@doodle-engine/react 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/GameProvider.d.ts +38 -0
- package/dist/GameProvider.d.ts.map +1 -0
- package/dist/GameRenderer.d.ts +8 -0
- package/dist/GameRenderer.d.ts.map +1 -0
- package/dist/GameShell.d.ts +41 -0
- package/dist/GameShell.d.ts.map +1 -0
- package/dist/components/CharacterList.d.ts +11 -0
- package/dist/components/CharacterList.d.ts.map +1 -0
- package/dist/components/ChoiceList.d.ts +11 -0
- package/dist/components/ChoiceList.d.ts.map +1 -0
- package/dist/components/DialogueBox.d.ts +10 -0
- package/dist/components/DialogueBox.d.ts.map +1 -0
- package/dist/components/Inventory.d.ts +10 -0
- package/dist/components/Inventory.d.ts.map +1 -0
- package/dist/components/Journal.d.ts +11 -0
- package/dist/components/Journal.d.ts.map +1 -0
- package/dist/components/LocationView.d.ts +10 -0
- package/dist/components/LocationView.d.ts.map +1 -0
- package/dist/components/MapView.d.ts +11 -0
- package/dist/components/MapView.d.ts.map +1 -0
- package/dist/components/NotificationArea.d.ts +12 -0
- package/dist/components/NotificationArea.d.ts.map +1 -0
- package/dist/components/PauseMenu.d.ts +19 -0
- package/dist/components/PauseMenu.d.ts.map +1 -0
- package/dist/components/SaveLoadPanel.d.ts +12 -0
- package/dist/components/SaveLoadPanel.d.ts.map +1 -0
- package/dist/components/SettingsPanel.d.ts +26 -0
- package/dist/components/SettingsPanel.d.ts.map +1 -0
- package/dist/components/SplashScreen.d.ts +19 -0
- package/dist/components/SplashScreen.d.ts.map +1 -0
- package/dist/components/TitleScreen.d.ts +23 -0
- package/dist/components/TitleScreen.d.ts.map +1 -0
- package/dist/components/VideoPlayer.d.ts +18 -0
- package/dist/components/VideoPlayer.d.ts.map +1 -0
- package/dist/hooks/useAudioManager.d.ts +43 -0
- package/dist/hooks/useAudioManager.d.ts.map +1 -0
- package/dist/hooks/useGame.d.ts +13 -0
- package/dist/hooks/useGame.d.ts.map +1 -0
- package/dist/hooks/useUISounds.d.ts +40 -0
- package/dist/hooks/useUISounds.d.ts.map +1 -0
- package/dist/index.d.ts +46 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/react.cjs +22 -0
- package/dist/react.js +1063 -0
- package/dist/tsconfig.tsbuildinfo +1 -0
- package/package.json +52 -0
package/dist/react.js
ADDED
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import { Engine as ie } from "@doodle-engine/core";
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import { VERSION as De } from "@doodle-engine/core";
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import ue, { createContext as de, useState as C, useCallback as N, useContext as me, useRef as q, useEffect as D } from "react";
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var Z = { exports: {} }, z = {};
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/**
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* @license React
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* react-jsx-runtime.production.js
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*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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var ne;
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function he() {
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if (ne) return z;
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ne = 1;
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var t = Symbol.for("react.transitional.element"), s = Symbol.for("react.fragment");
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function r(a, l, o) {
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var m = null;
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if (o !== void 0 && (m = "" + o), l.key !== void 0 && (m = "" + l.key), "key" in l) {
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o = {};
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for (var h in l)
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h !== "key" && (o[h] = l[h]);
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} else o = l;
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return l = o.ref, {
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$$typeof: t,
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type: a,
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key: m,
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ref: l !== void 0 ? l : null,
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props: o
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};
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}
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return z.Fragment = s, z.jsx = r, z.jsxs = r, z;
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}
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var B = {};
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/**
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* @license React
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* react-jsx-runtime.development.js
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*
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* Copyright (c) Meta Platforms, Inc. and affiliates.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*/
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var te;
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function ve() {
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return te || (te = 1, process.env.NODE_ENV !== "production" && (function() {
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function t(n) {
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if (n == null) return null;
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if (typeof n == "function")
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return n.$$typeof === y ? null : n.displayName || n.name || null;
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if (typeof n == "string") return n;
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switch (n) {
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case u:
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return "Fragment";
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case G:
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return "Profiler";
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case _:
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return "StrictMode";
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case A:
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return "Suspense";
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case F:
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return "SuspenseList";
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case v:
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return "Activity";
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}
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if (typeof n == "object")
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switch (typeof n.tag == "number" && console.error(
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"Received an unexpected object in getComponentNameFromType(). This is likely a bug in React. Please file an issue."
