@doodle-engine/core 0.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/conditions/index.d.ts +37 -0
- package/dist/conditions/index.d.ts.map +1 -0
- package/dist/core.cjs +2 -0
- package/dist/core.js +1192 -0
- package/dist/effects/index.d.ts +39 -0
- package/dist/effects/index.d.ts.map +1 -0
- package/dist/engine/index.d.ts +145 -0
- package/dist/engine/index.d.ts.map +1 -0
- package/dist/index.d.ts +21 -0
- package/dist/index.d.ts.map +1 -0
- package/dist/localization/index.d.ts +42 -0
- package/dist/localization/index.d.ts.map +1 -0
- package/dist/parser/index.d.ts +39 -0
- package/dist/parser/index.d.ts.map +1 -0
- package/dist/snapshot/index.d.ts +23 -0
- package/dist/snapshot/index.d.ts.map +1 -0
- package/dist/tsconfig.tsbuildinfo +1 -0
- package/dist/types/conditions.d.ts +155 -0
- package/dist/types/conditions.d.ts.map +1 -0
- package/dist/types/effects.d.ts +256 -0
- package/dist/types/effects.d.ts.map +1 -0
- package/dist/types/entities.d.ts +196 -0
- package/dist/types/entities.d.ts.map +1 -0
- package/dist/types/registry.d.ts +45 -0
- package/dist/types/registry.d.ts.map +1 -0
- package/dist/types/save.d.ts +18 -0
- package/dist/types/save.d.ts.map +1 -0
- package/dist/types/snapshot.d.ts +181 -0
- package/dist/types/snapshot.d.ts.map +1 -0
- package/dist/types/state.d.ts +85 -0
- package/dist/types/state.d.ts.map +1 -0
- package/package.json +40 -0
package/dist/core.js
ADDED
|
@@ -0,0 +1,1192 @@
|
|
|
1
|
+
var L = Object.defineProperty;
|
|
2
|
+
var k = (e, t, n) => t in e ? L(e, t, { enumerable: !0, configurable: !0, writable: !0, value: n }) : e[t] = n;
|
|
3
|
+
var v = (e, t, n) => k(e, typeof t != "symbol" ? t + "" : t, n);
|
|
4
|
+
function x(e, t) {
|
|
5
|
+
switch (e.type) {
|
|
6
|
+
case "hasFlag":
|
|
7
|
+
return O(e.flag, t);
|
|
8
|
+
case "notFlag":
|
|
9
|
+
return V(e.flag, t);
|
|
10
|
+
case "hasItem":
|
|
11
|
+
return R(e.itemId, t);
|
|
12
|
+
case "variableEquals":
|
|
13
|
+
return P(e.variable, e.value, t);
|
|
14
|
+
case "variableGreaterThan":
|
|
15
|
+
return D(e.variable, e.value, t);
|
|
16
|
+
case "variableLessThan":
|
|
17
|
+
return q(e.variable, e.value, t);
|
|
18
|
+
case "atLocation":
|
|
19
|
+
return W(e.locationId, t);
|
|
20
|
+
case "questAtStage":
|
|
21
|
+
return F(e.questId, e.stageId, t);
|
|
22
|
+
case "characterAt":
|
|
23
|
+
return M(e.characterId, e.locationId, t);
|
|
24
|
+
case "characterInParty":
|
|
25
|
+
return G(e.characterId, t);
|
|
26
|
+
case "relationshipAbove":
|
|
27
|
+
return $(e.characterId, e.value, t);
|
|
28
|
+
case "relationshipBelow":
|
|
29
|
+
return H(e.characterId, e.value, t);
|
|
30
|
+
case "timeIs":
|
|
31
|
+
return U(e.startHour, e.endHour, t);
|
|
32
|
+
case "itemAt":
|
|
33
|
+
return j(e.itemId, e.locationId, t);
|
|
34
|
+
default:
|
|
35
|
+
return !1;
|
|
36
|
+
}
|
|
37
|
+
}
|
|
38
|
+
function A(e, t) {
|
|
39
|
+
return e.every((n) => x(n, t));
|
|
40
|
+
}
|
|
41
|
+
function O(e, t) {
|
|
42
|
+
return t.flags[e] === !0;
|
|
43
|
+
}
|
|
44
|
+
function V(e, t) {
|
|
45
|
+
return t.flags[e] !== !0;
|
|
46
|
+
}
|
|
47
|
+
function R(e, t) {
|
|
48
|
+
return t.inventory.includes(e);
|
|
49
|
+
}
|
|
50
|
+
function P(e, t, n) {
|
|
51
|
+
return n.variables[e] === t;
|
|
52
|
+
}
|
|
53
|
+
function D(e, t, n) {
|
|
54
|
+
const r = n.variables[e];
|
|
55
|
+
return typeof r == "number" && r > t;
|
|
56
|
+
}
|
|
57
|
+
function q(e, t, n) {
|
|
58
|
+
const r = n.variables[e];
|
|
59
|
+
return typeof r == "number" && r < t;
|
|
60
|
+
}
|
|
61
|
+
function W(e, t) {
|
|
62
|
+
return t.currentLocation === e;
|
|
63
|
+
}
|
|
64
|
+
function F(e, t, n) {
|
|
65
|
+
return n.questProgress[e] === t;
|
|
66
|
+
}
|
|
67
|
+
function M(e, t, n) {
|
|
68
|
+
const r = n.characterState[e];
|
|
69
|
+
return (r == null ? void 0 : r.location) === t;
|
|
70
|
+
}
|
|
71
|
+
function G(e, t) {
|
|
72
|
+
const n = t.characterState[e];
|
|
73
|
+
return (n == null ? void 0 : n.inParty) === !0;
|
|
74
|
+
}
|
|
75
|
+
function $(e, t, n) {
|
|
76
|
+
const r = n.characterState[e];
|
|
77
|
+
return r !== void 0 && r.relationship > t;
|
|
78
|
+
}
|
|
79
|
+
function H(e, t, n) {
|
|
80
|
+
const r = n.characterState[e];
|
|
81
|
+
return r !== void 0 && r.relationship < t;
|
|
82
|
+
}
|
|
83
|
+
function U(e, t, n) {
|
|
84
|
+
const r = n.currentTime.hour;
|
|
85
|
+
return e < t ? r >= e && r < t : r >= e || r < t;
|
|
86
|
+
}
|
|
87
|
+
function j(e, t, n) {
|
|
88
|
+
return n.itemLocations[e] === t;
|
|
89
|
+
}
|
|
90
|
+
function J(e, t) {
|
|
91
|
+
switch (e.type) {
|
|
92
|
+
case "setFlag":
|
|
93
|
+
return Q(e.flag, t);
|
|
94
|
+
case "clearFlag":
|
|
95
|
+
return B(e.flag, t);
|
|
96
|
+
case "setVariable":
|
|
97
|
+
return _(e.variable, e.value, t);
|
|
98
|
+
case "addVariable":
|
|
99
|
+
return z(e.variable, e.value, t);
|
|
100
|
+
case "addItem":
|
|
101
|
+
return Y(e.itemId, t);
|
|
102
|
+
case "removeItem":
|
|
103
|
+
return K(e.itemId, t);
|
|
104
|
+
case "moveItem":
|
|
105
|
+
return X(e.itemId, e.locationId, t);
|
|
106
|
+
case "goToLocation":
|
|
107
|
+
return Z(e.locationId, t);
|
|
108
|
+
case "advanceTime":
|
|
109
|
+
return tt(e.hours, t);
|
|
110
|
