@dreadwood-types/types 0.1.273 → 0.1.274

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+ /**
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+ * THE FROZEN NORTH'S WILDS, LEVELS 30-38 (T76, 2026-10-14; plan `.cursor/task-plans/2026-10-14-t76-north-leftovers.md`; T75's leftovers
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+ * in backend NEXT_STEPS "The Frozen north, levels 30-40"). Millbrook had no fight above level 12 and Heron's Rest none above 30, so
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+ * five dens of EXISTING kinds (frost wolves, snow foxes, standard polar bears, hijackers) are scaled to the band and set well away
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+ * from both towns, plus a boss mammoth bull on the Snowfields, a stable of training dummies at Millbrook and the Fishing Derby's board
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+ * on the Frozen Lake.
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+ *
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+ * Why existing kinds: a den needs no new model, name, icon or guide row. Its creatures are told apart from the same kind elsewhere
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+ * by their id (`nw-<site>-<kind>-<n>`), so the backend rolls their level, hit, drops, respawn and aggro from THIS file and the
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+ * ordinary tables (the Ice Prison's frost wolves, the Bear Floes' bears, the road cart's hijackers) are untouched.
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+ *
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+ * Nothing here can lock a player inside a town: every den's box is 30 or more tiles from Millbrook's mill (376,151) or Heron's Rest's
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+ * inn (783,604) (checked by scripts/north-wilds-test.mjs), a creature only hunts a player standing INSIDE its own den's box, and
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+ * gives up at its leash. Every number is a PLACEHOLDER for the balance pass. World tiles (x east, z south).
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+ */
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+ import { TRAINING_DUMMY_MAX_LEVEL, TRAINING_DUMMY_XP } from './blacksmithing.js';
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+ /** Millbrook's windmill and Heron's Rest's inn: the two towns the dens keep clear of. */
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+ export const NORTH_WILDS_TOWNS = {
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+ millbrook: { x: 376, z: 151 },
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+ heronsRest: { x: 783, z: 604 },
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+ };
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+ /** No den's box comes nearer a town than this many tiles. */
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+ export const NORTH_WILDS_MIN_TOWN_DISTANCE = 30;
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+ const wolfDrops = [
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+ { itemKind: 'wolfpelt', chance: 0.6, minQty: 1, maxQty: 1 },
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+ { itemKind: 'wolffang', chance: 0.25, minQty: 1, maxQty: 1 },
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+ { itemKind: 'coins', chance: 0.6, minQty: 40, maxQty: 140 },
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+ ];
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+ const foxDrops = [
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+ { itemKind: 'foxtail', chance: 0.8, minQty: 1, maxQty: 1 },
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+ { itemKind: 'foxpelt', chance: 0.35, minQty: 1, maxQty: 1 },
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+ { itemKind: 'coins', chance: 0.4, minQty: 20, maxQty: 80 },
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+ ];
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+ const bearDrops = [
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+ { itemKind: 'coins', chance: 1, minQty: 120, maxQty: 320 },
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+ { itemKind: 'rawfrostpike', chance: 0.25, minQty: 1, maxQty: 1 },
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+ ];
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+ const remnantDrops = [
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+ { itemKind: 'coins', chance: 1, minQty: 60, maxQty: 220 },
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+ { itemKind: 'snare', chance: 0.25, minQty: 1, maxQty: 2 },
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+ { itemKind: 'wolfpelt', chance: 0.1, minQty: 1, maxQty: 1 },
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+ ];
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+ export const NORTH_WILDS_SITES = [
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+ {
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+ id: 'rimewolf-ridge',
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+ label: 'Rimewolf Ridge',
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+ town: 'Millbrook',
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+ box: { minX: 330, maxX: 372, minZ: 84, maxZ: 118 },
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+ stand: { x: 352, z: 121 },
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+ blurb: 'The cold rise north of Millbrook, where the frost wolves den and the snow foxes run the drifts.',
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+ groups: [
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+ {
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+ kind: 'frostwolf', level: [31, 34], maxHit: 20, healthScale: 1.05, aggro: 6, leashRadius: 14,
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+ notice: 'A frost wolf slips down off the ridge, its breath smoking!', respawnMs: { minMs: 100_000, maxMs: 160_000 },
