@dreadwood-types/types 0.1.276 → 0.1.278
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/attackableNpcs.d.ts.map +1 -1
- package/dist/attackableNpcs.js +4 -0
- package/dist/attackableNpcs.js.map +1 -1
- package/dist/capitalQuests.d.ts +157 -0
- package/dist/capitalQuests.d.ts.map +1 -0
- package/dist/capitalQuests.js +777 -0
- package/dist/capitalQuests.js.map +1 -0
- package/dist/constants.d.ts +2 -0
- package/dist/constants.d.ts.map +1 -1
- package/dist/constants.js.map +1 -1
- package/dist/expandedContracts.d.ts.map +1 -1
- package/dist/expandedContracts.js +2 -1
- package/dist/expandedContracts.js.map +1 -1
- package/dist/fairFolk.d.ts +5 -1
- package/dist/fairFolk.d.ts.map +1 -1
- package/dist/fairFolk.js +20 -0
- package/dist/fairFolk.js.map +1 -1
- package/dist/index.d.ts +4 -0
- package/dist/index.d.ts.map +1 -1
- package/dist/index.js +4 -0
- package/dist/index.js.map +1 -1
- package/dist/legacy.d.ts +3 -0
- package/dist/legacy.d.ts.map +1 -1
- package/dist/legacy.js +3 -0
- package/dist/legacy.js.map +1 -1
- package/dist/quests.d.ts.map +1 -1
- package/dist/quests.js +34 -0
- package/dist/quests.js.map +1 -1
- package/dist/redclayHook.d.ts +141 -0
- package/dist/redclayHook.d.ts.map +1 -0
- package/dist/redclayHook.js +167 -0
- package/dist/redclayHook.js.map +1 -0
- package/dist/redclayQuest.d.ts +52 -0
- package/dist/redclayQuest.d.ts.map +1 -0
- package/dist/redclayQuest.js +201 -0
- package/dist/redclayQuest.js.map +1 -0
- package/dist/redclayWildlife.d.ts +33 -0
- package/dist/redclayWildlife.d.ts.map +1 -0
- package/dist/redclayWildlife.js +78 -0
- package/dist/redclayWildlife.js.map +1 -0
- package/dist/saltmereCrescent.js +1 -1
- package/dist/saltmereCrescent.js.map +1 -1
- package/dist/saltmereQuest.js +1 -1
- package/dist/saltmereQuest.js.map +1 -1
- package/dist/storyQuests.d.ts +2 -1
- package/dist/storyQuests.d.ts.map +1 -1
- package/dist/storyQuests.js +17 -0
- package/dist/storyQuests.js.map +1 -1
- package/dist/westCoast.d.ts +2 -2
- package/dist/westCoast.js +2 -2
- package/package.json +3 -3
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import { inWesternPolygon } from './westernKingdoms.js';
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import { WEST_COAST_REACH_BOXES } from './westCoast.js';
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import { INN_BREAD_PRICE } from './tavern.js';
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import { FOLDING_SAW_KIND, FOLDING_SAW_PRICE } from './woodwork.js';
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export const REDCLAY_NAME = 'The Redclay Hook';
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export const REDCLAY_ID = 'redclay';
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export const REDCLAY_X0 = 2284;
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export const REDCLAY_Z0 = 70;
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/** The reach's whole box (its discovery zone, the claim on the program board). */
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export const REDCLAY_BOX = WEST_COAST_REACH_BOXES.redclay;
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export function rc(lx, lz) {
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return { x: REDCLAY_X0 + lx, z: REDCLAY_Z0 + lz };
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}
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export function rcLocal(x, z) {
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return { x: x - REDCLAY_X0, z: z - REDCLAY_Z0 };
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}
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const pt = (lx, lz) => [REDCLAY_X0 + lx, REDCLAY_Z0 + lz];
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const pts = (list) => list.map(([a, b]) => pt(a, b));
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export const REDCLAY_GROUND_HEIGHT = 3;
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export const REDCLAY_BEACH_HEIGHTS = [1, 2];
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/**
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* The coast, local, clockwise from the north tip. The south neck (x 142-160, down to local z 271 = world z 341) meets Saltmere Crescent's north neck (world z 342); the inner
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* bay is the notch on the west side between the outer arm and the south arm, open to the west.
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*/
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export const REDCLAY_OUTLINE = [
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// The north tip, where the Last Signal will join.
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[118, 0], [150, 0],
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// The east coast down to the neck.
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[176, 24], [190, 60], [196, 110], [192, 160], [196, 210], [184, 250], [170, 268], [160, 272],
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// The neck's west side, then the south arm's coast out to its tip.
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[142, 272], [134, 252], [110, 254], [80, 258], [52, 246], [40, 226],
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// The inner bay's south shore, its head and north shore.
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[38, 206], [56, 196], [84, 200], [96, 188], [100, 170], [92, 150], [72, 140], [52, 146],
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// The outer arm: out to its tip and back along its north coast.
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[34, 134], [30, 112], [44, 92], [70, 84], [58, 64], [70, 40], [96, 22],
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];
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export function inRedclayLand(x, z) {
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const { x: lx, z: lz } = rcLocal(x, z);
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return inWesternPolygon(lx, lz, REDCLAY_OUTLINE);
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}
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export function inRedclayBox(x, z, pad = 0) {
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const b = REDCLAY_BOX;
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return x >= b.minX - pad && x <= b.maxX + pad && z >= b.minZ - pad && z <= b.maxZ + pad;
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}
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/** The roads (world polylines, width in tiles), laid as Path. */
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export const REDCLAY_PATHS = [
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{ id: 'hook-road', w: 3, pts: pts([[151, 271], [150, 245], [146, 215], [142, 185], [140, 150], [146, 120], [150, 90], [152, 60], [148, 30], [144, 2]]) },
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{ id: 'pits-track', w: 2, pts: pts([[146, 222], [128, 226], [104, 224], [88, 216]]) },
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{ id: 'bay-track', w: 2, pts: pts([[142, 185], [118, 184], [102, 178]]) },
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{ id: 'rim-track', w: 2, pts: pts([[150, 92], [120, 92], [88, 98], [58, 100]]) },
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{ id: 'reach-track', w: 2, pts: pts([[152, 60], [170, 46], [176, 34]]) },
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];
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/** The four clay pits: dirt floors with a washing pool of shallow water (blocked) in each. */
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export const REDCLAY_PITS = [
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{ id: 'pit-1', ...box(100, 126, 206, 222), pool: box(106, 118, 211, 217) },
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{ id: 'pit-2', ...box(100, 126, 228, 246), pool: box(106, 118, 233, 239) },
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{ id: 'pit-3', ...box(62, 90, 222, 242), pool: box(68, 82, 228, 234) },
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{ id: 'pit-4', ...box(126, 138, 196, 210), pool: box(129, 135, 200, 205) },
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];
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function box(a, b, c, d) {
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return { minX: REDCLAY_X0 + a, maxX: REDCLAY_X0 + b, minZ: REDCLAY_Z0 + c, maxZ: REDCLAY_Z0 + d };
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}
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export const REDCLAY_PIT_DEPTH = 0.3;
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export function inRedclayPit(x, z, pad = 0) {
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return REDCLAY_PITS.some((p) => x >= p.minX - pad && x <= p.maxX + pad && z >= p.minZ - pad && z <= p.maxZ + pad);
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}
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export function inRedclayPool(x, z) {
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return REDCLAY_PITS.some((p) => x >= p.pool.minX && x <= p.pool.maxX && z >= p.pool.minZ && z <= p.pool.maxZ);
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}
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/** The kilns' yard: a worn bare-earth patch (Dirt) round the three kilns. */
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export const REDCLAY_KILN_YARD = box(150, 184, 94, 134);
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/** The red banks along the outer rim, where the iron and coal seams show. */
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export const REDCLAY_BANKS = box(36, 96, 84, 130);
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export const REDCLAY_SALTMERE_JOIN_Z = 341;
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const piece = (id, model, facing, lx, lz, extra = {}) => ({
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id: `rc-${id}`, model, facing, ...rc(lx, lz), ...extra,
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});
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export const REDCLAY_PIECES = [
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// The three kilns (the kit's clay oven stands in for the sheet's brick domes), a clay cart, brick stacks and barrels in the yard.
