@dreadwood-types/types 0.1.313 → 0.1.315
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/beaconNight.d.ts +268 -0
- package/dist/beaconNight.d.ts.map +1 -0
- package/dist/beaconNight.js +506 -0
- package/dist/beaconNight.js.map +1 -0
- package/dist/bounty.d.ts +1 -1
- package/dist/bounty.d.ts.map +1 -1
- package/dist/bounty.js +13 -1
- package/dist/bounty.js.map +1 -1
- package/dist/dailyHooks.d.ts.map +1 -1
- package/dist/dailyHooks.js +6 -0
- package/dist/dailyHooks.js.map +1 -1
- package/dist/explorerLedger.d.ts +7 -1
- package/dist/explorerLedger.d.ts.map +1 -1
- package/dist/explorerLedger.js +15 -0
- package/dist/explorerLedger.js.map +1 -1
- package/dist/index.d.ts +2 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +2 -0
- package/dist/index.js.map +1 -1
- package/dist/quests.d.ts.map +1 -1
- package/dist/quests.js +5 -0
- package/dist/quests.js.map +1 -1
- package/dist/skillQuests.js +1 -1
- package/dist/skillQuests.js.map +1 -1
- package/dist/storyQuests.d.ts +2 -1
- package/dist/storyQuests.d.ts.map +1 -1
- package/dist/storyQuests.js +4 -0
- package/dist/storyQuests.js.map +1 -1
- package/dist/wardensBounty.d.ts +41 -0
- package/dist/wardensBounty.d.ts.map +1 -0
- package/dist/wardensBounty.js +182 -0
- package/dist/wardensBounty.js.map +1 -0
- package/package.json +2 -2
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/**
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* BOUNTY WORK 21-30: the Wardens' Writs (coverage slice 9, COVERAGE_1_40.md; track T103, 2026-10-14).
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*
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* The contract skill had eleven actions, no quest and no board in levels 21-30 apart from Calverton's. campStations.ts puts a Bounty Board at
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* Windward Signal Field, Gullhook Head, Emberdeep's camp and Brakka's outpost on the Red Waste; bounty.ts gives four more creatures
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* (gale crows, chalk burrowers, chasm prowlers, Waste Raiders) a contract each. This file is the first chain of the skill's own quests:
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* Captain Rhea Ironwell, who keeps the Wardens' board in Calverton's Wardens' Yard, sends a hunter out to three of the new boards in turn,
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* to read each board, clear what it posts and report back. Each quest asks the one before it and a Combat level.
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*
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* Crows on the Masts (Combat 20): the Windward yard's board, six gale crows
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* The Coast Writ (Combat 24): the Gullhook landing's board, eight wreckers' crew (cutthroats or drowned deckhands)
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* The Waste Writ (Combat 28): Brakka's outpost board, six Waste Raiders (PvP ground)
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*
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* The skill's DISPLAY name may be renamed (WAITING W-353), so no text here says it: the chain talks about boards, contracts and writs, and
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* the guide gets the skill's name from messages.ts skillDisplayName. Every number is a PLACEHOLDER for the balance pass.
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*
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* Types only from storyQuests.ts (an erased import), so storyQuests.ts can spread WARDENS_QUESTS without a cycle.
