@drawmotive/textgraph 0.1.0-alpha.1 → 0.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (78) hide show
  1. package/README.md +47 -6
  2. package/docs/api-v1.md +2 -1
  3. package/docs/react.md +52 -0
  4. package/docs/releases.md +22 -15
  5. package/generated/wasm/DrawMotive.TextGraph.Bridge.runtimeconfig.json +1 -1
  6. package/generated/wasm/DrawMotive.TextGraph.Bridge.wasm +0 -0
  7. package/generated/wasm/Graphics.Core.wasm +0 -0
  8. package/generated/wasm/Grpc.Core.Api.wasm +0 -0
  9. package/generated/wasm/HarfBuzzSharp.wasm +0 -0
  10. package/generated/wasm/Math.Core.wasm +0 -0
  11. package/generated/wasm/Microsoft.AspNetCore.Components.Web.wasm +0 -0
  12. package/generated/wasm/Microsoft.Extensions.DependencyInjection.Abstractions.wasm +0 -0
  13. package/generated/wasm/Microsoft.Extensions.DependencyInjection.wasm +0 -0
  14. package/generated/wasm/Microsoft.Extensions.Logging.Abstractions.wasm +0 -0
  15. package/generated/wasm/Microsoft.Extensions.Logging.wasm +0 -0
  16. package/generated/wasm/Microsoft.Extensions.Options.wasm +0 -0
  17. package/generated/wasm/Microsoft.Extensions.Primitives.wasm +0 -0
  18. package/generated/wasm/Polly.Core.wasm +0 -0
  19. package/generated/wasm/RBush.wasm +0 -0
  20. package/generated/wasm/SkiaSharp.HarfBuzz.wasm +0 -0
  21. package/generated/wasm/SkiaSharp.wasm +0 -0
  22. package/generated/wasm/System.Collections.Concurrent.wasm +0 -0
  23. package/generated/wasm/System.Collections.Immutable.wasm +0 -0
  24. package/generated/wasm/System.Collections.NonGeneric.wasm +0 -0
  25. package/generated/wasm/System.Collections.Specialized.wasm +0 -0
  26. package/generated/wasm/System.Collections.wasm +0 -0
  27. package/generated/wasm/System.ComponentModel.Annotations.wasm +0 -0
  28. package/generated/wasm/System.ComponentModel.Primitives.wasm +0 -0
  29. package/generated/wasm/System.ComponentModel.TypeConverter.wasm +0 -0
  30. package/generated/wasm/System.ComponentModel.wasm +0 -0
  31. package/generated/wasm/System.Console.wasm +0 -0
  32. package/generated/wasm/System.Diagnostics.StackTrace.wasm +0 -0
  33. package/generated/wasm/System.Diagnostics.Tracing.wasm +0 -0
  34. package/generated/wasm/System.IO.Compression.Brotli.wasm +0 -0
  35. package/generated/wasm/System.IO.Compression.wasm +0 -0
  36. package/generated/wasm/System.IO.Pipelines.wasm +0 -0
  37. package/generated/wasm/System.Linq.Expressions.wasm +0 -0
  38. package/generated/wasm/System.Linq.wasm +0 -0
  39. package/generated/wasm/System.Memory.wasm +0 -0
  40. package/generated/wasm/System.Net.Http.wasm +0 -0
  41. package/generated/wasm/System.Net.Primitives.wasm +0 -0
  42. package/generated/wasm/System.Numerics.Vectors.wasm +0 -0
  43. package/generated/wasm/System.ObjectModel.wasm +0 -0
  44. package/generated/wasm/System.Private.CoreLib.wasm +0 -0
  45. package/generated/wasm/System.Private.Uri.wasm +0 -0
  46. package/generated/wasm/System.Reflection.Emit.ILGeneration.wasm +0 -0
  47. package/generated/wasm/System.Reflection.Emit.wasm +0 -0
  48. package/generated/wasm/System.Reflection.Primitives.wasm +0 -0
  49. package/generated/wasm/System.Runtime.InteropServices.JavaScript.wasm +0 -0
  50. package/generated/wasm/System.Runtime.InteropServices.wasm +0 -0
  51. package/generated/wasm/System.Runtime.Intrinsics.wasm +0 -0
  52. package/generated/wasm/System.Runtime.Loader.wasm +0 -0
  53. package/generated/wasm/System.Runtime.Numerics.wasm +0 -0
  54. package/generated/wasm/System.Runtime.Serialization.Primitives.wasm +0 -0
  55. package/generated/wasm/System.Runtime.wasm +0 -0
  56. package/generated/wasm/System.Security.Cryptography.wasm +0 -0
  57. package/generated/wasm/System.Text.Encoding.Extensions.wasm +0 -0
  58. package/generated/wasm/System.Text.Encodings.Web.wasm +0 -0
  59. package/generated/wasm/System.Text.Json.wasm +0 -0
  60. package/generated/wasm/System.Text.RegularExpressions.wasm +0 -0
  61. package/generated/wasm/System.Threading.Channels.wasm +0 -0
  62. package/generated/wasm/System.Threading.Thread.wasm +0 -0
  63. package/generated/wasm/System.Threading.ThreadPool.wasm +0 -0
  64. package/generated/wasm/System.Threading.wasm +0 -0
  65. package/generated/wasm/System.wasm +0 -0
  66. package/generated/wasm/dotnet.boot.js +63 -63
  67. package/generated/wasm/dotnet.js +1 -1
  68. package/generated/wasm/dotnet.native.js +745 -22
  69. package/generated/wasm/dotnet.native.wasm +0 -0
  70. package/generated/wasm/dotnet.runtime.js +1 -1
  71. package/generated/wasm/netstandard.wasm +0 -0
  72. package/generated/wasm-manifest.js +77 -77
  73. package/generated/wasm-manifest.json +77 -77
  74. package/package.json +39 -7
  75. package/scripts/copy-assets.mjs +49 -0
  76. package/src/react/index.d.ts +19 -0
  77. package/src/react/index.js +56 -0
  78. package/src/react/runtime.js +37 -0
@@ -30,11 +30,11 @@ Module['ready'] = new Promise((resolve, reject) => {
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  // --pre-jses are emitted after the Module integration code, so that they can
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  // refer to Module (if they choose; they can also define Module)
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- // include: /home/admin/.dotnet/packs/Microsoft.NETCore.App.Runtime.Mono.browser-wasm/10.0.8/runtimes/browser-wasm/native/src/es6/dotnet.es6.pre.js
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+ // include: /home/mason/dotnet/packs/Microsoft.NETCore.App.Runtime.Mono.browser-wasm/10.0.12/runtimes/browser-wasm/native/src/es6/dotnet.es6.pre.js
34
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  if (_nativeModuleLoaded) throw new Error("Native module already loaded");
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  _nativeModuleLoaded = true;
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  createDotnetRuntime = Module = moduleArg(Module);
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- // end include: /home/admin/.dotnet/packs/Microsoft.NETCore.App.Runtime.Mono.browser-wasm/10.0.8/runtimes/browser-wasm/native/src/es6/dotnet.es6.pre.js
