@draco-rust/decoder 0.1.1 → 0.1.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -0,0 +1,123 @@
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+ // What three.js's GLTFLoader and DRACOLoader users call, over the decoder pool.
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+ // three.js is not imported: the caller hands in the classes, so the package
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+ // works with whichever copy of three the application bundles.
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+ import { createDecoderPool } from './pool.js';
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+
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+ const SRGB = 'srgb';
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+ const LINEAR_SRGB = 'srgb-linear';
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+
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+ // DRACOLoader's defaults for a `.drc` file, read by attribute type.
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+ const defaultAttributes = {
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+ position: 'POSITION',
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+ normal: 'NORMAL',
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+ color: 'COLOR',
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+ uv: 'TEX_COORD',
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+ };
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+
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+ export function createDracoLoader(three, options = {}) {
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+ const { BufferGeometry, BufferAttribute, InterleavedBuffer, InterleavedBufferAttribute, Color, ColorManagement } =
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+ three;
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+ if (typeof BufferGeometry !== 'function' || typeof BufferAttribute !== 'function') {
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+ throw new TypeError("createDracoLoader needs three.js's BufferGeometry and BufferAttribute");
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+ }
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+ const pool = options.pool ?? createDecoderPool(options);
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+ // The buffer goes to the worker by transfer, which leaves nothing here to
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+ // decode a second time; GLTFLoader asks again for a primitive it shares, and
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+ // gets the first answer, as DRACOLoader gives it.
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+ const tasks = new WeakMap();
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+
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+ // Vertex colours a `.drc` file stores in sRGB become linear, as DRACOLoader
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+ // makes them; without Color and ColorManagement they are left as stored.
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+ function toWorkingColorSpace(attribute) {
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+ const convert = ColorManagement?.colorSpaceToWorking ?? ColorManagement?.toWorkingColorSpace;
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+ if (!Color || !convert) return;
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+ const color = new Color();
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+ for (let i = 0; i < attribute.count; i += 1) {
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+ color.fromBufferAttribute(attribute, i);
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+ convert.call(ColorManagement, color, SRGB);
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+ attribute.setXYZ(i, color.r, color.g, color.b);
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+ }
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+ }
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+
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+ // An item that is not a multiple of four bytes is padded to one, and the
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+ // attribute interleaved over the padding, as DRACOLoader does since r181
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+ // for glTF's data alignment rule -- when the classes for it were handed in.
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+ function attributeOf(array, itemSize) {
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+ const bytes = array.BYTES_PER_ELEMENT;
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+ const stride = Math.ceil((itemSize * bytes) / 4) * (4 / bytes);
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+ if (stride === itemSize || !InterleavedBuffer || !InterleavedBufferAttribute) {
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+ return new BufferAttribute(array, itemSize);
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+ }
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+ const count = array.length / itemSize;
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+ const padded = new array.constructor(count * stride);
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+ for (let i = 0; i < count; i += 1) {
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+ padded.set(array.subarray(i * itemSize, (i + 1) * itemSize), i * stride);
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+ }
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+ return new InterleavedBufferAttribute(new InterleavedBuffer(padded, stride), itemSize, 0);
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+ }
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+
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+ async function decode(buffer, attributeIDs, attributeTypes, vertexColorSpace) {
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+ const byId = !!attributeIDs;
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+ const requests = Object.entries(attributeIDs ?? defaultAttributes).map(([name, id]) => ({
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+ name,
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+ ...(byId ? { id } : { semantic: id }),
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+ type: attributeTypes?.[name] ?? 'Float32Array',
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+ }));
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+ const result = await pool.decode(buffer, requests, { transfer: buffer instanceof ArrayBuffer });
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+ if (!result.success) throw new Error(result.error);
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+
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+ const geometry = new BufferGeometry();
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+ if (result.index) geometry.setIndex(new BufferAttribute(result.index, 1));
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+ for (const { name, array, itemSize } of result.attributes) {
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+ const attribute = attributeOf(array, itemSize);
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+ if (name === 'color') {