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*/
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import type { StoryQuestDef } from './storyQuests.js';
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export declare const WARDENS_WRIT_IDS: readonly ["wardensCrowWrit", "wardensCoastWrit", "wardensWasteWrit"];
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export type WardensWritId = (typeof WARDENS_WRIT_IDS)[number];
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/** Combat levels (placeholders). */
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export declare const WARDENS_WRIT_COMBAT: Readonly<Record<WardensWritId, number>>;
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/** Kill counts (placeholders), sized under the creatures' spawns. */
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export declare const WARDENS_WRIT_KILLS: Readonly<Record<WardensWritId, number>>;
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/** The board each writ sends you to (a camp station id), and the creatures it clears. */
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export declare const WARDENS_WRIT_BOARD: Readonly<Record<WardensWritId, string>>;
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export declare const WARDENS_WRIT_KINDS: Readonly<Record<WardensWritId, readonly string[]>>;
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/** How far (tiles) from the board's spot counts as having read it. */
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export declare const WARDENS_BOARD_REACH = 8;
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export declare const WARDENS_WRIT_QUESTS: Readonly<Record<WardensWritId, StoryQuestDef>>;
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export declare const WARDENS_WRIT_META: Readonly<Record<WardensWritId, {
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title: string;
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description: string;
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category: 'combat';
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art: {
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item: string;
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};
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}>>;
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export declare const WARDENS_WRIT_GIVER_PLACES: Readonly<Record<WardensWritId, string>>;
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//# sourceMappingURL=wardensBounty.d.ts.map
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{"version":3,"file":"wardensBounty.d.ts","sourceRoot":"","sources":["../src/wardensBounty.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AACH,OAAO,KAAK,EAAE,aAAa,EAAe,MAAM,kBAAkB,CAAC;AAMnE,eAAO,MAAM,gBAAgB,sEAAuE,CAAC;AACrG,MAAM,MAAM,aAAa,GAAG,CAAC,OAAO,gBAAgB,CAAC,CAAC,MAAM,CAAC,CAAC;AAE9D,oCAAoC;AACpC,eAAO,MAAM,mBAAmB,EAAE,QAAQ,CAAC,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC,CAIvE,CAAC;AAEF,qEAAqE;AACrE,eAAO,MAAM,kBAAkB,EAAE,QAAQ,CAAC,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC,CAItE,CAAC;AAEF,yFAAyF;AACzF,eAAO,MAAM,kBAAkB,EAAE,QAAQ,CAAC,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC,CAItE,CAAC;AACF,eAAO,MAAM,kBAAkB,EAAE,QAAQ,CAAC,MAAM,CAAC,aAAa,EAAE,SAAS,MAAM,EAAE,CAAC,CAIjF,CAAC;AAEF,sEAAsE;AACtE,eAAO,MAAM,mBAAmB,IAAI,CAAC;AAarC,eAAO,MAAM,mBAAmB,EAAE,QAAQ,CAAC,MAAM,CAAC,aAAa,EAAE,aAAa,CAAC,CA0H9E,CAAC;AAEF,eAAO,MAAM,iBAAiB,EAAE,QAAQ,CACtC,MAAM,CAAC,aAAa,EAAE;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,WAAW,EAAE,MAAM,CAAC;IAAC,QAAQ,EAAE,QAAQ,CAAC;IAAC,GAAG,EAAE;QAAE,IAAI,EAAE,MAAM,CAAA;KAAE,CAAA;CAAE,CAAC,CAoBzG,CAAC;AAEF,eAAO,MAAM,yBAAyB,EAAE,QAAQ,CAAC,MAAM,CAAC,aAAa,EAAE,MAAM,CAAC,CAI7E,CAAC"}
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import { CALVERTON_FOLK_NAMES } from './calvertonExtension.js';
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import { CAMP_BOARD_IDS, CAMP_BOUNTY_BOARDS } from './campStations.js';
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const RHEA = { kind: 'resident', name: CALVERTON_FOLK_NAMES.captain };
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export const WARDENS_WRIT_IDS = ['wardensCrowWrit', 'wardensCoastWrit', 'wardensWasteWrit'];
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/** Combat levels (placeholders). */
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export const WARDENS_WRIT_COMBAT = {
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wardensCrowWrit: 20,
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wardensCoastWrit: 24,
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wardensWasteWrit: 28,
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};
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/** Kill counts (placeholders), sized under the creatures' spawns. */
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export const WARDENS_WRIT_KILLS = {
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wardensCrowWrit: 6,
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wardensCoastWrit: 8,
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wardensWasteWrit: 6,
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};
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/** The board each writ sends you to (a camp station id), and the creatures it clears. */
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export const WARDENS_WRIT_BOARD = {
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wardensCrowWrit: CAMP_BOARD_IDS.windward,
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wardensCoastWrit: CAMP_BOARD_IDS.gullhook,
