@doeixd/machine 0.0.7 → 0.0.8

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@@ -0,0 +1,407 @@
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+ // src/adapters.ts
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+
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+ /**
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+ * @file Event-Driven Adapters for @doeixd/machine
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+ * @description Provides primitives to adapt a machine's method-call-based API
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+ * to standard event-driven interfaces like the browser's `EventTarget` and
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+ * Node.js's `EventEmitter`. These adapters allow your type-safe machines to
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+ * integrate seamlessly into decoupled, event-driven architectures.
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+ */
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+
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+ import { EventEmitter } from 'events';
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+ import {
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+ Machine,
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+ Runner,
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+ createRunner,
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+ Context,
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+ TransitionNames,
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+ } from './index';
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+
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+ // =============================================================================
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+ // SECTION 0: Observable Types (Minimal Implementation)
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+ // =============================================================================
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+
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+ /**
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+ * A minimal Observer interface for reactive streams.
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+ * Compatible with RxJS and other Observable implementations.
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+ */
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+ export interface Observer<T> {
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+ next?: (value: T) => void;
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+ error?: (error: any) => void;
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+ complete?: () => void;
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+ }
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+
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+ /**
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+ * A minimal Observable interface for reactive streams.
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+ * Compatible with RxJS and other Observable implementations.
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+ */
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+ export interface Observable<T> {
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+ subscribe(observer: Observer<T>): { unsubscribe: () => void };
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+ }
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+
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+ // =============================================================================
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+ // SECTION 1: EventTarget Adapter (for Browser Environments)
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+ // =============================================================================
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+
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+ // --- Helper Types for EventTarget ---
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+
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+ /**
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+ * A helper type that extracts the detail payload for a given machine event.
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+ * If the transition has arguments, it's an array of those arguments.
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+ * If it has no arguments, it's `undefined`.
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+ *
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+ * @template M The machine type.
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+ * @template K The name of the transition.
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+ */
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+ export type MachineEventDetail<
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+ M extends Machine<any>,
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+ K extends TransitionNames<M>
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+ > = M[K] extends (...args: infer A) => any ? (A extends [] ? undefined : A) : never;
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+
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+ /**
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+ * A mapped type that creates a DOM-standard event map for a machine.
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+ * This is crucial for providing type safety when using `addEventListener`.
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+ *
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+ * It includes:
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+ * - A `statechange` event with the new machine state in its detail.
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+ * - An `error` event with an `Error` object in its detail.
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+ * - An entry for every possible machine transition.
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+ *
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+ * @template M The machine type.
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+ */
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+ export type MachineEventMap<M extends Machine<any>> = {
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+ [K in TransitionNames<M>]: CustomEvent<MachineEventDetail<M, K>>;
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+ } & {
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+ statechange: CustomEvent<{ state: M }>;
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+ error: CustomEvent<{ error: Error }>;
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+ };
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+
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+
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+ /**
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+ * A type-safe, augmented EventTarget that wraps a state machine.
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+ *
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+ * It provides two key functionalities:
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+ * 1. Emits a `CustomEvent` named 'statechange' whenever the machine's state updates.
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+ * 2. Listens for other `CustomEvent`s and translates them into type-safe machine transitions.
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+ *
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+ * @template M The machine type (can be a union of states).
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+ */
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+ export class MachineEventTarget<M extends Machine<any>> extends EventTarget {
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+ private readonly runner: Runner<M>;
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+
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+ /**
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+ * The current, readonly state of the machine.
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+ * Access this property to get the latest machine instance for UI rendering or inspection.
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+ * @example
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+ * console.log(machineTarget.state.context.count);
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+ */
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+ public get state(): M {
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+ return this.runner.state;
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+ }
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+
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+ /**
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+ * A direct, readonly accessor to the machine's current context.
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+ * A convenience property equivalent to `machineTarget.state.context`.
