallow patch or functional updater for one state slice. The updater is a
65
+ * method-style callable so a transaction over a phase-scoped state stays
66
+ * assignable to one over the base game state; a plain function type would be
67
+ * invariant in `T` under `strictFunctionTypes`.
66
68
  */
67
- type StatePatch<T> = Partial<T> | ((prev: T) => T);
69
+ type StatePatch<T> = Partial<T> | {
70
+ update(prev: T): T;
71
+ }["update"];
68
72
  /**
69
73
  * Curried writer namespace for a specific game state type.
70
74
  *
@@ -306,6 +310,18 @@ interface ReducerOps<State extends ReducerStateBase> {
306
310
  */
307
311
  declare function createReducerOps<State extends ReducerStateBase>(): ReducerOps<State>;
308
312
 
313
+ type IsAny<Value> = 0 extends 1 & Value ? true : false;
314
+ type WithFlow<State> = State extends {
315
+ flow: {
316
+ currentPhase: string;
317
+ };
318
+ } ? State : State & {
319
+ flow: {
320
+ currentPhase: string;
321
+ };
322
+ };
323
+ /** Phase names a transaction may transition to; `string` when state is erased. */
324
+ type TransitionTarget<State> = IsAny<State> extends true ? string : PhaseNameOfState<State>;
309
325
  type RotatePlayerZoneArgs<State extends {
310
326
  table: RuntimeTableRecord;
311
327
  }, ZoneId extends PlayerZoneIdOfTable<TableOfState<State>> = PlayerZoneIdOfTable<TableOfState<State>>, PlayerId extends PlayerIdOfTable<TableOfState<State>> = PlayerIdOfTable<TableOfState<State>>> = {
@@ -315,10 +331,19 @@ type RotatePlayerZoneArgs<State extends {
315
331
  cardIdsByPlayer?: Partial<Record<PlayerId, readonly CardIdOfTable<TableOfState<State>>[]>>;
316
332
  position?: "top" | "bottom";
317
333
  };
334
+ /**
335
+ * Method-style callable. Method parameters are compared bivariantly, so a
336
+ * transaction over a phase-scoped state stays assignable to one over the base
337
+ * game state (and vice versa for engine-erased states). Function-typed
338
+ * properties would be invariant under `strictFunctionTypes`.
339
+ */
340
+ type BivariantMethod<Args extends readonly unknown[], Result> = {
341
+ method(...args: Args): Result;
342
+ }["method"];
318
343
  type TransactionMethods<State extends {
319
344
  table: RuntimeTableRecord;
320
345
  }> = {
321
- [Key in Exclude<keyof ReducerOps<State>, "moveComponentToSpace">]: ReducerOps<State>[Key] extends (...args: infer Args) => Op<State> ? (...args: Args) => State : never;
346
+ [Key in Exclude<keyof ReducerOps<State>, "moveComponentToSpace">]: ReducerOps<State>[Key] extends (...args: infer Args) => Op<State> ? BivariantMethod<Args, State> : never;
322
347
  } & {
323
348
  moveComponentToSpace<BoardId extends BoardIdOfTable<TableOfState<State>>, SpaceId extends SpaceIdOfTable<TableOfState<State>, BoardId>, ComponentId extends ComponentIdOfTable<TableOfState<State>>>(args: {
324
349
  componentId: ComponentId;
@@ -326,23 +351,41 @@ type TransactionMethods<State extends {
326
351
  spaceId: SpaceId;
327
352
  }): State;
328
353
  };
354
+ /**
355
+ * Result builders on the transaction. A mutation callback ends with one of
356
+ * these or with a bare `return` (accept the transaction as it stands).
357
+ */
358
+ type ReducerTransactionOutcome<State extends {
359
+ table: RuntimeTableRecord;
360
+ }, ErrorCode extends string = string> = {
361
+ /** Record events on the eventual accept result. */
362
+ emit(...events: GameEvent[]): void;
363
+ /** Queue runtime instructions on the eventual accept result. */
364
+ schedule(...instructions: RuntimeInstructionForState<State>[]): void;
365
+ /** Queue an engine effect authored with `defineEffect`. */
366
+ effect<Effect extends EffectSpecLike>(effect: Effect, options: EffectInvokeOptions<Effect, WithFlow<State>>): void;
367
+ /** Accept with the current transaction state. Same as a bare `return`. */
368
+ accept(): ReducerAccept<State>;
369
+ /** Accept and move the flow to another declared phase. */
370
+ transition<To extends TransitionTarget<State>>(to: To): ReducerAccept<State>;
371
+ /**
372
+ * Accept and end the game with a terminal outcome. Pass `transition` to
373
+ * also move the flow to a terminal phase in the same result.