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wardensWasteWrit: CAMP_BOARD_IDS.redWaste,
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};
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export const WARDENS_WRIT_KINDS = {
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wardensCrowWrit: ['galecrow'],
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wardensCoastWrit: ['cutthroat', 'drowneddeckhand'],
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wardensWasteWrit: ['wasteraider'],
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};
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/** How far (tiles) from the board's spot counts as having read it. */
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export const WARDENS_BOARD_REACH = 8;
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function boardArea(id) {
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const b = CAMP_BOUNTY_BOARDS.find((s) => s.id === WARDENS_WRIT_BOARD[id]);
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return { minX: b.x - WARDENS_BOARD_REACH, maxX: b.x + WARDENS_BOARD_REACH, minZ: b.z - WARDENS_BOARD_REACH, maxZ: b.z + WARDENS_BOARD_REACH };
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}
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function boardAt(id, label) {
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const b = CAMP_BOUNTY_BOARDS.find((s) => s.id === WARDENS_WRIT_BOARD[id]);
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return { x: b.x, z: b.z, label };
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}
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const COMBAT_CHOICE = ['strength', 'archery', 'precision'];
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export const WARDENS_WRIT_QUESTS = {
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wardensCrowWrit: {
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giver: RHEA,
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requires: {
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combat: WARDENS_WRIT_COMBAT.wardensCrowWrit,
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silent: true,
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refuse: `The board by my fire posts writs for hunters who have a record. Come back at Combat ${WARDENS_WRIT_COMBAT.wardensCrowWrit}.`,
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},
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offer: "Windward Signal Field has a board of its own now, in the keeper's yard, and the first writ on it is the gale crows tearing the flags to ribbons. I want a hunter who will walk out there, read the board and clear the masts. Six crows, then back to me.",
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accept: 'Out past Rook\'s Orchard to the high rise: the yard is at the foot of the middle mast. Read the board, then clear six gale crows from the masts.',
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decline: 'Then the flags stay in ribbons.',
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steps: [
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{
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kind: 'reach',
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area: boardArea('wardensCrowWrit'),
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at: boardAt('wardensCrowWrit', "Windward Signal Field's board"),
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label: "Read the board in the Windward keeper's yard",
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hint: "The Windward Signal Field's yard is on the high rise north of Rook's Orchard; the board stands by the keeper's shed.",
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},
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{
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kind: 'kill',
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npcKinds: [...WARDENS_WRIT_KINDS.wardensCrowWrit],
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qty: WARDENS_WRIT_KILLS.wardensCrowWrit,
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npcLabel: 'gale crows',
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label: `Kill ${WARDENS_WRIT_KILLS.wardensCrowWrit} gale crows at the masts`,
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hint: 'Gale crows nest in the rigging of the three masts at Windward Signal Field (level 18 to 22).',
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},
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{
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kind: 'talk',
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npc: RHEA,
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label: 'Report to Captain Rhea Ironwell',
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hint: "Captain Rhea Ironwell stands before the muster hall in Calverton's Wardens' Yard, outside the west gate.",
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say: "Six crows and the board read. That is a hunter who finishes the writ. The flags will hold the winter.",
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},
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],
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done: "That is the first writ. The Windward keeper will tell the others your name.",
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after: "The next writ is on the coast board at Gullhook. Come back when you have the record for it.",