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+ // end include: /home/mason/dotnet/packs/Microsoft.NETCore.App.Runtime.Mono.browser-wasm/10.0.12/runtimes/browser-wasm/native/src/es6/dotnet.es6.pre.js
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  // Sometimes an existing Module object exists with properties
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+
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4041
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  var growMemory = (size) => {
4042
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  var b = wasmMemory.buffer;
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4177
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4179
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4186
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4189
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4190
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4191
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4192
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+ importJsAdapter:(obj, parentPtr = 0) => {
4194
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+ WebGPU.Internals.jsObjects[ptr] = obj;
4196
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+ },
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+ importJsBindGroup:(obj, parentPtr = 0) => {
4199
+ var ptr = _emwgpuCreateBindGroup(parentPtr);
4200
+ WebGPU.Internals.jsObjects[ptr] = obj;
4201
+ return ptr;
4202
+ },
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+ importJsBindGroupLayout:(obj, parentPtr = 0) => {
4204
+ var ptr = _emwgpuCreateBindGroupLayout(parentPtr);
4205
+ WebGPU.Internals.jsObjects[ptr] = obj;
4206
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4207
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+ importJsBuffer:(buffer, parentPtr = 0) => {
4209
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4210
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4211
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4212
+ WebGPU.Internals.jsObjectInsert(bufferPtr, buffer);
4213
+ return bufferPtr;
4214
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4215
+ importJsCommandBuffer:(obj, parentPtr = 0) => {
4216
+ var ptr = _emwgpuCreateCommandBuffer(parentPtr);
4217
+ WebGPU.Internals.jsObjects[ptr] = obj;
4218
+ return ptr;
4219
+ },
4220
+ importJsCommandEncoder:(obj, parentPtr = 0) => {
4221
+ var ptr = _emwgpuCreateCommandEncoder(parentPtr);
4222
+ WebGPU.Internals.jsObjects[ptr] = obj;
4223
+ return ptr;
4224
+ },
4225
+ importJsComputePassEncoder:(obj, parentPtr = 0) => {
4226
+ var ptr = _emwgpuCreateComputePassEncoder(parentPtr);
4227
+ WebGPU.Internals.jsObjects[ptr] = obj;
4228
+ return ptr;
4229
+ },
4230
+ importJsComputePipeline:(obj, parentPtr = 0) => {
4231
+ var ptr = _emwgpuCreateComputePipeline(parentPtr);
4232
+ WebGPU.Internals.jsObjects[ptr] = obj;
4233
+ return ptr;
4234
+ },
4235
+ importJsDevice:(device, parentPtr = 0) => {
4236
+ var queuePtr = _emwgpuCreateQueue(parentPtr);
4237
+ var devicePtr = _emwgpuCreateDevice(parentPtr, queuePtr);
4238
+ WebGPU.Internals.jsObjectInsert(queuePtr, device.queue);
4239
+ WebGPU.Internals.jsObjectInsert(devicePtr, device);
4240
+ return devicePtr;
4241
+ },
4242
+ importJsExternalTexture:(obj, parentPtr = 0) => {
4243
+ var ptr = _emwgpuCreateExternalTexture(parentPtr);
4244
+ WebGPU.Internals.jsObjects[ptr] = obj;
4245
+ return ptr;
4246
+ },
4247
+ importJsPipelineLayout:(obj, parentPtr = 0) => {
4248
+ var ptr = _emwgpuCreatePipelineLayout(parentPtr);
4249
+ WebGPU.Internals.jsObjects[ptr] = obj;
4250
+ return ptr;
4251
+ },
4252
+ importJsQuerySet:(obj, parentPtr = 0) => {
4253
+ var ptr = _emwgpuCreateQuerySet(parentPtr);
4254
+ WebGPU.Internals.jsObjects[ptr] = obj;
4255
+ return ptr;
4256
+ },
4257
+ importJsQueue:(obj, parentPtr = 0) => {
4258
+ var ptr = _emwgpuCreateQueue(parentPtr);
4259
+ WebGPU.Internals.jsObjects[ptr] = obj;
4260
+ return ptr;
4261
+ },
4262
+ importJsRenderBundle:(obj, parentPtr = 0) => {
4263
+ var ptr = _emwgpuCreateRenderBundle(parentPtr);
4264
+ WebGPU.Internals.jsObjects[ptr] = obj;
4265
+ return ptr;
4266
+ },
4267
+ importJsRenderBundleEncoder:(obj, parentPtr = 0) => {
4268
+ var ptr = _emwgpuCreateRenderBundleEncoder(parentPtr);
4269
+ WebGPU.Internals.jsObjects[ptr] = obj;
4270
+ return ptr;
4271
+ },
4272
+ importJsRenderPassEncoder:(obj, parentPtr = 0) => {
4273
+ var ptr = _emwgpuCreateRenderPassEncoder(parentPtr);
4274
+ WebGPU.Internals.jsObjects[ptr] = obj;
4275
+ return ptr;
4276
+ },
4277
+ importJsRenderPipeline:(obj, parentPtr = 0) => {
4278
+ var ptr = _emwgpuCreateRenderPipeline(parentPtr);
4279
+ WebGPU.Internals.jsObjects[ptr] = obj;
4280
+ return ptr;
4281
+ },
4282
+ importJsSampler:(obj, parentPtr = 0) => {
4283
+ var ptr = _emwgpuCreateSampler(parentPtr);
4284
+ WebGPU.Internals.jsObjects[ptr] = obj;
4285
+ return ptr;
4286
+ },
4287
+ importJsShaderModule:(obj, parentPtr = 0) => {
4288
+ var ptr = _emwgpuCreateShaderModule(parentPtr);
4289
+ WebGPU.Internals.jsObjects[ptr] = obj;
4290
+ return ptr;
4291
+ },
4292
+ importJsSurface:(obj, parentPtr = 0) => {
4293
+ var ptr = _emwgpuCreateSurface(parentPtr);
4294
+ WebGPU.Internals.jsObjects[ptr] = obj;
4295
+ return ptr;
4296
+ },
4297
+ importJsTexture:(obj, parentPtr = 0) => {
4298
+ var ptr = _emwgpuCreateTexture(parentPtr);
4299
+ WebGPU.Internals.jsObjects[ptr] = obj;
4300
+ return ptr;
4301
+ },
4302
+ importJsTextureView:(obj, parentPtr = 0) => {
4303
+ var ptr = _emwgpuCreateTextureView(parentPtr);
4304
+ WebGPU.Internals.jsObjects[ptr] = obj;
4305
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4306
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4307
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4308
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4309
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4310
+ getWasmTableEntry(callback)(type, messagePtr, userdata);
4311
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4312
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4313
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4314