+
case "setQuestStage":
|
|
111
|
+
return et(e.questId, e.stageId, t);
|
|
112
|
+
case "addJournalEntry":
|
|
113
|
+
return nt(e.entryId, t);
|
|
114
|
+
case "startDialogue":
|
|
115
|
+
return rt(e.dialogueId, t);
|
|
116
|
+
case "endDialogue":
|
|
117
|
+
return at(t);
|
|
118
|
+
case "setCharacterLocation":
|
|
119
|
+
return it(e.characterId, e.locationId, t);
|
|
120
|
+
case "addToParty":
|
|
121
|
+
return st(e.characterId, t);
|
|
122
|
+
case "removeFromParty":
|
|
123
|
+
return ot(e.characterId, t);
|
|
124
|
+
case "setRelationship":
|
|
125
|
+
return ct(e.characterId, e.value, t);
|
|
126
|
+
case "addRelationship":
|
|
127
|
+
return ut(e.characterId, e.value, t);
|
|
128
|
+
case "setCharacterStat":
|
|
129
|
+
return lt(e.characterId, e.stat, e.value, t);
|
|
130
|
+
case "addCharacterStat":
|
|
131
|
+
return dt(e.characterId, e.stat, e.value, t);
|
|
132
|
+
case "setMapEnabled":
|
|
133
|
+
return ht(e.enabled, t);
|
|
134
|
+
case "playMusic":
|
|
135
|
+
return t;
|
|
136
|
+
case "playSound":
|
|
137
|
+
return ft(e.sound, t);
|
|
138
|
+
case "notify":
|
|
139
|
+
return pt(e.message, t);
|
|
140
|
+
case "playVideo":
|
|
141
|
+
return mt(e.file, t);
|
|
142
|
+
default:
|
|
143
|
+
return t;
|
|
144
|
+
}
|
|
145
|
+
}
|
|
146
|
+
function y(e, t) {
|
|
147
|
+
return e.reduce((n, r) => J(r, n), t);
|
|
148
|
+
}
|
|
149
|
+
function Q(e, t) {
|
|
150
|
+
return {
|
|
151
|
+
...t,
|
|
152
|
+
flags: {
|
|
153
|
+
...t.flags,
|
|
154
|
+
[e]: !0
|
|
155
|
+
}
|
|
156
|
+
};
|
|
157
|
+
}
|
|
158
|
+
function B(e, t) {
|
|
159
|
+
return {
|
|
160
|
+
...t,
|
|
161
|
+
flags: {
|
|
162
|
+
...t.flags,
|
|
163
|
+
[e]: !1
|
|
164
|
+
}
|
|
165
|
+
};
|
|
166
|
+
}
|
|
167
|
+
function _(e, t, n) {
|
|
168
|
+
return {
|
|
169
|
+
...n,
|
|
170
|
+
variables: {
|
|
171
|
+
...n.variables,
|
|
172
|
+
[e]: t
|
|
173
|
+
}
|
|
174
|
+
};
|
|
175
|
+
}
|
|
176
|
+
function z(e, t, n) {
|
|
177
|
+
const r = n.variables[e], a = typeof r == "number" ? r + t : t;
|
|
178
|
+
return {
|
|
179
|
+
...n,
|
|
180
|
+
variables: {
|
|
181
|
+
...n.variables,
|
|
182
|
+
[e]: a
|
|
183
|
+
}
|
|
184
|
+
};
|
|
185
|
+
}
|
|
186
|
+
function Y(e, t) {
|
|
187
|
+
return t.inventory.includes(e) ? t : {
|
|
188
|
+
...t,
|
|
189
|
+
inventory: [...t.inventory, e],
|
|
190
|
+
itemLocations: {
|
|
191
|
+
...t.itemLocations,
|
|
192
|
+
[e]: "inventory"
|
|
193
|
+
}
|
|
194
|
+
};
|
|
195
|
+
}
|
|
196
|
+
function K(e, t) {
|
|
197
|
+
return {
|
|
198
|
+
...t,
|
|
199
|
+
inventory: t.inventory.filter((n) => n !== e)
|
|
200
|
+
// Note: itemLocation is NOT updated here - the item stays at "inventory"
|
|
201
|
+
// or wherever it was. Use moveItem to relocate it.
|
|
202
|
+
};
|
|
203
|
+
}
|
|
204
|
+
function X(e, t, n) {
|
|
205
|
+
return {
|
|
206
|
+
...n,
|
|
207
|
+
inventory: n.inventory.filter((r) => r !== e),
|
|
208
|
+
itemLocations: {
|
|
209
|
+
...n.itemLocations,
|
|
210
|
+
[e]: t
|
|
211
|
+
}
|
|
212
|
+
};
|
|
213
|
+
}
|
|
214
|
+
function Z(e, t) {
|
|
215
|
+
return {
|
|
216
|
+
...t,
|
|
217
|
+
currentLocation: e
|
|
218
|
+
};
|
|
219
|
+
}
|
|
220
|
+
function tt(e, t) {
|
|
221
|
+
const n = t.currentTime.hour + e, r = Math.floor(n / 24), a = n % 24;
|
|
222
|
+
return {
|
|
223
|
+
...t,
|
|
224
|
+
currentTime: {
|
|
225
|
+
day: t.currentTime.day + r,
|
|
226
|
+
hour: a
|
|
227
|
+
}
|
|
228
|
+
};
|
|
229
|
+
}
|
|
230
|
+
function et(e, t, n) {
|
|
231
|
+
return {
|
|
232
|
+
...n,
|
|
233
|
+
questProgress: {
|
|
234
|
+
...n.questProgress,
|
|
235
|
+
[e]: t
|
|
236
|
+
}
|
|
237
|
+
};
|
|
238
|
+
}
|
|
239
|
+
function nt(e, t) {
|
|
240
|
+
return t.unlockedJournalEntries.includes(e) ? t : {
|
|
241
|
+
...t,
|
|
242
|
+
unlockedJournalEntries: [...t.unlockedJournalEntries, e]
|
|
243
|
+
};
|
|
244
|
+
}
|
|
245
|
+
function rt(e, t) {
|
|
246
|
+
return {
|
|
247
|
+
...t,
|
|
248
|
+
dialogueState: {
|
|
249
|
+
dialogueId: e,
|
|
250
|
+
nodeId: ""
|
|
251
|
+
// Will be set by engine when it looks up the dialogue
|
|
252
|
+
}
|
|
253
|
+
};
|
|
254
|
+
}
|
|
255
|
+
function at(e) {
|
|
256
|
+
return {
|
|
257
|
+
...e,
|
|
258
|
+
dialogueState: null
|
|
259
|
+
};
|
|
260
|
+
}
|
|
261
|
+
function it(e, t, n) {
|
|
262
|
+
const r = n.characterState[e];
|
|
263
|
+
return r ? {
|
|
264
|
+
...n,
|
|
265
|
+
characterState: {
|
|
266
|
+
...n.characterState,
|
|
267
|
+
[e]: {
|
|
268
|
+
...r,
|
|
269
|
+
location: t
|
|
270
|
+
}
|
|
271
|
+
}
|
|
272
|
+
} : n;
|
|
273
|
+
}
|
|
274
|
+
function st(e, t) {
|
|
275
|
+
const n = t.characterState[e];
|
|
276
|
+
return n ? {
|
|
277
|
+
...t,
|
|
278
|
+
characterState: {
|
|
279
|
+
...t.characterState,
|
|
280
|
+
[e]: {
|
|
281
|
+
...n,
|
|
282
|
+
inParty: !0
|
|
283
|
+
}
|
|
284
|
+
}
|
|
285
|
+
} : t;
|
|
286
|
+
}
|
|
287
|
+
function ot(e, t) {
|
|
288
|
+
const n = t.characterState[e];
|
|
289
|
+
return n ? {
|
|
290
|
+
...t,
|
|
291
|
+
characterState: {
|
|
292
|
+
...t.characterState,
|
|
293
|
+
[e]: {
|
|
294
|
+
...n,
|
|
295
|
+
inParty: !1
|
|
296
|
+
}
|
|
297
|
+
}
|
|
298
|
+
} : t;
|
|
299
|
+
}
|
|
300
|
+
function ct(e, t, n) {
|
|
301
|
+
const r = n.characterState[e];