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piece('kiln-1', 'clayoven', 'w', 160, 100),
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piece('kiln-2', 'clayoven', 'w', 160, 112),
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piece('kiln-3', 'clayoven', 'w', 160, 124),
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piece('kiln-cart', 'merchantwagon', 's', 172, 108),
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piece('kiln-bricks-1', 'evcratestack', 's', 170, 98),
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piece('kiln-bricks-2', 'evcratestack', 's', 176, 120),
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piece('kiln-barrels', 'evstorebarrels', 's', 170, 130),
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piece('kiln-lantern', 'townlantern1x1', 's', 154, 108),
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// The clay pits: drying racks, clay stacks and a washing trough beside each pool, the potter's shed on the road.
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piece('pits-shed', 'suppliesshed', 'e', 132, 214),
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piece('pits-rack-1', 'hcdryingrack', 's', 98, 204),
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piece('pits-rack-2', 'hcdryingrack', 's', 128, 244),
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piece('pits-rack-3', 'hcdryingrack', 's', 60, 220),
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piece('pits-stack-1', 'hbcrates', 's', 129, 238),
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piece('pits-stack-2', 'hbcrates', 's', 92, 244),
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piece('pits-trough', 'trestletable', 's', 96, 228),
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piece('pits-lantern', 'townlantern1x1', 's', 144, 218),
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// The inner bay: three jetties off the south and east shores, the work barge, a rowboat and rope posts.
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piece('jetty-1', 'blackwakejettyshort', 'w', 97, 180),
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piece('jetty-2', 'blackwakejettyshort', 'w', 95, 170),
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piece('jetty-3', 'blackwakejettyshort', 'n', 74, 196),
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piece('barge', 'hbrowboat', 'e', 88, 184, { scale: 1.2 }),
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piece('rowboat', 'hbrowboat', 'n', 64, 204),
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piece('bay-hut', 'shorehut', 'w', 106, 176),
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piece('bay-nets', 'hbnetrack', 's', 108, 186),
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piece('bay-lantern', 'townlantern1x1', 's', 104, 180),
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// The north reach: the lookout and the scout's camp.
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piece('lookout', 'hcwatchtower', 's', 166, 38),
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piece('camp', 'evforestercamp', 's', 160, 44),
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piece('camp-crates', 'hbsupplycrates', 's', 156, 46),
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// The outer rim: a cairn pile and a wreck on the rocks.
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piece('rim-wreck', 'wreckedboat', 'e', 40, 118),
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// Lamps along the Hook Road.
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...[250, 200, 170, 140, 80, 50].map((z) => piece(`lamp-${z}`, 'townlantern1x1', 's', 145, z)),
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];
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export const REDCLAY_SIGNS = [
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{ id: 'rc-sign-south', ...rc(147, 262), text: 'The Redclay Hook. The Hook Road runs north past the Clay Pits and the Three Kilns. Levels 14 to 22. Saltmere Crescent is back south along the Coast Path.' },
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{ id: 'rc-sign-pits', ...rc(138, 224), text: 'The Clay Pits: red workings and washing pools. Mind the edges and the mud goats.' },
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{ id: 'rc-sign-bay', ...rc(136, 184), text: 'The Inner Bay: jetties and work boats. Fish off the planks.' },
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{ id: 'rc-sign-kilns', ...rc(154, 120), text: 'The Three Kilns. Kilnmaster Hobb keeps them fired, and the raiders would like them cold.' },
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{ id: 'rc-sign-rim', ...rc(140, 94), text: 'The Outer Rim: the west arm of red rock. Harsh ground, exposed shore.' },
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{ id: 'rc-sign-north', ...rc(147, 6), text: 'The road goes on north to the Last Signal (levels 23 and up). A surveyor\'s rope is across it. Not open yet.' },
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];
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export const REDCLAY_STANDS = {
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neck: { ...rc(151, 266) },
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pits: { ...rc(130, 224) },
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bay: { ...rc(100, 184) },
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kilns: { ...rc(152, 112) },
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rim: { ...rc(80, 98) },
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reach: { ...rc(150, 50) },
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north: { ...rc(147, 8) },
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};
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export const REDCLAY_STAND = REDCLAY_STANDS.neck;
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/** The iron and coal seams along the red banks (ORE_ROCK_KIND), Mining 15 iron and coal. */
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export const REDCLAY_SEAMS = [
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{ id: 'rc-seam-iron-1', ...rc(60, 104), style: 'iron' },
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{ id: 'rc-seam-iron-2', ...rc(70, 108), style: 'iron' },
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{ id: 'rc-seam-coal-1', ...rc(80, 106), style: 'coal' },
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{ id: 'rc-seam-coal-2', ...rc(52, 100), style: 'coal' },
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{ id: 'rc-seam-iron-3', ...rc(88, 112), style: 'iron' },
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];
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/** A forge and a cook fire in the kilns' yard (the Smithing and Cooking spots): the furnace and anvil entities, a campfire. */
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export const REDCLAY_STATIONS = [
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{ id: 'rc-furnace', kind: 'furnace', ...rc(166, 116) },
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{ id: 'rc-anvil', kind: 'anvil', ...rc(168, 118) },
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{ id: 'rc-campfire', kind: 'campfire', ...rc(156, 130) },
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];
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/** Fixed tide snapper spots in the Inner Bay (Fishing 14), hints resolved by the backend like Saltmere's. */
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export const REDCLAY_FISH_SPOT_HINTS = [rc(90, 174), rc(82, 186), rc(70, 192)];
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export const REDCLAY_SHOP_TITLE = "Mara's Redware Counter";
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export const REDCLAY_SHOP_STOCK = [
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{ kind: 'bread', price: INN_BREAD_PRICE },
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{ kind: FOLDING_SAW_KIND, price: FOLDING_SAW_PRICE },
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];
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export const REDCLAY_SHOP_BUYS = { rawsmelt: 4, grilledfish: 6, cookedcrab: 8, crabmeat: 3 };
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const sub = (a, b, c, d) => box(a, b, c, d);
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export const REDCLAY_CLAY_PITS_BOX = sub(56, 140, 194, 250);
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export const REDCLAY_KILNS_BOX = sub(148, 190, 90, 138);
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export const REDCLAY_BAY_BOX = sub(52, 112, 150, 206);
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export const REDCLAY_RIM_BOX = sub(26, 100, 60, 132);
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export const REDCLAY_DISCOVERY_ZONES = [
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{ id: 'redclay-pits', label: 'The Clay Pits', coordinateFrame: 'world', ...REDCLAY_CLAY_PITS_BOX },
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{ id: 'redclay-kilns', label: 'The Three Kilns', coordinateFrame: 'world', ...REDCLAY_KILNS_BOX },
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{ id: 'redclay-bay', label: 'The Inner Bay', coordinateFrame: 'world', ...REDCLAY_BAY_BOX },
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{ id: 'redclay-rim', label: 'The Outer Rim', coordinateFrame: 'world', ...REDCLAY_RIM_BOX },
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{ id: REDCLAY_ID, label: REDCLAY_NAME, coordinateFrame: 'world', ...REDCLAY_BOX },
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];
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//# sourceMappingURL=redclayHook.js.map
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/**
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* THE REDCLAY HOOK'S THREE QUESTS (T68 slice 6, 2026-10-14; levels 14-22; types redclayHook.ts), a small chain through the story engine, each given by one of the hook's
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* people (fairFolk.ts, `resident` kind, known by exact name):
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*
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* 1. FUEL FOR THE KILNS (Kilnmaster Hobb, Combat 14): the kilns have gone cold. Bring Hobb six coal and eight pine wood, then relight the three kiln mouths and tell him.