374
+ */
375
+ endGame(outcome: GameOutcome<PlayerIdOfState<State>>, options?: {
376
+ transition?: TransitionTarget<State>;
377
+ }): ReducerAccept<State>;
378
+ /** Reject with a declared error code. The transaction is discarded. */
379
+ reject(errorCode: ErrorCode, message?: string): ReducerReject;
380
+ };
329
381
  type ReducerTransaction<State extends {
330
382
  table: RuntimeTableRecord;
331
- }> = TransactionMethods<State> & {
383
+ }, ErrorCode extends string = string> = TransactionMethods<State> & ReducerTransactionOutcome<State, ErrorCode> & {
332
384
  readonly state: State;
333
385
  readonly q: TableQueriesOfState<State>;
334
386
  apply(op: Op<State>): State;
335
387
  rotatePlayerZone<ZoneId extends PlayerZoneIdOfTable<TableOfState<State>>, PlayerId extends PlayerIdOfTable<TableOfState<State>>>(args: RotatePlayerZoneArgs<State, ZoneId, PlayerId>): State;
336
388
  };
337
- type ReducerEdit<State extends {
338
- table: RuntimeTableRecord;
339
- }> = <DraftState extends State>(state: DraftState) => ReducerTransaction<DraftState>;
340
- declare function createReducerTransaction<State extends {
341
- table: RuntimeTableRecord;
342
- }>(initialState: State, ops?: ReducerOps<State>): ReducerTransaction<State>;
343
- declare function createReducerEdit<State extends {
344
- table: RuntimeTableRecord;
345
- }>(ops?: ReducerOps<State>): ReducerEdit<State>;
346
389
 
347
390
  type ReducerGameContract<Table extends RuntimeTableRecord, Manifest extends ReducerManifestContract<Table, string, string, string, string, string>, PublicSchema extends SchemaLike<object>, PrivateSchema extends SchemaLike<object>, HiddenSchema extends SchemaLike<object>, Phases extends Record<string, SchemaLike<object>>, Errors extends Record<string, string> | undefined = undefined> = {
348
391
  manifest: Manifest;
@@ -557,7 +600,7 @@ type ParamsOfInteractionOfDefinition<Definition, PhaseName extends PhaseNamesOfD
557
600
  *
558
601
  * This is the type that drives `submit(playerId, id, params)`,
559
602
  * `handle.submit(params)`, and the generated `InteractionParams` surface
560
- * in `shared/generated/ui-contract.ts`. The `reduce`-input counterpart is
603
+ * through `createGameUi(game)`. The `reduce`-input counterpart is
561
604
  * {@link ParamsOfInteractionOfDefinition}, which includes every field
562
605
  * because the engine has already filled the sampled ones by then.
563
606
  */
@@ -721,18 +764,16 @@ type ValidationIssue<ErrorCode extends string = string> = {
721
764
  errorCode: ErrorCode;
722
765
  message?: string;
723
766
  };
724
- type RuntimeHelpers<State extends {
767
+ /**
768
+ * Read-only helpers available to every callback, including views, actor
769
+ * selectors, and interaction rules.
770
+ */
771
+ type ReadHelpers<State extends {
725
772
  table: RuntimeTableRecord;
726
773
  flow: {
727
774
  currentPhase: string;
728
775
  };
729
- }, ErrorCode extends string = string> = {
730
- accept(state: State, options?: ReducerAcceptOptions<State>): ReducerAccept<State>;
731
- endGame(state: State, outcome: GameOutcome<PlayerIdOfState<State>>, options?: ReducerAcceptOptions<State>): ReducerAccept<State>;
732
- reject: (errorCode: ErrorCode, message?: string) => ReducerReject;
733
- fx: ReducerFx<State>;
734
- ops: ReducerOps<State>;
735
- edit<DraftState extends State>(state: DraftState): ReducerTransaction<DraftState>;
776
+ }> = {
736
777
  q: TableQueriesOfState<State>;
737
778
  derived: DerivedResolver;
738
779
  };
@@ -746,7 +787,19 @@ type RandomHelpers = {
746
787
  count: number;
747
788
  }): readonly Values[number][];
748
789
  };
749
- type MutationRuntimeHelpers = {
790
+ /**
791
+ * Helpers available only to mutation callbacks (`enter`, `reduce`, `resolve`,
792
+ * continuations). `tx` is the open transaction: mutate through it and end the
793
+ * callback with a bare `return`, `tx.transition(...)`, `tx.endGame(...)`, or
794
+ * `tx.reject(...)`.