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4315
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4316
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4317
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4318
+ // This will crash if there's no handler indicating either a bogus
4319
+ // sType, or one we haven't implemented yet.
4320
+ var handler = handlers[sType](ptr);
4321
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4322
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4323
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4324
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4325
+ HEAPU32[(((ptr)+(4))>>2)] = length;
4326
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4327
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4328
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4330
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4331
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4332
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4333
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4334
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4335
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4336
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4337
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4338
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4339
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4340
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4341
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4342
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4343
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4344
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4345
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4346
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4347
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4348
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4349
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4350
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4351
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4352
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4354
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4355
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4356
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4357
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4358
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4359
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4360
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4361
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4362
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4363
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4364
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4365
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4366
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4367
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4368
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4369
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4370
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4371
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4372
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4373
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4374
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4375
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4376
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4377
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4378
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4379
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4380
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4381
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4384
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4385
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4386
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4387
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4388
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4389
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4390
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4391
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4392
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4393
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4394
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4395
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4396
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4397
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4398
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4399
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4400
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4401
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4402
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4403
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4405
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4406
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4407
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4408
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4409
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4410
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4411
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4412
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4413
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4414
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4415
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4416
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4417
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4418
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4419
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4420
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4421
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4422
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4423
+
4424
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4425
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4426
+ HEAPU32[(((ptr)+(4))>>2)]),
4427
+ "constants": WebGPU.makePipelineConstants(
4428
+ HEAPU32[(((ptr)+(16))>>2)],
4429
+ HEAPU32[(((ptr)+(20))>>2)]),
4430
+ "entryPoint": WebGPU.makeStringFromOptionalStringView(
4431
+ ptr + 8),
4432
+ };
4433
+ return desc;
4434
+ },
4435
+ makeComputePipelineDesc:(descriptor) => {
4436
+
4437
+
4438
+ var desc = {
4439
+ "label": WebGPU.makeStringFromOptionalStringView(
4440
+ descriptor + 4),
4441
+ "layout": WebGPU.makePipelineLayout(
4442
+ HEAPU32[(((descriptor)+(12))>>2)]),
4443
+ "compute": WebGPU.makeComputeState(
4444
+ descriptor + 16),
4445
+ };
4446
+ return desc;
4447
+ },
4448
+ makeRenderPipelineDesc:(descriptor) => {
4449
+
4450
+
4451
+ function makePrimitiveState(psPtr) {
4452
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4453
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4454
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4455
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4456
+ "stripIndexFormat": WebGPU.IndexFormat[HEAP32[(((psPtr)+(8))>>2)]],
4457
+ "frontFace": WebGPU.FrontFace[HEAP32[(((psPtr)+(12))>>2)]],
4458
+ "cullMode": WebGPU.CullMode[HEAP32[(((psPtr)+(16))>>2)]],
4459
+ "unclippedDepth": !!(HEAPU32[(((psPtr)+(20))>>2)]),
4460
+ };
4461
+ }
4462
+
4463
+ function makeBlendComponent(bdPtr) {
4464
+ if (!bdPtr) return undefined;
4465
+ return {
4466
+ "operation": WebGPU.BlendOperation[HEAP32[((bdPtr)>>2)]],
4467
+ "srcFactor": WebGPU.BlendFactor[HEAP32[(((bdPtr)+(4))>>2)]],
4468
+ "dstFactor": WebGPU.BlendFactor[HEAP32[(((bdPtr)+(8))>>2)]],
4469
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4470
+ }
4471
+
4472
+ function makeBlendState(bsPtr) {
4473
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4474
+ return {
4475
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4476
+ "color": makeBlendComponent(bsPtr + 0),
4477
+ };
4478
+ }
4479
+
4480
+ function makeColorState(csPtr) {
4481
+
4482
+ var format = WebGPU.TextureFormat[HEAP32[(((csPtr)+(4))>>2)]];
4483
+ return format ? {
4484
+ "format": format,
4485
+ "blend": makeBlendState(HEAPU32[(((csPtr)+(8))>>2)]),
4486
+ "writeMask": HEAPU32[(((csPtr)+(16))>>2)],
4487
+ } : undefined;
4488
+ }
4489
+
4490
+ function makeColorStates(count, csArrayPtr) {
4491
+ var states = [];
4492
+ for (var i = 0; i < count; ++i) {
4493
+ states.push(makeColorState(csArrayPtr + 24 * i));
4494
+ }
4495
+ return states;
4496
+ }
4497
+
4498
+ function makeStencilStateFace(ssfPtr) {
4499
+
4500
+ return {
4501
+ "compare": WebGPU.CompareFunction[HEAP32[((ssfPtr)>>2)]],
4502
+ "failOp": WebGPU.StencilOperation[HEAP32[(((ssfPtr)+(4))>>2)]],
4503
+ "depthFailOp": WebGPU.StencilOperation[HEAP32[(((ssfPtr)+(8))>>2)]],
4504
+ "passOp": WebGPU.StencilOperation[HEAP32[(((ssfPtr)+(12))>>2)]],
4505
+ };
4506
+ }
4507
+
4508
+ function makeDepthStencilState(dssPtr) {
4509
+ if (!dssPtr) return undefined;
4510
+
4511
+
4512
+ return {
4513
+ "format": WebGPU.TextureFormat[HEAP32[(((dssPtr)+(4))>>2)]],
4514
+ "depthWriteEnabled": !!(HEAPU32[(((dssPtr)+(8))>>2)]),
4515
+ "depthCompare": WebGPU.CompareFunction[HEAP32[(((dssPtr)+(12))>>2)]],
4516
+ "stencilFront": makeStencilStateFace(dssPtr + 16),
4517
+ "stencilBack": makeStencilStateFace(dssPtr + 32),
4518
+ "stencilReadMask": HEAPU32[(((dssPtr)+(48))>>2)],
4519
+ "stencilWriteMask": HEAPU32[(((dssPtr)+(52))>>2)],
4520
+ "depthBias": HEAP32[(((dssPtr)+(56))>>2)],
4521
+ "depthBiasSlopeScale": HEAPF32[(((dssPtr)+(60))>>2)],
4522
+ "depthBiasClamp": HEAPF32[(((dssPtr)+(64))>>2)],
4523
+ };
4524
+ }
4525
+
4526
+ function makeVertexAttribute(vaPtr) {
4527
+
4528
+ return {
4529
+ "format": WebGPU.VertexFormat[HEAP32[(((vaPtr)+(4))>>2)]],
4530
+ "offset": readI53FromI64((vaPtr)+(8)),
4531
+ "shaderLocation": HEAPU32[(((vaPtr)+(16))>>2)],
4532
+ };
4533
+ }
4534
+
4535
+ function makeVertexAttributes(count, vaArrayPtr) {
4536
+ var vas = [];
4537
+ for (var i = 0; i < count; ++i) {
4538
+ vas.push(makeVertexAttribute(vaArrayPtr + i * 24));
4539
+ }
4540
+ return vas;
4541
+ }
4542
+
4543
+ function makeVertexBuffer(vbPtr) {
4544
+ if (!vbPtr) return undefined;
4545
+ var stepMode = WebGPU.VertexStepMode[HEAP32[(((vbPtr)+(4))>>2)]];
4546
+ var attributeCount = HEAPU32[(((vbPtr)+(16))>>2)];
4547
+ if (!stepMode && !attributeCount) {
4548
+ return null;
4549
+ }
4550
+ return {
4551
+ "arrayStride": readI53FromI64((vbPtr)+(8)),
4552
+ "stepMode": stepMode,
4553
+ "attributes": makeVertexAttributes(
4554
+ attributeCount,
4555
+ HEAPU32[(((vbPtr)+(20))>>2)]),
4556
+ };
4557
+ }
4558
+
4559
+ function makeVertexBuffers(count, vbArrayPtr) {
4560
+ if (!count) return undefined;
4561
+
4562
+ var vbs = [];
4563
+ for (var i = 0; i < count; ++i) {
4564
+ vbs.push(makeVertexBuffer(vbArrayPtr + i * 24));
4565
+ }
4566
+ return vbs;
4567
+ }
4568
+
4569
+ function makeVertexState(viPtr) {
4570
+ if (!viPtr) return undefined;
4571
+
4572
+ var desc = {
4573
+ "module": WebGPU.getJsObject(
4574
+ HEAPU32[(((viPtr)+(4))>>2)]),
4575
+ "constants": WebGPU.makePipelineConstants(
4576
+ HEAPU32[(((viPtr)+(16))>>2)],
4577
+ HEAPU32[(((viPtr)+(20))>>2)]),
4578
+ "buffers": makeVertexBuffers(
4579
+ HEAPU32[(((viPtr)+(24))>>2)],
4580
+ HEAPU32[(((viPtr)+(28))>>2)]),
4581
+ "entryPoint": WebGPU.makeStringFromOptionalStringView(
4582
+ viPtr + 8),
4583
+ };
4584
+ return desc;
4585
+ }
4586
+
4587
+ function makeMultisampleState(msPtr) {
4588
+ if (!msPtr) return undefined;
4589
+
4590
+ return {
4591
+ "count": HEAPU32[(((msPtr)+(4))>>2)],
4592
+ "mask": HEAPU32[(((msPtr)+(8))>>2)],
4593
+ "alphaToCoverageEnabled": !!(HEAPU32[(((msPtr)+(12))>>2)]),
4594
+ };
4595
+ }
4596
+
4597
+ function makeFragmentState(fsPtr) {
4598
+ if (!fsPtr) return undefined;
4599
+
4600
+ var desc = {
4601
+ "module": WebGPU.getJsObject(
4602
+ HEAPU32[(((fsPtr)+(4))>>2)]),
4603
+ "constants": WebGPU.makePipelineConstants(
4604
+ HEAPU32[(((fsPtr)+(16))>>2)],
4605
+ HEAPU32[(((fsPtr)+(20))>>2)]),
4606
+ "targets": makeColorStates(
4607
+ HEAPU32[(((fsPtr)+(24))>>2)],
4608
+ HEAPU32[(((fsPtr)+(28))>>2)]),
4609