|
|
302
|
+
return r ? {
|
|
303
|
+
...n,
|
|
304
|
+
characterState: {
|
|
305
|
+
...n.characterState,
|
|
306
|
+
[e]: {
|
|
307
|
+
...r,
|
|
308
|
+
relationship: t
|
|
309
|
+
}
|
|
310
|
+
}
|
|
311
|
+
} : n;
|
|
312
|
+
}
|
|
313
|
+
function ut(e, t, n) {
|
|
314
|
+
const r = n.characterState[e];
|
|
315
|
+
return r ? {
|
|
316
|
+
...n,
|
|
317
|
+
characterState: {
|
|
318
|
+
...n.characterState,
|
|
319
|
+
[e]: {
|
|
320
|
+
...r,
|
|
321
|
+
relationship: r.relationship + t
|
|
322
|
+
}
|
|
323
|
+
}
|
|
324
|
+
} : n;
|
|
325
|
+
}
|
|
326
|
+
function lt(e, t, n, r) {
|
|
327
|
+
const a = r.characterState[e];
|
|
328
|
+
return a ? {
|
|
329
|
+
...r,
|
|
330
|
+
characterState: {
|
|
331
|
+
...r.characterState,
|
|
332
|
+
[e]: {
|
|
333
|
+
...a,
|
|
334
|
+
stats: {
|
|
335
|
+
...a.stats,
|
|
336
|
+
[t]: n
|
|
337
|
+
}
|
|
338
|
+
}
|
|
339
|
+
}
|
|
340
|
+
} : r;
|
|
341
|
+
}
|
|
342
|
+
function dt(e, t, n, r) {
|
|
343
|
+
const a = r.characterState[e];
|
|
344
|
+
if (!a)
|
|
345
|
+
return r;
|
|
346
|
+
const s = a.stats[t], i = typeof s == "number" ? s + n : n;
|
|
347
|
+
return {
|
|
348
|
+
...r,
|
|
349
|
+
characterState: {
|
|
350
|
+
...r.characterState,
|
|
351
|
+
[e]: {
|
|
352
|
+
...a,
|
|
353
|
+
stats: {
|
|
354
|
+
...a.stats,
|
|
355
|
+
[t]: i
|
|
356
|
+
}
|
|
357
|
+
}
|
|
358
|
+
}
|
|
359
|
+
};
|
|
360
|
+
}
|
|
361
|
+
function ht(e, t) {
|
|
362
|
+
return {
|
|
363
|
+
...t,
|
|
364
|
+
mapEnabled: e
|
|
365
|
+
};
|
|
366
|
+
}
|
|
367
|
+
function pt(e, t) {
|
|
368
|
+
return {
|
|
369
|
+
...t,
|
|
370
|
+
notifications: [...t.notifications, e]
|
|
371
|
+
};
|
|
372
|
+
}
|
|
373
|
+
function ft(e, t) {
|
|
374
|
+
return {
|
|
375
|
+
...t,
|
|
376
|
+
pendingSounds: [...t.pendingSounds, e]
|
|
377
|
+
};
|
|
378
|
+
}
|
|
379
|
+
function mt(e, t) {
|
|
380
|
+
return {
|
|
381
|
+
...t,
|
|
382
|
+
pendingVideo: e
|
|
383
|
+
};
|
|
384
|
+
}
|
|
385
|
+
function w(e, t) {
|
|
386
|
+
if (!e.startsWith("@"))
|
|
387
|
+
return e;
|
|
388
|
+
const n = e.slice(1);
|
|
389
|
+
return t[n] ?? e;
|
|
390
|
+
}
|
|
391
|
+
function Ot(e) {
|
|
392
|
+
return (t) => w(t, e);
|
|
393
|
+
}
|
|
394
|
+
function gt(e, t) {
|
|
395
|
+
const n = t.locales[e.currentLocale] ?? {}, r = (C) => w(C, n), a = bt(e.currentLocation, t, r), s = yt(e, t, r), i = St(e, t, r), { dialogue: o, choices: c } = vt(e, t, r), u = It(e, t, r), d = Tt(e, t, r), m = Et(e, t, r), g = At(e, t, r), l = e.mapEnabled ? wt(e, t, r) : null, f = t.locations[e.currentLocation], h = (f == null ? void 0 : f.music) ?? "", p = (f == null ? void 0 : f.ambient) ?? "", b = e.notifications.map(r), S = [...e.pendingSounds], N = e.pendingVideo;
|
|
396
|
+
return {
|
|
397
|
+
location: a,
|
|
398
|
+
charactersHere: s,
|
|
399
|
+
itemsHere: i,
|
|
400
|
+
choices: c,
|
|
401
|
+
dialogue: o,
|
|
402
|
+
party: u,
|
|
403
|
+
inventory: d,
|
|
404
|
+
quests: m,
|
|
405
|
+
journal: g,
|
|
406
|
+
variables: { ...e.variables },
|
|
407
|
+
time: e.currentTime,
|
|
408
|
+
map: l,
|
|
409
|
+
music: h,
|
|
410
|
+
ambient: p,
|
|
411
|
+
notifications: b,
|
|
412
|
+
pendingSounds: S,
|
|
413
|
+
pendingVideo: N
|
|
414
|
+
};
|
|
415
|
+
}
|
|
416
|
+
function bt(e, t, n) {
|
|
417
|
+
const r = t.locations[e];
|
|
418
|
+
return r ? {
|
|
419
|
+
id: r.id,
|
|
420
|
+
name: n(r.name),
|
|
421
|
+
description: n(r.description),
|
|
422
|
+
banner: r.banner
|
|
423
|
+
} : {
|
|
424
|
+
id: e,
|
|
425
|
+
name: e,
|
|
426
|
+
description: `Location not found: ${e}`,
|
|
427
|
+
banner: ""
|
|
428
|
+
};
|
|
429
|
+
}
|
|
430
|
+
function yt(e, t, n) {
|
|
431
|
+
const r = [];
|
|
432
|
+
for (const [a, s] of Object.entries(e.characterState))
|
|
433
|
+
if (s.location === e.currentLocation) {
|
|
434
|
+
const i = t.characters[a];
|
|
435
|
+
i && r.push({
|
|
436
|
+
id: i.id,
|
|
437
|
+
name: n(i.name),
|
|
438
|
+
biography: n(i.biography),
|
|
439
|
+
portrait: i.portrait,
|
|
440
|
+
location: s.location,
|
|
441
|
+
inParty: s.inParty,
|
|
442
|
+
relationship: s.relationship,
|
|
443
|
+
stats: s.stats
|
|
444
|
+
});
|
|
445
|
+
}
|
|
446
|
+
return r;
|
|
447
|
+
}
|
|
448
|
+
function St(e, t, n) {
|
|
449
|
+
const r = [];
|
|
450
|
+
for (const [a, s] of Object.entries(e.itemLocations))
|
|
451
|
+
if (s === e.currentLocation) {
|
|
452
|
+
const i = t.items[a];
|
|
453
|
+
i && r.push({
|
|
454
|
+
id: i.id,
|
|
455
|
+
name: n(i.name),
|
|
456
|
+
description: n(i.description),
|
|
457
|
+
icon: i.icon,
|
|
458
|
+
image: i.image,
|
|
459
|
+
stats: i.stats
|
|
460
|
+
});
|
|
461
|
+
}
|
|
462
|
+
return r;
|
|
463
|
+
}
|
|
464
|
+
function vt(e, t, n) {
|
|
465
|
+
var c, u;
|
|
466
|
+
if (!e.dialogueState)
|
|
467
|
+
return { dialogue: null, choices: [] };
|
|
468
|
+
const r = t.dialogues[e.dialogueState.dialogueId];
|
|
469
|
+
if (!r)
|
|
470
|
+
return { dialogue: null, choices: [] };
|
|
471
|
+
const a = r.nodes.find((d) => {
|
|
472
|
+
var m;
|
|
473
|
+
return d.id === ((m = e.dialogueState) == null ? void 0 : m.nodeId);
|
|
474
|
+
});
|
|
475
|
+
if (!a)
|
|
476
|
+
return { dialogue: null, choices: [] };
|
|
477
|
+
