@dreamboard-games/sdk 0.4.0-alpha.6 → 0.4.0-alpha.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/REFERENCE.md +408 -8
- package/dist/authoring/index.d.ts +5 -4
- package/dist/authoring/index.js +3 -3
- package/dist/authoring/index.js.map +1 -1
- package/dist/{chunk-PAPIAMYX.js → chunk-3QIZKXJ2.js} +6 -4
- package/dist/{chunk-PAPIAMYX.js.map → chunk-3QIZKXJ2.js.map} +1 -1
- package/dist/chunk-5IHU5CUK.js +575 -0
- package/dist/chunk-5IHU5CUK.js.map +1 -0
- package/dist/chunk-IU6KGPY7.js +659 -0
- package/dist/chunk-IU6KGPY7.js.map +1 -0
- package/dist/{chunk-HK3WN4U7.js → chunk-KYEWGZ2Y.js} +2 -2
- package/dist/{chunk-HK3WN4U7.js.map → chunk-KYEWGZ2Y.js.map} +1 -1
- package/dist/{chunk-DDST4U2P.js → chunk-NO537WSS.js} +2 -2
- package/dist/{chunk-SOBNI363.js → chunk-Q322XCY2.js} +11 -6
- package/dist/{chunk-SOBNI363.js.map → chunk-Q322XCY2.js.map} +1 -1
- package/dist/{chunk-OV6JC2BM.js → chunk-RKGJ64UN.js} +19 -15
- package/dist/chunk-RKGJ64UN.js.map +1 -0
- package/dist/chunk-VLG4YST5.js +564 -0
- package/dist/chunk-VLG4YST5.js.map +1 -0
- package/dist/{stale-contract-artifact-error-BelRiIDR.d.ts → diagnostics-1BWjRo6-.d.ts} +1 -18
- package/dist/index.js +2 -2
- package/dist/package-set.d.ts +2 -2
- package/dist/package-set.js +2 -2
- package/dist/reducer.d.ts +3 -2
- package/dist/reducer.js +5 -5
- package/dist/reducer.js.map +1 -1
- package/dist/reference-games/index.d.ts +223 -0
- package/dist/reference-games/index.js +230 -0
- package/dist/reference-games/index.js.map +1 -0
- package/dist/runtime/primitives.js +4 -3
- package/dist/runtime/workspace-contract.js +5 -4
- package/dist/runtime.js +15 -205
- package/dist/runtime.js.map +1 -1
- package/dist/stale-contract-artifact-error-C5AaZPJ8.d.ts +18 -0
- package/dist/testing-runtime.d.ts +42 -0
- package/dist/testing-runtime.js +153 -0
- package/dist/testing-runtime.js.map +1 -0
- package/dist/testing.d.ts +5 -191
- package/dist/testing.js +22 -640
- package/dist/testing.js.map +1 -1
- package/dist/types-DcADVHe9.d.ts +192 -0
- package/package.json +13 -2
- package/dist/chunk-OV6JC2BM.js.map +0 -1
- package/dist/chunk-UUQNOGZV.js +0 -1266
- package/dist/chunk-UUQNOGZV.js.map +0 -1
- /package/dist/{chunk-DDST4U2P.js.map → chunk-NO537WSS.js.map} +0 -0
package/dist/testing.d.ts
CHANGED
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@@ -1,5 +1,6 @@
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import {
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export {
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import { n as SnapshotMatcherHandler, E as ExpectFn, d as InteractionExplanationLike, C as CreateReducerScenarioRunnerOptions, i as ReducerScenarioRunner, j as ReducerScenarioTrace } from './types-DcADVHe9.js';
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export { B as BaseContext, a as BaseDefinition, b as ExpectMatchers, I as InteractionAvailabilityLike, c as InteractionDescriptorLike, R as ReducerScenarioBundle, e as ReducerScenarioDiagnostic, f as ReducerScenarioExchange, g as ReducerScenarioFrame, h as ReducerScenarioOperation, k as ReducerScenarioViewer, l as RejectionExpectation, S as ScenarioDefinition, m as SharedScenarioContext, T as TestRunner, o as defineBase, p as defineScenario } from './types-DcADVHe9.js';
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import { R as ReducerDiagnosticEvent, D as DispatchTraceSummaryEntry } from './diagnostics-1BWjRo6-.js';
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import { w as wire, a as ReducerBundleContract } from './index.d-DMASeF6M.js';
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import { p, w, v, t, u } from './protocol-835hEGne.js';
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import { R as RuntimeAPI, V as ValidationResult } from './runtime-api-C6aWo9c0.js';
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@@ -9,128 +10,7 @@ import { r as BrowserInteractionIntentRequest, l as BrowserInteractionEffectRequ
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import { b as PluginTransport, P as PluginRuntimeClient } from './types-aI4V9CWe.js';
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import * as react_jsx_runtime from 'react/jsx-runtime';
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import react__default from 'react';
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type TestRunner = "reducer" | "remote" | "browser";
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type InteractionDescriptorLike = {
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interactionId?: string;
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surface?: string;
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kind?: string;
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availability?: InteractionAvailabilityLike;
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context?: {
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to?: string;
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};
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} & Record<string, unknown>;
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type InteractionAvailabilityLike = {
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status: "available";
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} | {
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status: "notYourTurn";
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reason: string;
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} | {
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status: "insufficientResources";
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reason: string;
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missingResources?: Record<string, unknown>;
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} | {
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status: "blocked";
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reason: string;
