@downcity/ui 0.1.84 → 0.1.93

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.cjs CHANGED
@@ -1184,7 +1184,7 @@ var GRID_COLS = 40;
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  var GRID_ROWS = 24;
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  var STAGE_WIDTH = TILE_SIZE * GRID_COLS;
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  var STAGE_HEIGHT = TILE_SIZE * GRID_ROWS;
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- var WORKBOARD_TOWN_PLAZA_POINT = { x: 800, y: 480 };
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+ var WORKBOARD_VILLAGE_PLAZA_POINT = { x: 800, y: 480 };
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  var WORKBOARD_ZONE_GATE_POINTS = {
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  engaged: { x: 560, y: 400 },
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  steady: { x: 1040, y: 400 },
@@ -1227,7 +1227,7 @@ var ZONE_PIXEL_PALETTE = {
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  shadow: "rgba(146,78,28,0.2)"
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  }
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  };
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- var TOWN_PATH_TILES = [
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+ var VILLAGE_PATH_TILES = [
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  { col: 0, row: 10, cols: 40, rows: 4 },
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  { col: 19, row: 0, cols: 2, rows: 24 },
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  { col: 12, row: 7, cols: 7, rows: 2 },
@@ -1235,7 +1235,7 @@ var TOWN_PATH_TILES = [
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  { col: 12, row: 15, cols: 7, rows: 2 },
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  { col: 21, row: 15, cols: 7, rows: 2 }
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  ];
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- var TOWN_WATER_TILES = [
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+ var VILLAGE_WATER_TILES = [
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  { col: 0, row: 0, cols: 10, rows: 2 },
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  { col: 30, row: 0, cols: 10, rows: 2 },
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  { col: 0, row: 22, cols: 11, rows: 2 },
@@ -1243,13 +1243,13 @@ var TOWN_WATER_TILES = [
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  { col: 0, row: 2, cols: 2, rows: 5 },
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  { col: 38, row: 17, cols: 2, rows: 5 }
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  ];
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- var TOWN_FENCE_TILES = [
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+ var VILLAGE_FENCE_TILES = [
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  { col: 2, row: 2, cols: 15, rows: 1 },
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  { col: 23, row: 2, cols: 15, rows: 1 },
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  { col: 2, row: 22, cols: 15, rows: 1 },
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  { col: 23, row: 22, cols: 15, rows: 1 }
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  ];
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- var TOWN_BUILDINGS = [
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+ var VILLAGE_BUILDINGS = [
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  {
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  col: 1,
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  row: 3,
@@ -1343,7 +1343,7 @@ var TOWN_BUILDINGS = [
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  ]
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  }
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  ];
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- var TOWN_TREE_POINTS = [
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+ var VILLAGE_TREE_POINTS = [
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  { col: 19, row: 2 },
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  { col: 20, row: 21 },
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  { col: 7, row: 2 },
@@ -1353,7 +1353,7 @@ var TOWN_TREE_POINTS = [
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  { col: 17, row: 19 },
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  { col: 22, row: 19 }
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  ];
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- var TOWN_SHRUB_POINTS = [
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+ var VILLAGE_SHRUB_POINTS = [
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  { col: 16, row: 8 },
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  { col: 23, row: 8 },