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), n.$$typeof) {
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case i:
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return "Portal";
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case W:
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return n.displayName || "Context";
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case L:
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return (n._context.displayName || "Context") + ".Consumer";
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case J:
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var c = n.render;
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return n = n.displayName, n || (n = c.displayName || c.name || "", n = n !== "" ? "ForwardRef(" + n + ")" : "ForwardRef"), n;
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case p:
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return c = n.displayName || null, c !== null ? c : t(n.type) || "Memo";
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case d:
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c = n._payload, n = n._init;
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try {
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return t(n(c));
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} catch {
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}
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}
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return null;
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}
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function s(n) {
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return "" + n;
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}
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function r(n) {
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try {
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}
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c = console;
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var j = c.error, S = typeof Symbol == "function" && Symbol.toStringTag && n[Symbol.toStringTag] || n.constructor.name || "Object";
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return j.call(
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"The provided key is an unsupported type %s. This value must be coerced to a string before using it here.",
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), s(n);
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}
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function a(n) {
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return "<...>";
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try {
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return c ? "<" + c + ">" : "<...>";
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}
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}
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function l() {
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return n === null ? null : n.getOwner();
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}
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function o() {
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return Error("react-stack-top-frame");
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}
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function m(n) {
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var c = Object.getOwnPropertyDescriptor(n, "key").get;
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if (c && c.isReactWarning) return !1;
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}
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return n.key !== void 0;
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}
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function h(n, c) {
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function j() {
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P || (P = !0, console.error(
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"%s: `key` is not a prop. Trying to access it will result in `undefined` being returned. If you need to access the same value within the child component, you should pass it as a different prop. (https://react.dev/link/special-props)",
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c
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));
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}
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j.isReactWarning = !0, Object.defineProperty(n, "key", {
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get: j,
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configurable: !0
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});
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}
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function f() {
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var n = t(this.type);
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return I[n] || (I[n] = !0, console.error(
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"Accessing element.ref was removed in React 19. ref is now a regular prop. It will be removed from the JSX Element type in a future release."
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)), n = this.props.ref, n !== void 0 ? n : null;
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}
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function b(n, c, j, S, H, K) {
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var k = j.ref;
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return n = {
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type: n,
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props: j,
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_owner: S
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}, (k !== void 0 ? k : null) !== null ? Object.defineProperty(n, "ref", {
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enumerable: !1,
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get: f
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}) : Object.defineProperty(n, "ref", { enumerable: !1, value: null }), n._store = {}, Object.defineProperty(n._store, "validated", {
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configurable: !1,
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enumerable: !1,
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writable: !0,
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value: 0
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}), Object.defineProperty(n, "_debugInfo", {
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configurable: !1,
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enumerable: !1,
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value: null
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}), Object.defineProperty(n, "_debugStack", {
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configurable: !1,
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value: H
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}), Object.defineProperty(n, "_debugTask", {
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configurable: !1,
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enumerable: !1,
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writable: !0,
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value: K
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}), Object.freeze && (Object.freeze(n.props), Object.freeze(n)), n;
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}
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} else
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console.error(
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"React.jsx: Static children should always be an array. You are likely explicitly calling React.jsxs or React.jsxDEV. Use the Babel transform instead."
