@doeixd/machine 1.2.0 → 1.2.1
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- package/README.md +3 -1
- package/dist/cjs/development/index.js.map +1 -1
- package/dist/cjs/development/minimal.js.map +1 -1
- package/dist/cjs/production/minimal.js +1 -1
- package/dist/esm/development/index.js.map +1 -1
- package/dist/esm/development/minimal.js.map +1 -1
- package/dist/esm/production/minimal.js +1 -1
- package/dist/types/types.d.ts +2 -2
- package/dist/types/types.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/types.ts +1 -1
package/README.md
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@@ -59,7 +59,9 @@ type Machine<C extends object> = {
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**Flexibility**: Unlike rigid FSM implementations, you can choose your level of immutability. Want to mutate? You can. Want pure functions? You can. Want compile-time state validation? Type-State Programming gives you that.
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**Read more about our core principles:** [ 📖 Core Principles Guide ](./docs/principles.md)
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**Learn about our recent refinements and workflows:** [ 🚀 Evolution & Workflows ](./docs/evolution.md)
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**Prefer simplicity and little abstraction?** [ 🧘 The Minimalist's Manifesto (YAGNI) ](./docs/yagni.md)
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**Explore our utility helpers (tag, isState, tag.factory, States):** [ 🏷️ Tagged Helpers & Utilities ](./docs/tagged-helpers.md)
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## Choosing the Right Pattern
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