795
+ */
796
+ type MutationHelpers<State extends {
797
+ table: RuntimeTableRecord;
798
+ flow: {
799
+ currentPhase: string;
800
+ };
801
+ }, ErrorCode extends string = string> = {
802
+ tx: ReducerTransaction<State, ErrorCode>;
750
803
  random: RandomHelpers;
751
804
  };
752
805
  type PhaseEnterArgs<State extends {
@@ -754,7 +807,7 @@ type PhaseEnterArgs<State extends {
754
807
  flow: {
755
808
  currentPhase: string;
756
809
  };
757
- }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & RuntimeHelpers<State> & MutationRuntimeHelpers & PhaseEnterContext & {
810
+ }, Manifest extends ManifestContract<TableOfState<State>>, ErrorCode extends string = string> = ActionContext<State, Manifest> & ReadHelpers<State> & MutationHelpers<State, ErrorCode> & PhaseEnterContext & {
758
811
  state: State;
759
812
  };
760
813
  type ActorSelectorArgs<State extends {
@@ -762,7 +815,7 @@ type ActorSelectorArgs<State extends {
762
815
  flow: {
763
816
  currentPhase: string;
764
817
  };
765
- }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & RuntimeHelpers<State> & {
818
+ }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & ReadHelpers<State> & {
766
819
  state: State;
767
820
  };
768
821
  type ActorSelection<State extends {
@@ -782,7 +835,7 @@ type ContinuationReduceArgs<DataSchema extends AnySchema, State extends {
782
835
  flow: {
783
836
  currentPhase: string;
784
837
  };
785
- }, Manifest extends ManifestContract<TableOfState<State>>, EffectType extends ResumableEffectKind = ResumableEffectKind> = ActionContext<State, Manifest> & RuntimeHelpers<State> & MutationRuntimeHelpers & {
838
+ }, Manifest extends ManifestContract<TableOfState<State>>, EffectType extends ResumableEffectKind = ResumableEffectKind> = ActionContext<State, Manifest> & ReadHelpers<State> & MutationHelpers<State> & {
786
839
  state: State;
787
840
  input: ContinuationInputForSource<DataSchema, EffectType>;
788
841
  };
@@ -1136,7 +1189,7 @@ type InteractionValidateArgs<Collectors extends Record<string, InputCollector>,
1136
1189
  flow: {
1137
1190
  currentPhase: string;
1138
1191
  };
1139
- }, Manifest extends ManifestContract<TableOfState<State>>, ErrorCode extends string = string> = ActionContext<State, Manifest> & RuntimeHelpers<State, ErrorCode> & {
1192
+ }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & ReadHelpers<State> & {
1140
1193
  state: State;
1141
1194
  input: InteractionReduceInput<Collectors, State>;
1142
1195
  };
@@ -1145,13 +1198,13 @@ type InteractionReduceArgs<Collectors extends Record<string, InputCollector>, St
1145
1198
  flow: {
1146
1199
  currentPhase: string;
1147
1200
  };
1148
- }, Manifest extends ManifestContract<TableOfState<State>>, ErrorCode extends string = string> = InteractionValidateArgs<Collectors, State, Manifest, ErrorCode> & MutationRuntimeHelpers;
1201
+ }, Manifest extends ManifestContract<TableOfState<State>>, ErrorCode extends string = string> = InteractionValidateArgs<Collectors, State, Manifest> & MutationHelpers<State, ErrorCode>;
1149
1202
  type InteractionAvailabilityArgs<State extends {
1150
1203
  table: RuntimeTableRecord;
1151
1204
  flow: {
1152
1205
  currentPhase: string;
1153
1206
  };
1154
- }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & RuntimeHelpers<State> & {
1207
+ }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & ReadHelpers<State> & {
1155
1208
  state: State;
1156
1209
  input: {
1157
1210
  playerId: PlayerIdOfState<State>;
@@ -1190,7 +1243,7 @@ type InteractionRule<Collectors extends Record<string, InputCollector> = Record<
1190
1243
  * Submit-time rule. Runs with parsed params and may return false, a concrete
1191
1244
  * ValidationIssue, null, or undefined.
1192
1245
  */
1193
- validate?: BivariantCallback<InteractionValidateArgs<Collectors, State, Manifest, ErrorCode>, InteractionRuleValidationResult<ErrorCode>>;
1246
+ validate?: BivariantCallback<InteractionValidateArgs<Collectors, State, Manifest>, InteractionRuleValidationResult<ErrorCode>>;
1194
1247
  };
1195
1248
  type InteractionCommitPolicy = {
1196
1249
  mode: "manual";
@@ -1280,9 +1333,9 @@ type InteractionSpec<Collectors extends Record<string, InputCollector> = Record<
1280
1333
  */
1281
1334
  visibility?: "all" | "actorsOnly";
1282
1335
  errorCodes?: readonly ErrorCode[];
1283
- cost?: BivariantCallback<InteractionValidateArgs<Collectors, State, Manifest, ErrorCode>, Readonly<Record<string, number>>>;
1336
+ cost?: BivariantCallback<InteractionValidateArgs<Collectors, State, Manifest>, Readonly<Record<string, number>>>;
1284
1337
  rules?: readonly InteractionRule<NoInfer<Collectors>, State, Manifest, ErrorCode>[];
1285
- reduce: BivariantCallback<InteractionReduceArgs<Collectors, State, Manifest, ErrorCode>, ReducerResult<State>>;
1338
+ reduce: BivariantCallback<InteractionReduceArgs<Collectors, State, Manifest, ErrorCode>, ReducerResult<State> | void>;
1286
1339
  };
1287
1340
  type CardActionSpec<Collectors extends Record<string, InputCollector> = Record<string, InputCollector>, State extends {
1288
1341
  table: RuntimeTableRecord;
@@ -1314,7 +1367,7 @@ type CardActionSpec<Collectors extends Record<string, InputCollector> = Record<s
1314
1367
  errorCodes?: readonly ErrorCode[];
1315
1368
  cost?: BivariantCallback<InteractionValidateArgs<Collectors & {
1316
1369
  cardId: InputCollector<SchemaLike<CardIdOfState<State>>>;
1317