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6
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* 2. THE WASHING POOLS (Potter Mara, Combat 16, after Fuel for the Kilns): mud goats have trampled the pools. Look over the three silted pools, drive off five mud goats
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7
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* and bring Mara six seashells for the glaze.
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8
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* 3. RAIDERS ON THE RIM (Scout Teren, Combat 19, after The Washing Pools): kiln raiders hold the outer rim. Put down six, take back their stolen cargo crate and walk the rim
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* to the old wreck, then tell Teren.
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*
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* Rewards are placeholders for the balance pass. Every number is a WORLD tile.
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*/
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import type { StoryQuestDef, StoryNpcRef } from './storyQuests.js';
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export declare const KILNMASTER_HOBB: StoryNpcRef;
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export declare const POTTER_MARA: StoryNpcRef;
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16
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export declare const SCOUT_TEREN: StoryNpcRef;
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export declare const FUEL_KILNS_COMBAT_LEVEL = 14;
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18
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export declare const WASHING_POOLS_COMBAT_LEVEL = 16;
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19
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export declare const RAIDERS_RIM_COMBAT_LEVEL = 19;
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20
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export declare const FUEL_KILNS_COAL = 6;
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21
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+
export declare const FUEL_KILNS_PINE = 8;
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22
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+
export declare const WASHING_POOLS_GOATS = 5;
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23
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+
export declare const WASHING_POOLS_SHELLS = 6;
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24
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+
export declare const RAIDERS_RIM_RAIDERS = 6;
|
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25
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+
export declare const RC_PROP: {
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26
|
+
readonly kiln: "rckiln";
|
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27
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+
readonly pool: "rcpool";
|
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28
|
+
readonly crate: "rccrate";
|
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29
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+
};
|
|
30
|
+
export type RedclayQuestProp = {
|
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31
|
+
readonly id: string;
|
|
32
|
+
readonly x: number;
|
|
33
|
+
readonly z: number;
|
|
34
|
+
readonly style: string;
|
|
35
|
+
};
|
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36
|
+
/** The three cold kiln mouths (the kilns stand at local x 160, z 100 / 112 / 124: the mouths face west). */
|
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37
|
+
export declare const RC_KILN_1: RedclayQuestProp;
|
|
38
|
+
export declare const RC_KILN_2: RedclayQuestProp;
|
|
39
|
+
export declare const RC_KILN_3: RedclayQuestProp;
|
|
40
|
+
/** The three silted washing pools (beside the pits' pools, on the pits' banks). */
|
|
41
|
+
export declare const RC_POOL_1: RedclayQuestProp;
|
|
42
|
+
export declare const RC_POOL_2: RedclayQuestProp;
|
|
43
|
+
export declare const RC_POOL_3: RedclayQuestProp;
|
|
44
|
+
/** The raiders' stolen cargo crate on the outer rim, by the old wreck. */
|
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45
|
+
export declare const RC_CRATE: RedclayQuestProp;
|
|
46
|
+
export declare const REDCLAY_QUEST_PROPS: readonly RedclayQuestProp[];
|
|
47
|
+
export declare function redclayPropModel(prop: string): string | null;
|
|
48
|
+
export declare const REDCLAY_QUEST_PROP_NAMES: Readonly<Record<string, string>>;
|
|
49
|
+
export declare const FUEL_FOR_KILNS_QUEST: StoryQuestDef;
|
|
50
|
+
export declare const WASHING_POOLS_QUEST: StoryQuestDef;
|
|
51
|
+
export declare const RAIDERS_RIM_QUEST: StoryQuestDef;
|
|
52
|
+
//# sourceMappingURL=redclayQuest.d.ts.map
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@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"redclayQuest.d.ts","sourceRoot":"","sources":["../src/redclayQuest.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;GAWG;AACH,OAAO,KAAK,EAAE,aAAa,EAAE,WAAW,EAAE,MAAM,kBAAkB,CAAC;AAKnE,eAAO,MAAM,eAAe,EAAE,WAAoE,CAAC;AACnG,eAAO,MAAM,WAAW,EAAE,WAAgE,CAAC;AAC3F,eAAO,MAAM,WAAW,EAAE,WAAmE,CAAC;AAE9F,eAAO,MAAM,uBAAuB,KAAK,CAAC;AAC1C,eAAO,MAAM,0BAA0B,KAAK,CAAC;AAC7C,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAC3C,eAAO,MAAM,eAAe,IAAI,CAAC;AACjC,eAAO,MAAM,eAAe,IAAI,CAAC;AACjC,eAAO,MAAM,mBAAmB,IAAI,CAAC;AACrC,eAAO,MAAM,oBAAoB,IAAI,CAAC;AACtC,eAAO,MAAM,mBAAmB,IAAI,CAAC;AAErC,eAAO,MAAM,OAAO;;;;CAAgE,CAAC;AACrF,MAAM,MAAM,gBAAgB,GAAG;IAAE,QAAQ,CAAC,EAAE,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAA;CAAE,CAAC;AAGvH,4GAA4G;AAC5G,eAAO,MAAM,SAAS,kBAA4C,CAAC;AACnE,eAAO,MAAM,SAAS,kBAA4C,CAAC;AACnE,eAAO,MAAM,SAAS,kBAA4C,CAAC;AACnE,mFAAmF;AACnF,eAAO,MAAM,SAAS,kBAA4C,CAAC;AACnE,eAAO,MAAM,SAAS,kBAA4C,CAAC;AACnE,eAAO,MAAM,SAAS,kBAA2C,CAAC;AAClE,0EAA0E;AAC1E,eAAO,MAAM,QAAQ,kBAA+C,CAAC;AACrE,eAAO,MAAM,mBAAmB,EAAE,SAAS,gBAAgB,EAAiF,CAAC;AAE7I,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI,CAK5D;AAED,eAAO,MAAM,wBAAwB,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,CAQrE,CAAC;AAIF,eAAO,MAAM,oBAAoB,EAAE,aAoDlC,CAAC;AAEF,eAAO,MAAM,mBAAmB,EAAE,aAmDjC,CAAC;AAEF,eAAO,MAAM,iBAAiB,EAAE,aAsD/B,CAAC"}