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rewards: { coins: 450, xp: { explorer: 2000 }, choiceXp: { qty: 1000, skills: COMBAT_CHOICE } },
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},
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wardensCoastWrit: {
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giver: RHEA,
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requires: {
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combat: WARDENS_WRIT_COMBAT.wardensCoastWrit,
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quest: 'wardensCrowWrit',
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silent: true,
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refuse: `The coast board is for a hunter who has cleared the Windward masts first, and has the record (Combat ${WARDENS_WRIT_COMBAT.wardensCoastWrit}).`,
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},
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offer: "The wreckers' crew at Gullhook Head still come ashore in the dark, and the landing's board has had the same writ on it for a month. Cutthroats and drowned deckhands both count. Walk the coast, read the board at the landing and put eight of them down.",
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accept: "North of Chalkshell Scarp, the coast road ends at Gullhook's landing market. The board is by the cookhouse. The crew work the cove and the camp south of it.",
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decline: "Then the wreckers keep the coast.",
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steps: [
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{
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kind: 'reach',
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area: boardArea('wardensCoastWrit'),
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at: boardAt('wardensCoastWrit', "Gullhook's landing board"),
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label: "Read the board at Gullhook Head's landing",
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hint: "Gullhook Head is on the north-east coast past Chalkshell Scarp; the board stands in the landing market by the cookhouse.",
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},
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{
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kind: 'kill',
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npcKinds: [...WARDENS_WRIT_KINDS.wardensCoastWrit],
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qty: WARDENS_WRIT_KILLS.wardensCoastWrit,
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npcLabel: "wreckers' crew",
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label: `Kill ${WARDENS_WRIT_KILLS.wardensCoastWrit} of the wreckers' crew (cutthroats or drowned deckhands)`,
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hint: "Cutthroats and drowned deckhands work Wreckers' Cove and the camp south of the landing (level 20 to 22).",
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},
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{
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kind: 'talk',
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npc: RHEA,
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label: 'Report to Captain Rhea Ironwell',
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hint: "Captain Rhea Ironwell stands before the muster hall in Calverton's Wardens' Yard, outside the west gate.",
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say: "Eight of the crew and the landing's board read. The coast road is safe for a few weeks, which is as long as it ever is.",
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},
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],
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done: "The coast writ is done. The captains at the landing will remember you.",
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after: 'One writ left on my list, and it is in the woods.',
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rewards: { coins: 600, xp: { explorer: 2400 }, choiceXp: { qty: 1400, skills: COMBAT_CHOICE } },
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},
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wardensWasteWrit: {
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giver: RHEA,
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requires: {
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combat: WARDENS_WRIT_COMBAT.wardensWasteWrit,
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quest: 'wardensCoastWrit',
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silent: true,
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refuse: `The last writ is in the Dreadwoods, where anyone may fight you. Finish the coast writ first, and bring Combat ${WARDENS_WRIT_COMBAT.wardensWasteWrit}.`,
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},
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offer: "The last writ on my list is the Red Waste, and it is in the Dreadwoods, where anyone may fight you and nothing heals mid-fight. Brakka keeps an outpost with a board by its fire. Read it, then put down six of the raiders that camp east of it. Bring food and a friend.",
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accept: "Through the Dreadwoods south gate and west along the Blood River: Brakka's outpost is on the near edge of the Red Waste. Read the board by the fire, then take six raiders from the bone camp's side.",
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decline: 'Then the raiders keep the Waste, and I keep my list.',