- }, State, Manifest, ErrorCode>, Readonly<Record<string, number>>>;
1370
+ }, State, Manifest>, Readonly<Record<string, number>>>;
1318
1371
  rules?: readonly InteractionRule<NoInfer<Collectors & {
1319
1372
  cardId: InputCollector<SchemaLike<CardIdOfState<State>>>;
1320
1373
  }>, State, Manifest, ErrorCode>[];
@@ -1335,7 +1388,7 @@ type AnyCardActionSpec<State extends {
1335
1388
  actor?: BivariantCallback<any, any>;
1336
1389
  cost?: BivariantCallback<any, Readonly<Record<string, number>>>;
1337
1390
  rules?: readonly AnyInteractionRule[];
1338
- reduce: BivariantCallback<any, ReducerResult<any>>;
1391
+ reduce: BivariantCallback<any, ReducerResult<any> | void>;
1339
1392
  };
1340
1393
  type CardActionMap<State extends {
1341
1394
  table: RuntimeTableRecord;
@@ -1358,7 +1411,7 @@ type AnyInteractionSpec<State extends {
1358
1411
  actor?: BivariantCallback<any, any>;
1359
1412
  cost?: BivariantCallback<any, Readonly<Record<string, number>>>;
1360
1413
  rules?: readonly AnyInteractionRule[];
1361
- reduce: BivariantCallback<any, ReducerResult<any>>;
1414
+ reduce: BivariantCallback<any, ReducerResult<any> | void>;
1362
1415
  to?: BivariantCallback<any, any>;
1363
1416
  };
1364
1417
  type InteractionMap<State extends {
@@ -1402,7 +1455,7 @@ type SimultaneousResolveArgs<Collectors extends Record<string, InputCollector>,
1402
1455
  flow: {
1403
1456
  currentPhase: string;
1404
1457
  };
1405
- }, Manifest extends ManifestContract<TableOfState<State>>> = ActionContext<State, Manifest> & RuntimeHelpers<State> & MutationRuntimeHelpers & {
1458
+ }, Manifest extends ManifestContract<TableOfState<State>>, ErrorCode extends string = string> = ActionContext<State, Manifest> & ReadHelpers<State> & MutationHelpers<State, ErrorCode> & {
1406
1459
  state: State;
1407
1460
  submissions: Record<PlayerIdOfState<State>, SimultaneousSubmission<Collectors, State>>;
1408
1461
  submittedPlayerIds: PlayerIdOfState<State>[];
@@ -1438,7 +1491,7 @@ type PhaseDefinitionCommon<PhaseStateSchema extends SchemaLike<object>, State ex
1438
1491
  currentPhase: string;
1439
1492
  };
1440
1493
  phase: object;
1441
- }, Manifest extends ManifestContract<TableOfState<State>>> = {
1494
+ }, Manifest extends ManifestContract<TableOfState<State>>, ErrorCode extends string = string> = {
1442
1495
  name?: string;
1443
1496
  guidance?: PhaseGuidance;
1444
1497
  state: PhaseStateSchema;
@@ -1448,7 +1501,7 @@ type PhaseDefinitionCommon<PhaseStateSchema extends SchemaLike<object>, State ex
1448
1501
  playerIds: PlayerIdOfState<State>[];
1449
1502
  setup: SetupSelectionOfManifest<Manifest> | null;
1450
1503
  }) => z.infer<PhaseStateSchema>;
1451
- enter?: BivariantCallback<PhaseEnterArgs<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>, ReducerResult<ScopedPhaseState<State, z.infer<PhaseStateSchema>>> | void>;
1504
+ enter?: BivariantCallback<PhaseEnterArgs<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest, ErrorCode>, ReducerResult<ScopedPhaseState<State, z.infer<PhaseStateSchema>>> | void>;
1452
1505
  };
1453
1506
  type AutoPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends {
1454
1507
  table: RuntimeTableRecord;
@@ -1456,7 +1509,7 @@ type AutoPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State exte
1456
1509
  currentPhase: string;
1457
1510
  };
1458
1511
  phase: object;
1459
- }, Manifest extends ManifestContract<TableOfState<State>>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
1512
+ }, Manifest extends ManifestContract<TableOfState<State>>, ErrorCode extends string = string> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest, ErrorCode> & {
1460
1513
  kind: "auto";
1461
1514
  actor?: never;
1462
1515
  actors?: never;
@@ -1475,7 +1528,7 @@ type PlayerPhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State ex
1475
1528
  currentPhase: string;
1476
1529
  };
1477
1530
  phase: object;
1478
- }, Manifest extends ManifestContract<TableOfState<State>>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
1531
+ }, Manifest extends ManifestContract<TableOfState<State>>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, ErrorCode extends string = string> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest, ErrorCode> & {
1479
1532
  kind: "player";
1480
1533
  /**
1481
1534
  * Default actor selector for interactions in this phase. When omitted the
@@ -1499,7 +1552,7 @@ type SimultaneousPlayerPhaseDefinition<PhaseStateSchema extends SchemaLike<objec
1499
1552
  currentPhase: string;
1500
1553
  };
1501
1554
  phase: object;
1502
- }, Manifest extends ManifestContract<TableOfState<State>>, SubmitCollectors extends Record<string, InputCollector> = Record<string, InputCollector>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest> & {
1555
+ }, Manifest extends ManifestContract<TableOfState<State>>, SubmitCollectors extends Record<string, InputCollector> = Record<string, InputCollector>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, ErrorCode extends string = string> = PhaseDefinitionCommon<PhaseStateSchema, State, Manifest, ErrorCode> & {
1503
1556
  kind: "simultaneousPlayer";
1504
1557
  actor?: never;
1505
1558
  /**
@@ -1524,7 +1577,7 @@ type SimultaneousPlayerPhaseDefinition<PhaseStateSchema extends SchemaLike<objec
1524
1577
  * submitted params are passed together so game state mutates from one
1525
1578
  * deterministic base state instead of one player at a time.