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@@ -0,0 +1,201 @@
|
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1
|
+
import { FAIR_FOLK_NAMES } from './fairFolk.js';
|
|
2
|
+
import { rc, REDCLAY_RIM_BOX } from './redclayHook.js';
|
|
3
|
+
import { KILN_RAIDER_KIND, MUD_GOAT_KIND } from './redclayWildlife.js';
|
|
4
|
+
export const KILNMASTER_HOBB = { kind: 'resident', name: FAIR_FOLK_NAMES.kilnmaster };
|
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5
|
+
export const POTTER_MARA = { kind: 'resident', name: FAIR_FOLK_NAMES.potter };
|
|
6
|
+
export const SCOUT_TEREN = { kind: 'resident', name: FAIR_FOLK_NAMES.hookscout };
|
|
7
|
+
export const FUEL_KILNS_COMBAT_LEVEL = 14;
|
|
8
|
+
export const WASHING_POOLS_COMBAT_LEVEL = 16;
|
|
9
|
+
export const RAIDERS_RIM_COMBAT_LEVEL = 19;
|
|
10
|
+
export const FUEL_KILNS_COAL = 6;
|
|
11
|
+
export const FUEL_KILNS_PINE = 8;
|
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12
|
+
export const WASHING_POOLS_GOATS = 5;
|
|
13
|
+
export const WASHING_POOLS_SHELLS = 6;
|
|
14
|
+
export const RAIDERS_RIM_RAIDERS = 6;
|
|
15
|
+
export const RC_PROP = { kiln: 'rckiln', pool: 'rcpool', crate: 'rccrate' };
|
|
16
|
+
const qp = (id, prop, variant, lx, lz) => ({ id: `rc-quest-${id}`, ...rc(lx, lz), style: `${prop}:${variant}` });
|
|
17
|
+
/** The three cold kiln mouths (the kilns stand at local x 160, z 100 / 112 / 124: the mouths face west). */
|
|
18
|
+
export const RC_KILN_1 = qp('kiln-1', RC_PROP.kiln, 'a', 156, 100);
|
|
19
|
+
export const RC_KILN_2 = qp('kiln-2', RC_PROP.kiln, 'b', 156, 112);
|
|
20
|
+
export const RC_KILN_3 = qp('kiln-3', RC_PROP.kiln, 'c', 156, 124);
|
|
21
|
+
/** The three silted washing pools (beside the pits' pools, on the pits' banks). */
|
|
22
|
+
export const RC_POOL_1 = qp('pool-1', RC_PROP.pool, 'a', 104, 208);
|
|
23
|
+
export const RC_POOL_2 = qp('pool-2', RC_PROP.pool, 'b', 104, 242);
|
|
24
|
+
export const RC_POOL_3 = qp('pool-3', RC_PROP.pool, 'c', 66, 236);
|
|
25
|
+
/** The raiders' stolen cargo crate on the outer rim, by the old wreck. */
|
|
26
|
+
export const RC_CRATE = qp('crate', RC_PROP.crate, 'cargo', 46, 116);
|
|
27
|
+
export const REDCLAY_QUEST_PROPS = [RC_KILN_1, RC_KILN_2, RC_KILN_3, RC_POOL_1, RC_POOL_2, RC_POOL_3, RC_CRATE];
|
|
28
|
+
export function redclayPropModel(prop) {
|
|
29
|
+
if (prop === RC_PROP.kiln)
|
|
30
|
+
return 'evwatchbrazier';
|
|
31
|
+
if (prop === RC_PROP.pool)
|
|
32
|
+
return 'evsluicegate';
|
|
33
|
+
if (prop === RC_PROP.crate)
|
|
34
|
+
return 'evstorecrates';
|
|
35
|
+
return null;
|
|
36
|
+
}
|
|
37
|
+
export const REDCLAY_QUEST_PROP_NAMES = {
|
|
38
|
+
[RC_KILN_1.style]: 'Cold Kiln Mouth',
|
|
39
|
+
[RC_KILN_2.style]: 'Cold Kiln Mouth',
|
|
40
|
+
[RC_KILN_3.style]: 'Cold Kiln Mouth',
|
|
41
|
+
[RC_POOL_1.style]: 'Silted Washing Pool',
|
|
42
|
+
[RC_POOL_2.style]: 'Silted Washing Pool',
|
|
43
|
+
[RC_POOL_3.style]: 'Silted Washing Pool',
|
|
44
|
+
[RC_CRATE.style]: 'Stolen Cargo Crate',
|
|
45
|
+
};
|
|
46
|
+
const COMBAT_CHOICE = ['strength', 'archery', 'precision'];
|
|
47
|
+
export const FUEL_FOR_KILNS_QUEST = {
|
|
48
|
+
giver: KILNMASTER_HOBB,
|
|
49
|
+
requires: {
|
|
50
|
+
combat: FUEL_KILNS_COMBAT_LEVEL,
|
|
51
|
+
refuse: `The road up here eats greenhorns, friend. Come back with a bit more under your belt (Combat ${FUEL_KILNS_COMBAT_LEVEL}).`,
|
|
52
|
+
},
|
|
53
|
+
offer: 'Three kilns, and not one of them lit. The raiders broke my fuel stores and the carters will not come up the road without a firing to show for it. A kiln wants coal for the heat and pine to start it. Will you fetch me the fuel?',
|
|
54
|
+
accept: 'Bring me six coal (mined from the red banks of the Outer Rim, or bought, or earned) and eight pine wood from the trees on the reach. Then go and relight the three kiln mouths, and tell me when they draw.',
|
|
55
|
+
decline: 'Then the kilns stay cold and the clay stays wet. The raiders are laughing.',
|
|
56
|
+
steps: [
|
|
57
|
+
{
|
|
58
|
+
kind: 'deliver',
|
|
59
|
+
npc: KILNMASTER_HOBB,
|
|
60
|
+
items: [
|
|
61
|
+
{ kinds: ['coal'], qty: FUEL_KILNS_COAL, label: 'Coal' },
|
|
62
|
+
{ kinds: ['pinewood'], qty: FUEL_KILNS_PINE, label: 'Pine Wood' },
|
|
63
|
+
],
|
|
64
|
+
label: `Bring Hobb ${FUEL_KILNS_COAL} coal and ${FUEL_KILNS_PINE} pine wood`,
|
|
65
|
+
hint: 'Coal comes from the red banks on the Outer Rim (Mining 15, a pickaxe) or from the creatures of the coast; pine wood from the trees on the north reach (Woodwork). Kilnmaster Hobb stands in the Three Kilns\' yard.',
|
|
66
|
+
say: 'Good coal, and clean pine. That will get her hot. Now go and light the three mouths, west side of the kilns, and I will tell by the smoke if you did it right.',
|
|
67
|
+
short: 'Six coal and eight pine wood, if you please. I cannot fire a kiln with promises.',
|
|
68
|
+
},
|
|
69
|
+
{
|
|
70
|
+
kind: 'touch',
|
|
71
|
+
prop: RC_PROP.kiln,
|
|
72
|
+
qty: 3,
|
|
73
|
+
label: 'Relight the three kiln mouths',
|
|
74
|
+