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  { col: 16, row: 15 },
@@ -1363,7 +1363,7 @@ var TOWN_SHRUB_POINTS = [
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  { col: 4, row: 22 },
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  { col: 35, row: 22 }
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  ];
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- var TOWN_FLOWER_POINTS = [
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+ var VILLAGE_FLOWER_POINTS = [
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  { col: 6, row: 11 },
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  { col: 11, row: 12 },
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  { col: 16, row: 9 },
@@ -1427,43 +1427,43 @@ function renderGrassTiles() {
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  ] }, `grass-${col}-${row}`);
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  });
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  }
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- function renderTownPath(tile, index) {
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+ function renderVillagePath(tile, index) {
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  const rect2 = tileToRect(tile);
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  const cobbles = Array.from({ length: tile.cols * tile.rows }, (_, cobbleIndex) => {
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  const col = tile.col + cobbleIndex % tile.cols;
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  const row = tile.row + Math.floor(cobbleIndex / tile.cols);
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  const x = col * TILE_SIZE + ((col + row) % 2 === 0 ? 8 : 22);
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  const y = row * TILE_SIZE + ((col * 3 + row) % 2 === 0 ? 10 : 24);
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- return /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y, width: "8", height: "5", fill: "rgba(134,105,67,0.24)" }, `town-path-cobble-${index}-${cobbleIndex}`);
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+ return /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y, width: "8", height: "5", fill: "rgba(134,105,67,0.24)" }, `village-path-cobble-${index}-${cobbleIndex}`);
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  });
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  return /* @__PURE__ */ (0, import_jsx_runtime18.jsxs)("g", { children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x, y: rect2.y, width: rect2.width, height: rect2.height, fill: "rgba(193,165,104,0.98)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x, y: rect2.y, width: rect2.width, height: "4", fill: "rgba(116,92,62,0.34)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x, y: rect2.y + rect2.height - 4, width: rect2.width, height: "4", fill: "rgba(116,92,62,0.28)" }),
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  cobbles
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- ] }, `town-path-${index}`);
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+ ] }, `village-path-${index}`);
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  }
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- function renderTownWater(tile, index) {
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+ function renderVillageWater(tile, index) {
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  const rect2 = tileToRect(tile);
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  return /* @__PURE__ */ (0, import_jsx_runtime18.jsxs)("g", { children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x, y: rect2.y, width: rect2.width, height: rect2.height, fill: "rgba(82,139,149,0.9)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x + 8, y: rect2.y + 10, width: Math.max(12, rect2.width - 16), height: "4", fill: "rgba(160,205,199,0.34)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x + 18, y: rect2.y + rect2.height - 14, width: Math.max(18, rect2.width - 48), height: "4", fill: "rgba(53,103,112,0.24)" })
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- ] }, `town-water-${index}`);
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+ ] }, `village-water-${index}`);
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  }
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- function renderTownFence(tile, index) {
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+ function renderVillageFence(tile, index) {
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  const rect2 = tileToRect(tile);
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  const posts = Array.from({ length: tile.cols }, (_, postIndex) => {