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+ if (vertexColorSpace === SRGB) toWorkingColorSpace(attribute);
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+ attribute.normalized = !(array instanceof Float32Array);
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+ }
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+ geometry.setAttribute(name, attribute);
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+ }
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+ return geometry;
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+ }
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+
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+ function decodeGeometry(buffer, { attributeIDs, attributeTypes, vertexColorSpace = LINEAR_SRGB } = {}) {
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+ const key = JSON.stringify([attributeIDs ?? null, attributeTypes ?? null, vertexColorSpace]);
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+ const cached = buffer instanceof ArrayBuffer ? tasks.get(buffer) : undefined;
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+ if (cached?.key === key) return cached.promise;
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+ if (cached && buffer.byteLength === 0) {
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+ return Promise.reject(new Error('this buffer was already decoded with other settings and handed to a worker'));
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+ }
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+ const promise = decode(buffer, attributeIDs, attributeTypes, vertexColorSpace);
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+ if (buffer instanceof ArrayBuffer) tasks.set(buffer, { key, promise });
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+ return promise;
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+ }
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+
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+ const loader = {
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+ pool,
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+ decodeGeometry,
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+ /** DRACOLoader's entry for GLTFLoader's `KHR_draco_mesh_compression`. */
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+ decodeDracoFile(buffer, callback, attributeIDs, attributeTypes, vertexColorSpace = LINEAR_SRGB, onError = () => {}) {
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+ return decodeGeometry(buffer, { attributeIDs, attributeTypes, vertexColorSpace }).then(callback).catch(onError);
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+ },
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+ /** A `.drc` file's contents, as DRACOLoader's `parse`. */
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+ parse(buffer, onLoad, onError = () => {}) {
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+ loader.decodeDracoFile(buffer, onLoad, null, null, SRGB, onError);
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+ },
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+ parseAsync(buffer) {
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+ return decodeGeometry(buffer, { vertexColorSpace: SRGB });
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+ },
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+ preload() {
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+ // A failure shows again on the first decode, which is where it is handled.
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+ pool.preload().catch(() => {});
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+ return loader;
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+ },
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+ setWorkerLimit(workers) {
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+ pool.setWorkerLimit(workers);
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+ return loader;
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+ },
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+ dispose() {
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+ pool.dispose();
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+ return loader;
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+ },
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+ };
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+ return loader;
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+ }
@@ -0,0 +1,28 @@
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+ // A decoder worker. The pool sends it the compiled module once, then streams
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+ // to decode; it answers each with its result, handing the arrays back by
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+ // transfer. Runs as a Web Worker and as a Node worker thread.
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+ import init, { decode_draco } from './index.js';
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+
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+ const web = typeof self !== 'undefined' && typeof self.postMessage === 'function';
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+ const port = web ? self : process.getBuiltinModule('node:worker_threads').parentPort;
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+ const listen = (handler) =>
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+ web ? self.addEventListener('message', (event) => handler(event.data)) : port.on('message', handler);
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+
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+ let ready = null;
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+
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+ listen(async (message) => {
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+ if (message.type === 'init') {
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+ ready = init({ module_or_path: message.module });
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+ return;
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+ }
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+ const { id, data, attributes } = message;
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+ try {
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+ await ready;
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+ const result = decode_draco(data, attributes);
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+ const transfer = result.attributes.map((attribute) => attribute.array.buffer);
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+ if (result.index) transfer.push(result.index.buffer);
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+ port.postMessage({ id, result }, transfer);
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+ } catch (error) {
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+ port.postMessage({ id, error: String(error?.message ?? error) });
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+ }
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+ });
package/mesh/index.d.ts CHANGED
@@ -1,6 +1,76 @@
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  /* tslint:disable */
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  /* eslint-disable */
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3
 