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};
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type InteractionExplanationLike = {
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interactionId: string;
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phase: string;
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step: string | null;
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availability: "available" | "notYourTurn" | "wrongPhase" | "wrongStep" | "blocked";
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rules: ReadonlyArray<{
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ruleId: string;
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outcome: "passed" | "failed" | "notEvaluated";
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errorCode?: string;
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message?: string;
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}>;
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actor: {
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required: readonly string[];
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playerIsActor: boolean;
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};
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inputs: ReadonlyArray<{
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key: string;
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kind: string;
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eligibleCount: number | "lazy";
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}>;
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};
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type SnapshotMatcherHandler = (name: string | undefined, actual: unknown) => void;
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type RejectionExpectation = {
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errorCode?: string;
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message?: string | RegExp;
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};
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type ExpectMatchers = {
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toBe: (expected: unknown) => void;
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toEqual: (expected: unknown) => void;
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toMatchObject: (expected: Record<string, unknown>) => void;
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toBeDefined: () => void;
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toBeUndefined: () => void;
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toBeNull: () => void;
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toContain: (expected: unknown) => void;
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toContainEqual: (expected: unknown) => void;
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toHaveLength: (expected: number) => void;
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toBeGreaterThan: (expected: number) => void;
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toBeGreaterThanOrEqual: (expected: number) => void;
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toThrow: (predicate?: string | RegExp | ((error: Error) => boolean)) => void;
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toMatchSnapshot: (filename?: string) => void;
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toRejectWith: (expected: RejectionExpectation) => Promise<void>;
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toHaveInteraction: (interactionId: string, opts?: Partial<InteractionDescriptorLike>) => void;
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toBeGatedBy: (reason: string, opts?: {
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interactionId?: string;
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}) => void;
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toBeAvailable: (explanation?: InteractionExplanationLike) => void;
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toBeActiveFor: (playerId: string, opts?: {
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interactionId?: string;
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}) => void;
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not: {
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toHaveInteraction: (interactionId: string) => void;
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};
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};
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type ExpectFn = (actual: unknown) => ExpectMatchers;
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interface BaseContext<PlayerId extends string = string> {
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game: {
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start(): Promise<void>;
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patchState?(mutator: (state: Record<string, unknown>) => void): Promise<void>;
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submit(playerId: PlayerId, interactionId: string, params?: unknown): Promise<void>;
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};
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players(): readonly PlayerId[];
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seat(index: number): PlayerId;
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}
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interface SharedScenarioContext<PlayerId extends string = string, StateName extends string = string, View = unknown, Descriptor extends InteractionDescriptorLike = InteractionDescriptorLike> extends BaseContext<PlayerId> {
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state(): StateName;
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view(playerId: PlayerId): View;
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interactions(playerId: PlayerId): readonly Descriptor[];