+ "entryPoint": WebGPU.makeStringFromOptionalStringView(
4610
+ fsPtr + 8),
4611
+ };
4612
+ return desc;
4613
+ }
4614
+
4615
+ var desc = {
4616
+ "label": WebGPU.makeStringFromOptionalStringView(
4617
+ descriptor + 4),
4618
+ "layout": WebGPU.makePipelineLayout(
4619
+ HEAPU32[(((descriptor)+(12))>>2)]),
4620
+ "vertex": makeVertexState(
4621
+ descriptor + 16),
4622
+ "primitive": makePrimitiveState(
4623
+ descriptor + 48),
4624
+ "depthStencil": makeDepthStencilState(
4625
+ HEAPU32[(((descriptor)+(72))>>2)]),
4626
+ "multisample": makeMultisampleState(
4627
+ descriptor + 76),
4628
+ "fragment": makeFragmentState(
4629
+ HEAPU32[(((descriptor)+(92))>>2)]),
4630
+ };
4631
+ return desc;
4632
+ },
4633
+ fillLimitStruct:(limits, limitsOutPtr) => {
4634
+
4635
+ var nextInChainPtr = HEAPU32[((limitsOutPtr)>>2)];
4636
+
4637
+ function setLimitValueU32(name, basePtr, limitOffset, fallbackValue = 0) {
4638
+ var limitValue = limits[name] ?? fallbackValue;
4639
+ HEAPU32[(((basePtr)+(limitOffset))>>2)] = limitValue;
4640
+ }
4641
+ function setLimitValueU64(name, basePtr, limitOffset, fallbackValue = 0) {
4642
+ var limitValue = limits[name] ?? fallbackValue;
4643
+ // Limits are integer-valued JS `Number`s, so they fit in 'i53'.
4644
+ writeI53ToI64((basePtr)+(limitOffset), limitValue);
4645
+ }
4646
+
4647
+ setLimitValueU32('maxTextureDimension1D', limitsOutPtr, 4);
4648
+ setLimitValueU32('maxTextureDimension2D', limitsOutPtr, 8);
4649
+ setLimitValueU32('maxTextureDimension3D', limitsOutPtr, 12);
4650
+ setLimitValueU32('maxTextureArrayLayers', limitsOutPtr, 16);
4651
+ setLimitValueU32('maxBindGroups', limitsOutPtr, 20);
4652
+ setLimitValueU32('maxBindGroupsPlusVertexBuffers', limitsOutPtr, 24);
4653
+ setLimitValueU32('maxBindingsPerBindGroup', limitsOutPtr, 28);
4654
+ setLimitValueU32('maxDynamicUniformBuffersPerPipelineLayout', limitsOutPtr, 32);
4655
+ setLimitValueU32('maxDynamicStorageBuffersPerPipelineLayout', limitsOutPtr, 36);
4656
+ setLimitValueU32('maxSampledTexturesPerShaderStage', limitsOutPtr, 40);
4657
+ setLimitValueU32('maxSamplersPerShaderStage', limitsOutPtr, 44);
4658
+ setLimitValueU32('maxStorageBuffersPerShaderStage', limitsOutPtr, 48);
4659
+ setLimitValueU32('maxStorageTexturesPerShaderStage', limitsOutPtr, 52);
4660
+ setLimitValueU32('maxUniformBuffersPerShaderStage', limitsOutPtr, 56);
4661
+ setLimitValueU32('minUniformBufferOffsetAlignment', limitsOutPtr, 80);
4662
+ setLimitValueU32('minStorageBufferOffsetAlignment', limitsOutPtr, 84);
4663
+ setLimitValueU64('maxUniformBufferBindingSize', limitsOutPtr, 64);
4664
+ setLimitValueU64('maxStorageBufferBindingSize', limitsOutPtr, 72);
4665
+ setLimitValueU32('maxVertexBuffers', limitsOutPtr, 88);
4666
+ setLimitValueU64('maxBufferSize', limitsOutPtr, 96);
4667
+ setLimitValueU32('maxVertexAttributes', limitsOutPtr, 104);
4668
+ setLimitValueU32('maxVertexBufferArrayStride', limitsOutPtr, 108);
4669
+ setLimitValueU32('maxInterStageShaderVariables', limitsOutPtr, 112);
4670
+ setLimitValueU32('maxColorAttachments', limitsOutPtr, 116);
4671
+ setLimitValueU32('maxColorAttachmentBytesPerSample', limitsOutPtr, 120);
4672
+ setLimitValueU32('maxComputeWorkgroupStorageSize', limitsOutPtr, 124);
4673
+ setLimitValueU32('maxComputeInvocationsPerWorkgroup', limitsOutPtr, 128);
4674
+ setLimitValueU32('maxComputeWorkgroupSizeX', limitsOutPtr, 132);
4675
+ setLimitValueU32('maxComputeWorkgroupSizeY', limitsOutPtr, 136);
4676
+ setLimitValueU32('maxComputeWorkgroupSizeZ', limitsOutPtr, 140);
4677
+ setLimitValueU32('maxComputeWorkgroupsPerDimension', limitsOutPtr, 144);
4678
+ // Note this limit is new and won't be present in all browsers for a while. Fall back to 0.
4679
+ setLimitValueU32('maxImmediateSize', limitsOutPtr, 148);
4680
+
4681
+ if (nextInChainPtr !== 0) {
4682
+ var sType = HEAP32[(((nextInChainPtr)+(4))>>2)];
4683
+ var compatibilityModeLimitsPtr = nextInChainPtr;
4684
+
4685
+
4686
+ // Note these limits are new and won't be present in all browsers for a while. Fall back to exposing the PerShaderStage limit.
4687
+ setLimitValueU32('maxStorageBuffersInVertexStage', compatibilityModeLimitsPtr, 8, limits.maxStorageBuffersPerShaderStage);
4688
+ setLimitValueU32('maxStorageBuffersInFragmentStage', compatibilityModeLimitsPtr, 16, limits.maxStorageBuffersPerShaderStage);
4689
+ setLimitValueU32('maxStorageTexturesInVertexStage', compatibilityModeLimitsPtr, 12, limits.maxStorageTexturesPerShaderStage);
4690
+ setLimitValueU32('maxStorageTexturesInFragmentStage', compatibilityModeLimitsPtr, 20, limits.maxStorageTexturesPerShaderStage);
4691
+ }
4692
+ },
4693
+ fillAdapterInfoStruct:(info, infoStruct) => {
4694
+
4695
+
4696
+ // Populate subgroup limits.
4697
+ HEAPU32[(((infoStruct)+(52))>>2)] = info.subgroupMinSize;
4698
+ HEAPU32[(((infoStruct)+(56))>>2)] = info.subgroupMaxSize;
4699
+
4700
+ // Append all the strings together to condense into a single malloc.
4701
+ var strs = info.vendor + info.architecture + info.device + info.description;
4702
+ var strPtr = stringToNewUTF8(strs);
4703
+
4704
+ var vendorLen = lengthBytesUTF8(info.vendor);
4705
+ WebGPU.setStringView(infoStruct + 4, strPtr, vendorLen);
4706
+ strPtr += vendorLen;
4707
+
4708
+ var architectureLen = lengthBytesUTF8(info.architecture);
4709
+ WebGPU.setStringView(infoStruct + 12, strPtr, architectureLen);
4710
+ strPtr += architectureLen;
4711
+
4712
+ var deviceLen = lengthBytesUTF8(info.device);
4713
+ WebGPU.setStringView(infoStruct + 20, strPtr, deviceLen);
4714
+ strPtr += deviceLen;
4715
+
4716
+ var descriptionLen = lengthBytesUTF8(info.description);
4717
+ WebGPU.setStringView(infoStruct + 28, strPtr, descriptionLen);
4718
+ strPtr += descriptionLen;
4719
+
4720
+ HEAP32[(((infoStruct)+(36))>>2)] = 2;
4721
+ var adapterType = info.isFallbackAdapter ? 3 : 4;
4722
+ HEAP32[(((infoStruct)+(40))>>2)] = adapterType;
4723
+ HEAPU32[(((infoStruct)+(44))>>2)] = 0;
4724
+ HEAPU32[(((infoStruct)+(48))>>2)] = 0;
4725
+ },
4726
+ AddressMode:[,"clamp-to-edge","repeat","mirror-repeat"],
4727