const s = a.speaker ? n(((c = t.characters[a.speaker]) == null ? void 0 : c.name) ?? a.speaker) : "Narrator", i = {
|
|
478
|
+
speaker: a.speaker,
|
|
479
|
+
speakerName: s,
|
|
480
|
+
text: n(a.text),
|
|
481
|
+
portrait: a.portrait ?? ((u = t.characters[a.speaker ?? ""]) == null ? void 0 : u.portrait),
|
|
482
|
+
voice: a.voice
|
|
483
|
+
}, o = a.choices.filter((d) => !d.conditions || d.conditions.length === 0 ? !0 : A(d.conditions, e)).map((d) => ({
|
|
484
|
+
id: d.id,
|
|
485
|
+
text: n(d.text)
|
|
486
|
+
}));
|
|
487
|
+
return { dialogue: i, choices: o };
|
|
488
|
+
}
|
|
489
|
+
function It(e, t, n) {
|
|
490
|
+
const r = [];
|
|
491
|
+
for (const [a, s] of Object.entries(e.characterState))
|
|
492
|
+
if (s.inParty) {
|
|
493
|
+
const i = t.characters[a];
|
|
494
|
+
i && r.push({
|
|
495
|
+
id: i.id,
|
|
496
|
+
name: n(i.name),
|
|
497
|
+
biography: n(i.biography),
|
|
498
|
+
portrait: i.portrait,
|
|
499
|
+
location: s.location,
|
|
500
|
+
inParty: s.inParty,
|
|
501
|
+
relationship: s.relationship,
|
|
502
|
+
stats: s.stats
|
|
503
|
+
});
|
|
504
|
+
}
|
|
505
|
+
return r;
|
|
506
|
+
}
|
|
507
|
+
function Tt(e, t, n) {
|
|
508
|
+
return e.inventory.map((r) => {
|
|
509
|
+
const a = t.items[r];
|
|
510
|
+
return a ? {
|
|
511
|
+
id: a.id,
|
|
512
|
+
name: n(a.name),
|
|
513
|
+
description: n(a.description),
|
|
514
|
+
icon: a.icon,
|
|
515
|
+
image: a.image,
|
|
516
|
+
stats: a.stats
|
|
517
|
+
} : null;
|
|
518
|
+
}).filter((r) => r !== null);
|
|
519
|
+
}
|
|
520
|
+
function Et(e, t, n) {
|
|
521
|
+
const r = [];
|
|
522
|
+
for (const [a, s] of Object.entries(e.questProgress)) {
|
|
523
|
+
const i = t.quests[a];
|
|
524
|
+
if (!i) continue;
|
|
525
|
+
const o = i.stages.find((c) => c.id === s);
|
|
526
|
+
o && r.push({
|
|
527
|
+
id: i.id,
|
|
528
|
+
name: n(i.name),
|
|
529
|
+
description: n(i.description),
|
|
530
|
+
currentStage: o.id,
|
|
531
|
+
currentStageDescription: n(o.description)
|
|
532
|
+
});
|
|
533
|
+
}
|
|
534
|
+
return r;
|
|
535
|
+
}
|
|
536
|
+
function At(e, t, n) {
|
|
537
|
+
return e.unlockedJournalEntries.map((r) => {
|
|
538
|
+
const a = t.journalEntries[r];
|
|
539
|
+
return a ? {
|
|
540
|
+
id: a.id,
|
|
541
|
+
title: n(a.title),
|
|
542
|
+
text: n(a.text),
|
|
543
|
+
category: a.category
|
|
544
|
+
} : null;
|
|
545
|
+
}).filter((r) => r !== null);
|
|
546
|
+
}
|
|
547
|
+
function wt(e, t, n) {
|
|
548
|
+
const r = Object.keys(t.maps);
|
|
549
|
+
if (r.length === 0) return null;
|
|
550
|
+
const a = t.maps[r[0]];
|
|
551
|
+
if (!a) return null;
|
|
552
|
+
const s = a.locations.map((i) => {
|
|
553
|
+
const o = t.locations[i.id];
|
|
554
|
+
return {
|
|
555
|
+
id: i.id,
|
|
556
|
+
name: o ? n(o.name) : i.id,
|
|
557
|
+
x: i.x,
|
|
558
|
+
y: i.y,
|
|
559
|
+
isCurrent: i.id === e.currentLocation
|
|
560
|
+
};
|
|
561
|
+
});
|
|
562
|
+
return {
|
|
563
|
+
id: a.id,
|
|
564
|
+
name: n(a.name),
|
|
565
|
+
image: a.image,
|
|
566
|
+
scale: a.scale,
|
|
567
|
+
locations: s
|
|
568
|
+
};
|
|
569
|
+
}
|
|
570
|
+
class Vt {
|
|
571
|
+
/**
|
|
572
|
+
* Create a new engine instance.
|
|
573
|
+
*
|
|
574
|
+
* @param registry - Content registry with all game entities
|
|
575
|
+
* @param state - Initial game state
|
|
576
|
+
*/
|
|
577
|
+
constructor(t, n) {
|
|
578
|
+
v(this, "registry");
|
|
579
|
+
v(this, "state");
|
|
580
|
+
this.registry = t, this.state = n;
|
|
581
|
+
}
|
|
582
|
+
// ===========================================================================
|
|
583
|
+
// Core API Methods
|
|
584
|
+
// ===========================================================================
|
|
585
|
+
/**
|
|
586
|
+
* Start a new game from configuration.
|
|
587
|
+
*
|
|
588
|
+
* Initializes game state from the provided config and builds the initial snapshot.
|
|
589
|
+
*
|
|
590
|
+
* @param config - Game configuration with starting conditions
|
|
591
|
+
* @returns Initial snapshot
|
|
592
|
+
*/
|
|
593
|
+
newGame(t) {
|
|
594
|
+
const n = {};
|
|
595
|
+
for (const [a, s] of Object.entries(this.registry.characters))
|
|
596
|
+
n[a] = {
|
|
597
|
+
location: s.location,
|
|
598
|
+
inParty: !1,
|
|
599
|
+
relationship: 0,
|
|
600
|
+
stats: { ...s.stats }
|
|
601
|
+
// Clone stats
|
|
602
|
+
};
|
|
603
|
+
const r = {};
|
|
604
|
+
for (const [a, s] of Object.entries(this.registry.items))
|
|
605
|
+
r[a] = s.location;
|
|
606
|
+
return this.state = {
|
|
607
|
+
currentLocation: t.startLocation,
|
|
608
|
+
currentTime: { ...t.startTime },
|
|
609
|
+
flags: { ...t.startFlags },
|
|
610
|
+
variables: { ...t.startVariables },
|
|
611
|
+
inventory: [...t.startInventory],
|
|
612
|
+
questProgress: {},
|
|
613
|
+
unlockedJournalEntries: [],
|
|
614
|
+
playerNotes: [],
|
|
615
|
+
dialogueState: null,
|
|
616
|
+
characterState: n,
|
|
617
|
+
itemLocations: r,
|
|
618
|
+
mapEnabled: !0,
|
|
619
|
+
notifications: [],
|
|
620
|
+
pendingSounds: [],
|
|
621
|
+
pendingVideo: null,
|
|
622
|
+
currentLocale: "en"
|
|
623
|
+
// Default locale
|
|
624
|
+
}, this.checkTriggeredDialogues(), this.buildSnapshotAndClearTransients();
|
|
625
|
+
}
|
|
626
|
+
/**
|
|
627
|
+
* Load a game from save data.