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+ */
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+ public get context(): Context<M> {
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+ return this.runner.state.context;
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+ }
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+
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+ constructor(initialMachine: M) {
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+ super();
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+
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+ this.runner = createRunner(initialMachine, (newState) => {
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+ this.dispatchEvent(new CustomEvent('statechange', { detail: { state: newState } }));
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+ });
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+
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+ const handleEvent = (event: Event) => {
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+ const { type, detail } = event as CustomEvent;
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+ if (type === 'statechange' || type === 'error') return;
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+
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+ const action = (this.runner.actions as any)[type];
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+ if (typeof action === 'function') {
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+ const args = Array.isArray(detail) ? detail : [];
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+ action(...args);
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+ } else {
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+ const error = new Error(`Invalid event type "${type}" for current state "${(this.state.context as any).status || 'unknown'}".`);
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+ this.dispatchEvent(new CustomEvent('error', { detail: { error } }));
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+ }
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+ };
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+
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+ // Override dispatchEvent to intercept all events and route them.
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+ const originalDispatchEvent = this.dispatchEvent.bind(this);
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+ this.dispatchEvent = (event: Event): boolean => {
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+ // The event is first handled by our logic, then passed to the native dispatcher.
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+ handleEvent(event);
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+ return originalDispatchEvent(event);
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+ };
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+ }
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+
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+ // Type-safe event listener methods for machine events
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+ public addMachineEventListener<K extends keyof MachineEventMap<M>>(
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+ type: K,
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+ listener: (event: MachineEventMap<M>[K]) => void,
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+ options?: boolean | AddEventListenerOptions
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+ ): void {
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+ super.addEventListener(type, listener as EventListener, options);
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+ }
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+
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+ public removeMachineEventListener<K extends keyof MachineEventMap<M>>(
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+ type: K,
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+ listener: (event: MachineEventMap<M>[K]) => void,
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+ options?: boolean | EventListenerOptions
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+ ): void {
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+ super.removeEventListener(type, listener as EventListener, options);
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+ }
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+
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+
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+
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+ /**
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+ * A type-safe method for dispatching transition events.
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+ * This is the recommended way to interact with the machine from your application code.
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+ *
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+ * @param type The name of the transition to trigger (e.g., 'add').
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+ * @param detail The arguments for that transition, matching the method signature.
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+ *
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+ * @example
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+ * // For a transition `add(n: number)`
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+ * machineTarget.dispatch('add', [5]);
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+ *
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+ * // For a transition `increment()`
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+ * machineTarget.dispatch('increment');
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+ */
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+ public dispatch<K extends TransitionNames<M>>(
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+ type: K,
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+ detail?: MachineEventDetail<M, K>
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+ ): void {
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+ super.dispatchEvent(new CustomEvent(type, { detail }));
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+ }
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+ }
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+
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+ /**
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+ * Creates a browser-native EventTarget from a machine.
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+ *
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+ * This powerful adapter makes your machine behave like a standard DOM element,
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+ * perfect for decoupling components or integrating with event-driven browser APIs.
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+ *
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+ * @param initialMachine The machine instance to wrap.
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+ * @returns A `MachineEventTarget` instance.
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+ */
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+ export function asEventTarget<M extends Machine<any>>(initialMachine: M): MachineEventTarget<M> {
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+ return new MachineEventTarget(initialMachine);
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+ }
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+
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+ /**
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+ * A utility function to ergonomically add and clean up a listener on a MachineEventTarget.
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+ * It returns an `unsubscribe` function, which is ideal for use in `useEffect` hooks.
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+ *
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+ * @param target The `MachineEventTarget` to listen to.
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+ * @param type The name of the event to listen for.
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+ * @param listener The callback function to execute.
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+ * @returns A cleanup function that removes the event listener.
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+ *
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+ * @example
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+ * useEffect(() => {
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+ * // The listener is automatically typed based on the event name.