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  const x = rect2.x + postIndex * TILE_SIZE + 16;
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- return /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y: rect2.y + 8, width: "8", height: "24", fill: "rgba(111,78,47,0.88)" }, `town-fence-post-${index}-${postIndex}`);
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+ return /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y: rect2.y + 8, width: "8", height: "24", fill: "rgba(111,78,47,0.88)" }, `village-fence-post-${index}-${postIndex}`);
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  });
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  return /* @__PURE__ */ (0, import_jsx_runtime18.jsxs)("g", { children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x + 8, y: rect2.y + 15, width: rect2.width - 16, height: "6", fill: "rgba(151,104,61,0.82)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x + 8, y: rect2.y + 25, width: rect2.width - 16, height: "5", fill: "rgba(126,88,54,0.7)" }),
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  posts
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- ] }, `town-fence-${index}`);
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+ ] }, `village-fence-${index}`);
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  }
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- function renderTownPlaza() {
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+ function renderVillagePlaza() {
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  return /* @__PURE__ */ (0, import_jsx_runtime18.jsxs)("g", { children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)(TileRectSvg, { tile: { col: 17, row: 9, cols: 6, rows: 6 }, fill: "rgba(211,189,128,0.96)", stroke: "rgba(126,97,58,0.36)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)(TileRectSvg, { tile: { col: 18, row: 10, cols: 4, rows: 4 }, fill: "rgba(232,210,148,0.98)", stroke: "rgba(126,97,58,0.32)" }),
@@ -1475,7 +1475,7 @@ function renderTownPlaza() {
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: "856", y: "436", width: "8", height: "8", fill: "rgba(238,228,183,0.9)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: "736", y: "556", width: "8", height: "8", fill: "rgba(238,228,183,0.9)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: "856", y: "556", width: "8", height: "8", fill: "rgba(238,228,183,0.9)" })
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- ] }, "town-plaza");
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+ ] }, "village-plaza");
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  }
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  function renderTree(point, index) {
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  const x = point.col * TILE_SIZE;
@@ -1505,7 +1505,7 @@ function renderFlower(point, index) {
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: x + 17, y: y + 26, width: "4", height: "4", fill: "rgba(134,104,218,0.76)" })
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  ] }, `flower-${index}`);
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  }
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- function renderTownProp(prop, index) {
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+ function renderVillageProp(prop, index) {
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  const rect2 = tileToRect(prop);
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  const x = rect2.x + 6;
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  const y = rect2.y + 7;
@@ -1514,33 +1514,33 @@ function renderTownProp(prop, index) {
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y, width: "28", height: "24", fill: "rgba(178,112,68,0.88)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: x + 4, y: y + 4, width: "20", height: "8", fill: "rgba(249,209,122,0.9)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: x + 4, y: y + 14, width: "20", height: "7", fill: "rgba(208,94,67,0.78)" })
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- ] }, `town-prop-${index}`);
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+ ] }, `village-prop-${index}`);
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  }
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  if (prop.kind === "shelf") {
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  return /* @__PURE__ */ (0, import_jsx_runtime18.jsxs)("g", { children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y, width: Math.max(24, rect2.width - 12), height: "9", fill: "rgba(124,83,56,0.92)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y: y + 12, width: Math.max(24, rect2.width - 12), height: "9", fill: "rgba(124,83,56,0.84)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: x + 5, y: y + 3, width: "5", height: "4", fill: "rgba(229,195,96,0.9)" })