hint: 'The three kilns stand in a row in the yard; each has a cold mouth on its west side. Click each.',
|
|
75
|
+
notices: {
|
|
76
|
+
[RC_KILN_1.style]: 'You lay the pine, set the coal over it and strike a light. It catches, and the draught pulls it in.',
|
|
77
|
+
[RC_KILN_2.style]: 'The second mouth is choked with old ash. You rake it clear, lay the fire and it takes with a roar.',
|
|
78
|
+
[RC_KILN_3.style]: 'The last mouth is the sulky one. It takes three tries and a handful of shavings, then it burns.',
|
|
79
|
+
},
|
|
80
|
+
},
|
|
81
|
+
{
|
|
82
|
+
kind: 'talk',
|
|
83
|
+
npc: KILNMASTER_HOBB,
|
|
84
|
+
label: 'Tell Kilnmaster Hobb the kilns draw',
|
|
85
|
+
hint: 'Kilnmaster Hobb stands in the Three Kilns\' yard.',
|
|
86
|
+
say: 'Three kilns going, and a clean smoke on every one. I can see it from here, and so can the carters. Take this, and go and see Mara at the pits: her pools want a strong back.',
|
|
87
|
+
},
|
|
88
|
+
],
|
|
89
|
+
done: 'The kilns are fired and the road is open to carts again. Here is coin for the fuel and the trouble. Mara at the Clay Pits has been asking after you.',
|
|
90
|
+
after: 'The kilns burn day and night now. The smoke is the best thing on the Hook.',
|
|
91
|
+
rewards: {
|
|
92
|
+
coins: 350,
|
|
93
|
+
items: [{ kind: 'bread', qty: 4 }],
|
|
94
|
+
xp: { explorer: 500, mining: 150 },
|
|
95
|
+
choiceXp: { qty: 400, skills: COMBAT_CHOICE },
|
|
96
|
+
},
|
|
97
|
+
};
|
|
98
|
+
export const WASHING_POOLS_QUEST = {
|
|
99
|
+
giver: POTTER_MARA,
|
|
100
|
+
requires: {
|
|
101
|
+
quest: 'fuelForTheKilns',
|
|
102
|
+
combat: WASHING_POOLS_COMBAT_LEVEL,
|
|
103
|
+
refuse: `Hobb will want his kilns lit before I trust you with my pools. Then we will talk (Combat ${WASHING_POOLS_COMBAT_LEVEL}).`,
|
|
104
|
+
},
|
|
105
|
+
offer: 'Red clay has to be washed before it is fit to throw, and that wants clean water in the pools. The mud goats have been wallowing in every one, and the silt is as thick as porridge. I cannot work a wheel with grit in it. Will you set the pools right?',
|
|
106
|
+
accept: 'Look over the three silted pools on the pits\' banks so you see what the goats did. Drive off five of the mud goats, and bring me six seashells from the shore: ground fine they make the glaze.',
|
|
107
|
+
decline: 'Then the pools stay brown and the pots stay lumpy. The goats are well fed.',
|
|
108
|
+
steps: [
|
|
109
|
+
{
|
|
110
|
+
kind: 'touch',
|
|
111
|
+
prop: RC_PROP.pool,
|
|
112
|
+
qty: 3,
|
|
113
|
+
label: 'Look over the three silted pools',
|
|
114
|
+
hint: 'Three washing pools lie on the banks of the Clay Pits: two on the road side and one by the bay. Click each.',
|
|
115
|
+
notices: {
|
|
116
|
+
[RC_POOL_1.style]: 'The pool is a thick red soup with hoof marks round the rim and a mat of hair on the surface.',
|
|
117
|
+
[RC_POOL_2.style]: 'The outflow is blocked with trampled clay. The water backs up and turns to slime.',
|
|
118
|
+
[RC_POOL_3.style]: 'This one has a goat-sized wallow in the middle and a ring of dung. You could not wash a pot in it.',
|
|
119
|
+
},
|
|
120
|
+
},
|
|
121
|
+
{
|
|
122
|
+
kind: 'kill',
|
|
123
|
+
npcKinds: [MUD_GOAT_KIND],
|
|
124
|
+
qty: WASHING_POOLS_GOATS,
|
|
125
|
+
npcLabel: 'Mud goats',
|
|
126
|
+
label: `Drive off ${WASHING_POOLS_GOATS} mud goats`,
|
|
127
|
+
hint: 'The mud goats wallow round the pools and the south arm of the pits (level 16-19). They butt hard when struck.',
|
|
128
|
+
},
|
|
129
|
+
{
|
|
130
|
+
kind: 'deliver',
|
|
131
|
+
npc: POTTER_MARA,
|
|
132
|
+
items: [{ kinds: ['seashell'], qty: WASHING_POOLS_SHELLS, label: 'Seashells' }],
|
|
133
|
+
label: `Bring Potter Mara ${WASHING_POOLS_SHELLS} seashells`,
|
|
134
|
+
hint: 'Seashells wash up on the beaches and the shell banks of Shell Bay at Saltmere Crescent (Foraging), or drop from clay crabs. Potter Mara stands by the potter\'s shed on the Hook Road.',
|
|
135
|
+
say: 'Shells, and good thick ones. I will grind them for the glaze tonight. The pools will clear in a week with the goats gone. You have earned a warm drink, and a word with Teren at the north reach.',
|
|
136
|
+
short: 'Six seashells, if you please. They make the glaze, and I am clean out.',
|
|
137
|
+
},
|
|
138
|
+
],
|
|
139
|
+
done: 'The pools will run clear and the clay will wash clean. Here is your coin, and a bite to eat. Teren on the north reach has trouble of his own.',
|
|
140
|
+
after: 'The pools are clearing and the pots are coming out smooth. The Hook thanks you.',
|
|
141
|
+
rewards: {
|
|
142
|
+
coins: 450,
|
|
143
|
+
items: [{ kind: 'cookedcrab', qty: 3 }],
|
|
144
|
+
xp: { explorer: 600, foraging: 150 },
|
|
145
|
+
choiceXp: { qty: 500, skills: COMBAT_CHOICE },
|
|
146
|
+
},
|
|
147
|
+
};
|
|
148
|
+
export const RAIDERS_RIM_QUEST = {
|
|
149
|
+
giver: SCOUT_TEREN,
|
|
150
|
+
requires: {
|
|
151
|
+
quest: 'theWashingPools',
|
|
152
|
+
combat: RAIDERS_RIM_COMBAT_LEVEL,
|
|
153
|
+
refuse: `The raiders on the rim eat the unprepared. Finish what Mara needs first, then come to me (Combat ${RAIDERS_RIM_COMBAT_LEVEL}).`,
|
|
154
|
+
},
|
|
155
|
+
offer: 'The kiln raiders have the Outer Rim. They take the carts that come up the road and what they cannot carry they smash. They keep their loot in a crate by the old wreck on the rocks. I cannot leave the reach, and I cannot take six of them alone. Will you?',
|
|
156
|
+
accept: 'Put down six of the kiln raiders on the rim and the north reach. Then take back their stolen cargo crate by the old wreck on the Outer Rim, and walk the rim to the wreck so you know the ground. Tell me when it is done.',
|
|
157
|
+
decline: 'Then the raiders keep the rim and the carts keep getting robbed. I will watch the road.',
