@dreadwood-types/types 0.1.261 → 0.1.262

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Files changed (50) hide show
  1. package/dist/areaGates.d.ts.map +1 -1
  2. package/dist/areaGates.js +16 -0
  3. package/dist/areaGates.js.map +1 -1
  4. package/dist/attackableNpcs.d.ts.map +1 -1
  5. package/dist/attackableNpcs.js +5 -0
  6. package/dist/attackableNpcs.js.map +1 -1
  7. package/dist/bossSignatures.d.ts +1 -1
  8. package/dist/bossSignatures.d.ts.map +1 -1
  9. package/dist/bossSignatures.js +6 -0
  10. package/dist/bossSignatures.js.map +1 -1
  11. package/dist/campTraders.d.ts.map +1 -1
  12. package/dist/campTraders.js +12 -0
  13. package/dist/campTraders.js.map +1 -1
  14. package/dist/constants.d.ts +2 -0
  15. package/dist/constants.d.ts.map +1 -1
  16. package/dist/constants.js.map +1 -1
  17. package/dist/expandedContracts.d.ts.map +1 -1
  18. package/dist/expandedContracts.js +2 -1
  19. package/dist/expandedContracts.js.map +1 -1
  20. package/dist/fairFolk.d.ts +5 -1
  21. package/dist/fairFolk.d.ts.map +1 -1
  22. package/dist/fairFolk.js +18 -0
  23. package/dist/fairFolk.js.map +1 -1
  24. package/dist/index.d.ts +2 -0
  25. package/dist/index.d.ts.map +1 -1
  26. package/dist/index.js +2 -0
  27. package/dist/index.js.map +1 -1
  28. package/dist/legacy.d.ts +2 -0
  29. package/dist/legacy.d.ts.map +1 -1
  30. package/dist/legacy.js +2 -0
  31. package/dist/legacy.js.map +1 -1
  32. package/dist/potionMaking.d.ts.map +1 -1
  33. package/dist/potionMaking.js +3 -0
  34. package/dist/potionMaking.js.map +1 -1
  35. package/dist/quests.d.ts.map +1 -1
  36. package/dist/quests.js +31 -0
  37. package/dist/quests.js.map +1 -1
  38. package/dist/storyQuests.d.ts +1 -1
  39. package/dist/storyQuests.d.ts.map +1 -1
  40. package/dist/storyQuests.js +18 -0
  41. package/dist/storyQuests.js.map +1 -1
  42. package/dist/webfenCauseway.d.ts +231 -0
  43. package/dist/webfenCauseway.d.ts.map +1 -0
  44. package/dist/webfenCauseway.js +300 -0
  45. package/dist/webfenCauseway.js.map +1 -0
  46. package/dist/webfenQuestDef.d.ts +35 -0
  47. package/dist/webfenQuestDef.d.ts.map +1 -0
  48. package/dist/webfenQuestDef.js +266 -0
  49. package/dist/webfenQuestDef.js.map +1 -0
  50. package/package.json +43 -43
@@ -0,0 +1,266 @@
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+ import { FAIR_FOLK_NAMES } from './fairFolk.js';
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+ import { MUD_TOAD_KIND, REED_MATRIARCH_KIND, REED_SPINNER_KIND, WEBFEN_TRESTLE_COMBAT_LEVEL, WF_BELL_EAST, WF_BELL_ISLAND, WF_BELL_WEST, WF_PILE_EAST, WF_PILE_MIDDLE, WF_PILE_WEST, WF_PROP, WF_SALVAGE_CART, WF_SALVAGE_CRATE_A, WF_SALVAGE_CRATE_B, WF_WEB_EAST, WF_WEB_MIDDLE, WF_WEB_WEST, } from './webfenCauseway.js';
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+ export const RUFUS_FENN = { kind: 'resident', name: FAIR_FOLK_NAMES.fenwarden };
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+ export const NED_TALLOW = { kind: 'resident', name: FAIR_FOLK_NAMES.fenbellman };
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+ export const ORLA_DUNN = { kind: 'resident', name: FAIR_FOLK_NAMES.pilewright };
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+ export const PIM_HARROW = { kind: 'resident', name: FAIR_FOLK_NAMES.reedcutter };
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+ export const SILENT_BELLS_COMBAT_LEVEL = 12;
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+ export const WEB_IN_REEDS_COMBAT_LEVEL = 17;
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+ export const BROKEN_TRESTLE_COMBAT_LEVEL = 20;
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+ export const MATRIARCH_COMBAT_LEVEL = WEBFEN_TRESTLE_COMBAT_LEVEL;
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+ export const PEAT_PERCH_COMBAT_LEVEL = 14;
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+ export const SILENT_BELLS_TOADS = 5;
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+ export const SILENT_BELLS_ASH = 4;
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+ export const WEB_IN_REEDS_SPINNERS = 6;
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+ export const WEB_IN_REEDS_SILK = 4;
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+ /** The two timber hand-ins of The Broken Trestle (Woodwork to be trusted with the piles). */
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+ export const BROKEN_TRESTLE_WOODWORK = 12;
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+ export const BROKEN_TRESTLE_PINE = 8;
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+ export const BROKEN_TRESTLE_POPLAR = 6;
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+ export const PEAT_PERCH_FISH = 3;
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+ export const PEAT_PERCH_COAL = 4;
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+ export const PEAT_PERCH_FISHING = 14;