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+ pace: { speed: 1.6, idleChance: 0.45, pause: [2, 6] },
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+ spots: [{ x: 340, z: 96, leash: 5 }, { x: 349, z: 100, leash: 5 }, { x: 357, z: 94, leash: 5 }, { x: 346, z: 108, leash: 5 }],
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+ drops: wolfDrops,
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+ },
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+ {
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+ kind: 'snowfox', level: [30, 32], maxHit: 12, healthScale: 0.8, aggro: 4, leashRadius: 10,
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+ notice: 'A ridge fox streaks out of the drift at you!', respawnMs: { minMs: 80_000, maxMs: 130_000 },
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+ pace: { speed: 2.0, idleChance: 0.4, pause: [1, 4] },
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+ spots: [{ x: 362, z: 104, leash: 5 }, { x: 336, z: 110, leash: 5 }],
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+ drops: foxDrops,
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+ },
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+ ],
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+ },
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+ {
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+ id: 'cold-shore',
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+ label: 'The Cold Shore',
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+ town: 'Millbrook',
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+ box: { minX: 436, maxX: 468, minZ: 82, maxZ: 118 },
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+ stand: { x: 440, z: 121 },
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+ blurb: "A grey shingle shore east of Millbrook where a pair of lone polar bears have come ashore, nowhere near the Bear Floes' pen.",
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+ groups: [
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+ {
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+ kind: 'polarbear', level: [34, 36], maxHit: 22, healthScale: 1, aggro: 6, leashRadius: 16,
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+ notice: 'A polar bear rises on its hind legs and comes for you!', respawnMs: { minMs: 150_000, maxMs: 210_000 },
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+ pace: { speed: 0.9, idleChance: 0.55, pause: [2, 7] },
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+ spots: [{ x: 446, z: 96, leash: 7 }, { x: 456, z: 106, leash: 7 }],
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+ drops: bearDrops,
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+ },
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+ ],
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+ },
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+ {
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+ id: 'remnant-camp',
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+ label: 'The Remnant Camp',
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+ town: 'Millbrook',
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+ box: { minX: 404, maxX: 432, minZ: 184, maxZ: 208 },
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+ stand: { x: 412, z: 181 },
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+ blurb: "What is left of the Old Watchtower's gang, harder men than the ones who held the tower, camped south-east of Millbrook.",
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+ groups: [
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+ {
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+ kind: 'hijacker', level: [33, 36], maxHit: 22, healthScale: 1, aggro: 5, leashRadius: 14,
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+ notice: 'A tower remnant yells and comes at you from the camp!', respawnMs: { minMs: 90_000, maxMs: 140_000 },
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+ pace: { speed: 1, idleChance: 0.6, pause: [2, 6] },
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+ spots: [{ x: 412, z: 192, leash: 3 }, { x: 420, z: 196, leash: 3 }, { x: 416, z: 202, leash: 3 }, { x: 424, z: 190, leash: 3 }],
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+ drops: remnantDrops,
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+ },
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+ ],
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+ },
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+ {
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+ id: 'pale-ridge',
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+ label: 'Pale Ridge',
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+ town: "Heron's Rest",
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+ box: { minX: 722, maxX: 764, minZ: 536, maxZ: 570 },
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+ stand: { x: 744, z: 573 },
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+ blurb: "A pale rise north-west of Heron's Rest where a wolf pack and its foxes hold the high ground.",
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+ groups: [
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+ {
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+ kind: 'frostwolf', level: [30, 33], maxHit: 19, healthScale: 1, aggro: 6, leashRadius: 14,
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+ notice: 'A pale wolf comes off the ridge at a run!', respawnMs: { minMs: 100_000, maxMs: 160_000 },
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+ pace: { speed: 1.6, idleChance: 0.45, pause: [2, 6] },
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+ spots: [{ x: 732, z: 544, leash: 5 }, { x: 745, z: 548, leash: 5 }, { x: 754, z: 556, leash: 5 }],
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+ drops: wolfDrops,