+ BlendFactor:[,"zero","one","src","one-minus-src","src-alpha","one-minus-src-alpha","dst","one-minus-dst","dst-alpha","one-minus-dst-alpha","src-alpha-saturated","constant","one-minus-constant","src1","one-minus-src1","src1-alpha","one-minus-src1-alpha"],
4728
+ BlendOperation:[,"add","subtract","reverse-subtract","min","max"],
4729
+ BufferBindingType:[,,"uniform","storage","read-only-storage"],
4730
+ BufferMapState:[,"unmapped","pending","mapped"],
4731
+ CompareFunction:[,"never","less","equal","less-equal","greater","not-equal","greater-equal","always"],
4732
+ CompilationInfoRequestStatus:[,"success","callback-cancelled"],
4733
+ ComponentSwizzle:[,"0","1","r","g","b","a"],
4734
+ CompositeAlphaMode:[,"opaque","premultiplied","unpremultiplied","inherit"],
4735
+ CullMode:[,"none","front","back"],
4736
+ ErrorFilter:[,"validation","out-of-memory","internal"],
4737
+ FeatureLevel:[,"compatibility","core"],
4738
+ FeatureName:{
4739
+ 1:"core-features-and-limits",
4740
+ 2:"depth-clip-control",
4741
+ 3:"depth32float-stencil8",
4742
+ 4:"texture-compression-bc",
4743
+ 5:"texture-compression-bc-sliced-3d",
4744
+ 6:"texture-compression-etc2",
4745
+ 7:"texture-compression-astc",
4746
+ 8:"texture-compression-astc-sliced-3d",
4747
+ 9:"timestamp-query",
4748
+ 10:"indirect-first-instance",
4749
+ 11:"shader-f16",
4750
+ 12:"rg11b10ufloat-renderable",
4751
+ 13:"bgra8unorm-storage",
4752
+ 14:"float32-filterable",
4753
+ 15:"float32-blendable",
4754
+ 16:"clip-distances",
4755
+ 17:"dual-source-blending",
4756
+ 18:"subgroups",
4757
+ 19:"texture-formats-tier1",
4758
+ 20:"texture-formats-tier2",
4759
+ 21:"primitive-index",
4760
+ 22:"texture-component-swizzle",
4761
+ 23:"subgroup-size-control",
4762
+ 327692:"chromium-experimental-unorm16-texture-formats",
4763
+ 327729:"chromium-experimental-multi-draw-indirect",
4764
+ },
4765
+ FilterMode:[,"nearest","linear"],
4766
+ FrontFace:[,"ccw","cw"],
4767
+ IndexFormat:[,"uint16","uint32"],
4768
+ InstanceFeatureName:[,"timed-wait-any","shader-source-spirv","multiple-devices-per-adapter"],
4769
+ LoadOp:[,"load","clear"],
4770
+ MipmapFilterMode:[,"nearest","linear"],
4771
+ OptionalBool:["false","true",],
4772
+ PowerPreference:[,"low-power","high-performance"],
4773
+ PredefinedColorSpace:[,"srgb","display-p3"],
4774
+ PrimitiveTopology:[,"point-list","line-list","line-strip","triangle-list","triangle-strip"],
4775
+ QueryType:[,"occlusion","timestamp"],
4776
+ SamplerBindingType:[,,"filtering","non-filtering","comparison"],
4777
+ Status:[,"success","error"],
4778
+ StencilOperation:[,"keep","zero","replace","invert","increment-clamp","decrement-clamp","increment-wrap","decrement-wrap"],
4779
+ StorageTextureAccess:[,,"write-only","read-only","read-write"],
4780
+ StoreOp:[,"store","discard"],
4781
+ SurfaceGetCurrentTextureStatus:[,"success-optimal","success-suboptimal","timeout","outdated","lost","error"],
4782
+ TextureAspect:[,"all","stencil-only","depth-only"],
4783
+ TextureDimension:[,"1d","2d","3d"],
4784
+ TextureFormat:[,"r8unorm","r8snorm","r8uint","r8sint","r16unorm","r16snorm","r16uint","r16sint","r16float","rg8unorm","rg8snorm","rg8uint","rg8sint","r32float","r32uint","r32sint","rg16unorm","rg16snorm","rg16uint","rg16sint","rg16float","rgba8unorm","rgba8unorm-srgb","rgba8snorm","rgba8uint","rgba8sint","bgra8unorm","bgra8unorm-srgb","rgb10a2uint","rgb10a2unorm","rg11b10ufloat","rgb9e5ufloat","rg32float","rg32uint","rg32sint","rgba16unorm","rgba16snorm","rgba16uint","rgba16sint","rgba16float","rgba32float","rgba32uint","rgba32sint","stencil8","depth16unorm","depth24plus","depth24plus-stencil8","depth32float","depth32float-stencil8","bc1-rgba-unorm","bc1-rgba-unorm-srgb","bc2-rgba-unorm","bc2-rgba-unorm-srgb","bc3-rgba-unorm","bc3-rgba-unorm-srgb","bc4-r-unorm","bc4-r-snorm","bc5-rg-unorm","bc5-rg-snorm","bc6h-rgb-ufloat","bc6h-rgb-float","bc7-rgba-unorm","bc7-rgba-unorm-srgb","etc2-rgb8unorm","etc2-rgb8unorm-srgb","etc2-rgb8a1unorm","etc2-rgb8a1unorm-srgb","etc2-rgba8unorm","etc2-rgba8unorm-srgb","eac-r11unorm","eac-r11snorm","eac-rg11unorm","eac-rg11snorm","astc-4x4-unorm","astc-4x4-unorm-srgb","astc-5x4-unorm","astc-5x4-unorm-srgb","astc-5x5-unorm","astc-5x5-unorm-srgb","astc-6x5-unorm","astc-6x5-unorm-srgb","astc-6x6-unorm","astc-6x6-unorm-srgb","astc-8x5-unorm","astc-8x5-unorm-srgb","astc-8x6-unorm","astc-8x6-unorm-srgb","astc-8x8-unorm","astc-8x8-unorm-srgb","astc-10x5-unorm","astc-10x5-unorm-srgb","astc-10x6-unorm","astc-10x6-unorm-srgb","astc-10x8-unorm","astc-10x8-unorm-srgb","astc-10x10-unorm","astc-10x10-unorm-srgb","astc-12x10-unorm","astc-12x10-unorm-srgb","astc-12x12-unorm","astc-12x12-unorm-srgb"],
4785
+ TextureSampleType:[,,"float","unfilterable-float","depth","sint","uint"],
4786
+ TextureViewDimension:[,"1d","2d","2d-array","cube","cube-array","3d"],
4787
+ ToneMappingMode:[,"standard","extended"],
4788
+ VertexFormat:[,"uint8","uint8x2","uint8x4","sint8","sint8x2","sint8x4","unorm8","unorm8x2","unorm8x4","snorm8","snorm8x2","snorm8x4","uint16","uint16x2","uint16x4","sint16","sint16x2","sint16x4","unorm16","unorm16x2","unorm16x4","snorm16","snorm16x2","snorm16x4","float16","float16x2","float16x4","float32","float32x2","float32x3","float32x4","uint32","uint32x2","uint32x3","uint32x4","sint32","sint32x2","sint32x3","sint32x4","unorm10-10-10-2","unorm8x4-bgra"],
4789
+ VertexStepMode:[,"vertex","instance"],
4790
+ WGSLLanguageFeatureName:[,"readonly_and_readwrite_storage_textures","packed_4x8_integer_dot_product","unrestricted_pointer_parameters","pointer_composite_access","uniform_buffer_standard_layout","subgroup_id","texture_and_sampler_let","subgroup_uniformity","texture_formats_tier1","linear_indexing","immediate_address_space"],
4791
+ };
4792
+
4793
+ var _emwgpuDelete = (ptr) => {
4794
+ delete WebGPU.Internals.jsObjects[ptr];
4795
+ };
4796
+
4797
+
4798
+ var _emwgpuDeviceDestroy = (devicePtr) => {
4799
+ const device = WebGPU.getJsObject(devicePtr);
4800
+ // Remove the onuncapturederror handler which holds a pointer to the WGPUDevice.
4801
+ device.onuncapturederror = null;
4802
+ device.destroy()
4803
+ };
4804
+
4106
4805
  var ENV = {
4107
4806
  };
4108
4807
 
