@dolami-inc/react-native-expo-unity 0.3.3 → 0.4.0

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@@ -5,6 +5,7 @@ import android.util.Log
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  import android.view.ViewGroup
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  import android.widget.FrameLayout
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  import expo.modules.kotlin.AppContext
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+ import expo.modules.kotlin.viewevent.EventDispatcher
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  import expo.modules.kotlin.views.ExpoView
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  class ExpoUnityView(context: Context, appContext: AppContext) : ExpoView(context, appContext) {
@@ -8,6 +8,7 @@ import android.view.View
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  import com.expounity.bridge.NativeCallProxy
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  import com.unity3d.player.IUnityPlayerLifecycleEvents
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  import com.unity3d.player.UnityPlayer
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+ import com.unity3d.player.UnityPlayerForActivityOrService
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  /**
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  * Singleton managing the UnityPlayer lifecycle.
@@ -43,17 +44,18 @@ class UnityBridge private constructor() : IUnityPlayerLifecycleEvents, NativeCal
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  get() = unityPlayer != null
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  /**
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- * Returns the UnityPlayer view for embedding. UnityPlayer extends FrameLayout.
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+ * Returns the UnityPlayer view for embedding.
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+ * Unity 6+ made UnityPlayer abstract; use getView() to get the renderable view.
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  */
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  val unityPlayerView: View?
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- get() = unityPlayer
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+ get() = unityPlayer?.view
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  fun initialize(activity: Activity) {
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  if (isInitialized) return
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  val runInit = Runnable {
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  try {
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- val player = UnityPlayer(activity, this)
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+ val player = UnityPlayerForActivityOrService(activity, this)
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  unityPlayer = player
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  NativeCallProxy.registerListener(this)
package/app.plugin.js CHANGED
@@ -3,10 +3,32 @@ const {
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  withSettingsGradle,
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  withProjectBuildGradle,
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  withAppBuildGradle,
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+ withGradleProperties,
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  } = require('@expo/config-plugins');
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  const path = require('path');
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  const fs = require('fs');
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+ /**
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+ * Parse a Java .properties file into an array of { type, key, value } entries.
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+ */
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+ function parsePropertiesFile(filePath) {
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+ if (!fs.existsSync(filePath)) return [];
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+ const lines = fs.readFileSync(filePath, 'utf8').split('\n');
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+ const entries = [];
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+ for (const line of lines) {
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+ const trimmed = line.trim();
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+ if (!trimmed || trimmed.startsWith('#') || trimmed.startsWith('!')) continue;
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+ const eqIndex = trimmed.indexOf('=');
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+ if (eqIndex === -1) continue;
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+ entries.push({
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+ type: 'property',
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+ key: trimmed.slice(0, eqIndex).trim(),
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+ value: trimmed.slice(eqIndex + 1).trim(),
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+ });
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+ }
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+ return entries;
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+ }
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+
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  /**
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  * Expo Config Plugin for @dolami-inc/react-native-expo-unity.
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  *
@@ -17,6 +39,7 @@ const fs = require('fs');
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  *
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  * Android:
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  * - Includes the :unityLibrary Gradle module and .androidlib subprojects in settings.gradle
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+ * - Copies Unity gradle properties (unity.*, unityStreamingAssets) to host gradle.properties
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  * - Adds flatDir repos for Unity's .aar/.jar libs in root build.gradle
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  * - Adds the unityLibrary dependency and NDK abiFilters in app/build.gradle
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  *
@@ -121,6 +144,40 @@ const withExpoUnity = (config, options = {}) => {
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  return config;
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  });
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+ // -- Android: gradle.properties (copy Unity properties to host project) --
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+ // Unity's build.gradle references properties like `unityStreamingAssets` and
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+ // `unity.*` that are defined in the Unity export's gradle.properties. When the
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+ // unityLibrary is included as a subproject, it inherits the host's properties,
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+ // so we need to copy the required ones over.
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+ config = withGradleProperties(config, (config) => {
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+ const projectRoot = config.modRequest.projectRoot;
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+ const androidUnityPath =
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+ options.androidUnityPath ||
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+ process.env.EXPO_UNITY_ANDROID_PATH ||
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+ path.join(projectRoot, 'unity', 'builds', 'android');
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+
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+ const unityPropsPath = path.join(androidUnityPath, 'gradle.properties');
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+ const unityProps = parsePropertiesFile(unityPropsPath);
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+
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+ // Only copy unity-specific properties (unity.* and unityStreamingAssets)
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+ const existingKeys = new Set(
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+ config.modResults
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+ .filter((p) => p.type === 'property')
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+ .map((p) => p.key)
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+ );
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+
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+ for (const prop of unityProps) {
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+ if (
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+ (prop.key.startsWith('unity.') || prop.key === 'unityStreamingAssets' || prop.key === 'unityTemplateVersion') &&
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+ !existingKeys.has(prop.key)
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+ ) {
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+ config.modResults.push(prop);
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+ }
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+ }
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+
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+ return config;
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+ });
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+
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  // -- Android: build.gradle (flatDir repos for Unity's native libs) --
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  // This must go in the root build.gradle (not settings.gradle) because
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  // `allprojects` is not a valid method in settings.gradle on Gradle 8+.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "@dolami-inc/react-native-expo-unity",
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- "version": "0.3.3",
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+ "version": "0.4.0",
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  "description": "Unity as a Library (UaaL) bridge for React Native / Expo",
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  "main": "src/index.ts",
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  "types": "src/index.ts",