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- ] }, `town-prop-${index}`);
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+ ] }, `village-prop-${index}`);
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  }
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  if (prop.kind === "table") {
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  return /* @__PURE__ */ (0, import_jsx_runtime18.jsxs)("g", { children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: x + 3, y: y + 5, width: Math.max(28, rect2.width - 18), height: "18", fill: "rgba(156,103,64,0.92)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: x + 8, y: y + 9, width: "6", height: "6", fill: "rgba(236,226,188,0.9)" })
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- ] }, `town-prop-${index}`);
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+ ] }, `village-prop-${index}`);
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  }
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  if (prop.kind === "sofa") {
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  return /* @__PURE__ */ (0, import_jsx_runtime18.jsxs)("g", { children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y: y + 4, width: "26", height: "19", fill: "rgba(99,143,178,0.88)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: x + 4, y: y + 8, width: "18", height: "7", fill: "rgba(145,185,211,0.9)" })
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- ] }, `town-prop-${index}`);
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+ ] }, `village-prop-${index}`);
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  }
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  return /* @__PURE__ */ (0, import_jsx_runtime18.jsxs)("g", { children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x, y: y + 4, width: "26", height: "16", fill: "rgba(124,83,56,0.92)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: x + 4, y, width: "18", height: "8", fill: "rgba(194,214,221,0.9)" })
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- ] }, `town-prop-${index}`);
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+ ] }, `village-prop-${index}`);
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  }
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- function renderTownBuilding(building, activeZoneId) {
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+ function renderVillageBuilding(building, activeZoneId) {
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  const rect2 = tileToRect(building);
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  const active = building.zoneId === activeZoneId;
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  const doorX = rect2.x + rect2.width / 2 - 24;
@@ -1583,9 +1583,9 @@ function renderTownBuilding(building, activeZoneId) {
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  }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: doorX, y: doorY, width: "48", height: "16", fill: "rgba(226,204,139,0.98)" }),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: doorX + 8, y: doorY + 4, width: "32", height: "8", fill: "rgba(91,65,44,0.55)" }),
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- building.props.map(renderTownProp),
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+ building.props.map(renderVillageProp),
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: rect2.x - 8, y: rect2.y - 8, width: rect2.width + 16, height: rect2.height + 16, fill: "none", stroke: active ? ZONE_PIXEL_PALETTE[building.zoneId].stroke : "rgba(17,17,19,0.34)", strokeWidth: active ? 5 : 3 })
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- ] }, `town-building-${building.zoneId}`);
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+ ] }, `village-building-${building.zoneId}`);
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  }
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  function PixelAtlasMap(props) {
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  const activeZoneId = props.zones.find((zone) => zone.active)?.id;
@@ -1600,16 +1600,16 @@ function PixelAtlasMap(props) {
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  children: [
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  /* @__PURE__ */ (0, import_jsx_runtime18.jsx)("rect", { x: 0, y: 0, width: STAGE_WIDTH, height: STAGE_HEIGHT, fill: "rgba(247,244,236,0.98)" }),
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  renderGrassTiles(),
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- TOWN_WATER_TILES.map(renderTownWater),
