@dolami-inc/react-native-expo-unity 0.1.3 → 0.1.5
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- package/app.plugin.js +2 -1
- package/ios/ExpoUnity.podspec +6 -13
- package/package.json +1 -1
package/app.plugin.js
CHANGED
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@@ -36,7 +36,8 @@ const withExpoUnity = (config, options = {}) => {
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settings['ENABLE_BITCODE'] = 'NO';
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// Unity headers require C++17.
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39
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-
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+
// Must be quoted — '+' causes CocoaPods' plist parser to fail if unquoted.
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settings['CLANG_CXX_LANGUAGE_STANDARD'] = '"c++17"';
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// Add the Unity framework directory to the search paths so that
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// UnityFramework.framework can be found at build time.
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package/ios/ExpoUnity.podspec
CHANGED
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@@ -26,25 +26,18 @@ Pod::Spec.new do |s|
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s.source_files = '**/*.{h,m,mm,swift}'
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s.exclude_files = 'UnityFramework.framework/**/*'
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#
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-
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-
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cp -Rn "#{unity_ios_dir}/." . 2>/dev/null || true
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fi
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CMD
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-
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# Reference Unity build artifacts directly by absolute path.
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# We avoid copying because the pod source may be in a read-only package manager
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# cache (e.g. bun's node_modules/.bun/), which would cause silent copy failures.
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if File.exist?(File.join(unity_ios_dir, 'UnityFramework.framework'))
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s.vendored_frameworks = 'UnityFramework.framework'
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s.vendored_frameworks = File.join(unity_ios_dir, 'UnityFramework.framework')
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end
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-
a_files = Dir.glob(File.join(unity_ios_dir, '*.a'))
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a_files = Dir.glob(File.join(unity_ios_dir, '*.a'))
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s.vendored_libraries = a_files unless a_files.empty?
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s.pod_target_xcconfig = {
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'HEADER_SEARCH_PATHS' =>
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'"${PODS_TARGET_SRCROOT}/UnityFramework.framework/Headers"',
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"\"#{unity_ios_dir}/UnityFramework.framework/Headers\""
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].join(' '),
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+
'HEADER_SEARCH_PATHS' => "\"#{unity_ios_dir}/UnityFramework.framework/Headers\"",
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'CLANG_CXX_LANGUAGE_STANDARD' => 'c++17',
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'GCC_PREPROCESSOR_DEFINITIONS' => 'UNITY_FRAMEWORK=1',
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'ENABLE_BITCODE' => 'NO'
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