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steps: [
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{
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kind: 'reach',
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area: boardArea('wardensWasteWrit'),
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at: boardAt('wardensWasteWrit', "Brakka's outpost board"),
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label: "Read the board at Brakka's outpost",
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hint: "Brakka the Lean-To keeps an outpost on the near edge of the Red Waste, in the Dreadwoods; the board stands by the outpost fire.",
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},
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{
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kind: 'kill',
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npcKinds: [...WARDENS_WRIT_KINDS.wardensWasteWrit],
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qty: WARDENS_WRIT_KILLS.wardensWasteWrit,
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npcLabel: 'Waste Raiders',
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label: `Kill ${WARDENS_WRIT_KILLS.wardensWasteWrit} Waste Raiders (Dreadwoods ground, PvP)`,
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hint: "The Waste Raiders hold the bone camp on the Red Waste (level 29 to 31). It is the Dreadwoods: other players can fight you, and nothing heals in a fight.",
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},
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{
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kind: 'talk',
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npc: RHEA,
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label: 'Report to Captain Rhea Ironwell',
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hint: "Captain Rhea Ironwell stands before the muster hall in Calverton's Wardens' Yard, outside the west gate.",
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say: "Brakka's board read and six raiders down in their own camp. That is the last writ on my list, and you did every one. The yard is yours to use.",
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},
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],
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done: "That is the Wardens' three writs. Take this, and a seat by my fire any day.",
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after: 'The list is empty. I will write a longer one.',
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rewards: { coins: 800, xp: { explorer: 3000 }, choiceXp: { qty: 1800, skills: COMBAT_CHOICE } },
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},
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};
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export const WARDENS_WRIT_META = {
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wardensCrowWrit: {
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title: 'Crows on the Masts',
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description: `Captain Rhea Ironwell sends you to the new board at Windward Signal Field: read it and clear ${WARDENS_WRIT_KILLS.wardensCrowWrit} gale crows from the masts. Needs Combat ${WARDENS_WRIT_COMBAT.wardensCrowWrit}.`,
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category: 'combat',
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+
art: { item: 'smallsatchel' },
|
|
163
|
+
},
|
|
164
|
+
wardensCoastWrit: {
|
|
165
|
+
title: 'The Coast Writ',
|
|
166
|
+
description: `The board at Gullhook Head's landing posts the wreckers' crew: read it and put down ${WARDENS_WRIT_KILLS.wardensCoastWrit} cutthroats or drowned deckhands. Needs Crows on the Masts and Combat ${WARDENS_WRIT_COMBAT.wardensCoastWrit}.`,
|
|
167
|
+
category: 'combat',
|
|
168
|
+
art: { item: 'smallsatchel' },
|
|
169
|
+
},
|
|
170
|
+
wardensWasteWrit: {
|
|
171
|
+
title: 'The Waste Writ',
|
|
172
|
+
description: `Brakka's outpost board on the Red Waste, in the Dreadwoods: read it and put down ${WARDENS_WRIT_KILLS.wardensWasteWrit} Waste Raiders. Other players can fight you there. Needs The Coast Writ and Combat ${WARDENS_WRIT_COMBAT.wardensWasteWrit}.`,
|
|
173
|
+
category: 'combat',
|
|
174
|
+
art: { item: 'smallsatchel' },
|
|
175
|
+
},
|
|
176
|
+
};
|
|
177
|
+
export const WARDENS_WRIT_GIVER_PLACES = {
|
|
178
|
+
wardensCrowWrit: "Captain Rhea Ironwell stands before the muster hall in Calverton's Wardens' Yard, just outside the west gate, north of the Dreadwoods road. The yard's board is by her fire.",
|
|
179
|
+
wardensCoastWrit: "Captain Rhea Ironwell stands before the muster hall in Calverton's Wardens' Yard, just outside the west gate, north of the Dreadwoods road. The yard's board is by her fire.",
|
|
180
|
+
wardensWasteWrit: "Captain Rhea Ironwell stands before the muster hall in Calverton's Wardens' Yard, just outside the west gate, north of the Dreadwoods road. The yard's board is by her fire.",
|
|
181
|
+
};
|
|
182
|
+
//# sourceMappingURL=wardensBounty.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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;QACvB,WAAW,EAAE,oFAAoF,kBAAkB,CAAC,gBAAgB,sFAAsF,mBAAmB,CAAC,gBAAgB,GAAG;QACjQ,QAAQ,EAAE,QAAQ;QAClB,GAAG,EAAE,EAAE,IAAI,EAAE,cAAc,EAAE;KAC9B;CACF,CAAC;AAEF,MAAM,CAAC,MAAM,yBAAyB,GAA4C;IAChF,eAAe,EAAE,8KAA8K;IAC/L,gBAAgB,EAAE,8KAA8K;IAChM,gBAAgB,EAAE,8KAA8K;CACjM,CAAC"}
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "@dreadwood-types/types",
|
|
3
|
-
"version": "0.1.