1526
1579
  */
1527
- resolve: BivariantCallback<SimultaneousResolveArgs<SubmitCollectors, ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest>, ReducerResult<ScopedPhaseState<State, z.infer<PhaseStateSchema>>>>;
1580
+ resolve: BivariantCallback<SimultaneousResolveArgs<SubmitCollectors, ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest, ErrorCode>, ReducerResult<ScopedPhaseState<State, z.infer<PhaseStateSchema>>> | void>;
1528
1581
  effects?: Effects;
1529
1582
  interactions?: Interactions;
1530
1583
  stages?: Stages;
@@ -1537,7 +1590,7 @@ type PhaseDefinition<PhaseStateSchema extends SchemaLike<object>, State extends
1537
1590
  currentPhase: string;
1538
1591
  };
1539
1592
  phase: object;
1540
- }, Manifest extends ManifestContract<TableOfState<State>>, SubmitCollectors extends Record<string, InputCollector> = Record<string, InputCollector>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>> = AutoPhaseDefinition<PhaseStateSchema, State, Manifest> | PlayerPhaseDefinition<PhaseStateSchema, State, Manifest, Effects, Interactions, Stages, Zones, CardActions> | SimultaneousPlayerPhaseDefinition<PhaseStateSchema, State, Manifest, SubmitCollectors, Effects, Interactions, Stages, Zones, CardActions>;
1593
+ }, Manifest extends ManifestContract<TableOfState<State>>, SubmitCollectors extends Record<string, InputCollector> = Record<string, InputCollector>, Effects extends EffectMap<State, Manifest> = Record<string, never>, Interactions extends InteractionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Stages extends StageMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, Zones extends PhaseZoneList<Manifest> = readonly [], CardActions extends CardActionMap<ScopedPhaseState<State, z.infer<PhaseStateSchema>>, Manifest> = Record<string, never>, ErrorCode extends string = string> = AutoPhaseDefinition<PhaseStateSchema, State, Manifest, ErrorCode> | PlayerPhaseDefinition<PhaseStateSchema, State, Manifest, Effects, Interactions, Stages, Zones, CardActions, ErrorCode> | SimultaneousPlayerPhaseDefinition<PhaseStateSchema, State, Manifest, SubmitCollectors, Effects, Interactions, Stages, Zones, CardActions, ErrorCode>;
1541
1594
 
1542
1595
  type SharedViewDefinition<State extends {
1543
1596
  table: RuntimeTableRecord;
@@ -1545,7 +1598,7 @@ type SharedViewDefinition<State extends {
1545
1598
  currentPhase: string;
1546
1599
  };
1547
1600
  }, Manifest extends ManifestContract<TableOfState<State>>, Projection = unknown> = {
1548
- project: (args: ActionContext<State, Manifest> & RuntimeHelpers<State> & {
1601
+ project: (args: ActionContext<State, Manifest> & ReadHelpers<State> & {
1549
1602
  state: State;
1550
1603
  }) => Projection;
1551
1604
  };
@@ -1555,7 +1608,7 @@ type PlayerViewDefinition<State extends {
1555
1608
  currentPhase: string;
1556
1609
  };
1557
1610
  }, Manifest extends ManifestContract<TableOfState<State>>, SharedProjection = unknown, Projection = unknown> = {
1558
- project: (args: ActionContext<State, Manifest> & RuntimeHelpers<State> & {
1611
+ project: (args: ActionContext<State, Manifest> & ReadHelpers<State> & {
1559
1612
  state: State;
1560
1613
  playerId: PlayerIdOfState<State>;
1561
1614
  shared: SharedProjection;
@@ -1585,4 +1638,4 @@ type StaticViewDefinition<Manifest extends ManifestContract<RuntimeTableRecord>,
1585
1638
  }) => Projection;
1586
1639
  };
1587
1640
 
1588
- export { type InputCollectorMetaForKind as $, type ActionContext as A, type BaseGameSessionOfContract as B, type CardActionMap as C, type ContinuationInput as D, type ContinuationInputForSource as E, type ContinuationKind as F, type ContinuationReduceArgs as G, type ContinuationSourceKind as H, type DefaultedClientParamKeysOfInteractionOfDefinition as I, type DerivedDefinition as J, type DerivedResolver as K, type EagerInputDomainDependencies as L, type EffectContinuationCallable as M, type EffectContinuationInput as N, type EffectContinuationResponse as O, type EffectDefinition as P, type EffectIdsOfDefinition as Q, type EffectMap as R, type EffectRegistryOfPhase as S, type EffectRollDieDefinition as T, type EffectShuffleDefinition as U, type EffectShufflePlayerZoneDefinition as V, type EmptyViewDefinition as W, type GameStateOf as X, type InitialStateCallbacks as Y, type InputCollector as Z, type InputCollectorKind as _, type ActorSelection as a, type ShuffleSharedZoneContinuationResponse as a$, type InputDomainDependencyCase as a0, type InputDomainDescriptor as a1, type InputDomainResolverDescriptor as a2, type InputKeysWithCollectorKindOfDefinition as a3, type