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+ /** The name of a typed array `decode_draco` can convert an attribute to. */
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+ export type DracoArrayType =
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+ | "Int8Array" | "Uint8Array" | "Int16Array" | "Uint16Array"
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+ | "Int32Array" | "Uint32Array" | "Float32Array";
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+
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+ /** A Draco attribute type, as `semantic` names it. */
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+ export type DracoSemantic = "POSITION" | "NORMAL" | "COLOR" | "TEX_COORD" | "GENERIC";
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+
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+ /**
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+ * One attribute to decode: by `id`, its unique id, or by `semantic`, the first
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+ * attribute of that type. `name` is handed back unchanged.
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+ */
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+ export interface DracoAttributeRequest {
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+ name?: string;
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+ id?: number;
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+ semantic?: DracoSemantic;
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+ type?: DracoArrayType;
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+ }
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+
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+ /** The typed arrays an attribute can come back in. */
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+ export type DracoArray =
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+ | Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array
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+ | Float32Array | Float64Array | BigInt64Array | BigUint64Array;
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+
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+ export interface DracoAttribute {
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+ /** The request's `name`, or else the name the stream's metadata gives it. */
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+ name?: string;
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+ uniqueId: number;
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+ semantic: DracoSemantic;
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+ array: DracoArray;
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+ itemSize: number;
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+ normalized: boolean;
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+ }
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+
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+ export interface DracoDecodeResult {
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+ success: boolean;
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+ error?: string;
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+ warnings: string[];
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+ geometry?: "mesh" | "point_cloud";
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+ /** Triangle corners for a mesh, `null` for a point cloud. */
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+ index: Uint32Array | null;
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+ attributes: DracoAttribute[];
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+ }
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+
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+
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+
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+ /**
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+ * Decodes a Draco stream and returns its attributes as typed arrays.
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+ *
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+ * `attributes` is `undefined` for every attribute in its own component type,
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+ * or an array of requests `{ name, id, semantic, type }`:
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+ *
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+ * - `id`, a unique id, finds that attribute, as glTF's
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+ * `KHR_draco_mesh_compression` names them; a missing one is an error.
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+ * - `semantic` (`"POSITION"`, `"NORMAL"`, `"COLOR"`, `"TEX_COORD"` or
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+ * `"GENERIC"`) finds the first attribute of that type instead, as a `.drc`
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+ * file is read; a missing one is left out.
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+ * - `type`, a typed array's name such as `"Float32Array"` or
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+ * `"Uint16Array"`, converts the values the way upstream's
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+ * `GetAttributeDataArrayForAllPoints` does; without it the values keep
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+ * their own type. A value the type cannot hold is an error.
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+ *
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+ * The result is `{ success, error, warnings, geometry, index, attributes }`,
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+ * where `geometry` is `"mesh"` or `"point_cloud"` as the stream's header says,
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+ * `index` a `Uint32Array` of triangle corners for a mesh and `null` for a
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+ * point cloud, and each attribute `{ name, uniqueId, semantic, array,
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+ * itemSize, normalized }`.
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+ */
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+ export function decode_draco(data: Uint8Array, attributes: DracoAttributeRequest[] | undefined): DracoDecodeResult;
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+
4
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  /**
5
75
  * Install the panic hook, so a panic reads as a message rather than a trap.
6
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  */
@@ -25,14 +95,16 @@ export type InitInput = RequestInfo | URL | Response | BufferSource | WebAssembl
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95
 