|
|
628
|
+
*
|
|
629
|
+
* Restores game state and builds a snapshot.
|
|
630
|
+
*
|
|
631
|
+
* @param saveData - Saved game data
|
|
632
|
+
* @returns Snapshot of the loaded game
|
|
633
|
+
*/
|
|
634
|
+
loadGame(t) {
|
|
635
|
+
return this.state = { ...t.state }, this.buildSnapshotAndClearTransients();
|
|
636
|
+
}
|
|
637
|
+
/**
|
|
638
|
+
* Save the current game state.
|
|
639
|
+
*
|
|
640
|
+
* Returns save data that can be serialized and stored.
|
|
641
|
+
*
|
|
642
|
+
* @returns Save data with current state
|
|
643
|
+
*/
|
|
644
|
+
saveGame() {
|
|
645
|
+
return {
|
|
646
|
+
version: "1.0",
|
|
647
|
+
timestamp: (/* @__PURE__ */ new Date()).toISOString(),
|
|
648
|
+
state: { ...this.state }
|
|
649
|
+
};
|
|
650
|
+
}
|
|
651
|
+
/**
|
|
652
|
+
* Player selected a dialogue choice.
|
|
653
|
+
*
|
|
654
|
+
* Processes the choice effects and advances to the next node.
|
|
655
|
+
*
|
|
656
|
+
* @param choiceId - ID of the selected choice
|
|
657
|
+
* @returns New snapshot after processing the choice
|
|
658
|
+
*/
|
|
659
|
+
selectChoice(t) {
|
|
660
|
+
if (!this.state.dialogueState)
|
|
661
|
+
return this.buildSnapshotAndClearTransients();
|
|
662
|
+
const n = this.registry.dialogues[this.state.dialogueState.dialogueId];
|
|
663
|
+
if (!n)
|
|
664
|
+
return this.buildSnapshotAndClearTransients();
|
|
665
|
+
const r = n.nodes.find((i) => {
|
|
666
|
+
var o;
|
|
667
|
+
return i.id === ((o = this.state.dialogueState) == null ? void 0 : o.nodeId);
|
|
668
|
+
});
|
|
669
|
+
if (!r)
|
|
670
|
+
return this.buildSnapshotAndClearTransients();
|
|
671
|
+
const a = r.choices.find((i) => i.id === t);
|
|
672
|
+
if (!a)
|
|
673
|
+
return this.buildSnapshotAndClearTransients();
|
|
674
|
+
a.effects && (this.state = y(a.effects, this.state));
|
|
675
|
+
const s = n.nodes.find((i) => i.id === a.next);
|
|
676
|
+
return s ? (this.state = {
|
|
677
|
+
...this.state,
|
|
678
|
+
dialogueState: {
|
|
679
|
+
dialogueId: n.id,
|
|
680
|
+
nodeId: s.id
|
|
681
|
+
}
|
|
682
|
+
}, s.effects && (this.state = y(s.effects, this.state))) : this.state = {
|
|
683
|
+
...this.state,
|
|
684
|
+
dialogueState: null
|
|
685
|
+
}, this.buildSnapshotAndClearTransients();
|
|
686
|
+
}
|
|
687
|
+
/**
|
|
688
|
+
* Player clicked on a character to talk.
|
|
689
|
+
*
|
|
690
|
+
* Starts the character's dialogue if they have one.
|
|
691
|
+
*
|
|
692
|
+
* @param characterId - ID of the character to talk to
|
|
693
|
+
* @returns New snapshot with dialogue started
|
|
694
|
+
*/
|
|
695
|
+
talkTo(t) {
|
|
696
|
+
const n = this.registry.characters[t];
|
|
697
|
+
if (!n || !n.dialogue)
|
|
698
|
+
return this.buildSnapshotAndClearTransients();
|
|
699
|
+
const r = this.registry.dialogues[n.dialogue];
|
|
700
|
+
if (!r)
|
|
701
|
+
return this.buildSnapshotAndClearTransients();
|
|
702
|
+
const a = r.nodes.find((s) => s.id === r.startNode);
|
|
703
|
+
return a ? (this.state = {
|
|
704
|
+
...this.state,
|
|
705
|
+
dialogueState: {
|
|
706
|
+
dialogueId: r.id,
|
|
707
|
+
nodeId: a.id
|
|
708
|
+
}
|
|
709
|
+
}, a.effects && (this.state = y(a.effects, this.state)), this.buildSnapshotAndClearTransients()) : this.buildSnapshotAndClearTransients();
|
|
710
|
+
}
|
|
711
|
+
/**
|
|
712
|
+
* Player clicked on an item to pick it up.
|
|
713
|
+
*
|
|
714
|
+
* Adds the item to inventory if it's at the current location.
|
|
715
|
+
*
|
|
716
|
+
* @param itemId - ID of the item to take
|
|
717
|
+
* @returns New snapshot with item in inventory
|
|
718
|
+
*/
|
|
719
|
+
takeItem(t) {
|
|
720
|
+
return this.state.itemLocations[t] !== this.state.currentLocation ? this.buildSnapshotAndClearTransients() : (this.state = {
|
|
721
|
+
...this.state,
|
|
722
|
+
inventory: [...this.state.inventory, t],
|
|
723
|
+
itemLocations: {
|
|
724
|
+
...this.state.itemLocations,
|
|
725
|
+
[t]: "inventory"
|
|
726
|
+
}
|
|
727
|
+
}, this.buildSnapshotAndClearTransients());
|
|
728
|
+
}
|
|
729
|
+
/**
|
|
730
|
+
* Player clicked on a map location to travel.
|
|
731
|
+
*
|
|
732
|
+
* Changes location, advances time based on distance, and checks for triggered dialogues.
|
|
733
|
+
*
|
|
734
|
+
* @param locationId - ID of the destination location
|
|
735
|
+
* @returns New snapshot at the new location
|
|
736
|
+
*/
|
|
737
|
+
travelTo(t) {
|
|
738
|
+
if (!this.state.mapEnabled)
|
|
739
|
+
return this.buildSnapshotAndClearTransients();
|
|
740
|
+
const n = Object.keys(this.registry.maps);
|
|
741
|
+
if (n.length === 0)
|
|
742
|
+
return this.buildSnapshotAndClearTransients();
|
|
743
|
+
const r = this.registry.maps[n[0]];
|
|
744
|
+
if (!r)
|
|
745
|
+
return this.buildSnapshotAndClearTransients();
|
|
746
|
+
const a = r.locations.find((m) => m.id === this.state.currentLocation), s = r.locations.find((m) => m.id === t);
|
|
747
|
+
if (!a || !s)
|
|
748
|
+
return this.buildSnapshotAndClearTransients();
|
|
749
|
+
const i = Math.sqrt(
|
|
750
|
+
Math.pow(s.x - a.x, 2) + Math.pow(s.y - a.y, 2)
|
|
751
|
+
), o = Math.round(i * r.scale), c = this.state.currentTime.hour + o, u = Math.floor(c / 24), d = c % 24;
|
|
752
|
+
return this.state = {
|
|
753
|
+
...this.state,
|
|
754
|
+
currentLocation: t,
|
|
755
|
+
dialogueState: null,
|
|
756
|
+
currentTime: {
|
|
757
|
+
day: this.state.currentTime.day + u,
|
|
758
|
+
hour: d
|
|
759
|
+
}
|
|
760
|
+
}, this.checkTriggeredDialogues(), this.buildSnapshotAndClearTransients();
|
|
761
|
+
}
|
|
762
|
+
/**
|
|
763
|
+
* Player wrote a note.
|
|
764
|
+
*
|
|
765
|
+
* Adds a note to the player's journal.