|
|
3
|
+
"version": "0.1.315",
|
|
4
4
|
"description": "Public wire protocol and client-safe constants for Dreadwoods",
|
|
5
5
|
"type": "module",
|
|
6
6
|
"main": "./dist/index.js",
|
|
@@ -22,7 +22,7 @@
|
|
|
22
22
|
],
|
|
23
23
|
"scripts": {
|
|
24
24
|
"build": "tsc -p tsconfig.json",
|
|
25
|
-
"test": "node --test scripts/animation-test.mjs scripts/starter-jobs-test.mjs scripts/cooking-nudge-test.mjs scripts/surface-chart-test.mjs scripts/south-expansion-test.mjs scripts/rudd-test.mjs scripts/cave-map-test.mjs scripts/birch-combat-test.mjs scripts/fort-rook-bosses-test.mjs scripts/bounty-first-test.mjs scripts/bounty-high-tiers-test.mjs scripts/running-test.mjs scripts/energy-test.mjs scripts/starter-town-test.mjs scripts/starter-expansion-test.mjs scripts/five-arches-test.mjs scripts/landing-test.mjs scripts/cove-ship-test.mjs scripts/south-fields-quests-test.mjs scripts/south-fields-errands-test.mjs scripts/arcane-lands-test.mjs scripts/fair-folk-test.mjs scripts/fair-contests-test.mjs scripts/missing-shipment-test.mjs scripts/world-boss-ring-test.mjs scripts/ringstone-fight-test.mjs scripts/highstone-test.mjs scripts/fenstone-test.mjs scripts/brackenstone-test.mjs scripts/lair-awakening-test.mjs scripts/hopewood-wildlife-test.mjs scripts/hollin-wildlife-test.mjs scripts/hopewood-quests-test.mjs scripts/western-train-test.mjs scripts/moving-train-test.mjs scripts/train-circuit-test.mjs scripts/forge-halt-test.mjs scripts/forge-polish-test.mjs scripts/western-station-test.mjs scripts/hollin-quests-test.mjs scripts/western-lost-supplies-test.mjs scripts/western-herbal-remedies-test.mjs scripts/western-field-shrine-test.mjs scripts/western-kingdoms-test.mjs scripts/lantern-wake-test.mjs scripts/brindlecross-test.mjs scripts/brindlecross-quest-test.mjs scripts/greenwood-wilds-test.mjs scripts/greenwood-wildlife-test.mjs scripts/greenwood-quest-test.mjs scripts/dwarf-road-wildlife-test.mjs scripts/dwarf-road-test.mjs scripts/riversend-test.mjs scripts/riversend-content-test.mjs scripts/gatewarden-rounds-test.mjs scripts/boss-e8-test.mjs scripts/lantern-wake-town-test.mjs scripts/world-regions-test.mjs scripts/copse-wildlife-test.mjs scripts/copse-quests-test.mjs scripts/marches-wildlife-test.mjs scripts/marches-quests-test.mjs scripts/train-seats-test.mjs scripts/lantern-wake-gallery-test.mjs scripts/lantern-wake-wildlife-test.mjs scripts/lantern-wake-quest-test.mjs scripts/dwarf-hold-test.mjs scripts/dwarf-road-camp-test.mjs scripts/western-line-texts-test.mjs scripts/xp-test.mjs scripts/bank-test.mjs scripts/timed-access-test.mjs scripts/ground-items-test.mjs scripts/name-filter-test.mjs scripts/woodwork-logs-test.mjs scripts/area-gates-test.mjs scripts/arcane-realms-test.mjs scripts/frozen-dungeons-test.mjs scripts/deep-seam-test.mjs scripts/mining-quests-test.mjs scripts/long-winter-test.mjs scripts/roster-delta-test.mjs scripts/bow-ladder-test.mjs scripts/lantern-wake-ledge-test.mjs