26
96
  export interface InitOutput {
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97
  readonly memory: WebAssembly.Memory;
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+ readonly decode_draco: (a: number, b: number, c: number) => number;
28
99
  readonly init: () => void;
29
100
  readonly parse_drc_bytes: (a: number, b: number) => number;
30
101
  readonly supported_extensions: (a: number) => void;
31
102
  readonly version: (a: number) => void;
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- readonly __wbindgen_export: (a: number) => void;
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- readonly __wbindgen_export2: (a: number, b: number) => number;
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+ readonly __wbindgen_export: (a: number, b: number) => number;
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+ readonly __wbindgen_export2: (a: number, b: number, c: number, d: number) => number;
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+ readonly __wbindgen_export3: (a: number) => void;
34
106
  readonly __wbindgen_add_to_stack_pointer: (a: number) => number;
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- readonly __wbindgen_export3: (a: number, b: number, c: number) => void;
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+ readonly __wbindgen_export4: (a: number, b: number, c: number) => void;
36
108
  readonly __wbindgen_start: () => void;
37
109
  }
38
110
 
package/mesh/index.js CHANGED
@@ -1,5 +1,37 @@
1
1
  /* @ts-self-types="./index.d.ts" */
2
2
 
3
+ /**
4
+ * Decodes a Draco stream and returns its attributes as typed arrays.
5
+ *
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+ * `attributes` is `undefined` for every attribute in its own component type,
7
+ * or an array of requests `{ name, id, semantic, type }`:
8
+ *
9
+ * - `id`, a unique id, finds that attribute, as glTF's
10
+ * `KHR_draco_mesh_compression` names them; a missing one is an error.
11
+ * - `semantic` (`"POSITION"`, `"NORMAL"`, `"COLOR"`, `"TEX_COORD"` or
12
+ * `"GENERIC"`) finds the first attribute of that type instead, as a `.drc`
13
+ * file is read; a missing one is left out.
14
+ * - `type`, a typed array's name such as `"Float32Array"` or
15
+ * `"Uint16Array"`, converts the values the way upstream's
16
+ * `GetAttributeDataArrayForAllPoints` does; without it the values keep
17
+ * their own type. A value the type cannot hold is an error.
18
+ *
19
+ * The result is `{ success, error, warnings, geometry, index, attributes }`,
20
+ * where `geometry` is `"mesh"` or `"point_cloud"` as the stream's header says,
21
+ * `index` a `Uint32Array` of triangle corners for a mesh and `null` for a
22
+ * point cloud, and each attribute `{ name, uniqueId, semantic, array,
23
+ * itemSize, normalized }`.
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+ * @param {Uint8Array} data
25
+ * @param {DracoAttributeRequest[] | undefined} attributes
26
+ * @returns {DracoDecodeResult}
27
+ */
28
+ export function decode_draco(data, attributes) {
29
+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export);
30
+ const len0 = WASM_VECTOR_LEN;
31
+ const ret = wasm.decode_draco(ptr0, len0, addHeapObject(attributes));
32
+ return takeObject(ret);
33
+ }
34
+
3
35
  /**
4
36
  * Install the panic hook, so a panic reads as a message rather than a trap.
5
37
  */
@@ -13,7 +45,7 @@ export function init() {
13
45
  * @returns {any}
14
46
  */
15
47
  export function parse_drc_bytes(data) {
16
- const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export2);
48
+ const ptr0 = passArray8ToWasm0(data, wasm.__wbindgen_export);
17
49
  const len0 = WASM_VECTOR_LEN;
18
50
  const ret = wasm.parse_drc_bytes(ptr0, len0);
19
51
  return takeObject(ret);
@@ -30,7 +62,7 @@ export function supported_extensions() {
30
62
  var r0 = getDataViewMemory0().getInt32(retptr + 4 * 0, true);
31
63
  var r1 = getDataViewMemory0().getInt32(retptr + 4 * 1, true);
32
64
  var v1 = getArrayJsValueFromWasm0(r0, r1);
33
- wasm.__wbindgen_export3(r0, r1 * 4, 4);
65
+ wasm.__wbindgen_export4(r0, r1 * 4, 4);
34
66
  return v1;
35
67
  } finally {
36
68
  wasm.__wbindgen_add_to_stack_pointer(16);
@@ -54,15 +86,53 @@ export function version() {
54
86
  return getStringFromWasm0(r0, r1);
55
87
  } finally {
56
88
  wasm.__wbindgen_add_to_stack_pointer(16);
57
- wasm.__wbindgen_export3(deferred1_0, deferred1_1, 1);
89
+ wasm.__wbindgen_export4(deferred1_0, deferred1_1, 1);
58
90
  }
59
91
  }
60
92
  function __wbg_get_imports() {
61
93
  const import0 = {
62
94
  __proto__: null,
95