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+ export const PEAT_PERCH_MINING = 22;
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+ const COMBAT_CHOICE = ['strength', 'archery', 'precision'];
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+ export const SILENT_BELLS_QUEST = {
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+ giver: RUFUS_FENN,
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+ requires: {
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+ combat: SILENT_BELLS_COMBAT_LEVEL,
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+ refuse: `The fen eats the unready, friend. Come back with a bit more under your belt (Combat ${SILENT_BELLS_COMBAT_LEVEL}).`,
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+ },
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+ offer: 'Three bells hang along this causeway: one at my gate, one on Reedwick and one at the east landing. They rang the carters over in the fog for forty years, and now every one of them is dumb. The clappers are gone and the toads have been at the cord. Will you find out what is wrong with them?',
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+ accept: 'Look over each of the three bells (mine here at the gate, the one on Reedwick island and the one at the east landing), then drive off five of the mud toads that have been fouling the banks, and bring me four ash wood for new clapper handles.',
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+ decline: 'Then the fen stays quiet and the carters stay home. Mind the boards on your way.',
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+ steps: [
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+ {
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+ kind: 'touch',
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+ prop: WF_PROP.bell,
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+ qty: 3,
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+ label: 'Look over the three warning bells',
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+ hint: 'A warning bell hangs at the marsh gate beside the toll cabin, one on its post on Reedwick island and one at the east landing. Click each.',
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+ notices: {
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+ [WF_BELL_WEST.style]: 'The Fenmouth bell has no clapper at all, only a rotted loop of cord. A toad has been sleeping under it, by the look of the mud.',
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+ [WF_BELL_ISLAND.style]: 'The Reedwick bell is cracked at the lip and its cord is chewed through. Something with a lot of small teeth has had a go.',
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+ [WF_BELL_EAST.style]: 'The east bell still has its clapper, but the pin is gone and the whole thing hangs sideways. It would ring, if you could hold it still.',
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+ },
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+ },
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+ {
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+ kind: 'kill',
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+ npcKinds: [MUD_TOAD_KIND],
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+ qty: SILENT_BELLS_TOADS,
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+ npcLabel: 'Mud toads',
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+ label: `Drive off ${SILENT_BELLS_TOADS} mud toads`,
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+ hint: 'The mud toads (level 12-17) squat on the banks by the marsh gate and the reedcutters\' flats. They snap when struck.',
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+ },
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+ {
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+ kind: 'deliver',
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+ npc: RUFUS_FENN,
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+ items: [{ kinds: ['ashwood'], qty: SILENT_BELLS_ASH, label: 'Ash wood for clapper handles' }],
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+ label: `Bring Warden Fenn ${SILENT_BELLS_ASH} ash wood`,
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+ hint: 'Fell an ash tree with a hatchet for ash wood. Marsh Warden Rufus Fenn stands by the toll cabin at the marsh gate.',
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+ say: 'Good straight ash. These will take a clapper and hold it, and the bells will ring the carters over again. Forty years, and I thought I would never hear that sound.',
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+ short: 'Four ash wood, please. A hatchet and any ash tree will do.',
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+ },
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+ ],
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+ done: 'The bells will sing again by the week\'s end. Here is your coin, and bread for the boards.',