scripts/explorer-ledger-test.mjs scripts/ore-smithing-test.mjs scripts/red-waste-test.mjs scripts/red-waste-folk-test.mjs scripts/daily-hooks-test.mjs scripts/sparring-yard-test.mjs scripts/t16-siege-floe-beach-test.mjs scripts/mammoth-road-test.mjs scripts/mammoth-road-test.mjs scripts/gulls-map-test.mjs scripts/gulls-rook-test.mjs scripts/ride-the-line-test.mjs scripts/gallowmere-test.mjs scripts/gallowmere-content-test.mjs scripts/fishing-derby-test.mjs scripts/sled-run-test.mjs scripts/eastern-marches-a-test.mjs scripts/windward-chalkshell-test.mjs scripts/gullhook-head-test.mjs scripts/webfen-test.mjs scripts/safe-pockets-test.mjs scripts/gallowmere-extras-test.mjs scripts/t53-high-ledge-skill-quests-test.mjs scripts/camp-traders-recommended-test.mjs scripts/west-coast-test.mjs scripts/heartwood-hunt-test.mjs scripts/ironjaw-watch-test.mjs scripts/calverton-extension-test.mjs scripts/gravewatch-test.mjs scripts/tide-of-blood-test.mjs scripts/north-wilds-test.mjs scripts/toll-road-test.mjs scripts/capital-quests-test.mjs scripts/capital-shops-test.mjs scripts/lean-wanted-test.mjs scripts/delvers-ladder-test.mjs scripts/last-signal-test.mjs scripts/sea-salt-test.mjs scripts/dwarf-hold-hub-test.mjs scripts/field-guide-test.mjs scripts/titles-test.mjs scripts/dwarf-hold-hub-test.mjs scripts/voyages-test.mjs scripts/weekly-hunt-test.mjs scripts/west-branches-test.mjs scripts/skill-fill-test.mjs scripts/battlefield-test.mjs scripts/war-camp-drill-test.mjs scripts/camp-kitchens-test.mjs scripts/thaw-crossing-test.mjs",
|
|
25
|
+
"test": "node --test scripts/animation-test.mjs scripts/starter-jobs-test.mjs scripts/cooking-nudge-test.mjs scripts/surface-chart-test.mjs scripts/south-expansion-test.mjs scripts/rudd-test.mjs scripts/cave-map-test.mjs scripts/birch-combat-test.mjs scripts/fort-rook-bosses-test.mjs scripts/bounty-first-test.mjs scripts/bounty-high-tiers-test.mjs scripts/running-test.mjs scripts/energy-test.mjs scripts/starter-town-test.mjs scripts/starter-expansion-test.mjs scripts/five-arches-test.mjs scripts/landing-test.mjs scripts/cove-ship-test.mjs scripts/south-fields-quests-test.mjs scripts/south-fields-errands-test.mjs scripts/arcane-lands-test.mjs scripts/fair-folk-test.mjs scripts/fair-contests-test.mjs scripts/missing-shipment-test.mjs scripts/world-boss-ring-test.mjs scripts/ringstone-fight-test.mjs scripts/highstone-test.mjs scripts/fenstone-test.mjs scripts/brackenstone-test.mjs scripts/lair-awakening-test.mjs scripts/hopewood-wildlife-test.mjs scripts/hollin-wildlife-test.mjs scripts/hopewood-quests-test.mjs scripts/western-train-test.mjs scripts/moving-train-test.mjs scripts/train-circuit-test.mjs scripts/forge-halt-test.mjs scripts/forge-polish-test.mjs scripts/western-station-test.mjs scripts/hollin-quests-test.mjs scripts/western-lost-supplies-test.mjs scripts/western-herbal-remedies-test.mjs scripts/western-field-shrine-test.mjs scripts/western-kingdoms-test.mjs