|
|
766
|
+
*
|
|
767
|
+
* @param title - Note title
|
|
768
|
+
* @param text - Note content
|
|
769
|
+
* @returns New snapshot with note added
|
|
770
|
+
*/
|
|
771
|
+
writeNote(t, n) {
|
|
772
|
+
const r = {
|
|
773
|
+
id: `note_${Date.now()}`,
|
|
774
|
+
title: t,
|
|
775
|
+
text: n
|
|
776
|
+
};
|
|
777
|
+
return this.state = {
|
|
778
|
+
...this.state,
|
|
779
|
+
playerNotes: [...this.state.playerNotes, r]
|
|
780
|
+
}, this.buildSnapshotAndClearTransients();
|
|
781
|
+
}
|
|
782
|
+
/**
|
|
783
|
+
* Player deleted a note.
|
|
784
|
+
*
|
|
785
|
+
* Removes a note from the player's journal.
|
|
786
|
+
*
|
|
787
|
+
* @param noteId - ID of the note to delete
|
|
788
|
+
* @returns New snapshot with note removed
|
|
789
|
+
*/
|
|
790
|
+
deleteNote(t) {
|
|
791
|
+
return this.state = {
|
|
792
|
+
...this.state,
|
|
793
|
+
playerNotes: this.state.playerNotes.filter((n) => n.id !== t)
|
|
794
|
+
}, this.buildSnapshotAndClearTransients();
|
|
795
|
+
}
|
|
796
|
+
/**
|
|
797
|
+
* Change the current language.
|
|
798
|
+
*
|
|
799
|
+
* Updates the locale and rebuilds the snapshot with new translations.
|
|
800
|
+
*
|
|
801
|
+
* @param locale - Language code (e.g., "en", "es")
|
|
802
|
+
* @returns New snapshot with updated locale
|
|
803
|
+
*/
|
|
804
|
+
setLocale(t) {
|
|
805
|
+
return this.state = {
|
|
806
|
+
...this.state,
|
|
807
|
+
currentLocale: t
|
|
808
|
+
}, this.buildSnapshotAndClearTransients();
|
|
809
|
+
}
|
|
810
|
+
/**
|
|
811
|
+
* Get the current snapshot without making any changes.
|
|
812
|
+
*
|
|
813
|
+
* Useful for initial rendering or refreshing the view.
|
|
814
|
+
*
|
|
815
|
+
* @returns Current snapshot
|
|
816
|
+
*/
|
|
817
|
+
getSnapshot() {
|
|
818
|
+
return this.buildSnapshotAndClearTransients();
|
|
819
|
+
}
|
|
820
|
+
// ===========================================================================
|
|
821
|
+
// Internal Helper Methods
|
|
822
|
+
// ===========================================================================
|
|
823
|
+
/**
|
|
824
|
+
* Build a snapshot and clear transient state (notifications, pendingSounds).
|
|
825
|
+
* Transient state is data that should only appear in one snapshot.
|
|
826
|
+
*/
|
|
827
|
+
buildSnapshotAndClearTransients() {
|
|
828
|
+
const t = gt(this.state, this.registry);
|
|
829
|
+
return this.state = {
|
|
830
|
+
...this.state,
|
|
831
|
+
notifications: [],
|
|
832
|
+
pendingSounds: [],
|
|
833
|
+
pendingVideo: null
|
|
834
|
+
}, t;
|
|
835
|
+
}
|
|
836
|
+
/**
|
|
837
|
+
* Check for dialogues that should auto-trigger at the current location.
|
|
838
|
+
*
|
|
839
|
+
* If a dialogue matches the current location and all its conditions pass,
|
|
840
|
+
* start that dialogue.
|
|
841
|
+
*
|
|
842
|
+
* This is called after location changes (newGame, travelTo).
|
|
843
|
+
*/
|
|
844
|
+
checkTriggeredDialogues() {
|
|
845
|
+
for (const t of Object.values(this.registry.dialogues)) {
|
|
846
|
+
if (t.triggerLocation !== this.state.currentLocation || t.conditions && !A(t.conditions, this.state))
|
|
847
|
+
continue;
|
|
848
|
+
const n = t.nodes.find((r) => r.id === t.startNode);
|
|
849
|
+
if (n) {
|
|
850
|
+
this.state = {
|
|
851
|
+
...this.state,
|
|
852
|
+
dialogueState: {
|
|
853
|
+
dialogueId: t.id,
|
|
854
|
+
nodeId: n.id
|
|
855
|
+
}
|
|
856
|
+
}, n.effects && (this.state = y(n.effects, this.state));
|
|
857
|
+
break;
|
|
858
|
+
}
|
|
859
|
+
}
|
|
860
|
+
}
|
|
861
|
+
}
|
|
862
|
+
function Nt(e) {
|
|
863
|
+
return e.split(`
|
|
864
|
+
`).map((t, n) => ({
|
|
865
|
+
original: t,
|
|
866
|
+
lineNumber: n + 1
|
|
867
|
+
})).map(({ original: t, lineNumber: n }) => {
|
|
868
|
+
let r = t;
|
|
869
|
+
const a = t.indexOf("#");
|
|
870
|
+
if (a === -1)
|
|
871
|
+
r = t;
|
|
872
|
+
else {
|
|
873
|
+
const o = t.match(/"[^"]*"/);
|
|
874
|
+
if (o) {
|
|
875
|
+
const c = t.indexOf(o[0]), u = c + o[0].length;
|
|
876
|
+
a < c ? r = t.substring(0, a) : a >= c && a < u ? r = t.substring(0, u) + t.substring(u).split("#")[0] : r = t.substring(0, a);
|
|
877
|
+
} else
|
|
878
|
+
r = t.substring(0, a);
|
|
879
|
+
}
|
|
880
|
+
const s = r.length - r.trimStart().length;
|
|
881
|
+
return { line: r.trim(), lineNumber: n, indent: s };
|
|
882
|
+
}).filter((t) => t.line.length > 0);
|
|
883
|
+
}
|
|
884
|
+
function I(e) {
|
|
885
|
+
const t = e.trim();
|
|
886
|
+
return t.startsWith("@") ? t : t.startsWith('"') && t.endsWith('"') ? t.substring(1, t.length - 1) : t;
|
|
887
|
+
}
|
|
888
|
+
function T(e) {
|
|
889
|
+
const t = e.trim().split(/\s+/), n = t[0];
|
|
890
|
+
switch (n) {
|
|
891
|
+
case "hasFlag":
|
|
892
|
+
return { type: "hasFlag", flag: t[1] };
|
|
893
|
+
case "notFlag":
|
|
894
|
+
return { type: "notFlag", flag: t[1] };
|
|
895
|
+
case "hasItem":
|
|
896
|
+
return { type: "hasItem", itemId: t[1] };
|
|
897
|
+
case "variableEquals":
|
|
898
|
+
return {
|
|
899
|
+
type: "variableEquals",
|
|
900
|
+
variable: t[1],
|
|
901
|
+
value: isNaN(Number(t[2])) ? t[2] : Number(t[2])
|
|
902
|
+
};
|
|
903
|
+
case "variableGreaterThan":
|
|
904
|
+
return {
|
|
905
|
+
type: "variableGreaterThan",
|
|
906
|
+
variable: t[1],
|
|
907
|
+
value: Number(t[2])
|
|
908
|
+
};
|
|
909
|
+
case "variableLessThan":
|
|
910
|
+
return {
|
|
911
|
+
type: "variableLessThan",
|
|
912
|
+
variable: t[1],
|
|
913
|
+