InputSelectionDescriptor as a4, type InteractionAvailabilityArgs as a5, type InteractionCommitPolicy as a6, type InteractionIdOfDefinition as a7, type InteractionIdOfDefinitionPhase as a8, type InteractionKind as a9, type PlayerPhaseDefinition as aA, type PlayerViewDefinition as aB, type PromptInputCollectorMeta as aC, type PromptInteractionKeyOfDefinition as aD, type RandomHelpers as aE, type ReducerEdit as aF, type ReducerGameContract as aG, type ReducerGameContractLike as aH, type ReducerGameDefinition as aI, type ReducerOps as aJ, type ReducerSessionForConfig as aK, type ReducerStateBase as aL, type ReducerStateForConfig as aM, type ReducerTransaction as aN, type ResolvedBoardTargetDomainDescriptor as aO, type ResolvedCardTargetDomainDescriptor as aP, type ResolvedGameSessionOf as aQ, type ResolvedGameStateOf as aR, type ResourceMapDomainDescriptor as aS, type ResumableEffectKind as aT, type RngInputCollectorMeta as aU, type RollDieContinuationResponse as aV, type RotatePlayerZoneArgs as aW, type RuntimeHelpers as aX, type ScopedPhaseState as aY, type SharedViewDefinition as aZ, type ShufflePlayerZoneContinuationResponse as a_, type InteractionMap as aa, type InteractionReduceArgs as ab, type InteractionReduceInput as ac, type InteractionRule as ad, type InteractionRuleValidationResult as ae, type InteractionSpec as af, type InteractionSpecByNameOfDefinitionPhase as ag, type InteractionToArgs as ah, type InteractionValidateArgs as ai, type LazyBoardTargetDomainDescriptor as aj, type LazyCardTargetDomainDescriptor as ak, type LazyInputDomainDependencies as al, type MutationRuntimeHelpers as am, type Op as an, type ParamsOf as ao, type ParamsOfInteractionOfDefinition as ap, type PhaseDefinition as aq, type PhaseDefinitionByName as ar, type PhaseEnterArgs as as, type PhaseEnterContext as at, type PhaseMapOf as au, type PhaseNamesOfDefinition as av, type PhaseStateMapOfDefinitions as aw, type PhaseStateOfDefinitions as ax, type PhaseZoneList as ay, type PlayableInteractionsOfZoneOfDefinition as az, type ActorSelector as b, type SimultaneousPlayerPhaseDefinition as b0, type SimultaneousResolveArgs as b1, type SimultaneousSubmission as b2, type SimultaneousSubmitSpec as b3, type StageMap as b4, type StageNamesOfDefinitionPhase as b5, type StageSpec as b6, type StaticViewDefinition as b7, type StaticViewQueries as b8, type TargetKind as b9, type ValidationIssue as ba, type ViewDefinitionByName as bb, type ViewMapOf as bc, type ViewNamesOfDefinition as bd, type ViewOfDefinition as be, type ViewsOfDefinition as bf, type ZoneIdsOfDefinition as bg, createDerivedResolver as bh, createReducerEdit as bi, createReducerOps as bj, createReducerTransaction as bk, defineDerived as bl, pipe as bm, type ActorSelectorArgs as c, type AnyCardActionSpec as d, type AnyContinuationCallable as e, type AnyInteractionSpec as f, type AnyPhaseDefinitionForContract as g, type AnyReducerGameDefinition as h, type AutoPhaseDefinition as i, type BaseGameStateOfContract as j, type BoardInputCollectorKind as k, type BoardInputCollectorMeta as l, type BoardInteractionKeyOfDefinition as m, type BoardTargetDomainDescriptor as n, type BoundedNumberDomainDescriptor as o, type CardActionSpec as p, type CardInputCollectorMeta as q, type CardInputZoneIdsOfDefinition as r, type CardInteractionKeyOfDefinition as s, type CardTargetDomainDescriptor as t, type ChoiceDomainDescriptor as u, type ChoiceListDomainDescriptor as v, type ClientParamsOf as w, type ClientParamsOfInteractionOfDefinition as x, type CollectorState as y, type ContinuationCallable as z };
1641
+ export { type InputCollectorMetaForKind as $, type ActionContext as A, type BaseGameSessionOfContract as B, type CardActionMap as C, type ContinuationInput as D, type ContinuationInputForSource as E, type ContinuationKind as F, type ContinuationReduceArgs as G, type ContinuationSourceKind as H, type DefaultedClientParamKeysOfInteractionOfDefinition as I, type DerivedDefinition as J, type DerivedResolver as K, type EagerInputDomainDependencies as L, type EffectContinuationCallable as M, type EffectContinuationInput as N, type EffectContinuationResponse as O, type EffectDefinition as P, type EffectIdsOfDefinition as Q, type EffectMap as R, type EffectRegistryOfPhase as S, type EffectRollDieDefinition as T, type EffectShuffleDefinition as U, type EffectShufflePlayerZoneDefinition as V, type EmptyViewDefinition as W, type GameStateOf as X, type InitialStateCallbacks as Y, type InputCollector as Z, type InputCollectorKind as _, type ActorSelection as a, type