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+ after: 'The bells are mended and the fen answers them. There is still a spider problem on the rails: Ned will tell you.',
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+ rewards: {
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+ coins: 350,
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+ items: [{ kind: 'bread', qty: 4 }],
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+ xp: { explorer: 450, woodwork: 150 },
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+ choiceXp: { qty: 400, skills: COMBAT_CHOICE },
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+ },
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+ };
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+ export const WEB_IN_REEDS_QUEST = {
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+ giver: NED_TALLOW,
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+ requires: {
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+ quest: 'silentBells',
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+ combat: WEB_IN_REEDS_COMBAT_LEVEL,
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+ refuse: `Warden Fenn has first call on you. See to the bells, then come and see me (Combat ${WEB_IN_REEDS_COMBAT_LEVEL}).`,
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+ },
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+ offer: 'Ned Tallow, bellman. Do you see the white on the rails along the boards? Reed spinners. They string their webs from rail to rail where a walker will put a face in them, and the cords of my bells are no better. Cut the webs down and thin the spinners, and I will give you a hand with the silk.',
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+ accept: 'Cut down the three webbed rails on the boards (one on the west span, one on the east span, one by the landing), put down six of the spinners that made them, and bring me four spider silk. I mean to plait it into new bell cords.',
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+ decline: 'Then the rails stay white and the carters walk in with their heads down. It is no way to cross a fen.',
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+ steps: [
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+ {
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+ kind: 'touch',
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+ prop: WF_PROP.web,
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+ qty: 3,
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+ label: 'Cut down the three webbed rails',
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+ hint: 'A webbed rail stands across half the boards on the west span, one on the east span and one near the east landing. Click each.',
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+ notices: {
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+ [WF_WEB_WEST.style]: 'You hack through the web with your hands, and it clings to your sleeves like wet wool. Something small scuttles off between the reeds.',
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+ [WF_WEB_MIDDLE.style]: 'A thick grey sheet of web, hung with the husks of flies and one carter\'s glove. You cut it down and it falls into the water.',
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+ [WF_WEB_EAST.style]: 'The last web is fresh and sticky, and the spinner that made it is still watching from a post. You pull it down fast.',
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+ },
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+ },
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+ {
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+ kind: 'kill',
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+ npcKinds: [REED_SPINNER_KIND],
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+ qty: WEB_IN_REEDS_SPINNERS,
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+ npcLabel: 'Reed spinners',
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+ label: `Put down ${WEB_IN_REEDS_SPINNERS} reed spinners`,
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+ hint: 'The reed spinners (level 17-23) sit on Reedwick\'s shore and at the east landing among the posts. They fight back when struck.',
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+ },
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+ {
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+ kind: 'deliver',
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+ npc: NED_TALLOW,
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+ items: [{ kinds: ['spidersilk'], qty: WEB_IN_REEDS_SILK, label: 'Spider silk for bell cords' }],
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+ label: `Bring Ned ${WEB_IN_REEDS_SILK} spider silk`,