+ __wbg___wbindgen_is_null_e343b7d08827ba72: function(arg0) {
96
+ const ret = getObject(arg0) === null;
97
+ return ret;
98
+ },
99
+ __wbg___wbindgen_is_undefined_8865fb403f8fe9d8: function(arg0) {
100
+ const ret = getObject(arg0) === undefined;
101
+ return ret;
102
+ },
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+ __wbg___wbindgen_number_get_2e0e7dee9f701a71: function(arg0, arg1) {
104
+ const obj = getObject(arg1);
105
+ const ret = typeof(obj) === 'number' ? obj : undefined;
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+ getDataViewMemory0().setFloat64(arg0 + 8 * 1, isLikeNone(ret) ? 0 : ret, true);
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+ getDataViewMemory0().setInt32(arg0 + 4 * 0, !isLikeNone(ret), true);
108
+ },
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+ __wbg___wbindgen_string_get_0380ccaa2f57f0d9: function(arg0, arg1) {
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+ const obj = getObject(arg1);
111
+ const ret = typeof(obj) === 'string' ? obj : undefined;
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+ var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_export, wasm.__wbindgen_export2);
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+ var len1 = WASM_VECTOR_LEN;
114
+ getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
115
+ getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
116
+ },
63
117
  __wbg___wbindgen_throw_41e9ee4f547fc59a: function(arg0, arg1) {
64
118
  throw new Error(getStringFromWasm0(arg0, arg1));
65
119
  },
120
+ __wbg_get_31af05bd4842a84f: function() { return handleError(function (arg0, arg1) {
121
+ const ret = Reflect.get(getObject(arg0), getObject(arg1));
122
+ return addHeapObject(ret);
123
+ }, arguments); },
124
+ __wbg_get_unchecked_288889d017702237: function(arg0, arg1) {
125
+ const ret = getObject(arg0)[arg1 >>> 0];
126
+ return addHeapObject(ret);
127
+ },
128
+ __wbg_isArray_e15a2ff68ffdbef2: function(arg0) {
129
+ const ret = Array.isArray(getObject(arg0));
130
+ return ret;
131
+ },
132
+ __wbg_length_d4bdea10311bd9cf: function(arg0) {
133
+ const ret = getObject(arg0).length;
134
+ return ret;
135
+ },
66
136
  __wbg_new_617a8cdb8bb1130e: function() {
67
137
  const ret = new Object();
68
138
  return addHeapObject(ret);
@@ -71,14 +141,34 @@ function __wbg_get_imports() {
71
141
  const ret = new Array();
72
142
  return addHeapObject(ret);
73
143
  },
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+ __wbg_new_from_slice_23f60f47cde8d664: function(arg0, arg1) {
145
+ const ret = new Uint16Array(getArrayU16FromWasm0(arg0, arg1));
146
+ return addHeapObject(ret);
147
+ },
148
+ __wbg_new_from_slice_2443ca2017fac0fd: function(arg0, arg1) {
149
+ const ret = new Int16Array(getArrayI16FromWasm0(arg0, arg1));
150
+ return addHeapObject(ret);
151
+ },
152
+ __wbg_new_from_slice_36f6b4e63daa7f59: function(arg0, arg1) {
153
+ const ret = new Int8Array(getArrayI8FromWasm0(arg0, arg1));
154
+ return addHeapObject(ret);
155
+ },
74
156
  __wbg_new_from_slice_37a3c3a194266cb8: function(arg0, arg1) {
75
157
  const ret = new Uint32Array(getArrayU32FromWasm0(arg0, arg1));
76
158
  return addHeapObject(ret);
77
159
  },
160
+ __wbg_new_from_slice_911f717853b222c7: function(arg0, arg1) {
161
+ const ret = new Int32Array(getArrayI32FromWasm0(arg0, arg1));
162
+ return addHeapObject(ret);
163
+ },
78
164
  __wbg_new_from_slice_9a868026ffa4208a: function(arg0, arg1) {
79
165
  const ret = new Uint8Array(getArrayU8FromWasm0(arg0, arg1));
80
166
  return addHeapObject(ret);
81
167
  },
168
+ __wbg_new_from_slice_aa8f37bd5e72dcc7: function(arg0, arg1) {
169
+ const ret = new BigInt64Array(getArrayI64FromWasm0(arg0, arg1));
170
+ return addHeapObject(ret);
171
+ },
82
172
  __wbg_new_from_slice_ca6ad97db1f4779a: function(arg0, arg1) {
83
173
  const ret = new Float32Array(getArrayF32FromWasm0(arg0, arg1));
84
174
  return addHeapObject(ret);
@@ -87,6 +177,10 @@ function __wbg_get_imports() {
87
177
  const ret = new Float64Array(getArrayF64FromWasm0(arg0, arg1));
88
178
  return addHeapObject(ret);
89
179
  },
180
+ __wbg_new_from_slice_f6cd96ab370a57b3: function(arg0, arg1) {
181
+ const ret = new BigUint64Array(getArrayU64FromWasm0(arg0, arg1));
182
+ return addHeapObject(ret);
183
+ },
90
184
  __wbg_push_2baf45db356cf468: function(arg0, arg1) {
91
185
  const ret = getObject(arg0).push(getObject(arg1));
92
186
  return ret;
@@ -140,6 +234,26 @@ function getArrayF64FromWasm0(ptr, len) {
140
234
  return getFloat64ArrayMemory0().subarray(ptr / 8, ptr / 8 + len);
141
235
  }
142
236
 