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);
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else R(k);
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if (M.call(c, "key")) {
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k = t(n);
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var U = Object.keys(c).filter(function(ce) {
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return ce !== "key";
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});
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S = 0 < U.length ? "{key: someKey, " + U.join(": ..., ") + ": ...}" : "{key: someKey}", V[k + S] || (U = 0 < U.length ? "{" + U.join(": ..., ") + ": ...}" : "{}", console.error(
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`A props object containing a "key" prop is being spread into JSX:
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<%s {...props} />
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}
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), b(
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function R(n) {
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T(n) ? n._store && (n._store.validated = 1) : typeof n == "object" && n !== null && n.$$typeof === d && (n._payload.status === "fulfilled" ? T(n._payload.value) && n._payload.value._store && (n._payload.value._store.validated = 1) : n._store && (n._store.validated = 1));
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}
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}
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var E = ue, w = Symbol.for("react.transitional.element"), i = Symbol.for("react.portal"), u = Symbol.for("react.fragment"), _ = Symbol.for("react.strict_mode"), G = Symbol.for("react.profiler"), L = Symbol.for("react.consumer"), W = Symbol.for("react.context"), J = Symbol.for("react.forward_ref"), A = Symbol.for("react.suspense"), F = Symbol.for("react.suspense_list"), p = Symbol.for("react.memo"), d = Symbol.for("react.lazy"), v = Symbol.for("react.activity"), y = Symbol.for("react.client.reference"), O = E.__CLIENT_INTERNALS_DO_NOT_USE_OR_WARN_USERS_THEY_CANNOT_UPGRADE, M = Object.prototype.hasOwnProperty, Y = Array.isArray, $ = console.createTask ? console.createTask : function() {
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};
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};
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)(), g = $(a(o)), V = {};
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var S = 1e4 > O.recentlyCreatedOwnerStacks++;
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);
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);
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};
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417
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420
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videoBasePath: x = "/video",
|
|
855
|
+
className: R = ""
|
|
856
|
+
}) {
|
|
857
|
+
const [T, E] = C(o > 0 ? "splash" : "title"), [w, i] = C(!1), [u, _] = C(!1), [G, L] = C("title"), [W, J] = C(null), [A, F] = C(null), p = je(
|
|
858
|
+
m === !1 ? { enabled: !1 } : m
|
|
859
|
+
), d = localStorage.getItem(f) !== null, v = N(() => {
|
|
860
|
+
const g = {
|
|
861
|
+
currentLocation: s.startLocation,
|
|
862
|
+
currentTime: { ...s.startTime },