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+ hint: 'The reed spinners drop spider silk. Bellman Ned Tallow stands by the bell post on Reedwick island.',
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+ say: 'Fine silk, and plenty of it. That plaits into a cord a bell will hang on for twenty years. Ring it yourself, if you like: it is the best sound in the Marches.',
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+ short: 'Four spider silk, please. The spinners drop it.',
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+ },
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+ ],
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+ done: 'The rails are clear and the cords are on order. Here is your coin. If you want to see where the spinners really live, ask Orla Dunn about the islet.',
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+ after: 'The bell hangs true and the boards are clear. Orla Dunn has been asking if anyone would help her with the old trestle.',
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+ rewards: {
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+ coins: 550,
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+ items: [{ kind: 'bread', qty: 5 }],
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+ xp: { explorer: 600, precision: 250 },
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+ choiceXp: { qty: 550, skills: COMBAT_CHOICE },
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+ },
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+ };
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+ export const BROKEN_TRESTLE_QUEST = {
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+ giver: ORLA_DUNN,
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+ requires: {
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+ quest: 'webInTheReeds',
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+ combat: BROKEN_TRESTLE_COMBAT_LEVEL,
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+ skill: { skill: 'woodwork', level: BROKEN_TRESTLE_WOODWORK },
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+ refuse: `Ned says you can swing a blade. Can you swing a mallet? Come back with Woodwork ${BROKEN_TRESTLE_WOODWORK} and a bit more fight in you (Combat ${BROKEN_TRESTLE_COMBAT_LEVEL}).`,
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+ },
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+ offer: 'Orla Dunn, pilewright. There was a plank trestle from Reedwick over to the Salvage Islet, where a marsh cart went down with a load of good cargo, and the middle of it has rotted clean away. I can set the piles, but I cannot pay for the timber. Bring me pine and poplar, and I will mend it for you so you can cross.',
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+ accept: 'Look over the three rotten piles on the south shore of Reedwick, then bring me eight pine wood and six poplar wood, and I will drive the new piles and lay the boards. You will need to be able to work timber: Woodwork 12.',
134
+ decline: 'Then the islet keeps what it has. The cart will not get any drier.',
135
+ steps: [
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+ {
137
+ kind: 'touch',
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+ prop: WF_PROP.pile,
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+ qty: 3,
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+ label: 'Look over the three rotten trestle piles',
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+ hint: 'Three rotten piles stand in a row on Reedwick\'s south shore by the old trestle. Click each.',
142
+ notices: {
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+ [WF_PILE_WEST.style]: 'The west pile is soft as cheese and crumbles under your thumb. The water has taken the foot of it.',
144
+ [WF_PILE_MIDDLE.style]: 'The middle pile is sound for a hand\'s breadth, then hollow. A beetle has made a home in it.',
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+ [WF_PILE_EAST.style]: 'The east pile still stands, black with age, and the cap-beam on it is split from end to end.',
146
+ },
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+ },
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+ {
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+ kind: 'deliver',
150
+ npc: ORLA_DUNN,
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+ items: [{ kinds: ['pinewood'], qty: BROKEN_TRESTLE_PINE, label: 'Pine wood for the piles' }],
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+ skill: { skill: 'woodwork', level: BROKEN_TRESTLE_WOODWORK },
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+ label: `Bring Orla ${BROKEN_TRESTLE_PINE} pine wood`,
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+ hint: 'Fell pine trees with a hatchet for pine wood. Pilewright Orla Dunn stands on Reedwick\'s south shore by the trestle.',
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+ say: 'Straight pine, and seasoned enough. These will go in as piles. Next, the boards: poplar, if you have it.',