@@ -4740,6 +5439,7 @@ function createWasm() {
4740
5439
 
4741
5440
 
4742
5441
 
5442
+
4743
5443
  var getCFunc = (ident) => {
4744
5444
  var func = Module['_' + ident]; // closure exported function
4745
5445
  return func;
@@ -4747,13 +5447,6 @@ function createWasm() {
4747
5447
 
4748
5448
 
4749
5449
 
4750
- var stringToUTF8OnStack = (str) => {
4751
- var size = lengthBytesUTF8(str) + 1;
4752
- var ret = stackAlloc(size);
4753
- stringToUTF8(str, ret, size);
4754
- return ret;
4755
- };
4756
-
4757
5450
 
4758
5451
 
4759
5452
 
@@ -4939,17 +5632,6 @@ function createWasm() {
4939
5632
  return wrappedFunc;
4940
5633
  };
4941
5634
 
4942
- var wasmTableMirror = [];
4943
-
4944
- var wasmTable;
4945
- var getWasmTableEntry = (funcPtr) => {
4946
- var func = wasmTableMirror[funcPtr];
4947
- if (!func) {
4948
- if (funcPtr >= wasmTableMirror.length) wasmTableMirror.length = funcPtr + 1;
4949
- wasmTableMirror[funcPtr] = func = wasmTable.get(funcPtr);
4950
- }
4951
- return func;
4952
- };
4953
5635
 
4954
5636
  var updateTableMap = (offset, count) => {
4955
5637
  if (functionsInTableMap) {
@@ -5097,7 +5779,7 @@ function createWasm() {
5097
5779
 