value: Number(t[2])
|
|
914
|
+
};
|
|
915
|
+
case "atLocation":
|
|
916
|
+
return { type: "atLocation", locationId: t[1] };
|
|
917
|
+
case "questAtStage":
|
|
918
|
+
return { type: "questAtStage", questId: t[1], stageId: t[2] };
|
|
919
|
+
case "characterAt":
|
|
920
|
+
return {
|
|
921
|
+
type: "characterAt",
|
|
922
|
+
characterId: t[1],
|
|
923
|
+
locationId: t[2]
|
|
924
|
+
};
|
|
925
|
+
case "characterInParty":
|
|
926
|
+
return { type: "characterInParty", characterId: t[1] };
|
|
927
|
+
case "relationshipAbove":
|
|
928
|
+
return {
|
|
929
|
+
type: "relationshipAbove",
|
|
930
|
+
characterId: t[1],
|
|
931
|
+
value: Number(t[2])
|
|
932
|
+
};
|
|
933
|
+
case "relationshipBelow":
|
|
934
|
+
return {
|
|
935
|
+
type: "relationshipBelow",
|
|
936
|
+
characterId: t[1],
|
|
937
|
+
value: Number(t[2])
|
|
938
|
+
};
|
|
939
|
+
case "timeIs":
|
|
940
|
+
return { type: "timeIs", startHour: Number(t[1]), endHour: Number(t[2]) };
|
|
941
|
+
case "itemAt":
|
|
942
|
+
return { type: "itemAt", itemId: t[1], locationId: t[2] };
|
|
943
|
+
default:
|
|
944
|
+
throw new Error(`Unknown condition type: ${n}`);
|
|
945
|
+
}
|
|
946
|
+
}
|
|
947
|
+
function E(e) {
|
|
948
|
+
const t = e.trim();
|
|
949
|
+
if (t.startsWith("NOTIFY "))
|
|
950
|
+
return { type: "notify", message: I(t.substring(7)) };
|
|
951
|
+
if (t.startsWith("MUSIC "))
|
|
952
|
+
return { type: "playMusic", track: t.substring(6).trim() };
|
|
953
|
+
if (t.startsWith("SOUND "))
|
|
954
|
+
return { type: "playSound", sound: t.substring(6).trim() };
|
|
955
|
+
if (t.startsWith("VIDEO "))
|
|
956
|
+
return { type: "playVideo", file: t.substring(6).trim() };
|
|
957
|
+
const n = t.split(/\s+/), r = n[0];
|
|
958
|
+
switch (r) {
|
|
959
|
+
case "SET":
|
|
960
|
+
if (n[1] === "flag")
|
|
961
|
+
return { type: "setFlag", flag: n[2] };
|
|
962
|
+
if (n[1] === "variable")
|
|
963
|
+
return {
|
|
964
|
+
type: "setVariable",
|
|
965
|
+
variable: n[2],
|
|
966
|
+
value: isNaN(Number(n[3])) ? n[3] : Number(n[3])
|
|
967
|
+
};
|
|
968
|
+
if (n[1] === "questStage")
|
|
969
|
+
return { type: "setQuestStage", questId: n[2], stageId: n[3] };
|
|
970
|
+
if (n[1] === "characterLocation")
|
|
971
|
+
return {
|
|
972
|
+
type: "setCharacterLocation",
|
|
973
|
+
characterId: n[2],
|
|
974
|
+
locationId: n[3]
|
|
975
|
+
};
|
|
976
|
+
if (n[1] === "relationship")
|
|
977
|
+
return {
|
|
978
|
+
type: "setRelationship",
|
|
979
|
+
characterId: n[2],
|
|
980
|
+
value: Number(n[3])
|
|
981
|
+
};
|
|
982
|
+
if (n[1] === "characterStat")
|
|
983
|
+
return {
|
|
984
|
+
type: "setCharacterStat",
|
|
985
|
+
characterId: n[2],
|
|
986
|
+
stat: n[3],
|
|
987
|
+
value: isNaN(Number(n[4])) ? n[4] : Number(n[4])
|
|
988
|
+
};
|
|
989
|
+
if (n[1] === "mapEnabled")
|
|
990
|
+
return { type: "setMapEnabled", enabled: n[2] === "true" };
|
|
991
|
+
throw new Error(`Unknown SET effect: ${n[1]}`);
|
|
992
|
+
case "CLEAR":
|
|
993
|
+
if (n[1] === "flag")
|
|
994
|
+
return { type: "clearFlag", flag: n[2] };
|
|
995
|
+
throw new Error(`Unknown CLEAR effect: ${n[1]}`);
|
|
996
|
+
case "ADD":
|
|
997
|
+
if (n[1] === "variable")
|
|
998
|
+
return {
|
|
999
|
+
type: "addVariable",
|
|
1000
|
+
variable: n[2],
|
|
1001
|
+
value: Number(n[3])
|
|
1002
|
+
};
|
|
1003
|
+
if (n[1] === "item")
|
|
1004
|
+
return { type: "addItem", itemId: n[2] };
|
|
1005
|
+
if (n[1] === "journalEntry")
|
|
1006
|
+
return { type: "addJournalEntry", entryId: n[2] };
|
|
1007
|
+
if (n[1] === "toParty")
|
|
1008
|
+
return { type: "addToParty", characterId: n[2] };
|
|
1009
|
+
if (n[1] === "relationship")
|
|
1010
|
+
return {
|
|
1011
|
+
type: "addRelationship",
|
|
1012
|
+
characterId: n[2],
|
|
1013
|
+
value: Number(n[3])
|
|
1014
|
+
};
|
|
1015
|
+
if (n[1] === "characterStat")
|
|
1016
|
+
return {
|
|
1017
|
+
type: "addCharacterStat",
|
|
1018
|
+
characterId: n[2],
|
|
1019
|
+
stat: n[3],
|
|
1020
|
+
value: Number(n[4])
|
|
1021
|
+
};
|
|
1022
|
+
throw new Error(`Unknown ADD effect: ${n[1]}`);
|
|
1023
|
+
case "REMOVE":
|
|
1024
|
+
if (n[1] === "item")
|
|
1025
|
+
return { type: "removeItem", itemId: n[2] };
|
|
1026
|
+
if (n[1] === "fromParty")
|
|
1027
|
+
return { type: "removeFromParty", characterId: n[2] };
|
|
1028
|
+
throw new Error(`Unknown REMOVE effect: ${n[1]}`);
|
|
1029
|
+
case "MOVE":
|
|
1030
|
+
if (n[1] === "item")
|
|
1031
|
+
return { type: "moveItem", itemId: n[2], locationId: n[3] };
|
|
1032
|
+
throw new Error(`Unknown MOVE effect: ${n[1]}`);
|
|
1033
|
+
case "GOTO":
|
|
1034
|
+
if (n[1] === "location")
|
|
1035
|
+
return { type: "goToLocation", locationId: n[2] };
|
|
1036
|
+
throw new Error("GOTO should not be parsed as an effect");
|
|
1037
|
+
case "ADVANCE":
|
|
1038
|
+
if (n[1] === "time")
|
|
1039
|
+
return { type: "advanceTime", hours: Number(n[2]) };
|
|
1040
|
+
throw new Error(`Unknown ADVANCE effect: ${n[1]}`);
|
|
1041
|
+
case "START":
|
|
1042
|
+
if (n[1] === "dialogue")
|
|
1043
|
+
return { type: "startDialogue", dialogueId: n[2] };
|
|
1044
|
+
throw new Error(`Unknown START effect: ${n[1]}`);
|
|
1045
|
+
case "END":
|
|
1046
|
+
if (n[1] === "dialogue")
|
|
1047
|
+
return { type: "endDialogue" };
|
|
1048
|
+
throw new Error("END should not be parsed as an effect");
|
|
1049
|
+
default:
|
|
1050
|
+
throw new Error(`Unknown effect keyword: ${r}`);