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+ short: `Eight pine wood, and Woodwork ${BROKEN_TRESTLE_WOODWORK}, please. A hatchet and any pine tree will do.`,
157
+ },
158
+ {
159
+ kind: 'deliver',
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+ npc: ORLA_DUNN,
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+ items: [{ kinds: ['poplarwood'], qty: BROKEN_TRESTLE_POPLAR, label: 'Poplar wood for the boards' }],
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+ skill: { skill: 'woodwork', level: BROKEN_TRESTLE_WOODWORK },
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+ label: `Bring Orla ${BROKEN_TRESTLE_POPLAR} poplar wood`,
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+ hint: 'Fell poplar trees with a hatchet for poplar wood. Pilewright Orla Dunn stands on Reedwick\'s south shore by the trestle.',
165
+ say: 'That is the last of it. Watch me drive them in... there. Walk it, friend, and mind the middle plank: it is the new one and it still smells of the saw.',
166
+ short: `Six poplar wood, and Woodwork ${BROKEN_TRESTLE_WOODWORK}, please. A hatchet and any poplar tree will do.`,
167
+ },
168
+ ],
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+ done: 'The trestle is whole and the islet is open to you: walk it any time. Here is your coin. Mind the spinners on the other side, they are bigger than the ones on the boards.',
170
+ after: 'The trestle holds. I did the piles to last, so go over whenever you like, and tell me what you find.',
171
+ rewards: {
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+ coins: 750,
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+ items: [{ kind: 'bread', qty: 6 }],
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+ xp: { explorer: 900, woodwork: 500 },
175
+ choiceXp: { qty: 650, skills: COMBAT_CHOICE },
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+ },
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+ };
178
+ export const MATRIARCH_OF_THE_MERE_QUEST = {
179
+ giver: ORLA_DUNN,
180
+ requires: {
181
+ quest: 'brokenTrestle',
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+ combat: MATRIARCH_COMBAT_LEVEL,
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+ refuse: `The trestle first, and then the islet (Combat ${MATRIARCH_COMBAT_LEVEL}). I will not send you over before you can defend yourself.`,
184
+ },
185
+ offer: 'The islet is the Reedweb Matriarch\'s now. She is as big as a wagon and she has nested in the wreck of the marsh cart. The cargo was bound for the Marches and the carters\' guild still owes the crew their bounty. Go over, put her down and bring back what is left of the cart.',
186
+ accept: 'Cross the trestle to the Salvage Islet, and sort through the wreck: the cart\'s strongbox, a spilled crate and a cargo barrel. Then put down the Reedweb Matriarch (she spits web and venom every fourth blow: when the green ring closes round her, step out of her reach) and tell me what you found.',
187
+ decline: 'Then the matriarch keeps the cart, and the guild keeps its bounty. It is a long fight, I will not pretend otherwise.',
188
+ steps: [
189
+ {
190
+ kind: 'touch',
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+ prop: WF_PROP.salvage,
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+ qty: 3,
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+ label: 'Sort through the wreck on the Salvage Islet',
194
+ hint: 'Cross the mended trestle to the Salvage Islet. The cart\'s strongbox, a spilled crate and a cargo barrel lie among the webs. Click each.',
195
+ notices: {
196
+ [WF_SALVAGE_CART.style]: 'The strongbox is split from end to end and empty but for a carter\'s tally-stick and a rusted lock. The web over it is as thick as wool.',
197
+ [WF_SALVAGE_CRATE_A.style]: 'A crate of tallow candles, every one chewed. Something with a taste for wax has been here, and it left plenty of silk behind.',
198
+ [WF_SALVAGE_CRATE_B.style]: 'A cargo barrel stamped with the guild\'s mark, half full of spoiled flour and wrapped round and round with web.',
199
+ },
200
+ },
201
+ {
202
+ kind: 'kill',
203
+ npcKinds: [REED_MATRIARCH_KIND],
204
+ qty: 1,
205
+ npcLabel: 'The Reedweb Matriarch',
206
+ label: 'Put down the Reedweb Matriarch',
207
+ hint: 'The Reedweb Matriarch (level 28) nests among the wreck on the Salvage Islet. She is far tougher than her level and spits web every fourth blow: step out of her reach as the green ring closes.',
208
+ },
209
+ {
210
+ kind: 'talk',
211
+ npc: ORLA_DUNN,
212
+ label: 'Tell Orla what you found on the islet',
213
+ hint: 'Pilewright Orla Dunn stands on Reedwick\'s south shore by the trestle.',
214
+ say: 'The matriarch is down and the cargo is only ruined, not stolen. The guild will pay for the word alone. Here, take this off my hands: it is the least I owe you.',
215
+ },
216
+ ],
217