scripts/lantern-wake-test.mjs scripts/brindlecross-test.mjs scripts/brindlecross-quest-test.mjs scripts/greenwood-wilds-test.mjs scripts/greenwood-wildlife-test.mjs scripts/greenwood-quest-test.mjs scripts/dwarf-road-wildlife-test.mjs scripts/dwarf-road-test.mjs scripts/riversend-test.mjs scripts/riversend-content-test.mjs scripts/gatewarden-rounds-test.mjs scripts/boss-e8-test.mjs scripts/lantern-wake-town-test.mjs scripts/world-regions-test.mjs scripts/copse-wildlife-test.mjs scripts/copse-quests-test.mjs scripts/marches-wildlife-test.mjs scripts/marches-quests-test.mjs scripts/train-seats-test.mjs scripts/lantern-wake-gallery-test.mjs scripts/lantern-wake-wildlife-test.mjs scripts/lantern-wake-quest-test.mjs scripts/dwarf-hold-test.mjs scripts/dwarf-road-camp-test.mjs scripts/western-line-texts-test.mjs scripts/xp-test.mjs scripts/bank-test.mjs scripts/timed-access-test.mjs scripts/ground-items-test.mjs scripts/name-filter-test.mjs scripts/woodwork-logs-test.mjs scripts/area-gates-test.mjs scripts/arcane-realms-test.mjs scripts/frozen-dungeons-test.mjs scripts/deep-seam-test.mjs scripts/mining-quests-test.mjs scripts/long-winter-test.mjs scripts/roster-delta-test.mjs scripts/bow-ladder-test.mjs scripts/lantern-wake-ledge-test.mjs scripts/explorer-ledger-test.mjs scripts/ore-smithing-test.mjs scripts/red-waste-test.mjs scripts/red-waste-folk-test.mjs scripts/daily-hooks-test.mjs scripts/sparring-yard-test.mjs scripts/t16-siege-floe-beach-test.mjs scripts/mammoth-road-test.mjs scripts/mammoth-road-test.mjs scripts/gulls-map-test.mjs scripts/gulls-rook-test.mjs scripts/ride-the-line-test.mjs scripts/gallowmere-test.mjs scripts/gallowmere-content-test.mjs scripts/fishing-derby-test.mjs scripts/sled-run-test.mjs scripts/eastern-marches-a-test.mjs scripts/windward-chalkshell-test.mjs scripts/gullhook-head-test.mjs scripts/webfen-test.mjs scripts/safe-pockets-test.mjs scripts/gallowmere-extras-test.mjs scripts/t53-high-ledge-skill-quests-test.mjs scripts/camp-traders-recommended-test.mjs scripts/west-coast-test.mjs scripts/heartwood-hunt-test.mjs scripts/ironjaw-watch-test.mjs scripts/beacon-night-test.mjs scripts/calverton-extension-test.mjs scripts/gravewatch-test.mjs scripts/tide-of-blood-test.mjs scripts/north-wilds-test.mjs scripts/toll-road-test.mjs scripts/capital-quests-test.mjs scripts/capital-shops-test.mjs scripts/lean-wanted-test.mjs scripts/delvers-ladder-test.mjs scripts/last-signal-test.mjs scripts/sea-salt-test.mjs scripts/dwarf-hold-hub-test.mjs scripts/field-guide-test.mjs scripts/titles-test.mjs scripts/dwarf-hold-hub-test.mjs scripts/voyages-test.mjs scripts/weekly-hunt-test.mjs scripts/west-branches-test.mjs scripts/skill-fill-test.mjs scripts/battlefield-test.mjs scripts/war-camp-drill-test.mjs scripts/camp-kitchens-test.mjs scripts/thaw-crossing-test.mjs",
|
|
26
26
|
"dev": "tsc -p tsconfig.json --watch",
|
|
27
27
|
"prepare": "npm run build",
|
|
28
28
|
"prepublishOnly": "npm run build"
|