ShuffleSharedZoneContinuationResponse as a$, type InputDomainDependencyCase as a0, type InputDomainDescriptor as a1, type InputDomainResolverDescriptor as a2, type InputKeysWithCollectorKindOfDefinition as a3, type InputSelectionDescriptor as a4, type InteractionAvailabilityArgs as a5, type InteractionCommitPolicy as a6, type InteractionIdOfDefinition as a7, type InteractionIdOfDefinitionPhase as a8, type InteractionKind as a9, type PlayerPhaseDefinition as aA, type PlayerViewDefinition as aB, type PromptInputCollectorMeta as aC, type PromptInteractionKeyOfDefinition as aD, type RandomHelpers as aE, type ReadHelpers as aF, type ReducerGameContract as aG, type ReducerGameContractLike as aH, type ReducerGameDefinition as aI, type ReducerOps as aJ, type ReducerSessionForConfig as aK, type ReducerStateBase as aL, type ReducerStateForConfig as aM, type ReducerTransaction as aN, type ReducerTransactionOutcome as aO, type ResolvedBoardTargetDomainDescriptor as aP, type ResolvedCardTargetDomainDescriptor as aQ, type ResolvedGameSessionOf as aR, type ResolvedGameStateOf as aS, type ResourceMapDomainDescriptor as aT, type ResumableEffectKind as aU, type RngInputCollectorMeta as aV, type RollDieContinuationResponse as aW, type RotatePlayerZoneArgs as aX, type ScopedPhaseState as aY, type SharedViewDefinition as aZ, type ShufflePlayerZoneContinuationResponse as a_, type InteractionMap as aa, type InteractionReduceArgs as ab, type InteractionReduceInput as ac, type InteractionRule as ad, type InteractionRuleValidationResult as ae, type InteractionSpec as af, type InteractionSpecByNameOfDefinitionPhase as ag, type InteractionToArgs as ah, type InteractionValidateArgs as ai, type LazyBoardTargetDomainDescriptor as aj, type LazyCardTargetDomainDescriptor as ak, type LazyInputDomainDependencies as al, type MutationHelpers as am, type Op as an, type ParamsOf as ao, type ParamsOfInteractionOfDefinition as ap, type PhaseDefinition as aq, type PhaseDefinitionByName as ar, type PhaseEnterArgs as as, type PhaseEnterContext as at, type PhaseMapOf as au, type PhaseNamesOfDefinition as av, type PhaseStateMapOfDefinitions as aw, type PhaseStateOfDefinitions as ax, type PhaseZoneList as ay, type PlayableInteractionsOfZoneOfDefinition as az, type ActorSelector as b, type SimultaneousPlayerPhaseDefinition as b0, type SimultaneousResolveArgs as b1, type SimultaneousSubmission as b2, type SimultaneousSubmitSpec as b3, type StageMap as b4, type StageNamesOfDefinitionPhase as b5, type StageSpec as b6, type StaticViewDefinition as b7, type StaticViewQueries as b8, type TargetKind as b9, type ValidationIssue as ba, type ViewDefinitionByName as bb, type ViewMapOf as bc, type ViewNamesOfDefinition as bd, type ViewOfDefinition as be, type ViewsOfDefinition as bf, type ZoneIdsOfDefinition as bg, createDerivedResolver as bh, createReducerOps as bi, defineDerived as bj, pipe as bk, type ActorSelectorArgs as c, type AnyCardActionSpec as d, type AnyContinuationCallable as e, type AnyInteractionSpec as f, type AnyPhaseDefinitionForContract as g, type AnyReducerGameDefinition as h, type AutoPhaseDefinition as i, type BaseGameStateOfContract as j, type BoardInputCollectorKind as k, type BoardInputCollectorMeta as l, type BoardInteractionKeyOfDefinition as m, type BoardTargetDomainDescriptor as n, type BoundedNumberDomainDescriptor as o, type CardActionSpec as p, type CardInputCollectorMeta as q, type CardInputZoneIdsOfDefinition as r, type CardInteractionKeyOfDefinition as s, type CardTargetDomainDescriptor as t, type ChoiceDomainDescriptor as u, type ChoiceListDomainDescriptor as v, type ClientParamsOf as w, type ClientParamsOfInteractionOfDefinition as x, type CollectorState as y, type ContinuationCallable as z };
package/package.json CHANGED
@@ -1,13 +1,10 @@
1
1
  {
2
2
  "name": "@dreamboard-games/sdk",
3
- "version": "0.5.0-alpha.0",
3
+ "version": "0.5.0-alpha.2",
4
4
  "description": "Dreamboard SDK package set metadata and public facade",
5
5
  "type": "module",
6
6
  "main": "./dist/index.js",
7
7
  "types": "./dist/index.d.ts",
8
- "bin": {
9
- "dreamboard-sdk-materialize": "./dist/authoring-materialize-cli.js"
10
- },
11
8
  "exports": {
12
9
  ".": {
13
10
  "types": "./dist/index.d.ts",
@@ -87,16 +84,6 @@
87
84
  "import": "./dist/runtime/runtime-api.js",
88
85
  "default": "./dist/runtime/runtime-api.js"
89
86
  },
90
- "./codegen": {
91
- "types": "./dist/codegen.d.ts",
92
- "import": "./dist/codegen.js",
93
- "default": "./dist/codegen.js"
94
- },
95
- "./authoring": {
96
- "types": "./dist/authoring/index.d.ts",
97