+ done: 'The islet is quiet, and the cart is only a wreck now. Here is the bounty, and my thanks.',
218
+ after: 'The islet is quiet. The spiders will be back in a season, but there is time yet to enjoy the fen.',
219
+ rewards: {
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+ coins: 1100,
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+ items: [{ kind: 'bread', qty: 6 }],
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+ xp: { explorer: 1100, strength: 300 },
223
+ choiceXp: { qty: 900, skills: COMBAT_CHOICE },
224
+ },
225
+ };
226
+ export const PEAT_AND_SNAPPER_QUEST = {
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+ giver: PIM_HARROW,
228
+ requires: {
229
+ combat: PEAT_PERCH_COMBAT_LEVEL,
230
+ skills: [
231
+ { skill: 'fishing', level: PEAT_PERCH_FISHING },
232
+ { skill: 'mining', level: PEAT_PERCH_MINING },
233
+ ],
234
+ refuse: `Fishing ${PEAT_PERCH_FISHING}, Mining ${PEAT_PERCH_MINING} and a bit of nerve (Combat ${PEAT_PERCH_COMBAT_LEVEL}), and I have a job for you. Not before.`,
235
+ },
236
+ offer: 'Pim Harrow, reedcutter. Cut reed and dig peat, that is the whole of my trade, and the toads have been at the cuttings. I will take a few brackish snapper for the supper pot and some good black fuel for the hearth. Easy work, for someone who knows a rod from a spade.',
237
+ accept: 'Catch three of the tide snapper that run up the fen pools (a small fishing rod and a piece of crab meat a cast; the burrowers on the coast drop crab meat), and cut four coal from the peat cuttings on the flats here with a pickaxe. Then bring them to me.',
238
+ decline: 'Then I eat plain reed-stew another night. No harm done.',
239
+ steps: [
240
+ {
241
+ kind: 'catch',
242
+ fish: ['rawtidesnapper'],
243
+ qty: PEAT_PERCH_FISH,
244
+ label: `Catch ${PEAT_PERCH_FISH} tide snapper in the fen pools`,
245
+ hint: `Tide snapper run up the brackish pools beside the causeway (Fishing ${PEAT_PERCH_FISHING}): click a ripple from the boards with a small fishing rod and crab meat.`,
246
+ },
247
+ {
248
+ kind: 'deliver',
249
+ npc: PIM_HARROW,
250
+ items: [{ kinds: ['coal'], qty: PEAT_PERCH_COAL, label: 'Coal from the peat cuttings' }],
251
+ label: `Bring Pim ${PEAT_PERCH_COAL} coal`,
252
+ hint: `Mine the black peat cuttings on the flats with a pickaxe (Mining ${PEAT_PERCH_MINING}). Reedcutter Pim Harrow stands on the flats south-west of the Fenmouth bank.`,
253
+ say: 'Black and dry, and not a pebble in it. That will burn all winter. And you have the fish as well: good lad, good lass, whichever you are.',
254
+ short: `Four coal from the peat cuttings, please. A pickaxe and Mining ${PEAT_PERCH_MINING}.`,
255
+ },
256
+ ],
257
+ done: 'Supper and a fire, and I owe it to you. Here is your coin.',
258
+ after: 'The pot is full and the hearth is warm. Come by for the reed, any time.',
259
+ rewards: {
260
+ coins: 500,
261
+ items: [{ kind: 'bread', qty: 4 }],
262
+ xp: { explorer: 500, fishing: 250, mining: 250 },
263
+ choiceXp: { qty: 400, skills: COMBAT_CHOICE },
264
+ },
265
+ };
266
+ //# sourceMappingURL=webfenQuestDef.js.map
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1
+ 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package/package.json CHANGED
@@ -1,43 +1,43 @@
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- {
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- "name": "@dreadwood-types/types",
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- "version": "0.1.261",
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- "description": "Public wire protocol and client-safe constants for Dreadwoods",
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- "type": "module",
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- "main": "./dist/index.js",
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- "types": "./dist/index.d.ts",
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- "exports": {
9
- ".": {
10
- "types": "./dist/index.d.ts",
11
- "import": "./dist/index.js",
12
- "default": "./dist/index.js"
13
- },
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- "./legacy": {
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- "types": "./dist/legacy.d.ts",
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- "import": "./dist/legacy.js",
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- "default": "./dist/legacy.js"
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- }
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- },
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- "files": [
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- "dist"
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- ],
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- "scripts": {
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- "build": "tsc -p tsconfig.json",