|
|
158
|
+
steps: [
|
|
159
|
+
{
|
|
160
|
+
kind: 'kill',
|
|
161
|
+
npcKinds: [KILN_RAIDER_KIND],
|
|
162
|
+
qty: RAIDERS_RIM_RAIDERS,
|
|
163
|
+
npcLabel: 'Kiln raiders',
|
|
164
|
+
label: `Put down ${RAIDERS_RIM_RAIDERS} kiln raiders`,
|
|
165
|
+
hint: 'The kiln raiders work the kilns\' yard edge, the Outer Rim and the north reach (level 18-22). They fight when struck, and hard.',
|
|
166
|
+
},
|
|
167
|
+
{
|
|
168
|
+
kind: 'touch',
|
|
169
|
+
prop: RC_PROP.crate,
|
|
170
|
+
qty: 1,
|
|
171
|
+
label: 'Take back the stolen cargo crate',
|
|
172
|
+
hint: 'The raiders\' crate sits on the Outer Rim by the old wreck on the rocks, west of the rim track. Click it.',
|
|
173
|
+
notices: {
|
|
174
|
+
[RC_CRATE.style]: 'The crate is full of cracked bowls and a bundle of the kilns\' tally sticks. The raiders had no use for any of it.',
|
|
175
|
+
},
|
|
176
|
+
},
|
|
177
|
+
{
|
|
178
|
+
kind: 'reach',
|
|
179
|
+
area: REDCLAY_RIM_BOX,
|
|
180
|
+
at: { ...rc(50, 110), label: 'the Outer Rim' },
|
|
181
|
+
label: 'Walk the Outer Rim to the old wreck',
|
|
182
|
+
hint: 'The rim track leaves the Hook Road west of the kilns and runs out over the red banks to the wreck on the rocks.',
|
|
183
|
+
},
|
|
184
|
+
{
|
|
185
|
+
kind: 'talk',
|
|
186
|
+
npc: SCOUT_TEREN,
|
|
187
|
+
label: 'Tell Scout Teren the rim is clear',
|
|
188
|
+
hint: 'Scout Teren stands at the camp under the lookout on the north reach.',
|
|
189
|
+
say: 'Six down, and the crate back. You have saved the carters a winter of losses. The road north to the Last Signal is rougher than anything here, and I will tell you when it opens. For now, take this.',
|
|
190
|
+
},
|
|
191
|
+
],
|
|
192
|
+
done: 'The rim is quiet and the road is safe for carts. Here is your reward. The road north runs on toward the Last Signal, when it opens.',
|
|
193
|
+
after: 'The raiders have gone to ground and the carters are singing. The Hook is a better place than it was.',
|
|
194
|
+
rewards: {
|
|
195
|
+
coins: 700,
|
|
196
|
+
items: [{ kind: 'bread', qty: 6 }],
|
|
197
|
+
xp: { explorer: 900, mining: 200 },
|
|
198
|
+
choiceXp: { qty: 700, skills: COMBAT_CHOICE },
|
|
199
|
+
},
|
|
200
|
+
};
|
|
201
|
+
//# sourceMappingURL=redclayQuest.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"redclayQuest.js","sourceRoot":"","sources":["../src/redclayQuest.ts"],"names":[],"mappings":"AAaA,OAAO,EAAE,eAAe,EAAE,MAAM,eAAe,CAAC;AAChD,OAAO,EAAE,EAAE,EAAE,eAAe,EAAE,MAAM,kBAAkB,CAAC;AACvD,OAAO,EAAE,gBAAgB,EAAE,aAAa,EAAE,MAAM,sBAAsB,CAAC;AAEvE,MAAM,CAAC,MAAM,eAAe,GAAgB,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,eAAe,CAAC,UAAU,EAAE,CAAC;AACnG,MAAM,CAAC,MAAM,WAAW,GAAgB,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,eAAe,CAAC,MAAM,EAAE,CAAC;AAC3F,MAAM,CAAC,MAAM,WAAW,GAAgB,EAAE,IAAI,EAAE,UAAU,EAAE,IAAI,EAAE,eAAe,CAAC,SAAS,EAAE,CAAC;AAE9F,MAAM,CAAC,MAAM,uBAAuB,GAAG,EAAE,CAAC;AAC1C,MAAM,CAAC,MAAM,0BAA0B,GAAG,EAAE,CAAC;AAC7C,MAAM,CAAC,MAAM,wBAAwB,GAAG,EAAE,CAAC;AAC3C,MAAM,CAAC,MAAM,eAAe,GAAG,CAAC,CAAC;AACjC,MAAM,CAAC,MAAM,eAAe,GAAG,CAAC,CAAC;AACjC,MAAM,CAAC,MAAM,mBAAmB,GAAG,CAAC,CAAC;AACrC,MAAM,CAAC,MAAM,oBAAoB,GAAG,CAAC,CAAC;AACtC,MAAM,CAAC,MAAM,mBAAmB,GAAG,CAAC,CAAC;AAErC,MAAM,CAAC,MAAM,OAAO,GAAG,EAAE,IAAI,EAAE,QAAQ,EAAE,IAAI,EAAE,QAAQ,EAAE,KAAK,EAAE,SAAS,EAAW,CAAC;AAErF,MAAM,EAAE,GAAG,CAAC,EAAU,EAAE,IAAY,EAAE,OAAe,EAAE,EAAU,EAAE,EAAU,EAAoB,EAAE,CAAC,CAAC,EAAE,EAAE,EAAE,YAAY,EAAE,EAAE,EAAE,GAAG,EAAE,CAAC,EAAE,EAAE,EAAE,CAAC,EAAE,KAAK,EAAE,GAAG,IAAI,IAAI,OAAO,EAAE,EAAE,CAAC,CAAC;AAE3K,4GAA4G;AAC5G,MAAM,CAAC,MAAM,SAAS,GAAG,EAAE,CAAC,QAAQ,EAAE,OAAO,CAAC,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AACnE,MAAM,CAAC,MAAM,SAAS,GAAG,EAAE,CAAC,QAAQ,EAAE,OAAO,CAAC,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AACnE,MAAM,CAAC,MAAM,SAAS,GAAG,EAAE,CAAC,QAAQ,EAAE,OAAO,CAAC,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AACnE,mFAAmF;AACnF,MAAM,CAAC,MAAM,SAAS,GAAG,EAAE,CAAC,QAAQ,EAAE,OAAO,CAAC,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AACnE,MAAM,CAAC,MAAM,SAAS,GAAG,EAAE,CAAC,QAAQ,EAAE,OAAO,CAAC,IAAI,EAAE,GAAG,EAAE,GAAG,EAAE,GAAG,CAAC,CAAC;AACnE,MAAM,CAAC,MAAM,SAAS,GAAG,EAAE,CAAC,QAAQ,EAAE,OAAO,CAAC,IAAI,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,CAAC,CAAC;AAClE,0EAA0E;AAC1E,MAAM,CAAC,MAAM,QAAQ,GAAG,EAAE,CAAC,OAAO,EAAE,OAAO,CAAC,KAAK,EAAE,OAAO,EAAE,EAAE,EAAE,GAAG,CAAC,CAAC;AACrE,MAAM,CAAC,MAAM,mBAAmB,GAAgC,CAAC,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,SAAS,EAAE,QAAQ,CAAC,CAAC;AAE7I,MAAM,UAAU,gBAAgB,CAAC,IAAY;IAC3C,IAAI,IAAI,KAAK,OAAO,CAAC,IAAI;QAAE,OAAO,gBAAgB,CAAC;IACnD,IAAI,IAAI,KAAK,OAAO,CAAC,IAAI;QAAE,OAAO,cAAc,CAAC;IACjD,IAAI,IAAI,KAAK,OAAO,CAAC,KAAK;QAAE,OAAO,eAAe,CAAC;IACnD,OAAO,IAAI,CAAC;AACd,CAAC;AAED,MAAM,CAAC,MAAM,wBAAwB,GAAqC;IACxE,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,iBAAiB;IACpC,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,iBAAiB;IACpC,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,iBAAiB;IACpC,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,qBAAqB;IACxC,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,qBAAqB;IACxC,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,qBAAqB;IACxC,CAAC,QAAQ,CAAC,KAAK,CAAC,EAAE,oBAAoB;CACvC,CAAC;AAEF,MAAM,aAAa,GAAG,CAAC,UAAU,EAAE,SAAS,EAAE,WAAW,CAAU,CAAC;AAEpE,MAAM,CAAC,MAAM,oBAAoB,GAAkB;IACjD,KAAK,EAAE,eAAe;IACtB,QAAQ,EAAE;QACR,MAAM,EAAE,uBAAuB;QAC/B,MAAM,EAAE,+FAA+F,uBAAuB,IAAI;KACnI;IACD,KAAK,EACH,oOAAoO;IACtO,MAAM,EACJ,6MAA6M;IAC/M,OAAO,EAAE,4EAA4E;IACrF,KAAK,EAAE;QACL;YACE,IAAI,EAAE,SAAS;YACf,GAAG,EAAE,eAAe;YACpB,KAAK,EAAE;gBACL,EAAE,KAAK,EAAE,CAAC,MAAM,CAAC,EAAE,GAAG,EAAE,eAAe,EAAE,KAAK,EAAE,MAAM,EAAE;gBACxD,EAAE,KAAK,EAAE,CAAC,UAAU,CAAC,EAAE,GAAG,EAAE,eAAe,EAAE,KAAK,EAAE,WAAW