5098
5780
  FS.createPreloadedFile = FS_createPreloadedFile;
5099
5781
  FS.staticInit();Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPath"] = FS.createPath;Module["FS_createDataFile"] = FS.createDataFile;Module["FS_createPreloadedFile"] = FS.createPreloadedFile;Module["FS_unlink"] = FS.unlink;Module["FS_createLazyFile"] = FS.createLazyFile;Module["FS_createDevice"] = FS.createDevice;;
5100
- DOTNET.setup({ wasmEnableSIMD: true,wasmEnableEH: true,enableAotProfiler: false, enableDevToolsProfiler: false, enableLogProfiler: false, enableEventPipe: false, runAOTCompilation: false, wasmEnableThreads: false, gitHash: "94ea82652cdd4e0f8046b5bd5becbd11461482ca", });;
5782
+ DOTNET.setup({ wasmEnableSIMD: true,wasmEnableEH: true,enableAotProfiler: false, enableDevToolsProfiler: false, enableLogProfiler: false, enableEventPipe: false, runAOTCompilation: false, wasmEnableThreads: false, gitHash: "95017c711e6afc1085133d440e42b4bd78155701", });;
5101
5783
  var wasmImports = {
5102
5784
  /** @export */
5103
5785
  __assert_fail: ___assert_fail,
@@ -5154,8 +5836,14 @@ var wasmImports = {
5154
5836
  /** @export */
5155
5837
  emscripten_get_now_res: _emscripten_get_now_res,
5156
5838
  /** @export */
5839
+ emscripten_has_asyncify: _emscripten_has_asyncify,
5840
+ /** @export */
5157
5841
  emscripten_resize_heap: _emscripten_resize_heap,
5158
5842
  /** @export */
5843
+ emwgpuDelete: _emwgpuDelete,
5844
+ /** @export */
5845
+ emwgpuDeviceDestroy: _emwgpuDeviceDestroy,
5846
+ /** @export */
5159
5847
  environ_get: _environ_get,
5160
5848
  /** @export */
5161
5849
  environ_sizes_get: _environ_sizes_get,
@@ -5222,9 +5910,43 @@ var wasmImports = {
5222
5910
  };
5223
5911
  var wasmExports = createWasm();
5224
5912
  var ___wasm_call_ctors = () => (___wasm_call_ctors = wasmExports['__wasm_call_ctors'])();
5913
+ var _emwgpuCreateBindGroup = (a0) => (_emwgpuCreateBindGroup = wasmExports['emwgpuCreateBindGroup'])(a0);
5914
+ var _emwgpuCreateBindGroupLayout = (a0) => (_emwgpuCreateBindGroupLayout = wasmExports['emwgpuCreateBindGroupLayout'])(a0);
5915
+ var _emwgpuCreateCommandBuffer = (a0) => (_emwgpuCreateCommandBuffer = wasmExports['emwgpuCreateCommandBuffer'])(a0);
5916
+ var _emwgpuCreateCommandEncoder = (a0) => (_emwgpuCreateCommandEncoder = wasmExports['emwgpuCreateCommandEncoder'])(a0);
5917
+ var _emwgpuCreateComputePassEncoder = (a0) => (_emwgpuCreateComputePassEncoder = wasmExports['emwgpuCreateComputePassEncoder'])(a0);
5918
+ var _emwgpuCreateComputePipeline = (a0) => (_emwgpuCreateComputePipeline = wasmExports['emwgpuCreateComputePipeline'])(a0);
5919
+ var _emwgpuCreateExternalTexture = (a0) => (_emwgpuCreateExternalTexture = wasmExports['emwgpuCreateExternalTexture'])(a0);
5920
+ var _emwgpuCreatePipelineLayout = (a0) => (_emwgpuCreatePipelineLayout = wasmExports['emwgpuCreatePipelineLayout'])(a0);
5921
+ var _emwgpuCreateQuerySet = (a0) => (_emwgpuCreateQuerySet = wasmExports['emwgpuCreateQuerySet'])(a0);
5922
+ var _emwgpuCreateRenderBundle = (a0) => (_emwgpuCreateRenderBundle = wasmExports['emwgpuCreateRenderBundle'])(a0);
5923
+ var _emwgpuCreateRenderBundleEncoder = (a0) => (_emwgpuCreateRenderBundleEncoder = wasmExports['emwgpuCreateRenderBundleEncoder'])(a0);
5924
+ var _emwgpuCreateRenderPassEncoder = (a0) => (_emwgpuCreateRenderPassEncoder = wasmExports['emwgpuCreateRenderPassEncoder'])(a0);
5925
+ var _emwgpuCreateRenderPipeline = (a0) => (_emwgpuCreateRenderPipeline = wasmExports['emwgpuCreateRenderPipeline'])(a0);
5926
+ var _emwgpuCreateSampler = (a0) => (_emwgpuCreateSampler = wasmExports['emwgpuCreateSampler'])(a0);
5927
+ var _emwgpuCreateSurface = (a0) => (_emwgpuCreateSurface = wasmExports['emwgpuCreateSurface'])(a0);
5928
+ var _emwgpuCreateTexture = (a0) => (_emwgpuCreateTexture = wasmExports['emwgpuCreateTexture'])(a0);
5929
+ var _emwgpuCreateTextureView = (a0) => (_emwgpuCreateTextureView = wasmExports['emwgpuCreateTextureView'])(a0);
5930
+ var _emwgpuCreateAdapter = (a0) => (_emwgpuCreateAdapter = wasmExports['emwgpuCreateAdapter'])(a0);
5931
+ var _emwgpuImportBuffer = (a0) => (_emwgpuImportBuffer = wasmExports['emwgpuImportBuffer'])(a0);
5932
+ var _emwgpuCreateDevice = (a0, a1) => (_emwgpuCreateDevice = wasmExports['emwgpuCreateDevice'])(a0, a1);
5933
+ var _emwgpuCreateQueue = (a0) => (_emwgpuCreateQueue = wasmExports['emwgpuCreateQueue'])(a0);
5934
+ var _emwgpuCreateShaderModule = (a0) => (_emwgpuCreateShaderModule = wasmExports['emwgpuCreateShaderModule'])(a0);
5935
+ var _emwgpuOnCompilationInfoCompleted = (a0, a1, a2) => (_emwgpuOnCompilationInfoCompleted = wasmExports['emwgpuOnCompilationInfoCompleted'])(a0, a1, a2);
5936
+ var _free = Module['_free'] = (a0) => (_free = Module['_free'] = wasmExports['free'])(a0);
5937
+ var _emwgpuOnCreateComputePipelineCompleted = (a0, a1, a2, a3) => (_emwgpuOnCreateComputePipelineCompleted = wasmExports['emwgpuOnCreateComputePipelineCompleted'])(a0, a1, a2, a3);
5938
+ var _emwgpuOnCreateRenderPipelineCompleted = (a0, a1, a2, a3) => (_emwgpuOnCreateRenderPipelineCompleted = wasmExports['emwgpuOnCreateRenderPipelineCompleted'])(a0, a1, a2, a3);
5939
+ var _emwgpuOnDeviceLostCompleted = (a0, a1, a2) => (_emwgpuOnDeviceLostCompleted = wasmExports['emwgpuOnDeviceLostCompleted'])(a0, a1, a2);
5940
+ var _emwgpuOnMapAsyncCompleted = (a0, a1, a2) => (_emwgpuOnMapAsyncCompleted = wasmExports['emwgpuOnMapAsyncCompleted'])(a0, a1, a2);
5941
+ var _emwgpuOnPopErrorScopeCompleted = (a0, a1, a2, a3) => (_emwgpuOnPopErrorScopeCompleted = wasmExports['emwgpuOnPopErrorScopeCompleted'])(a0, a1, a2, a3);
5942
+ var _emwgpuOnRequestAdapterCompleted = (a0, a1, a2, a3) => (_emwgpuOnRequestAdapterCompleted = wasmExports['emwgpuOnRequestAdapterCompleted'])(a0, a1, a2, a3);
5943
+ var _emwgpuOnRequestDeviceCompleted = (a0, a1, a2, a3) => (_emwgpuOnRequestDeviceCompleted = wasmExports['emwgpuOnRequestDeviceCompleted'])(a0, a1, a2, a3);
5944
+ var _emwgpuOnWorkDoneCompleted = (a0, a1) => (_emwgpuOnWorkDoneCompleted = wasmExports['emwgpuOnWorkDoneCompleted'])(a0, a1);
5945
+ var _emwgpuOnUncapturedError = (a0, a1, a2) => (_emwgpuOnUncapturedError = wasmExports['emwgpuOnUncapturedError'])(a0, a1, a2);
5946
+ var _wgpuTextureRelease = Module['_wgpuTextureRelease'] = (a0) => (_wgpuTextureRelease = Module['_wgpuTextureRelease'] = wasmExports['wgpuTextureRelease'])(a0);
5947
+ var _wgpuCreateInstance = Module['_wgpuCreateInstance'] = (a0) => (_wgpuCreateInstance = Module['_wgpuCreateInstance'] = wasmExports['wgpuCreateInstance'])(a0);
5225
5948
  var _memset = Module['_memset'] = (a0, a1, a2) => (_memset = Module['_memset'] = wasmExports['memset'])(a0, a1, a2);
5226
5949
  var _malloc = Module['_malloc'] = (a0) => (_malloc = Module['_malloc'] = wasmExports['malloc'])(a0);
5227
- var _free = Module['_free'] = (a0) => (_free = Module['_free'] = wasmExports['free'])(a0);
5228
5950
  var _sinf = Module['_sinf'] = (a0) => (_sinf = Module['_sinf'] = wasmExports['sinf'])(a0);
5229
5951
  var _cosf = Module['_cosf'] = (a0) => (_cosf = Module['_cosf'] = wasmExports['cosf'])(a0);
5230
5952
  var _tanf = Module['_tanf'] = (a0) => (_tanf = Module['_tanf'] = wasmExports['tanf'])(a0);
@@ -5438,6 +6160,7 @@ Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
5438
6160
  Module['FS'] = FS;
5439
6161
  Module['FS_createDataFile'] = FS.createDataFile;
5440
6162
  Module['FS_unlink'] = FS.unlink;
6163
+ Module['WebGPU'] = WebGPU;
5441
6164
 
5442
6165
 
5443
6166
  var calledRun;