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- "test": "node --test scripts/animation-test.mjs scripts/starter-jobs-test.mjs scripts/cooking-nudge-test.mjs scripts/surface-chart-test.mjs scripts/south-expansion-test.mjs scripts/rudd-test.mjs scripts/cave-map-test.mjs scripts/birch-combat-test.mjs scripts/fort-rook-bosses-test.mjs scripts/bounty-first-test.mjs scripts/bounty-high-tiers-test.mjs scripts/running-test.mjs scripts/energy-test.mjs scripts/starter-town-test.mjs scripts/starter-expansion-test.mjs scripts/five-arches-test.mjs scripts/landing-test.mjs scripts/cove-ship-test.mjs scripts/south-fields-quests-test.mjs scripts/south-fields-errands-test.mjs scripts/arcane-lands-test.mjs scripts/fair-folk-test.mjs scripts/fair-contests-test.mjs scripts/missing-shipment-test.mjs scripts/world-boss-ring-test.mjs scripts/ringstone-fight-test.mjs scripts/highstone-test.mjs scripts/fenstone-test.mjs scripts/hopewood-wildlife-test.mjs scripts/hollin-wildlife-test.mjs scripts/hopewood-quests-test.mjs scripts/western-train-test.mjs scripts/moving-train-test.mjs scripts/train-circuit-test.mjs scripts/forge-halt-test.mjs scripts/forge-polish-test.mjs scripts/western-station-test.mjs scripts/hollin-quests-test.mjs scripts/western-lost-supplies-test.mjs scripts/western-herbal-remedies-test.mjs scripts/western-field-shrine-test.mjs scripts/western-kingdoms-test.mjs scripts/lantern-wake-test.mjs scripts/brindlecross-test.mjs scripts/brindlecross-quest-test.mjs scripts/greenwood-wilds-test.mjs scripts/greenwood-wildlife-test.mjs scripts/greenwood-quest-test.mjs scripts/dwarf-road-wildlife-test.mjs scripts/dwarf-road-test.mjs scripts/riversend-test.mjs scripts/riversend-content-test.mjs scripts/gatewarden-rounds-test.mjs scripts/boss-e8-test.mjs scripts/lantern-wake-town-test.mjs scripts/world-regions-test.mjs scripts/copse-wildlife-test.mjs scripts/copse-quests-test.mjs scripts/marches-wildlife-test.mjs scripts/marches-quests-test.mjs scripts/train-seats-test.mjs scripts/lantern-wake-gallery-test.mjs scripts/lantern-wake-wildlife-test.mjs scripts/lantern-wake-quest-test.mjs scripts/dwarf-hold-test.mjs scripts/western-line-texts-test.mjs scripts/xp-test.mjs scripts/bank-test.mjs scripts/timed-access-test.mjs scripts/ground-items-test.mjs scripts/name-filter-test.mjs scripts/woodwork-logs-test.mjs scripts/area-gates-test.mjs scripts/frozen-dungeons-test.mjs scripts/roster-delta-test.mjs scripts/bow-ladder-test.mjs scripts/lantern-wake-ledge-test.mjs scripts/explorer-ledger-test.mjs scripts/ore-smithing-test.mjs scripts/red-waste-test.mjs scripts/red-waste-folk-test.mjs scripts/daily-hooks-test.mjs scripts/sparring-yard-test.mjs scripts/t16-siege-floe-beach-test.mjs scripts/mammoth-road-test.mjs scripts/mammoth-road-test.mjs scripts/gulls-map-test.mjs scripts/gulls-rook-test.mjs scripts/ride-the-line-test.mjs scripts/gallowmere-test.mjs scripts/gallowmere-content-test.mjs scripts/fishing-derby-test.mjs scripts/sled-run-test.mjs scripts/eastern-marches-a-test.mjs scripts/windward-chalkshell-test.mjs scripts/safe-pockets-test.mjs scripts/gallowmere-extras-test.mjs scripts/t53-high-ledge-skill-quests-test.mjs scripts/camp-traders-recommended-test.mjs scripts/west-coast-test.mjs",
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- "dev": "tsc -p tsconfig.json --watch",
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- "prepare": "npm run build",
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- "prepublishOnly": "npm run build"
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- },
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- "devDependencies": {
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- "typescript": "^5.9.2"
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- },
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- "repository": {
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- "type": "git",
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- "url": "https://github.com/JamesPhelps/dreadwoods-types.git"
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- },
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- "publishConfig": {
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- "access": "public"
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- },
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- "engines": {
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- "node": ">=22"
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- }
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- }
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+ {
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+ "name": "@dreadwood-types/types",
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+ "version": "0.1.262",
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+ "description": "Public wire protocol and client-safe constants for Dreadwoods",
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+ "type": "module",
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+ "main": "./dist/index.js",