|
|
1051
|
+
}
|
|
1052
|
+
}
|
|
1053
|
+
function Ct(e, t, n) {
|
|
1054
|
+
const r = e[t], a = I(r.line.substring(7)), s = [], i = [];
|
|
1055
|
+
let o = "", c = t + 1;
|
|
1056
|
+
const u = r.indent;
|
|
1057
|
+
for (; c < e.length; ) {
|
|
1058
|
+
const l = e[c];
|
|
1059
|
+
if (l.line === "END" && l.indent === u) {
|
|
1060
|
+
c++;
|
|
1061
|
+
break;
|
|
1062
|
+
}
|
|
1063
|
+
if (l.line.startsWith("REQUIRE ")) {
|
|
1064
|
+
const f = l.line.substring(8).trim();
|
|
1065
|
+
s.push(T(f)), c++;
|
|
1066
|
+
} else if (l.line.startsWith("GOTO ")) {
|
|
1067
|
+
const f = l.line.substring(5).trim();
|
|
1068
|
+
if (f.startsWith("location ")) {
|
|
1069
|
+
const h = f.substring(9).trim();
|
|
1070
|
+
i.push({ type: "goToLocation", locationId: h }), i.push({ type: "endDialogue" }), o = "";
|
|
1071
|
+
} else
|
|
1072
|
+
o = f;
|
|
1073
|
+
c++;
|
|
1074
|
+
} else l.line.includes(":") || i.push(E(l.line)), c++;
|
|
1075
|
+
}
|
|
1076
|
+
const d = a.replace(/[@"]/g, "").replace(/[^a-z0-9]/gi, "_");
|
|
1077
|
+
return { choice: {
|
|
1078
|
+
id: `${n}_choice_${d.toLowerCase().substring(0, 30)}`,
|
|
1079
|
+
text: a,
|
|
1080
|
+
conditions: s.length > 0 ? s : void 0,
|
|
1081
|
+
effects: i.length > 0 ? i : void 0,
|
|
1082
|
+
next: o || ""
|
|
1083
|
+
}, nextIndex: c };
|
|
1084
|
+
}
|
|
1085
|
+
function Lt(e, t) {
|
|
1086
|
+
const n = e[t], r = n.line.substring(3).trim(), a = T(r);
|
|
1087
|
+
let s;
|
|
1088
|
+
const i = [];
|
|
1089
|
+
let o = t + 1;
|
|
1090
|
+
const c = n.indent;
|
|
1091
|
+
for (; o < e.length; ) {
|
|
1092
|
+
const u = e[o];
|
|
1093
|
+
if (u.line === "END" && u.indent === c) {
|
|
1094
|
+
o++;
|
|
1095
|
+
break;
|
|
1096
|
+
}
|
|
1097
|
+
u.line.startsWith("GOTO ") ? (s = u.line.substring(5).trim(), o++) : (i.push(E(u.line)), o++);
|
|
1098
|
+
}
|
|
1099
|
+
return { condition: a, next: s, effects: i, nextIndex: o };
|
|
1100
|
+
}
|
|
1101
|
+
function kt(e, t) {
|
|
1102
|
+
const r = e[t].line.substring(5).trim();
|
|
1103
|
+
let a = null, s = "", i, o;
|
|
1104
|
+
const c = [], u = [], d = [];
|
|
1105
|
+
let m;
|
|
1106
|
+
const g = [];
|
|
1107
|
+
let l = t + 1;
|
|
1108
|
+
for (; l < e.length; ) {
|
|
1109
|
+
const h = e[l];
|
|
1110
|
+
if (h.line.startsWith("NODE "))
|
|
1111
|
+
break;
|
|
1112
|
+
if (h.line.includes(":") && !h.line.startsWith("VOICE")) {
|
|
1113
|
+
const p = h.line.indexOf(":"), b = h.line.substring(0, p).trim(), S = h.line.substring(p + 1).trim();
|
|
1114
|
+
b === "NARRATOR" ? a = null : a = b.toLowerCase(), s = I(S), l++;
|
|
1115
|
+
} else if (h.line.startsWith("VOICE "))
|
|
1116
|
+
i = h.line.substring(6).trim(), l++;
|
|
1117
|
+
else if (h.line.startsWith("PORTRAIT "))
|
|
1118
|
+
o = h.line.substring(9).trim(), l++;
|
|
1119
|
+
else if (h.line.startsWith("CHOICE ")) {
|
|
1120
|
+
const p = Ct(e, l, r);
|
|
1121
|
+
u.push(p.choice), l = p.nextIndex;
|
|
1122
|
+
} else if (h.line.startsWith("IF ")) {
|
|
1123
|
+
const p = Lt(e, l);
|
|
1124
|
+
p.next && g.push({
|
|
1125
|
+
condition: p.condition,
|
|
1126
|
+
next: p.next
|
|
1127
|
+
}), d.push(...p.effects), l = p.nextIndex;
|
|
1128
|
+
} else if (h.line.startsWith("GOTO ")) {
|
|
1129
|
+
const p = h.line.substring(5).trim();
|
|
1130
|
+
if (p.startsWith("location ")) {
|
|
1131
|
+
const b = p.substring(9).trim();
|
|
1132
|
+
d.push({ type: "goToLocation", locationId: b }), d.push({ type: "endDialogue" });
|
|
1133
|
+
} else
|
|
1134
|
+
m = p;
|
|
1135
|
+
l++;
|
|
1136
|
+
} else
|
|
1137
|
+
d.push(E(h.line)), l++;
|
|
1138
|
+
}
|
|
1139
|
+
const f = {
|
|
1140
|
+
id: r,
|
|
1141
|
+
speaker: a,
|
|
1142
|
+
text: s,
|
|
1143
|
+
voice: i,
|
|
1144
|
+
portrait: o,
|
|
1145
|
+
conditions: c.length > 0 ? c : void 0,
|
|
1146
|
+
choices: u,
|
|
1147
|
+
effects: d.length > 0 ? d : void 0,
|
|
1148
|
+
next: m
|
|
1149
|
+
};
|
|
1150
|
+
return g.length > 0 && (f.conditionalNext = g), { node: f, nextIndex: l };
|
|
1151
|
+
}
|
|
1152
|
+
function Rt(e, t) {
|
|
1153
|
+
const n = Nt(e);
|
|
1154
|
+
let r;
|
|
1155
|
+
const a = [], s = [];
|
|
1156
|
+
let i = "", o = 0;
|
|
1157
|
+
for (; o < n.length; ) {
|
|
1158
|
+
const c = n[o];
|
|
1159
|
+
if (c.line.startsWith("TRIGGER "))
|
|
1160
|
+
r = c.line.substring(8).trim(), o++;
|
|
1161
|
+
else if (c.line.startsWith("REQUIRE ")) {
|
|
1162
|
+
const u = c.line.substring(8).trim();
|
|
1163
|
+
a.push(T(u)), o++;
|
|
1164
|
+
} else if (c.line.startsWith("NODE ")) {
|
|
1165
|
+
const u = kt(n, o);
|
|
1166
|
+
s.push(u.node), i || (i = u.node.id), o = u.nextIndex;
|
|
1167
|
+
} else
|
|
1168
|
+
throw new Error(`Unexpected token at line ${c.lineNumber}: ${c.line}`);
|
|
1169
|
+
}
|
|
1170
|
+
return {
|
|
1171
|
+
id: t,
|
|
1172
|
+
triggerLocation: r,
|
|
1173
|
+
conditions: a.length > 0 ? a : void 0,
|
|
1174
|
+
startNode: i,
|
|
1175
|
+
nodes: s
|
|
1176
|
+
};
|
|
1177
|
+
}
|
|
1178
|
+
const Pt = "0.0.1";
|
|
1179
|
+
export {
|
|
1180
|
+
Vt as Engine,
|
|
1181
|
+
Pt as VERSION,
|
|
1182
|
+
J as applyEffect,
|
|
1183
|
+
y as applyEffects,
|
|
1184
|
+
gt as buildSnapshot,
|
|
1185
|
+
Ot as createResolver,
|
|
1186
|
+
x as evaluateCondition,
|
|
1187
|
+
A as evaluateConditions,
|
|
1188
|
+
T as parseCondition,
|
|
1189
|
+
Rt as parseDialogue,
|
|
1190
|
+
E as parseEffect,
|
|
1191
|
+
w as resolveText
|
|
1192
|
+
};
|