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+ },
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+ {
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+ kind: 'snowfox', level: [30, 31], maxHit: 11, healthScale: 0.8, aggro: 4, leashRadius: 10,
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+ notice: 'A pale fox darts out of the snow at you!', respawnMs: { minMs: 80_000, maxMs: 130_000 },
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+ pace: { speed: 2.0, idleChance: 0.4, pause: [1, 4] },
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+ spots: [{ x: 740, z: 562, leash: 5 }, { x: 758, z: 542, leash: 5 }],
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+ drops: foxDrops,
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+ },
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+ ],
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+ },
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+ {
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+ id: 'roadside-remnants',
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+ label: 'The Roadside Remnants',
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+ town: "Heron's Rest",
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+ box: { minX: 696, maxX: 724, minZ: 574, maxZ: 596 },
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+ stand: { x: 726, z: 586 },
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+ blurb: "The drovers' road's worst, camped in the scrub west of Heron's Rest: hijackers grown hard on the Watchtower's leavings.",
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+ groups: [
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+ {
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+ kind: 'hijacker', level: [32, 34], maxHit: 21, healthScale: 1, aggro: 5, leashRadius: 14,
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+ notice: 'A road remnant draws a club and charges out of the scrub!', respawnMs: { minMs: 90_000, maxMs: 140_000 },
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+ pace: { speed: 1, idleChance: 0.6, pause: [2, 6] },
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+ spots: [{ x: 704, z: 582, leash: 3 }, { x: 712, z: 588, leash: 3 }, { x: 718, z: 580, leash: 3 }],
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+ drops: remnantDrops,
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+ },
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+ ],
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+ },
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+ ];
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+ export const NORTH_WILDS_SITE_IDS = NORTH_WILDS_SITES.map((s) => s.id);
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+ const SITE_BY_ID = new Map(NORTH_WILDS_SITES.map((s) => [s.id, s]));
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+ export function northWildsSite(id) {
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+ return SITE_BY_ID.get(id) ?? null;
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+ }
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+ export function inNorthWildsBox(box, x, z) {
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+ return x >= box.minX && x <= box.maxX && z >= box.minZ && z <= box.maxZ;
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+ }
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+ /** The den whose box holds this tile, or null. The boxes never overlap (scripts/north-wilds-test.mjs). */
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+ export function northWildsSiteAt(x, z) {
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+ for (const site of NORTH_WILDS_SITES)
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+ if (inNorthWildsBox(site.box, x, z))
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+ return site;
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+ return null;
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+ }
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+ /** A den creature's server id: `nw-<site>-<kind>-<n>`. */
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+ export const NORTH_WILDS_ID_PREFIX = 'nw-';
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+ export function northWildsId(site, kind, n) {
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+ return `${NORTH_WILDS_ID_PREFIX}${site}-${kind}-${n}`;
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+ }
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+ /** The site and kind an id names, or null for any other creature. */
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+ export function parseNorthWildsId(id) {
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+ if (!id.startsWith(NORTH_WILDS_ID_PREFIX))
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+ return null;
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+ for (const site of NORTH_WILDS_SITES) {
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+ for (const group of site.groups) {
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+ if (id.startsWith(`${NORTH_WILDS_ID_PREFIX}${site.id}-${group.kind}-`))
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+ return { site, group };
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+ }
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+ }
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+ return null;
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+ }
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+ /** The nearest town's distance (Chebyshev) from a box: how far the den keeps from where players rest. */
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+ export function northWildsTownDistance(box, town) {
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+ const dx = town.x < box.minX ? box.minX - town.x : town.x > box.maxX ? town.x - box.maxX : 0;