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- TOWN_PATH_TILES.map(renderTownPath),
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- renderTownPlaza(),
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- TOWN_FENCE_TILES.map(renderTownFence),
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- TOWN_SHRUB_POINTS.map(renderShrub),
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- TOWN_TREE_POINTS.map(renderTree),
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- TOWN_FLOWER_POINTS.map(renderFlower),
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- TOWN_BUILDINGS.map((building) => renderTownBuilding(building, activeZoneId)),
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+ VILLAGE_WATER_TILES.map(renderVillageWater),
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+ VILLAGE_PATH_TILES.map(renderVillagePath),
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+ renderVillagePlaza(),
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+ VILLAGE_FENCE_TILES.map(renderVillageFence),
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+ VILLAGE_SHRUB_POINTS.map(renderShrub),
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+ VILLAGE_TREE_POINTS.map(renderTree),
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+ VILLAGE_FLOWER_POINTS.map(renderFlower),
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+ VILLAGE_BUILDINGS.map((building) => renderVillageBuilding(building, activeZoneId)),
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  props.zones.map((zone) => {
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- const building = TOWN_BUILDINGS.find((item) => item.zoneId === zone.id);
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+ const building = VILLAGE_BUILDINGS.find((item) => item.zoneId === zone.id);
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  if (!building) return null;
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  const layout = WORKBOARD_ZONE_LAYOUT[zone.id];
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  const active = zone.active;
@@ -2373,8 +2373,8 @@ function buildOverviewPatrolRoute(params) {
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  const laneOffset = (laneIndex - 1) * 10;
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  const roadY = params.zoneId === "engaged" || params.zoneId === "steady" ? 460 : 500;
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  const plazaLane = {
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- x: WORKBOARD_TOWN_PLAZA_POINT.x + laneOffset,
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- y: WORKBOARD_TOWN_PLAZA_POINT.y + (roadY < WORKBOARD_TOWN_PLAZA_POINT.y ? -10 : 10)
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+ x: WORKBOARD_VILLAGE_PLAZA_POINT.x + laneOffset,
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+ y: WORKBOARD_VILLAGE_PLAZA_POINT.y + (roadY < WORKBOARD_VILLAGE_PLAZA_POINT.y ? -10 : 10)
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  };
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  return [
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  anchor,
@@ -2385,7 +2385,7 @@ function buildOverviewPatrolRoute(params) {
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  { x: city.x, y: roadY },
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  { x: plazaLane.x, y: roadY },
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  plazaLane,
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- WORKBOARD_TOWN_PLAZA_POINT,
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+ WORKBOARD_VILLAGE_PLAZA_POINT,
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  plazaLane,
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  { x: plazaLane.x, y: roadY },
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  { x: city.x, y: roadY },
package/dist/index.js CHANGED
@@ -1081,7 +1081,7 @@ var GRID_COLS = 40;
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  var GRID_ROWS = 24;
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  var STAGE_WIDTH = TILE_SIZE * GRID_COLS;
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  var STAGE_HEIGHT = TILE_SIZE * GRID_ROWS;
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- var WORKBOARD_TOWN_PLAZA_POINT = { x: 800, y: 480 };
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+ var WORKBOARD_VILLAGE_PLAZA_POINT = { x: 800, y: 480 };
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  var WORKBOARD_ZONE_GATE_POINTS = {
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  engaged: { x: 560, y: 400 },
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  steady: { x: 1040, y: 400 },
@@ -1124,7 +1124,7 @@ var ZONE_PIXEL_PALETTE = {