,EAAE;aAClE;YACD,KAAK,EAAE,cAAc,eAAe,aAAa,eAAe,YAAY;YAC5E,IAAI,EAAE,qNAAqN;YAC3N,GAAG,EAAE,gKAAgK;YACrK,KAAK,EAAE,kFAAkF;SAC1F;QACD;YACE,IAAI,EAAE,OAAO;YACb,IAAI,EAAE,OAAO,CAAC,IAAI;YAClB,GAAG,EAAE,CAAC;YACN,KAAK,EAAE,+BAA+B;YACtC,IAAI,EAAE,iGAAiG;YACvG,OAAO,EAAE;gBACP,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,qGAAqG;gBACxH,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,oGAAoG;gBACvH,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,iGAAiG;aACrH;SACF;QACD;YACE,IAAI,EAAE,MAAM;YACZ,GAAG,EAAE,eAAe;YACpB,KAAK,EAAE,qCAAqC;YAC5C,IAAI,EAAE,mDAAmD;YACzD,GAAG,EAAE,8KAA8K;SACpL;KACF;IACD,IAAI,EAAE,sJAAsJ;IAC5J,KAAK,EAAE,4EAA4E;IACnF,OAAO,EAAE;QACP,KAAK,EAAE,GAAG;QACV,KAAK,EAAE,CAAC,EAAE,IAAI,EAAE,OAAO,EAAE,GAAG,EAAE,CAAC,EAAE,CAAC;QAClC,EAAE,EAAE,EAAE,QAAQ,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE;QAClC,QAAQ,EAAE,EAAE,GAAG,EAAE,GAAG,EAAE,MAAM,EAAE,aAAa,EAAE;KAC9C;CACF,CAAC;AAEF,MAAM,CAAC,MAAM,mBAAmB,GAAkB;IAChD,KAAK,EAAE,WAAW;IAClB,QAAQ,EAAE;QACR,KAAK,EAAE,iBAAiB;QACxB,MAAM,EAAE,0BAA0B;QAClC,MAAM,EAAE,4FAA4F,0BAA0B,IAAI;KACnI;IACD,KAAK,EACH,0PAA0P;IAC5P,MAAM,EACJ,kMAAkM;IACpM,OAAO,EAAE,4EAA4E;IACrF,KAAK,EAAE;QACL;YACE,IAAI,EAAE,OAAO;YACb,IAAI,EAAE,OAAO,CAAC,IAAI;YAClB,GAAG,EAAE,CAAC;YACN,KAAK,EAAE,kCAAkC;YACzC,IAAI,EAAE,6GAA6G;YACnH,OAAO,EAAE;gBACP,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,8FAA8F;gBACjH,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,mFAAmF;gBACtG,CAAC,SAAS,CAAC,KAAK,CAAC,EAAE,oGAAoG;aACxH;SACF;QACD;YACE,IAAI,EAAE,MAAM;YACZ,QAAQ,EAAE,CAAC,aAAa,CAAC;YACzB,GAAG,EAAE,mBAAmB;YACxB,QAAQ,EAAE,WAAW;YACrB,KAAK,EAAE,aAAa,mBAAmB,YAAY;YACnD,IAAI,EAAE,+GAA+G;SACtH;QACD;YACE,IAAI,EAAE,SAAS;YACf,GAAG,EAAE,WAAW;YAChB,KAAK,EAAE,CAAC,EAAE,KAAK,EAAE,CAAC,UAAU,CAAC,EAAE,GAAG,EAAE,oBAAoB,EAAE,KAAK,EAAE,WAAW,EAAE,CAAC;YAC/E,KAAK,EAAE,qBAAqB,oBAAoB,YAAY;YAC5D,IAAI,EAAE,wLAAwL;YAC9L,GAAG,EAAE,mMAAmM;YACxM,KAAK,EAAE,wEAAwE;SAChF;KACF;IACD,IAAI,EAAE,+IAA+I;IACrJ,KAAK,EAAE,iFAAiF;IACxF,OAAO,EAAE;QACP,KAAK,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|
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@@ -0,0 +1,33 @@
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|
|
1
|
+
export declare const CLAY_CRAB_KIND = "claycrab";
|
|
2
|
+
export declare const MUD_GOAT_KIND = "mudgoat";
|
|
3
|
+
export declare const KILN_RAIDER_KIND = "kilnraider";
|
|
4
|
+
export type RedclayWildlifeKind = typeof CLAY_CRAB_KIND | typeof MUD_GOAT_KIND | typeof KILN_RAIDER_KIND;
|
|
5
|
+
export declare const REDCLAY_WILDLIFE_KINDS: readonly RedclayWildlifeKind[];
|
|
6
|
+
export declare function isRedclayWildlifeKind(kind: string): kind is RedclayWildlifeKind;
|
|
7
|
+
export declare const REDCLAY_CREATURES: Readonly<Record<RedclayWildlifeKind, {
|
|
8
|
+
name: string;
|
|
9
|
+
level: readonly [number, number];
|
|
10
|
+
maxHit: number;
|
|
11
|
+
healthScale: number;
|
|
12
|
+
scale: number;
|
|
13
|
+
note: string;
|
|
14
|
+
}>>;
|
|
15
|
+
export type RedclayWildlifeSpot = {
|
|
16
|
+
readonly kind: RedclayWildlifeKind;
|
|
17
|
+
readonly x: number;
|
|
18
|
+
readonly z: number;
|
|
19
|
+
readonly leash: number;
|
|
20
|
+
};
|
|
21
|
+
export declare const REDCLAY_WILDLIFE_SPOTS: readonly RedclayWildlifeSpot[];
|
|
22
|
+
export declare const REDCLAY_PACE: Readonly<Record<RedclayWildlifeKind, {
|
|
23
|
+
speed: number;
|
|
24
|
+
idleChance: number;
|
|
25
|
+
pause: readonly [number, number];
|
|
26
|
+
}>>;
|
|
27
|
+
export declare const REDCLAY_DROPS: Readonly<Record<RedclayWildlifeKind, readonly {
|
|
28
|
+
itemKind: string;
|
|
29
|
+
chance: number;
|
|
30
|
+
minQty: number;
|
|
31
|
+
maxQty: number;
|
|
32
|
+
}[]>>;
|
|
33
|
+
//# sourceMappingURL=redclayWildlife.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"redclayWildlife.d.ts","sourceRoot":"","sources":["../src/redclayWildlife.ts"],"names":[],"mappings":"AAYA,eAAO,MAAM,cAAc,aAAa,CAAC;AACzC,eAAO,MAAM,aAAa,YAAY,CAAC;AACvC,eAAO,MAAM,gBAAgB,eAAe,CAAC;AAC7C,MAAM,MAAM,mBAAmB,GAAG,OAAO,cAAc,GAAG,OAAO,aAAa,GAAG,OAAO,gBAAgB,CAAC;AACzG,eAAO,MAAM,sBAAsB,EAAE,SAAS,mBAAmB,EAAsD,CAAC;AACxH,wBAAgB,qBAAqB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,IAAI,mBAAmB,CAE/E;AAED,eAAO,MAAM,iBAAiB,EAAE,QAAQ,CACtC,MAAM,CAAC,mBAAmB,EAAE;IAAE,IAAI,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAC;IAAC,MAAM,EAAE,MAAM,CAAC;IAAC,WAAW,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,MAAM,CAAC;IAAC,IAAI,EAAE,MAAM,CAAA;CAAE,CAAC,CA0BlJ,CAAC;AAEF,MAAM,MAAM,mBAAmB,GAAG;IAAE,QAAQ,CAAC,IAAI,EAAE,mBAAmB,CAAC;IAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,CAAC,KAAK,EAAE,MAAM,CAAA;CAAE,CAAC;AAEzI,eAAO,MAAM,sBAAsB,EAAE,SAAS,mBAAmB,EAShE,CAAC;AAEF,eAAO,MAAM,YAAY,EAAE,QAAQ,CAAC,MAAM,CAAC,mBAAmB,EAAE;IAAE,KAAK,EAAE,MAAM,CAAC;IAAC,UAAU,EAAE,MAAM,CAAC;IAAC,KAAK,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CAAE,CAAC,CAIvI,CAAC;AAEF,eAAO,MAAM,aAAa,EAAE,QAAQ,CAAC,MAAM,CAAC,mBAAmB,EAAE,SAAS;IAAE,QAAQ,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAC;IAAC,MAAM,EAAE,MAAM,CAAA;CAAE,EAAE,CAAC,CAgBhJ,CAAC"}
|
|
@@ -0,0 +1,78 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* THE REDCLAY HOOK'S WILDLIFE (T68 slice 6, 2026-10-14; levels 14-22; types redclayHook.ts). Three kinds on models the game already has, authored at their own scale, all
|
|
3
|
+
* passive until struck like the western strip's other creatures:
|
|
4
|
+
*
|
|
5
|
+
* - Clay Crabs, red-shelled crabs that burrow the pit walls and the bay's shore (levels 14-17), drawn on the red crab;
|
|
6
|
+
* - Mud Goats, shaggy goats that wallow in the washing pools and trample them (levels 16-19), drawn on the goat;
|
|
7
|
+
* - Kiln Raiders, bandits who prey on the kilns' carts and the road north (levels 18-22), drawn on the hijacker.