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+ const dz = town.z < box.minZ ? box.minZ - town.z : town.z > box.maxZ ? town.z - box.maxZ : 0;
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+ return Math.max(dx, dz);
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+ }
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+ // ---- Greytusk, the mammoth bull (the Snowfields' mid-band boss, levels 37-38) ----------------------------------------------
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+ export const MAMMOTH_BULL_KIND = 'mammothbull';
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+ export const MAMMOTH_BULL = {
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+ name: 'Greytusk',
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+ /** Far east of the herd, out on the open snow: nothing is near it and nothing gates it but the walk. */
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+ x: 214,
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+ z: 390,
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+ leash: 4,
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+ level: [37, 38],
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+ maxHit: 28,
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+ /** A boss's hide: much thicker than the level's ordinary health. */
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+ healthScale: 2.6,
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+ /** Drawn bigger than the herd's bulls (the mammoth model, scaled). */
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+ scale: 1.35,
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+ aggro: 7,
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+ leashRadius: 14,
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+ note: 'The old bull who leads no herd any more: grey to the tusks, scarred, and twice the size of the cows. Every fourth blow he drops his head and charges, announced a turn ahead; step clear of the ring on the snow and it spends itself. Back eight to ten minutes after he falls.',
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+ notice: 'Greytusk lifts his great grey head and bellows across the snow!',
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+ };
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+ export const MAMMOTH_BULL_RESPAWN_MS = { minMs: 480_000, maxMs: 600_000 };
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+ export const MAMMOTH_BULL_PACE = { speed: 0.8, idleChance: 0.65, pause: [4, 10] };
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+ /** Placeholders for the balance pass: placeholder coins, the herd's goods in bulk, and a chance at one more tusk. */
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+ export const MAMMOTH_BULL_DROPS = [
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+ { itemKind: 'coins', chance: 1, minQty: 500, maxQty: 1100 },
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+ { itemKind: 'heavyhide', chance: 1, minQty: 3, maxQty: 4 },
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+ { itemKind: 'ivory', chance: 1, minQty: 2, maxQty: 3 },
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+ { itemKind: 'scrimshaw', chance: 0.15, minQty: 1, maxQty: 1 },
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+ ];
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+ // ---- The Millbrook yard: strength dummies for Strength 10-40 --------------------------------------------------------------------
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+ /**
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+ * Millbrook's straw-and-oak dummies. The Garrison's dummies stop paying at Strength 10 (TRAINING_DUMMY_MAX_LEVEL) and the Capital's
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+ * sergeants carry the player on by guessing duels; these four are the quiet way for a player who wants to stand and swing: oak
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+ * stakes in a ring, paying from where the Garrison's stop to Strength 40 (never past it: 41+ is behind the gates). The XP a swing
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+ * pays is a PLACEHOLDER for the balance pass.
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+ */
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+ export const MILLBROOK_YARD_ID_PREFIX = 'mill-dummy-';
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+ export const MILLBROOK_YARD_DUMMIES = [
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+ { id: 'mill-dummy-1', x: 384, z: 160 },
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+ { id: 'mill-dummy-2', x: 387, z: 160 },
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+ { id: 'mill-dummy-3', x: 384, z: 163 },
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+ { id: 'mill-dummy-4', x: 387, z: 163 },
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+ ];
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+ export const MILLBROOK_YARD_SIGN = { id: 'mill-yard-sign', x: 385, z: 157, style: 'placard-Millbrook Yard: swing till you are tired (Strength 10-40)' };
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+ export const MILLBROOK_YARD_BAND = { min: TRAINING_DUMMY_MAX_LEVEL, max: 40, xp: 9 };
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+ export function isMillbrookYardDummyId(id) {
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+ return MILLBROOK_YARD_DUMMIES.some((d) => d.id === id);
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+ }
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+ /**
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+ * The strength band a dummy teaches: the Garrison's (0 to 10, TRAINING_DUMMY_XP a swing) unless it is one of Millbrook's four
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+ * (10 to 40). Below its `min` a dummy refuses ("too soft a lesson"), at its `max` it has nothing more to teach.