|
|
863
|
+
flags: { ...s.startFlags },
|
|
864
|
+
variables: { ...s.startVariables },
|
|
865
|
+
inventory: [...s.startInventory],
|
|
866
|
+
questProgress: {},
|
|
867
|
+
unlockedJournalEntries: [],
|
|
868
|
+
playerNotes: [],
|
|
869
|
+
dialogueState: null,
|
|
870
|
+
characterState: {},
|
|
871
|
+
itemLocations: {},
|
|
872
|
+
mapEnabled: !0,
|
|
873
|
+
notifications: [],
|
|
874
|
+
pendingSounds: [],
|
|
875
|
+
pendingVideo: null,
|
|
876
|
+
currentLocale: "en"
|
|
877
|
+
};
|
|
878
|
+
return new ie(t, g);
|
|
879
|
+
}, [t, s]), y = N(() => {
|
|
880
|
+
p.playClick();
|
|
881
|
+
const g = v(), V = g.newGame(s);
|
|
882
|
+
F({ engine: g, snapshot: V }), E("playing");
|
|
883
|
+
}, [v, s, p]), O = N(() => {
|
|
884
|
+
p.playClick();
|
|
885
|
+
const g = localStorage.getItem(f);
|
|
886
|
+
if (!g) return;
|
|
887
|
+
const V = JSON.parse(g), n = v(), c = n.loadGame(V);
|
|
888
|
+
F({ engine: n, snapshot: c }), E("playing");
|
|
889
|
+
}, [v, f, p]), M = N(() => {
|
|
890
|
+
if (!A) return;
|
|
891
|
+
p.playClick();
|
|
892
|
+
const g = A.engine.saveGame();
|
|
893
|
+
localStorage.setItem(f, JSON.stringify(g)), i(!1);
|
|
894
|
+
}, [A, f, p]), Y = N(() => {
|
|
895
|
+
const g = localStorage.getItem(f);
|
|
896
|
+
if (!g || !A) return;
|
|
897
|
+
p.playClick();
|
|
898
|
+
const V = JSON.parse(g), n = A.engine.loadGame(V);
|
|
899
|
+
F({ engine: A.engine, snapshot: n }), i(!1);
|
|
900
|
+
}, [A, f, p]), $ = N(() => {
|
|
901
|
+
p.playClick(), i(!1), _(!1), F(null), E("title");
|
|
902
|
+
}, [p]), P = N((g) => {
|
|
903
|
+
p.playMenuOpen(), L(g), _(!0), g === "pause" && i(!1);
|
|
904
|
+
}, [p]), I = N(() => {
|
|
905
|
+
p.playMenuClose(), _(!1), G === "pause" && i(!0);
|
|
906
|
+
}, [G, p]);
|
|
907
|
+
D(() => {
|
|
908
|
+
if (T !== "playing") return;
|
|
909
|
+
const g = (V) => {
|
|
910
|
+
V.key === "Escape" && (V.preventDefault(), u ? I() : (w ? p.playMenuClose() : p.playMenuOpen(), i((n) => !n)));
|
|
911
|
+
};
|
|
912
|
+
return window.addEventListener("keydown", g), () => window.removeEventListener("keydown", g);
|
|
913
|
+
}, [T, w, u, I, p]);
|
|
914
|
+
const X = {
|
|
915
|
+
setMasterVolume: () => {
|
|
916
|
+
},
|
|
917
|
+
setMusicVolume: () => {
|
|
918
|
+
},
|
|
919
|
+
setSoundVolume: () => {
|
|
920
|
+
},
|
|
921
|
+
setVoiceVolume: () => {
|
|
922
|
+
},
|
|
923
|
+
stopAll: () => {
|
|
924
|
+
}
|
|
925
|
+
};
|
|
926
|
+
return T === "splash" ? /* @__PURE__ */ e.jsx("div", { className: `game-shell ${R}`, children: /* @__PURE__ */ e.jsx(
|
|
927
|
+
Ce,
|
|
928
|
+
{
|
|
929
|
+
logoSrc: l,
|
|
930
|
+
title: r,
|
|
931
|
+
onComplete: () => E("title"),
|
|
932
|
+
duration: o
|
|
933
|
+
}
|
|
934
|
+
) }) : T === "title" ? /* @__PURE__ */ e.jsx("div", { className: `game-shell ${R}`, children: u ? /* @__PURE__ */ e.jsx(
|
|
935
|
+
oe,
|
|
936
|
+
{
|
|
937
|
+
audioControls: X,
|
|
938
|
+
uiSoundControls: m !== !1 ? p : void 0,
|
|
939
|
+
availableLocales: b,
|
|
940
|
+
onBack: I
|
|
941
|
+
}
|
|
942
|
+
) : /* @__PURE__ */ e.jsx(
|
|
943
|
+
Re,
|
|
944
|
+
{
|
|
945
|
+
title: r,
|
|
946
|
+
subtitle: a,
|
|
947
|
+
logoSrc: l,
|
|
948
|
+
hasSaveData: d,
|
|
949
|
+
onNewGame: y,
|
|
950
|
+
onContinue: O,
|
|
951
|
+
onSettings: () => P("title")
|
|
952
|
+
}
|
|
953
|
+