237
+ function getArrayI16FromWasm0(ptr, len) {
238
+ ptr = ptr >>> 0;
239
+ return getInt16ArrayMemory0().subarray(ptr / 2, ptr / 2 + len);
240
+ }
241
+
242
+ function getArrayI32FromWasm0(ptr, len) {
243
+ ptr = ptr >>> 0;
244
+ return getInt32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
245
+ }
246
+
247
+ function getArrayI64FromWasm0(ptr, len) {
248
+ ptr = ptr >>> 0;
249
+ return getBigInt64ArrayMemory0().subarray(ptr / 8, ptr / 8 + len);
250
+ }
251
+
252
+ function getArrayI8FromWasm0(ptr, len) {
253
+ ptr = ptr >>> 0;
254
+ return getInt8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
255
+ }
256
+
143
257
  function getArrayJsValueFromWasm0(ptr, len) {
144
258
  ptr = ptr >>> 0;
145
259
  const mem = getDataViewMemory0();
@@ -150,16 +264,42 @@ function getArrayJsValueFromWasm0(ptr, len) {
150
264
  return result;
151
265
  }
152
266
 
267
+ function getArrayU16FromWasm0(ptr, len) {
268
+ ptr = ptr >>> 0;
269
+ return getUint16ArrayMemory0().subarray(ptr / 2, ptr / 2 + len);
270
+ }
271
+
153
272
  function getArrayU32FromWasm0(ptr, len) {
154
273
  ptr = ptr >>> 0;
155
274
  return getUint32ArrayMemory0().subarray(ptr / 4, ptr / 4 + len);
156
275
  }
157
276
 
277
+ function getArrayU64FromWasm0(ptr, len) {
278
+ ptr = ptr >>> 0;
279
+ return getBigUint64ArrayMemory0().subarray(ptr / 8, ptr / 8 + len);
280
+ }
281
+
158
282
  function getArrayU8FromWasm0(ptr, len) {
159
283
  ptr = ptr >>> 0;
160
284
  return getUint8ArrayMemory0().subarray(ptr / 1, ptr / 1 + len);
161
285
  }
162
286
 
287
+ let cachedBigInt64ArrayMemory0 = null;
288
+ function getBigInt64ArrayMemory0() {
289
+ if (cachedBigInt64ArrayMemory0 === null || cachedBigInt64ArrayMemory0.byteLength === 0) {
290
+ cachedBigInt64ArrayMemory0 = new BigInt64Array(wasm.memory.buffer);
291
+ }
292
+ return cachedBigInt64ArrayMemory0;
293
+ }
294
+
295
+ let cachedBigUint64ArrayMemory0 = null;
296
+ function getBigUint64ArrayMemory0() {
297
+ if (cachedBigUint64ArrayMemory0 === null || cachedBigUint64ArrayMemory0.byteLength === 0) {
298
+ cachedBigUint64ArrayMemory0 = new BigUint64Array(wasm.memory.buffer);
299
+ }
300
+ return cachedBigUint64ArrayMemory0;
301
+ }
302
+
163
303
  let cachedDataViewMemory0 = null;
164
304
  function getDataViewMemory0() {
165
305
  if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
@@ -184,10 +324,42 @@ function getFloat64ArrayMemory0() {
184
324
  return cachedFloat64ArrayMemory0;
185
325
  }
186
326
 
327
+ let cachedInt16ArrayMemory0 = null;
328
+ function getInt16ArrayMemory0() {
329
+ if (cachedInt16ArrayMemory0 === null || cachedInt16ArrayMemory0.byteLength === 0) {
330
+ cachedInt16ArrayMemory0 = new Int16Array(wasm.memory.buffer);
331
+ }
332
+ return cachedInt16ArrayMemory0;
333
+ }
334
+
335
+ let cachedInt32ArrayMemory0 = null;
336
+ function getInt32ArrayMemory0() {
337
+ if (cachedInt32ArrayMemory0 === null || cachedInt32ArrayMemory0.byteLength === 0) {
338
+ cachedInt32ArrayMemory0 = new Int32Array(wasm.memory.buffer);
339
+ }
340
+ return cachedInt32ArrayMemory0;
341
+ }
342
+
343
+ let cachedInt8ArrayMemory0 = null;
344
+ function getInt8ArrayMemory0() {
345
+ if (cachedInt8ArrayMemory0 === null || cachedInt8ArrayMemory0.byteLength === 0) {
346
+ cachedInt8ArrayMemory0 = new Int8Array(wasm.memory.buffer);
347
+ }
348
+ return cachedInt8ArrayMemory0;
349
+ }
350
+
187
351
  function getStringFromWasm0(ptr, len) {
188
352
  return decodeText(ptr >>> 0, len);
189
353
  }
190
354
 
