@dolami-inc/react-native-expo-unity 0.5.2 → 0.5.3

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@@ -72,6 +72,13 @@ class ExpoUnityView: ExpoView {
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  return
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  }
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+ // Wrap window manipulation in an explicit CA transaction to ensure all
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+ // layer tree changes from the window swap are committed atomically.
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+ // Without this, pending SDWebImage callbacks in the same main queue
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+ // drain cycle can trigger CA::Transaction::commit() on a stale context,
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+ // crashing in _dispatch_async_f_slow.
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+ CATransaction.begin()
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+
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  if let unityWindow = UnityBridge.shared().unityWindow() {
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  if let myWindow = self.window, unityWindow != myWindow {
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  unityWindow.isHidden = true
@@ -84,6 +91,8 @@ class ExpoUnityView: ExpoView {
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  if unityView.superview != self {
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  self.addSubview(unityView)
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  }
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+
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+ CATransaction.commit()
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  }
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  override func layoutSubviews() {
@@ -40,6 +40,7 @@ static UnityBridge *_shared = nil;
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  #import <UnityFramework/UnityFramework.h>
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  #import <UnityFramework/NativeCallProxy.h>
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+ #import <QuartzCore/CATransaction.h>
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  #ifdef DEBUG
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  #include <mach-o/ldsyms.h>
@@ -105,12 +106,17 @@ static UnityBridge *_shared = nil;
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  self.ufwInternal = ufw;
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- // Hide Unity's window — we embed its rootView in our own view
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+ // Hide Unity's window — we embed its rootView in our own view.
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+ // Wrap in CATransaction to commit layer tree changes atomically
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+ // before other main queue callbacks (e.g. SDWebImage) can fire
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+ // and attempt CA commits on a stale rendering context.
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+ [CATransaction begin];
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  UIWindow *unityWindow = [ufw appController].window;
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  if (unityWindow) {
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  unityWindow.hidden = YES;
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  unityWindow.userInteractionEnabled = NO;
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  }
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+ [CATransaction commit];
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  NSLog(@"[ExpoUnity] Unity initialized");
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@dolami-inc/react-native-expo-unity",
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- "version": "0.5.2",
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+ "version": "0.5.3",
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  "description": "Unity as a Library (UaaL) bridge for React Native / Expo",
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  "main": "src/index.ts",
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  "types": "src/index.ts",