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+ * const unsubscribe = listen(counterTarget, 'statechange', (event) => {
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+ * setCount(event.detail.state.context.count);
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+ * });
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+ *
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+ * // The returned function is perfect for a useEffect cleanup.
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+ * return unsubscribe;
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+ * }, []);
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+ */
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+ export function listen<M extends Machine<any>, K extends keyof MachineEventMap<M>>(
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+ target: MachineEventTarget<M>,
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+ type: K,
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+ listener: (event: MachineEventMap<M>[K]) => void
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+ ): () => void {
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+ target.addMachineEventListener(type, listener);
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+ return () => {
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+ target.removeMachineEventListener(type, listener);
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+ };
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+ }
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+
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+
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+ // =============================================================================
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+ // SECTION 2: EventEmitter Adapter (for Node.js & Event-Driven Architectures)
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+ // =============================================================================
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+
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+ /**
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+ * Defines the events and their payloads that our MachineEventEmitter can emit,
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+ * providing strict type safety for listeners.
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+ */
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+ interface MachineEmitterEvents<M extends Machine<any>> {
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+ statechange: (newState: M) => void;
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+ error: (error: Error) => void;
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+ }
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+
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+ /**
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+ * A type-safe, augmented EventEmitter that wraps a state machine.
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+ *
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+ * It provides two key functionalities:
243
+ * 1. Emits a `'statechange'` event whenever the machine's state updates.
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+ * 2. Exposes a type-safe `dispatch` method to trigger machine transitions.
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+ *
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+ * @template M The machine type (can be a union of states).
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+ */
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+ export class MachineEventEmitter<M extends Machine<any>> extends EventEmitter {
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+ private readonly runner: Runner<M>;
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+
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+ // Augment EventEmitter's methods to be fully type-safe with our event map.
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+ public on<E extends keyof MachineEmitterEvents<M>>(event: E, listener: MachineEmitterEvents<M>[E]): this {
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+ return super.on(event, listener);
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+ }
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+ public emit<E extends keyof MachineEmitterEvents<M>>(event: E, ...args: Parameters<MachineEmitterEvents<M>[E]>): boolean {
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+ return super.emit(event, ...args);
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+ }
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+
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+ public get state(): M {
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+ return this.runner.state;
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+ }
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+ public get context(): Context<M> {
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+ return this.runner.state.context;
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+ }
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+
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+ constructor(initialMachine: M) {
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+ super();
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+ this.runner = createRunner(initialMachine, (newState) => {
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+ this.emit('statechange', newState);
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+ });
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+ }
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+
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+ /**
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+ * A type-safe method for dispatching transitions to the machine.
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+ * This is the primary input for the machine in an event-driven system.
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+ *
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+ * @param eventName The name of the transition to trigger.
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+ * @param args The arguments for that transition, matching the method signature.
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+ *
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+ * @example
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+ * sessionEmitter.dispatch('login', 'username', 'password');
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+ */
283
+ public dispatch<K extends TransitionNames<M>>(
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+ eventName: K,
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+ ...args: M[K] extends (...args: infer A) => any ? A : never
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+ ): void {
287
+ const action = (this.runner.actions as any)[eventName];
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+
289
+ if (typeof action === 'function') {
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+ action(...args);
291
+ } else {
292
+ this.emit('error', new Error(`Invalid event "${String(eventName)}" for current state.`));
293
+ }
294
+ }
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+ }
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+
297
+ /**
298
+ * Creates a Node.js-style EventEmitter from a machine.
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+ *
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+ * This adapter is perfect for backend services, scripts, or any architecture that
301
+ * uses the classic EventEmitter pattern for decoupling system components.
302
+ *
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+ * @param initialMachine The machine instance to wrap.
304
+ * @returns A `MachineEventEmitter` instance.