355
+ let cachedUint16ArrayMemory0 = null;
356
+ function getUint16ArrayMemory0() {
357
+ if (cachedUint16ArrayMemory0 === null || cachedUint16ArrayMemory0.byteLength === 0) {
358
+ cachedUint16ArrayMemory0 = new Uint16Array(wasm.memory.buffer);
359
+ }
360
+ return cachedUint16ArrayMemory0;
361
+ }
362
+
191
363
  let cachedUint32ArrayMemory0 = null;
192
364
  function getUint32ArrayMemory0() {
193
365
  if (cachedUint32ArrayMemory0 === null || cachedUint32ArrayMemory0.byteLength === 0) {
@@ -210,7 +382,7 @@ function handleError(f, args) {
210
382
  try {
211
383
  return f.apply(this, args);
212
384
  } catch (e) {
213
- wasm.__wbindgen_export(addHeapObject(e));
385
+ wasm.__wbindgen_export3(addHeapObject(e));
214
386
  }
215
387
  }
216
388
 
@@ -219,6 +391,10 @@ heap.push(undefined, null, true, false);
219
391
 
220
392
  let heap_next = heap.length;
221
393
 
394
+ function isLikeNone(x) {
395
+ return x === undefined || x === null;
396
+ }
397
+
222
398
  function passArray8ToWasm0(arg, malloc) {
223
399
  const ptr = malloc(arg.length * 1, 1) >>> 0;
224
400
  getUint8ArrayMemory0().set(arg, ptr / 1);
@@ -226,6 +402,43 @@ function passArray8ToWasm0(arg, malloc) {
226
402
  return ptr;
227
403
  }
228
404
 
405
+ function passStringToWasm0(arg, malloc, realloc) {
406
+ if (realloc === undefined) {
407
+ const buf = cachedTextEncoder.encode(arg);
408
+ const ptr = malloc(buf.length, 1) >>> 0;
409
+ getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
410
+ WASM_VECTOR_LEN = buf.length;
411
+ return ptr;
412
+ }
413
+
414
+ let len = arg.length;
415
+ let ptr = malloc(len, 1) >>> 0;
416
+
417
+ const mem = getUint8ArrayMemory0();
418
+
419
+ let offset = 0;
420
+
421
+ for (; offset < len; offset++) {
422
+ const code = arg.charCodeAt(offset);
423
+ if (code > 0x7F) break;
424
+ mem[ptr + offset] = code;
425
+ }
426
+ if (offset !== len) {
427
+ if (offset !== 0) {
428
+ arg = arg.slice(offset);
429
+ }
430
+ ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
431
+ const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
432
+ const ret = cachedTextEncoder.encodeInto(arg, view);
433
+
434
+ offset += ret.written;
435
+ ptr = realloc(ptr, len, offset, 1) >>> 0;
436
+ }
437
+
438
+ WASM_VECTOR_LEN = offset;
439
+ return ptr;
440
+ }
441
+
229
442
  function takeObject(idx) {
230
443
  const ret = getObject(idx);
231
444
  dropObject(idx);
@@ -246,6 +459,19 @@ function decodeText(ptr, len) {
246
459
  return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
247
460
  }
248
461
 
462
+ const cachedTextEncoder = new TextEncoder();
463
+
464
+ if (!('encodeInto' in cachedTextEncoder)) {
465
+ cachedTextEncoder.encodeInto = function (arg, view) {
466
+ const buf = cachedTextEncoder.encode(arg);
467
+ view.set(buf);
468
+ return {
469
+ read: arg.length,
470
+ written: buf.length
471
+ };
472
+ };
473
+ }
474
+
249
475
  let WASM_VECTOR_LEN = 0;
250
476
 