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+ */
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+ export function strengthDummyBand(entityId) {
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+ if (isMillbrookYardDummyId(entityId))
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+ return { min: MILLBROOK_YARD_BAND.min, max: MILLBROOK_YARD_BAND.max, xp: MILLBROOK_YARD_BAND.xp };
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+ return { min: 0, max: TRAINING_DUMMY_MAX_LEVEL, xp: TRAINING_DUMMY_XP };
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+ }
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+ export const MILLBROOK_YARD_LINES = {
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+ tooEarly: 'These oak dummies are for a strength you have not built yet. Spar the Garrison dummies in Hope Town or the Capital first.',
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+ capped: 'The oak dummy has nothing more to teach you. Take your strength to a real fight.',
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+ };
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+ // ---- The Fishing Derby's board on the Frozen Lake -------------------------------------------------------------------------------
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+ /** Server entity ids of the lake's board and plaque (the Long Pier's pair are DERBY_BOARD_ID and DERBY_RECORDS_ID). */
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+ export const DERBY_LAKE_BOARD_ID = 'derby-board-lake';
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+ export const DERBY_LAKE_RECORDS_ID = 'derby-records-lake';
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+ /** Beside Ulf's bait table and the bait camp's fire on the lake's east bank. */
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+ export const DERBY_LAKE_GROUNDS = {
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+ board: { x: 76, z: 303 },
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+ records: { x: 78, z: 303 },
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+ };
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+ /** Which of the derby's placards an entity id is (either venue's), or null. */
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+ export function derbySignKindOfId(id) {
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+ if (id === 'derby-board' || id === DERBY_LAKE_BOARD_ID)
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+ return 'board';
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+ if (id === 'derby-records' || id === DERBY_LAKE_RECORDS_ID)
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+ return 'records';
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+ return null;
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+ }
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+ // ---- Long Winter props (stand-ins) ----------------------------------------------------------------------------------------------
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+ /** Stand-in props for The Long Winter's places, built from the kit the lake's bait camp already uses. Logged in upgrades/long-winter-props. */
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+ export const LONG_WINTER_PROPS = [
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+ { id: 'lw-larder-sacks', place: "Bess's larder", kind: 'cargo', style: 'winter-sacks', x: 778, z: 607 },
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+ { id: 'lw-larder-wood', place: "Bess's larder", kind: 'logpile', style: 'winter-firewood', x: 778, z: 609 },
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+ { id: 'lw-mill-oven', place: "Millbrook's oven", kind: 'campfire', style: 'winter-cooking-fire', x: 380, z: 156 },
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+ { id: 'lw-mill-sacks', place: "Millbrook's oven", kind: 'cargo', style: 'winter-sacks', x: 382, z: 157 },
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+ { id: 'lw-feast-seat-1', place: "The lodge's feast table", kind: 'logpile', style: 'winter-seat-face90', x: 165, z: 48 },