305
+ */
306
+ export function asEventEmitter<M extends Machine<any>>(initialMachine: M): MachineEventEmitter<M> {
307
+ return new MachineEventEmitter(initialMachine);
308
+ }
309
+
310
+
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+ // =============================================================================
312
+ // SECTION 3: Observable Adapter (for Stream-Based Architectures)
313
+ // =============================================================================
314
+
315
+ /**
316
+ * A type-safe Observable that wraps a state machine, emitting the new state
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+ * on every transition.
318
+ *
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+ * This class conforms to the standard Observable interface, making it compatible
320
+ * with libraries like RxJS and frameworks that use Observables (e.g., Angular).
321
+ *
322
+ * @template M The machine type (can be a union of states).
323
+ */
324
+ export class MachineObservable<M extends Machine<any>> implements Observable<M> {
325
+ private readonly runner: Runner<M>;
326
+ private observers: Set<Observer<M>> = new Set();
327
+
328
+ public get state(): M {
329
+ return this.runner.state;
330
+ }
331
+ public get context(): Context<M> {
332
+ return this.runner.state.context;
333
+ }
334
+
335
+ constructor(initialMachine: M) {
336
+ this.runner = createRunner(initialMachine, (newState) => {
337
+ // When the runner's state changes, push the new state to all subscribers.
338
+ this.observers.forEach(observer => observer.next?.(newState));
339
+ });
340
+
341
+ // We can also forward errors from the runner if we enhance it to do so.
342
+ }
343
+
344
+ /**
345
+ * Subscribes to the stream of machine states.
346
+ *
347
+ * @param observer An object with `next`, `error`, and `complete` methods.
348
+ * @returns A subscription object with an `unsubscribe` method.
349
+ */
350
+ public subscribe(observer: Observer<M>): { unsubscribe: () => void } {
351
+ // Immediately provide the current state to the new subscriber.
352
+ observer.next?.(this.runner.state);
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+
354
+ this.observers.add(observer);
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+
356
+ return {
357
+ unsubscribe: () => {
358
+ this.observers.delete(observer);
359
+ // Optional: If this is the last observer, we could tear down the machine.
360
+ // For now, we keep it simple and the machine lives forever.
361
+ },
362
+ };
363
+ }
364
+
365
+ /**
366
+ * A type-safe method for dispatching transitions to the machine.
367
+ *
368
+ * @param eventName The name of the transition to trigger.
369
+ * @param args The arguments for that transition.
370
+ */
371
+ public dispatch<K extends TransitionNames<M>>(
372
+ eventName: K,
373
+ ...args: M[K] extends (...args: infer A) => any ? A : never
374
+ ): void {
375
+ const action = (this.runner.actions as any)[eventName];
376
+ if (typeof action === 'function') {
377
+ action(...args);
378
+ } else {
379
+ // Emit an error to all observers.
380
+ const error = new Error(`Invalid event "${String(eventName)}" for current state.`);
381
+ this.observers.forEach(o => o.error?.(error));
382
+ }
383
+ }
384
+
385
+ /**
386
+ * Signals to all observers that the stream is complete.
387
+ * This is useful when the machine reaches a final state.
388
+ */
389
+ public complete(): void {
390
+ this.observers.forEach(o => o.complete?.());
391
+ this.observers.clear();
392
+ }
393
+ }
394
+
395
+ /**
396
+ * Creates an Observable from a machine.
397
+ *
398
+ * This adapter is perfect for integrating your machine into architectures that
399
+ * rely on Observables and reactive streams (e.g., RxJS, Angular). It emits the
400
+ * new machine state on every transition.
401
+ *
402
+ * @param initialMachine The machine instance to wrap.
403
+ * @returns A `MachineObservable` instance.
404
+ */
405
+ export function asObservable<M extends Machine<any>>(initialMachine: M): MachineObservable<M> {
406
+ return new MachineObservable(initialMachine);
407
+ }
package/src/extract.ts CHANGED
@@ -106,7 +106,7 @@ export interface ExtractionConfig {
106
106
  * @returns A JSON-compatible value (string, number, object, array).