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  shadow: "rgba(146,78,28,0.2)"
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  }
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  };
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- var TOWN_PATH_TILES = [
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+ var VILLAGE_PATH_TILES = [
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  { col: 0, row: 10, cols: 40, rows: 4 },
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  { col: 19, row: 0, cols: 2, rows: 24 },
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  { col: 12, row: 7, cols: 7, rows: 2 },
@@ -1132,7 +1132,7 @@ var TOWN_PATH_TILES = [
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  { col: 12, row: 15, cols: 7, rows: 2 },
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  { col: 21, row: 15, cols: 7, rows: 2 }
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  ];
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- var TOWN_WATER_TILES = [
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+ var VILLAGE_WATER_TILES = [
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  { col: 0, row: 0, cols: 10, rows: 2 },
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  { col: 30, row: 0, cols: 10, rows: 2 },
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  { col: 0, row: 22, cols: 11, rows: 2 },
@@ -1140,13 +1140,13 @@ var TOWN_WATER_TILES = [
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  { col: 0, row: 2, cols: 2, rows: 5 },
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  { col: 38, row: 17, cols: 2, rows: 5 }
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  ];
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- var TOWN_FENCE_TILES = [
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+ var VILLAGE_FENCE_TILES = [
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  { col: 2, row: 2, cols: 15, rows: 1 },
1145
1145
  { col: 23, row: 2, cols: 15, rows: 1 },
1146
1146
  { col: 2, row: 22, cols: 15, rows: 1 },
1147
1147
  { col: 23, row: 22, cols: 15, rows: 1 }
1148
1148
  ];
1149
- var TOWN_BUILDINGS = [
1149
+ var VILLAGE_BUILDINGS = [
1150
1150
  {
1151
1151
  col: 1,
1152
1152
  row: 3,
@@ -1240,7 +1240,7 @@ var TOWN_BUILDINGS = [
1240
1240
  ]
1241
1241
  }
1242
1242
  ];
1243
- var TOWN_TREE_POINTS = [
1243
+ var VILLAGE_TREE_POINTS = [
1244
1244
  { col: 19, row: 2 },
1245
1245
  { col: 20, row: 21 },
1246
1246
  { col: 7, row: 2 },
@@ -1250,7 +1250,7 @@ var TOWN_TREE_POINTS = [
1250
1250
  { col: 17, row: 19 },
1251
1251
  { col: 22, row: 19 }
1252
1252
  ];
1253
- var TOWN_SHRUB_POINTS = [
1253
+ var VILLAGE_SHRUB_POINTS = [
1254
1254
  { col: 16, row: 8 },
1255
1255
  { col: 23, row: 8 },
1256
1256
  { col: 16, row: 15 },
@@ -1260,7 +1260,7 @@ var TOWN_SHRUB_POINTS = [
1260
1260
  { col: 4, row: 22 },
1261
1261
  { col: 35, row: 22 }
1262
1262
  ];
1263
- var TOWN_FLOWER_POINTS = [
1263
+ var VILLAGE_FLOWER_POINTS = [
1264
1264
  { col: 6, row: 11 },
1265
1265
  { col: 11, row: 12 },
1266
1266
  { col: 16, row: 9 },
@@ -1324,43 +1324,43 @@ function renderGrassTiles() {
1324
1324
  ] }, `grass-${col}-${row}`);
1325
1325
  });
1326
1326
  }
1327
- function renderTownPath(tile, index) {
1327
+ function renderVillagePath(tile, index) {
1328
1328
  const rect2 = tileToRect(tile);
1329
1329
  const cobbles = Array.from({ length: tile.cols * tile.rows }, (_, cobbleIndex) => {
1330
1330
  const col = tile.col + cobbleIndex % tile.cols;
1331
1331
  const row = tile.row + Math.floor(cobbleIndex / tile.cols);
1332
1332
  const x = col * TILE_SIZE + ((col + row) % 2 === 0 ? 8 : 22);
1333
1333
  const y = row * TILE_SIZE + ((col * 3 + row) % 2 === 0 ? 10 : 24);
1334
- return /* @__PURE__ */ jsx18("rect", { x, y, width: "8", height: "5", fill: "rgba(134,105,67,0.24)" }, `town-path-cobble-${index}-${cobbleIndex}`);
1334
+ return /* @__PURE__ */ jsx18("rect", { x, y, width: "8", height: "5", fill: "rgba(134,105,67,0.24)" }, `village-path-cobble-${index}-${cobbleIndex}`);
1335
1335
  });
1336
1336
  return /* @__PURE__ */ jsxs5("g", { children: [
1337
1337
  /* @__PURE__ */ jsx18("rect", { x: rect2.x, y: rect2.y, width: rect2.width, height: rect2.height, fill: "rgba(193,165,104,0.98)" }),
1338
1338
  /* @__PURE__ */ jsx18("rect", { x: rect2.x, y: rect2.y, width: rect2.width, height: "4", fill: "rgba(116,92,62,0.34)" }),
1339
1339
  /* @__PURE__ */ jsx18("rect", { x: rect2.x, y: rect2.y + rect2.height - 4, width: rect2.width, height: "4", fill: "rgba(116,92,62,0.28)" }),
1340
1340
  cobbles
1341
- ] }, `town-path-${index}`);
1341
+ ] }, `village-path-${index}`);
1342
1342
  }
1343
- function renderTownWater(tile, index) {
1343
+ function renderVillageWater(tile, index) {