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+ "types": "./dist/index.d.ts",
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+ "exports": {
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+ ".": {
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+ "types": "./dist/index.d.ts",
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+ "import": "./dist/index.js",
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+ "default": "./dist/index.js"
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+ },
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+ "./legacy": {
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+ "types": "./dist/legacy.d.ts",
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+ "import": "./dist/legacy.js",
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+ "default": "./dist/legacy.js"
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+ }
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+ },
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+ "files": [
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+ "dist"
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+ ],
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+ "scripts": {
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+ "build": "tsc -p tsconfig.json",
25
+ "test": "node --test scripts/animation-test.mjs scripts/starter-jobs-test.mjs scripts/cooking-nudge-test.mjs scripts/surface-chart-test.mjs scripts/south-expansion-test.mjs scripts/rudd-test.mjs scripts/cave-map-test.mjs scripts/birch-combat-test.mjs scripts/fort-rook-bosses-test.mjs scripts/bounty-first-test.mjs scripts/bounty-high-tiers-test.mjs scripts/running-test.mjs scripts/energy-test.mjs scripts/starter-town-test.mjs scripts/starter-expansion-test.mjs scripts/five-arches-test.mjs scripts/landing-test.mjs scripts/cove-ship-test.mjs scripts/south-fields-quests-test.mjs scripts/south-fields-errands-test.mjs scripts/arcane-lands-test.mjs scripts/fair-folk-test.mjs scripts/fair-contests-test.mjs scripts/missing-shipment-test.mjs scripts/world-boss-ring-test.mjs scripts/ringstone-fight-test.mjs scripts/highstone-test.mjs scripts/fenstone-test.mjs scripts/hopewood-wildlife-test.mjs scripts/hollin-wildlife-test.mjs scripts/hopewood-quests-test.mjs scripts/western-train-test.mjs scripts/moving-train-test.mjs scripts/train-circuit-test.mjs scripts/forge-halt-test.mjs scripts/forge-polish-test.mjs scripts/western-station-test.mjs scripts/hollin-quests-test.mjs scripts/western-lost-supplies-test.mjs scripts/western-herbal-remedies-test.mjs scripts/western-field-shrine-test.mjs scripts/western-kingdoms-test.mjs scripts/lantern-wake-test.mjs scripts/brindlecross-test.mjs scripts/brindlecross-quest-test.mjs scripts/greenwood-wilds-test.mjs scripts/greenwood-wildlife-test.mjs scripts/greenwood-quest-test.mjs scripts/dwarf-road-wildlife-test.mjs scripts/dwarf-road-test.mjs scripts/riversend-test.mjs scripts/riversend-content-test.mjs scripts/gatewarden-rounds-test.mjs scripts/boss-e8-test.mjs scripts/lantern-wake-town-test.mjs scripts/world-regions-test.mjs scripts/copse-wildlife-test.mjs scripts/copse-quests-test.mjs scripts/marches-wildlife-test.mjs scripts/marches-quests-test.mjs scripts/train-seats-test.mjs scripts/lantern-wake-gallery-test.mjs scripts/lantern-wake-wildlife-test.mjs scripts/lantern-wake-quest-test.mjs scripts/dwarf-hold-test.mjs scripts/western-line-texts-test.mjs scripts/xp-test.mjs scripts/bank-test.mjs scripts/timed-access-test.mjs scripts/ground-items-test.mjs scripts/name-filter-test.mjs scripts/woodwork-logs-test.mjs scripts/area-gates-test.mjs scripts/frozen-dungeons-test.mjs scripts/roster-delta-test.mjs scripts/bow-ladder-test.mjs scripts/lantern-wake-ledge-test.mjs scripts/explorer-ledger-test.mjs scripts/ore-smithing-test.mjs scripts/red-waste-test.mjs scripts/red-waste-folk-test.mjs scripts/daily-hooks-test.mjs scripts/sparring-yard-test.mjs scripts/t16-siege-floe-beach-test.mjs scripts/mammoth-road-test.mjs scripts/mammoth-road-test.mjs scripts/gulls-map-test.mjs scripts/gulls-rook-test.mjs scripts/ride-the-line-test.mjs scripts/gallowmere-test.mjs scripts/gallowmere-content-test.mjs scripts/fishing-derby-test.mjs scripts/sled-run-test.mjs scripts/eastern-marches-a-test.mjs scripts/windward-chalkshell-test.mjs scripts/webfen-test.mjs scripts/safe-pockets-test.mjs scripts/gallowmere-extras-test.mjs scripts/t53-high-ledge-skill-quests-test.mjs scripts/camp-traders-recommended-test.mjs scripts/west-coast-test.mjs",
26
+ "dev": "tsc -p tsconfig.json --watch",
27
+ "prepare": "npm run build",
28
+ "prepublishOnly": "npm run build"
29
+ },
30
+ "devDependencies": {
31
+ "typescript": "^5.9.2"
32
+ },
33
+ "repository": {
34
+ "type": "git",
35
+ "url": "https://github.com/JamesPhelps/dreadwoods-types.git"
36
+ },
37
+ "publishConfig": {
38
+ "access": "public"
39
+ },
40
+ "engines": {
41
+ "node": ">=22"
42
+ }
43
+ }