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+ { id: 'lw-feast-seat-2', place: "The lodge's feast table", kind: 'logpile', style: 'winter-seat-face90', x: 169, z: 48 },
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+ { id: 'lw-feast-sacks', place: "The lodge's feast table", kind: 'cargo', style: 'winter-sacks', x: 167, z: 49 },
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+ ];
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+ //# sourceMappingURL=northWilds.js.map
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+ 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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@dreadwood-types/types",
3
- "version": "0.1.273",
3
+ "version": "0.1.274",
4
4
  "description": "Public wire protocol and client-safe constants for Dreadwoods",
5
5
  "type": "module",
6
6
  "main": "./dist/index.js",
@@ -22,7 +22,7 @@
22
22
  ],
23
23
  "scripts": {
24
24
  "build": "tsc -p tsconfig.json",
25
- "test": "node --test scripts/animation-test.mjs scripts/starter-jobs-test.mjs scripts/cooking-nudge-test.mjs scripts/surface-chart-test.mjs scripts/south-expansion-test.mjs scripts/rudd-test.mjs scripts/cave-map-test.mjs scripts/birch-combat-test.mjs scripts/fort-rook-bosses-test.mjs scripts/bounty-first-test.mjs scripts/bounty-high-tiers-test.mjs scripts/running-test.mjs scripts/energy-test.mjs scripts/starter-town-test.mjs scripts/starter-expansion-test.mjs scripts/five-arches-test.mjs scripts/landing-test.mjs scripts/cove-ship-test.mjs scripts/south-fields-quests-test.mjs scripts/south-fields-errands-test.mjs scripts/arcane-lands-test.mjs scripts/fair-folk-test.mjs scripts/fair-contests-test.mjs scripts/missing-shipment-test.mjs scripts/world-boss-ring-test.mjs scripts/ringstone-fight-test.mjs scripts/highstone-test.mjs scripts/fenstone-test.mjs scripts/hopewood-wildlife-test.mjs scripts/hollin-wildlife-test.mjs scripts/hopewood-quests-test.mjs scripts/western-train-test.mjs scripts/moving-train-test.mjs scripts/train-circuit-test.mjs scripts/forge-halt-test.mjs scripts/forge-polish-test.mjs scripts/western-station-test.mjs scripts/hollin-quests-test.mjs scripts/western-lost-supplies-test.mjs scripts/western-herbal-remedies-test.mjs scripts/western-field-shrine-test.mjs scripts/western-kingdoms-test.mjs scripts/lantern-wake-test.mjs scripts/brindlecross-test.mjs scripts/brindlecross-quest-test.mjs scripts/greenwood-wilds-test.mjs scripts/greenwood-wildlife-test.mjs scripts/greenwood-quest-test.mjs scripts/dwarf-road-wildlife-test.mjs scripts/dwarf-road-test.mjs scripts/riversend-test.mjs scripts/riversend-content-test.mjs scripts/gatewarden-rounds-test.mjs scripts/boss-e8-test.mjs scripts/lantern-wake-town-test.mjs scripts/world-regions-test.mjs scripts/copse-wildlife-test.mjs scripts/copse-quests-test.mjs scripts/marches-wildlife-test.mjs scripts/marches-quests-test.mjs scripts/train-seats-test.mjs scripts/lantern-wake-gallery-test.mjs scripts/lantern-wake-wildlife-test.mjs scripts/lantern-wake-quest-test.mjs scripts/dwarf-hold-test.mjs scripts/western-line-texts-test.mjs scripts/xp-test.mjs scripts/bank-test.mjs scripts/timed-access-test.mjs scripts/ground-items-test.mjs scripts/name-filter-test.mjs scripts/woodwork-logs-test.mjs scripts/area-gates-test.mjs scripts/frozen-dungeons-test.mjs scripts/long-winter-test.mjs scripts/roster-delta-test.mjs scripts/bow-ladder-test.mjs scripts/lantern-wake-ledge-test.mjs scripts/explorer-ledger-test.mjs scripts/ore-smithing-test.mjs scripts/red-waste-test.mjs scripts/red-waste-folk-test.mjs scripts/daily-hooks-test.mjs scripts/sparring-yard-test.mjs scripts/t16-siege-floe-beach-test.mjs scripts/mammoth-road-test.mjs scripts/mammoth-road-test.mjs scripts/gulls-map-test.mjs scripts/gulls-rook-test.mjs scripts/ride-the-line-test.mjs scripts/gallowmere-test.mjs scripts/gallowmere-content-test.mjs scripts/fishing-derby-test.mjs scripts/sled-run-test.mjs scripts/eastern-marches-a-test.mjs scripts/windward-chalkshell-test.mjs scripts/gullhook-head-test.mjs scripts/webfen-test.mjs scripts/safe-pockets-test.mjs scripts/gallowmere-extras-test.mjs scripts/t53-high-ledge-skill-quests-test.mjs scripts/camp-traders-recommended-test.mjs scripts/west-coast-test.mjs scripts/heartwood-hunt-test.mjs scripts/calverton-extension-test.mjs scripts/gravewatch-test.mjs scripts/tide-of-blood-test.mjs",