1344
1344
  const rect2 = tileToRect(tile);
1345
1345
  return /* @__PURE__ */ jsxs5("g", { children: [
1346
1346
  /* @__PURE__ */ jsx18("rect", { x: rect2.x, y: rect2.y, width: rect2.width, height: rect2.height, fill: "rgba(82,139,149,0.9)" }),
1347
1347
  /* @__PURE__ */ jsx18("rect", { x: rect2.x + 8, y: rect2.y + 10, width: Math.max(12, rect2.width - 16), height: "4", fill: "rgba(160,205,199,0.34)" }),
1348
1348
  /* @__PURE__ */ jsx18("rect", { x: rect2.x + 18, y: rect2.y + rect2.height - 14, width: Math.max(18, rect2.width - 48), height: "4", fill: "rgba(53,103,112,0.24)" })
1349
- ] }, `town-water-${index}`);
1349
+ ] }, `village-water-${index}`);
1350
1350
  }
1351
- function renderTownFence(tile, index) {
1351
+ function renderVillageFence(tile, index) {
1352
1352
  const rect2 = tileToRect(tile);
1353
1353
  const posts = Array.from({ length: tile.cols }, (_, postIndex) => {
1354
1354
  const x = rect2.x + postIndex * TILE_SIZE + 16;
1355
- return /* @__PURE__ */ jsx18("rect", { x, y: rect2.y + 8, width: "8", height: "24", fill: "rgba(111,78,47,0.88)" }, `town-fence-post-${index}-${postIndex}`);
1355
+ return /* @__PURE__ */ jsx18("rect", { x, y: rect2.y + 8, width: "8", height: "24", fill: "rgba(111,78,47,0.88)" }, `village-fence-post-${index}-${postIndex}`);
1356
1356
  });
1357
1357
  return /* @__PURE__ */ jsxs5("g", { children: [
1358
1358
  /* @__PURE__ */ jsx18("rect", { x: rect2.x + 8, y: rect2.y + 15, width: rect2.width - 16, height: "6", fill: "rgba(151,104,61,0.82)" }),
1359
1359
  /* @__PURE__ */ jsx18("rect", { x: rect2.x + 8, y: rect2.y + 25, width: rect2.width - 16, height: "5", fill: "rgba(126,88,54,0.7)" }),
1360
1360
  posts
1361
- ] }, `town-fence-${index}`);
1361
+ ] }, `village-fence-${index}`);
1362
1362
  }
1363
- function renderTownPlaza() {
1363
+ function renderVillagePlaza() {
1364
1364
  return /* @__PURE__ */ jsxs5("g", { children: [
1365
1365
  /* @__PURE__ */ jsx18(TileRectSvg, { tile: { col: 17, row: 9, cols: 6, rows: 6 }, fill: "rgba(211,189,128,0.96)", stroke: "rgba(126,97,58,0.36)" }),
1366
1366
  /* @__PURE__ */ jsx18(TileRectSvg, { tile: { col: 18, row: 10, cols: 4, rows: 4 }, fill: "rgba(232,210,148,0.98)", stroke: "rgba(126,97,58,0.32)" }),
@@ -1372,7 +1372,7 @@ function renderTownPlaza() {
1372
1372
  /* @__PURE__ */ jsx18("rect", { x: "856", y: "436", width: "8", height: "8", fill: "rgba(238,228,183,0.9)" }),
1373
1373
  /* @__PURE__ */ jsx18("rect", { x: "736", y: "556", width: "8", height: "8", fill: "rgba(238,228,183,0.9)" }),
1374
1374
  /* @__PURE__ */ jsx18("rect", { x: "856", y: "556", width: "8", height: "8", fill: "rgba(238,228,183,0.9)" })
1375
- ] }, "town-plaza");
1375
+ ] }, "village-plaza");
1376
1376
  }
1377
1377
  function renderTree(point, index) {
1378
1378
  const x = point.col * TILE_SIZE;
@@ -1402,7 +1402,7 @@ function renderFlower(point, index) {
1402
1402
  /* @__PURE__ */ jsx18("rect", { x: x + 17, y: y + 26, width: "4", height: "4", fill: "rgba(134,104,218,0.76)" })
1403
1403
  ] }, `flower-${index}`);
1404
1404
  }
1405
- function renderTownProp(prop, index) {
1405
+ function renderVillageProp(prop, index) {
1406
1406
  const rect2 = tileToRect(prop);
1407
1407
  const x = rect2.x + 6;
1408
1408
  const y = rect2.y + 7;
@@ -1411,33 +1411,33 @@ function renderTownProp(prop, index) {
1411
1411
  /* @__PURE__ */ jsx18("rect", { x, y, width: "28", height: "24", fill: "rgba(178,112,68,0.88)" }),
1412
1412
  /* @__PURE__ */ jsx18("rect", { x: x + 4, y: y + 4, width: "20", height: "8", fill: "rgba(249,209,122,0.9)" }),
1413
1413
  /* @__PURE__ */ jsx18("rect", { x: x + 4, y: y + 14, width: "20", height: "7", fill: "rgba(208,94,67,0.78)" })
1414
- ] }, `town-prop-${index}`);
1414
+ ] }, `village-prop-${index}`);
1415
1415
  }
1416
1416
  if (prop.kind === "shelf") {
1417
1417
  return /* @__PURE__ */ jsxs5("g", { children: [
1418
1418
  /* @__PURE__ */ jsx18("rect", { x, y, width: Math.max(24, rect2.width - 12), height: "9", fill: "rgba(124,83,56,0.92)" }),
1419
1419
  /* @__PURE__ */ jsx18("rect", { x, y: y + 12, width: Math.max(24, rect2.width - 12), height: "9", fill: "rgba(124,83,56,0.84)" }),
1420
1420
  /* @__PURE__ */ jsx18("rect", { x: x + 5, y: y + 3, width: "5", height: "4", fill: "rgba(229,195,96,0.9)" })
1421
- ] }, `town-prop-${index}`);
1421
+ ] }, `village-prop-${index}`);
1422
1422
  }
1423
1423
  if (prop.kind === "table") {
1424
1424
  return /* @__PURE__ */ jsxs5("g", { children: [
1425
1425
  /* @__PURE__ */ jsx18("rect", { x: x + 3, y: y + 5, width: Math.max(28, rect2.width - 18), height: "18", fill: "rgba(156,103,64,0.92)" }),
1426
1426
  /* @__PURE__ */ jsx18("rect", { x: x + 8, y: y + 9, width: "6", height: "6", fill: "rgba(236,226,188,0.9)" })