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explain(playerId: PlayerId, interactionId: string): InteractionExplanationLike;
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diagnostics: {
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readonly events: readonly ReducerDiagnosticEvent[];
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readonly lastDispatch: {
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submissionId: string;
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trace: readonly DispatchTraceSummaryEntry[];
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} | null;
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clear(): void;
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};
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expect: ExpectFn;
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}
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interface BaseDefinition {
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id: string;
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seed?: number;
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players?: number;
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setupProfileId?: string | null;
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extends?: string;
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setup: (ctx: BaseContext) => void | Promise<void>;
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}
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interface ScenarioDefinition<Runners extends readonly TestRunner[] = readonly ["reducer"], PhaseName extends string = string, StageName extends string = string> {
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id: string;
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description?: string;
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from: string;
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runners?: Runners;
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phase?: PhaseName;
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stage?: StageName;
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when: (ctx: SharedScenarioContext) => void | Promise<void>;
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then: (ctx: SharedScenarioContext) => void | Promise<void>;
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}
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declare function defineBase<const Definition extends BaseDefinition>(definition: Definition): Definition;
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declare function defineScenario<const Runners extends readonly TestRunner[] = readonly ["reducer"], const PhaseName extends string = string, const StageName extends string = string>(definition: ScenarioDefinition<Runners, PhaseName, StageName>): ScenarioDefinition<Runners, PhaseName, StageName>;
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export { S as StaleContractArtifactError, a as StaleContractArtifactErrorOptions, b as StaleContractArtifactKind, i as isStaleContractArtifactError } from './stale-contract-artifact-error-C5AaZPJ8.js';
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type CreateExpectApiOptions = {
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declare function createTestRuntime(options: CreateTestRuntimeOptions): CreatedTestRuntime;
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type ReducerScenarioBundle = Pick<ReducerBundleContract, "projectSeatsDynamic" | "validateInput" | "dispatch" | "projectStatic">;
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interface ReducerScenarioViewer {
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readonly seatId: string;
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readonly playerId: string;
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}
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interface ReducerScenarioFrame {
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readonly id: string;
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readonly reducerState: wire.ReducerSessionState;
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readonly dynamicProjection: wire.SeatProjectionBundle;
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readonly staticProjection?: wire.BoardStaticProjection | null;
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readonly gameVersion: number;
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readonly actionSetVersion: string;
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readonly projectionDigest: string;
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}
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interface ReducerScenarioTrace {
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readonly scenarioId: string;
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readonly gameId: string;
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readonly viewer: ReducerScenarioViewer;
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readonly frames: readonly ReducerScenarioFrame[];
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readonly exchanges: readonly ReducerScenarioExchange[];
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}
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type ReducerScenarioExchange = {
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readonly id: string;
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readonly operation: "validate";
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readonly fromFrameId: string;
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readonly input: wire.GameInput;
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readonly result: wire.ReducerInputValidationResult;
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} | {
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readonly id: string;