|
|
8
|
+
*
|
|
9
|
+
* Every number is a WORLD tile (the hook's frame, `rc(lx, lz)`).
|
|
10
|
+
*/
|
|
11
|
+
import { rc } from './redclayHook.js';
|
|
12
|
+
export const CLAY_CRAB_KIND = 'claycrab';
|
|
13
|
+
export const MUD_GOAT_KIND = 'mudgoat';
|
|
14
|
+
export const KILN_RAIDER_KIND = 'kilnraider';
|
|
15
|
+
export const REDCLAY_WILDLIFE_KINDS = [CLAY_CRAB_KIND, MUD_GOAT_KIND, KILN_RAIDER_KIND];
|
|
16
|
+
export function isRedclayWildlifeKind(kind) {
|
|
17
|
+
return kind === CLAY_CRAB_KIND || kind === MUD_GOAT_KIND || kind === KILN_RAIDER_KIND;
|
|
18
|
+
}
|
|
19
|
+
export const REDCLAY_CREATURES = {
|
|
20
|
+
claycrab: {
|
|
21
|
+
name: 'Clay Crab',
|
|
22
|
+
level: [14, 17],
|
|
23
|
+
maxHit: 9,
|
|
24
|
+
healthScale: 1.1,
|
|
25
|
+
scale: 1.4,
|
|
26
|
+
note: 'A red-shelled crab, the colour of the pits, that burrows the pit walls and the bay shore. It snaps at anything near its hole. Crab meat, shells and a few coins.',
|
|
27
|
+
},
|
|
28
|
+
mudgoat: {
|
|
29
|
+
name: 'Mud Goat',
|
|
30
|
+
level: [16, 19],
|
|
31
|
+
maxHit: 11,
|
|
32
|
+
healthScale: 1.2,
|
|
33
|
+
scale: 1.15,
|
|
34
|
+
note: 'A shaggy goat that wallows in the washing pools and tramples the clay. It butts hard when struck. A few coins and the odd scrap of hide.',
|
|
35
|
+
},
|
|
36
|
+
kilnraider: {
|
|
37
|
+
name: 'Kiln Raider',
|
|
38
|
+
level: [18, 22],
|
|
39
|
+
maxHit: 13,
|
|
40
|
+
healthScale: 1.25,
|
|
41
|
+
scale: 1,
|
|
42
|
+
note: 'A bandit in clay-stained leather who preys on the kilns\' carts and the road north, and would like the fires cold. Coins, bread and bolts.',
|
|
43
|
+
},
|
|
44
|
+
};
|
|
45
|
+
const spot = (kind, lx, lz, leash = 3) => ({ kind, ...rc(lx, lz), leash });
|
|
46
|
+
export const REDCLAY_WILDLIFE_SPOTS = [
|
|
47
|
+
// Clay crabs: the pits' banks, the bay's south shore, the east beach.
|
|
48
|
+
spot('claycrab', 96, 212), spot('claycrab', 130, 232), spot('claycrab', 60, 232), spot('claycrab', 90, 200), spot('claycrab', 70, 200), spot('claycrab', 100, 250),
|
|
49
|
+
spot('claycrab', 188, 150), spot('claycrab', 190, 190), spot('claycrab', 182, 240),
|
|
50
|
+
// Mud goats: round the washing pools and the south arm.
|
|
51
|
+
spot('mudgoat', 112, 226), spot('mudgoat', 120, 242), spot('mudgoat', 76, 238), spot('mudgoat', 66, 216), spot('mudgoat', 132, 204), spot('mudgoat', 86, 250),
|
|
52
|
+
// Kiln raiders: the kilns' yard edge, the Outer Rim, the north reach and the road beyond.
|
|
53
|
+
spot('kilnraider', 176, 100, 2), spot('kilnraider', 180, 128, 2), spot('kilnraider', 70, 96, 2), spot('kilnraider', 50, 108, 2), spot('kilnraider', 90, 92, 2),
|
|
54
|
+
spot('kilnraider', 160, 60, 2), spot('kilnraider', 150, 20, 2), spot('kilnraider', 152, 36, 2),
|
|
55
|
+
];
|
|
56
|
+
export const REDCLAY_PACE = {
|
|
57
|
+
claycrab: { speed: 1.3, idleChance: 0.5, pause: [2, 6] },
|
|
58
|
+
mudgoat: { speed: 1.4, idleChance: 0.5, pause: [3, 7] },
|
|
59
|
+
kilnraider: { speed: 1.1, idleChance: 0.6, pause: [3, 8] },
|
|
60
|
+
};
|
|
61
|
+
export const REDCLAY_DROPS = {
|
|
62
|
+
claycrab: [
|
|
63
|
+
{ itemKind: 'coins', chance: 1, minQty: 25, maxQty: 70 },
|
|
64
|
+
{ itemKind: 'crabmeat', chance: 0.6, minQty: 1, maxQty: 2 },
|
|
65
|
+
{ itemKind: 'seashell', chance: 0.3, minQty: 1, maxQty: 2 },
|
|
66
|
+
],
|
|
67
|
+
mudgoat: [
|
|
68
|
+
{ itemKind: 'coins', chance: 1, minQty: 25, maxQty: 75 },
|
|
69
|
+
{ itemKind: 'rawmutton', chance: 0.5, minQty: 1, maxQty: 2 },
|
|
70
|
+
],
|
|
71
|
+
kilnraider: [
|
|
72
|
+
{ itemKind: 'coins', chance: 1, minQty: 40, maxQty: 120 },
|
|
73
|
+
{ itemKind: 'bread', chance: 0.25, minQty: 1, maxQty: 2 },
|
|
74
|
+
{ itemKind: 'bircharrow', chance: 0.3, minQty: 4, maxQty: 9 },
|
|
75
|
+
{ itemKind: 'leatherboots', chance: 0.06, minQty: 1, maxQty: 1 },
|
|
76
|
+
],
|
|
77
|
+
};
|
|
78
|
+
//# sourceMappingURL=redclayWildlife.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
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|
package/dist/saltmereCrescent.js
CHANGED
|
@@ -149,7 +149,7 @@ export const SALTMERE_SIGNS = [
|
|
|
149
149
|
{ id: 'sm-sign-works', ...sm(168, 128), text: 'The Great Saltworks. Keep to the yard: the pans are shallow but the brine takes boots, and the salt is not for the taking.' },
|
|
150
150
|
{ id: 'sm-sign-limb', ...sm(158, 98), text: 'West Point Beacon: west along the Limb Road. Mind the reavers on the point.' },
|
|
151
151
|
{ id: 'sm-sign-bay', ...sm(172, 198), text: 'Shell Bay: west along the lagoon path. Fishing, foraging and whatever the tide leaves.' },
|
|
152
|
-
{ id: 'sm-sign-north', ...sm(151, 0), text: 'The Coast Path goes on north to the Redclay Hook (levels 14
|
|
152
|
+
{ id: 'sm-sign-north', ...sm(151, 0), text: 'The Coast Path goes on north to the Redclay Hook (levels 14 to 22). Red earth and kiln smoke ahead.' },
|
|
153
153
|
];
|
|
154
154
|
/** Standable tiles (admin teleports, smokes): one for each place. */
|
|
155
155
|
export const SALTMERE_STANDS = {
|