25
+ "test": "node --test scripts/animation-test.mjs scripts/starter-jobs-test.mjs scripts/cooking-nudge-test.mjs scripts/surface-chart-test.mjs scripts/south-expansion-test.mjs scripts/rudd-test.mjs scripts/cave-map-test.mjs scripts/birch-combat-test.mjs scripts/fort-rook-bosses-test.mjs scripts/bounty-first-test.mjs scripts/bounty-high-tiers-test.mjs scripts/running-test.mjs scripts/energy-test.mjs scripts/starter-town-test.mjs scripts/starter-expansion-test.mjs scripts/five-arches-test.mjs scripts/landing-test.mjs scripts/cove-ship-test.mjs scripts/south-fields-quests-test.mjs scripts/south-fields-errands-test.mjs scripts/arcane-lands-test.mjs scripts/fair-folk-test.mjs scripts/fair-contests-test.mjs scripts/missing-shipment-test.mjs scripts/world-boss-ring-test.mjs scripts/ringstone-fight-test.mjs scripts/highstone-test.mjs scripts/fenstone-test.mjs scripts/hopewood-wildlife-test.mjs scripts/hollin-wildlife-test.mjs scripts/hopewood-quests-test.mjs scripts/western-train-test.mjs scripts/moving-train-test.mjs scripts/train-circuit-test.mjs scripts/forge-halt-test.mjs scripts/forge-polish-test.mjs scripts/western-station-test.mjs scripts/hollin-quests-test.mjs scripts/western-lost-supplies-test.mjs scripts/western-herbal-remedies-test.mjs scripts/western-field-shrine-test.mjs scripts/western-kingdoms-test.mjs scripts/lantern-wake-test.mjs scripts/brindlecross-test.mjs scripts/brindlecross-quest-test.mjs scripts/greenwood-wilds-test.mjs scripts/greenwood-wildlife-test.mjs scripts/greenwood-quest-test.mjs scripts/dwarf-road-wildlife-test.mjs scripts/dwarf-road-test.mjs scripts/riversend-test.mjs scripts/riversend-content-test.mjs scripts/gatewarden-rounds-test.mjs scripts/boss-e8-test.mjs scripts/lantern-wake-town-test.mjs scripts/world-regions-test.mjs scripts/copse-wildlife-test.mjs scripts/copse-quests-test.mjs scripts/marches-wildlife-test.mjs scripts/marches-quests-test.mjs scripts/train-seats-test.mjs scripts/lantern-wake-gallery-test.mjs scripts/lantern-wake-wildlife-test.mjs scripts/lantern-wake-quest-test.mjs scripts/dwarf-hold-test.mjs scripts/western-line-texts-test.mjs scripts/xp-test.mjs scripts/bank-test.mjs scripts/timed-access-test.mjs scripts/ground-items-test.mjs scripts/name-filter-test.mjs scripts/woodwork-logs-test.mjs scripts/area-gates-test.mjs scripts/frozen-dungeons-test.mjs scripts/long-winter-test.mjs scripts/roster-delta-test.mjs scripts/bow-ladder-test.mjs scripts/lantern-wake-ledge-test.mjs scripts/explorer-ledger-test.mjs scripts/ore-smithing-test.mjs scripts/red-waste-test.mjs scripts/red-waste-folk-test.mjs scripts/daily-hooks-test.mjs scripts/sparring-yard-test.mjs scripts/t16-siege-floe-beach-test.mjs scripts/mammoth-road-test.mjs scripts/mammoth-road-test.mjs scripts/gulls-map-test.mjs scripts/gulls-rook-test.mjs scripts/ride-the-line-test.mjs scripts/gallowmere-test.mjs scripts/gallowmere-content-test.mjs scripts/fishing-derby-test.mjs scripts/sled-run-test.mjs scripts/eastern-marches-a-test.mjs scripts/windward-chalkshell-test.mjs scripts/gullhook-head-test.mjs scripts/webfen-test.mjs scripts/safe-pockets-test.mjs scripts/gallowmere-extras-test.mjs scripts/t53-high-ledge-skill-quests-test.mjs scripts/camp-traders-recommended-test.mjs scripts/west-coast-test.mjs scripts/heartwood-hunt-test.mjs scripts/calverton-extension-test.mjs scripts/gravewatch-test.mjs scripts/tide-of-blood-test.mjs scripts/north-wilds-test.mjs",
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  "dev": "tsc -p tsconfig.json --watch",
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  "prepare": "npm run build",
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  "prepublishOnly": "npm run build"