- "import": "./dist/authoring/index.js",
98
- "default": "./dist/authoring/index.js"
99
- },
100
87
  "./reducer-contract": {
101
88
  "types": "./dist/reducer-contract.d.ts",
102
89
  "import": "./dist/reducer-contract.js",
@@ -117,11 +104,6 @@
117
104
  "import": "./dist/testing-compiler.js",
118
105
  "default": "./dist/testing-compiler.js"
119
106
  },
120
- "./authoring-compiler": {
121
- "types": "./dist/authoring-compiler.d.ts",
122
- "import": "./dist/authoring-compiler.js",
123
- "default": "./dist/authoring-compiler.js"
124
- },
125
107
  "./browser-interaction": {
126
108
  "types": "./dist/browser-interaction.d.ts",
127
109
  "import": "./dist/browser-interaction.js",
@@ -179,10 +161,9 @@
179
161
  "vitest": "4.1.10",
180
162
  "wait-on": "^8.0.1",
181
163
  "zod": "4.4.3",
182
- "@dreamboard-games/reducer-contract": "0.5.0",
183
- "@dreamboard-games/sdk-types": "0.2.0",
184
164
  "@dreamboard-games/plugin-runtime-contract": "0.1.0",
185
- "@dreamboard-games/workspace-codegen": "0.3.0-alpha.0"
165
+ "@dreamboard-games/sdk-types": "0.2.0",
166
+ "@dreamboard-games/reducer-contract": "0.5.0"
186
167
  },
187
168
  "peerDependencies": {
188
169
  "framer-motion": "^11.0.0 || ^12.0.0",
@@ -1,59 +0,0 @@
1
- import { JsonValue } from '../types.js';
2
-
3
- type AuthoringMetadataV1 = {
4
- sdkVersion: string;
5
- };
6
- type AuthoringValidationResultV1 = {
7
- valid: boolean;
8
- errors: readonly string[];
9
- warnings: readonly string[];
10
- };
11
- type GeneratedArtifactV1 = {
12
- path: string;
13
- ownership: "authoritative" | "seed";
14
- content: string;
15
- contentSha256: string;
16
- };
17
- type GeneratedPathPatternV1 = {
18
- prefix: string;
19
- suffix: string;
20
- };
21
- type AuthoringManifestConformanceCaseV1 = {
22
- id: string;
23
- manifest: JsonValue;
24
- expected: {
25
- valid: true;
26
- transportValid: true;
27
- materializedSha256: string;
28
- } | {
29
- valid: false;
30
- transportValid: boolean;
31
- diagnosticCodes: readonly string[];
32
- };
33
- };
34
- type ProjectAuthoringAdapterV1 = {
35
- protocolVersion: 1;
36
- metadata: AuthoringMetadataV1;
37
- generatedPaths: readonly string[];
38
- generatedPathPatterns: readonly GeneratedPathPatternV1[];
39
- manifestConformanceCases: readonly AuthoringManifestConformanceCaseV1[];
40
- validateManifest(manifest: unknown): AuthoringValidationResultV1;
41
- materializeManifest(manifest: unknown): JsonValue;
42
- generateWorkspaceArtifacts(manifest: unknown): readonly GeneratedArtifactV1[];
43
- };
44
-
45
- declare function diagnosticCodesForValidationErrors(errors: readonly string[]): readonly string[];
46
-
47
- declare function validateManifest(manifest: unknown): AuthoringValidationResultV1;
48
- declare function materializeManifest(manifest: unknown): JsonValue;
49
- declare function generateWorkspaceArtifacts(manifest: unknown): readonly GeneratedArtifactV1[];
50
- declare const GENERATED_WORKSPACE_PATHS: readonly string[];
51
- type GeneratedWorkspacePathPattern = {
52
- readonly prefix: string;
53
- readonly suffix: string;
54
- };
55
- declare const GENERATED_WORKSPACE_PATH_PATTERNS: readonly GeneratedWorkspacePathPattern[];
56
- declare const MANIFEST_CONFORMANCE_CASES: readonly AuthoringManifestConformanceCaseV1[];
57
- declare const projectAuthoringAdapter: ProjectAuthoringAdapterV1;
58
-
59
- export { type AuthoringManifestConformanceCaseV1, type AuthoringMetadataV1, type AuthoringValidationResultV1, GENERATED_WORKSPACE_PATHS, GENERATED_WORKSPACE_PATH_PATTERNS, type GeneratedArtifactV1, type GeneratedPathPatternV1, MANIFEST_CONFORMANCE_CASES, type ProjectAuthoringAdapterV1, diagnosticCodesForValidationErrors, generateWorkspaceArtifacts, materializeManifest, projectAuthoringAdapter, validateManifest };
@@ -1,24 +0,0 @@
1
- import {
2
- GENERATED_WORKSPACE_PATHS,
3
- GENERATED_WORKSPACE_PATH_PATTERNS,
4
- MANIFEST_CONFORMANCE_CASES,
5
- diagnosticCodesForValidationErrors,
6
- generateWorkspaceArtifacts,
7
- materializeManifest,
8
- projectAuthoringAdapter,
9
- validateManifest
10
- } from "../chunk-KGV2EUNN.js";
11
- import "../chunk-KWHOFBDM.js";
12
- import "../chunk-HIH6Y4FA.js";
13
- import "../chunk-PZ5AY32C.js";
14
- export {
15
- GENERATED_WORKSPACE_PATHS,
16
- GENERATED_WORKSPACE_PATH_PATTERNS,
17
- MANIFEST_CONFORMANCE_CASES,
18
- diagnosticCodesForValidationErrors,
19
- generateWorkspaceArtifacts,
20
- materializeManifest,
21
- projectAuthoringAdapter,
22
- validateManifest
23
- };
24
- //# sourceMappingURL=index.js.map
@@ -1 +0,0 @@
1
- {"version":3,"sources":[],"sourcesContent":[],"mappings":"","names":[]}