1427
- ] }, `town-prop-${index}`);
1427
+ ] }, `village-prop-${index}`);
1428
1428
  }
1429
1429
  if (prop.kind === "sofa") {
1430
1430
  return /* @__PURE__ */ jsxs5("g", { children: [
1431
1431
  /* @__PURE__ */ jsx18("rect", { x, y: y + 4, width: "26", height: "19", fill: "rgba(99,143,178,0.88)" }),
1432
1432
  /* @__PURE__ */ jsx18("rect", { x: x + 4, y: y + 8, width: "18", height: "7", fill: "rgba(145,185,211,0.9)" })
1433
- ] }, `town-prop-${index}`);
1433
+ ] }, `village-prop-${index}`);
1434
1434
  }
1435
1435
  return /* @__PURE__ */ jsxs5("g", { children: [
1436
1436
  /* @__PURE__ */ jsx18("rect", { x, y: y + 4, width: "26", height: "16", fill: "rgba(124,83,56,0.92)" }),
1437
1437
  /* @__PURE__ */ jsx18("rect", { x: x + 4, y, width: "18", height: "8", fill: "rgba(194,214,221,0.9)" })
1438
- ] }, `town-prop-${index}`);
1438
+ ] }, `village-prop-${index}`);
1439
1439
  }
1440
- function renderTownBuilding(building, activeZoneId) {
1440
+ function renderVillageBuilding(building, activeZoneId) {
1441
1441
  const rect2 = tileToRect(building);
1442
1442
  const active = building.zoneId === activeZoneId;
1443
1443
  const doorX = rect2.x + rect2.width / 2 - 24;
@@ -1480,9 +1480,9 @@ function renderTownBuilding(building, activeZoneId) {
1480
1480
  }),
1481
1481
  /* @__PURE__ */ jsx18("rect", { x: doorX, y: doorY, width: "48", height: "16", fill: "rgba(226,204,139,0.98)" }),
1482
1482
  /* @__PURE__ */ jsx18("rect", { x: doorX + 8, y: doorY + 4, width: "32", height: "8", fill: "rgba(91,65,44,0.55)" }),
1483
- building.props.map(renderTownProp),
1483
+ building.props.map(renderVillageProp),
1484
1484
  /* @__PURE__ */ jsx18("rect", { x: rect2.x - 8, y: rect2.y - 8, width: rect2.width + 16, height: rect2.height + 16, fill: "none", stroke: active ? ZONE_PIXEL_PALETTE[building.zoneId].stroke : "rgba(17,17,19,0.34)", strokeWidth: active ? 5 : 3 })
1485
- ] }, `town-building-${building.zoneId}`);
1485
+ ] }, `village-building-${building.zoneId}`);
1486
1486
  }
1487
1487
  function PixelAtlasMap(props) {
1488
1488
  const activeZoneId = props.zones.find((zone) => zone.active)?.id;
@@ -1497,16 +1497,16 @@ function PixelAtlasMap(props) {
1497
1497
  children: [
1498
1498
  /* @__PURE__ */ jsx18("rect", { x: 0, y: 0, width: STAGE_WIDTH, height: STAGE_HEIGHT, fill: "rgba(247,244,236,0.98)" }),
1499
1499
  renderGrassTiles(),
1500
- TOWN_WATER_TILES.map(renderTownWater),
1501
- TOWN_PATH_TILES.map(renderTownPath),
1502
- renderTownPlaza(),
1503
- TOWN_FENCE_TILES.map(renderTownFence),
1504
- TOWN_SHRUB_POINTS.map(renderShrub),
1505
- TOWN_TREE_POINTS.map(renderTree),
1506
- TOWN_FLOWER_POINTS.map(renderFlower),
1507
- TOWN_BUILDINGS.map((building) => renderTownBuilding(building, activeZoneId)),
1500
+ VILLAGE_WATER_TILES.map(renderVillageWater),
1501
+ VILLAGE_PATH_TILES.map(renderVillagePath),
1502
+ renderVillagePlaza(),
1503
+ VILLAGE_FENCE_TILES.map(renderVillageFence),
1504
+ VILLAGE_SHRUB_POINTS.map(renderShrub),
1505
+ VILLAGE_TREE_POINTS.map(renderTree),
1506
+ VILLAGE_FLOWER_POINTS.map(renderFlower),
1507
+ VILLAGE_BUILDINGS.map((building) => renderVillageBuilding(building, activeZoneId)),
1508
1508
  props.zones.map((zone) => {
1509
- const building = TOWN_BUILDINGS.find((item) => item.zoneId === zone.id);
1509
+ const building = VILLAGE_BUILDINGS.find((item) => item.zoneId === zone.id);
1510
1510
  if (!building) return null;
1511
1511
  const layout = WORKBOARD_ZONE_LAYOUT[zone.id];
1512
1512
  const active = zone.active;
@@ -2270,8 +2270,8 @@ function buildOverviewPatrolRoute(params) {
2270
2270
  const laneOffset = (laneIndex - 1) * 10;
2271
2271
  const roadY = params.zoneId === "engaged" || params.zoneId === "steady" ? 460 : 500;
2272
2272
  const plazaLane = {
2273
- x: WORKBOARD_TOWN_PLAZA_POINT.x + laneOffset,
2274
- y: WORKBOARD_TOWN_PLAZA_POINT.y + (roadY < WORKBOARD_TOWN_PLAZA_POINT.y ? -10 : 10)
2273
+ x: WORKBOARD_VILLAGE_PLAZA_POINT.x + laneOffset,
2274
+ y: WORKBOARD_VILLAGE_PLAZA_POINT.y + (roadY < WORKBOARD_VILLAGE_PLAZA_POINT.y ? -10 : 10)
2275
2275
  };
2276
2276
  return [
2277
2277
  anchor,
@@ -2282,7 +2282,7 @@ function buildOverviewPatrolRoute(params) {
2282
2282
  { x: city.x, y: roadY },
2283
2283
  { x: plazaLane.x, y: roadY },
2284
2284
  plazaLane,
2285
- WORKBOARD_TOWN_PLAZA_POINT,
2285
+ WORKBOARD_VILLAGE_PLAZA_POINT,
2286
2286
  plazaLane,
2287
2287
  { x: plazaLane.x, y: roadY },
2288
2288
  { x: city.x, y: roadY },
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@downcity/ui",
3
- "version": "0.1.84",
3
+ "version": "0.1.93",
4
4
  "description": "Downcity UI SDK for React and Tailwind CSS applications.",
5
5
  "type": "module",
6
6
  "license": "MIT",