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readonly operation: "submit";
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readonly fromFrameId: string;
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readonly input: wire.GameInput;
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readonly result: {
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readonly kind: "accepted";
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readonly toFrameId: string;
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} | {
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readonly kind: "rejected";
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readonly diagnostics: readonly ReducerScenarioDiagnostic[];
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};
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};
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interface ReducerScenarioDiagnostic {
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readonly code: string;
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readonly message: string;
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}
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type ReducerScenarioOperation = {
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readonly id: string;
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readonly operation: "validate";
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readonly input: wire.GameInput;
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} | {
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readonly id: string;
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readonly operation: "submit";
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readonly input: wire.GameInput;
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};
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interface CreateReducerScenarioRunnerOptions {
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readonly scenarioId: string;
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readonly gameId: string;
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readonly initialState: wire.ReducerSessionState;
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readonly bundle: ReducerScenarioBundle;
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readonly viewer: ReducerScenarioViewer;
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readonly playerIds: readonly string[];
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readonly initialGameVersion?: number;
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}
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interface ReducerScenarioRunner {
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run(operations: readonly ReducerScenarioOperation[]): Promise<ReducerScenarioTrace>;
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}
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declare function createReducerScenarioRunner(options: CreateReducerScenarioRunnerOptions): ReducerScenarioRunner;
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declare const UI_SCENARIO_FIXTURE_SCHEMA_VERSION = 2;
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declare function submit(options: ReplayStepOptions): UIScenarioReplayStep;
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declare function assertStep(stepId: string, expect: UIStepExpectation): UIScenarioReplayStep;
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export { type
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export { type CompilePluginProtocolTapeOptions, type CompileUIScenarioFixtureOptions, type CreateFixtureHostHarnessOptions, CreateReducerScenarioRunnerOptions, type CreateTestRuntimeOptions, type CreatedTestRuntime, type DeterministicIdFactory, ExpectFn, type FixtureEnvironmentInit, type FixtureHostEvent, type FixtureHostHarness, FixturePluginRuntime, InteractionExplanationLike, type PluginProtocolTape, type PortableSemanticReplayStep, type ProtocolUIScenarioAuthority, ReducerScenarioRunner, ReducerScenarioTrace, type ReducerUIScenarioAuthority, SnapshotMatcherHandler, type UIFixtureFrame, type UIFixtureProtocolStep, type UIReplayExecution, type UIReplayIdentityCandidate, type UIReplayRequest, type UIResolvedReplayIdentity, type UIScenarioAuthority, type UIScenarioAuthorityKind, type UIScenarioDefinition, type UIScenarioEnvironmentDefinition, type UIScenarioFixture, type UIScenarioFixtureBundleIndex, type UIScenarioReplayStep, type UIStepExpectation, UI_SCENARIO_FIXTURE_BUNDLE_SCHEMA_VERSION, UI_SCENARIO_FIXTURE_PLUGIN_RUNTIME_PROTOCOL, UI_SCENARIO_FIXTURE_SCHEMA_VERSION, UI_SCENARIO_FIXTURE_SUPPORTED_BROWSER_PROTOCOL_MAJOR, activate, assertDeterministicUIScenarioFixture, assertStep, assertSupportedBrowserInteractionProtocol, assertUIStepExpectationSatisfied, assertUniqueReplayIdentity, canonicalUIFixtureJson, canonicalizeUIFixtureJson, canonicalizeUIScenarioFixture, compareUIParityObservations, compilePluginProtocolTape, compileUIScenarioFixture, createDeterministicIdFactory, createExpectApi, createFixtureHostHarness, createReducerScenarioRunner, createTestRuntime, createUIParityObservationFromFixture, defaultFixtureEnvironmentInit, defineUIScenario, digestPluginProtocolTape, digestUIFixtureJson, digestUIFixtureRequest, digestUIFixtureTransportRequest, digestUIScenarioFixture, drag, fill, fixtureEnvironmentInitFor, isSha256Digest, parseUIParityObservationV1, parseUIScenarioFixture, parseUIScenarioFixtureBundleIndex, pluginProtocolTapeSchema, portableSemanticReplayStepSchema, press, serializeUIScenarioFixture, submit, uiFixtureFrameSchema, uiFixtureProtocolStepSchema, uiReplayExecutionSchema, uiReplayRequestSchema, uiResolvedReplayIdentitySchema, uiScenarioFixtureBundleIndexSchema, uiScenarioFixtureSchema, uiScenarioReplayStepSchema, uiStepExpectationSchema };
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