107
107
  * @internal
108
108
  */
109
- // eslint-disable-next-line @typescript-eslint/no-unused-vars
109
+ // @ts-expect-error - verbose parameter is used but TypeScript doesn't detect it
110
110
  function _typeToJson(type: Type, verbose = false): any {
111
111
  // --- Terminal Types ---
112
112
  const symbol = type.getSymbol();
package/src/index.ts CHANGED
@@ -25,13 +25,33 @@ export type Machine<C extends object> = {
25
25
 
26
26
  /**
27
27
  * The shape of an asynchronous machine, where transitions can return Promises.
28
- * @template C - The context (state) object type.
28
+ * Async transitions receive an AbortSignal as the last parameter for cancellation support.
29
+ * @template C - The context object type.
29
30
  */
30
31
  export type AsyncMachine<C extends object> = {
31
32
  /** The readonly state of the machine. */
32
33
  readonly context: C;
33
34
  } & Record<string, (...args: any[]) => MaybePromise<AsyncMachine<any>>>;
34
35
 
36
+ /**
37
+ * Utility type to extract the parameters of an async transition function,
38
+ * which includes TransitionOptions as the last parameter.
39
+ */
40
+ export type AsyncTransitionArgs<M extends AsyncMachine<any>, K extends keyof M & string> =
41
+ M[K] extends (...args: infer A) => any
42
+ ? A extends [...infer Rest, TransitionOptions]
43
+ ? Rest
44
+ : A
45
+ : never;
46
+
47
+ /**
48
+ * Options passed to async transition functions, including cancellation support.
49
+ */
50
+ export interface TransitionOptions {
51
+ /** AbortSignal for cancelling long-running async operations. */
52
+ signal: AbortSignal;
53
+ }
54
+
35
55
 
36
56
  // =============================================================================
37
57
  // SECTION: TYPE UTILITIES & INTROSPECTION
@@ -130,7 +150,12 @@ export function createMachine<C extends object, T extends Record<string, (this:
130
150
  context: C,
131
151
  fns: T
132
152
  ): { context: C } & T {
133
- return Object.assign({ context }, fns);
153
+ // If fns is a machine (has context property), extract just the transition functions
154
+ const transitions = 'context' in fns ? Object.fromEntries(
155
+ Object.entries(fns).filter(([key]) => key !== 'context')
156
+ ) : fns;
157
+ const machine = Object.assign({ context }, transitions);
158
+ return machine as { context: C } & T;
134
159
  }
135
160
 
136
161
  /**
@@ -263,6 +288,79 @@ export function extendTransitions<
263
288
  return createMachine(context, combinedTransitions) as M & T;
264
289
  }
265
290
 
291
+ /**
292
+ * Combines two machine factories into a single factory that creates machines with merged context and transitions.
293
+ * This allows you to compose independent state machines that operate on different parts of the same context.
294
+ *
295
+ * The resulting factory takes the parameters of the first factory, while the second factory is called with no arguments.
296
+ * Context properties are merged (second factory's context takes precedence on conflicts).
297
+ * Transition names must not conflict between the two machines.
298
+ *
299
+ * @template F1 - The first factory function type.
300
+ * @template F2 - The second factory function type.
301
+ * @param factory1 - The first machine factory (provides parameters and primary context).
302
+ * @param factory2 - The second machine factory (provides additional context and transitions).
303
+ * @returns A new factory function that creates combined machines.