) }) : A ? /* @__PURE__ */ e.jsx("div", { className: `game-shell ${R}`, children: /* @__PURE__ */ e.jsx(fe, { engine: A.engine, initialSnapshot: A.snapshot, children: /* @__PURE__ */ e.jsx(
|
|
954
|
+
Pe,
|
|
955
|
+
{
|
|
956
|
+
audioOptions: h,
|
|
957
|
+
uiSoundControls: m !== !1 ? p : void 0,
|
|
958
|
+
showPauseMenu: w,
|
|
959
|
+
showSettings: u,
|
|
960
|
+
availableLocales: b,
|
|
961
|
+
videoBasePath: x,
|
|
962
|
+
pendingVideo: W,
|
|
963
|
+
setPendingVideo: J,
|
|
964
|
+
onPause: () => {
|
|
965
|
+
p.playMenuOpen(), i(!0);
|
|
966
|
+
},
|
|
967
|
+
onResume: () => {
|
|
968
|
+
p.playMenuClose(), i(!1);
|
|
969
|
+
},
|
|
970
|
+
onSave: M,
|
|
971
|
+
onLoad: Y,
|
|
972
|
+
onSettings: () => P("pause"),
|
|
973
|
+
onQuitToTitle: $,
|
|
974
|
+
onCloseSettings: I
|
|
975
|
+
}
|
|
976
|
+
) }) }) : null;
|
|
977
|
+
}
|
|
978
|
+
function Pe({
|
|
979
|
+
audioOptions: t,
|
|
980
|
+
uiSoundControls: s,
|
|
981
|
+
showPauseMenu: r,
|
|
982
|
+
showSettings: a,
|
|
983
|
+
availableLocales: l,
|
|
984
|
+
videoBasePath: o,
|
|
985
|
+
pendingVideo: m,
|
|
986
|
+
setPendingVideo: h,
|
|
987
|
+
onPause: f,
|
|
988
|
+
onResume: b,
|
|
989
|
+
onSave: x,
|
|
990
|
+
onLoad: R,
|
|
991
|
+
onSettings: T,
|
|
992
|
+
onQuitToTitle: E,
|
|
993
|
+
onCloseSettings: w
|
|
994
|
+
}) {
|
|
995
|
+
const { snapshot: i, actions: u } = re(), _ = le(i, t);
|
|
996
|
+
return D(() => {
|
|
997
|
+
i.pendingVideo && h(i.pendingVideo);
|
|
998
|
+
}, [i.pendingVideo, h]), /* @__PURE__ */ e.jsxs(e.Fragment, { children: [
|
|
999
|
+
m && /* @__PURE__ */ e.jsx(
|
|
1000
|
+
Oe,
|
|
1001
|
+
{
|
|
1002
|
+
src: m,
|
|
1003
|
+
basePath: o,
|
|
1004
|
+
onComplete: () => h(null)
|
|
1005
|
+
}
|
|
1006
|
+
),
|
|
1007
|
+
/* @__PURE__ */ e.jsx(_e, {}),
|
|
1008
|
+
!r && !a && !m && /* @__PURE__ */ e.jsx(
|
|
1009
|
+
"button",
|
|
1010
|
+
{
|
|
1011
|
+
className: "game-shell-menu-button",
|
|
1012
|
+
onClick: f,
|
|
1013
|
+
"aria-label": "Menu",
|
|
1014
|
+
children: "Menu"
|
|
1015
|
+
}
|
|
1016
|
+
),
|
|
1017
|
+
r && /* @__PURE__ */ e.jsx(
|
|
1018
|
+
Ae,
|
|
1019
|
+
{
|
|
1020
|
+
onResume: b,
|
|
1021
|
+
onSave: x,
|
|
1022
|
+
onLoad: R,
|
|
1023
|
+
onSettings: T,
|
|
1024
|
+
onQuitToTitle: E
|
|
1025
|
+
}
|
|
1026
|
+
),
|
|
1027
|
+
a && /* @__PURE__ */ e.jsx(
|
|
1028
|
+
oe,
|
|
1029
|
+
{
|
|
1030
|
+
audioControls: _,
|
|
1031
|
+
uiSoundControls: s,
|
|
1032
|
+
availableLocales: l,
|
|
1033
|
+
currentLocale: (i.time, void 0),
|
|
1034
|
+
onLocaleChange: u.setLocale,
|
|
1035
|
+
onBack: w
|
|
1036
|
+
}
|
|
1037
|
+
)
|
|
1038
|
+
] });
|
|
1039
|
+
}
|
|
1040
|
+
export {
|
|
1041
|
+
Se as CharacterList,
|
|
1042
|
+
ge as ChoiceList,
|
|
1043
|
+
Ne as DialogueBox,
|
|
1044
|
+
ae as GameContext,
|
|
1045
|
+
fe as GameProvider,
|
|
1046
|
+
_e as GameRenderer,
|
|
1047
|
+
Me as GameShell,
|
|
1048
|
+
ke as Inventory,
|
|
1049
|
+
ye as Journal,
|
|
1050
|
+
be as LocationView,
|
|
1051
|
+
Ee as MapView,
|
|
1052
|
+
Te as NotificationArea,
|
|
1053
|
+
Ae as PauseMenu,
|
|
1054
|
+
we as SaveLoadPanel,
|
|
1055
|
+
oe as SettingsPanel,
|
|
1056
|
+
Ce as SplashScreen,
|
|
1057
|
+
Re as TitleScreen,
|
|
1058
|
+
De as VERSION,
|
|
1059
|
+
Oe as VideoPlayer,
|
|
1060
|
+
le as useAudioManager,
|
|
1061
|
+
re as useGame,
|
|
1062
|
+
je as useUISounds
|
|
1063
|
+
};
|