@dreamboard-games/cli 0.1.30-alpha.39 → 0.1.30-alpha.40
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-verifier/agent-workspace-verifier.mjs +6 -6
- package/dist/agent-verifier/agent-workspace-verifier.mjs.map +1 -1
- package/dist/agent-verifier/{chunk-WLUEMKVV.mjs → chunk-KAA3B4DI.mjs} +4 -4
- package/dist/agent-verifier/{chunk-WLUEMKVV.mjs.map → chunk-KAA3B4DI.mjs.map} +1 -1
- package/dist/agent-verifier/{chunk-M6YNQZCC.mjs → chunk-LROY5SN2.mjs} +4 -33
- package/dist/agent-verifier/chunk-LROY5SN2.mjs.map +1 -0
- package/dist/agent-verifier/{materialize-workspace-RPWQ5PST.mjs → materialize-workspace-JBDL6LF4.mjs} +4 -5
- package/dist/agent-verifier/materialize-workspace-JBDL6LF4.mjs.map +1 -0
- package/dist/agent-verifier/{reducer-native-test-harness-UFMSNNDY.mjs → reducer-native-test-harness-XQUPIT5D.mjs} +20 -20
- package/dist/agent-verifier/reducer-native-test-harness-XQUPIT5D.mjs.map +1 -0
- package/dist/agent-verifier/{static-scaffold-4HXUM2S4.mjs → static-scaffold-U5DXE23S.mjs} +2 -2
- package/dist/authoring-compatibility-internal.js +1 -1
- package/dist/{chunk-IZ7N2NLZ.js → chunk-5IYJOVUA.js} +22 -32
- package/dist/chunk-5IYJOVUA.js.map +1 -0
- package/dist/{chunk-R6J3LAQY.js → chunk-USZAPMQ4.js} +8 -38
- package/dist/{chunk-R6J3LAQY.js.map → chunk-USZAPMQ4.js.map} +1 -1
- package/dist/index.js +12 -15
- package/dist/index.js.map +1 -1
- package/dist/internal.js +2 -2
- package/package.json +1 -1
- package/release/authoring-release-set.json +3 -3
- package/dist/agent-verifier/chunk-M6YNQZCC.mjs.map +0 -1
- package/dist/agent-verifier/materialize-workspace-RPWQ5PST.mjs.map +0 -1
- package/dist/agent-verifier/reducer-native-test-harness-UFMSNNDY.mjs.map +0 -1
- package/dist/chunk-IZ7N2NLZ.js.map +0 -1
- /package/dist/agent-verifier/{static-scaffold-4HXUM2S4.mjs.map → static-scaffold-U5DXE23S.mjs.map} +0 -0
package/dist/index.js
CHANGED
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@@ -47,7 +47,7 @@ import {
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titleFromSlug,
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toDreamboardApiError,
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waitForCompiledResultJobSdk
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} from "./chunk-
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} from "./chunk-5IYJOVUA.js";
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import {
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applyWorkspaceCodegen,
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collectLocalFiles,
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@@ -81,7 +81,7 @@ import {
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updateProjectLocalMaintainerRegistry,
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updateProjectState,
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writeSnapshot
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} from "./chunk-
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} from "./chunk-USZAPMQ4.js";
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import {
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getActiveCredentialBackendName,
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getGlobalAuthPath,
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@@ -4178,7 +4178,7 @@ var dev_default = defineCommand({
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await generateReducerNativeArtifacts({
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projectRoot,
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compiledResultId: devCompile.id,
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-
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+
projectId: effectiveProjectConfig.projectId,
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debug: parsedArgs.debug
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});
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const seededScenario = await createSessionFromScenario({
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@@ -4186,7 +4186,6 @@ var dev_default = defineCommand({
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scenarioId: requestedScenarioId,
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compiledResultId: devCompile.id,
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projectId: effectiveProjectConfig.projectId,
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-
gameId: effectiveProjectConfig.gameId,
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debug: parsedArgs.debug,
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trustGeneratedFingerprint: true
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});
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@@ -4196,7 +4195,7 @@ var dev_default = defineCommand({
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runSession = {
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sessionId: seededScenario.sessionId,
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shortCode: seededScenario.shortCode,
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-
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projectId: seededScenario.projectId,
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seed: seededScenario.seed,
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setupProfileId: seededScenario.setupProfileId ?? void 0,
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materialization: seededScenario.materialization
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@@ -4309,7 +4308,7 @@ async function tryResumeSession(requested, currentGameId, setupProfileId) {
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if (projectIdFromSessionGameSource(context.gameSource) !== currentGameId) {
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return {
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session: null,
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reason: "session belongs to a different
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reason: "session belongs to a different project"
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};
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}
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if ((context.setupProfileId ?? null) !== setupProfileId) {
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@@ -4328,7 +4327,7 @@ async function tryResumeSession(requested, currentGameId, setupProfileId) {
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session: {
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sessionId: context.sessionId,
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shortCode: context.shortCode,
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projectId: projectIdFromSessionGameSource(context.gameSource),
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setupProfileId: context.setupProfileId ?? void 0
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},
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reason: null
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@@ -4587,7 +4586,7 @@ async function createDevSession(options) {
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return {
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sessionId: session.sessionId,
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shortCode: session.shortCode,
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-
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projectId: projectIdFromSessionGameSource(session.gameSource),
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seed: options.seed,
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setupProfileId: options.setupProfileId ?? void 0
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};
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@@ -4850,7 +4849,6 @@ var project_create_default = defineCommand({
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targetDir,
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projectId,
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slug: project.slug,
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-
gameId: project.projectId,
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deploymentId: identity.deploymentId,
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ownerScopeId: identity.ownerScopeId,
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bindingKey: identity.bindingKey,
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@@ -4990,7 +4988,6 @@ var project_clone_default = defineCommand({
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}
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await updateProjectEnvironmentState(tempDir, {
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...clonedProjectConfig,
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gameId: project.projectId,
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deploymentId: identity.deploymentId,
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ownerScopeId: identity.ownerScopeId,
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bindingKey: identity.bindingKey,
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@@ -5323,7 +5320,7 @@ async function runTestCommand(args, deps = {}) {
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projectRoot,
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scenarioPath: args.scenario,
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compiledResultId: projectConfig.compile?.latestSuccessful?.resultId,
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-
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projectId: projectConfig.projectId,
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debug: Boolean(args.debug)
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});
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if (generated.bases.length === 0) {
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@@ -5338,7 +5335,7 @@ async function runTestCommand(args, deps = {}) {
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resolvedConfig: config,
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scenarioPath: args.scenario,
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compiledResultId: projectConfig.compile?.latestSuccessful?.resultId,
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projectId: projectConfig.projectId,
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debug: Boolean(args.debug),
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updateSnapshots: plan.updateSnapshots
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});
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@@ -5472,12 +5469,12 @@ async function runExactCommitVerification(options, deps = {}) {
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);
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}
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const runtimeIdentity = {
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projectId: projectConfig.projectId,
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compiledResultId: projectConfig.compile?.latestSuccessful?.resultId
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};
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const generated = await (deps.generateArtifacts ?? generateReducerNativeArtifacts)({
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projectRoot: worktreeRoot,
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projectId: runtimeIdentity.projectId,
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compiledResultId: runtimeIdentity.compiledResultId
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});
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if (generated.bases.length === 0) {
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projectRoot: worktreeRoot,
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projectConfig,
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resolvedConfig: options.config,
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projectId: runtimeIdentity.projectId,
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compiledResultId: runtimeIdentity.compiledResultId
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});
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steps.push("scenarios");
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