304
+ *
305
+ * @example
306
+ * ```typescript
307
+ * // Define two independent machines
308
+ * const createCounter = (initial: number) =>
309
+ * createMachine({ count: initial }, {
310
+ * increment: function() { return createMachine({ count: this.count + 1 }, this); },
311
+ * decrement: function() { return createMachine({ count: this.count - 1 }, this); }
312
+ * });
313
+ *
314
+ * const createLogger = () =>
315
+ * createMachine({ logs: [] as string[] }, {
316
+ * log: function(message: string) {
317
+ * return createMachine({ logs: [...this.logs, message] }, this);
318
+ * },
319
+ * clear: function() {
320
+ * return createMachine({ logs: [] }, this);
321
+ * }
322
+ * });
323
+ *
324
+ * // Combine them
325
+ * const createCounterWithLogging = combineFactories(createCounter, createLogger);
326
+ *
327
+ * // Use the combined factory
328
+ * const machine = createCounterWithLogging(5); // { count: 5, logs: [] }
329
+ * const incremented = machine.increment(); // { count: 6, logs: [] }
330
+ * const logged = incremented.log("Count incremented"); // { count: 6, logs: ["Count incremented"] }
331
+ * ```
332
+ */
333
+ export function combineFactories<
334
+ F1 extends (...args: any[]) => Machine<any>,
335
+ F2 extends () => Machine<any>
336
+ >(
337
+ factory1: F1,
338
+ factory2: F2
339
+ ): (
340
+ ...args: Parameters<F1>
341
+ ) => Machine<Context<ReturnType<F1>> & Context<ReturnType<F2>>> &
342
+ Omit<ReturnType<F1>, 'context'> &
343
+ Omit<ReturnType<F2>, 'context'> {
344
+ return (...args: Parameters<F1>) => {
345
+ // Create instances from both factories
346
+ const machine1 = factory1(...args);
347
+ const machine2 = factory2();
348
+
349
+ // Merge contexts (machine2 takes precedence on conflicts)
350
+ const combinedContext = { ...machine1.context, ...machine2.context };
351
+
352
+ // Extract transitions from both machines
353
+ const { context: _, ...transitions1 } = machine1;
354
+ const { context: __, ...transitions2 } = machine2;
355
+
356
+ // Combine transitions (TypeScript will catch conflicts at compile time)
357
+ const combinedTransitions = { ...transitions1, ...transitions2 };
358
+
359
+ // Create the combined machine
360
+ return createMachine(combinedContext, combinedTransitions) as any;
361
+ };
362
+ }
363
+
266
364
  /**
267
365
  * Creates a builder function from a "template" machine instance.
268
366
  * This captures the behavior of a machine and returns a factory that can stamp out
@@ -361,27 +459,61 @@ export function hasState<
361
459
  /**
362
460
  * Runs an asynchronous state machine with a managed lifecycle and event dispatch capability.
363
461
  * This is the "interpreter" for async machines, handling state updates and side effects.
462
+ * Provides automatic AbortController management to prevent async race conditions.
364
463
  *
365
464
  * @template M - The initial machine type.
366
465
  * @param initial - The initial machine state.
367
466
  * @param onChange - Optional callback invoked with the new machine state after every transition.
368
- * @returns An object with a `state` getter for the current context and an async `dispatch` function.
467
+ * @returns An object with a `state` getter for the current context, an async `dispatch` function, and a `stop` method.
369
468
  */
370
469
  export function runMachine<M extends AsyncMachine<any>>(
371
470
  initial: M,
372
471
  onChange?: (m: M) => void
373
472
  ) {
374
473
  let current = initial;
474
+ // Keep track of the controller for the currently-running async transition.
475
+ let activeController: AbortController | null = null;
375
476
 
376
477
  async function dispatch<E extends Event<typeof current>>(event: E): Promise<M> {
478
+ // 1. If an async transition is already in progress, cancel it.
479
+ if (activeController) {
480
+ activeController.abort();
481
+ activeController = null;
482
+ }
483
+
377
484
  const fn = (current as any)[event.type];
378
485
  if (typeof fn !== 'function') {
379
486
  throw new Error(`[Machine] Unknown event type '${String(event.type)}' on current state.`);
380
487
  }
381
- const nextState = await fn.apply(current.context, event.args);
382
- current = nextState;
383
- onChange?.(current);
384
- return current;
488
+
489
+ // 2. Create a new AbortController for this new transition.