251
477
  let wasmModule, wasmInstance, wasm;
@@ -253,9 +479,15 @@ function __wbg_finalize_init(instance, module) {
253
479
  wasmInstance = instance;
254
480
  wasm = instance.exports;
255
481
  wasmModule = module;
482
+ cachedBigInt64ArrayMemory0 = null;
483
+ cachedBigUint64ArrayMemory0 = null;
256
484
  cachedDataViewMemory0 = null;
257
485
  cachedFloat32ArrayMemory0 = null;
258
486
  cachedFloat64ArrayMemory0 = null;
487
+ cachedInt16ArrayMemory0 = null;
488
+ cachedInt32ArrayMemory0 = null;
489
+ cachedInt8ArrayMemory0 = null;
490
+ cachedUint16ArrayMemory0 = null;
259
491
  cachedUint32ArrayMemory0 = null;
260
492
  cachedUint8ArrayMemory0 = null;
261
493
  wasm.__wbindgen_start();
Binary file
@@ -1,12 +1,14 @@
1
1
  /* tslint:disable */
2
2
  /* eslint-disable */
3
3
  export const memory: WebAssembly.Memory;
4
+ export const decode_draco: (a: number, b: number, c: number) => number;
4
5
  export const init: () => void;
5
6
  export const parse_drc_bytes: (a: number, b: number) => number;
6
7
  export const supported_extensions: (a: number) => void;
7
8
  export const version: (a: number) => void;
8
- export const __wbindgen_export: (a: number) => void;
9
- export const __wbindgen_export2: (a: number, b: number) => number;
9
+ export const __wbindgen_export: (a: number, b: number) => number;
10
+ export const __wbindgen_export2: (a: number, b: number, c: number, d: number) => number;
11
+ export const __wbindgen_export3: (a: number) => void;
10
12
  export const __wbindgen_add_to_stack_pointer: (a: number) => number;
11
- export const __wbindgen_export3: (a: number, b: number, c: number) => void;
13
+ export const __wbindgen_export4: (a: number, b: number, c: number) => void;
12
14
  export const __wbindgen_start: () => void;
package/mesh/pool.d.ts ADDED
@@ -0,0 +1,45 @@
1
+ import type { DracoAttributeRequest, DracoDecodeResult } from './index.js';
2
+
3
+ export interface DecoderPoolOptions {
4
+ /**
5
+ * How many workers to run at most; they start as work arrives. Defaults to
6
+ * one less than the cores, between one and four. `0` decodes on the calling
7
+ * thread, as does an environment without workers.
8
+ */
9
+ workers?: number;
10
+ /**
11
+ * The entry's wasm, when it is not next to this module where the pool looks
12
+ * for it: a URL, a `Response`, the bytes, or a compiled module.
13
+ */
14
+ wasm?: string | URL | Response | BufferSource | WebAssembly.Module;
15
+ }
16
+
17
+ export interface DecodeOptions {
18
+ /**
19
+ * Hand the stream's buffer to the worker instead of copying it, leaving it
20
+ * detached here. For a buffer nothing else reads afterwards.
21
+ */
22
+ transfer?: boolean;
23
+ }
24
+
25
+ export interface DecoderPool {
26
+ /**
27
+ * `decode_draco` on a worker. A stream that does not decode resolves with
28
+ * `success: false`, as `decode_draco` returns it; a worker that fails rejects
29
+ * the tasks it held.
30
+ */
31
+ decode(
32
+ data: ArrayBuffer | ArrayBufferView,
33
+ attributes?: DracoAttributeRequest[],
34
+ options?: DecodeOptions,
35
+ ): Promise<DracoDecodeResult>;
36
+ /** Compiles the wasm and starts one worker ahead of the first decode. */
37
+ preload(): Promise<void>;
38
+ /** Changes the worker limit; idle workers past it stop now, busy ones when done. */
39
+ setWorkerLimit(workers: number): void;
40
+ readonly workerLimit: number;
41
+ /** Stops every worker and rejects what they held. */
42
+ dispose(): void;
43
+ }
44
+
45
+ export function createDecoderPool(options?: DecoderPoolOptions): DecoderPool;