@dolami-inc/react-native-expo-unity 0.1.10 → 0.2.0
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- package/README.md +22 -4
- package/package.json +1 -1
package/README.md
CHANGED
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@@ -73,20 +73,38 @@ cp node_modules/@dolami-inc/react-native-expo-unity/plugin/NativeCallProxy.mm <U
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### 2. Unity project — build iOS
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> 📹 **Video guide** (click to play):
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>
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> [](xcode-settings.mp4)
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1. Unity → File → Build Settings → iOS → Build
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2. Open generated Xcode project
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3. Select `NativeCallProxy.h` in Libraries/Plugins/iOS/
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4. Set Target Membership → `UnityFramework` → **Public**
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5.
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5. **Select the `Data` folder** in the Project Navigator
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6. In the right panel under **Target Membership**, check **`UnityFramework`** ✅
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> ⚠️ **This is critical.** Without this, the `Data` folder (which contains `global-metadata.dat` and all Unity assets) will NOT be included inside `UnityFramework.framework`. The app will crash at launch with: `Could not open .../global-metadata.dat — IL2CPP initialization failed`
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7. Build `UnityFramework` scheme
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### 3. Copy build artifacts to your RN project
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Create `unity/builds/ios/` in your project root and copy
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Create `unity/builds/ios/` in your project root and copy the built framework and static libraries:
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```bash
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mkdir -p unity/builds/ios
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# Copy the compiled framework (should already contain Data/ inside after step 2.6)
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cp -R <xcode-build-output>/UnityFramework.framework unity/builds/ios/
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# Copy static libraries from the Unity Xcode project root
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cp <unity-xcode-project>/*.a unity/builds/ios/
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```
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Verify that `Data/` exists inside the framework:
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```bash
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ls unity/builds/ios/UnityFramework.framework/Data
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# Should show: Managed/ Resources/ etc.
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```
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The podspec references these files **directly by path** — nothing is copied or embedded into the npm package. Updating your Unity build is as simple as replacing the contents of `unity/builds/ios/` and re-running `pod install`.
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