490
+ const controller = new AbortController();
491
+ activeController = controller;
492
+
493
+ try {
494
+ // 3. Pass the signal to the transition function.
495
+ const nextStatePromise = fn.apply(current.context, [...event.args, { signal: controller.signal }]);
496
+
497
+ const nextState = await nextStatePromise;
498
+
499
+ // 4. If this promise resolved but has since been aborted, do not update state.
500
+ // This prevents the race condition.
501
+ if (controller.signal.aborted) {
502
+ // Return the *current* state, as if the transition never completed.
503
+ return current;
504
+ }
505
+
506
+ current = nextState;
507
+ onChange?.(current);
508
+ return current;
509
+
510
+ } finally {
511
+ // 5. Clean up the controller once the transition is complete (resolved or rejected).
512
+ // Only clear it if it's still the active one.
513
+ if (activeController === controller) {
514
+ activeController = null;
515
+ }
516
+ }
385
517
  }
386
518
 
387
519
  return {
@@ -391,6 +523,13 @@ export function runMachine<M extends AsyncMachine<any>>(
391
523
  },
392
524
  /** Dispatches a type-safe event to the machine, triggering a transition. */
393
525
  dispatch,
526
+ /** Stops any pending async operation and cleans up resources. */
527
+ stop: () => {
528
+ if (activeController) {
529
+ activeController.abort();
530
+ activeController = null;
531
+ }
532
+ },
394
533
  };
395
534
  }
396
535
 
@@ -535,6 +674,8 @@ export {
535
674
  transitionTo,
536
675
  describe,
537
676
  guarded,
677
+ guard,
678
+ whenGuard,
538
679
  invoke,
539
680
  action,
540
681
  metadata,
@@ -544,7 +685,10 @@ export {
544
685
  type InvokeMeta,
545
686
  type ActionMeta,
546
687
  type ClassConstructor,
547
- type WithMeta
688
+ type WithMeta,
689
+ type GuardOptions,
690
+ type GuardFallback,
691
+ type GuardedTransition
548
692
  } from './primitives';
549
693
 
550
694
  // =============================================================================
@@ -578,6 +722,51 @@ export * from './multi'
578
722
 
579
723
  export * from './higher-order'
580
724
 
725
+ // =============================================================================
726
+ // SECTION: MIDDLEWARE & INTERCEPTION
727
+ // =============================================================================
728
+
729
+ export {
730
+ createMiddleware,
731
+ withLogging,
732
+ withAnalytics,
733
+ withValidation,
734
+ withPermissions,
735
+ withErrorReporting,
736
+ withPerformanceMonitoring,
737
+ withRetry,
738
+ withHistory,
739
+ withSnapshot,
740
+ withTimeTravel,
741
+ compose,
742
+ composeTyped,
743
+ createPipeline,
744
+ createMiddlewareRegistry,
745
+ when,
746
+ inDevelopment,
747
+ whenContext,
748
+ combine,
749
+ branch,
750
+ isMiddlewareFn,
751
+ isConditionalMiddleware,
752
+ createCustomMiddleware,
753
+ type MiddlewareHooks,
754
+ type MiddlewareOptions,
755
+ type MiddlewareContext,
756
+ type MiddlewareResult,
757
+ type MiddlewareError,
758
+ type HistoryEntry,
759
+ type ContextSnapshot,
760
+ type Serializer,
761
+ type MiddlewareFn,
762
+ type ConditionalMiddleware,
763
+ type NamedMiddleware,
764
+ type PipelineConfig,
765
+ type PipelineResult,
766
+ chain,
767
+ withDebugging
768
+ } from './middleware';
769
+
581
770
  // =============================================================================
582
771
  // SECTION: UTILITIES & HELPERS
583
772
  // =============================================================================